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kimkulling
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Author | SHA1 | Date |
---|---|---|
Pichas | f4c7606faf | |
Kim Kulling | 66187a77cf | |
PatrickD | 5c7acc968b | |
Lux | f81ea6986c | |
dataisland | ab12e8d8ba | |
dataisland | 3bd98611d7 | |
dataisland | d468e633b1 | |
Kim Kulling | 4024726eca | |
Kim Kulling | cd0ef869e3 | |
RichardTea | ed3fccd5db | |
Matthias Möller | ff2dc2fb2e | |
Tobias Rittig, Ph.D. | f69e55058d | |
RichardTea | c1ffbfec06 | |
Kim Kulling | c35200e38e | |
Kim Kulling | 1e09642382 | |
Kim Kulling | edaf87f186 | |
Olivier Chafik | 88340d0ce0 | |
Fav | 5e912e68da | |
Vincent Fazio | ae0ff8a88a | |
Aliaksandr Kasmachou | 924106188e | |
Haixi | 389bdedda7 | |
Olivier Chafik | f39f53e860 | |
OGAWA KenIchi | 11daaf79a5 | |
Matthias Möller | 3e7e4c8c52 | |
Vincent Fazio | 4338817ca2 | |
dependabot[bot] | fd7ad4a9d8 | |
dependabot[bot] | a7a424e0a7 | |
dependabot[bot] | f0ca4df704 | |
imdongye | d32370ff12 | |
Sanchikuuus | 12ed0286e4 | |
Kim Kulling | bb9db8409f | |
sacereda | d83904e3ee | |
Kim Kulling | bc6710a116 | |
OGAWA KenIchi | 10e97b2f4a | |
Steve M | d95a5c60ef | |
Matthias Möller | 12cdbb712c | |
Måns Andersen | b992ff278b | |
Måns Andersen | 9485d49e93 | |
RichardTea | f950f61a52 | |
RichardTea | afe06f2298 | |
mkuritsu | d41b6b253d | |
Nathan V. Morrical | 09b981d943 | |
Kimbatt | 48c3a0ec46 | |
Kim Kulling | a37d748c17 | |
Kim Kulling | e63d3ed8e7 | |
Kim Kulling | 104a70f845 | |
Florian Born | 76de7cedf4 | |
JensEhrhardt-eOPUS | c55158cd82 | |
Kim Kulling | 571ba09dc7 | |
Kim Kulling | db19f62a0c | |
Stoyan Gaydarov | 5d5e0bad3c | |
Kim Kulling | 9cf03b4ddc | |
Vincent Fazio | 91e93578c7 | |
Kim Kulling | da281b7f48 | |
Kim Kulling | 35e4f1bf64 | |
Steve M | 0cb1693689 | |
Kim Kulling | d3bec44990 | |
Kim Kulling | b0aae04801 | |
Stepan Hrbek | 206839d4f2 | |
Kim Kulling | 193f2c5d87 | |
Kim Kulling | bff00b15f1 | |
Matthias Möller | d5cb1fe01f | |
Kim Kulling | fe6e25080b | |
Kim Kulling | ddb74c2bbd | |
Brad D | 625528d02c | |
Markus Prettner | 7e053cc641 | |
Matthias Möller | 35976a4eb4 | |
ThatOSDev | dd1474e280 | |
Matthias Möller | 0b19b7d73b | |
Julian Knodt | d0703a5a3a | |
Kim Kulling | cdf8394ccc | |
Garux | dd10fb6ee4 | |
Stepan Hrbek | adff2f388a | |
ycn2022 | 0afd366dcb | |
michaelsctts | 77f7706a97 | |
Kim Kulling | 5c2a33f230 | |
mosfet80 | 0cef794abd | |
Kim Kulling | 07ab05cc41 | |
Kim Kulling | a51500ba2b | |
mosfet80 | 75091d4529 | |
Kim Kulling | 907da122e9 | |
Kim Kulling | 81858f9e62 | |
Kim Kulling | 97cbecb859 | |
Kim Kulling | a722e33027 | |
Kim Kulling | 75a10fedd0 | |
Kim Kulling | e963a863ce | |
Bradly Landucci | 8231d99a85 | |
Kim Kulling | 0d546b3d2e | |
Kim Kulling | 43634b8b27 | |
mosfet80 | 83d7216726 | |
Daniel Simon | 329fee2f0b | |
Kim Kulling | 4584719362 | |
Kim Kulling | 30466aaf16 | |
vengine | ec5242a1a0 | |
Daniel Simon | 6fa4f0ff5e | |
Kim Kulling | fd3f092d6e | |
Jean-Louis Boudrand | 787c9afdf7 | |
Kim Kulling | 2521909b8c | |
Kim Kulling | 04afb63d34 | |
Kim Kulling | 942518a4ff | |
Kim Kulling | 10df90ec14 | |
Julian Uy | b6d53a0047 | |
Kim Kulling | 001bb01eb2 | |
Kim Kulling | 325b0a543f | |
Garux | 47dbabadcd | |
Kim Kulling | c953739487 | |
Garux | 00b6db86ab | |
陈瑞锋 | 4621676424 | |
Johannes Unterguggenberger | 47ef79672e | |
Kim Kulling | c05895f3c7 | |
Succ3s | 7bda0f88ca | |
Zeun | b71b8f77ee | |
Kim Kulling | 85f084a4ce | |
Stephen Gold | 08c1adc015 | |
mosfet80 | 3ff7851ff9 | |
mosfet80 | 64d88276ef | |
Alex Rønne Petersen | b8aa68a080 | |
Kim Kulling | 8b9ed34eaa | |
Kim Kulling | b41ffa5561 | |
mosfet80 | 4a3e0e46ac | |
Tom Heaton | 1f920ee1fe | |
mosfet80 | 778ce90a04 | |
Alejandro González | 790aad4b62 | |
RoboSchmied | 52c2b6896a | |
Oleg Ivanov | 9d11b220eb | |
Julian Knodt | 39ce0c0456 | |
Kristjan Skutta | feb861f17b | |
mosfet80 | 730aa9d0b7 | |
mosfet80 | 072320df4f | |
Kim Kulling | fcb1444b84 | |
Laura Hermanns | 727774f181 | |
Bao Anchang | bb9101ae9e | |
sSsA01 | f95050e7aa | |
Kim Kulling | 01231d0e60 | |
Kim Kulling | 0664882763 | |
Kim Kulling | 4d6dd80257 | |
Kim Kulling | 94bc568d13 | |
Adam Mizerski | 4b9f46dbda | |
Séverin Lemaignan | a3708e3464 | |
Emily Banerjee | ff5b0ae575 | |
fvbj | 2d98f6a880 | |
Julian Knodt | c877a15140 | |
mosfet80 | 1164844ce4 | |
dependabot[bot] | a8c8e75a17 | |
Florian Born | f59a5fab1a | |
Galen Xiao | b7b6601a75 | |
Stephen Gold | bc6673b4b2 | |
Steve M | 005399a671 | |
Kim Kulling | 3990ec80a1 | |
Kim Kulling | 3476c79801 | |
Kim Kulling | f956351942 | |
Kim Kulling | c08e3b4abb | |
Kim Kulling | d5f35582d4 | |
tigertang | a02085ea98 | |
Kim Kulling | a8d30f7e91 | |
Kim Kulling | c6fe03f7a5 | |
seanth | 8cde65bfe8 | |
seanth | 240fa97fed | |
seanth | 727001b0ca | |
julianknodt | bdc08dd4a9 | |
Stephen Gold | ac29847d56 | |
Robert Reif | 81c20a5c61 | |
Andre Schulz | 74af43f655 | |
Andre Schulz | 9d71a275c3 | |
Kim Kulling | c8ca1a48ec | |
Steve M | ea9aa863ff | |
Steve M | cb8150b3e8 | |
copycd | b571501559 | |
Hamza | 6a0e1d5467 | |
tangxin | 9776d47cca | |
dependabot[bot] | ec122eb348 | |
copycd | 6bcdf989fb | |
Kim Kulling | 5cbdb6c63b | |
Kim Kulling | 636fbd65b3 | |
Kim Kulling | 263bebb5ba | |
Kim Kulling | 5d5496f1ad | |
Kim Kulling | 69dae9599a | |
Kim Kulling | 9dddef9b9d | |
Kim Kulling | b9576e6992 | |
Kim Kulling | 274f64cbf1 | |
Kim Kulling | 7b54b0f406 | |
Alexander Wagner | df33d33e8f | |
Marka Ragnos | 3ce8a58d41 | |
Alexander Wagner | d03ab3ef27 | |
Alexander Wagner | e86f1acb9b | |
Alexander Wagner | 4034df8b6e | |
Kim Kulling | 88084a67fc | |
Alexey Medvedev | 762ad8e9b7 | |
Alexey Medvedev | dc399f7343 | |
Alexey Medvedev | a72289b327 | |
Stephen Gold | 213d73ebc6 | |
Futuremappermydud | a0b3df6dbd | |
Stephen Gold | 769e82ce5e | |
Maksim Kostin | d311fa95c6 | |
Stephen Gold | e765862d24 | |
Maksim Kostin | f701d702e4 | |
ccn | a63a6011c5 | |
IOhannes m zmölnig | 6f715edfa0 | |
IOhannes m zmölnig | bfdd154d14 | |
IOhannes m zmölnig | 6f70e220e4 | |
Kim Kulling | 85f64c9131 | |
Kim Kulling | 01f2549abe | |
Kim Kulling | 384db8686e | |
Kim Kulling | 77a8f019e3 | |
ccn | 254619901b | |
ccn | 56e0ba58e1 | |
Alexandre Avenel | e4e2c63e0c | |
Alexandre Avenel | bfe8745b90 | |
Alexandre Avenel | aae93691b9 | |
Florian Born | 6004290dde | |
Wojciech Matyjewicz | 069e19487c | |
Wojciech Matyjewicz | 2235518b3c | |
copycd | 8648c2af45 | |
Kim Kulling | f0e7448fdc | |
julianknodt | 9efbbe0a69 | |
Kim Kulling | 4535e37fc6 | |
Kim Kulling | 8cf2d6e588 | |
Kim Kulling | aa3abb3c06 | |
Kim Kulling | 0b0ec713f6 | |
julianknodt | 28ab0a094a | |
Tárcio Vinícius | 46b19cc6a4 | |
Martin Aumüller | a521b23ab5 | |
Kim Kulling | 108e3192a2 | |
Kim Kulling | f844c3397d | |
Pavel Lukandiy | a7cfa3264a | |
Kim Kulling | c1deb808fa | |
Kim Kulling | 25aee03f66 | |
Sébastien Loriot | c44e3427aa | |
julianknodt | 1169d3bc8c | |
David Marčinković | 945c77d699 | |
Kim Kulling | 020554e213 | |
Kim Kulling | 2a347014f3 | |
Kim Kulling | a531c72f7f | |
Kawashima Satoshi | 666ecd3f1f | |
Kim Kulling | 5d60cf228a | |
Kim Kulling | 2f78d48d6b | |
Kim Kulling | 3c1423d5a5 | |
Kim Kulling | 1ee13872b1 | |
Kim Kulling | 01322ec831 | |
fvbj | 8fcc65a8af | |
Kim Kulling | 5b8cfa920b | |
Kim Kulling | d7cde43367 | |
ockeymm | 7b6bf139cf | |
ockeymm | b2bfe6d253 | |
ockeymm | 7a4d8ec412 | |
Begasus | 7a26433846 | |
mosfet80 | 6a08c39e3a | |
Stephen Gold | 4b193dbee3 | |
Kim Kulling | f9d3e7015b | |
mosfet80 | f1b8df01d5 | |
Kim Kulling | c421247be9 | |
Kim Kulling | cebb06280d | |
Kim Kulling | 967d61edc5 | |
Kim Kulling | 997d380c3a | |
Kim Kulling | 13945a5c5b | |
Kim Kulling | e5e3e07b84 | |
Kim Kulling | bad725ec86 | |
Kim Kulling | fb23ef7c02 | |
Kim Kulling | 0c5138cb39 | |
Kim Kulling | 9d12dd6df3 | |
Kim Kulling | 7fb4b24cb5 | |
Батхишиг | fa71b84c1c | |
Kim Kulling | 59b1234496 | |
FailCake | f9f7ab0658 | |
dependabot[bot] | c7307ae84d | |
Kim Kulling | c4d3c1dd67 | |
Kim Kulling | 2af4247260 | |
Kim Kulling | aa1996e143 | |
Kim Kulling | 3cf7d28bc4 | |
mosfet80 | c3544f1f98 | |
Kim Kulling | 0ff0bd7a6e | |
OGAWA KenIchi | 8d8a0a5af7 | |
Kim Kulling | e673d1fd9e | |
Kim Kulling | e41fe74b2a | |
Kim Kulling | 8c8f974ea3 | |
Kim Kulling | f623870dd1 | |
Kim Kulling | e79d105957 | |
Kim Kulling | 0afaf976b9 | |
Kim Kulling | b52731c707 | |
Kim Kulling | 97227d7a4c | |
Kim Kulling | cc2c5d3ae3 | |
Kim Kulling | 2f6f58707d | |
Kim Kulling | b9ea538e6f | |
Kim Kulling | 215caa65aa | |
Kim Kulling | 80a03071ba | |
Kim Kulling | fa69c47d45 | |
Kim Kulling | fe6730f225 | |
Kim Kulling | 60b6d80936 | |
Kim Kulling | c953c9b76f | |
AnyOldName3 | e50233b2c1 | |
tangxin | 4389c3d80c | |
zhucan | d07934bf25 | |
zhucan | 554fa8f5e2 | |
zhucan | 2b4606c082 | |
朱灿 | 3a03fe31b1 | |
zhucan | 32716002ac | |
Alex | 081cae6a95 | |
Alex | 7cbf4c4136 | |
Alex | bc7ef58b49 | |
Kim Kulling | 72c10d856f | |
Alex | 5c45cdc0ad | |
Kim Kulling | 3a02de4d28 | |
Kim Kulling | d77903423f | |
Aaron | 0bfc588c39 | |
PencilAmazing | 2e60cb6ae6 | |
Kim Kulling | 556c89b5f1 | |
Kim Kulling | e5d9339c21 | |
Kim Kulling | 461601e9ff | |
Kim Kulling | 1c5dc86afb | |
Martin Weber | d8a7399a04 | |
Kim Kulling | df9c5cdb9f | |
Kim Kulling | 79dcc289d0 | |
Kim Kulling | aa5b41446c | |
Pavel Rojtberg | 20a2cc4c94 | |
Pavel Rojtberg | 2baadf2fe5 | |
Alex | b9460dd959 | |
Gargaj | 49ed0711d1 | |
Gargaj | 8312b31d27 | |
Martin Weber | bb1873dd22 | |
Alex | f7e7f82b9d | |
PencilAmazing | b5032db741 | |
PencilAmazing | d6edfad8bb | |
PencilAmazing | cf5ffdc366 | |
Alex | d7dc88e0d0 | |
Kim Kulling | 60989a598e | |
Kim Kulling | 439b3369c1 | |
sfjohnston | dd40b0ccee | |
sfjohnston | 3ec8a36764 | |
Kim Kulling | 131bc61d47 | |
Kim Kulling | d05dbfa8c9 | |
Kim Kulling | 20cb815290 | |
Kim Kulling | 0ab7de70cd | |
Marco Feuerstein | 37a1366fb7 | |
Marco Feuerstein | 52e5c3f39e | |
Kim Kulling | 64e0ba2625 | |
Kim Kulling | bf7ccb6206 | |
Kim Kulling | a5a4090989 | |
Kim Kulling | 8c871ed4f0 | |
Jérôme Leclercq | 46be2d3380 | |
Steve M | ca7f6de671 | |
Steve M | 3161f0e754 | |
Kim Kulling | 5b7ff294b8 | |
Kim Kulling | 16021ef9ac | |
Marco Feuerstein | 0e7cd18c8b | |
Kim Kulling | f66a7fd6bf | |
Steve M | 1e6c7063b6 | |
Marco Feuerstein | bf38d67935 | |
Kim Kulling | cf7d363766 | |
Kim Kulling | 11f024b395 | |
Kim Kulling | 53846430ce | |
sfjohnston | c7afea3cd7 | |
Kim Kulling | e2b19ef776 | |
Kim Kulling | fe49a9ed94 | |
Marco Feuerstein | 87cac888e4 | |
Marco Feuerstein | bdde968677 | |
Marco Feuerstein | 506baa21e6 | |
Marco Feuerstein | 0256047168 | |
Kim Kulling | 3423949490 | |
Kim Kulling | e08cb0b5b8 | |
PencilAmazing | 668db327f4 | |
Marco Feuerstein | 8b005eaa83 | |
Kim Kulling | 6308de6e5b | |
Kim Kulling | 90ff723b6c | |
Kim Kulling | 9a94b26cdc | |
Kim Kulling | ed903543a7 | |
Kim Kulling | d3ee157342 | |
Kim Kulling | a5bb4b59e4 | |
Alex | 093e35dd54 | |
Alex | edb8375702 | |
Kim Kulling | 0dcfe2f72c | |
Kim Kulling | d1ad4e54d7 | |
Kim Kulling | 5770faac10 | |
PencilAmazing | f1561f03ce | |
PencilAmazing | 57306bcd63 | |
PencilAmazing | 96eb87265e | |
PencilAmazing | 0bacc7134d | |
PencilAmazing | 19da9cc84d | |
dog | 3e1fd74940 | |
Kim Kulling | 7d542eb795 | |
PencilAmazing | 537b445a59 | |
Alex | 6f3bfb5b60 | |
Alex | 3838a8aaf8 | |
Kim Kulling | e4cac7d00b | |
Kim Kulling | 8a65dcc19e | |
Kim Kulling | 3e74453b69 | |
Kim Kulling | 42386b829c | |
Kim Kulling | b44dfd5ecf | |
Kim Kulling | b61fc49c30 | |
Marco Feuerstein | 82d3f47432 | |
Marco Feuerstein | b2cad5c58d | |
Marco Feuerstein | d1edaa949b | |
Abdelhadi | ac2cf2f71b | |
Marco Feuerstein | 59f2620164 | |
Marco Feuerstein | 261c7769b8 | |
Marco Feuerstein | 2875de132f | |
Marco Feuerstein | 17fac97b04 | |
Marco Feuerstein | 1c0f3c5f87 | |
Marco Feuerstein | a2bdfdd05a | |
Kim Kulling | 03934128fc | |
Kim Kulling | 7ae88225b3 | |
Kim Kulling | 5a568d485c | |
Kim Kulling | 507a3d2f8d | |
Kim Kulling | 876b1a0d6e | |
Kim Kulling | c9111fe89a | |
Kim Kulling | e7a0985886 | |
Kim Kulling | f55eebad06 | |
Kim Kulling | 8f61427880 | |
Kim Kulling | 1ec3dbd11a | |
Kim Kulling | 1791eac7ff | |
mosfet80 | 3da92e05eb | |
Kim Kulling | f24224fdc5 | |
Kim Kulling | d2411a7ecd | |
Tomas Maly | 5d3f3281f4 | |
Kim Kulling | db6c1a8b1c | |
Kim Kulling | 8937248f7c | |
Kim Kulling | ef6bf03acd | |
Kim Kulling | 27c4de3419 | |
Kim Kulling | 141e278e1f | |
Kim Kulling | 41e2b0f5dc | |
Kim Kulling | 1830a8aad2 | |
Kim Kulling | 47575f759f | |
Kim Kulling | ff36ea7e23 | |
Kim Kulling | bce2fdbbe9 | |
Kim Kulling | b1181b1086 | |
Kim Kulling | 96d0c0769e | |
Kim Kulling | 7005a9caa2 | |
Kim Kulling | ed0dff2a7e | |
Kim Kulling | 6b1a2e91d5 | |
Kim Kulling | 4a658202ca | |
Kim Kulling | 438f9fe568 | |
Kim Kulling | 1477f696e0 | |
Kim Kulling | 3545aab937 | |
mosfet80 | 46ea0a7d7c | |
mosfet80 | 26c4505c53 | |
Séverin Lemaignan | a4258929ce | |
Andrea Reale | 86c332fec7 | |
Andrea Reale | 8a3ec3ca2f | |
Andrea Reale | ce59d49dd9 | |
Andrea Reale | 8741da2036 | |
Kim Kulling | bd65af0d44 | |
Kim Kulling | b94392d199 | |
Kim Kulling | 63e1b071df | |
Kim Kulling | 6502b97d3e | |
Kim Kulling | 3d19cd9362 | |
Kim Kulling | 9c9d72169f | |
Kim Kulling | 7f0c388ad8 | |
Kim Kulling | 10059e6431 | |
emaame | 22c8d97b54 | |
Scott Johnston | aab3c8010c | |
Kim Kulling | 9c54540a19 | |
Kim Kulling | 693d681813 | |
Kim Kulling | 3939d35f18 | |
Alex | 36dfa3bed3 | |
Alex | b158b716d1 | |
Alex | 9ef71fe231 | |
Alex | 5bb1c6debd | |
Alex | b3a1c72c8f | |
Alex | 646d3591b6 | |
Alex | 496a4bf156 | |
Alex | 8012657169 | |
Alex | dbd15fd351 | |
Alex | 86aecf395e | |
Alex | c6c95b69f6 | |
Alex | 54b0c00418 | |
Alex | f897b0c461 | |
Kim Kulling | 4180b1fd08 | |
Kim Kulling | 3ccf242bdb | |
Kim Kulling | feb0303fd0 | |
Kim Kulling | bef66deeda | |
Kim Kulling | 1ab4161cd7 | |
Kim Kulling | 186d7fd606 | |
Kim Kulling | 9950bb4ed6 | |
Kim Kulling | 11dede8fc4 | |
Kim Kulling | d5844f26b5 | |
Kim Kulling | 839bed3274 | |
Alex | 4c16a6a16b | |
Kim Kulling | 49a6eec294 | |
Kristjan Skutta | cb86029153 | |
Kim Kulling | d9268dcf96 | |
Kim Kulling | 02d5ab294c | |
Alex | f5683b6f3a | |
mosfet80 | 05ab5c2e3b | |
Kim Kulling | 513e62e1c9 | |
Alex | 23f9990b22 | |
Kim Kulling | 915e146307 | |
Alex | 5cc4a61d66 | |
Alex | 6c5fe9d76f | |
Alex | 57a55aa4d4 | |
Alex | f4d3b6e862 | |
mosfet80 | 62cefd5b27 | |
Alex | d3506c24e7 | |
Kim Kulling | e30823fb1d | |
Kim Kulling | b6c0fdd6e0 | |
Kim Kulling | d9a8837a5b | |
Kim Kulling | 628dde4a91 | |
Kim Kulling | c22ddfda2b | |
Kim Kulling | 1538669f70 | |
Alex | 4cc70cb73c | |
Alex | 54f5d01190 | |
Alex | c3e69b5b82 | |
mosfet80 | 462755e5ba | |
mosfet80 | 1f5c7da822 | |
Kim Kulling | bee751b5f9 | |
Kim Kulling | 466f6960ac | |
Kim Kulling | 17c1a9125f | |
Kim Kulling | 0b53243b8f | |
Kim Kulling | f43cfa1fba | |
Kim Kulling | 0f4667fce4 | |
Kim Kulling | ca848c5b09 | |
Kim Kulling | 0794b41d55 | |
Kim Kulling | d73595b85d | |
mosfet80 | e4621a3142 | |
Samuel Kogler | 0fbd2f5894 | |
Kim Kulling | 9f593d70b5 | |
Kim Kulling | b7a8c4ba75 | |
Kim Kulling | 3a09fd0c85 | |
Kim Kulling | e947471549 | |
Kim Kulling | 0e06a5f945 | |
Kim Kulling | 03163a1dda | |
Kim Kulling | 7e16d4046e | |
Kim Kulling | 0dfd491d97 | |
Kim Kulling | 9c45f727e3 | |
Kim Kulling | 18b6cffe14 | |
Kim Kulling | 94905d445f | |
Kim Kulling | 71a4977dd1 | |
Kim Kulling | 8ad4bb0b2c | |
Kim Kulling | b5b6400320 | |
Kim Kulling | aed43878ef | |
Kim Kulling | ad399adf4b | |
Kim Kulling | 121f09b62a | |
Kim Kulling | 0c4d5909f8 | |
Kim Kulling | e627f691a8 | |
Kim Kulling | f3e5a4835d | |
Kim Kulling | 478ce8af5a | |
Kim Kulling | 9d6b32f5c5 | |
Kim Kulling | 41102eeda6 | |
Lutz Hören | 9ea37b5330 | |
Kim Kulling | ade4514752 | |
Florian Born | d825eb7cf0 | |
Mathieu Westphal | 69145c8929 | |
Kim Kulling | cb22d531a6 | |
Kim Kulling | 8cbfb44e9c | |
Kim Kulling | 1243325f10 | |
Kim Kulling | 75d024c91b | |
Kim Kulling | 167d811ff7 | |
Kim Kulling | d58201a579 | |
Jackie9527 | fbf8799cb5 | |
Samuel Kogler | 55cb19f924 | |
Samuel Kogler | f32c21e6b3 | |
Kim Kulling | b8877798ed | |
Kim Kulling | c50b87fa6c | |
Kim Kulling | 92aa22e902 | |
ParkBook | a923d1f89b | |
Jackie9527 | 92d426de2b | |
Jackie9527 | 51494e1b4f | |
Jackie9527 | cdefc9f7aa | |
Jackie9527 | cabf3a5d17 | |
Jackie9527 | a8e7c23605 | |
Kim Kulling | 5c5b0f97b7 | |
Suhajda Tamás | 71043ec164 | |
Kim Kulling | cea40f293a | |
Kim Kulling | 230bee2e34 | |
Kim Kulling | 6442158676 | |
Kim Kulling | cf89990569 | |
Kim Kulling | 9c2594a1dc | |
Kim Kulling | 07aae9eaee | |
Kim Kulling | 4dc341955a | |
Kim Kulling | 71366fff8e | |
Kim Kulling | ee6e05bb86 | |
Kim Kulling | 965ebaf78b | |
Kim Kulling | 97addc7cdc | |
Kim Kulling | 1ecb8e9196 | |
Dan Rosser | cd9de860ce | |
Kim Kulling | 87a288ebd3 | |
Jackie9527 | ff17f1fe3d | |
Jackie9527 | 46677b835c | |
Jackie9527 | 1244e58274 | |
Jackie9527 | 5738b3d172 | |
Jackie9527 | 739cf15a1e | |
Jackie9527 | c0947b704e | |
Jackie9527 | 1b826afeda | |
Jackie9527 | 4d962057e5 | |
Jackie9527 | 12bc34a45c | |
Jackie9527 | 0a05a1f17f | |
Jackie9527 | cec41f6dd5 | |
Jackie9527 | 7620a69e3e | |
Jackie9527 | 9e80dfc42d | |
Jackie9527 | 01488046e6 | |
Kim Kulling | b1afa41047 | |
Kim Kulling | 1517983ab5 | |
Kim Kulling | 45946ec01b | |
Kim Kulling | fd59a2209b | |
Kim Kulling | 9e056218cf | |
Kim Kulling | d51f033e20 | |
Kim Kulling | 074af85734 | |
Kim Kulling | 133f730c11 | |
Kim Kulling | 0023f9b09a | |
Kim Kulling | ca937788ee | |
Kim Kulling | 333f7d5ee0 | |
Kim Kulling | aee4df9be8 | |
Kim Kulling | 5d841ec9a5 | |
Kim Kulling | 13c9db2310 | |
Kim Kulling | 8bc64ec147 | |
Kim Kulling | 8cf74c7663 | |
Kim Kulling | 7e8aabcbb4 | |
Adam Beili | e193220ad8 | |
Suhajda Tamás | 3dd08cdd60 | |
Suhajda Tamás | 74509ef8bd | |
Jackie9527 | d4c21ba9a8 | |
Jackie9527 | 116ceeca31 | |
Jackie9527 | a7cb3b4dbb | |
Jackie9527 | 55c6eaee0c | |
Jackie9527 | 502bceb6e8 | |
Jackie9527 | a87585668d | |
Steve M | 5b2f78ac20 | |
Suhajda Tamás | 23a3e8cf2d | |
Kim Kulling | 679eb972e6 | |
Kim Kulling | 89ccc89298 | |
Kim Kulling | 8705940801 | |
Kim Kulling | 1733d9f795 | |
Kim Kulling | 17d8e991cc | |
Kim Kulling | 17bdd5f9b5 | |
Kim Kulling | 414091ab11 | |
Kim Kulling | e6f26fc52e | |
Kim Kulling | ccbcf15a21 | |
Kim Kulling | 4e34e77226 | |
Steve M | f68f1f6bf2 | |
Suhajda Tamás | 9d76493ad8 | |
Kim Kulling | a259277498 | |
Kim Kulling | f2efcd77bc | |
Suhajda Tamás | 9915e875bf | |
Kim Kulling | 8aa959fa19 | |
Kim Kulling | ca79916048 | |
Kim Kulling | d6885d4025 | |
Kim Kulling | 19ff57a6c3 | |
Kim Kulling | df21b6799f | |
Ani | ae121bfbb0 | |
Steve M | 70aceb203a | |
liedtkeInTUM | 97e31a895e | |
Kim Kulling | 9fba0ee31b | |
Kim Kulling | acdb6684ba | |
Steve M | 9c5ab67b64 | |
Jackie9527 | dacaebc078 | |
Jackie9527 | bddb4559a1 | |
Jackie9527 | 7df4efea44 | |
Jackie9527 | e36812a449 | |
Jackie9527 | 87c309566f | |
Steve M | 6d668382ec | |
Steve M | e1678f11e6 | |
Jackie9527 | 20b2f857c5 | |
Jackie9527 | 4d2512dcae | |
Jackie9527 | 04066ece8e | |
Jackie9527 | 1dcb5da1cd | |
Jackie9527 | 94067994cc | |
Jackie9527 | 6b54761310 | |
Sven Liedtke | 5cf9d3abf7 | |
Kim Kulling | 7c64b6c599 | |
Kim Kulling | 203e1468df | |
Kim Kulling | 9c17c8c39a | |
liedtkeInTUM | d032c3162a | |
Sven Liedtke | 6d65e9c393 | |
Kim Kulling | 85b470a3ee | |
Kim Kulling | 6fa2f86d6b | |
Kim Kulling | 4daf8c36bc | |
aniongithub | 4438b3ecc9 | |
Kim Kulling | 5d6ca9808d | |
Kim Kulling | 55fa3d4251 | |
Kim Kulling | 3801d7e78f | |
Kim Kulling | f4e9930e50 | |
Adam Beili | 8ac0af5c58 | |
Adam Beili | b6ecba9114 | |
Adam Beili | 83053f3d56 | |
Adam Beili | fa00571049 | |
Kim Kulling | d8201bdb6f | |
Adam Beili | c9177b7811 | |
Turo Lamminen | 6832aa227a | |
Turo Lamminen | bed2cf1a23 | |
Turo Lamminen | e8d4a11af5 | |
Turo Lamminen | 0e657b575b | |
Kim Kulling | e02a1ff577 | |
Kim Kulling | e6c63cbee2 | |
Kim Kulling | 03aee802b2 | |
inhosens | 7095c4f52f | |
Steve M | fc1a88deb4 | |
Kim Kulling | f43281e89b | |
Kim Kulling | 7437f20d0a | |
Kim Kulling | c32f4b71b7 | |
Turo Lamminen | 5ddd18d1c7 | |
inhosens | 7cc0c06fdb | |
Steve M | 9552769f82 | |
Kim Kulling | c546a4a73a | |
Kim Kulling | 4e645a0412 | |
Kim Kulling | cf3c9d515a | |
Kim Kulling | d8e2fc30a0 | |
Steve M | d902c2293d | |
Kim Kulling | 6360c90ac0 | |
Kim Kulling | f81bb90f89 | |
Turo Lamminen | 65440f17a1 | |
Turo Lamminen | ea3cc37890 | |
Turo Lamminen | 48d89622ee | |
Inho Lee | cdfdd75a66 | |
Kim Kulling | 6da160f14d | |
Kim Kulling | e7e4e3100f | |
Turo Lamminen | 3a69e353f3 | |
Steve M | 92409a821d | |
Steve M | e2063b3ba6 | |
Steve M | 95616cf5b5 | |
Kim Kulling | e394bda707 | |
Kim Kulling | 5a4f7c0a37 | |
Kim Kulling | 435181f5f5 | |
Kim Kulling | 88f3b950c7 | |
Kim Kulling | 16f9ba4935 | |
Kim Kulling | b5f68d73ab | |
Kim Kulling | da1ec4de91 | |
Kim Kulling | 7e5a178637 | |
Kim Kulling | c537bd78d0 | |
Kim Kulling | 59d9711928 | |
Kim Kulling | 45c1da26b3 | |
Kim Kulling | 31ae9cde1c | |
Kim Kulling | 1147f0c8bd | |
Kim Kulling | 2acfc125c3 | |
Marc-Antoine Lortie | eb3b48e523 | |
Marc-Antoine Lortie | 25ab05eb49 | |
Marc-Antoine Lortie | 4c015077b8 | |
Marc-Antoine Lortie | 054dacd068 | |
Marc-Antoine Lortie | 7bc4c12956 | |
Marc-Antoine Lortie | d500f60490 | |
Marc-Antoine Lortie | 3c2a425869 | |
Marc-Antoine Lortie | 4b4cb55f22 | |
Kim Kulling | fdcc45d010 | |
Kim Kulling | 3840c8bd8d | |
Florian Born | 8176c6a0e4 | |
Kim Kulling | 6e1959f061 | |
Kim Kulling | c9539f67e3 | |
Florian Born | 60cefdd549 | |
Kim Kulling | e308474163 | |
Kim Kulling | ffd222334f | |
Kim Kulling | 2f7882cb8d | |
Kim Kulling | 63dae0a7f2 | |
Kim Kulling | c82a6d05b0 | |
Florian Born | dfd70b5c10 | |
Kim Kulling | 0ed957f70a | |
Kim Kulling | 348e672567 | |
Turo Lamminen | f3767a4eb2 | |
Turo Lamminen | b534584198 | |
Kim Kulling | 980e156251 | |
Kim Kulling | 366243f7ef | |
Kim Kulling | 05249353d4 | |
Kim Kulling | 8476a2c832 | |
Kim Kulling | 8c9580cfd3 | |
Urs Hanselmann | 8fb83af079 | |
Kim Kulling | 3a73ce37e4 | |
Kim Kulling | 4f48348af8 | |
Florian Born | 069b3ecdf8 | |
Kim Kulling | 44c2785663 | |
Kim Kulling | 5082c940d0 | |
Kim Kulling | 8171e041fa | |
Kim Kulling | c089f11768 | |
Kim Kulling | c305b50f13 | |
Urs Hanselmann | dcb89cf107 | |
Urs Hanselmann | 2efd48dee2 | |
Urs Hanselmann | 4fa433c8ff | |
Urs Hanselmann | 1520aff680 | |
Urs Hanselmann | 74c406dd26 | |
Jackie9527 | 424f53b4d6 | |
Urs Hanselmann | 011382424b | |
Kim Kulling | 7916f87404 | |
Jackie9527 | a0c29202be | |
Jackie9527 | 02a4276924 | |
Kim Kulling | 6ed433d011 | |
Kim Kulling | b82c193dfd | |
Kim Kulling | 1092f0d94e | |
Jackie9527 | 09dd0d0c2e | |
Jackie9527 | f7f54036f2 | |
Jackie9527 | 39efe4c832 | |
Kim Kulling | 534ee288c5 | |
Kim Kulling | 60da5e7e96 | |
Kim Kulling | 7f2760fe2f | |
Kim Kulling | a1aace74e5 | |
FeeshWyvern | f9fcf33aaa | |
FeeshWyvern | 94d9773548 | |
Kim Kulling | 90333340d6 | |
Jackie9527 | 437958ef91 | |
Turo Lamminen | e8f0eb930d | |
Turo Lamminen | 3bdc43a216 | |
Turo Lamminen | 657c1d8ad0 | |
Turo Lamminen | 3bdfecb0ed | |
Turo Lamminen | be28f0949b | |
Turo Lamminen | 53c6cc0966 | |
Turo Lamminen | 92f7c50c91 | |
Turo Lamminen | 28d4e394c0 | |
Turo Lamminen | bb5a6abae0 | |
Kim Kulling | 46ae8534f7 | |
Kim Kulling | eb73464055 | |
Kim Kulling | a14696b9ec | |
Kim Kulling | 2c3d52a5a1 | |
Kim Kulling | 408c41d687 | |
Kim Kulling | c8d50dc83f | |
Kim Kulling | 27225fadc1 | |
Kim Kulling | 4d6b7ff8b4 | |
Kim Kulling | 277e19106a | |
Kim Kulling | 009cd6c64a | |
Kim Kulling | 6aac7a2458 | |
Turo Lamminen | 2d448616d0 | |
Kim Kulling | 7de21694e9 | |
Kim Kulling | 65b0553b8d | |
Johan Mattsson | fa4273ee1f | |
Johan Mattsson | f8132bf17c | |
Kim Kulling | ad2f0682e7 | |
Kim Kulling | 1f0bcdf54c | |
Kim Kulling | c8a0119e45 | |
Kim Kulling | 3ad67771fe | |
Aaron Jacobs | 53e5f19b14 | |
Aaron Jacobs | e4386d3013 | |
Anton Vaneev | 2cd3da4831 | |
Kim Kulling | 3585dd577d | |
Kim Kulling | 7877dab43a | |
Kim Kulling | bc8a122d88 | |
Kim Kulling | 4950d02bac | |
Kim Kulling | 9898138516 | |
Shammel Lee | 4c723a4ec8 | |
Kim Kulling | bfa19f6900 | |
Kim Kulling | 779912e84e | |
Kim Kulling | bb9b583bcf | |
Kim Kulling | 156a393b84 | |
Kim Kulling | bde9a6a3c3 | |
Kim Kulling | 7b3f70a08b | |
jiannanya | 2390822baf | |
Kim Kulling | 4cf1ee98f6 | |
Kim Kulling | b7d08fc8f2 | |
Kim Kulling | b170370e5c | |
ockeymm123 | 57fc7144a7 | |
sunjc | fb146b7d39 | |
Kim Kulling | dd6bcecf56 | |
Kim Kulling | 0c05682baf | |
sunjc | 647f1e47fa | |
Kim Kulling | 487c03f547 | |
Kim Kulling | 839cd35a54 | |
Kim Kulling | e6877cf20f | |
Kim Kulling | e9c95d484e | |
Matthias Möller | db72c6ee38 | |
Robert Reif | 88ef9eecc1 | |
Kim Kulling | 8c6b3fe69a | |
Turo Lamminen | 9453342491 | |
Turo Lamminen | 8d405d60d9 | |
Kim Kulling | dbd0ae8f22 | |
Kim Kulling | 14b80f1ac4 | |
Kim Kulling | ea7321aae2 | |
Turo Lamminen | a2273df48e | |
Kim Kulling | 213b536282 | |
Kim Kulling | 6999caa683 | |
PencilAmazing | feb3e9ff7a | |
Kim Kulling | ce2f947eb1 | |
Kim Kulling | b55e29b915 | |
Kim Kulling | 5caae1a86d | |
Kim Kulling | e4c85645c6 | |
Kim Kulling | 47303c2d28 | |
Kim Kulling | 5c286b8c13 | |
Kim Kulling | d2d8b84f83 | |
Kim Kulling | d6b8d61066 | |
PencilAmazing | 527d110917 | |
krishty | df28e7830f | |
Kim Kulling | 77e34eedc0 | |
Steve M | eff13f6a40 | |
Shaun Reed | ffbeb2db18 | |
Shaun Reed | 37903f8ed2 | |
PencilAmazing | 6dc12f57a2 | |
Kim Kulling | 3e7121e1cc | |
Kim Kulling | 57054415cf | |
Kim Kulling | 8463242449 | |
PencilAmazing | 4d733d80f1 | |
Kim Kulling | b31c04e37c | |
Kim Kulling | 4d5e47a870 | |
Kim Kulling | f830d7998e | |
Kim Kulling | a7c4399c26 | |
PencilAmazing | cb8320945d | |
Kim Kulling | 036f2b3771 | |
Kim Kulling | a9ce8a967d | |
Kim Kulling | 3e20502e0f | |
Kim Kulling | ff9b6c8d79 | |
Kim Kulling | 3bd2f788f6 | |
AdamCichocki | 5ed09b7ab6 | |
AdamCichocki | 72b178b9fc | |
Kim Kulling | cff81568f3 | |
Kim Kulling | f2f967b8ba | |
Kim Kulling | c48507beea | |
Kim Kulling | f8bc8293ce | |
Kim Kulling | 303c30668f | |
Kim Kulling | bf57eef8f2 | |
Kim Kulling | 7ad36b8925 | |
Kim Kulling | 43d336311e | |
Kim Kulling | 5ed01bcfa3 | |
Kim Kulling | 9e1de3ec6e | |
Kim Kulling | 288d49b721 | |
Kim Kulling | 81cf1369db | |
Kim Kulling | ab0a119626 | |
lsnoel | 8d1256f472 | |
Kim Kulling | d331a7e5d4 | |
lsnoel | eb5d3c51e8 | |
Krishty | 72f360710a | |
shimaowo | 20acfeaf97 | |
Kim Kulling | 67eae8ee5a | |
shimaowo | b298b79a46 | |
Martin Mory | 7f6e96747b | |
Kim Kulling | d640a89035 | |
Martin Mory | a89d5c7cea | |
Kim Kulling | e9f95e5ab6 | |
Kim Kulling | 6a8f169103 | |
Kim Kulling | 19dec716d3 | |
Krishty | 36305cf987 | |
Krishty | 43a062a5d7 | |
shimaowo | 39cbef1e21 | |
Krishty | 3d3e856925 | |
Krishty | 793284a766 | |
Krishty | 5cbc00a595 | |
Krishty | bad76fd0f1 | |
Krishty | e5c02e8d45 | |
Martin Mory | 43c0f8bb3d | |
Kim Kulling | 70edec0efb | |
Kim Kulling | 2d37f49f51 | |
Kim Kulling | eb328ce69d | |
Steve M | b2672c082d | |
Daniel Rösner | 74af523b3e | |
Kim Kulling | 33c32b6b35 | |
Kim Kulling | b393132b58 | |
Kim Kulling | 9ace81a3d2 | |
Kim Kulling | f6457e1c87 | |
Kim Kulling | fa7d3aa0c0 | |
Kim Kulling | 2af29f4836 | |
Kim Kulling | 96b071bdb1 | |
Kim Kulling | 767644cd3f | |
Kim Kulling | df8a9bb2b8 | |
Kim Kulling | 35162c19b2 | |
Kim Kulling | 8c57382b20 | |
Andy Maloney | 465566a87e | |
Andy Maloney | e893248e7c | |
Kim Kulling | 05279f8bbd | |
sfjohnston | 25f0146f44 | |
Kim Kulling | 7eadcebc9f | |
Kim Kulling | ef5dd8c451 | |
Kim Kulling | a8e50be781 | |
Kim Kulling | 883667c61a | |
Kim Kulling | 89b5011759 | |
Kim Kulling | 022c385571 | |
Kim Kulling | 76de8ba1f4 | |
RKJ | 6743274b31 | |
Kim Kulling | 1e2cff6383 | |
Kim Kulling | 376f66a06d | |
Kim Kulling | 5c763f471c | |
Kim Kulling | c3d15a3f51 | |
Kim Kulling | c92b84e38d | |
Kim Kulling | 7c6e33fef1 | |
Kim Kulling | db8ff41679 | |
Kim Kulling | 2612950b7b | |
Kim Kulling | ee02c389ca | |
sashashura | 917352dd8b | |
Alex | 90769ef3e6 | |
Alex | d5294be00b | |
Umesh Rajesh Ramchandani | 2d372b302f | |
Kim Kulling | 0fdae2879d | |
Kim Kulling | fec39154ed | |
Kim Kulling | b2b85bf971 | |
Kim Kulling | 769b47ed0e | |
Kim Kulling | 3f66b92797 | |
Kim Kulling | 65bedac389 | |
Kim Kulling | 9d57ac9cc5 | |
Kim Kulling | 81f85a6f93 | |
Gargaj | 9c839f2d9a | |
Gargaj | 07d4e83f43 | |
Kim Kulling | 28c155bfb4 | |
Kim Kulling | f8bb7704ad | |
Kim Kulling | 62486c6e7c | |
Kim Kulling | d8b9e2b64b | |
Kim Kulling | b0987f4513 | |
Kim Kulling | f578b15759 | |
Kim Kulling | 497e286cfa | |
Thomas Köppe | 7d06d798af | |
Adam Beili | 54068637ee | |
Kim Kulling | 8fb7ba3444 | |
Kim Kulling | 6f6f77232e | |
Kim Kulling | 22cff318dc | |
Kim Kulling | f3f533c390 | |
Kim Kulling | b6adb9f2dd | |
Kim Kulling | 8f0e2db974 | |
Kim Kulling | 10b99dc4ca | |
Kim Kulling | 1476d50c7d | |
naota29 | ab82428bb5 | |
Kim Kulling | 88041152ac | |
Kim Kulling | 5689ac7869 | |
David Korczynski | 355ebbedf3 | |
Justice Colby | 371d5c78f4 | |
Kim Kulling | b3daec65a0 | |
John Alexander Le Roux | 80449dd014 | |
Kim Kulling | 1d1cd93371 | |
Adam Beili | 5441f07d05 | |
Kim Kulling | 6392dbfe4d | |
Adam | 1cd5841b2f | |
Adam Beili | 3b5e34ab30 | |
Adam Beili | 863637a27e | |
Jan Krassnigg | 08f2f0f82f | |
Kim Kulling | 11fe77c446 | |
Kim Kulling | 3c51eafaf4 | |
Adam Beili | b8b515cbed | |
Aaron Gokaslan | b2cfe47d4e | |
Kim Kulling | 7f35bfb9e3 | |
Kim Kulling | 97d7f685ba | |
Kim Kulling | 49b3649264 | |
Kim Kulling | bea3924fce | |
Adam | ffaf378ee6 | |
Adam Beili | ce7a52fd19 | |
Adam | 822b240694 | |
Adam Beili | 95d98ec98b | |
Adam Beili | 49bc22ddb5 | |
Aaron Gokaslan | 3730b7414f | |
Aaron Gokaslan | d635bc6914 | |
Aaron Gokaslan | ccfb175460 | |
Kim Kulling | cfed74516b | |
Kim Kulling | b717b1cd3e | |
Aaron Gokaslan | 97cb1c6b15 | |
Aaron Gokaslan | 5a0df03d2b | |
Adam Beili | 945d93b46a | |
Adam | 852ea8325c | |
Aaron Gokaslan | 899f8e1d17 | |
Aaron Gokaslan | 02378b5e70 | |
Aaron Gokaslan | 8da3d277c7 | |
Kim Kulling | 9a5d628232 | |
Kim Kulling | 99e515fbfd | |
Kim Kulling | c2967cf79a | |
Sergey | ac87b9ce7e | |
Kim Kulling | f8f12c8609 | |
Kim Kulling | 35136bc90c | |
Kim Kulling | 57c156019f | |
Kim Kulling | 07aef23d24 | |
emvivre | a77dcffb19 | |
Kim Kulling | a3c209f2ca | |
Kim Kulling | e7cea5a283 | |
emvivre | 0bef3a2e0b | |
Kim Kulling | 565539bb68 | |
emvivre | fad49e0d12 | |
Kim Kulling | 4ac3b1fef5 | |
Kim Kulling | e2f54d3c48 | |
François Lozes | e17976e6e2 | |
Ralf Habacker | 3705336467 | |
Kim Kulling | 5a89d6fee1 | |
Kim Kulling | 2e6c2315a2 | |
Kim Kulling | 002d50a54d | |
Oliver Matthews | 29032b176b | |
slinky55 | e0fb1674d1 | |
slinky55 | 38ccb7e6c9 | |
slinky55 | 5f28370f7f | |
Kim Kulling | b70277e1ab | |
slinky55 | e2e45f7a14 | |
Kim Kulling | 981677d4b9 | |
Kim Kulling | 4b65d65af3 | |
felix | 0be5c567c9 | |
Kim Kulling | 232d809ecc | |
Kim Kulling | 816b8e6156 | |
feishengfei | 789168ba31 | |
Kim Kulling | ca11fceb65 | |
Kim Kulling | 92c7419a28 | |
Kim Kulling | e477533a6d | |
Povilas Kanapickas | f6a590065c | |
Povilas Kanapickas | 22494bde17 | |
Kim Kulling | 9510132f3d | |
Kim Kulling | 9a11cabb06 | |
Kim Kulling | 18cbe89a4c | |
Florian Born | 7eb9edf0b9 | |
Kim Kulling | 65b14ef79d | |
Kim Kulling | 6415c0bfc9 | |
Kim Kulling | 1f61f0c3de | |
Kim Kulling | f1766c4bd5 | |
Alex | 79c9c82026 | |
Alex | f39606589e | |
Kim Kulling | a165dbc6ff | |
Kim Kulling | 295b0f4dbf | |
Kim Kulling | c976ceec90 | |
Kim Kulling | be2eaac5a7 | |
Kim Kulling | 9d797c1489 | |
Kim Kulling | 8d9a0f777d | |
Kim Kulling | 704a187c90 | |
Kim Kulling | 34eaf2d092 | |
Kim Kulling | f59dd695c8 | |
Kim Kulling | 128922a798 | |
Kim Kulling | 2324e1ea51 | |
Kim Kulling | 09fe87b6d4 | |
Kim Kulling | b3c7bdbdd6 | |
Bernd Waibel | 8ce6f5ad27 | |
Kim Kulling | 1944c45944 | |
Kim Kulling | 93e356b47d | |
Kim Kulling | ff0c50236b | |
Kim Kulling | c67ff12b06 | |
Kim Kulling | 4804101f1d | |
Kim Kulling | 7ebe21958d | |
Kim Kulling | e4c77aa4fa | |
曾是然 | 9fab0af16a | |
Kim Kulling | 0dd5cfe3bf | |
Kim Kulling | 7be7e5d93e | |
Kim Kulling | b2ea018fd5 | |
Aaron Gokaslan | 20755f4200 | |
Kim Kulling | 7b874983d0 | |
Kim Kulling | 9519a62dd2 | |
Kim Kulling | 6a1a7c43cc | |
Kim Kulling | ad1d0fcb45 | |
Kim Kulling | 3af53a42aa | |
Kim Kulling | fff977c0b5 | |
Kim Kulling | d475c132bf | |
HiMemX | 4c9d270a5e | |
HiMemX | 7872297ab7 | |
HiMemX | 396e7bcdb4 | |
Kim Kulling | 7116f46672 | |
Kim Kulling | 8895ecf243 | |
Kim Kulling | 362ff08855 | |
Kim Kulling | edaf7fb7eb | |
Kim Kulling | af0b29f30d | |
Kim Kulling | 57f4163c67 | |
Chris | 4b0e38e44f | |
Gargaj | d15b4ad7ef | |
Kim Kulling | fd6c534efc | |
Kim Kulling | 2a667cc637 | |
Kim Kulling | de83245f42 | |
Aaron Gokaslan | 411171fa45 | |
Aaron Gokaslan | e3b01e10db | |
Aaron Gokaslan | 4c6652f5b0 | |
Gargaj | a22aa75bca | |
Kim Kulling | f527e56f22 | |
Kim Kulling | 80ae9afe4e | |
Kim Kulling | 2c3538fc46 | |
Kim Kulling | fbb69df8be | |
Kim Kulling | 25d7510b8c | |
Kim Kulling | 6539b8685f | |
Kim Kulling | e34becff62 | |
Kim Kulling | 8352f0478a | |
Kim Kulling | 0571ee21fb | |
Kim Kulling | 02e6c425f9 | |
Kim Kulling | e4c383324a | |
Kim Kulling | 14186bcd6b | |
J.G.Adams | 9cd723e282 | |
Aaron Gokaslan | e93fa6699a | |
Aaron Gokaslan | 6fa21dcc6e | |
Kim Kulling | 46e571e497 | |
Kim Kulling | 2b30b7e062 | |
Kim Kulling | 066f3f5f14 | |
Kim Kulling | 659195d852 | |
Turo Lamminen | 0d8723a3eb | |
Turo Lamminen | 654ae3af4e | |
Kim Kulling | 88c69d4edc | |
Aaron Gokaslan | 25add7baa2 | |
Kim Kulling | 87f601531c | |
Kim Kulling | aa521569f7 | |
Aaron Gokaslan | b176061c41 | |
Aaron Gokaslan | 27edb43600 | |
Turo Lamminen | f890bc791f | |
Turo Lamminen | 68bc6a06b9 | |
Turo Lamminen | 03397d42e2 | |
Turo Lamminen | 795c0abcc8 | |
Turo Lamminen | 1ca44acebc | |
Turo Lamminen | 712671e81a | |
Turo Lamminen | 5f28c51c03 | |
Kim Kulling | 04997ccbf3 | |
Kim Kulling | 2013ae114a | |
Turo Lamminen | 94c3ec57af | |
vkaytsanov | 4c143eb581 | |
Turo Lamminen | 1c59de42fc | |
Turo Lamminen | d2dc0401c3 | |
Turo Lamminen | 30555282fe | |
Turo Lamminen | 219dbbd4af | |
Turo Lamminen | 56b6446913 | |
Turo Lamminen | 90d1464405 | |
Turo Lamminen | 2e64880abf | |
Turo Lamminen | e43e3e11b9 | |
Turo Lamminen | 2c1943cd10 | |
Kim Kulling | a0f375162d | |
Kim Kulling | 89c4640744 | |
vkaytsanov | d469c7b161 | |
Kim Kulling | 0dabe020a9 | |
Kim Kulling | c9fc957535 | |
Kim Kulling | bd64cc88df | |
Kim Kulling | baf14f6c16 | |
Koekto-code | 0e4ba1fdd1 | |
Kim Kulling | 888468e8f7 | |
Bengt Rosenberger | 76daadb95d | |
Aleks L | 4b85eb59c2 | |
Ville Voutilainen | 253f8bfa62 | |
Kim Kulling | 17c6491c91 | |
Kim Kulling | e419d6898c | |
Kim Kulling | 4aaa807704 | |
Kim Kulling | b3b064eb69 | |
Kim Kulling | ec131d0345 | |
Kim Kulling | 1b0682297d | |
Kim Kulling | 5084a4d155 | |
Kim Kulling | 0422dff537 | |
Kim Kulling | 2c4f51e863 | |
Kim Kulling | 9e0261ea7a | |
Bengt Rosenberger | abfe8ad413 | |
Bengt Rosenberger | f20071d740 | |
Bengt Rosenberger | da58fbe8fb | |
Bengt Rosenberger | cb4d0ab7aa | |
Bengt Rosenberger | 233198baef | |
Bengt Rosenberger | 99c3104588 | |
Kim Kulling | 8c63ed0455 | |
Måns Andersen | 0ada8b3b5e | |
Kim Kulling | dabaa7bdae | |
Kim Kulling | eac0876c9b | |
Kim Kulling | dddfb74902 | |
Kim Kulling | c349035cd1 | |
Kim Kulling | 85f86ec076 | |
Kim Kulling | 0513eff44f | |
Kim Kulling | f6bcb160d0 | |
Kim Kulling | 75e678a0c5 | |
Bernd Waibel | fb653e8381 | |
Kim Kulling | 46aa7a548c | |
Kim Kulling | 340d800739 | |
Kim Kulling | 8abacebad7 | |
Kim Kulling | 173fad738f | |
Kim Kulling | cb43690aad | |
Kim Kulling | 4f6640278a | |
Kim Kulling | 53a4b43ec1 | |
Kim Kulling | b0210cb3cf | |
Bengt Rosenberger | 2b804c638f | |
Engin Manap | 7c75a4c59b | |
Kim Kulling | 3c253ca3e5 | |
Kim Kulling | 73542f3830 | |
Kim Kulling | 9bd2b4da50 | |
Bengt Rosenberger | bdee65e577 | |
Bengt Rosenberger | 517fd3c76c | |
Bengt Rosenberger | 5a2b811ba3 | |
Bengt Rosenberger | 417481d17f | |
Kim Kulling | f07bc2c5b9 | |
Kim Kulling | 749fe898b1 | |
Kim Kulling | 05ececc387 | |
Kim Kulling | 316f6e841c | |
sashashura | 9ddc3a64d7 | |
sashashura | 772cfdc757 | |
sashashura | 94c0e9d890 | |
sashashura | a4274930e4 | |
sashashura | 0c07ea7c71 | |
Kim Kulling | 0a9a23a056 | |
Kim Kulling | bc6acedb33 | |
Engin Manap | 684909a691 | |
Engin Manap | 3e424f8119 | |
Koekto-code | d109db152c | |
Kim Kulling | d8f42279a6 | |
Kim Kulling | 6ad8ea395a | |
Engin Manap | e63426b89c | |
Engin Manap | 8a90ba8a39 | |
Kim Kulling | b2d0ac18cf | |
Engin Manap | 3890b5dff5 | |
Engin Manap | c3a89fd2d0 | |
Engin Manap | ae276987a0 | |
Engin Manap | a10abe0283 | |
Robert Osfield | 8e062792cd | |
Kim Kulling | 1c646057ce | |
Kim Kulling | ee3aaf7446 | |
Kim Kulling | ab4223f671 | |
tanolino | c23146bb20 | |
Kim Kulling | c5dfcac08a | |
tanolino | 24d110199a | |
Kim Kulling | e254f80a3a | |
Kim Kulling | a1f9a299e9 | |
Kim Kulling | e59b8fb448 | |
Kim Kulling | 70b2db19a8 | |
Hector Piteau | e77ab52dba | |
Kim Kulling | 7e4a20f843 | |
Kim Kulling | e9b08f35b2 | |
Kim Kulling | bac3432733 | |
Hector Piteau | 579bd6b13e | |
Kim Kulling | e3c94c6412 | |
Kim Kulling | 3ae1a37a41 | |
Kim Kulling | 8d5ed5dfe5 | |
Kim Kulling | 395b9f535e | |
Kim Kulling | 77a2cdee76 | |
Kim Kulling | 0db8b3daae | |
dependabot[bot] | 9a3bde0e6d | |
Kim Kulling | 422ed5279a | |
Kim Kulling | 44fad544e6 | |
dependabot[bot] | 15030fb7b1 | |
Kim Kulling | 744ed2256b | |
Kim Kulling | ec2db278e3 | |
Kim Kulling | 2ee7727d86 | |
Kim Kulling | 13bee0d5e6 | |
Kim Kulling | eeae6eac26 | |
Kim Kulling | 2d994e1a28 | |
dependabot[bot] | b05ff26569 | |
dependabot[bot] | 200e43b99d | |
Kim Kulling | c1012b4af0 | |
Kim Kulling | 4a5ad50828 | |
Kim Kulling | f4c8b55b33 | |
Kim Kulling | 90b75cd6e7 | |
Kim Kulling | 50638f98f5 | |
Kim Kulling | 5bce9e8ce5 | |
Kim Kulling | a6b1a35748 | |
Kim Kulling | 6d26e91fc1 | |
Kim Kulling | 245cd66d11 | |
Kim Kulling | 636d8bffe5 | |
Kim Kulling | 9063216893 | |
Kim Kulling | 43f060663f | |
Kim Kulling | 55625d1af5 | |
Kim Kulling | be700a0480 | |
Kim Kulling | eee6269cd1 | |
Luca Della Vedova | 0924c4710b | |
Kim Kulling | e1e8477732 | |
Kim Kulling | 96ccaa03a0 | |
Kim Kulling | f76be1a631 | |
kimmi | 3d692c72ba | |
kimmi | d3c8201614 | |
Kim Kulling | b6f3c8eb15 | |
Kim Kulling | 2de95c77a4 | |
Kim Kulling | 33b672288c | |
Kim Kulling | 5598356157 | |
Kim Kulling | 6cebe2c1f1 | |
Kim Kulling | 855537f232 | |
Kim Kulling | be2e6a1b24 | |
Kim Kulling | 038ae8c028 | |
Onur Berk Töre | b392ff5ad1 | |
Onur Berk Tore | 4f06c41802 | |
Kim Kulling | 3f3f4dc6b7 | |
Gargaj | bca5650578 | |
Kim Kulling | fff74a4ac0 | |
Kim Kulling | ad2a1546eb | |
Onur Berk Tore | c2060a1f7e | |
Onur Berk Tore | 1b53f41787 | |
kovacsv | 2486a681c1 | |
Kim Kulling | 67fe6643c3 | |
PercentBoat4164 | 487a9aca2f | |
Luca Della Vedova | 079b7deb33 | |
hgdagon | ce8081bd0a | |
Kim Kulling | b8812d2b4f | |
Kim Kulling | 5adea2dbcf | |
Kim Kulling | aaa19903c6 | |
naveen | a5a38775f1 | |
Kim Kulling | 0768a13057 | |
Kim Kulling | 02b0c89fa4 | |
Kim Kulling | 4fb5cf4ba6 | |
Kim Kulling | 34cb936844 | |
Kim Kulling | b9fdf6d3ca | |
Kim Kulling | bc2786d830 | |
Kim Kulling | e7daa5759b | |
Kim Kulling | 7a64f751ab | |
Kim Kulling | 988b5c1f36 | |
Kim Kulling | 096aee2c25 | |
ethaninfinity | d018c3b555 | |
ethaninfinity | c5b6b26b8b | |
ethaninfinity | 4961241c09 | |
Matthew Clendening | aca02190a7 | |
Kim Kulling | 49fdd12fdf | |
Kim Kulling | 680ea6b0e0 | |
Kim Kulling | 39a4627519 | |
Kim Kulling | 530ae2b192 | |
Kim Kulling | 638fda66da | |
nsg | 96d2052ed0 | |
Kim Kulling | 7fcd961a20 | |
Kim Kulling | 03532eaec3 | |
Underdisc | 17289985a4 | |
Underdisc | 02e0d1d05c | |
nsg | 681eb3e91e | |
Kim Kulling | 2e944686f8 | |
Kim Kulling | b7a70ac707 | |
Kim Kulling | 43c767dd62 | |
Kim Kulling | 05867f4752 | |
Kim Kulling | de4fe01c94 | |
Kim Kulling | e28becbaf5 | |
Kim Kulling | e5cd85ac0c | |
Kim Kulling | 4b25eb6c4b | |
Kim Kulling | c0e141a6a9 | |
Kim Kulling | b00923ebcd | |
Kim Kulling | 4e22635406 | |
Kim Kulling | 472e15c405 | |
Kim Kulling | 4b923f0603 | |
Kim Kulling | 234e55fbb1 | |
Gargaj | f612865f22 | |
Matthew Clendening | 26233f1b77 | |
Piroska Gabor | ddc63119b5 | |
hgdagon | efbcdccac9 | |
hgdagon | affa85a36b | |
Piroska Gabor | 7ce447294f | |
Luca Della Vedova | 6b0a7a21a4 | |
Kim Kulling | ed3e218550 | |
Kim Kulling | e0696486b2 | |
Kim Kulling | e5a2b00719 | |
tanolino | 002d6dc016 | |
Kim Kulling | 4d451fe437 | |
Kim Kulling | c623a363a6 | |
Kim Kulling | c8dafe0d28 | |
Kim Kulling | 58af6ba9db | |
Kim Kulling | deb1698cbe | |
motazmuhammad | 78dbef8711 | |
motazmuhammad | 36d730fc4e | |
motazmuhammad | 5d8b1649a4 | |
Kim Kulling | 1b3e9e4e01 | |
Kim Kulling | e284fe67b8 | |
motazmuhammad | 0ffb91fbf1 | |
Kim Kulling | f44a94e118 | |
Kim Kulling | 9e4fc9a40c | |
Kim Kulling | 16b7b35b04 | |
Kim Kulling | 0f780fe141 | |
Kim Kulling | eeb524a76b | |
Aaron Gokaslan | 787fcc160a | |
hgdagon | cd9f417b84 | |
Kim Kulling | ff43768d24 | |
Kim Kulling | 31c9a8b0ed | |
Kim Kulling | 6c943471f9 | |
hgdagon | 7338833f3b | |
hgdagon | 85d47dc359 | |
Kim Kulling | 25118d230e | |
Kim Kulling | 39f5b723f3 | |
Kim Kulling | 1f68f66162 | |
ALittleStardust | 7bda8b7a77 | |
hgdagon | f86700f6f4 | |
hgdagon | 1c2caec2bd | |
hgdagon | 26ab3ce480 | |
hgdagon | e59326a738 | |
hgdagon | 936cc791f2 | |
hgdagon | e1f0f50010 | |
hgdagon | 18bfbaeee1 | |
hgdagon | e97e7574ae | |
hgdagon | 4faae3d0e9 | |
hgdagon | 209c302f56 | |
Kim Kulling | abfb26ab6f | |
Kim Kulling | 3dd2dbd916 | |
Kim Kulling | f4b1a23010 | |
Kim Kulling | bfb46ca5ef | |
Kim Kulling | e8abb0fc1c | |
IOhannes m zmölnig | 1d3d5c4bb6 | |
Kim Kulling | d5c798f325 | |
hgdagon | bf32c4c408 | |
U-DESKTOP-0R560PH\George | a7e2b3ad30 | |
U-DESKTOP-0R560PH\George | 63183a048c | |
U-DESKTOP-0R560PH\George | 694dc8a0c3 | |
U-DESKTOP-0R560PH\George | 94ebe71969 | |
Kim Kulling | 64a6968254 | |
Kim Kulling | 0afb594f40 | |
Kim Kulling | 6cdd1d3cc6 | |
Kim Kulling | 461370946c | |
Kim Kulling | 1a47f52eb8 | |
Kim Kulling | 92bdb993e9 | |
Kim Kulling | 1ac9173e8c | |
Kim Kulling | 0b3232ce10 | |
Kim Kulling | 66cfe0cdf4 | |
Kim Kulling | 174b2fcf59 | |
Kim Kulling | 37ec378b60 | |
Kim Kulling | 458a0314aa | |
Kim Kulling | 6c2f1378e3 | |
Kim Kulling | d3a8306f59 | |
Kim Kulling | cce62fded1 | |
Kim Kulling | 88a9598ded | |
Kim Kulling | d14bff5a9f | |
Kim Kulling | f3c9c7b413 | |
Florian Born | a415f33fb5 | |
Florian Born | 7f0509ae87 | |
Kim Kulling | 02f070667a | |
Kim Kulling | d6aa3db4ef | |
Kim Kulling | 41fbc5e715 | |
Florian Born | 0355ae967f | |
Florian Born | 320775b939 | |
Florian Born | d3646c3118 | |
Florian Born | 2b3c49cb93 | |
Florian Born | 1d6ed840fb | |
Kim Kulling | 37be87b0bd | |
Kim Kulling | 7f913c180b | |
Mykhailo418 | 8a1dc87b4c | |
Mykhailo418 | e3def37f42 | |
Mykhailo418 | 863e3e0ccb | |
Ichiro | 9ab6ebd363 | |
Ichiro | 128242e371 | |
RedSkittleFox | feec92022f | |
RedSkittleFox | 5ab1be8d04 | |
Kim Kulling | b699d3a26a | |
RedSkittleFox | f26dc74f21 | |
RedSkittleFox | b38c25fe09 | |
Kim Kulling | aa814a522d | |
Kim Kulling | dc8ba61095 | |
Kim Kulling | ae9f5b6fc5 | |
Kim Kulling | 26e471ad62 | |
Guangmo Lin | 778ac976b2 | |
Kim Kulling | 6943e59886 | |
hgdagon | 518d50d2e6 | |
Kim Kulling | e5747dad9b | |
Kim Kulling | 5c438963c0 | |
Kim Kulling | 97c7ab3c05 | |
Kim Kulling | fa5a8476ee | |
Kim Kulling | b8658cefe0 | |
Carlos Martinez Perez | 2bfb78f91d | |
Kim Kulling | 75ab2beb06 | |
Kim Kulling | 88dadd6c40 | |
Kim Kulling | 8109689dc2 | |
Kim Kulling | 42adc82354 | |
xiaohunqupo | a050dee096 | |
xiaohunqupo | de6e90a657 | |
xiaohunqupo | 2152aae2a3 | |
xiaohunqupo | b08c04b87a | |
xiaohunqupo | cc515746f7 | |
Danny许 | 8e075ce713 | |
Danny许 | 18c4ebaa13 | |
Danny许 | f985fe12cc | |
Danny许 | 422a45694a | |
Filip Lundgren | 4175198d04 | |
Carlos Martinez Perez | 257927d7cf | |
Kim Kulling | ba6c67c328 | |
Kim Kulling | 0a56065962 | |
Jan Krassnigg | 537c46a42a | |
Carlos Martinez Perez | 90a24440db | |
Promit Roy | 5ec7e57b99 | |
Promit Roy | 68d33a6e13 | |
Kim Kulling | 19f2a624a9 | |
Promit Roy | 765b38cf04 | |
Kim Kulling | a916a0eda5 | |
Kim Kulling | c2b05acaa6 | |
Kim Kulling | a828114a1d | |
Kim Kulling | 552f3a308d | |
Kim Kulling | 784d9615f5 | |
Kim Kulling | 6484dd6825 | |
Kim Kulling | d594e6eea4 | |
Kim Kulling | bcee205542 | |
Kim Kulling | 0904490150 | |
Kim Kulling | 7919461951 | |
Kim Kulling | e4fb0e0960 | |
Kim Kulling | d87111983a | |
Kim Kulling | b1dc8cfe56 | |
Kim Kulling | 7296ffc3f5 | |
Kim Kulling | b567497a17 | |
Kim Kulling | e1dae1402e | |
Kim Kulling | 68f3386c7b | |
Kim Kulling | 9e0357a8b6 | |
Kim Kulling | 72888c49f6 | |
eyhn | cd7df53a72 | |
jaefunk | 4457d9300a | |
Kim Kulling | 0ef830d2b1 | |
Sergio Acereda | 729ab8ae33 | |
Sergio Acereda | 26bb601d8f | |
Sergio Acereda | 51e248909f | |
jaefunk | e02d51ec24 | |
Kim Kulling | a305d14b8f | |
Kim Kulling | 5e69517742 | |
Kim Kulling | 1b3ae63527 | |
Kim Kulling | 47f004517f | |
Jonas Karlsson | c14eccefaf | |
Terence Russell | efe92e9ec1 | |
Kim Kulling | 1bf5dd2731 | |
kimkulling | 26598dc6bd | |
kimkulling | 76e10b96fc | |
Terence Russell | b35879989c | |
Kim Kulling | 7aa87a9765 | |
Kim Kulling | 40d896ccc1 | |
Kim Kulling | ba379c20e1 | |
Kim Kulling | 92b5c284ce | |
Kim Kulling | 9ca9254445 | |
Kim Kulling | 7eb5fd0e4e | |
Kim Kulling | 80a8807c47 | |
Kim Kulling | d4527d4e87 | |
Sergio Acereda | a2543e7151 | |
Sergio Acereda | a1e03e3481 | |
Sergio Acereda | cfe84b9260 | |
Sergio Acereda | 52008ec989 | |
youkeyao | 9b227fc262 | |
RichardTea | 8a6a1fc2df | |
RichardTea | d704824be3 | |
Kim Kulling | bbcefbd034 | |
Jaroslav Pribyl | 62930076af | |
Rahul Sheth | e368a69824 | |
Kim Kulling | 3957fbba8b | |
Rahul Sheth | 8e59287b94 | |
sola | c73ff82fc4 | |
Kim Kulling | 04858c5d89 | |
Kim Kulling | 94178df61b | |
Kim Kulling | 1b2f705ee4 | |
Kim Kulling | 0dc24ab3a7 | |
Kim Kulling | cf96639119 | |
Kim Kulling | 72da1e6d7b | |
Kim Kulling | e3001f1eb7 | |
Kim Kulling | 6f31254ae1 | |
Terence Russell | 3a09d19374 | |
Terence Russell | 4ddacdb5df | |
Kim Kulling | 466b34cf53 | |
Kim Kulling | aa04ee89f1 | |
Kim Kulling | a6808b868c | |
Jaroslav Přibyl | 480d6fee2a | |
Jaroslav Přibyl | 62c9347985 | |
Kim Kulling | ba785910d1 | |
Kim Kulling | caaeef2b56 | |
Kim Kulling | a34688230d | |
Kim Kulling | 52b106bf7e | |
Kim Kulling | eed5570c39 | |
Kim Kulling | 3e7294feeb | |
Kim Kulling | 2c33ed1087 | |
Kim Kulling | b625961197 | |
Kim Kulling | 03f44cd983 | |
Kim Kulling | 5c53726c8e | |
Kim Kulling | 96522bc114 | |
Kim Kulling | b825740df7 | |
Kim Kulling | f952100dbb | |
Kim Kulling | 14874d26f4 | |
youkeyao | ad766cb738 | |
ChenJunshuai | efc60076dc | |
Terence Russell | 17123ed4a1 | |
Kim Kulling | dff3620138 | |
Jean-Christophe Fillion-Robin | 33a48c6ca6 | |
Kim Kulling | 510504a2c6 | |
Kim Kulling | 9bf5d01469 | |
Kim Kulling | 9e23d771bc | |
Kim Kulling | 76a7614c4b | |
Kim Kulling | 50d7e6fc61 | |
Kim Kulling | 067c5d9ec4 | |
Kim Kulling | 884bb39391 | |
Kim Kulling | 5d8e5fd130 | |
Kim Kulling | 7c13b16d30 | |
Kim Kulling | 416f823866 | |
Kim Kulling | c718500c55 | |
Kim Kulling | 9a585d7b3c | |
Kim Kulling | 52b6c4f7c0 | |
Kim Kulling | 3e09d462fa | |
Kim Kulling | 97c7e084c2 | |
Kim Kulling | 23b43d1825 | |
Kim Kulling | 27bcddfb1a | |
Tomas Maly | acf73659d8 | |
Kim Kulling | dcd5c1dcfd | |
Kim Kulling | ce61ea56a5 | |
Kim Kulling | ed8612ea35 | |
Kim Kulling | 389fc11e5b | |
Kim Kulling | a9e2864cb4 | |
Kim Kulling | 836d12b9af | |
Kim Kulling | 9a15ca1007 | |
Kim Kulling | eb5a7938e0 | |
Kim Kulling | 9335cc30ab | |
Kim Kulling | ecfb9757d0 | |
Kim Kulling | d643146192 | |
Kim Kulling | a595cdad06 | |
Kim Kulling | ce880331df | |
Kim Kulling | 4141260fc9 | |
Kim Kulling | 6c4addf158 | |
IOhannes m zmölnig (Debian/GNU) | ed6b6cd65c | |
Tomas Maly | 3976f9a092 | |
Kim Kulling | a214b0833f | |
Kim Kulling | f217bd4b5f | |
Kim Kulling | 305d1f45aa | |
Kim Kulling | 50b00d33b5 | |
Kim Kulling | 5698d41bf9 | |
Kim Kulling | 06fffb4f83 | |
Kim Kulling | 83d4ab8563 | |
Kim Kulling | 91737f1cc9 | |
Kim Kulling | c4a66ae988 | |
Kim Kulling | 1d34cb2c72 | |
Kim Kulling | c5634be708 | |
Kim Kulling | 6cc469a5ae | |
Kim Kulling | 8b1d94d6b1 | |
Kim Kulling | d45af75a5e | |
Ben Sewell | 3e6fc3a64b | |
Kim Kulling | c142676908 | |
Kim Kulling | c1968823ad | |
Kim Kulling | 985a5b9667 | |
Kim Kulling | cbc4459dda | |
Kim Kulling | 43763f53d6 | |
Kim Kulling | 15b08f643a | |
Kim Kulling | 17d5633a5b | |
Kim Kulling | 4cb76e6a18 | |
Kim Kulling | 12b01dd575 | |
Kim Kulling | 7b24437f06 | |
Kim Kulling | ec63fe74ee | |
Kim Kulling | 088658b359 | |
Kim Kulling | b4dee9220d | |
Kim Kulling | ffc13f18ba | |
Kim Kulling | 331cb5ac72 | |
Kim Kulling | c3b91dd766 | |
Kim Kulling | ea5996307a | |
Kim Kulling | efd1d36aa9 | |
Kim Kulling | 959af1ac4d | |
Kim Kulling | 7350baea93 | |
Kim Kulling | cf47411742 | |
Kim Kulling | 1e80630d5d | |
Kim Kulling | 037732c429 | |
Kim Kulling | cff213d4dd | |
Kim Kulling | 9d0006fecb | |
Kim Kulling | 5af79cac1d | |
Kim Kulling | 141c6ca270 | |
Jeremy Sigrist | 59f28e168e | |
Kim Kulling | 3cca102531 | |
Kim Kulling | 6e50b04ae0 | |
Kim Kulling | f21ff66505 | |
Kim Kulling | f16e4fadc7 | |
Ben Sewell | 415b0e19d9 | |
Ben Sewell | 65f2353105 | |
Kim Kulling | cbde086bfb | |
Kim Kulling | acd70b35a0 | |
Kim Kulling | 6ad7505376 | |
Kim Kulling | 05746acb07 | |
Léon | db162939b2 | |
Kim Kulling | 41cfcc7d16 | |
Kim Kulling | f8253c3e3c | |
Kim Kulling | 7eec3f0d8f | |
Viktor Kovacs | c8ab39dd04 | |
Léon | fe40ddf9a9 | |
Kim Kulling | 5976d54437 | |
Kim Kulling | d3e24196c0 | |
Jeremy Sigrist | 5aac72791d | |
Jeremy Sigrist | e671d087e1 | |
Léon | 8a7576b85c | |
Viktor Kovacs | c71f4bc95a | |
Léon | 7f2ab47b5a | |
Kim Kulling | 6a640a2de8 | |
Kim Kulling | 9d06bd4678 | |
Kim Kulling | 5dcaf445c3 | |
tanolino | f8abb015de | |
Dan Rosser | e6cc187a7e | |
Kim Kulling | d68224f2ed | |
Kim Kulling | a2c2b64877 | |
Kim Kulling | f63b10bf45 | |
Viktor Kovacs | 6b9732721a | |
Kim Kulling | 50c7301a38 | |
Dan Rosser | 00bf74ad6d | |
Ben Wolsieffer | 629c8850ec | |
Kim Kulling | 8134cae998 | |
Kim Kulling | 30f1583dde | |
Kim Kulling | 1d8667bfdc | |
Dan Rosser | 9c4255b486 | |
Kim Kulling | cb3e846a19 | |
Kim Kulling | 8cb5ab69b0 | |
Kim Kulling | b40d9abdb9 | |
Kim Kulling | 776130534b | |
Kim Kulling | 6a1f720f68 | |
Alex Rebert | b14b34d2b8 | |
Alex Rebert | 310c81aaa2 | |
Alex Rebert | 34d8fba100 | |
tanolino | 089fc7311a | |
tanolino | 04d2d13172 | |
Kim Kulling | 1d815fc23e | |
Kim Kulling | a591944c04 | |
Colin Reeder | 87e9dbac40 | |
kovacsv | 125acf9ec8 | |
kovacsv | bbe12240ca | |
Kim Kulling | c2375a4ff0 | |
Kim Kulling | ab19cff328 | |
Kim Kulling | 049a241855 | |
Kim Kulling | a86ab45161 | |
Peter Seiderer | a099fe7cd3 | |
Kim Kulling | 85dd84cc78 | |
Kim Kulling | 0a5bd792de | |
Kim Kulling | c882731688 | |
Jérôme Leclercq | 81fc50f612 | |
Vyacheslav Vanin | 2da06dd41a | |
Kim Kulling | 54a8da1d55 | |
Kim Kulling | d44641398f | |
Garux | d11d2fc60d | |
Kim Kulling | 4d7e817bd8 | |
Kim Kulling | db2500c393 | |
Kim Kulling | 64af16c427 | |
Kim Kulling | 635153b3a4 | |
Kim Kulling | 7ec52e9e02 | |
Kim Kulling | 2c66d4d3a2 | |
Kim Kulling | 215f4e1f4d | |
Kim Kulling | 2eb86d75b8 | |
Rene Sepulveda | 19371af6e6 | |
Kim Kulling | cab7b330ee | |
Kim Kulling | 80b0b897ed | |
Kim Kulling | 572e31ddcb | |
Kim Kulling | 9dfd401624 | |
Kim Kulling | 5a46597e47 | |
Kim Kulling | 01f68dd916 | |
Garux | 46f618a6ef | |
Garux | 7fc4603579 | |
sssaoi | d7bf8d6e07 | |
Vyacheslav Vanin | 53968550e4 | |
Kim Kulling | 6693e7e08c | |
Kim Kulling | 3e97329fa1 | |
Kim Kulling | c72e3905c2 | |
Kim Kulling | 2ffa0c59eb | |
Kim Kulling | af42d53c92 | |
Kim Kulling | c4d858cf4d | |
Kim Kulling | 7a29147095 | |
Kim Kulling | efdaf603b0 | |
Kim Kulling | 46b28a442b | |
Vyacheslav.Vanin | 1afe7e6255 | |
Kim Kulling | 26dc168449 | |
rumgot | 92aef9236f | |
Kim Kulling | 8322e393c5 | |
Kim Kulling | 003942aafe | |
Kim Kulling | 0491eb3591 | |
Viktor Kovacs | d619f7015a | |
Kim Kulling | 65bc801734 | |
Kim Kulling | e4f38810ca | |
Kim Kulling | cb657e4c13 | |
Kim Kulling | 052594568a | |
Kim Kulling | 54e60b031e | |
Viktor Kovacs | 4959924dab | |
Kim Kulling | 819d9f7257 | |
Kim Kulling | 33c6762272 | |
Kim Kulling | 6bb856335f | |
Kim Kulling | 68682d75b5 | |
Inho Lee | c2297e9199 | |
Viktor Kovacs | d2c8cb755e | |
Kim Kulling | ea2e442046 | |
Kim Kulling | e51feac2c5 | |
Kim Kulling | 1e4861f86e | |
kovacsv | 2be6bac4b0 | |
IOhannes m zmölnig | 9a7ee0ac14 | |
IOhannes m zmölnig | 6e090c88b8 | |
RichardTea | 75e7d0f6ef | |
Kim Kulling | 70f5cca9c3 | |
Kim Kulling | 5b4829155c | |
Kim Kulling | 983b20cda6 | |
Kim Kulling | 16149348ed | |
IOhannes m zmölnig | 0e2ac2a91c | |
IOhannes m zmölnig | c8cdf3009e | |
IOhannes m zmölnig | 23d7811276 | |
IOhannes m zmölnig | 836963428e | |
Kim Kulling | 8c9a148776 | |
Kim Kulling | 834ec20008 | |
Kim Kulling | cc05b4c8f1 | |
Kim Kulling | d6f3f292f2 | |
Inho Lee | 4a37aa2ef8 | |
Kim Kulling | 745f5e7e65 | |
Pencil Amazing | 095bd67e10 | |
Pencil Amazing | e831ecf3c2 | |
Pencil Amazing | 44fa1ec6a7 | |
Kim Kulling | 70c1aec7c7 | |
Kim Kulling | 34daf87428 | |
Max Vollmer (Microsoft Havok) | 5e1188c44e | |
Max Vollmer (Microsoft Havok) | 0015823bef | |
Max Vollmer (Microsoft Havok) | 38382715f7 | |
Kim Kulling | da8772c57b | |
Jan Krassnigg | 1a5d66714f | |
Kim Kulling | 690e558b88 | |
Thomas Nicky Thulesen | 8b78a63b50 | |
RichardTea | d18709b899 | |
RichardTea | 5143044cc8 | |
RichardTea | 2fdf52488f | |
RichardTea | 42766af702 | |
Kim Kulling | 889e559696 | |
Kim Kulling | b22098c234 | |
Kim Kulling | 85ea57dcdb | |
Robin Dousse | 6819b84b8b | |
ruyo | 60bfde78eb | |
Kim Kulling | bf1f142a72 | |
Kim Kulling | aeba7a43a0 | |
Kim Kulling | 9ebd74bd26 | |
Kim Kulling | 9267f4c5b8 | |
Kim Kulling | 0d857bcf9f | |
Ralf Habacker | 2ceb18746b | |
Kim Kulling | 3db1592f7e | |
RichardTea | 74b3be194d | |
RichardTea | bab8b8dbab | |
RichardTea | 33845cd019 | |
Kim Kulling | b1c83f437f | |
Kim Kulling | ce3101ea4e | |
RichardTea | c24f99cd0e | |
Kim Kulling | c174575cf8 | |
Kim Kulling | 1ee8c1b51f | |
Kim Kulling | 595799b1bc | |
Kim Kulling | a5a091c138 | |
Kim Kulling | e8732341f4 | |
Jérémie Dumas | b0d564467e | |
Jérémie Dumas | 78d72bff59 | |
Kim Kulling | 05115b07b4 | |
Kim Kulling | b1c336799c | |
Kim Kulling | c3ac5569c5 | |
Kim Kulling | 4fa3648132 | |
Kim Kulling | f48731622b | |
Kim Kulling | fc0617280e | |
freizhang | b9937994ca | |
freizhang | 6e6807ee6c | |
freizhang | 1407491a67 | |
Jérémie Dumas | 57d22e4dbf | |
Kim Kulling | 159fadebbf | |
Kim Kulling | 0beacc3854 | |
Kim Kulling | f03dcc27c0 | |
Kim Kulling | fe73213420 | |
Kim Kulling | e2ccd17494 | |
Kim Kulling | 157e032bde | |
Kim Kulling | 37c81e7a28 | |
Kim Kulling | 2e5e176bf3 | |
Kim Kulling | c22524351a | |
Kim Kulling | 97b8e41997 | |
Kim Kulling | a7a6b96ca8 | |
Kim Kulling | 6f853be88c | |
Kim Kulling | b43a84a496 | |
Kim Kulling | ece61c6c68 | |
Kim Kulling | 608bccd9cf | |
Kim Kulling | 13731b37c4 | |
Kim Kulling | 4abf37ace6 | |
Kim Kulling | 4854978108 | |
Kim Kulling | 1f8edd5959 | |
Kim Kulling | 43b0ef181a | |
Kim Kulling | add7f1355e | |
Kim Kulling | 7120504c46 | |
Kim Kulling | 8a1563d61a | |
Kim Kulling | eafb79e7dc | |
Kim Kulling | 952f0a53c9 | |
Viktor Kovacs | b6994c5e1f | |
Kim Kulling | 9f28ef4c25 | |
Kim Kulling | a31c979abc | |
Kim Kulling | 8ed18621db | |
Kim Kulling | fe511fddc4 | |
Kim Kulling | 39664d608d | |
Kim Kulling | baf3f00644 | |
Kim Kulling | d4755648b4 | |
Kim Kulling | 5fd2a5559c | |
Kim Kulling | c01d33a77a | |
Kim Kulling | 83950845ee | |
Kim Kulling | 8a613a8655 | |
Kim Kulling | e206d699da | |
iraj mohtasham | 7ddd9b2484 | |
Kim Kulling | 50ba15191b | |
Aaron Gokaslan | b8a10e62f9 | |
RichardTea | 86a25b62e4 | |
Kim Kulling | 30143e9626 | |
RichardTea | aaae3e3a10 | |
RichardTea | 9433fc526a | |
RichardTea | 69cafe64b4 | |
RichardTea | ee19ce6021 | |
Jeremie Dumas | cedf1819c3 | |
Kim Kulling | 2b4b3e820b | |
Kim Kulling | 5a3401b69f | |
kovacsv | 3b2a9d1543 | |
Alex Rebert | 145f972d76 | |
Kim Kulling | 3664fe20c0 | |
Kim Kulling | 322de54323 | |
Kim Kulling | 7f4839a26c | |
Alex Rebert | e900617796 | |
Daniel-Genkin | f28500dd0f | |
Alex Rebert | 6f07e89fdf | |
Alex Rebert | 1909b3e8d2 | |
Alex Rebert | 6a3ac623b9 | |
Alex Rebert | 107371657b | |
Alex Rebert | 1fe9d405f5 | |
Alex Rebert | 932dfe0562 | |
Alex Rebert | 30f17aa206 | |
Kim Kulling | d273a784d0 | |
Kim Kulling | 5333e41607 | |
Kim Kulling | e5cd5733e1 | |
Daniel-Genkin | 6e5600a9a5 | |
Kim Kulling | 8c0b869998 | |
Kim Kulling | 817fbed8c2 | |
Kim Kulling | 5af71feef2 | |
Kim Kulling | 0e38cec58c | |
Kim Kulling | e01b488075 | |
Malcolm Tyrrell | 2239442c64 | |
Malcolm Tyrrell | db0127859a | |
Kim Kulling | 791cb195be | |
Kim Kulling | f81d7c0b3e | |
Kim Kulling | f3baab1153 | |
Malcolm Tyrrell | 4ba99c1bb0 | |
Malcolm Tyrrell | c644f9d719 | |
Malcolm Tyrrell | 4d10f5d133 | |
Malcolm Tyrrell | 5b13b97f27 | |
Kim Kulling | a83db61289 | |
Kim Kulling | cff5035b5f | |
Kim Kulling | e157d7550b | |
Kim Kulling | 36c937cc19 | |
Kim Kulling | 6689438696 | |
Kim Kulling | e7b9118b96 | |
Kim Kulling | 11cb1a170f | |
Kim Kulling | 0e3d058504 | |
Kim Kulling | 4caae783ae | |
Kim Kulling | a82dc887fc | |
Kim Kulling | f678e67974 | |
Lassi Helynranta | a01a5b4e3a | |
IOhannes m zmölnig | 1a9403e787 | |
IOhannes m zmölnig | 3b8126d26a | |
Malcolm Tyrrell | 5a1bcc6aa5 | |
Malcolm Tyrrell | ceddfe19d8 | |
Malcolm Tyrrell | 7788c1a04e | |
Malcolm Tyrrell | a283a255a5 | |
diharaw | 0fb66f8437 | |
diharaw | b01d008bc0 | |
diharaw | 0738742611 | |
Marc | ad0d945c80 | |
Marc | 656b0b25d8 | |
Kim Kulling | babf3b8e3d | |
Davide Pizzolotto | ae951fbef9 | |
Kim Kulling | 3e4cca4d2f | |
Kim Kulling | ac6b8988df | |
Kim Kulling | 2f5a31110c | |
Kim Kulling | 1f76b2e6b9 | |
diharaw | 46a7de7a0b | |
diharaw | addd541251 | |
diharaw | d3276de47d | |
diharaw | 200bf8df7a | |
Kim Kulling | 96e2f1cd5b | |
Kim Kulling | 6cb6a6acdd | |
Kim Kulling | d286aadbdf | |
Kim Kulling | 95263b2e54 | |
Kim Kulling | 590307dba9 | |
Kim Kulling | fb5b5e9d40 | |
Kim Kulling | 4fd7330808 | |
Hill Ma | e6543cbd85 | |
Kim Kulling | d814e9067a | |
Kim Kulling | 95d1232922 | |
Hill Ma | 79f3368c85 | |
René Martin | e92177cb99 | |
Kim Kulling | d0f7200196 | |
René Martin | 65173df9d9 | |
krishty | 8c84afaff0 | |
Artenuvielle | 70dfdb8f9d | |
René Martin | a8a6aa2bd8 | |
Mark's Offline | 1eb0d18371 | |
Kim Kulling | 71a87b653c | |
Kim Kulling | 880a2f25bb | |
Kim Kulling | 9553894c3b | |
Kim Kulling | 8a975549a9 | |
Kim Kulling | 113217790b | |
Kim Kulling | 0fef0e1101 | |
Kim Kulling | 8ba4d30d7c | |
Kim Kulling | 002cdcdd7f | |
Ingo Wald | e9d03f3379 | |
Kim Kulling | 18531e3677 | |
Artenuvielle | c7e9c6580a | |
René Martin | dfb0d66437 | |
René Martin | 3f6a371b64 | |
Krishty | 5895c0c22c | |
Krishty | 4cf4e7454f | |
Hill Ma | 93edbe883f | |
Kim Kulling | 0dabce2754 | |
Kim Kulling | d34cd103f4 | |
Kim Kulling | bc0a2762df | |
Kim Kulling | f47479aba4 | |
Kim Kulling | be0ab89afe | |
Kim Kulling | dfd95633a4 | |
Kim Kulling | 9834dc7fc0 | |
Kim Kulling | 2acfdbe0c5 | |
René Martin | 3001d88172 | |
Kim Kulling | e70b05b41a | |
Kim Kulling | 768024d5a0 | |
Kim Kulling | 30c6606718 | |
Kim Kulling | 74e8a6a366 | |
Kim Kulling | 209167c41f | |
Max Vollmer (Microsoft Havok) | bf8e36ae28 | |
Max Vollmer (Microsoft Havok) | 72ea80b41f | |
Kim Kulling | d710d0700f | |
Max Vollmer (Microsoft Havok) | 4c86772091 | |
Madrich | 9b535d1c15 | |
Madrich | 43a3c4a05e | |
Kim Kulling | 155db25883 | |
Kim Kulling | f888910a2a | |
Doug Roeper | 96f0787f51 | |
Max Vollmer (Microsoft Havok) | 51f294c587 | |
Viktor Kovacs | 82d8c4e849 | |
Kim Kulling | 5e86fead8e | |
Kim Kulling | 38c611a02c | |
Kim Kulling | e2c2a60c45 | |
Kim Kulling | c9d35b6edc | |
Kim Kulling | ceafa95610 | |
kirillsurkov | 5ca2cbb7ae | |
Kim Kulling | c9b76f5255 | |
Kim Kulling | df739f00dd | |
Kim Kulling | 69051bbc2c | |
Kim Kulling | a7bc858698 | |
Kim Kulling | 3e090b21f5 | |
Viktor Kovacs | b9b62d106c | |
kovacsv | b39f38b73c | |
Kim Kulling | 6841397798 | |
Kim Kulling | 999192489c | |
Kim Kulling | afd0f65ceb | |
Kim Kulling | a45878c41a | |
Kim Kulling | e5bf7f7e07 | |
Kim Kulling | eabfc05bbb | |
Kim Kulling | 6439305379 | |
Kim Kulling | 61ba320a04 | |
Kim Kulling | e7085199f2 | |
Kim Kulling | fe31ac295c | |
Kim Kulling | a71baaeedf | |
Kim Kulling | 7cc076b27a | |
kovacsv | cb262dab5e | |
kovacsv | 37ba067839 | |
kovacsv | 0590a39159 | |
Kim Kulling | d2b7e9c38c | |
Kim Kulling | f24101546b | |
Kim Kulling | 1452b33cbd | |
kimmi | 18f58947a4 | |
kimmi | 38dcd3583c | |
kimmi | c396bc78b1 | |
Kim Kulling | 7fa2bfbb70 | |
Kim Kulling | 21603c9f83 | |
Kim Kulling | aa90f51849 | |
kovacsv | 468aa50aed | |
陶浩然 | d926c5ed61 | |
Kim Kulling | ceced70df0 | |
Kim Kulling | f3903e34a4 | |
Kim Kulling | 4766d75943 | |
Kim Kulling | a486a698e8 | |
Kim Kulling | 4ce638838d | |
Kim Kulling | a850f312ac | |
Kim Kulling | c28aab2ed6 | |
Kim Kulling | 27231c3f52 | |
Kim Kulling | 4caba7de8a | |
Max Vollmer (Microsoft Havok) | c1e830cf3b | |
Max Vollmer (Microsoft Havok) | de2f5cf021 | |
Spectrum76 | 4d8c518ed0 | |
Kim Kulling | 4b1ff645e3 | |
Mykhailo Smoliakov | 26defda671 | |
Robert Ubiñas | b95df54225 | |
Robert Ubiñas | 58cae73401 | |
Robert Ubiñas | 69c152d7c1 | |
krishty | aac77e58b6 | |
Mykhailo Smoliakov | c3fcbfd2c1 | |
Kim Kulling | fcc7ad52a1 | |
Kim Kulling | a16cd95b16 | |
Kim Kulling | 843e16868c | |
Kim Kulling | a55518f6fc | |
Kim Kulling | 58f91000c8 | |
Kim Kulling | 89eadb934f | |
Kim Kulling | 89d17d1ea8 | |
Kim Kulling | 0aa36ee550 | |
krishty | 73b25d2578 | |
krishty | f8fe3d1341 | |
krishty | 00b22d1397 | |
krishty | 6cb54d1c95 | |
Kim Kulling | 76e3092b2a | |
Kim Kulling | d09d7a9e13 | |
Kim Kulling | 87d53ce0cb | |
bearbit | 408b5053a4 | |
Hill Ma | 538cb3125c | |
Hill Ma | 8d6d6b48c3 | |
Spectrum76 | bd2067fa8a | |
krishty | 1ee2be8c5c | |
Kim Kulling | 00a2cd20f9 | |
Kim Kulling | 8f02c29023 | |
Spectrum76 | 6ce5248931 | |
Krishty | bb53961fa9 | |
Krishty | a1eaaaa0e3 | |
Krishty | 42a7611f85 | |
Krishty | 4991f728c8 | |
Krishty | 758116b083 | |
Krishty | 738c31c3ea | |
xiaohunqupo | d065513e27 | |
Kim Kulling | fc22d6cdae | |
Kim Kulling | f87550fdbc | |
xiaohunqupo | 8ee2c721d9 | |
xiaohunqupo | 9923cd0e06 | |
Kim Kulling | 8748f8591c | |
Kim Kulling | 92af44f092 | |
Kim Kulling | 209c66dff1 | |
Kim Kulling | aeae2cf242 | |
Kim Kulling | e8e720d584 | |
Kim Kulling | 291c0a4faa | |
Kim Kulling | df2e7208fb | |
Kim Kulling | c3a097abc9 | |
Kim Kulling | 16c3f82222 | |
Kim Kulling | 26538a4f4a | |
Kim Kulling | b7f88f3063 | |
Kim Kulling | a96e7e6e2b | |
Kim Kulling | 4e28a3072f | |
Kim Kulling | 1757513890 | |
Kim Kulling | d554b4950d | |
Kim Kulling | 0372c8c65d | |
Kim Kulling | e07af07311 | |
Kim Kulling | f3cb23c0c7 | |
Kim Kulling | 33da6ab376 | |
Kim Kulling | aa8628abef | |
Kim Kulling | e9d7ec4ba5 | |
Kim Kulling | d0885af634 | |
Kim Kulling | 9036d3bd12 | |
Kim Kulling | 9f2540a2a8 | |
Kim Kulling | e13ce4b624 | |
Adrian Perez | a10f918071 | |
Adrian Perez | 30d342534a | |
Adrian Perez | 5285736ba0 | |
Kim Kulling | 22099605e3 | |
Kim Kulling | 5171aa52d1 | |
Kim Kulling | 5693bc71f3 | |
Hill Ma | aa883eda19 | |
Kim Kulling | cb5686653f | |
Kim Kulling | e791f09aeb | |
Kim Kulling | f3addb3ba4 | |
RichardTea | 632b2db97c | |
Rahul Sheth | 6e863b2435 | |
RichardTea | 0c6c238956 | |
Kim Kulling | 23e416de3b | |
Kim Kulling | a08c1c1d67 | |
Kim Kulling | 9c207cd865 | |
RichardTea | bff1d012bd | |
RichardTea | 206b2436d4 | |
Kim Kulling | d37ef516f8 | |
Kim Kulling | 15bbab2d9e | |
Kim Kulling | bd28c285fc | |
Kim Kulling | d678fb7406 | |
Manuel López Antequera | e49ee6cfb2 | |
Rahul Sheth | 1b37b74f9e | |
Rahul Sheth | 0a5e49252d | |
Kim Kulling | 1d33131e90 | |
Promit Roy | 90c115cb3f | |
Kim Kulling | 939dacdbee | |
Kim Kulling | 240eb36980 | |
arkeon | 3cbd31900c | |
DESKTOP-HEFITKI\Iraj | 391080d2e6 | |
Kim Kulling | 1ea3cb545d | |
Kim Kulling | 0a48a35382 | |
Kim Kulling | 3ea4baad81 | |
Kim Kulling | 01930101c7 | |
Kim Kulling | 67c45e2d87 | |
Kim Kulling | 59ab791a47 | |
Promit Roy | 7c822f23bd | |
Jerome St-Louis | e3d54860ec | |
Pankaj003 | 72075f984e | |
Kim Kulling | d855ec2472 | |
Jerome St-Louis | 0e41efb050 | |
Aaron Gokaslan | f435ce8c2c | |
Kim Kulling | b38b65ff49 | |
Kim Kulling | 012ce30577 | |
Kim Kulling | bd9b28bc45 | |
Kim Kulling | d18d838812 | |
Kim Kulling | b5350899b2 | |
Kim Kulling | 28ca0d13d3 | |
Kim Kulling | 00bf757688 | |
Jerome St-Louis | 170063643c | |
Aaron Gokaslan | 8e3a159141 | |
Pankaj Tyagi | 6170c49155 | |
Evangel63 | e736538df3 | |
Kim Kulling | bf82caba18 | |
Kim Kulling | c447fc6892 | |
Kim Kulling | 1faedc136a | |
Aaron Gokaslan | 24d4be958d | |
Aaron Gokaslan | 544148a626 | |
Kim Kulling | 760953c834 | |
Kim Kulling | 36815b014b | |
Kim Kulling | 53d2cf975a | |
Aaron Gokaslan | b17c2f29e9 | |
Aaron Gokaslan | 1650868701 | |
Aaron Gokaslan | 94c3abd841 | |
Kim Kulling | 951d5158c5 | |
ihsinme | d699e7b56e | |
Kim Kulling | 43a5c6c8e3 | |
Kim Kulling | 9512e9ac1e | |
Kim Kulling | 376b3b2eff | |
Kim Kulling | a8c75c34a1 | |
Kim Kulling | 089375bd63 | |
Hill Ma | fe8c4ebd8c | |
Andreas Buhr | e27074594f | |
Kim Kulling | fdb9ce6445 | |
Kim Kulling | a34b9d1c95 | |
Hill Ma | 148b8c66a8 | |
Hill Ma | af748755e1 | |
Kim Kulling | a6558ca249 | |
ihsinme | 6a78ef5652 | |
RichardTea | a909341767 | |
RichardTea | f412595887 | |
RichardTea | 985f3ee665 | |
RichardTea | fb039bb9eb | |
RichardTea | 4a66ec25d0 | |
RichardTea | 4476352882 | |
Kim Kulling | a9b29abee6 | |
Kim Kulling | 9a851cac7b | |
Kim Kulling | a0388b1727 | |
Evangel | 064ffc625b | |
Evangel | 3de20af3cc | |
Evangel | a7a30baf27 | |
Evangel | 7f0efa0866 | |
Evangel | 5be2330fbb | |
Evangel | 6d413444b5 | |
Evangel | 36c8cdf3de | |
RichardTea | fbf75963dc | |
RichardTea | 230f367ef9 | |
RichardTea | c86522e552 | |
RichardTea | 4b4d6b1326 | |
ihsinme | 6dd9ab062c | |
Kim Kulling | 6db142ee51 | |
Kim Kulling | ebb9b1b2af | |
RichardTea | 9f9d77f882 | |
Kim Kulling | 391d3195df | |
Scott Baldric | 1deacf32be | |
Kim Kulling | 199aa5dd66 | |
Kim Kulling | fc4ebefaa4 | |
Hill Ma | ef739c1703 | |
Scott Baldric | ca1ab8b11b | |
Kim Kulling | c58fe0c98f | |
Hill Ma | 121c0e7d0c | |
Kim Kulling | 790203ee9d | |
Kim Kulling | cdc1bf8e10 | |
Scott Baldric | 8039351a67 | |
Kim Kulling | a8ddc74426 | |
Kim Kulling | 1126fa5218 | |
Kim Kulling | d33cf1dc0c | |
Scott Baldric | 444fc9c373 | |
Kim Kulling | 84db4d3a08 | |
Kim Kulling | b0e7271449 | |
Kim Kulling | e6b83feb9f | |
Kim Kulling | 1a493613c1 | |
Kim Kulling | a3b3ab1d44 | |
Kim Kulling | 742250c5fb | |
Kim Kulling | a716f741d8 | |
Kim Kulling | bf0f8d4c1b | |
Kim Kulling | cc912f09f7 | |
Kim Kulling | 22b49efbd0 | |
Kim Kulling | d2da600d08 | |
Kim Kulling | e0d1a36523 | |
Kim Kulling | b4fc41bc09 | |
Kim Kulling | d600b45cd2 | |
Kim Kulling | f28331b202 | |
Kim Kulling | 3a32612b71 | |
Kim Kulling | 84a2e1fc92 | |
Kim Kulling | c8510a1a82 | |
Kim Kulling | d4199ee968 | |
Kim Kulling | dd3d03a4ae | |
Kim Kulling | 35c506fcf8 | |
Kim Kulling | 77ce4080b6 | |
Garux | 3b565444c3 | |
Garux | c776924adf | |
Kim Kulling | c04759ccc4 | |
Kim Kulling | 8f18820bb2 | |
Kim Kulling | 9be76c1ba5 | |
Kim Kulling | 09bb79c68a | |
Matthias Möller | 7534b149cf | |
Kim Kulling | 1f6fe4b5ad | |
Kim Kulling | 2559befaca | |
Kim Kulling | c6c7e84c00 | |
Kim Kulling | 3c51ff771c | |
Kim Kulling | 2b8a06340c | |
Kim Kulling | 919ae69fe8 | |
Kim Kulling | eadffe8e3a | |
Kim Kulling | 59467b204a | |
Kim Kulling | 15bdc09863 | |
Kim Kulling | 70cc1630fa | |
Kim Kulling | 57b1040a0c | |
Kim Kulling | 48e99d2e0a | |
Kim Kulling | 64d5f21627 | |
Kim Kulling | 7258441153 | |
Carsten Rudolph | c33a4b2634 | |
Carsten Rudolph | 0905252833 | |
Evangel63 | c557cf970a | |
Kim Kulling | ce0f696c71 | |
Kim Kulling | aa8d746dc3 | |
Evangel63 | f6b9e93e24 | |
Kim Kulling | 29e5f5fed1 | |
Kim Kulling | d4fb6847d8 | |
Kim Kulling | b59db55b8c | |
Evangel | 2f4fba0703 | |
Evangel | 5468dd667e | |
Kim Kulling | 6f24e873b3 | |
Kim Kulling | 6b8a00dfa1 | |
Kim Kulling | 743b87883e | |
Kim Kulling | b5e54e4d3b | |
Kim Kulling | faeae27923 | |
Kim Kulling | 40f9d37a38 | |
Jean-François Verdon | f13515a391 | |
Jean-François Verdon | 6c104e096e | |
Kim Kulling | aeaa22cbbd | |
Kim Kulling | 770b099540 | |
Kim Kulling | ac54fe41e2 | |
Jean-François Verdon | 799384f2b8 | |
Jagoon | f96e3cde2d | |
Jean-François Verdon | b7b3c6db7e | |
Jagoon | 28e34878cb | |
Kim Kulling | 7686393fe3 | |
dlyr | 1f32743f8b | |
Kim Kulling | f675aaa871 | |
Kim Kulling | 92b8c02982 | |
RichardTea | 53790e8273 | |
Kim Kulling | ee85ebbd00 | |
Kim Kulling | 53563a8624 | |
Kim Kulling | 4f801a104e | |
Kim Kulling | b622eb5689 | |
Kim Kulling | 79da512e99 | |
Kim Kulling | 20ade095ea | |
Kim Kulling | dd0011b4a9 | |
Kim Kulling | 88ccfedd10 | |
James Franco | 1543738b1f | |
Kim Kulling | 25d0cd39f6 | |
Kim Kulling | 3726b2eef4 | |
Kim Kulling | 3fa45e6a8c | |
Kim Kulling | e01a6b4276 | |
Kim Kulling | 6cdfd3fcc1 | |
Malcolm Tyrrell | 54a27f4514 | |
Malcolm Tyrrell | 3d3462a621 | |
Malcolm Tyrrell | 084dc73b91 | |
Malcolm Tyrrell | fd5d1211f9 | |
Malcolm Tyrrell | 6e4b9d267b | |
Carsten Rudolph | 43e1e4d3d3 | |
Kim Kulling | 0c9947f8b9 | |
Kim Kulling | 6dec8ad5f3 | |
ogjamesfranco | 27135bd3e7 | |
Kim Kulling | 596f7db9f9 | |
Kim Kulling | dba4e21f7c | |
Kim Kulling | 403aef8cea | |
Kim Kulling | 348ae42212 | |
Kim Kulling | 8ab2e466f5 | |
Kim Kulling | eabae431f4 | |
Malcolm Tyrrell | 4ec01cfdcd | |
Kim Kulling | 22340469f4 | |
Malcolm Tyrrell | ad6f300b1d | |
Malcolm Tyrrell | c5f22269a8 | |
Malcolm Tyrrell | 7abfd134b6 | |
Malcolm Tyrrell | 5cd3bdd5c2 | |
Malcolm Tyrrell | 6957d34733 | |
Malcolm Tyrrell | 78145f1425 | |
Malcolm Tyrrell | 89584c167a | |
Malcolm Tyrrell | ca698c3e49 | |
Carsten Rudolph | a700285c64 | |
Chuck Claunch | 18beae988c | |
Kim Kulling | 0849f4e573 | |
Kim Kulling | b70f195805 | |
Kim Kulling | a183ad17bb | |
Malcolm Tyrrell | 58bc4bcb63 | |
Malcolm Tyrrell | 813d0aecdd | |
Kim Kulling | 7a3c8e5504 | |
Kim Kulling | 8b13223314 | |
Kim Kulling | f127144f71 | |
Kim Kulling | 3768a2194e | |
Kim Kulling | 8013c5011c | |
Kim Kulling | ad4ca71e4c | |
Kim Kulling | f197e93035 | |
Salvage | 8d20460ae4 | |
Jason C | 75af93aaa4 | |
Kim Kulling | 951c8a976c | |
Kim Kulling | 4ee2f5f69d | |
Carsten Rudolph | a54cd432cd | |
Salvage | 632e4a20a9 | |
Jason C | 00b625a2ae | |
Kim Kulling | 7ff6144c2c | |
Kim Kulling | cb7d3ac598 | |
Kim Kulling | cdc0bd00ce | |
Kim Kulling | e1a0e16a4e | |
Kim Kulling | 76ccaeb42f | |
Kim Kulling | 4807853f09 | |
Krishty | ab43f3fefd | |
Krishty | d75f8bd5b0 | |
Kim Kulling | 433620350e | |
Jason C | f87b180147 | |
Kim Kulling | b30cbcf117 | |
Kim Kulling | 38dc92c5c9 | |
Jason C | 0f85990fe3 | |
Jason C | 5cc05c26a7 | |
Kim Kulling | 319770db9d | |
Kim Kulling | 226b34bb35 | |
Jason C | 859b32c045 | |
Jason C | e37e00c51f | |
ywang | a19b708144 | |
Jason C | 9a2a0384f4 | |
Jason C | 279e9a186f | |
Jason C | 6eb15080ec | |
Jason C | 2fd6102573 | |
Jason C | 7b404788a6 | |
Carsten Rudolph | 1b33dd1965 | |
Carsten Rudolph | 8ff52c0f89 | |
Carsten Rudolph | be85f238f4 | |
Carsten Rudolph | 964778cac1 | |
Kim Kulling | 25a0eb0d67 | |
Kim Kulling | d7c65d363c | |
Kim Kulling | 8cae8c5461 | |
Kim Kulling | 56bfa1ce5c | |
ywang | 2b9d88c943 | |
Kim Kulling | 25cf5dd487 | |
Kim Kulling | 350f2ea1d3 | |
Kim Kulling | 52228a93f8 | |
Kim Kulling | b1b937ea79 | |
Kim Kulling | e120544978 | |
Kim Kulling | 1c90d28f9b | |
Kim Kulling | bc7551b778 | |
Kim Kulling | 253fdbdeda | |
Kim Kulling | f53ae076a7 | |
Kim Kulling | 90d3ff27f8 | |
Kim Kulling | 55056d11fd | |
Jason C | 7da9c42c81 | |
Jason C | c08ad2e5c2 | |
Jason C | de5c8ece6f | |
Jason C | 98f586c8d4 | |
Jason C | 470913bf27 | |
Jason C | 0d3e8b52be | |
Jason C | a80b3b25eb | |
Jason C | e52c297284 | |
Jason C | 1cd3752ec6 | |
Jason C | 7f13387487 | |
Jason C | 116ebf6e10 | |
Krishty | 6c7ee61f14 | |
Krishty | 816da9b677 | |
Jason C | 785cca1bb4 | |
Krishty | 24df52647f | |
Jason C | f5a31b70f5 | |
Kim Kulling | 992f10e7bf | |
Jason C | 7ae8a52d9f | |
Kim Kulling | b82d9f4bc7 | |
Kim Kulling | 1e89c06157 | |
Kim Kulling | 5325b327c3 | |
Kim Kulling | 3f5c3eb38c | |
Kim Kulling | 067993d607 | |
Kim Kulling | 0aadd8a3f9 | |
Kim Kulling | d1991ad949 | |
Kim Kulling | e683c6eef9 | |
Kim Kulling | 9395322e56 | |
Max Vollmer (Microsoft Havok) | 153b890b02 | |
kkulling | 2a6b84c8ea | |
Krishty | d5cde96fbd | |
Krishty | b546dfccc7 | |
kkulling | f15dcfa981 | |
kkulling | cbce6d3dad | |
Kim Kulling | 6dcbd0d566 | |
Jason C | 6e65115253 | |
Jason C | ccd1a4455e | |
Jason C | a03dc4edaa | |
Jason C | f8609c2c2d | |
Jason C | 558457e5bf | |
Jason C | 9a04f5d4b0 | |
Jason C | a9fb1e56ae | |
Jason C | c8ad8c6017 | |
Krishty | deca47225f | |
Krishty | ae93f53b51 | |
Krishty | b79b84d34e | |
Krishty | 0f3e6e2941 | |
Jason C | 200086c4c5 | |
Jason C | 7dd7a053a9 | |
Jason C | 1ec8d4b6cf | |
Jason C | 2925592c64 | |
Kim Kulling | 072aee7cbe | |
Kim Kulling | 38df0f4376 | |
Krishty | b57ce004f8 | |
Krishty | f3c18556d1 | |
Krishty | 7b6dab5e20 | |
Krishty | 2a126f9f62 | |
Kim Kulling | dc6fa58814 | |
Kim Kulling | be85eac703 | |
Kim Kulling | 875acc5166 | |
Eric Olson | f17d58cadd | |
Krishty | 8ad9c937f1 | |
Kim Kulling | cd0fd30821 | |
Kim Kulling | e85a69a960 | |
vfxgordon | 4231a86ad8 | |
kimkulling | 7690f92c81 | |
Kim Kulling | 47cacf8aa6 | |
kimkulling | ee5170c18a | |
Kim Kulling | 9c44c0ab2b | |
Kim Kulling | ff18354997 | |
kimkulling | 0e17939e8d | |
Kim Kulling | 33a85e280f | |
kkulling | 55fd820ed7 | |
Kim Kulling | 70ba2e9e74 | |
Kim Kulling | 39522178aa | |
Kim Kulling | 79802ad836 | |
Kim Kulling | 88d64388f8 | |
Kim Kulling | b87f67db4c | |
Kim Kulling | 60b99501a9 | |
Tom spot Callaway | f91b439f79 | |
Tom spot Callaway | e7211790fb | |
Krishty | fe5a23e110 | |
vfxgordon | 9ae3e88f6c | |
Kim Kulling | f29828f657 | |
Kim Kulling | 71c48581f3 | |
Kim Kulling | 9e27afe353 | |
Kim Kulling | afdec791a6 | |
Kim Kulling | e278673fe7 | |
Krishty | e73a2ed5e0 | |
Kim Kulling | 6c429a9d82 | |
Krishty | 65a2b98b86 | |
Jason C | c2d3d22271 | |
Kim Kulling | b516d940b6 | |
Kim Kulling | 78132d666f | |
Kim Kulling | f538b96e82 | |
Kim Kulling | 7843b24e03 | |
Kim Kulling | d28e2e0a39 | |
Garux | eab1c9c3c0 | |
contriteobserver | 813b64ef52 | |
contriteobserver | bf653b4bd6 | |
contriteobserver | e51bb1e77e | |
contriteobserver | 694f4c2e34 | |
contriteobserver | 302e47efc1 | |
contriteobserver | af0aca796e | |
Jason C | 07257f4c66 | |
Garux | 55abc49d6d | |
Garux | 0b7ebef497 | |
Kim Kulling | 2d51efa002 | |
Kim Kulling | 911321b97b | |
Kim Kulling | 2feda5b4b2 | |
Kim Kulling | 9b36f62cb2 | |
Kim Kulling | 60f030ccbc | |
Kim Kulling | 9ef84a67f7 | |
Kim Kulling | feeb89a1dd | |
Garux | 149224091f | |
Kim Kulling | 57091d761e | |
Kim Kulling | 0b92abe9b4 | |
vfxgordon | 5298ed8f9e | |
Kim Kulling | 73e05ab6d3 | |
Garux | edf12bd357 | |
Krishty | 666b5eff76 | |
Garux | 3717e66fae | |
Garux | 4798ff3882 | |
Garux | ebf5ef9a4b | |
Garux | db142da571 | |
Scott Baldric | f523b1e0d7 | |
Jason C | 975de81ab6 | |
Kim Kulling | 96d0524fab | |
Kim Kulling | 41e5acf060 | |
Kim Kulling | 7dd870f88c | |
Kim Kulling | 9a0b703db1 | |
Jason C | cf498c979a | |
Kim Kulling | 6abdd0cd3e | |
Scott Baldric | 8e3fe6b30b | |
Krishty | 260cc6bd26 | |
Kim Kulling | 74577ae3c7 | |
Kim Kulling | 30f55dcbbf | |
Kim Kulling | 9504957534 | |
Jason C | 3acd42c22e | |
Jason C | 708d124745 | |
Gordon Chapman | 64da2a4315 | |
Gordon Chapman | a5d0e99548 | |
Max Vollmer (Microsoft Havok) | e1d6e1f377 | |
Eric Wasylishen | ee8d1b0417 | |
Krishty | 5c64a4dc1e | |
Krishty | e6a47d93c2 | |
Kim Kulling | 7cd6ddad8a | |
Krishty | afe947d5db | |
Krishty | 628cba9490 | |
Krishty | b00de10eb3 | |
Kim Kulling | cd3e283bcb | |
Scott Baldric | 44834408c8 | |
Kim Kulling | 21d7085be6 | |
Kim Kulling | 0b14eb7523 | |
Krishty | 9dc66b0003 | |
Kim Kulling | 4db4e7206d | |
Scott Baldric | 359fcadd87 | |
Kim Kulling | 574ea5acf9 | |
Krishty | 196deea7ce | |
Kim Kulling | 31438a03a6 | |
Scott Baldric | 4b47b7a552 | |
Kim Kulling | c8ad1cb078 | |
Scott Baldric | aae3788247 | |
Kim Kulling | 8881e65d62 | |
Max Vollmer (Microsoft Havok) | 44dc08f128 | |
Max Vollmer (Microsoft Havok) | 746d5cf964 | |
Kim Kulling | 6027c10969 | |
Kim Kulling | 873c6ffabe | |
Krishty | 55dd5faafb | |
Tobias Rittig | 0643786288 | |
Kim Kulling | 0af558a11c | |
Krishty | 930cc25c0e | |
Krishty | 3fead344ad | |
Krishty | a19299d501 | |
Krishty | f761dc72f4 | |
Krishty | 6cbeca5518 | |
Kim Kulling | cd42b9954b | |
Kim Kulling | 21b56b0058 | |
Kim Kulling | 83c0dce075 | |
Kim Kulling | c282b9a775 | |
Kim Kulling | 0b61a8875a | |
Kim Kulling | bbfefd89d7 | |
Kim Kulling | bef2304c53 | |
Hill Ma | 4aa52b3af8 | |
Kim Kulling | 182418e818 | |
Kim Kulling | a6e4672df1 | |
Kim Kulling | d1eeb80e1a | |
Kim Kulling | c9ba616eb6 | |
Kim Kulling | 263d450300 | |
Kim Kulling | 67fa0a13bc | |
Kim Kulling | a3ee377af7 | |
Kim Kulling | cf4ef04a80 | |
Kim Kulling | 6eae925441 | |
Clement JACOB | e66232d8c3 | |
Patrick Walton | a44ba41413 | |
Kim Kulling | d51fce9e70 | |
Kim Kulling | 7fee914776 | |
Kim Kulling | 4eb69d1e54 | |
Scott Baldric | 31e8042071 | |
Garux | 856547be23 | |
Garux | 437d7bf8b8 | |
Kim Kulling | 06a60c43cf | |
Kim Kulling | 010c0853ea | |
Kim Kulling | eb261c6581 | |
Kim Kulling | 22413d85ad | |
Kim Kulling | cfad36d0f4 | |
Kim Kulling | 7d68eab4a7 | |
Kim Kulling | d677005487 | |
Kim Kulling | 0b628a0ebb | |
Kim Kulling | 456af8c493 | |
Kim Kulling | 80fc8538be | |
Kim Kulling | d62c89557b | |
Kim Kulling | 46e49d0b83 | |
Kim Kulling | cdb6a62cdb | |
Kim Kulling | da0543972b | |
Kim Kulling | 89a8f87dae | |
Kim Kulling | 91cb2947ac | |
Clement JACOB | a25ef8a329 | |
Kim Kulling | 18af013c9e | |
Kim Kulling | 577a8fc186 | |
Kim Kulling | 658ffe3d2c | |
Kim Kulling | 20e3261304 | |
Kim Kulling | 60794f3743 | |
Clement JACOB | 5d09105a49 | |
Clement Jacob | fc2c12ad6a | |
Clement Jacob | fc0cf2ea8d | |
Clement Jacob | 2e90fed527 | |
Clement Jacob | 596001c89c | |
Clement Jacob | 81019d5e58 | |
Clement Jacob | 6d1a0c6054 | |
Clement Jacob | 8e589221d7 | |
Kim Kulling | 3880cd225c | |
Kim Kulling | f61a41bdd9 | |
Kim Kulling | b5d4e50895 | |
Bernold Kraft | 09d3266250 | |
Elias Daler | 0bd938c024 | |
urschanselmann | 5755530bab | |
Kim Kulling | e5862c18be | |
Kim Kulling | b7df376836 | |
Bernold Kraft | 348c34811f | |
Gordon Chapman | 3fd865b4bf | |
Malcolm Tyrrell | d94ddd32b1 | |
Malcolm Tyrrell | add165c4a1 | |
Kim Kulling | d1ef28fa52 | |
Kim Kulling | 2c5fd39176 | |
urschanselmann | 0a1efe5d58 | |
Kim Kulling | 525213a045 | |
urschanselmann | 86c05a1154 | |
Kim Kulling | 5f652feb75 | |
Kim Kulling | 608b48e1fc | |
Kim Kulling | 18886686e1 | |
Alexander Gessler | 191fcafcc0 | |
Hill Ma | 3e99385f44 | |
Urs Hanselmann | d9cd07f0d9 | |
Malcolm Tyrrell | 3503252e12 | |
Malcolm Tyrrell | e4983aa16e | |
Malcolm Tyrrell | 8d86bcf0fb | |
Malcolm Tyrrell | 57652a9084 | |
Malcolm Tyrrell | 053c0f5e0a | |
jaefunk | a812fd1a0a | |
jaefunk | 37c2d33cc9 | |
Kim Kulling | 0dbaeb57e3 | |
Kim Kulling | e5417ea41f | |
Kim Kulling | 9058692d16 | |
Kim Kulling | f5dd8db45f | |
Kim Kulling | 20350ba5cb | |
Kim Kulling | f5ed217409 | |
Kim Kulling | 383dfae79b | |
Kim Kulling | 84cd1d95c7 | |
Urs Hanselmann | c0c7e6a0de | |
Urs Hanselmann | cc7e229c3c | |
jaefunk | 16f10a0533 | |
Kim Kulling | 47d36cdb97 | |
Kim Kulling | 51ad88afb6 | |
Kim Kulling | cdd0fea6e8 | |
Kim Kulling | 806b12dc8b | |
Kim Kulling | 520f64eeec | |
Kim Kulling | 732e9386aa | |
jaefunk | 5c11ca6c8a | |
ethan | b6dced4b11 | |
Kim Kulling | 6c89631581 | |
Kim Kulling | ed968367d5 | |
jaefunk | e53335e58c | |
Kim Kulling | 8a89ffa7a5 | |
Matthew Wallace | 0ebab47ca2 | |
Paul Engelhardt | dffaeade94 | |
Kim Kulling | 75144dd7fd | |
Andy Shaw | 2576c8c3a6 | |
Minmin Gong | c6c0f141f1 | |
contriteobserver | fc955a5f8a | |
Kim Kulling | ff769ecce2 | |
Kim Kulling | e09e4ab670 | |
Kim Kulling | 75210576cf | |
contriteobserver | 6ab2e8d558 | |
contriteobserver | 111752cff0 | |
Kim Kulling | 315362862a | |
Kim Kulling | 20ef096db6 | |
Kim Kulling | ff057dbcb2 | |
Kim Kulling | c669c8f1eb | |
Kim Kulling | 9e8dbd0ca5 | |
Kim Kulling | 9336341eac | |
Kim Kulling | 21c2f8bc9c | |
Kim Kulling | 143d134cd7 | |
Kim Kulling | 05ee5432f6 | |
Kim Kulling | 5b78e3fb5d | |
Kim Kulling | 861829a04b | |
Kim Kulling | aa6f983920 | |
Turo Lamminen | 2bac0a6989 | |
Max Vollmer (Microsoft Havok) | eef03c1f17 | |
Max Vollmer (Microsoft Havok) | facb7da701 | |
Turo Lamminen | 3e1c785d31 | |
thomasbiang | 5429475339 | |
ywang | 72efb4354a | |
Kim Kulling | 3c79b12e02 | |
Kim Kulling | 247fd0ce17 | |
Kim Kulling | d40f0390e3 | |
Kim Kulling | 616d924d29 | |
Kim Kulling | 26ebeaea5c | |
Kim Kulling | 3651dd5bbc | |
Kim Kulling | 80423ff5f0 | |
Kim Kulling | 6094da3493 | |
Kim Kulling | cdf786d171 | |
Alex | 2fd6666477 | |
Kim Kulling | 1d376fa91f | |
Minmin Gong | d57b78bc98 | |
Jhonny Knaak de Vargas | 6130e53cdf | |
RichardTea | f1d225c18d | |
Kim Kulling | 7be65aead7 | |
Kim Kulling | 242e9c21a9 | |
Kim Kulling | dac7243b94 | |
Kim Kulling | 5f1f2a65ce | |
Kim Kulling | 1279862e31 | |
Kim Kulling | 047b45d172 | |
Kim Kulling | 607d474400 | |
Guangmo Lin | ba7f945f99 | |
Kim Kulling | 52c66406fa | |
Kim Kulling | 8a3a727865 | |
Kim Kulling | 426c1a340f | |
Guangmo Lin | 2d4bc2d04e | |
Kim Kulling | 2cb0304e71 | |
Kim Kulling | c9ca921d09 | |
Kim Kulling | 888415246e | |
Kim Kulling | c50517d8df | |
Gargaj | 8ae8b165ca | |
Kim Kulling | cb15a0d8b0 | |
Kim Kulling | be518e50e9 | |
Kim Kulling | 6c3593eda0 | |
Kim Kulling | afbe8fb436 | |
Kim Kulling | 6b7b1caa06 | |
Kim Kulling | b67ea99dc8 | |
Kim Kulling | 6f759474bc | |
Kim Kulling | 710f1d17d4 | |
Kim Kulling | 0e941c2478 | |
Kim Kulling | ca823318c3 | |
Kim Kulling | 6784427287 | |
kimkulling | 4207c97c17 | |
Kim Kulling | c749591c72 | |
Kim Kulling | 80e7f2a513 | |
Kim Kulling | 5cf5ca4a16 | |
ywang | 9bab475302 | |
Kim Kulling | bb21ec9423 | |
Kim Kulling | 2391432523 | |
Kim Kulling | e6b8ae44cb | |
RichardTea | 42d47c7f0b | |
xiaohunqupo | c43a1ed886 | |
xiaohunqupo | 688c259584 | |
thomasbiang | d08acb85e7 | |
Kim Kulling | faf53b8e0f | |
Kim Kulling | 6ee1a32fb2 | |
Kim Kulling | 50fd5127ef | |
ywang | 793bd44cee | |
Kim Kulling | fa2354ebc3 | |
contriteobserver | 74b70cad79 | |
contriteobserver | 800d5c23c3 | |
contriteobserver | 65bc86e181 | |
RichardTea | aa10b56bc2 | |
RichardTea | b45723c384 | |
RichardTea | 82773c29ad | |
Kim Kulling | 5fbbba2fac | |
contriteobserver | 5a8e00b219 | |
contriteobserver | c86dcbe1a8 | |
Kim Kulling | 754b2ba434 | |
Minmin Gong | 9aa6ec73ba | |
Rahul Sheth | a0116c6e01 | |
Rahul Sheth | 62c991290b | |
Kim Kulling | f2543ee608 | |
Kim Kulling | d87d9f2094 | |
Kim Kulling | de827b2fec | |
Kim Kulling | 65f3569d61 | |
Kim Kulling | 79eb9ecc86 | |
Kim Kulling | 2e3d72abd3 | |
Kim Kulling | 79a442f95d | |
Kim Kulling | db8e9eb556 | |
Kim Kulling | 3174a9cac8 | |
Kim Kulling | 8d4b816dfe | |
Kim Kulling | 1afc4c045e | |
contriteobserver | e33b69a428 | |
Kim Kulling | 706d636c63 | |
RichardTea | efae3b83b1 | |
RichardTea | 48bcbbefdd | |
RichardTea | 150514fc8b | |
RichardTea | 5e7281dac6 | |
RichardTea | 26ce6ba4f6 | |
RichardTea | f6862f9697 | |
RichardTea | 6ec32b6b78 | |
RichardTea | c6fd1ce996 | |
RichardTea | 5b9d06c2fc | |
Kim Kulling | b2af2b2137 | |
Kim Kulling | 1e38f84c3a | |
Kim Kulling | ac0f1f2cab | |
Kim Kulling | c02ad323a5 | |
thomasbiang | 4ed9f3c2f4 | |
Kim Kulling | 4471c36c08 | |
Kim Kulling | 83d4227e5c | |
Kim Kulling | 1950247329 | |
RichardTea | 0c49cddae6 | |
RichardTea | 88001d1609 | |
Kim Kulling | 2cd6cd603c | |
RichardTea | d79e0c0ba9 | |
Kim Kulling | c12f747bde | |
Kim Kulling | b6b061b21a | |
RichardTea | fe97ff6474 | |
Kim Kulling | 95fe3e98a6 | |
Kim Kulling | 0244aec0a5 | |
Kim Kulling | d04b1b9e2e | |
RichardTea | c917e6513f | |
RichardTea | f39ba8ddb2 | |
RichardTea | dde7605158 | |
RichardTea | 3a7d0f5656 | |
contriteobserver | d7bf513250 | |
contriteobserver | 69fc809307 | |
contriteobserver | f92a34e0b7 | |
Kim Kulling | 4017a6da26 | |
xiaohunqupo | fbc45fecec | |
Kim Kulling | 294d4230b0 | |
Kim Kulling | 243d017463 | |
Kim Kulling | 47dd6c0786 | |
Kim Kulling | a2b889ab09 | |
Kim Kulling | e18261953d | |
Kim Kulling | 7a706be920 | |
Kim Kulling | dd0facd722 | |
contriteobserver | b48e19c28f | |
Ville Voutilainen | ec141a94c3 | |
Kim Kulling | 9dc95be939 | |
Ville Voutilainen | 6ebae5e67c | |
Kim Kulling | 5390e035d5 | |
contriteobserver | 338abded12 | |
Bart Sekura | 5f50e42535 | |
Bart Sekura | f8c512acd7 | |
thomasbiang | 91dc904ed1 | |
Kim Kulling | 28c9bccbef | |
Kim Kulling | e792455d66 | |
Kim Kulling | e321367dae | |
Kim Kulling | dc4514de82 | |
Kim Kulling | 0dcd72d420 | |
Kim Kulling | f44572157a | |
Kim Kulling | 6293c22c5c | |
Kim Kulling | c9c54822fd | |
Kim Kulling | f2d3f0dbe6 | |
Kim Kulling | 71e8c1001e | |
Kim Kulling | e435a43e53 | |
Kim Kulling | b64f1c40f4 | |
thomasbiang | b3a35364ad | |
Kim Kulling | 345726f5c8 | |
Kim Kulling | 2bcf08370d | |
Kim Kulling | 5e21b9f72d | |
Kim Kulling | 0b9cbb53ab | |
Kim Kulling | fabea8ccd0 | |
Kim Kulling | 7dcac538f8 | |
thomasbiang | d7cf7847ba | |
ywang | 01e61c8b9f | |
Kim Kulling | 4e0c4d7bb7 | |
Kim Kulling | 11a17ebfe6 | |
RichardTea | 8f4eff8d95 | |
RichardTea | c1be6c76c8 | |
RichardTea | deac3a9f6c | |
xiaohunqupo | 8ba1d38dea | |
Kim Kulling | c52e5c4da8 | |
Matt Pharr | 8f5148f108 | |
kimkulling | 7bb13e6272 | |
Matt Pharr | 17c79bcb94 | |
RichardTea | 7c9cddf786 | |
Maki | 6d13fd6aa2 | |
Matt Pharr | ff8d50c8d0 | |
Matt Pharr | 09c5564d5b | |
Matt Pharr | 1fd8646b7a | |
Matt Pharr | 1042845414 | |
Matt Pharr | 71cfd8e0cf | |
Matt Pharr | 2bc074e35a | |
Madrich | 7999bc96e9 | |
Matt Pharr | 938537c884 | |
Trevor David Black | a0aa067b5f | |
Trevor David Black | 2c9d3bea64 | |
Trevor David Black | 3dc550a9b2 | |
Trevor David Black | 07065e2235 | |
Trevor David Black | cb88210c62 | |
Trevor David Black | 1045fb7798 | |
Trevor David Black | f9f2d617a2 | |
Trevor David Black | 3ad53ab630 | |
Trevor David Black | 8c3b374486 | |
Madrich | a413774e24 | |
Madrich | 5fb77f8523 | |
Madrich | 990dc9453e |
|
@ -1,2 +0,0 @@
|
||||||
service_name: travis-pro
|
|
||||||
repo_token: GZXuNlublKFy7HAewHAZLk5ZwgipTFAOA
|
|
|
@ -1,2 +1,2 @@
|
||||||
|
open_collective: assimp
|
||||||
patreon: assimp
|
patreon: assimp
|
||||||
custom: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4
|
|
||||||
|
|
|
@ -1,8 +1,8 @@
|
||||||
---
|
---
|
||||||
name: Bug report
|
name: Bug report
|
||||||
about: Create a report to help us improve
|
about: Create a report to help us improve
|
||||||
title: ''
|
title: 'Bug:'
|
||||||
labels: ''
|
labels: 'Bug'
|
||||||
assignees: ''
|
assignees: ''
|
||||||
|
|
||||||
---
|
---
|
||||||
|
@ -23,16 +23,10 @@ A clear and concise description of what you expected to happen.
|
||||||
**Screenshots**
|
**Screenshots**
|
||||||
If applicable, add screenshots to help explain your problem.
|
If applicable, add screenshots to help explain your problem.
|
||||||
|
|
||||||
**Desktop (please complete the following information):**
|
**Platform (please complete the following information):**
|
||||||
- OS: [e.g. iOS]
|
- OS: [e.g. iOS]
|
||||||
- Browser [e.g. chrome, safari]
|
- Browser [e.g. chrome, safari]
|
||||||
- Version [e.g. 22]
|
- Version [e.g. 22]
|
||||||
|
|
||||||
**Smartphone (please complete the following information):**
|
|
||||||
- Device: [e.g. iPhone6]
|
|
||||||
- OS: [e.g. iOS8.1]
|
|
||||||
- Browser [e.g. stock browser, safari]
|
|
||||||
- Version [e.g. 22]
|
|
||||||
|
|
||||||
**Additional context**
|
**Additional context**
|
||||||
Add any other context about the problem here.
|
Add any other context about the problem here.
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
name: Feature request
|
name: Feature request
|
||||||
about: Suggest an idea for this project
|
about: Suggest an idea for this project
|
||||||
title: ''
|
title: ''
|
||||||
labels: ''
|
labels: 'Feature-Request'
|
||||||
assignees: ''
|
assignees: ''
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
|
@ -0,0 +1,25 @@
|
||||||
|
---
|
||||||
|
name: Technical debt
|
||||||
|
about: Create a report to help us to fix and detect tech debts
|
||||||
|
title: ''
|
||||||
|
labels: 'Techdebt'
|
||||||
|
assignees: ''
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Describe the technical debt**
|
||||||
|
A clear and concise description of what the tech debt is about.
|
||||||
|
|
||||||
|
**Better solution**
|
||||||
|
A clear and concise description of what you would expect.
|
||||||
|
|
||||||
|
**Screenshots**
|
||||||
|
If applicable, add screenshots to help explain your problem.
|
||||||
|
|
||||||
|
**Desktop (please complete the following information):**
|
||||||
|
- OS: [e.g. iOS]
|
||||||
|
- Browser [e.g. chrome, safari]
|
||||||
|
- Version [e.g. 22]
|
||||||
|
|
||||||
|
**Additional context**
|
||||||
|
Add any other context about the problem here.
|
|
@ -0,0 +1,11 @@
|
||||||
|
version: 2
|
||||||
|
updates:
|
||||||
|
- package-ecosystem: "github-actions"
|
||||||
|
directory: "/"
|
||||||
|
schedule:
|
||||||
|
interval: "weekly"
|
||||||
|
- package-ecosystem: "gitsubmodule"
|
||||||
|
directory: "/" # the .gitmodules file must be placed at the top-level directory of a git working tree
|
||||||
|
schedule:
|
||||||
|
interval: "weekly"
|
||||||
|
open-pull-requests-limit: 15 # Assimp has 15 dependencies
|
|
@ -6,12 +6,140 @@ on:
|
||||||
pull_request:
|
pull_request:
|
||||||
branches: [ master ]
|
branches: [ master ]
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: write # to fetch code (actions/checkout),and release
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
job:
|
build:
|
||||||
name: ${{ matrix.name }}-build-and-test
|
name: ${{ matrix.name }}-build-and-test
|
||||||
runs-on: ${{ matrix.os }}
|
runs-on: ${{ matrix.os }}
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
|
matrix:
|
||||||
|
name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++]
|
||||||
|
# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
|
||||||
|
include:
|
||||||
|
- name: windows-latest-cl.exe
|
||||||
|
os: windows-latest
|
||||||
|
cxx: cl.exe
|
||||||
|
cc: cl.exe
|
||||||
|
- name: ubuntu-latest-clang++
|
||||||
|
os: ubuntu-latest
|
||||||
|
cxx: clang++
|
||||||
|
cc: clang
|
||||||
|
- name: macos-latest-clang++
|
||||||
|
os: macos-latest
|
||||||
|
cxx: clang++
|
||||||
|
cc: clang
|
||||||
|
- name: ubuntu-latest-g++
|
||||||
|
os: ubuntu-latest
|
||||||
|
cxx: g++
|
||||||
|
cc: gcc
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: ccache
|
||||||
|
uses: hendrikmuhs/ccache-action@v1.2
|
||||||
|
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
with:
|
||||||
|
submodules: true
|
||||||
|
|
||||||
|
- uses: lukka/get-cmake@latest
|
||||||
|
|
||||||
|
- uses: ilammy/msvc-dev-cmd@v1
|
||||||
|
|
||||||
|
- name: Set Compiler Environment
|
||||||
|
uses: lukka/set-shell-env@v1
|
||||||
|
with:
|
||||||
|
CXX: ${{ matrix.cxx }}
|
||||||
|
CC: ${{ matrix.cc }}
|
||||||
|
|
||||||
|
- name: Cache DX SDK
|
||||||
|
id: dxcache
|
||||||
|
if: contains(matrix.name, 'windows')
|
||||||
|
uses: actions/cache@v4
|
||||||
|
with:
|
||||||
|
path: '${{ github.workspace }}/DX_SDK'
|
||||||
|
key: ${{ runner.os }}-DX_SDK
|
||||||
|
restore-keys: |
|
||||||
|
${{ runner.os }}-DX_SDK
|
||||||
|
|
||||||
|
- name: Download DXSetup
|
||||||
|
if: contains(matrix.name, 'windows') && steps.dxcache.outputs.cache-hit != 'true'
|
||||||
|
run: |
|
||||||
|
curl -s -o DXSDK_Jun10.exe --location https://download.microsoft.com/download/A/E/7/AE743F1F-632B-4809-87A9-AA1BB3458E31/DXSDK_Jun10.exe
|
||||||
|
cmd.exe /c start /wait .\DXSDK_Jun10.exe /U /O /F /S /P "${{ github.workspace }}\DX_SDK"
|
||||||
|
|
||||||
|
- name: Set Windows specific CMake arguments
|
||||||
|
if: contains(matrix.name, 'windows')
|
||||||
|
id: windows_extra_cmake_args
|
||||||
|
run: echo ":set-output name=args::=-DASSIMP_BUILD_ASSIMP_TOOLS=1 -DASSIMP_BUILD_ASSIMP_VIEW=1" >> $GITHUB_OUTPUT
|
||||||
|
|
||||||
|
- name: Set Hunter specific CMake arguments
|
||||||
|
if: contains(matrix.name, 'hunter')
|
||||||
|
id: hunter_extra_cmake_args
|
||||||
|
run: echo "args=-DBUILD_SHARED_LIBS=OFF -DASSIMP_HUNTER_ENABLED=ON -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}/cmake/polly/${{ matrix.toolchain }}.cmake" >> $GITHUB_OUTPUT
|
||||||
|
|
||||||
|
- name: configure and build
|
||||||
|
uses: lukka/run-cmake@v3
|
||||||
|
env:
|
||||||
|
DXSDK_DIR: '${{ github.workspace }}/DX_SDK'
|
||||||
|
|
||||||
|
with:
|
||||||
|
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||||
|
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||||
|
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release ${{ steps.windows_extra_cmake_args.outputs.args }} ${{ steps.hunter_extra_cmake_args.outputs.args }}'
|
||||||
|
buildWithCMakeArgs: '--parallel 24 -v'
|
||||||
|
buildDirectory: '${{ github.workspace }}/build/'
|
||||||
|
|
||||||
|
- name: Exclude certain tests in Hunter specific builds
|
||||||
|
if: contains(matrix.name, 'hunter')
|
||||||
|
id: hunter_extra_test_args
|
||||||
|
run: echo "args=--gtest_filter=-utOpenGEXImportExport.Importissue1340_EmptyCameraObject:utColladaZaeImportExport.importBlenFromFileTest" >> $GITHUB_OUTPUT
|
||||||
|
|
||||||
|
- name: test
|
||||||
|
run: cd build/bin && ./unit ${{ steps.hunter_extra_test_args.outputs.args }}
|
||||||
|
shell: bash
|
||||||
|
|
||||||
|
- uses: actions/upload-artifact@v4
|
||||||
|
if: matrix.name == 'windows-msvc'
|
||||||
|
with:
|
||||||
|
name: 'assimp-bins-${{ matrix.name }}'
|
||||||
|
path: build/bin/assimp*.exe
|
||||||
|
|
||||||
|
- uses: marvinpinto/action-automatic-releases@latest
|
||||||
|
if: contains(matrix.name, 'windows-msvc-hunter')
|
||||||
|
with:
|
||||||
|
repo_token: "${{ secrets.GITHUB_TOKEN }}"
|
||||||
|
automatic_release_tag: "master"
|
||||||
|
prerelease: true
|
||||||
|
title: "AutoRelease"
|
||||||
|
files: |
|
||||||
|
build/bin/assimp*.exe
|
||||||
|
|
||||||
|
create-release:
|
||||||
|
needs: [build]
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
if: startsWith(github.ref, 'refs/tags/')
|
||||||
|
steps:
|
||||||
|
- id: create-release
|
||||||
|
uses: actions/create-release@v1
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: '${{secrets.GITHUB_TOKEN}}'
|
||||||
|
with:
|
||||||
|
tag_name: '${{github.ref}}'
|
||||||
|
release_name: 'Release ${{github.ref}}'
|
||||||
|
draft: false
|
||||||
|
prerelease: true
|
||||||
|
- run: |
|
||||||
|
echo '${{steps.create-release.outputs.upload_url}}' > release_upload_url.txt
|
||||||
|
- uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
name: create-release
|
||||||
|
path: release_upload_url.txt
|
||||||
|
|
||||||
|
upload-release:
|
||||||
|
strategy:
|
||||||
matrix:
|
matrix:
|
||||||
name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++, ubuntu-gcc-hunter, macos-clang-hunter, windows-msvc-hunter]
|
name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++, ubuntu-gcc-hunter, macos-clang-hunter, windows-msvc-hunter]
|
||||||
# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
|
# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
|
||||||
|
@ -42,82 +170,23 @@ jobs:
|
||||||
os: windows-latest
|
os: windows-latest
|
||||||
toolchain: ninja-vs-win64-cxx17
|
toolchain: ninja-vs-win64-cxx17
|
||||||
|
|
||||||
|
needs: [create-release]
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
if: startsWith(github.ref, 'refs/tags/')
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
|
- uses: softprops/action-gh-release@v2
|
||||||
|
with:
|
||||||
|
name: create-release
|
||||||
|
- id: upload-url
|
||||||
|
run: |
|
||||||
|
echo "url=$(cat create-release/release_upload_url.txt)" >> $GITHUB_OUTPUT
|
||||||
|
- uses: actions/download-artifact@v4
|
||||||
|
with:
|
||||||
|
name: 'assimp-bins-${{ matrix.name }}-${{ github.sha }}'
|
||||||
|
- uses: actions/upload-release-asset@v1
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: '${{secrets.GITHUB_TOKEN}}'
|
||||||
|
with:
|
||||||
|
files: |
|
||||||
|
*.zip
|
||||||
|
|
||||||
- uses: lukka/get-cmake@latest
|
|
||||||
|
|
||||||
- uses: ilammy/msvc-dev-cmd@v1
|
|
||||||
|
|
||||||
- name: Set Compiler Environment
|
|
||||||
if: "!endsWith(matrix.name, 'hunter')"
|
|
||||||
uses: lukka/set-shell-env@v1
|
|
||||||
with:
|
|
||||||
CXX: ${{ matrix.cxx }}
|
|
||||||
CC: ${{ matrix.cc }}
|
|
||||||
|
|
||||||
- name: Set Compiler Environment for Hunter on Windows
|
|
||||||
if: startsWith(matrix.name, 'windows') && endsWith(matrix.name, 'hunter')
|
|
||||||
uses: lukka/set-shell-env@v1
|
|
||||||
with:
|
|
||||||
VS160COMNTOOLS: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools
|
|
||||||
|
|
||||||
- name: Checkout Hunter toolchains
|
|
||||||
if: endsWith(matrix.name, 'hunter')
|
|
||||||
uses: actions/checkout@v2
|
|
||||||
with:
|
|
||||||
repository: cpp-pm/polly
|
|
||||||
path: cmake/polly
|
|
||||||
|
|
||||||
- name: Cache DX SDK
|
|
||||||
id: dxcache
|
|
||||||
if: contains(matrix.name, 'windows')
|
|
||||||
uses: actions/cache@v2
|
|
||||||
with:
|
|
||||||
path: '${{ github.workspace }}/DX_SDK'
|
|
||||||
key: ${{ runner.os }}-DX_SDK
|
|
||||||
restore-keys: |
|
|
||||||
${{ runner.os }}-DX_SDK
|
|
||||||
|
|
||||||
- name: Download DXSetup
|
|
||||||
if: contains(matrix.name, 'windows') && steps.dxcache.outputs.cache-hit != 'true'
|
|
||||||
run: |
|
|
||||||
curl -s -o DXSDK_Jun10.exe --location https://download.microsoft.com/download/A/E/7/AE743F1F-632B-4809-87A9-AA1BB3458E31/DXSDK_Jun10.exe
|
|
||||||
cmd.exe /c start /wait .\DXSDK_Jun10.exe /U /O /F /S /P "${{ github.workspace }}\DX_SDK"
|
|
||||||
|
|
||||||
- name: Set Windows specific CMake arguments
|
|
||||||
if: contains(matrix.name, 'windows')
|
|
||||||
id: windows_extra_cmake_args
|
|
||||||
run: echo "::set-output name=args::-DASSIMP_BUILD_ASSIMP_TOOLS=1 -DASSIMP_BUILD_ASSIMP_VIEW=1"
|
|
||||||
|
|
||||||
- name: Set Hunter specific CMake arguments
|
|
||||||
if: contains(matrix.name, 'hunter')
|
|
||||||
id: hunter_extra_cmake_args
|
|
||||||
run: echo "::set-output name=args::-DBUILD_SHARED_LIBS=OFF -DASSIMP_HUNTER_ENABLED=ON -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}/cmake/polly/${{ matrix.toolchain }}.cmake"
|
|
||||||
|
|
||||||
- name: configure and build
|
|
||||||
uses: lukka/run-cmake@v3
|
|
||||||
env:
|
|
||||||
DXSDK_DIR: '${{ github.workspace }}/DX_SDK'
|
|
||||||
|
|
||||||
with:
|
|
||||||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
|
||||||
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
|
||||||
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release ${{ steps.windows_extra_cmake_args.outputs.args }} ${{ steps.hunter_extra_cmake_args.outputs.args }}'
|
|
||||||
buildWithCMakeArgs: '-- -v'
|
|
||||||
buildDirectory: '${{ github.workspace }}/build/'
|
|
||||||
|
|
||||||
- name: Exclude certain tests in Hunter specific builds
|
|
||||||
if: contains(matrix.name, 'hunter')
|
|
||||||
id: hunter_extra_test_args
|
|
||||||
run: echo "::set-output name=args::--gtest_filter=-utOpenGEXImportExport.Importissue1340_EmptyCameraObject:utColladaZaeImportExport.importBlenFromFileTest"
|
|
||||||
|
|
||||||
- name: test
|
|
||||||
run: cd build/bin && ./unit ${{ steps.hunter_extra_test_args.outputs.args }}
|
|
||||||
shell: bash
|
|
||||||
|
|
||||||
- uses: actions/upload-artifact@v2
|
|
||||||
if: matrix.name == 'windows-msvc'
|
|
||||||
with:
|
|
||||||
name: 'assimp-bins-${{ matrix.name }}-${{ github.sha }}'
|
|
||||||
path: build/bin
|
|
||||||
|
|
|
@ -0,0 +1,26 @@
|
||||||
|
name: CIFuzz
|
||||||
|
on: [pull_request]
|
||||||
|
jobs:
|
||||||
|
Fuzzing:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Build Fuzzers
|
||||||
|
id: build
|
||||||
|
uses: google/oss-fuzz/infra/cifuzz/actions/build_fuzzers@master
|
||||||
|
with:
|
||||||
|
oss-fuzz-project-name: 'assimp'
|
||||||
|
dry-run: false
|
||||||
|
language: c++
|
||||||
|
- name: Run Fuzzers
|
||||||
|
uses: google/oss-fuzz/infra/cifuzz/actions/run_fuzzers@master
|
||||||
|
with:
|
||||||
|
oss-fuzz-project-name: 'assimp'
|
||||||
|
fuzz-seconds: 300
|
||||||
|
dry-run: false
|
||||||
|
language: c++
|
||||||
|
- name: Upload Crash
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
if: failure() && steps.build.outcome == 'success'
|
||||||
|
with:
|
||||||
|
name: artifacts
|
||||||
|
path: ./out/artifacts
|
|
@ -0,0 +1,51 @@
|
||||||
|
name: Build Windows Installer
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches: [ master ]
|
||||||
|
pull_request:
|
||||||
|
branches: [ master ]
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
name: Build the Inno Setup Installer
|
||||||
|
runs-on: windows-latest
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
- uses: lukka/get-cmake@latest
|
||||||
|
- uses: ilammy/msvc-dev-cmd@v1
|
||||||
|
|
||||||
|
|
||||||
|
- name: Cache DX SDK
|
||||||
|
id: dxcache
|
||||||
|
uses: actions/cache@v4
|
||||||
|
with:
|
||||||
|
path: '${{ github.workspace }}/DX_SDK'
|
||||||
|
key: ${{ runner.os }}-DX_SDK
|
||||||
|
restore-keys: |
|
||||||
|
${{ runner.os }}-DX_SDK
|
||||||
|
|
||||||
|
- name: Download DXSetup
|
||||||
|
run: |
|
||||||
|
curl -s -o DXSDK_Jun10.exe --location https://download.microsoft.com/download/A/E/7/AE743F1F-632B-4809-87A9-AA1BB3458E31/DXSDK_Jun10.exe
|
||||||
|
cmd.exe /c start /wait .\DXSDK_Jun10.exe /U /O /F /S /P "${{ github.workspace }}\DX_SDK"
|
||||||
|
|
||||||
|
- name: Set Windows specific CMake arguments
|
||||||
|
id: windows_extra_cmake_args
|
||||||
|
run: echo "::set-output name=args::-DASSIMP_BUILD_ASSIMP_TOOLS=1 -DASSIMP_BUILD_ASSIMP_VIEW=1 -DASSIMP_BUILD_ZLIB=1"
|
||||||
|
|
||||||
|
- name: configure and build
|
||||||
|
uses: lukka/run-cmake@v3
|
||||||
|
env:
|
||||||
|
DXSDK_DIR: '${{ github.workspace }}/DX_SDK'
|
||||||
|
|
||||||
|
with:
|
||||||
|
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||||
|
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||||
|
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release ${{ steps.windows_extra_cmake_args.outputs.args }} ${{ steps.hunter_extra_cmake_args.outputs.args }}'
|
||||||
|
buildWithCMakeArgs: '--parallel 24 -v'
|
||||||
|
buildDirectory: '${{ github.workspace }}/build/'
|
||||||
|
|
||||||
|
- name: Compile .ISS to .EXE Installer
|
||||||
|
uses: Minionguyjpro/Inno-Setup-Action@v1.2.2
|
||||||
|
with:
|
||||||
|
path: packaging/windows-innosetup/script_x64.iss
|
||||||
|
options: /O+
|
|
@ -6,12 +6,15 @@ on:
|
||||||
pull_request:
|
pull_request:
|
||||||
branches: [ master ]
|
branches: [ master ]
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read # to fetch code (actions/checkout)
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
job1:
|
job1:
|
||||||
name: adress-sanitizer
|
name: adress-sanitizer
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
|
- uses: actions/checkout@v4
|
||||||
- uses: lukka/get-cmake@latest
|
- uses: lukka/get-cmake@latest
|
||||||
- uses: lukka/set-shell-env@v1
|
- uses: lukka/set-shell-env@v1
|
||||||
with:
|
with:
|
||||||
|
@ -35,7 +38,7 @@ jobs:
|
||||||
name: undefined-behavior-sanitizer
|
name: undefined-behavior-sanitizer
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
|
- uses: actions/checkout@v4
|
||||||
- uses: lukka/get-cmake@latest
|
- uses: lukka/get-cmake@latest
|
||||||
- uses: lukka/set-shell-env@v1
|
- uses: lukka/set-shell-env@v1
|
||||||
with:
|
with:
|
||||||
|
@ -43,7 +46,7 @@ jobs:
|
||||||
CC: clang
|
CC: clang
|
||||||
|
|
||||||
- name: configure and build
|
- name: configure and build
|
||||||
uses: lukka/run-cmake@v2
|
uses: lukka/run-cmake@v3
|
||||||
with:
|
with:
|
||||||
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
|
||||||
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
|
||||||
|
@ -54,3 +57,13 @@ jobs:
|
||||||
- name: test
|
- name: test
|
||||||
run: cd build/bin && ./unit
|
run: cd build/bin && ./unit
|
||||||
shell: bash
|
shell: bash
|
||||||
|
|
||||||
|
job3:
|
||||||
|
name: printf-sanitizer
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: run scan_printf script
|
||||||
|
run: ./scripts/scan_printf.sh
|
||||||
|
shell: bash
|
||||||
|
|
|
@ -18,11 +18,14 @@ build
|
||||||
*.VC.db-wal
|
*.VC.db-wal
|
||||||
*.VC.opendb
|
*.VC.opendb
|
||||||
*.ipch
|
*.ipch
|
||||||
|
.vs/
|
||||||
|
out/
|
||||||
|
CMakeSettings.json
|
||||||
|
|
||||||
# Output
|
# Output
|
||||||
bin/
|
bin/
|
||||||
lib/
|
lib/
|
||||||
|
x64/
|
||||||
# QtCreator
|
# QtCreator
|
||||||
CMakeLists.txt.user
|
CMakeLists.txt.user
|
||||||
|
|
||||||
|
@ -91,6 +94,7 @@ test/gtest/src/gtest-stamp/gtest-gitinfo.txt
|
||||||
test/gtest/src/gtest-stamp/gtest-gitclone-lastrun.txt
|
test/gtest/src/gtest-stamp/gtest-gitclone-lastrun.txt
|
||||||
Assimp.opensdf
|
Assimp.opensdf
|
||||||
contrib/zlib/CTestTestfile.cmake
|
contrib/zlib/CTestTestfile.cmake
|
||||||
|
contrib/zlib/Debug/zlibstaticd.pdb
|
||||||
ipch/assimp_viewer-44bbbcd1/assimp_viewerd-ccc45335.ipch
|
ipch/assimp_viewer-44bbbcd1/assimp_viewerd-ccc45335.ipch
|
||||||
bin64/assimp-vc140-mt.dll
|
bin64/assimp-vc140-mt.dll
|
||||||
bin64/assimp-vc140-mtd.dll
|
bin64/assimp-vc140-mtd.dll
|
||||||
|
@ -113,3 +117,10 @@ tools/assimp_qt_viewer/moc_glview.cpp_parameters
|
||||||
tools/assimp_qt_viewer/moc_mainwindow.cpp
|
tools/assimp_qt_viewer/moc_mainwindow.cpp
|
||||||
tools/assimp_qt_viewer/moc_mainwindow.cpp_parameters
|
tools/assimp_qt_viewer/moc_mainwindow.cpp_parameters
|
||||||
tools/assimp_qt_viewer/ui_mainwindow.h
|
tools/assimp_qt_viewer/ui_mainwindow.h
|
||||||
|
|
||||||
|
#Generated directory
|
||||||
|
generated/*
|
||||||
|
|
||||||
|
# 3rd party cloned repos/tarballs etc
|
||||||
|
# tinyusdz repo, automatically cloned via CMake
|
||||||
|
contrib/tinyusdz/autoclone
|
||||||
|
|
67
.travis.sh
67
.travis.sh
|
@ -1,67 +0,0 @@
|
||||||
#---------------------------------------------------------------------------
|
|
||||||
#Open Asset Import Library (assimp)
|
|
||||||
#---------------------------------------------------------------------------
|
|
||||||
# Copyright (c) 2006-2020, assimp team
|
|
||||||
#
|
|
||||||
# License see LICENSE file
|
|
||||||
#
|
|
||||||
function generate() {
|
|
||||||
OPTIONS="-DASSIMP_WERROR=ON"
|
|
||||||
OPTIONS="$OPTIONS -DASSIMP_NO_EXPORT=NO"
|
|
||||||
|
|
||||||
if [ "$DISABLE_EXPORTERS" = "YES" ] ; then
|
|
||||||
OPTIONS="$OPTIONS -DASSIMP_NO_EXPORT=YES"
|
|
||||||
else
|
|
||||||
OPTIONS="$OPTIONS -DASSIMP_NO_EXPORT=NO"
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [ "$SHARED_BUILD" = "ON" ] ; then
|
|
||||||
OPTIONS="$OPTIONS -DBUILD_SHARED_LIBS=ON"
|
|
||||||
else
|
|
||||||
OPTIONS="$OPTIONS -DBUILD_SHARED_LIBS=OFF"
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [ "$ENABLE_COVERALLS" = "ON" ] ; then
|
|
||||||
OPTIONS="$OPTIONS -DASSIMP_COVERALLS=ON"
|
|
||||||
else
|
|
||||||
OPTIONS="$OPTIONS -DASSIMP_COVERALLS=OFF"
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [ "$ASAN" = "ON" ] ; then
|
|
||||||
OPTIONS="$OPTIONS -DASSIMP_ASAN=ON"
|
|
||||||
else
|
|
||||||
OPTIONS="$OPTIONS -DASSIMP_ASAN=OFF"
|
|
||||||
fi
|
|
||||||
|
|
||||||
if [ "$UBSAN" = "ON" ] ; then
|
|
||||||
OPTIONS="$OPTIONS -DASSIMP_UBSAN=ON"
|
|
||||||
fi
|
|
||||||
|
|
||||||
cmake -G "Unix Makefiles" $OPTIONS
|
|
||||||
}
|
|
||||||
# build and run unittests, if not android
|
|
||||||
if [ $ANDROID ]; then
|
|
||||||
ant -v -Dmy.dir=${TRAVIS_BUILD_DIR} -f ${TRAVIS_BUILD_DIR}/port/jassimp/build.xml ndk-jni
|
|
||||||
fi
|
|
||||||
if [ "$TRAVIS_OS_NAME" = "linux" ]; then
|
|
||||||
if [ $ANALYZE = "ON" ] ; then
|
|
||||||
if [ "$CC" = "clang" ]; then
|
|
||||||
scan-build cmake -G "Unix Makefiles" -DBUILD_SHARED_LIBS=OFF -DASSIMP_BUILD_TESTS=OFF
|
|
||||||
scan-build --status-bugs make -j2
|
|
||||||
else
|
|
||||||
cppcheck --version
|
|
||||||
generate \
|
|
||||||
&& cppcheck --error-exitcode=1 -j2 -Iinclude -Icode code 2> cppcheck.txt
|
|
||||||
if [ -s cppcheck.txt ]; then
|
|
||||||
cat cppcheck.txt
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
else
|
|
||||||
generate \
|
|
||||||
&& make -j4 \
|
|
||||||
&& sudo make install \
|
|
||||||
&& sudo ldconfig \
|
|
||||||
&& (cd test/unit; ../../bin/unit)
|
|
||||||
fi
|
|
||||||
fi
|
|
78
.travis.yml
78
.travis.yml
|
@ -1,78 +0,0 @@
|
||||||
sudo: required
|
|
||||||
language: cpp
|
|
||||||
|
|
||||||
cache: ccache
|
|
||||||
|
|
||||||
before_install:
|
|
||||||
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then sudo apt-get update -qq && sudo apt-get install cmake cppcheck && sudo apt-get install cmake python3 && sudo apt-get install -qq freeglut3-dev libxmu-dev libxi-dev ; echo -n | openssl s_client -connect scan.coverity.com:443 | sed -ne '/-BEGIN CERTIFICATE-/,/-END CERTIFICATE-/p' | sudo tee -a /etc/ssl/certs/ca- ; fi
|
|
||||||
- 'if [ "$TRAVIS_OS_NAME" = "osx" ]; then
|
|
||||||
if brew ls --versions cmake > /dev/null; then
|
|
||||||
echo cmake already installed.;
|
|
||||||
else
|
|
||||||
brew install cmake;
|
|
||||||
fi;
|
|
||||||
brew install python3;
|
|
||||||
brew install homebrew/x11/freeglut;
|
|
||||||
fi'
|
|
||||||
- echo -e "#ifndef A_R_H_INC\n#define A_R_H_INC\n#define GitVersion ${TRAVIS_JOB_ID}\n#define GitBranch \"${TRAVIS_BRANCH}\"\n#endif // A_R_H_INC" > revision.h
|
|
||||||
# install latest LCOV (1.9 was failing)
|
|
||||||
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cd ${TRAVIS_BUILD_DIR} && wget http://ftp.de.debian.org/debian/pool/main/l/lcov/lcov_1.11.orig.tar.gz && tar xf lcov_1.11.orig.tar.gz && sudo make -C lcov-1.11/ install && gem install coveralls-lcov && lcov --version && g++ --version ; fi
|
|
||||||
|
|
||||||
os:
|
|
||||||
- linux
|
|
||||||
|
|
||||||
compiler:
|
|
||||||
- gcc
|
|
||||||
- clang
|
|
||||||
|
|
||||||
env:
|
|
||||||
global:
|
|
||||||
- secure: "lZ7pHQvl5dpZWzBQAaIMf0wqrvtcZ4wiZKeIZjf83TEsflW8+z0uTpIuN30ZV6Glth/Sq1OhLnTP5+N57fZU/1ebA5twHdvP4bS5CIUUg71/CXQZNl36xeaqvxsG/xRrdpKOsPdjAOsQ9KPTQulsX43XDLS7CasMiLvYOpqKcPc="
|
|
||||||
- PV=r8e PLATF=linux-x86_64 NDK_HOME=${TRAVIS_BUILD_DIR}/android-ndk-${PV} PATH=${PATH}:${NDK_HOME}
|
|
||||||
|
|
||||||
git:
|
|
||||||
depth: 1
|
|
||||||
|
|
||||||
matrix:
|
|
||||||
include:
|
|
||||||
- os: linux
|
|
||||||
compiler: clang
|
|
||||||
env: ASAN=ON
|
|
||||||
- os: linux
|
|
||||||
compiler: clang
|
|
||||||
env: UBSAN=ON
|
|
||||||
- os: linux
|
|
||||||
compiler: clang
|
|
||||||
env: SHARED_BUILD=ON
|
|
||||||
- os: linux
|
|
||||||
compiler: gcc
|
|
||||||
env: ANALYZE=ON
|
|
||||||
- os: linux
|
|
||||||
compiler: gcc
|
|
||||||
env: ENABLE_COVERALLS=ON
|
|
||||||
- os: linux
|
|
||||||
compiler: gcc
|
|
||||||
env: SHARED_BUILD=ON
|
|
||||||
|
|
||||||
install:
|
|
||||||
- if [ $ANDROID ]; then wget -c http://dl.google.com/android/ndk/android-ndk-${PV}-${PLATF}.tar.bz2 && tar xf android-ndk-${PV}-${PLATF}.tar.bz2 ; fi
|
|
||||||
|
|
||||||
before_script:
|
|
||||||
cmake . -DASSIMP_ENABLE_BOOST_WORKAROUND=YES
|
|
||||||
|
|
||||||
script:
|
|
||||||
- export COVERALLS_SERVICE_NAME=travis-ci
|
|
||||||
- export COVERALLS_REPO_TOKEN=abc12345
|
|
||||||
- . ./.travis.sh
|
|
||||||
|
|
||||||
after_success:
|
|
||||||
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cd ${TRAVIS_BUILD_DIR} && lcov --directory . --capture --output-file coverage.info && lcov --remove coverage.info '/usr/*' 'contrib/*' 'test/*' --output-file coverage.info && lcov --list coverage.info && coveralls-lcov --source-encoding=ISO-8859-1 --repo-token=${COVERALLS_TOKEN} coverage.info ; fi
|
|
||||||
|
|
||||||
addons:
|
|
||||||
coverity_scan:
|
|
||||||
project:
|
|
||||||
name: "assimp/assimp"
|
|
||||||
notification_email: kim.kulling@googlemail.com
|
|
||||||
build_command_prepend: "cmake ./"
|
|
||||||
build_command: "make -j4"
|
|
||||||
branch_pattern: coverity_scan
|
|
|
@ -10,16 +10,15 @@
|
||||||
:: Also see: https://github.com/assimp/assimp/pull/2646
|
:: Also see: https://github.com/assimp/assimp/pull/2646
|
||||||
|
|
||||||
SET SOURCE_DIR=.
|
SET SOURCE_DIR=.
|
||||||
|
SET GENERATOR=Visual Studio 16 2019
|
||||||
|
|
||||||
:: For generators see "cmake --help"
|
SET BINARIES_DIR="./build/Win32"
|
||||||
SET GENERATOR=Visual Studio 15 2017
|
cmake . -G "%GENERATOR%" -A Win32 -S %SOURCE_DIR% -B %BINARIES_DIR%
|
||||||
|
cmake --build %BINARIES_DIR% --config debug
|
||||||
SET BINARIES_DIR="./BINARIES/Win32"
|
|
||||||
cmake CMakeLists.txt -G "%GENERATOR%" -S %SOURCE_DIR% -B %BINARIES_DIR%
|
|
||||||
cmake --build %BINARIES_DIR% --config release
|
cmake --build %BINARIES_DIR% --config release
|
||||||
|
|
||||||
SET BINARIES_DIR="./BINARIES/x64"
|
SET BINARIES_DIR="./build/x64"
|
||||||
cmake CMakeLists.txt -G "%GENERATOR% Win64" -S %SOURCE_DIR% -B %BINARIES_DIR%
|
cmake . -G "%GENERATOR%" -A x64 -S %SOURCE_DIR% -B %BINARIES_DIR%
|
||||||
cmake --build %BINARIES_DIR% --config debug
|
cmake --build %BINARIES_DIR% --config debug
|
||||||
cmake --build %BINARIES_DIR% --config release
|
cmake --build %BINARIES_DIR% --config release
|
||||||
|
|
||||||
|
|
81
Build.md
81
Build.md
|
@ -1,20 +1,33 @@
|
||||||
# Build Instructions
|
# Build / Install Instructions
|
||||||
|
|
||||||
## Build on all platforms using vcpkg
|
## Install on all platforms using vcpkg
|
||||||
You can download and install assimp using the [vcpkg](https://github.com/Microsoft/vcpkg/) dependency manager:
|
You can download and install assimp using the [vcpkg](https://github.com/Microsoft/vcpkg/) dependency manager:
|
||||||
```bash
|
```bash
|
||||||
git clone https://github.com/Microsoft/vcpkg.git
|
git clone https://github.com/Microsoft/vcpkg.git
|
||||||
cd vcpkg
|
cd vcpkg
|
||||||
./bootstrap-vcpkg.sh
|
./bootstrap-vcpkg.sh
|
||||||
./vcpkg integrate install
|
./vcpkg integrate install
|
||||||
vcpkg install assimp
|
./vcpkg install assimp
|
||||||
```
|
```
|
||||||
The assimp port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository.
|
The assimp port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository.
|
||||||
|
|
||||||
|
## Install on Ubuntu
|
||||||
|
You can install the Asset-Importer-Lib via apt:
|
||||||
|
```
|
||||||
|
sudo apt-get update
|
||||||
|
sudo apt-get install libassimp-dev
|
||||||
|
```
|
||||||
|
|
||||||
|
## Install pyassimp
|
||||||
|
You need to have pip installed:
|
||||||
|
```
|
||||||
|
pip install pyassimp
|
||||||
|
```
|
||||||
|
|
||||||
## Manual build instructions
|
## Manual build instructions
|
||||||
|
|
||||||
### Install CMake
|
### Install CMake
|
||||||
Asset-Importer-Lib can be build for a lot of different platforms. We are using cmake to generate the build environment for these via cmake. So you have to make sure that you have a working cmake-installation on your system. You can download it at https://cmake.org/ or for linux install it via
|
Asset-Importer-Lib can be built for a lot of different platforms. We are using cmake to generate the build environment for these via cmake. So you have to make sure that you have a working cmake-installation on your system. You can download it at https://cmake.org/ or for linux install it via
|
||||||
```bash
|
```bash
|
||||||
sudo apt-get install cmake
|
sudo apt-get install cmake
|
||||||
```
|
```
|
||||||
|
@ -24,15 +37,22 @@ Make sure you have a working git-installation. Open a command prompt and clone t
|
||||||
```bash
|
```bash
|
||||||
git clone https://github.com/assimp/assimp.git
|
git clone https://github.com/assimp/assimp.git
|
||||||
```
|
```
|
||||||
|
### Build from source:
|
||||||
|
```bash
|
||||||
|
cd assimp
|
||||||
|
cmake CMakeLists.txt
|
||||||
|
cmake --build .
|
||||||
|
```
|
||||||
|
Note that by default this builds a shared library into the `bin` directory. If you want to build it as a static library see the build options at the bottom of this file.
|
||||||
|
|
||||||
### Build instructions for Windows with Visual-Studio
|
### Build instructions for Windows with Visual-Studio
|
||||||
|
|
||||||
First you have to install Visual-Studio on your windows-system. You can get the Community-Version for free here: https://visualstudio.microsoft.com/de/downloads/
|
First, you have to install Visual-Studio on your windows-system. You can get the Community-Version for free here: https://visualstudio.microsoft.com/de/downloads/
|
||||||
To generate the build environment for your IDE open a command prompt, navigate to your repo and type:
|
To generate the build environment for your IDE open a command prompt, navigate to your repo and type:
|
||||||
```bash
|
```bash
|
||||||
cmake CMakeLists.txt
|
cmake CMakeLists.txt
|
||||||
```
|
```
|
||||||
This will generate the project files for the visual studio. All dependencies used to build Asset-IMporter-Lib shall be part of the repo. If you want to use you own zlib.installation this is possible as well. Check the options for it.
|
This will generate the project files for the visual studio. All dependencies used to build Asset-Importer-Lib shall be part of the repo. If you want to use you own zlib installation this is possible as well. Check the options for it.
|
||||||
|
|
||||||
### Build instructions for Windows with UWP
|
### Build instructions for Windows with UWP
|
||||||
See <https://stackoverflow.com/questions/40803170/cmake-uwp-using-cmake-to-build-universal-windows-app>
|
See <https://stackoverflow.com/questions/40803170/cmake-uwp-using-cmake-to-build-universal-windows-app>
|
||||||
|
@ -44,9 +64,9 @@ Open a terminal and got to your repository. You can generate the makefiles and b
|
||||||
cmake CMakeLists.txt
|
cmake CMakeLists.txt
|
||||||
make -j4
|
make -j4
|
||||||
```
|
```
|
||||||
The option -j descripes the number of parallel processes for the build. In this case make will try to use 4 cores for the build.
|
The option -j describes the number of parallel processes for the build. In this case make will try to use 4 cores for the build.
|
||||||
|
|
||||||
If you want to use a IDE for linux you can try QTCreator for instance.
|
If you want to use an IDE for linux you can try QTCreator for instance.
|
||||||
|
|
||||||
### Build instructions for MinGW
|
### Build instructions for MinGW
|
||||||
Older versions of MinGW's compiler (e.g. 5.1.0) do not support the -mbig_obj flag
|
Older versions of MinGW's compiler (e.g. 5.1.0) do not support the -mbig_obj flag
|
||||||
|
@ -66,23 +86,28 @@ Besides the toolchain, compilation should be the same as for Linux / Unix.
|
||||||
|
|
||||||
### CMake build options
|
### CMake build options
|
||||||
The cmake-build-environment provides options to configure the build. The following options can be used:
|
The cmake-build-environment provides options to configure the build. The following options can be used:
|
||||||
- **BUILD_SHARED_LIBS ( default ON )**: Generation of shared libs ( dll for windows, so for Linux ). Set this to OFF to get a static lib.
|
- **ASSIMP_HUNTER_ENABLED (default OFF)**: Enable Hunter package manager support.
|
||||||
- **BUILD_FRAMEWORK ( default OFF, MacOnly)**: Build package as Mac OS X Framework bundle
|
- **BUILD_SHARED_LIBS (default ON)**: Generation of shared libs (dll for windows, so for Linux). Set this to OFF to get a static lib.
|
||||||
- **ASSIMP_DOUBLE_PRECISION( default OFF )**: All data will be stored as double values.
|
- **ASSIMP_BUILD_FRAMEWORK (default OFF, MacOnly)**: Build package as Mac OS X Framework bundle.
|
||||||
- **ASSIMP_OPT_BUILD_PACKAGES ( default OFF)**: Set to ON to generate CPack configuration files and packaging targets
|
- **ASSIMP_DOUBLE_PRECISION (default OFF)**: All data will be stored as double values.
|
||||||
- **ASSIMP_ANDROID_JNIIOSYSTEM ( default OFF )**: Android JNI IOSystem support is active
|
- **ASSIMP_OPT_BUILD_PACKAGES (default OFF)**: Set to ON to generate CPack configuration files and packaging targets.
|
||||||
- **ASSIMP_NO_EXPORT ( default OFF )**: Disable Assimp's export functionality
|
- **ASSIMP_ANDROID_JNIIOSYSTEM (default OFF)**: Android JNI IOSystem support is active.
|
||||||
- **ASSIMP_BUILD_ZLIB ( default OFF )**: Build your own zlib
|
- **ASSIMP_NO_EXPORT (default OFF)**: Disable Assimp's export functionality.
|
||||||
- **ASSIMP_BUILD_ASSIMP_TOOLS ( default ON )**: If the supplementary tools for Assimp are built in addition to the library.
|
- **ASSIMP_BUILD_ZLIB (default OFF)**: Build our own zlib.
|
||||||
- **ASSIMP_BUILD_SAMPLES ( default OFF )**: If the official samples are built as well (needs Glut).
|
- **ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT (default ON)**: Build Assimp with all exporters enabled.
|
||||||
- **ASSIMP_BUILD_TESTS ( default ON )**: If the test suite for Assimp is built in addition to the library.
|
- **ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT (default ON)**: Build Assimp with all importers enabled.
|
||||||
- **ASSIMP_COVERALLS ( default OFF )**: Enable this to measure test coverage.
|
- **ASSIMP_BUILD_ASSIMP_TOOLS (default OFF)**: If the supplementary tools for Assimp are built in addition to the library.
|
||||||
- **ASSIMP_ERROR_MAX( default OFF)**: Enable all warnings.
|
- **ASSIMP_BUILD_SAMPLES (default OFF)**: If the official samples are built as well (needs Glut).
|
||||||
- **ASSIMP_WERROR( default OFF )**: Treat warnings as errors.
|
- **ASSIMP_BUILD_TESTS (default ON)**: If the test suite for Assimp is built in addition to the library.
|
||||||
- **ASSIMP_ASAN ( default OFF )**: Enable AddressSanitizer.
|
- **ASSIMP_COVERALLS (default OFF)**: Enable this to measure test coverage.
|
||||||
- **ASSIMP_UBSAN ( default OFF )**: Enable Undefined Behavior sanitizer.
|
- **ASSIMP_INSTALL (default ON)**: Install Assimp library. Disable this if you want to use Assimp as a submodule.
|
||||||
- **SYSTEM_IRRXML ( default OFF )**: Use system installed Irrlicht/IrrXML library.
|
- **ASSIMP_WARNINGS_AS_ERRORS (default ON)**: Treat all warnings as errors.
|
||||||
- **BUILD_DOCS ( default OFF )**: Build documentation using Doxygen.
|
- **ASSIMP_ASAN (default OFF)**: Enable AddressSanitizer.
|
||||||
- **INJECT_DEBUG_POSTFIX( default ON )**: Inject debug postfix in .a/.so lib names
|
- **ASSIMP_UBSAN (default OFF)**: Enable Undefined Behavior sanitizer.
|
||||||
- **IGNORE_GIT_HASH ( default OFF )**: Don't call git to get the hash.
|
- **ASSIMP_BUILD_DOCS (default OFF)**: Build documentation using Doxygen. OBSOLETE, see https://github.com/assimp/assimp-docs
|
||||||
- **ASSIMP_INSTALL_PDB ( default ON )**: Install MSVC debug files.
|
- **ASSIMP_INJECT_DEBUG_POSTFIX (default ON)**: Inject debug postfix in .a/.so/.lib/.dll lib names
|
||||||
|
- **ASSIMP_IGNORE_GIT_HASH (default OFF)**: Don't call git to get the hash.
|
||||||
|
- **ASSIMP_INSTALL_PDB (default ON)**: Install MSVC debug files.
|
||||||
|
- **USE_STATIC_CRT (default OFF)**: Link against the static MSVC runtime libraries.
|
||||||
|
- **ASSIMP_BUILD_DRACO (default OFF)**: Build Draco libraries. Primarily for glTF.
|
||||||
|
- **ASSIMP_BUILD_ASSIMP_VIEW (default ON, if DirectX found, OFF otherwise)**: Build Assimp view tool (requires DirectX).
|
||||||
|
|
434
CMakeLists.txt
434
CMakeLists.txt
|
@ -1,6 +1,6 @@
|
||||||
# Open Asset Import Library (assimp)
|
# Open Asset Import Library (assimp)
|
||||||
# ----------------------------------------------------------------------
|
# ----------------------------------------------------------------------
|
||||||
# Copyright (c) 2006-2020, assimp team
|
# Copyright (c) 2006-2024, assimp team
|
||||||
#
|
#
|
||||||
# All rights reserved.
|
# All rights reserved.
|
||||||
#
|
#
|
||||||
|
@ -38,22 +38,40 @@ SET(CMAKE_POLICY_DEFAULT_CMP0012 NEW)
|
||||||
SET(CMAKE_POLICY_DEFAULT_CMP0074 NEW)
|
SET(CMAKE_POLICY_DEFAULT_CMP0074 NEW)
|
||||||
SET(CMAKE_POLICY_DEFAULT_CMP0092 NEW)
|
SET(CMAKE_POLICY_DEFAULT_CMP0092 NEW)
|
||||||
|
|
||||||
CMAKE_MINIMUM_REQUIRED( VERSION 3.0 )
|
CMAKE_MINIMUM_REQUIRED( VERSION 3.22 )
|
||||||
|
|
||||||
|
# Experimental USD importer: disabled, need to opt-in
|
||||||
|
# Note: assimp github PR automatic checks will fail the PR due to compiler warnings in
|
||||||
|
# the external, 3rd party tinyusdz code which isn't technically part of the PR since it's
|
||||||
|
# auto-cloned during build; so MUST disable the feature or the PR will be rejected
|
||||||
|
option(ASSIMP_BUILD_USD_IMPORTER "Enable USD file import" off)
|
||||||
|
option(ASSIMP_BUILD_USD_VERBOSE_LOGS "Enable verbose USD import debug logging" off)
|
||||||
|
option(ASSIMP_BUILD_USE_CCACHE "Use ccache to speed up compilation." on)
|
||||||
|
|
||||||
|
if(ASSIMP_BUILD_USE_CCACHE)
|
||||||
|
find_program(CCACHE_PATH ccache)
|
||||||
|
if (CCACHE_PATH)
|
||||||
|
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE_PATH})
|
||||||
|
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ${CCACHE_PATH})
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Disabled importers: m3d for 5.1 or later
|
||||||
|
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_M3D_IMPORTER)
|
||||||
|
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_M3D_EXPORTER)
|
||||||
# Toggles the use of the hunter package manager
|
# Toggles the use of the hunter package manager
|
||||||
option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
|
option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
|
||||||
|
|
||||||
IF(ASSIMP_HUNTER_ENABLED)
|
IF(ASSIMP_HUNTER_ENABLED)
|
||||||
include("cmake/HunterGate.cmake")
|
include("cmake-modules/HunterGate.cmake")
|
||||||
HunterGate(
|
HunterGate(
|
||||||
URL "https://github.com/cpp-pm/hunter/archive/v0.23.269.tar.gz"
|
URL "https://github.com/cpp-pm/hunter/archive/v0.25.5.tar.gz"
|
||||||
SHA1 "64024b7b95b4c86d50ae05b926814448c93a70a0"
|
SHA1 "a20151e4c0740ee7d0f9994476856d813cdead29"
|
||||||
)
|
)
|
||||||
|
|
||||||
add_definitions(-DASSIMP_USE_HUNTER)
|
add_definitions(-DASSIMP_USE_HUNTER)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
PROJECT( Assimp VERSION 5.0.1 )
|
PROJECT(Assimp VERSION 5.4.3)
|
||||||
|
|
||||||
# All supported options ###############################################
|
# All supported options ###############################################
|
||||||
|
|
||||||
|
@ -61,7 +79,6 @@ OPTION( BUILD_SHARED_LIBS
|
||||||
"Build package with shared libraries."
|
"Build package with shared libraries."
|
||||||
ON
|
ON
|
||||||
)
|
)
|
||||||
|
|
||||||
OPTION( ASSIMP_BUILD_FRAMEWORK
|
OPTION( ASSIMP_BUILD_FRAMEWORK
|
||||||
"Build package as Mac OS X Framework bundle."
|
"Build package as Mac OS X Framework bundle."
|
||||||
OFF
|
OFF
|
||||||
|
@ -82,13 +99,9 @@ OPTION( ASSIMP_NO_EXPORT
|
||||||
"Disable Assimp's export functionality."
|
"Disable Assimp's export functionality."
|
||||||
OFF
|
OFF
|
||||||
)
|
)
|
||||||
OPTION( ASSIMP_BUILD_ZLIB
|
|
||||||
"Build your own zlib"
|
|
||||||
OFF
|
|
||||||
)
|
|
||||||
OPTION( ASSIMP_BUILD_ASSIMP_TOOLS
|
OPTION( ASSIMP_BUILD_ASSIMP_TOOLS
|
||||||
"If the supplementary tools for Assimp are built in addition to the library."
|
"If the supplementary tools for Assimp are built in addition to the library."
|
||||||
ON
|
OFF
|
||||||
)
|
)
|
||||||
OPTION ( ASSIMP_BUILD_SAMPLES
|
OPTION ( ASSIMP_BUILD_SAMPLES
|
||||||
"If the official samples are built as well (needs Glut)."
|
"If the official samples are built as well (needs Glut)."
|
||||||
|
@ -106,9 +119,9 @@ OPTION( ASSIMP_INSTALL
|
||||||
"Disable this if you want to use assimp as a submodule."
|
"Disable this if you want to use assimp as a submodule."
|
||||||
ON
|
ON
|
||||||
)
|
)
|
||||||
OPTION ( ASSIMP_ERROR_MAX
|
OPTION ( ASSIMP_WARNINGS_AS_ERRORS
|
||||||
"Enable all warnings."
|
"Treat all warnings as errors."
|
||||||
OFF
|
ON
|
||||||
)
|
)
|
||||||
OPTION ( ASSIMP_ASAN
|
OPTION ( ASSIMP_ASAN
|
||||||
"Enable AddressSanitizer."
|
"Enable AddressSanitizer."
|
||||||
|
@ -132,10 +145,46 @@ OPTION ( ASSIMP_IGNORE_GIT_HASH
|
||||||
OFF
|
OFF
|
||||||
)
|
)
|
||||||
|
|
||||||
IF ( WIN32 )
|
IF (WIN32)
|
||||||
OPTION ( ASSIMP_BUILD_ASSIMP_VIEW
|
OPTION( ASSIMP_BUILD_ZLIB
|
||||||
"If the Assimp view tool is built. (requires DirectX)"
|
"Build your zlib"
|
||||||
OFF )
|
ON
|
||||||
|
)
|
||||||
|
ELSE()
|
||||||
|
OPTION( ASSIMP_BUILD_ZLIB
|
||||||
|
"Build your zlib"
|
||||||
|
OFF
|
||||||
|
)
|
||||||
|
ENDIF()
|
||||||
|
|
||||||
|
IF (WIN32)
|
||||||
|
# Use a subset of Windows.h
|
||||||
|
ADD_DEFINITIONS( -DWIN32_LEAN_AND_MEAN )
|
||||||
|
|
||||||
|
IF(MSVC)
|
||||||
|
OPTION( ASSIMP_INSTALL_PDB
|
||||||
|
"Create MSVC debug symbol files and add to Install target."
|
||||||
|
ON )
|
||||||
|
IF(NOT (MSVC_VERSION LESS 1900))
|
||||||
|
# Multibyte character set has been deprecated since at least MSVC2015 (possibly earlier)
|
||||||
|
ADD_DEFINITIONS( -DUNICODE -D_UNICODE )
|
||||||
|
ENDIF()
|
||||||
|
|
||||||
|
# Link statically against c/c++ lib to avoid missing redistributable such as
|
||||||
|
# "VCRUNTIME140.dll not found. Try reinstalling the app.", but give users
|
||||||
|
# a choice to opt for the shared runtime if they want.
|
||||||
|
option(USE_STATIC_CRT "Link against the static runtime libraries." OFF)
|
||||||
|
|
||||||
|
# The CMAKE_CXX_FLAGS vars can be overridden by some Visual Studio generators, so we use an alternative
|
||||||
|
# global method here:
|
||||||
|
if (${USE_STATIC_CRT})
|
||||||
|
add_compile_options(
|
||||||
|
$<$<CONFIG:>:/MT>
|
||||||
|
$<$<CONFIG:Debug>:/MTd>
|
||||||
|
$<$<CONFIG:Release>:/MT>
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
ENDIF()
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
IF (IOS AND NOT ASSIMP_HUNTER_ENABLED)
|
IF (IOS AND NOT ASSIMP_HUNTER_ENABLED)
|
||||||
|
@ -145,21 +194,6 @@ IF (IOS AND NOT ASSIMP_HUNTER_ENABLED)
|
||||||
ADD_DEFINITIONS(-DENABLE_BITCODE)
|
ADD_DEFINITIONS(-DENABLE_BITCODE)
|
||||||
ENDIF ()
|
ENDIF ()
|
||||||
|
|
||||||
# Use subset of Windows.h
|
|
||||||
if (WIN32)
|
|
||||||
ADD_DEFINITIONS( -DWIN32_LEAN_AND_MEAN )
|
|
||||||
endif()
|
|
||||||
|
|
||||||
IF(MSVC)
|
|
||||||
OPTION( ASSIMP_INSTALL_PDB
|
|
||||||
"Install MSVC debug files."
|
|
||||||
ON
|
|
||||||
)
|
|
||||||
IF(NOT (MSVC_VERSION LESS 1900))
|
|
||||||
# Multibyte character set is deprecated since at least MSVC2015 (possibly earlier)
|
|
||||||
ADD_DEFINITIONS( -DUNICODE -D_UNICODE )
|
|
||||||
ENDIF()
|
|
||||||
ENDIF()
|
|
||||||
|
|
||||||
IF (ASSIMP_BUILD_FRAMEWORK)
|
IF (ASSIMP_BUILD_FRAMEWORK)
|
||||||
SET (BUILD_SHARED_LIBS ON)
|
SET (BUILD_SHARED_LIBS ON)
|
||||||
|
@ -169,6 +203,7 @@ ENDIF()
|
||||||
IF(NOT BUILD_SHARED_LIBS)
|
IF(NOT BUILD_SHARED_LIBS)
|
||||||
MESSAGE(STATUS "Shared libraries disabled")
|
MESSAGE(STATUS "Shared libraries disabled")
|
||||||
SET(LINK_SEARCH_START_STATIC TRUE)
|
SET(LINK_SEARCH_START_STATIC TRUE)
|
||||||
|
SET(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_STATIC_LIBRARY_SUFFIX} ${CMAKE_FIND_LIBRARY_SUFFIXES})
|
||||||
ELSE()
|
ELSE()
|
||||||
MESSAGE(STATUS "Shared libraries enabled")
|
MESSAGE(STATUS "Shared libraries enabled")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
@ -181,10 +216,9 @@ SET (ASSIMP_VERSION ${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VER
|
||||||
SET (ASSIMP_SOVERSION 5)
|
SET (ASSIMP_SOVERSION 5)
|
||||||
|
|
||||||
SET( ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources" )
|
SET( ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources" )
|
||||||
if(NOT ASSIMP_HUNTER_ENABLED)
|
set(CMAKE_CXX_STANDARD 17)
|
||||||
# Enable C++11 support globally
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||||
set_property( GLOBAL PROPERTY CXX_STANDARD 11 )
|
set(CMAKE_C_STANDARD 99)
|
||||||
endif()
|
|
||||||
|
|
||||||
IF(NOT ASSIMP_IGNORE_GIT_HASH)
|
IF(NOT ASSIMP_IGNORE_GIT_HASH)
|
||||||
# Get the current working branch
|
# Get the current working branch
|
||||||
|
@ -214,16 +248,6 @@ IF(ASSIMP_DOUBLE_PRECISION)
|
||||||
ADD_DEFINITIONS(-DASSIMP_DOUBLE_PRECISION)
|
ADD_DEFINITIONS(-DASSIMP_DOUBLE_PRECISION)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
CONFIGURE_FILE(
|
|
||||||
${CMAKE_CURRENT_LIST_DIR}/revision.h.in
|
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/revision.h
|
|
||||||
)
|
|
||||||
|
|
||||||
CONFIGURE_FILE(
|
|
||||||
${CMAKE_CURRENT_LIST_DIR}/include/assimp/config.h.in
|
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/include/assimp/config.h
|
|
||||||
)
|
|
||||||
|
|
||||||
INCLUDE_DIRECTORIES( BEFORE
|
INCLUDE_DIRECTORIES( BEFORE
|
||||||
./
|
./
|
||||||
code/
|
code/
|
||||||
|
@ -241,105 +265,136 @@ SET(ASSIMP_LIBRARY_SUFFIX "" CACHE STRING "Suffix to append to library names")
|
||||||
IF( UNIX )
|
IF( UNIX )
|
||||||
# Use GNUInstallDirs for Unix predefined directories
|
# Use GNUInstallDirs for Unix predefined directories
|
||||||
INCLUDE(GNUInstallDirs)
|
INCLUDE(GNUInstallDirs)
|
||||||
|
# Ensure that we do not run into issues like http://www.tcm.phy.cam.ac.uk/sw/inodes64.html on 32 bit Linux
|
||||||
|
IF(NOT ${OPERATING_SYSTEM} MATCHES "Android")
|
||||||
|
IF ( CMAKE_SIZEOF_VOID_P EQUAL 4) # only necessary for 32-bit Linux
|
||||||
|
ADD_DEFINITIONS(-D_FILE_OFFSET_BITS=64 )
|
||||||
|
ENDIF()
|
||||||
|
ENDIF()
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
# Grouped compiler settings ########################################
|
# Grouped compiler settings ########################################
|
||||||
IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
|
IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT MINGW AND NOT HAIKU)
|
||||||
IF(NOT ASSIMP_HUNTER_ENABLED)
|
IF(NOT ASSIMP_HUNTER_ENABLED)
|
||||||
SET(CMAKE_CXX_STANDARD 11)
|
|
||||||
SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
|
IF(CMAKE_CXX_COMPILER_VERSION GREATER_EQUAL 13)
|
||||||
|
MESSAGE(STATUS "GCC13 detected disabling \"-Wdangling-reference\" in Cpp files as it appears to be a false positive")
|
||||||
|
ADD_COMPILE_OPTIONS("$<$<COMPILE_LANGUAGE:CXX>:-Wno-dangling-reference>")
|
||||||
|
ENDIF()
|
||||||
# hide all not-exported symbols
|
# hide all not-exported symbols
|
||||||
IF(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "mips64" )
|
IF(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "mips64" )
|
||||||
SET(CMAKE_CXX_FLAGS "-mxgot -fvisibility=hidden -fno-strict-aliasing -Wall ${CMAKE_CXX_FLAGS}")
|
SET(CMAKE_CXX_FLAGS "-mxgot -fvisibility=hidden -fno-strict-aliasing -Wall ${CMAKE_CXX_FLAGS}")
|
||||||
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
||||||
SET(LIBSTDC++_LIBRARIES -lstdc++)
|
SET(LIBSTDC++_LIBRARIES -lstdc++)
|
||||||
ELSE()
|
ELSE()
|
||||||
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall ${CMAKE_CXX_FLAGS}")
|
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall ${CMAKE_CXX_FLAGS}")
|
||||||
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
||||||
SET(LIBSTDC++_LIBRARIES -lstdc++)
|
SET(LIBSTDC++_LIBRARIES -lstdc++)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
ELSEIF(MSVC)
|
ELSEIF(MSVC)
|
||||||
# enable multi-core compilation with MSVC
|
# enable multi-core compilation with MSVC
|
||||||
IF(CMAKE_CXX_COMPILER_ID MATCHES "Clang" ) # clang-cl
|
IF(CMAKE_CXX_COMPILER_ID MATCHES "Clang" ) # clang-cl
|
||||||
ADD_COMPILE_OPTIONS(/bigobj /W4 /WX )
|
ADD_COMPILE_OPTIONS(/bigobj)
|
||||||
ELSE() # msvc
|
ELSE() # msvc
|
||||||
ADD_COMPILE_OPTIONS(/MP /bigobj /W4 /WX)
|
ADD_COMPILE_OPTIONS(/MP /bigobj)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
# disable "elements of array '' will be default initialized" warning on MSVC2013
|
# disable "elements of array '' will be default initialized" warning on MSVC2013
|
||||||
IF(MSVC12)
|
IF(MSVC12)
|
||||||
ADD_COMPILE_OPTIONS(/wd4351)
|
ADD_COMPILE_OPTIONS(/wd4351)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
# supress warning for double to float conversion if Double precision is activated
|
||||||
|
ADD_COMPILE_OPTIONS(/wd4244)
|
||||||
SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /D_DEBUG /Zi /Od")
|
SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /D_DEBUG /Zi /Od")
|
||||||
|
# Allow user to disable PDBs
|
||||||
|
if(ASSIMP_INSTALL_PDB)
|
||||||
|
SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Zi")
|
||||||
|
SET(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /DEBUG:FULL /PDBALTPATH:%_PDB% /OPT:REF /OPT:ICF")
|
||||||
|
elseif((GENERATOR_IS_MULTI_CONFIG) OR (CMAKE_BUILD_TYPE MATCHES Release))
|
||||||
|
message("-- MSVC PDB generation disabled. Release binary will not be debuggable.")
|
||||||
|
endif()
|
||||||
|
# Source code is encoded in UTF-8
|
||||||
|
ADD_COMPILE_OPTIONS(/source-charset:utf-8)
|
||||||
ELSEIF (CMAKE_CXX_COMPILER_ID MATCHES "Clang" )
|
ELSEIF (CMAKE_CXX_COMPILER_ID MATCHES "Clang" )
|
||||||
IF(NOT ASSIMP_HUNTER_ENABLED)
|
IF(NOT ASSIMP_HUNTER_ENABLED)
|
||||||
SET(CMAKE_CXX_STANDARD 11)
|
|
||||||
SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long ${CMAKE_CXX_FLAGS}" )
|
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long ${CMAKE_CXX_FLAGS}" )
|
||||||
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
||||||
ELSEIF( CMAKE_COMPILER_IS_MINGW )
|
ELSEIF( MINGW )
|
||||||
IF (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 7.0)
|
IF (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 7.0)
|
||||||
message(FATAL_ERROR "MinGW is too old to be supported. Please update MinGW and try again.")
|
message(FATAL_ERROR "MinGW is too old to be supported. Please update MinGW and try again.")
|
||||||
ELSEIF(CMAKE_CXX_COMPILER_VERSION VERSION_LESS 7.3)
|
ELSEIF(CMAKE_CXX_COMPILER_VERSION VERSION_LESS 7.3)
|
||||||
message(WARNING "MinGW is old, if you experience errors, update MinGW.")
|
message(WARNING "MinGW is old, if you experience errors, update MinGW.")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
IF(NOT ASSIMP_HUNTER_ENABLED)
|
IF(NOT ASSIMP_HUNTER_ENABLED)
|
||||||
SET(CMAKE_CXX_FLAGS "-std=c++11 ${CMAKE_CXX_FLAGS}")
|
SET(CMAKE_CXX_FLAGS "-std=gnu++17 ${CMAKE_CXX_FLAGS}")
|
||||||
SET(CMAKE_C_FLAGS "-fPIC ${CMAKE_C_FLAGS}")
|
SET(CMAKE_C_FLAGS "-fPIC ${CMAKE_C_FLAGS}")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long -Wa,-mbig-obj -O3 ${CMAKE_CXX_FLAGS}")
|
IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||||
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wno-dangling-reference -Wall -Wno-long-long -Wa,-mbig-obj -g ${CMAKE_CXX_FLAGS}")
|
||||||
ADD_DEFINITIONS( -U__STRICT_ANSI__ )
|
ELSE()
|
||||||
|
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wno-dangling-reference -Wall -Wno-long-long -Wa,-mbig-obj -O3 ${CMAKE_CXX_FLAGS}")
|
||||||
|
ENDIF()
|
||||||
|
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
IF ( IOS AND NOT ASSIMP_HUNTER_ENABLED)
|
IF ( IOS AND NOT ASSIMP_HUNTER_ENABLED)
|
||||||
IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fembed-bitcode -Og")
|
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fembed-bitcode -Og")
|
||||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fembed-bitcode -Og")
|
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fembed-bitcode -Og")
|
||||||
ELSE()
|
ELSE()
|
||||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fembed-bitcode -O3")
|
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fembed-bitcode -O3")
|
||||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fembed-bitcode -O3")
|
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fembed-bitcode -O3")
|
||||||
# Experimental for pdb generation
|
|
||||||
ENDIF()
|
ENDIF()
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
IF (ASSIMP_COVERALLS)
|
IF (ASSIMP_COVERALLS)
|
||||||
MESSAGE(STATUS "Coveralls enabled")
|
MESSAGE(STATUS "Coveralls enabled")
|
||||||
|
|
||||||
INCLUDE(Coveralls)
|
INCLUDE(Coveralls)
|
||||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
IF (ASSIMP_ERROR_MAX)
|
|
||||||
MESSAGE(STATUS "Turning on all warnings")
|
|
||||||
IF (MSVC)
|
|
||||||
ADD_COMPILE_OPTIONS(/W4) # NB: there is a /Wall option, pedantic mode
|
|
||||||
ELSE()
|
|
||||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
|
|
||||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall")
|
|
||||||
ENDIF()
|
|
||||||
ENDIF()
|
|
||||||
|
|
||||||
IF (ASSIMP_ASAN)
|
IF (ASSIMP_ASAN)
|
||||||
MESSAGE(STATUS "AddressSanitizer enabled")
|
MESSAGE(STATUS "AddressSanitizer enabled")
|
||||||
|
|
||||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address")
|
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address")
|
||||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=address")
|
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=address")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
IF (ASSIMP_UBSAN)
|
IF (ASSIMP_UBSAN)
|
||||||
MESSAGE(STATUS "Undefined Behavior sanitizer enabled")
|
MESSAGE(STATUS "Undefined Behavior sanitizer enabled")
|
||||||
|
|
||||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin -fno-sanitize-recover=all")
|
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin -fno-sanitize-recover=all")
|
||||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin -fno-sanitize-recover=all")
|
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin -fno-sanitize-recover=all")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
INCLUDE (FindPkgMacros)
|
INCLUDE (FindPkgMacros)
|
||||||
INCLUDE (PrecompiledHeader)
|
INCLUDE (PrecompiledHeader)
|
||||||
|
|
||||||
# Set Assimp project output directory variables.
|
# Set Assimp project output directory variables.
|
||||||
SET(ASSIMP_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
# Will respect top-level CMAKE_*_OUTPUT_DIRECTORY variables if any are set.
|
||||||
SET(ASSIMP_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
IF(NOT DEFINED CMAKE_RUNTIME_OUTPUT_DIRECTORY)
|
||||||
SET(ASSIMP_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/lib")
|
SET(ASSIMP_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin" CACHE STRING "Path for runtime output files")
|
||||||
|
ELSE()
|
||||||
|
SET(ASSIMP_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} CACHE STRING "Path for runtime output files")
|
||||||
|
ENDIF()
|
||||||
|
|
||||||
|
IF(NOT DEFINED CMAKE_LIBRARY_OUTPUT_DIRECTORY)
|
||||||
|
SET(ASSIMP_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin" CACHE STRING "Path for library output files")
|
||||||
|
ELSE()
|
||||||
|
SET(ASSIMP_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} CACHE STRING "Path for runtime output files")
|
||||||
|
ENDIF()
|
||||||
|
|
||||||
|
IF(NOT DEFINED CMAKE_ARCHIVE_OUTPUT_DIRECTORY)
|
||||||
|
SET(ASSIMP_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/lib" CACHE STRING "Path for library output files")
|
||||||
|
ELSE()
|
||||||
|
SET(ASSIMP_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY} CACHE STRING "Path for runtime output files")
|
||||||
|
ENDIF()
|
||||||
|
|
||||||
# Macro used to set the output directories of a target to the
|
# Macro used to set the output directories of a target to the
|
||||||
# respective Assimp output directories.
|
# respective Assimp output directories.
|
||||||
|
@ -366,13 +421,6 @@ IF (NOT TARGET uninstall AND ASSIMP_INSTALL)
|
||||||
ADD_CUSTOM_TARGET(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
ADD_CUSTOM_TARGET(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
# cmake configuration files
|
|
||||||
if(${BUILD_SHARED_LIBS})
|
|
||||||
set(BUILD_LIB_TYPE SHARED)
|
|
||||||
else()
|
|
||||||
set(BUILD_LIB_TYPE STATIC)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
IF( UNIX )
|
IF( UNIX )
|
||||||
# Use GNUInstallDirs for Unix predefined directories
|
# Use GNUInstallDirs for Unix predefined directories
|
||||||
INCLUDE(GNUInstallDirs)
|
INCLUDE(GNUInstallDirs)
|
||||||
|
@ -398,14 +446,14 @@ set(GENERATED_DIR "${CMAKE_CURRENT_BINARY_DIR}/generated")
|
||||||
|
|
||||||
IF(ASSIMP_HUNTER_ENABLED)
|
IF(ASSIMP_HUNTER_ENABLED)
|
||||||
set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}")
|
set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}")
|
||||||
set(CMAKE_CONFIG_TEMPLATE_FILE "cmake/assimp-hunter-config.cmake.in")
|
set(CMAKE_CONFIG_TEMPLATE_FILE "cmake-modules/assimp-hunter-config.cmake.in")
|
||||||
set(NAMESPACE "${PROJECT_NAME}::")
|
set(NAMESPACE "${PROJECT_NAME}::")
|
||||||
set(TARGETS_EXPORT_NAME "${PROJECT_NAME}Targets")
|
set(TARGETS_EXPORT_NAME "${PROJECT_NAME}Targets")
|
||||||
set(VERSION_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}ConfigVersion.cmake")
|
set(VERSION_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}ConfigVersion.cmake")
|
||||||
set(PROJECT_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}Config.cmake")
|
set(PROJECT_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}Config.cmake")
|
||||||
ELSE()
|
ELSE()
|
||||||
set(CONFIG_INSTALL_DIR "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}")
|
set(CONFIG_INSTALL_DIR "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}")
|
||||||
set(CMAKE_CONFIG_TEMPLATE_FILE "cmake/assimp-plain-config.cmake.in")
|
set(CMAKE_CONFIG_TEMPLATE_FILE "cmake-modules/assimp-plain-config.cmake.in")
|
||||||
string(TOLOWER ${PROJECT_NAME} PROJECT_NAME_LOWERCASE)
|
string(TOLOWER ${PROJECT_NAME} PROJECT_NAME_LOWERCASE)
|
||||||
set(NAMESPACE "${PROJECT_NAME_LOWERCASE}::")
|
set(NAMESPACE "${PROJECT_NAME_LOWERCASE}::")
|
||||||
set(TARGETS_EXPORT_NAME "${PROJECT_NAME_LOWERCASE}Targets")
|
set(TARGETS_EXPORT_NAME "${PROJECT_NAME_LOWERCASE}Targets")
|
||||||
|
@ -427,18 +475,20 @@ configure_package_config_file(
|
||||||
INSTALL_DESTINATION "${CONFIG_INSTALL_DIR}"
|
INSTALL_DESTINATION "${CONFIG_INSTALL_DIR}"
|
||||||
)
|
)
|
||||||
|
|
||||||
install(
|
if(ASSIMP_INSTALL)
|
||||||
FILES "${PROJECT_CONFIG}" "${VERSION_CONFIG}"
|
install(
|
||||||
DESTINATION "${CONFIG_INSTALL_DIR}"
|
FILES "${PROJECT_CONFIG}" "${VERSION_CONFIG}"
|
||||||
COMPONENT ${LIBASSIMP-DEV_COMPONENT}
|
DESTINATION "${CONFIG_INSTALL_DIR}"
|
||||||
)
|
COMPONENT ${LIBASSIMP-DEV_COMPONENT}
|
||||||
|
)
|
||||||
|
|
||||||
install(
|
install(
|
||||||
EXPORT "${TARGETS_EXPORT_NAME}"
|
EXPORT "${TARGETS_EXPORT_NAME}"
|
||||||
NAMESPACE "${NAMESPACE}"
|
NAMESPACE "${NAMESPACE}"
|
||||||
DESTINATION "${CONFIG_INSTALL_DIR}"
|
DESTINATION "${CONFIG_INSTALL_DIR}"
|
||||||
COMPONENT ${LIBASSIMP-DEV_COMPONENT}
|
COMPONENT ${LIBASSIMP-DEV_COMPONENT}
|
||||||
)
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
IF( ASSIMP_BUILD_DOCS )
|
IF( ASSIMP_BUILD_DOCS )
|
||||||
ADD_SUBDIRECTORY(doc)
|
ADD_SUBDIRECTORY(doc)
|
||||||
|
@ -455,11 +505,21 @@ IF(ASSIMP_HUNTER_ENABLED)
|
||||||
set(ZLIB_LIBRARIES ZLIB::zlib)
|
set(ZLIB_LIBRARIES ZLIB::zlib)
|
||||||
set(ASSIMP_BUILD_MINIZIP TRUE)
|
set(ASSIMP_BUILD_MINIZIP TRUE)
|
||||||
ELSE()
|
ELSE()
|
||||||
|
# If the zlib is already found outside, add an export in case assimpTargets can't find it.
|
||||||
|
IF( ZLIB_FOUND AND ASSIMP_INSTALL)
|
||||||
|
INSTALL( TARGETS zlib zlibstatic
|
||||||
|
EXPORT "${TARGETS_EXPORT_NAME}")
|
||||||
|
ENDIF()
|
||||||
|
|
||||||
IF ( NOT ASSIMP_BUILD_ZLIB )
|
IF ( NOT ASSIMP_BUILD_ZLIB )
|
||||||
FIND_PACKAGE(ZLIB)
|
FIND_PACKAGE(ZLIB)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
IF( NOT ZLIB_FOUND )
|
IF ( NOT ZLIB_FOUND AND NOT ASSIMP_BUILD_ZLIB )
|
||||||
|
message( FATAL_ERROR
|
||||||
|
"Build configured with -DASSIMP_BUILD_ZLIB=OFF but unable to find zlib"
|
||||||
|
)
|
||||||
|
ELSEIF( NOT ZLIB_FOUND )
|
||||||
MESSAGE(STATUS "compiling zlib from sources")
|
MESSAGE(STATUS "compiling zlib from sources")
|
||||||
INCLUDE(CheckIncludeFile)
|
INCLUDE(CheckIncludeFile)
|
||||||
INCLUDE(CheckTypeSize)
|
INCLUDE(CheckTypeSize)
|
||||||
|
@ -524,15 +584,19 @@ ENDIF()
|
||||||
MARK_AS_ADVANCED ( ASSIMP_BUILD_ARCHITECTURE ASSIMP_BUILD_COMPILER )
|
MARK_AS_ADVANCED ( ASSIMP_BUILD_ARCHITECTURE ASSIMP_BUILD_COMPILER )
|
||||||
|
|
||||||
SET ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER OFF CACHE BOOL
|
SET ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER OFF CACHE BOOL
|
||||||
"Build the C4D importer, which relies on the non-free Melange SDK."
|
"Build the C4D importer, which relies on the non-free Cineware SDK."
|
||||||
)
|
)
|
||||||
|
|
||||||
IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
||||||
IF ( MSVC )
|
SET(C4D_INCLUDES "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Cineware/includes")
|
||||||
SET(C4D_INCLUDES "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Melange/includes")
|
|
||||||
|
|
||||||
|
IF (WIN32)
|
||||||
# pick the correct prebuilt library
|
# pick the correct prebuilt library
|
||||||
IF(MSVC15)
|
IF(MSVC143)
|
||||||
|
SET(C4D_LIB_POSTFIX "_2022")
|
||||||
|
ELSEIF(MSV142)
|
||||||
|
SET(C4D_LIB_POSTFIX "_2019")
|
||||||
|
ELSEIF(MSVC15)
|
||||||
SET(C4D_LIB_POSTFIX "_2017")
|
SET(C4D_LIB_POSTFIX "_2017")
|
||||||
ELSEIF(MSVC14)
|
ELSEIF(MSVC14)
|
||||||
SET(C4D_LIB_POSTFIX "_2015")
|
SET(C4D_LIB_POSTFIX "_2015")
|
||||||
|
@ -544,46 +608,162 @@ IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
||||||
SET(C4D_LIB_POSTFIX "_2010")
|
SET(C4D_LIB_POSTFIX "_2010")
|
||||||
ELSE()
|
ELSE()
|
||||||
MESSAGE( FATAL_ERROR
|
MESSAGE( FATAL_ERROR
|
||||||
"C4D is currently only supported with MSVC 10, 11, 12, 14"
|
"C4D for Windows is currently only supported with MSVC 10, 11, 12, 14, 14.2, 14.3"
|
||||||
)
|
)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
SET(C4D_LIB_BASE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Melange/libraries/win")
|
SET(C4D_LIB_BASE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Cineware/libraries/win")
|
||||||
|
|
||||||
SET(C4D_DEBUG_LIBRARIES
|
SET(C4D_DEBUG_LIBRARIES
|
||||||
"${C4D_LIB_BASE_PATH}/melangelib${C4D_LIB_POSTFIX}/melangelib_debug.lib"
|
"${C4D_LIB_BASE_PATH}/cinewarelib${C4D_LIB_POSTFIX}/cinewarelib_debug.lib"
|
||||||
"${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_debug.lib"
|
"${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_debug.lib"
|
||||||
)
|
)
|
||||||
SET(C4D_RELEASE_LIBRARIES
|
SET(C4D_RELEASE_LIBRARIES
|
||||||
"${C4D_LIB_BASE_PATH}/melangelib${C4D_LIB_POSTFIX}/melangelib_release.lib"
|
"${C4D_LIB_BASE_PATH}/cinewarelib${C4D_LIB_POSTFIX}/cinewarelib_release.lib"
|
||||||
"${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_release.lib"
|
"${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_release.lib"
|
||||||
)
|
)
|
||||||
|
|
||||||
# winsock and winmm are necessary dependencies of melange (this is undocumented, but true.)
|
# winsock and winmm are necessary (and undocumented) dependencies of Cineware SDK because
|
||||||
|
# it can be used to communicate with a running Cinema 4D instance
|
||||||
SET(C4D_EXTRA_LIBRARIES WSock32.lib Winmm.lib)
|
SET(C4D_EXTRA_LIBRARIES WSock32.lib Winmm.lib)
|
||||||
|
ELSEIF (APPLE)
|
||||||
|
SET(C4D_LIB_BASE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Cineware/libraries/osx")
|
||||||
|
|
||||||
|
SET(C4D_DEBUG_LIBRARIES
|
||||||
|
"${C4D_LIB_BASE_PATH}/debug/libcinewarelib.a"
|
||||||
|
"${C4D_LIB_BASE_PATH}/debug/libjpeglib.a"
|
||||||
|
)
|
||||||
|
SET(C4D_RELEASE_LIBRARIES
|
||||||
|
"${C4D_LIB_BASE_PATH}/release/libcinewarelib.a"
|
||||||
|
"${C4D_LIB_BASE_PATH}/release/libjpeglib.a"
|
||||||
|
)
|
||||||
ELSE ()
|
ELSE ()
|
||||||
MESSAGE( FATAL_ERROR
|
MESSAGE( FATAL_ERROR
|
||||||
"C4D is currently only available on Windows with melange SDK installed in contrib/Melange"
|
"C4D is currently only available on Windows and macOS with Cineware SDK installed in contrib/Cineware"
|
||||||
)
|
)
|
||||||
ENDIF ()
|
ENDIF ()
|
||||||
ELSE ()
|
ELSE ()
|
||||||
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER )
|
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER )
|
||||||
ENDIF ()
|
ENDIF ()
|
||||||
|
|
||||||
|
if(ASSIMP_BUILD_DRACO_STATIC)
|
||||||
|
set(ASSIMP_BUILD_DRACO ON)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Draco requires cmake 3.12
|
||||||
|
IF (DEFINED CMAKE_VERSION AND "${CMAKE_VERSION}" VERSION_LESS "3.12")
|
||||||
|
message(NOTICE "draco requires cmake 3.12 or newer, cmake is ${CMAKE_VERSION} . Draco is disabled")
|
||||||
|
SET ( ASSIMP_BUILD_DRACO OFF CACHE BOOL "Disabled: Draco requires newer cmake" FORCE )
|
||||||
|
ELSE()
|
||||||
|
OPTION ( ASSIMP_BUILD_DRACO "If the Draco libraries are to be built. Primarily for glTF" OFF )
|
||||||
|
IF ( ASSIMP_BUILD_DRACO )
|
||||||
|
# Primarily for glTF v2
|
||||||
|
# Enable Draco glTF feature set
|
||||||
|
set(DRACO_GLTF_BITSTREAM ON CACHE BOOL "" FORCE)
|
||||||
|
# Disable unnecessary or omitted components
|
||||||
|
set(DRACO_JS_GLUE OFF CACHE BOOL "" FORCE)
|
||||||
|
set(DRACO_WASM OFF CACHE BOOL "" FORCE)
|
||||||
|
set(DRACO_MAYA_PLUGIN OFF CACHE BOOL "" FORCE)
|
||||||
|
set(DRACO_UNITY_PLUGIN OFF CACHE BOOL "" FORCE)
|
||||||
|
set(DRACO_TESTS OFF CACHE BOOL "" FORCE)
|
||||||
|
|
||||||
|
IF(ASSIMP_HUNTER_ENABLED)
|
||||||
|
hunter_add_package(draco)
|
||||||
|
find_package(draco CONFIG REQUIRED)
|
||||||
|
set(draco_LIBRARIES draco::draco)
|
||||||
|
ELSE()
|
||||||
|
# Draco 1.4.1 has many warnings and will not build with /WX or -Werror
|
||||||
|
# See https://github.com/google/draco/issues/672
|
||||||
|
# and https://github.com/google/draco/issues/673
|
||||||
|
IF(MSVC)
|
||||||
|
set(DRACO_CXX_FLAGS "/W0")
|
||||||
|
ELSE()
|
||||||
|
list(APPEND DRACO_CXX_FLAGS
|
||||||
|
"-Wno-bool-compare"
|
||||||
|
"-Wno-comment"
|
||||||
|
"-Wno-maybe-uninitialized"
|
||||||
|
"-Wno-sign-compare"
|
||||||
|
"-Wno-unused-local-typedefs"
|
||||||
|
)
|
||||||
|
|
||||||
|
if(NOT ASSIMP_BUILD_DRACO_STATIC)
|
||||||
|
# Draco 1.4.1 does not explicitly export any symbols under GCC/clang
|
||||||
|
list(APPEND DRACO_CXX_FLAGS
|
||||||
|
"-fvisibility=default"
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
ENDIF()
|
||||||
|
|
||||||
|
# Don't build or install all of Draco by default
|
||||||
|
ADD_SUBDIRECTORY( "contrib/draco" EXCLUDE_FROM_ALL )
|
||||||
|
|
||||||
|
if(ASSIMP_BUILD_DRACO_STATIC)
|
||||||
|
set_property(DIRECTORY "contrib/draco" PROPERTY BUILD_SHARED_LIBS OFF)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(MSVC OR WIN32)
|
||||||
|
set(draco_LIBRARIES "draco")
|
||||||
|
else()
|
||||||
|
if(ASSIMP_BUILD_DRACO_STATIC)
|
||||||
|
set(draco_LIBRARIES "draco_static")
|
||||||
|
else()
|
||||||
|
set(draco_LIBRARIES "draco_shared")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Don't build the draco command-line tools by default
|
||||||
|
set_target_properties(draco_encoder draco_decoder PROPERTIES
|
||||||
|
EXCLUDE_FROM_ALL TRUE
|
||||||
|
EXCLUDE_FROM_DEFAULT_BUILD TRUE
|
||||||
|
)
|
||||||
|
|
||||||
|
# Do build the draco shared library
|
||||||
|
set_target_properties(${draco_LIBRARIES} PROPERTIES
|
||||||
|
EXCLUDE_FROM_ALL FALSE
|
||||||
|
EXCLUDE_FROM_DEFAULT_BUILD FALSE
|
||||||
|
)
|
||||||
|
|
||||||
|
TARGET_USE_COMMON_OUTPUT_DIRECTORY(${draco_LIBRARIES})
|
||||||
|
TARGET_USE_COMMON_OUTPUT_DIRECTORY(draco_encoder)
|
||||||
|
TARGET_USE_COMMON_OUTPUT_DIRECTORY(draco_decoder)
|
||||||
|
|
||||||
|
set(draco_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/contrib/draco/src")
|
||||||
|
|
||||||
|
# This is probably wrong
|
||||||
|
if (ASSIMP_INSTALL)
|
||||||
|
INSTALL( TARGETS ${draco_LIBRARIES}
|
||||||
|
EXPORT "${TARGETS_EXPORT_NAME}"
|
||||||
|
LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||||
|
ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||||
|
RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR}
|
||||||
|
FRAMEWORK DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||||
|
COMPONENT ${LIBASSIMP_COMPONENT}
|
||||||
|
INCLUDES DESTINATION include
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
ENDIF()
|
||||||
|
ENDIF()
|
||||||
|
ENDIF()
|
||||||
|
|
||||||
|
# Main assimp code
|
||||||
ADD_SUBDIRECTORY( code/ )
|
ADD_SUBDIRECTORY( code/ )
|
||||||
|
|
||||||
IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
||||||
# The viewer for windows only
|
# The viewer for windows only
|
||||||
IF ( WIN32 )
|
IF (WIN32)
|
||||||
OPTION ( ASSIMP_BUILD_ASSIMP_VIEW "If the Assimp view tool is built. (requires DirectX)" OFF )
|
FIND_PACKAGE(DirectX)
|
||||||
|
OPTION ( ASSIMP_BUILD_ASSIMP_VIEW "If the Assimp view tool is built. (requires DirectX)" ${DirectX_FOUND} )
|
||||||
IF ( ASSIMP_BUILD_ASSIMP_VIEW )
|
IF ( ASSIMP_BUILD_ASSIMP_VIEW )
|
||||||
ADD_SUBDIRECTORY( tools/assimp_view/ )
|
ADD_SUBDIRECTORY( tools/assimp_view/ )
|
||||||
ENDIF ()
|
ENDIF ()
|
||||||
|
ELSE()
|
||||||
|
MESSAGE("Building Assimp Viewer only supported on Windows.")
|
||||||
ENDIF ()
|
ENDIF ()
|
||||||
# The command line tool
|
# The command line tool
|
||||||
ADD_SUBDIRECTORY( tools/assimp_cmd/ )
|
ADD_SUBDIRECTORY( tools/assimp_cmd/ )
|
||||||
ENDIF ()
|
ENDIF ()
|
||||||
|
|
||||||
IF ( ASSIMP_BUILD_SAMPLES)
|
IF ( ASSIMP_BUILD_SAMPLES )
|
||||||
SET( SAMPLES_DIR ${CMAKE_CURRENT_SOURCE_DIR}/samples )
|
SET( SAMPLES_DIR ${CMAKE_CURRENT_SOURCE_DIR}/samples )
|
||||||
SET( SAMPLES_SHARED_CODE_DIR ${SAMPLES_DIR}/SharedCode )
|
SET( SAMPLES_SHARED_CODE_DIR ${SAMPLES_DIR}/SharedCode )
|
||||||
IF ( WIN32 )
|
IF ( WIN32 )
|
||||||
|
@ -597,12 +777,22 @@ IF ( ASSIMP_BUILD_TESTS )
|
||||||
ADD_SUBDIRECTORY( test/ )
|
ADD_SUBDIRECTORY( test/ )
|
||||||
ENDIF ()
|
ENDIF ()
|
||||||
|
|
||||||
# Generate a pkg-config .pc for the Assimp library.
|
# Generate a pkg-config .pc, revision.h, and config.h for the Assimp library.
|
||||||
CONFIGURE_FILE( "${PROJECT_SOURCE_DIR}/assimp.pc.in" "${PROJECT_BINARY_DIR}/assimp.pc" @ONLY )
|
CONFIGURE_FILE( "${PROJECT_SOURCE_DIR}/assimp.pc.in" "${PROJECT_BINARY_DIR}/assimp.pc" @ONLY )
|
||||||
IF ( ASSIMP_INSTALL )
|
IF ( ASSIMP_INSTALL )
|
||||||
INSTALL( FILES "${PROJECT_BINARY_DIR}/assimp.pc" DESTINATION ${ASSIMP_LIB_INSTALL_DIR}/pkgconfig/ COMPONENT ${LIBASSIMP-DEV_COMPONENT})
|
INSTALL( FILES "${PROJECT_BINARY_DIR}/assimp.pc" DESTINATION ${ASSIMP_LIB_INSTALL_DIR}/pkgconfig/ COMPONENT ${LIBASSIMP-DEV_COMPONENT})
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
|
CONFIGURE_FILE(
|
||||||
|
${CMAKE_CURRENT_LIST_DIR}/include/assimp/revision.h.in
|
||||||
|
${CMAKE_CURRENT_BINARY_DIR}/include/assimp/revision.h
|
||||||
|
)
|
||||||
|
|
||||||
|
CONFIGURE_FILE(
|
||||||
|
${CMAKE_CURRENT_LIST_DIR}/include/assimp/config.h.in
|
||||||
|
${CMAKE_CURRENT_BINARY_DIR}/include/assimp/config.h
|
||||||
|
)
|
||||||
|
|
||||||
IF ( ASSIMP_INSTALL )
|
IF ( ASSIMP_INSTALL )
|
||||||
IF(CMAKE_CPACK_COMMAND AND UNIX AND ASSIMP_OPT_BUILD_PACKAGES)
|
IF(CMAKE_CPACK_COMMAND AND UNIX AND ASSIMP_OPT_BUILD_PACKAGES)
|
||||||
# Packing information
|
# Packing information
|
||||||
|
@ -636,7 +826,7 @@ IF ( ASSIMP_INSTALL )
|
||||||
SET(CPACK_DEBIAN_PACKAGE_SECTION "libs" )
|
SET(CPACK_DEBIAN_PACKAGE_SECTION "libs" )
|
||||||
SET(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_COMPONENTS_ALL}")
|
SET(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_COMPONENTS_ALL}")
|
||||||
SET(CPACK_DEBIAN_PACKAGE_SUGGESTS)
|
SET(CPACK_DEBIAN_PACKAGE_SUGGESTS)
|
||||||
SET(cPACK_DEBIAN_PACKAGE_NAME "assimp")
|
SET(CPACK_DEBIAN_PACKAGE_NAME "assimp")
|
||||||
SET(CPACK_DEBIAN_PACKAGE_REMOVE_SOURCE_FILES contrib/gtest contrib/zlib workspaces test doc obj samples packaging)
|
SET(CPACK_DEBIAN_PACKAGE_REMOVE_SOURCE_FILES contrib/gtest contrib/zlib workspaces test doc obj samples packaging)
|
||||||
SET(CPACK_DEBIAN_PACKAGE_SOURCE_COPY svn export --force)
|
SET(CPACK_DEBIAN_PACKAGE_SOURCE_COPY svn export --force)
|
||||||
SET(CPACK_DEBIAN_CHANGELOG)
|
SET(CPACK_DEBIAN_CHANGELOG)
|
||||||
|
@ -665,7 +855,7 @@ if(WIN32)
|
||||||
|
|
||||||
IF(MSVC_TOOLSET_VERSION)
|
IF(MSVC_TOOLSET_VERSION)
|
||||||
SET(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
SET(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
|
||||||
SET(ASSIMP_MSVC_VERSION ${MCVS_PREFIX})
|
SET(ASSIMP_MSVC_VERSION ${MSVC_PREFIX})
|
||||||
ELSE()
|
ELSE()
|
||||||
IF(MSVC12)
|
IF(MSVC12)
|
||||||
SET(ASSIMP_MSVC_VERSION "vc120")
|
SET(ASSIMP_MSVC_VERSION "vc120")
|
||||||
|
@ -673,6 +863,10 @@ if(WIN32)
|
||||||
SET(ASSIMP_MSVC_VERSION "vc140")
|
SET(ASSIMP_MSVC_VERSION "vc140")
|
||||||
ELSEIF(MSVC15)
|
ELSEIF(MSVC15)
|
||||||
SET(ASSIMP_MSVC_VERSION "vc141")
|
SET(ASSIMP_MSVC_VERSION "vc141")
|
||||||
|
ELSEIF(MSV142)
|
||||||
|
SET(ASSIMP_MSVC_VERSION "vc142")
|
||||||
|
ELSEIF(MSVC143)
|
||||||
|
SET(ASSIMP_MSVC_VERSION "vc143")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,128 @@
|
||||||
|
# Contributor Covenant Code of Conduct
|
||||||
|
|
||||||
|
## Our Pledge
|
||||||
|
|
||||||
|
We as members, contributors, and leaders pledge to make participation in our
|
||||||
|
community a harassment-free experience for everyone, regardless of age, body
|
||||||
|
size, visible or invisible disability, ethnicity, sex characteristics, gender
|
||||||
|
identity and expression, level of experience, education, socio-economic status,
|
||||||
|
nationality, personal appearance, race, religion, or sexual identity
|
||||||
|
and orientation.
|
||||||
|
|
||||||
|
We pledge to act and interact in ways that contribute to an open, welcoming,
|
||||||
|
diverse, inclusive, and healthy community.
|
||||||
|
|
||||||
|
## Our Standards
|
||||||
|
|
||||||
|
Examples of behavior that contributes to a positive environment for our
|
||||||
|
community include:
|
||||||
|
|
||||||
|
* Demonstrating empathy and kindness toward other people
|
||||||
|
* Being respectful of differing opinions, viewpoints, and experiences
|
||||||
|
* Giving and gracefully accepting constructive feedback
|
||||||
|
* Accepting responsibility and apologizing to those affected by our mistakes,
|
||||||
|
and learning from the experience
|
||||||
|
* Focusing on what is best not just for us as individuals, but for the
|
||||||
|
overall community
|
||||||
|
|
||||||
|
Examples of unacceptable behavior include:
|
||||||
|
|
||||||
|
* The use of sexualized language or imagery, and sexual attention or
|
||||||
|
advances of any kind
|
||||||
|
* Trolling, insulting or derogatory comments, and personal or political attacks
|
||||||
|
* Public or private harassment
|
||||||
|
* Publishing others' private information, such as a physical or email
|
||||||
|
address, without their explicit permission
|
||||||
|
* Other conduct which could reasonably be considered inappropriate in a
|
||||||
|
professional setting
|
||||||
|
|
||||||
|
## Enforcement Responsibilities
|
||||||
|
|
||||||
|
Community leaders are responsible for clarifying and enforcing our standards of
|
||||||
|
acceptable behavior and will take appropriate and fair corrective action in
|
||||||
|
response to any behavior that they deem inappropriate, threatening, offensive,
|
||||||
|
or harmful.
|
||||||
|
|
||||||
|
Community leaders have the right and responsibility to remove, edit, or reject
|
||||||
|
comments, commits, code, wiki edits, issues, and other contributions that are
|
||||||
|
not aligned to this Code of Conduct, and will communicate reasons for moderation
|
||||||
|
decisions when appropriate.
|
||||||
|
|
||||||
|
## Scope
|
||||||
|
|
||||||
|
This Code of Conduct applies within all community spaces, and also applies when
|
||||||
|
an individual is officially representing the community in public spaces.
|
||||||
|
Examples of representing our community include using an official e-mail address,
|
||||||
|
posting via an official social media account, or acting as an appointed
|
||||||
|
representative at an online or offline event.
|
||||||
|
|
||||||
|
## Enforcement
|
||||||
|
|
||||||
|
Instances of abusive, harassing, or otherwise unacceptable behavior may be
|
||||||
|
reported to the community leaders responsible for enforcement at
|
||||||
|
.
|
||||||
|
All complaints will be reviewed and investigated promptly and fairly.
|
||||||
|
|
||||||
|
All community leaders are obligated to respect the privacy and security of the
|
||||||
|
reporter of any incident.
|
||||||
|
|
||||||
|
## Enforcement Guidelines
|
||||||
|
|
||||||
|
Community leaders will follow these Community Impact Guidelines in determining
|
||||||
|
the consequences for any action they deem in violation of this Code of Conduct:
|
||||||
|
|
||||||
|
### 1. Correction
|
||||||
|
|
||||||
|
**Community Impact**: Use of inappropriate language or other behavior deemed
|
||||||
|
unprofessional or unwelcome in the community.
|
||||||
|
|
||||||
|
**Consequence**: A private, written warning from community leaders, providing
|
||||||
|
clarity around the nature of the violation and an explanation of why the
|
||||||
|
behavior was inappropriate. A public apology may be requested.
|
||||||
|
|
||||||
|
### 2. Warning
|
||||||
|
|
||||||
|
**Community Impact**: A violation through a single incident or series
|
||||||
|
of actions.
|
||||||
|
|
||||||
|
**Consequence**: A warning with consequences for continued behavior. No
|
||||||
|
interaction with the people involved, including unsolicited interaction with
|
||||||
|
those enforcing the Code of Conduct, for a specified period of time. This
|
||||||
|
includes avoiding interactions in community spaces as well as external channels
|
||||||
|
like social media. Violating these terms may lead to a temporary or
|
||||||
|
permanent ban.
|
||||||
|
|
||||||
|
### 3. Temporary Ban
|
||||||
|
|
||||||
|
**Community Impact**: A serious violation of community standards, including
|
||||||
|
sustained inappropriate behavior.
|
||||||
|
|
||||||
|
**Consequence**: A temporary ban from any sort of interaction or public
|
||||||
|
communication with the community for a specified period of time. No public or
|
||||||
|
private interaction with the people involved, including unsolicited interaction
|
||||||
|
with those enforcing the Code of Conduct, is allowed during this period.
|
||||||
|
Violating these terms may lead to a permanent ban.
|
||||||
|
|
||||||
|
### 4. Permanent Ban
|
||||||
|
|
||||||
|
**Community Impact**: Demonstrating a pattern of violation of community
|
||||||
|
standards, including sustained inappropriate behavior, harassment of an
|
||||||
|
individual, or aggression toward or disparagement of classes of individuals.
|
||||||
|
|
||||||
|
**Consequence**: A permanent ban from any sort of public interaction within
|
||||||
|
the community.
|
||||||
|
|
||||||
|
## Attribution
|
||||||
|
|
||||||
|
This Code of Conduct is adapted from the [Contributor Covenant][homepage],
|
||||||
|
version 2.0, available at
|
||||||
|
https://www.contributor-covenant.org/version/2/0/code_of_conduct.html.
|
||||||
|
|
||||||
|
Community Impact Guidelines were inspired by [Mozilla's code of conduct
|
||||||
|
enforcement ladder](https://github.com/mozilla/diversity).
|
||||||
|
|
||||||
|
[homepage]: https://www.contributor-covenant.org
|
||||||
|
|
||||||
|
For answers to common questions about this code of conduct, see the FAQ at
|
||||||
|
https://www.contributor-covenant.org/faq. Translations are available at
|
||||||
|
https://www.contributor-covenant.org/translations.
|
|
@ -0,0 +1,22 @@
|
||||||
|
FROM ubuntu:22.04
|
||||||
|
|
||||||
|
RUN apt-get update && apt-get install --no-install-recommends -y ninja-build \
|
||||||
|
git cmake build-essential software-properties-common
|
||||||
|
|
||||||
|
RUN add-apt-repository ppa:ubuntu-toolchain-r/test && apt-get update
|
||||||
|
|
||||||
|
WORKDIR /opt
|
||||||
|
RUN apt install zlib1g-dev
|
||||||
|
|
||||||
|
# Build Assimp
|
||||||
|
RUN git clone https://github.com/assimp/assimp.git /opt/assimp
|
||||||
|
|
||||||
|
WORKDIR /opt/assimp
|
||||||
|
|
||||||
|
RUN git checkout master \
|
||||||
|
&& mkdir build && cd build && \
|
||||||
|
cmake -G 'Ninja' \
|
||||||
|
-DCMAKE_BUILD_TYPE=Release \
|
||||||
|
-DASSIMP_BUILD_ASSIMP_TOOLS=ON \
|
||||||
|
.. && \
|
||||||
|
ninja -j4 && ninja install
|
37
INSTALL
37
INSTALL
|
@ -8,43 +8,10 @@ Getting the documentation
|
||||||
------------------------------
|
------------------------------
|
||||||
|
|
||||||
A regularly-updated copy is available at
|
A regularly-updated copy is available at
|
||||||
http://assimp.sourceforge.net/lib_html/index.html
|
https://assimp-docs.readthedocs.io/en/latest/
|
||||||
|
|
||||||
A CHM file is included in the SVN repos: ./doc/AssimpDoc_Html/AssimpDoc.chm.
|
|
||||||
To build the doxygen documentation on your own, follow these steps:
|
|
||||||
|
|
||||||
a) download & install latest doxygen
|
|
||||||
b) make sure doxygen is in the executable search path
|
|
||||||
c) navigate to ./doc
|
|
||||||
d) and run 'doxygen'
|
|
||||||
|
|
||||||
Open the generated HTML (AssimpDoc_Html/index.html) in the browser of your choice.
|
|
||||||
Windows only: To generate the CHM doc, install 'Microsoft HTML Workshop'
|
|
||||||
and configure the path to it in the DOXYFILE first.
|
|
||||||
|
|
||||||
------------------------------
|
------------------------------
|
||||||
Building Assimp
|
Building Assimp
|
||||||
------------------------------
|
------------------------------
|
||||||
|
|
||||||
More detailed build instructions can be found in the documentation,
|
Just check the build-instructions which you can find here: https://github.com/assimp/assimp/blob/master/Build.md
|
||||||
this section is just for the inpatient among you.
|
|
||||||
|
|
||||||
CMake is the preferred build system for Assimp. The minimum required version
|
|
||||||
is 2.6. If you don't have it yet, downloads for CMake can be found on
|
|
||||||
http://www.cmake.org/.
|
|
||||||
|
|
||||||
For Unix:
|
|
||||||
|
|
||||||
1. mkdir build && cd build
|
|
||||||
2. cmake .. -G 'Unix Makefiles'
|
|
||||||
3. make -j4
|
|
||||||
|
|
||||||
For Windows:
|
|
||||||
1. Open a command prompt
|
|
||||||
2. mkdir build
|
|
||||||
3. cd build
|
|
||||||
4. cmake ..
|
|
||||||
5. cmake --build .
|
|
||||||
|
|
||||||
For iOS:
|
|
||||||
Just check the following project, which deploys a compiler toolchain for different iOS-versions: https://github.com/assimp/assimp/tree/master/port/iOS
|
|
||||||
|
|
2
LICENSE
2
LICENSE
|
@ -1,6 +1,6 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2021, assimp team
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
|
91
Readme.md
91
Readme.md
|
@ -1,86 +1,82 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
==================================
|
==================================
|
||||||
A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
|
|
||||||
|
Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
|
||||||
|
|
||||||
### Current project status ###
|
### Current project status ###
|
||||||
[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
|
[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
|
||||||
![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
|
![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
|
||||||
<a href="https://scan.coverity.com/projects/5607">
|
[![Codacy Badge](https://app.codacy.com/project/badge/Grade/9973693b7bdd4543b07084d5d9cf4745)](https://www.codacy.com/gh/assimp/assimp/dashboard?utm_source=github.com&utm_medium=referral&utm_content=assimp/assimp&utm_campaign=Badge_Grade)
|
||||||
<img alt="Coverity Scan Build Status"
|
|
||||||
src="https://scan.coverity.com/projects/5607/badge.svg"/>
|
|
||||||
</a>
|
|
||||||
[![Coverage Status](https://coveralls.io/repos/github/assimp/assimp/badge.svg?branch=master)](https://coveralls.io/github/assimp/assimp?branch=master)
|
|
||||||
[![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
[![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
||||||
[![Average time to resolve an issue](http://isitmaintained.com/badge/resolution/assimp/assimp.svg)](http://isitmaintained.com/project/assimp/assimp "Average time to resolve an issue")
|
[![Average time to resolve an issue](http://isitmaintained.com/badge/resolution/assimp/assimp.svg)](http://isitmaintained.com/project/assimp/assimp "Average time to resolve an issue")
|
||||||
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/5be56faac64f46fc941ac890fb4febef)](https://www.codacy.com/app/kimkulling/assimp?utm_source=github.com&utm_medium=referral&utm_content=assimp/assimp&utm_campaign=Badge_Grade)
|
[![Percentage of issues still open](http://isitmaintained.com/badge/open/assimp/assimp.svg)](http://isitmaintained.com/project/assimp/assimp "Percentage of issues still open")
|
||||||
[![Total alerts](https://img.shields.io/lgtm/alerts/g/assimp/assimp.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/assimp/assimp/alerts/)
|
|
||||||
<br>
|
<br>
|
||||||
|
|
||||||
APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
|
APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
|
||||||
Additionally, assimp features various __mesh post processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
|
Additionally, assimp features various __mesh post-processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
|
||||||
|
|
||||||
### Latest Doc's ###
|
### Documentation ###
|
||||||
Please check the latest documents at [Asset-Importer-Lib-Doc](https://assimp-docs.readthedocs.io/en/latest/).
|
Read [our latest documentation](https://assimp-docs.readthedocs.io/en/latest/).
|
||||||
|
|
||||||
### Get involved ###
|
### Pre-built binaries ###
|
||||||
This is the development repo containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [Github Assimp Releases](https://github.com/assimp/assimp/releases).
|
Download binaries from [our Itchi Projectspace](https://kimkulling.itch.io/the-asset-importer-lib).
|
||||||
<br>
|
|
||||||
You find a bug in the docs? Use [Doc-Repo](https://github.com/assimp/assimp-docs).
|
|
||||||
<br>
|
|
||||||
Please check our Wiki as well: https://github.com/assimp/assimp/wiki
|
|
||||||
|
|
||||||
If you want to check our Model-Database, use the following repo: https://github.com/assimp/assimp-mdb
|
### Test data ###
|
||||||
|
Clone [our model database](https://github.com/assimp/assimp-mdb).
|
||||||
|
|
||||||
|
### Communities ###
|
||||||
|
- Ask questions at [the Assimp Discussion Board](https://github.com/assimp/assimp/discussions).
|
||||||
|
- Find us on [https://discord.gg/s9KJfaem](https://discord.gg/kKazXMXDy2)
|
||||||
|
- Ask [the Assimp community on Reddit](https://www.reddit.com/r/Assimp/).
|
||||||
|
- Ask on [StackOverflow with the assimp-tag](http://stackoverflow.com/questions/tagged/assimp?sort=newest).
|
||||||
|
- Nothing has worked? File a question or an issue-report at [The Assimp-Issue Tracker](https://github.com/assimp/assimp/issues)
|
||||||
|
|
||||||
#### Supported file formats ####
|
#### Supported file formats ####
|
||||||
You can find the complete list of supported file-formats [here](https://github.com/assimp/assimp/blob/master/doc/Fileformats.md)
|
See [the complete list of supported formats](https://github.com/assimp/assimp/blob/master/doc/Fileformats.md).
|
||||||
|
|
||||||
### Building ###
|
### Building ###
|
||||||
Take a look into the https://github.com/assimp/assimp/blob/master/Build.md file. We are available in vcpkg, and our build system is CMake; if you used CMake before there is a good chance you know what to do.
|
Start by reading [our build instructions](https://github.com/assimp/assimp/blob/master/Build.md). We are available in vcpkg, and our build system is CMake; if you used CMake before there is a good chance you know what to do.
|
||||||
|
|
||||||
### Ports ###
|
### Ports ###
|
||||||
* [Android](port/AndroidJNI/README.md)
|
* [Android](port/AndroidJNI/README.md)
|
||||||
* [Python](port/PyAssimp/README.md)
|
* [Python](port/PyAssimp/README.md)
|
||||||
* [.NET](https://github.com/assimp/assimp-net)
|
* [.NET](https://bitbucket.org/Starnick/assimpnet/src/master/)
|
||||||
* [Pascal](port/AssimpPascal/Readme.md)
|
* [Pascal](port/AssimpPascal/Readme.md)
|
||||||
* [Javascript (Alpha)](https://github.com/makc/assimp2json)
|
* [Javascript (Alpha)](https://github.com/makc/assimp2json)
|
||||||
* [Unity 3d Plugin](https://www.assetstore.unity3d.com/en/#!/content/91777)
|
* [Javascript/Node.js Interface](https://github.com/kovacsv/assimpjs)
|
||||||
|
* [Unity 3d Plugin](https://ricardoreis.net/trilib-2/)
|
||||||
|
* [Unreal Engine Plugin](https://github.com/irajsb/UE4_Assimp/)
|
||||||
* [JVM](https://github.com/kotlin-graphics/assimp) Full jvm port (current [status](https://github.com/kotlin-graphics/assimp/wiki/Status))
|
* [JVM](https://github.com/kotlin-graphics/assimp) Full jvm port (current [status](https://github.com/kotlin-graphics/assimp/wiki/Status))
|
||||||
* [HAXE-Port](https://github.com/longde123/assimp-haxe) The Assimp-HAXE-port.
|
* [HAXE-Port](https://github.com/longde123/assimp-haxe) The Assimp-HAXE-port.
|
||||||
|
* [Rust](https://github.com/jkvargas/russimp)
|
||||||
|
|
||||||
### Other tools ###
|
### Other tools ###
|
||||||
[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.
|
[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.
|
||||||
|
[Assimp-Viewer](https://github.com/assimp/assimp_view) is an experimental implementation for an Asset-Viewer based on ImGUI and Assimp (experimental).
|
||||||
|
|
||||||
#### Repository structure ####
|
#### Repository structure ####
|
||||||
Open Asset Import Library is implemented in C++. The directory structure looks like:
|
Open Asset Import Library is implemented in C++. The directory structure looks like this:
|
||||||
|
|
||||||
/code Source code
|
/code Source code
|
||||||
/contrib Third-party libraries
|
/contrib Third-party libraries
|
||||||
/doc Documentation (doxysource and pre-compiled docs)
|
/doc Documentation (doxysource and pre-compiled docs)
|
||||||
|
/fuzz Contains the test code for the Google Fuzzer project
|
||||||
/include Public header C and C++ header files
|
/include Public header C and C++ header files
|
||||||
/scripts Scripts used to generate the loading code for some formats
|
/scripts Scripts are used to generate the loading code for some formats
|
||||||
/port Ports to other languages and scripts to maintain those.
|
/port Ports to other languages and scripts to maintain those.
|
||||||
/test Unit- and regression tests, test suite of models
|
/test Unit- and regression tests, test suite of models
|
||||||
/tools Tools (old assimp viewer, command line `assimp`)
|
/tools Tools (old assimp viewer, command line `assimp`)
|
||||||
/samples A small number of samples to illustrate possible
|
/samples A small number of samples to illustrate possible use cases for Assimp
|
||||||
use cases for Assimp
|
|
||||||
|
|
||||||
The source code is organized in the following way:
|
The source code is organized in the following way:
|
||||||
|
|
||||||
code/Common The base implementation for importers and the infrastructure
|
code/Common The base implementation for importers and the infrastructure
|
||||||
code/PostProcessing The post-processing steps
|
code/CApi Special implementations which are only used for the C-API
|
||||||
code/<FormatName> Implementation for import and export for the format
|
code/Geometry A collection of geometry tools
|
||||||
|
code/Material The material system
|
||||||
### Where to get help ###
|
code/PBR An exporter for physical-based models
|
||||||
For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
|
code/PostProcessing The post-processing steps
|
||||||
(CHMs for Windows are included in some release packages and should be located right here in the root folder).
|
code/AssetLib/<FormatName> Implementation for import and export of the format
|
||||||
|
|
||||||
If the docs don't solve your problem, ask on [StackOverflow with the assimp-tag](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
|
|
||||||
|
|
||||||
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
|
|
||||||
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
|
||||||
|
|
||||||
Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
|
|
||||||
|
|
||||||
And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
|
|
||||||
|
|
||||||
### Contributing ###
|
### Contributing ###
|
||||||
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||||
|
@ -102,15 +98,6 @@ Become a financial contributor and help us sustain our community. [[Contribute](
|
||||||
|
|
||||||
<a href="https://opencollective.com/assimp"><img src="https://opencollective.com/assimp/individuals.svg?width=890"></a>
|
<a href="https://opencollective.com/assimp"><img src="https://opencollective.com/assimp/individuals.svg?width=890"></a>
|
||||||
|
|
||||||
Monthly donations via Patreon:
|
|
||||||
<br>[![Patreon](https://cloud.githubusercontent.com/assets/8225057/5990484/70413560-a9ab-11e4-8942-1a63607c0b00.png)](http://www.patreon.com/assimp)
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
One-off donations via PayPal:
|
|
||||||
<br>[![PayPal](https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4)
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
#### Organizations
|
#### Organizations
|
||||||
|
|
||||||
|
@ -126,4 +113,4 @@ and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you ma
|
||||||
For the legal details, see the `LICENSE` file.
|
For the legal details, see the `LICENSE` file.
|
||||||
|
|
||||||
### Why this name ###
|
### Why this name ###
|
||||||
Sorry, we're germans :-), no english native speakers ...
|
Sorry, we're germans :-), no English native speakers ...
|
||||||
|
|
|
@ -0,0 +1,16 @@
|
||||||
|
# Security Policy
|
||||||
|
|
||||||
|
## Supported Versions
|
||||||
|
|
||||||
|
Use this section to tell people about which versions of your project are
|
||||||
|
currently being supported with security updates.
|
||||||
|
|
||||||
|
| Version | Supported |
|
||||||
|
| ------- | ------------------ |
|
||||||
|
| 5.2.4 | :white_check_mark: |
|
||||||
|
|
||||||
|
## Reporting a Vulnerability
|
||||||
|
|
||||||
|
If you have found any security vulnerability you can contact us via
|
||||||
|
kim.kulling@googlemail.com
|
||||||
|
|
81
appveyor.yml
81
appveyor.yml
|
@ -1,81 +0,0 @@
|
||||||
# AppVeyor file
|
|
||||||
# http://www.appveyor.com/docs/appveyor-yml
|
|
||||||
|
|
||||||
# clone directory
|
|
||||||
clone_folder: c:\projects\assimp
|
|
||||||
|
|
||||||
clone_depth: 1
|
|
||||||
|
|
||||||
# branches to build
|
|
||||||
branches:
|
|
||||||
# whitelist
|
|
||||||
only:
|
|
||||||
- master
|
|
||||||
|
|
||||||
matrix:
|
|
||||||
fast_finish: true
|
|
||||||
|
|
||||||
image:
|
|
||||||
- Visual Studio 2013
|
|
||||||
#- Visual Studio 2015
|
|
||||||
#- Visual Studio 2017
|
|
||||||
- Visual Studio 2019
|
|
||||||
#- MinGW
|
|
||||||
|
|
||||||
platform:
|
|
||||||
- Win32
|
|
||||||
- x64
|
|
||||||
|
|
||||||
configuration: Release
|
|
||||||
|
|
||||||
install:
|
|
||||||
- set PATH=C:\Ruby24-x64\bin;%PATH%
|
|
||||||
- set CMAKE_DEFINES -DASSIMP_WERROR=ON
|
|
||||||
- if [%COMPILER%]==[MinGW] set PATH=C:\MinGW\bin;%PATH%
|
|
||||||
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2013" set CMAKE_GENERATOR_NAME=Visual Studio 12 2013
|
|
||||||
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" set CMAKE_GENERATOR_NAME=Visual Studio 14 2015
|
|
||||||
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" set CMAKE_GENERATOR_NAME=Visual Studio 15 2017
|
|
||||||
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2019" set CMAKE_GENERATOR_NAME=Visual Studio 16 2019
|
|
||||||
- cmake %CMAKE_DEFINES% -G "%CMAKE_GENERATOR_NAME%" -A %platform% .
|
|
||||||
# Rename sh.exe as sh.exe in PATH interferes with MinGW - if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" set CMAKE_GENERATOR_NAME=Visual Studio 14 2015
|
|
||||||
|
|
||||||
- rename "C:\Program Files\Git\usr\bin\sh.exe" "sh2.exe"
|
|
||||||
- set PATH=%PATH%;"C:\\Program Files (x86)\\Inno Setup 5"
|
|
||||||
- ps: Invoke-WebRequest -Uri https://download.microsoft.com/download/5/7/b/57b2947c-7221-4f33-b35e-2fc78cb10df4/vc_redist.x64.exe -OutFile .\packaging\windows-innosetup\vc_redist.x64.exe
|
|
||||||
- ps: Invoke-WebRequest -Uri https://download.microsoft.com/download/1/d/8/1d8137db-b5bb-4925-8c5d-927424a2e4de/vc_redist.x86.exe -OutFile .\packaging\windows-innosetup\vc_redist.x86.exe
|
|
||||||
|
|
||||||
cache:
|
|
||||||
- code\assimp.dir\%CONFIGURATION%
|
|
||||||
- contrib\zlib\zlibstatic.dir\%CONFIGURATION%
|
|
||||||
- contrib\zlib\zlib.dir\%CONFIGURATION%
|
|
||||||
- tools\assimp_cmd\assimp_cmd.dir\%CONFIGURATION%
|
|
||||||
- tools\assimp_view\assimp_viewer.dir\%CONFIGURATION%
|
|
||||||
- test\unit.dir\%CONFIGURATION%
|
|
||||||
- bin\.mtime_cache
|
|
||||||
|
|
||||||
before_build:
|
|
||||||
- echo NUMBER_OF_PROCESSORS=%NUMBER_OF_PROCESSORS%
|
|
||||||
- ruby scripts\AppVeyor\mtime_cache -g scripts\AppVeyor\cacheglobs.txt -c bin\.mtime_cache\cache.json
|
|
||||||
|
|
||||||
build_script:
|
|
||||||
cmake --build . --config Release -- /maxcpucount:2
|
|
||||||
|
|
||||||
after_build:
|
|
||||||
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" (
|
|
||||||
if "%platform%"=="x64" (
|
|
||||||
iscc packaging\windows-innosetup\script_x64.iss
|
|
||||||
) else (
|
|
||||||
iscc packaging\windows-innosetup\script_x86.iss
|
|
||||||
)
|
|
||||||
)
|
|
||||||
- 7z a assimp.7z bin\%CONFIGURATION%\* lib\%CONFIGURATION%\*
|
|
||||||
|
|
||||||
test_script:
|
|
||||||
- cmd: bin\%CONFIGURATION%\unit.exe --gtest_output=xml:testout.xml
|
|
||||||
|
|
||||||
on_finish:
|
|
||||||
- ps: (new-object net.webclient).UploadFile("https://ci.appveyor.com/api/testresults/junit/$($env:APPVEYOR_JOB_ID)", (Resolve-Path .\testout.xml))
|
|
||||||
|
|
||||||
artifacts:
|
|
||||||
- path: assimp.7z
|
|
||||||
name: assimp_lib
|
|
|
@ -55,7 +55,7 @@ if(WIN32) # The only platform it makes sense to check for DirectX SDK
|
||||||
endif(CMAKE_CL_64)
|
endif(CMAKE_CL_64)
|
||||||
find_library(DirectX_LIBRARY NAMES d3d9 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
find_library(DirectX_LIBRARY NAMES d3d9 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||||
find_library(DirectX_D3DX9_LIBRARY NAMES d3dx9 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
find_library(DirectX_D3DX9_LIBRARY NAMES d3dx9 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||||
find_library(DirectX_DXERR_LIBRARY NAMES DxErr HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
find_library(DirectX_DXERR_LIBRARY NAMES DxErr DxErr9 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||||
find_library(DirectX_DXGUID_LIBRARY NAMES dxguid HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
find_library(DirectX_DXGUID_LIBRARY NAMES dxguid HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,17 +0,0 @@
|
||||||
# Find IrrXMl from irrlicht project
|
|
||||||
#
|
|
||||||
# Find LibIrrXML headers and library
|
|
||||||
#
|
|
||||||
# IRRXML_FOUND - IrrXML found
|
|
||||||
# IRRXML_INCLUDE_DIR - Headers location
|
|
||||||
# IRRXML_LIBRARY - IrrXML main library
|
|
||||||
|
|
||||||
find_path(IRRXML_INCLUDE_DIR irrXML.h
|
|
||||||
PATH_SUFFIXES include/irrlicht include/irrxml)
|
|
||||||
find_library(IRRXML_LIBRARY IrrXML)
|
|
||||||
|
|
||||||
include(FindPackageHandleStandardArgs)
|
|
||||||
find_package_handle_standard_args(IrrXML REQUIRED_VARS IRRXML_INCLUDE_DIR IRRXML_LIBRARY)
|
|
||||||
|
|
||||||
|
|
||||||
mark_as_advanced(IRRXML_INCLUDE_DIR IRRXML_LIBRARY)
|
|
|
@ -54,7 +54,7 @@ macro(clear_if_changed TESTVAR)
|
||||||
set(${var} "NOTFOUND" CACHE STRING "x" FORCE)
|
set(${var} "NOTFOUND" CACHE STRING "x" FORCE)
|
||||||
endforeach(var)
|
endforeach(var)
|
||||||
endif ()
|
endif ()
|
||||||
set(${TESTVAR}_INT_CHECK ${${TESTVAR}} CACHE INTERNAL "x" FORCE)
|
set(${TESTVAR}_INT_CHECK "${${TESTVAR}}" CACHE INTERNAL "x" FORCE)
|
||||||
endmacro(clear_if_changed)
|
endmacro(clear_if_changed)
|
||||||
|
|
||||||
# Try to get some hints from pkg-config, if available
|
# Try to get some hints from pkg-config, if available
|
||||||
|
|
|
@ -22,38 +22,9 @@
|
||||||
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
# This is a gate file to Hunter package manager.
|
|
||||||
# Include this file using `include` command and add package you need, example:
|
|
||||||
#
|
|
||||||
# cmake_minimum_required(VERSION 3.2)
|
|
||||||
#
|
|
||||||
# include("cmake/HunterGate.cmake")
|
|
||||||
# HunterGate(
|
|
||||||
# URL "https://github.com/path/to/hunter/archive.tar.gz"
|
|
||||||
# SHA1 "798501e983f14b28b10cda16afa4de69eee1da1d"
|
|
||||||
# )
|
|
||||||
#
|
|
||||||
# project(MyProject)
|
|
||||||
#
|
|
||||||
# hunter_add_package(Foo)
|
|
||||||
# hunter_add_package(Boo COMPONENTS Bar Baz)
|
|
||||||
#
|
|
||||||
# Projects:
|
|
||||||
# * https://github.com/hunter-packages/gate/
|
|
||||||
# * https://github.com/ruslo/hunter
|
|
||||||
|
|
||||||
option(HUNTER_ENABLED "Enable Hunter package manager support" ON)
|
option(HUNTER_ENABLED "Enable Hunter package manager support" ON)
|
||||||
|
|
||||||
if(HUNTER_ENABLED)
|
|
||||||
if(CMAKE_VERSION VERSION_LESS "3.2")
|
|
||||||
message(
|
|
||||||
FATAL_ERROR
|
|
||||||
"At least CMake version 3.2 required for Hunter dependency management."
|
|
||||||
" Update CMake or set HUNTER_ENABLED to OFF."
|
|
||||||
)
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
include(CMakeParseArguments) # cmake_parse_arguments
|
include(CMakeParseArguments) # cmake_parse_arguments
|
||||||
|
|
||||||
option(HUNTER_STATUS_PRINT "Print working status" ON)
|
option(HUNTER_STATUS_PRINT "Print working status" ON)
|
|
@ -0,0 +1,19 @@
|
||||||
|
@PACKAGE_INIT@
|
||||||
|
|
||||||
|
find_package(RapidJSON CONFIG REQUIRED)
|
||||||
|
find_package(ZLIB CONFIG REQUIRED)
|
||||||
|
find_package(utf8cpp CONFIG REQUIRED)
|
||||||
|
find_package(minizip CONFIG REQUIRED)
|
||||||
|
find_package(openddlparser CONFIG REQUIRED)
|
||||||
|
find_package(poly2tri CONFIG REQUIRED)
|
||||||
|
find_package(polyclipping CONFIG REQUIRED)
|
||||||
|
find_package(zip CONFIG REQUIRED)
|
||||||
|
find_package(pugixml CONFIG REQUIRED)
|
||||||
|
find_package(stb CONFIG REQUIRED)
|
||||||
|
|
||||||
|
if(@ASSIMP_BUILD_DRACO@)
|
||||||
|
find_package(draco CONFIG REQUIRED)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
|
||||||
|
check_required_components("@PROJECT_NAME@")
|
|
@ -1,14 +0,0 @@
|
||||||
@PACKAGE_INIT@
|
|
||||||
|
|
||||||
find_package(RapidJSON CONFIG REQUIRED)
|
|
||||||
find_package(ZLIB CONFIG REQUIRED)
|
|
||||||
find_package(utf8cpp CONFIG REQUIRED)
|
|
||||||
find_package(minizip CONFIG REQUIRED)
|
|
||||||
find_package(openddlparser CONFIG REQUIRED)
|
|
||||||
find_package(poly2tri CONFIG REQUIRED)
|
|
||||||
find_package(polyclipping CONFIG REQUIRED)
|
|
||||||
find_package(zip CONFIG REQUIRED)
|
|
||||||
find_package(pugixml CONFIG REQUIRED)
|
|
||||||
|
|
||||||
include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
|
|
||||||
check_required_components("@PROJECT_NAME@")
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -52,9 +52,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <cctype>
|
#include <cctype>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const unsigned int NotSet = 0xcdcdcdcd;
|
static constexpr unsigned int NotSet = 0xcdcdcdcd;
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Setup final material indices, generae a default material if necessary
|
// Setup final material indices, generae a default material if necessary
|
||||||
|
@ -68,8 +68,8 @@ void Discreet3DSImporter::ReplaceDefaultMaterial() {
|
||||||
unsigned int idx(NotSet);
|
unsigned int idx(NotSet);
|
||||||
for (unsigned int i = 0; i < mScene->mMaterials.size(); ++i) {
|
for (unsigned int i = 0; i < mScene->mMaterials.size(); ++i) {
|
||||||
std::string s = mScene->mMaterials[i].mName;
|
std::string s = mScene->mMaterials[i].mName;
|
||||||
for (std::string::iterator it = s.begin(); it != s.end(); ++it) {
|
for (char &it : s) {
|
||||||
*it = static_cast<char>(::tolower(*it));
|
it = static_cast<char>(::tolower(static_cast<unsigned char>(it)));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (std::string::npos == s.find("default")) continue;
|
if (std::string::npos == s.find("default")) continue;
|
||||||
|
@ -79,12 +79,7 @@ void Discreet3DSImporter::ReplaceDefaultMaterial() {
|
||||||
mScene->mMaterials[i].mDiffuse.r !=
|
mScene->mMaterials[i].mDiffuse.r !=
|
||||||
mScene->mMaterials[i].mDiffuse.b) continue;
|
mScene->mMaterials[i].mDiffuse.b) continue;
|
||||||
|
|
||||||
if (mScene->mMaterials[i].sTexDiffuse.mMapName.length() != 0 ||
|
if (ContainsTextures(i)) {
|
||||||
mScene->mMaterials[i].sTexBump.mMapName.length() != 0 ||
|
|
||||||
mScene->mMaterials[i].sTexOpacity.mMapName.length() != 0 ||
|
|
||||||
mScene->mMaterials[i].sTexEmissive.mMapName.length() != 0 ||
|
|
||||||
mScene->mMaterials[i].sTexSpecular.mMapName.length() != 0 ||
|
|
||||||
mScene->mMaterials[i].sTexShininess.mMapName.length() != 0) {
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
idx = i;
|
idx = i;
|
||||||
|
@ -212,7 +207,7 @@ void Discreet3DSImporter::ConvertMaterial(D3DS::Material &oldMat,
|
||||||
mat.AddProperty(&tex, AI_MATKEY_GLOBAL_BACKGROUND_IMAGE);
|
mat.AddProperty(&tex, AI_MATKEY_GLOBAL_BACKGROUND_IMAGE);
|
||||||
|
|
||||||
// Be sure this is only done for the first material
|
// Be sure this is only done for the first material
|
||||||
mBackgroundImage = std::string("");
|
mBackgroundImage = std::string();
|
||||||
}
|
}
|
||||||
|
|
||||||
// At first add the base ambient color of the scene to the material
|
// At first add the base ambient color of the scene to the material
|
||||||
|
@ -267,6 +262,7 @@ void Discreet3DSImporter::ConvertMaterial(D3DS::Material &oldMat,
|
||||||
unsigned int iWire = 1;
|
unsigned int iWire = 1;
|
||||||
mat.AddProperty<int>((int *)&iWire, 1, AI_MATKEY_ENABLE_WIREFRAME);
|
mat.AddProperty<int>((int *)&iWire, 1, AI_MATKEY_ENABLE_WIREFRAME);
|
||||||
}
|
}
|
||||||
|
[[fallthrough]];
|
||||||
|
|
||||||
case D3DS::Discreet3DS::Gouraud:
|
case D3DS::Discreet3DS::Gouraud:
|
||||||
eShading = aiShadingMode_Gouraud;
|
eShading = aiShadingMode_Gouraud;
|
||||||
|
@ -597,7 +593,7 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene *pcSOut, aiNode *pcOut,
|
||||||
|
|
||||||
// Cameras or lights define their transformation in their parent node and in the
|
// Cameras or lights define their transformation in their parent node and in the
|
||||||
// corresponding light or camera chunks. However, we read and process the latter
|
// corresponding light or camera chunks. However, we read and process the latter
|
||||||
// to to be able to return valid cameras/lights even if no scenegraph is given.
|
// to be able to return valid cameras/lights even if no scenegraph is given.
|
||||||
for (unsigned int n = 0; n < pcSOut->mNumCameras; ++n) {
|
for (unsigned int n = 0; n < pcSOut->mNumCameras; ++n) {
|
||||||
if (pcSOut->mCameras[n]->mName == pcOut->mName) {
|
if (pcSOut->mCameras[n]->mName == pcOut->mName) {
|
||||||
pcSOut->mCameras[n]->mLookAt = aiVector3D(0.f, 0.f, 1.f);
|
pcSOut->mCameras[n]->mLookAt = aiVector3D(0.f, 0.f, 1.f);
|
||||||
|
@ -647,11 +643,17 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene *pcSOut, aiNode *pcOut,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Allocate storage for children
|
// Allocate storage for children
|
||||||
pcOut->mNumChildren = (unsigned int)pcIn->mChildren.size();
|
const unsigned int size = static_cast<unsigned int>(pcIn->mChildren.size());
|
||||||
|
|
||||||
|
pcOut->mNumChildren = size;
|
||||||
|
if (size == 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
pcOut->mChildren = new aiNode *[pcIn->mChildren.size()];
|
pcOut->mChildren = new aiNode *[pcIn->mChildren.size()];
|
||||||
|
|
||||||
// Recursively process all children
|
// Recursively process all children
|
||||||
const unsigned int size = static_cast<unsigned int>(pcIn->mChildren.size());
|
|
||||||
for (unsigned int i = 0; i < size; ++i) {
|
for (unsigned int i = 0; i < size; ++i) {
|
||||||
pcOut->mChildren[i] = new aiNode();
|
pcOut->mChildren[i] = new aiNode();
|
||||||
pcOut->mChildren[i]->mParent = pcOut;
|
pcOut->mChildren[i]->mParent = pcOut;
|
||||||
|
@ -713,7 +715,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene *pcOut) {
|
||||||
pcNode->mNumMeshes = 1;
|
pcNode->mNumMeshes = 1;
|
||||||
|
|
||||||
// Build a name for the node
|
// Build a name for the node
|
||||||
pcNode->mName.length = ai_snprintf(pcNode->mName.data, MAXLEN, "3DSMesh_%u", i);
|
pcNode->mName.length = ai_snprintf(pcNode->mName.data, AI_MAXLEN, "3DSMesh_%u", i);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Build dummy nodes for all cameras
|
// Build dummy nodes for all cameras
|
||||||
|
@ -809,4 +811,6 @@ void Discreet3DSImporter::ConvertScene(aiScene *pcOut) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_3DS_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -52,12 +52,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/StringComparison.h>
|
#include <assimp/StringComparison.h>
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
#include <assimp/Exporter.hpp>
|
#include <assimp/Exporter.hpp>
|
||||||
|
#include <assimp/Exceptional.h>
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
using namespace D3DS;
|
using namespace D3DS;
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
@ -102,13 +103,14 @@ private:
|
||||||
// preserves the mesh's given name if it has one. |index| is the index
|
// preserves the mesh's given name if it has one. |index| is the index
|
||||||
// of the mesh in |aiScene::mMeshes|.
|
// of the mesh in |aiScene::mMeshes|.
|
||||||
std::string GetMeshName(const aiMesh &mesh, unsigned int index, const aiNode &node) {
|
std::string GetMeshName(const aiMesh &mesh, unsigned int index, const aiNode &node) {
|
||||||
static const std::string underscore = "_";
|
static const char underscore = '_';
|
||||||
char postfix[10] = { 0 };
|
char postfix[10] = { 0 };
|
||||||
ASSIMP_itoa10(postfix, index);
|
ASSIMP_itoa10(postfix, index);
|
||||||
|
|
||||||
std::string result = node.mName.C_Str();
|
std::string result = node.mName.C_Str();
|
||||||
if (mesh.mName.length > 0) {
|
if (mesh.mName.length > 0) {
|
||||||
result += underscore + mesh.mName.C_Str();
|
result += underscore;
|
||||||
|
result += mesh.mName.C_Str();
|
||||||
}
|
}
|
||||||
return result + underscore + postfix;
|
return result + underscore + postfix;
|
||||||
}
|
}
|
||||||
|
@ -208,9 +210,7 @@ Discreet3DSExporter::Discreet3DSExporter(std::shared_ptr<IOStream> &outfile, con
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
Discreet3DSExporter::~Discreet3DSExporter() {
|
Discreet3DSExporter::~Discreet3DSExporter() = default;
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
int Discreet3DSExporter::WriteHierarchy(const aiNode &node, int seq, int sibling_level) {
|
int Discreet3DSExporter::WriteHierarchy(const aiNode &node, int seq, int sibling_level) {
|
||||||
|
@ -329,6 +329,7 @@ void Discreet3DSExporter::WriteMaterials() {
|
||||||
case aiShadingMode_Blinn:
|
case aiShadingMode_Blinn:
|
||||||
case aiShadingMode_CookTorrance:
|
case aiShadingMode_CookTorrance:
|
||||||
case aiShadingMode_Fresnel:
|
case aiShadingMode_Fresnel:
|
||||||
|
case aiShadingMode_PBR_BRDF: // Possibly should be Discreet3DS::Metal in some cases but this is undocumented
|
||||||
shading_mode_out = Discreet3DS::Phong;
|
shading_mode_out = Discreet3DS::Phong;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -355,7 +356,10 @@ void Discreet3DSExporter::WriteMaterials() {
|
||||||
writer.PutI2(1);
|
writer.PutI2(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
WriteTexture(mat, aiTextureType_DIFFUSE, Discreet3DS::CHUNK_MAT_TEXTURE);
|
// Fallback to BASE_COLOR if no DIFFUSE
|
||||||
|
if (!WriteTexture(mat, aiTextureType_DIFFUSE, Discreet3DS::CHUNK_MAT_TEXTURE))
|
||||||
|
WriteTexture(mat, aiTextureType_BASE_COLOR, Discreet3DS::CHUNK_MAT_TEXTURE);
|
||||||
|
|
||||||
WriteTexture(mat, aiTextureType_HEIGHT, Discreet3DS::CHUNK_MAT_BUMPMAP);
|
WriteTexture(mat, aiTextureType_HEIGHT, Discreet3DS::CHUNK_MAT_BUMPMAP);
|
||||||
WriteTexture(mat, aiTextureType_OPACITY, Discreet3DS::CHUNK_MAT_OPACMAP);
|
WriteTexture(mat, aiTextureType_OPACITY, Discreet3DS::CHUNK_MAT_OPACMAP);
|
||||||
WriteTexture(mat, aiTextureType_SHININESS, Discreet3DS::CHUNK_MAT_MAT_SHINMAP);
|
WriteTexture(mat, aiTextureType_SHININESS, Discreet3DS::CHUNK_MAT_MAT_SHINMAP);
|
||||||
|
@ -366,20 +370,21 @@ void Discreet3DSExporter::WriteMaterials() {
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void Discreet3DSExporter::WriteTexture(const aiMaterial &mat, aiTextureType type, uint16_t chunk_flags) {
|
// returns true if the texture existed
|
||||||
|
bool Discreet3DSExporter::WriteTexture(const aiMaterial &mat, aiTextureType type, uint16_t chunk_flags) {
|
||||||
aiString path;
|
aiString path;
|
||||||
aiTextureMapMode map_mode[2] = {
|
aiTextureMapMode map_mode[2] = {
|
||||||
aiTextureMapMode_Wrap, aiTextureMapMode_Wrap
|
aiTextureMapMode_Wrap, aiTextureMapMode_Wrap
|
||||||
};
|
};
|
||||||
ai_real blend = 1.0;
|
ai_real blend = 1.0;
|
||||||
if (mat.GetTexture(type, 0, &path, nullptr, nullptr, &blend, nullptr, map_mode) != AI_SUCCESS || !path.length) {
|
if (mat.GetTexture(type, 0, &path, nullptr, nullptr, &blend, nullptr, map_mode) != AI_SUCCESS || !path.length) {
|
||||||
return;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: handle embedded textures properly
|
// TODO: handle embedded textures properly
|
||||||
if (path.data[0] == '*') {
|
if (path.data[0] == '*') {
|
||||||
ASSIMP_LOG_ERROR("Ignoring embedded texture for export: " + std::string(path.C_Str()));
|
ASSIMP_LOG_ERROR("Ignoring embedded texture for export: ", path.C_Str());
|
||||||
return;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
ChunkWriter chunk(writer, chunk_flags);
|
ChunkWriter chunk(writer, chunk_flags);
|
||||||
|
@ -401,6 +406,7 @@ void Discreet3DSExporter::WriteTexture(const aiMaterial &mat, aiTextureType type
|
||||||
writer.PutU2(val);
|
writer.PutU2(val);
|
||||||
}
|
}
|
||||||
// TODO: export texture transformation (i.e. UV offset, scale, rotation)
|
// TODO: export texture transformation (i.e. UV offset, scale, rotation)
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -444,7 +450,7 @@ void Discreet3DSExporter::WriteMeshes() {
|
||||||
const uint16_t count = static_cast<uint16_t>(mesh.mNumVertices);
|
const uint16_t count = static_cast<uint16_t>(mesh.mNumVertices);
|
||||||
writer.PutU2(count);
|
writer.PutU2(count);
|
||||||
for (unsigned int i = 0; i < mesh.mNumVertices; ++i) {
|
for (unsigned int i = 0; i < mesh.mNumVertices; ++i) {
|
||||||
const aiVector3D &v = trafo * mesh.mVertices[i];
|
const aiVector3D &v = mesh.mVertices[i];
|
||||||
writer.PutF4(v.x);
|
writer.PutF4(v.x);
|
||||||
writer.PutF4(v.y);
|
writer.PutF4(v.y);
|
||||||
writer.PutF4(v.z);
|
writer.PutF4(v.z);
|
||||||
|
@ -506,11 +512,16 @@ void Discreet3DSExporter::WriteMeshes() {
|
||||||
// Transformation matrix by which the mesh vertices have been pre-transformed with.
|
// Transformation matrix by which the mesh vertices have been pre-transformed with.
|
||||||
{
|
{
|
||||||
ChunkWriter curChunk(writer, Discreet3DS::CHUNK_TRMATRIX);
|
ChunkWriter curChunk(writer, Discreet3DS::CHUNK_TRMATRIX);
|
||||||
for (unsigned int r = 0; r < 4; ++r) {
|
// Store rotation 3x3 matrix row wise
|
||||||
|
for (unsigned int r = 0; r < 3; ++r) {
|
||||||
for (unsigned int c = 0; c < 3; ++c) {
|
for (unsigned int c = 0; c < 3; ++c) {
|
||||||
writer.PutF4(trafo[r][c]);
|
writer.PutF4(trafo[r][c]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
// Store translation sub vector column wise
|
||||||
|
for (unsigned int r = 0; r < 3; ++r) {
|
||||||
|
writer.PutF4(trafo[r][3]);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,8 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -57,8 +56,7 @@ struct aiNode;
|
||||||
struct aiMaterial;
|
struct aiMaterial;
|
||||||
struct aiMesh;
|
struct aiMesh;
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
/**
|
/**
|
||||||
|
@ -73,7 +71,7 @@ public:
|
||||||
private:
|
private:
|
||||||
void WriteMeshes();
|
void WriteMeshes();
|
||||||
void WriteMaterials();
|
void WriteMaterials();
|
||||||
void WriteTexture(const aiMaterial& mat, aiTextureType type, uint16_t chunk_flags);
|
bool WriteTexture(const aiMaterial& mat, aiTextureType type, uint16_t chunk_flags);
|
||||||
void WriteFaceMaterialChunk(const aiMesh& mesh);
|
void WriteFaceMaterialChunk(const aiMesh& mesh);
|
||||||
int WriteHierarchy(const aiNode& node, int level, int sibling_level);
|
int WriteHierarchy(const aiNode& node, int level, int sibling_level);
|
||||||
void WriteString(const std::string& s);
|
void WriteString(const std::string& s);
|
||||||
|
@ -88,7 +86,7 @@ private:
|
||||||
|
|
||||||
std::map<const aiNode*, aiMatrix4x4> trafos;
|
std::map<const aiNode*, aiMatrix4x4> trafos;
|
||||||
|
|
||||||
typedef std::multimap<const aiNode*, unsigned int> MeshesByNodeMap;
|
using MeshesByNodeMap = std::multimap<const aiNode*, unsigned int>;
|
||||||
MeshesByNodeMap meshes;
|
MeshesByNodeMap meshes;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -53,7 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/light.h>
|
#include <assimp/light.h>
|
||||||
#include <assimp/material.h>
|
#include <assimp/material.h>
|
||||||
#include <assimp/qnan.h>
|
#include <assimp/qnan.h>
|
||||||
#include <stdio.h> //sprintf
|
#include <cstdio> //sprintf
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
namespace D3DS {
|
namespace D3DS {
|
||||||
|
@ -61,20 +61,10 @@ namespace D3DS {
|
||||||
#include <assimp/Compiler/pushpack1.h>
|
#include <assimp/Compiler/pushpack1.h>
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Discreet3DS class: Helper class for loading 3ds files. Defines chunks
|
/** Defines chunks and data structures.
|
||||||
* and data structures.
|
|
||||||
*/
|
*/
|
||||||
class Discreet3DS {
|
namespace Discreet3DS {
|
||||||
private:
|
|
||||||
Discreet3DS() AI_NO_EXCEPT {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
~Discreet3DS() {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
|
||||||
//! data structure for a single chunk in a .3ds file
|
//! data structure for a single chunk in a .3ds file
|
||||||
struct Chunk {
|
struct Chunk {
|
||||||
uint16_t Flag;
|
uint16_t Flag;
|
||||||
|
@ -269,7 +259,7 @@ public:
|
||||||
// Specifies the file name of a texture
|
// Specifies the file name of a texture
|
||||||
CHUNK_MAPFILE = 0xA300,
|
CHUNK_MAPFILE = 0xA300,
|
||||||
|
|
||||||
// Specifies whether a materail requires two-sided rendering
|
// Specifies whether a material requires two-sided rendering
|
||||||
CHUNK_MAT_TWO_SIDE = 0xA081,
|
CHUNK_MAT_TWO_SIDE = 0xA081,
|
||||||
// ********************************************************************
|
// ********************************************************************
|
||||||
|
|
||||||
|
@ -314,7 +304,7 @@ public:
|
||||||
// camera sub-chunks
|
// camera sub-chunks
|
||||||
CHUNK_CAM_RANGES = 0x4720
|
CHUNK_CAM_RANGES = 0x4720
|
||||||
};
|
};
|
||||||
};
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure representing a 3ds mesh face */
|
/** Helper structure representing a 3ds mesh face */
|
||||||
|
@ -332,7 +322,6 @@ struct Texture {
|
||||||
//! Default constructor
|
//! Default constructor
|
||||||
Texture() AI_NO_EXCEPT
|
Texture() AI_NO_EXCEPT
|
||||||
: mTextureBlend(0.0f),
|
: mTextureBlend(0.0f),
|
||||||
mMapName(),
|
|
||||||
mOffsetU(0.0),
|
mOffsetU(0.0),
|
||||||
mOffsetV(0.0),
|
mOffsetV(0.0),
|
||||||
mScaleU(1.0),
|
mScaleU(1.0),
|
||||||
|
@ -344,51 +333,11 @@ struct Texture {
|
||||||
mTextureBlend = get_qnan();
|
mTextureBlend = get_qnan();
|
||||||
}
|
}
|
||||||
|
|
||||||
Texture(const Texture &other) :
|
Texture(const Texture &other) = default;
|
||||||
mTextureBlend(other.mTextureBlend),
|
|
||||||
mMapName(other.mMapName),
|
|
||||||
mOffsetU(other.mOffsetU),
|
|
||||||
mOffsetV(other.mOffsetV),
|
|
||||||
mScaleU(other.mScaleU),
|
|
||||||
mScaleV(other.mScaleV),
|
|
||||||
mRotation(other.mRotation),
|
|
||||||
mMapMode(other.mMapMode),
|
|
||||||
bPrivate(other.bPrivate),
|
|
||||||
iUVSrc(other.iUVSrc) {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
Texture(Texture &&other) AI_NO_EXCEPT : mTextureBlend(std::move(other.mTextureBlend)),
|
Texture(Texture &&other) AI_NO_EXCEPT = default;
|
||||||
mMapName(std::move(other.mMapName)),
|
|
||||||
mOffsetU(std::move(other.mOffsetU)),
|
|
||||||
mOffsetV(std::move(other.mOffsetV)),
|
|
||||||
mScaleU(std::move(other.mScaleU)),
|
|
||||||
mScaleV(std::move(other.mScaleV)),
|
|
||||||
mRotation(std::move(other.mRotation)),
|
|
||||||
mMapMode(std::move(other.mMapMode)),
|
|
||||||
bPrivate(std::move(other.bPrivate)),
|
|
||||||
iUVSrc(std::move(other.iUVSrc)) {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
Texture &operator=(Texture &&other) AI_NO_EXCEPT {
|
Texture &operator=(Texture &&other) AI_NO_EXCEPT = default;
|
||||||
if (this == &other) {
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
mTextureBlend = std::move(other.mTextureBlend);
|
|
||||||
mMapName = std::move(other.mMapName);
|
|
||||||
mOffsetU = std::move(other.mOffsetU);
|
|
||||||
mOffsetV = std::move(other.mOffsetV);
|
|
||||||
mScaleU = std::move(other.mScaleU);
|
|
||||||
mScaleV = std::move(other.mScaleV);
|
|
||||||
mRotation = std::move(other.mRotation);
|
|
||||||
mMapMode = std::move(other.mMapMode);
|
|
||||||
bPrivate = std::move(other.bPrivate);
|
|
||||||
iUVSrc = std::move(other.iUVSrc);
|
|
||||||
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Specifies the blend factor for the texture
|
//! Specifies the blend factor for the texture
|
||||||
ai_real mTextureBlend;
|
ai_real mTextureBlend;
|
||||||
|
@ -416,14 +365,13 @@ struct Texture {
|
||||||
#ifdef _MSC_VER
|
#ifdef _MSC_VER
|
||||||
#pragma warning(pop)
|
#pragma warning(pop)
|
||||||
#endif // _MSC_VER
|
#endif // _MSC_VER
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
/** Helper structure representing a 3ds material */
|
/** Helper structure representing a 3ds material */
|
||||||
struct Material {
|
struct Material {
|
||||||
//! Default constructor has been deleted
|
//! Default constructor has been deleted
|
||||||
Material() :
|
Material() :
|
||||||
mName(),
|
mName(),
|
||||||
mDiffuse(ai_real(0.6), ai_real(0.6), ai_real(0.6)),
|
mDiffuse(0.6f, 0.6f, 0.6f),
|
||||||
mSpecularExponent(ai_real(0.0)),
|
mSpecularExponent(ai_real(0.0)),
|
||||||
mShininessStrength(ai_real(1.0)),
|
mShininessStrength(ai_real(1.0)),
|
||||||
mShading(Discreet3DS::Gouraud),
|
mShading(Discreet3DS::Gouraud),
|
||||||
|
@ -436,7 +384,7 @@ struct Material {
|
||||||
//! Constructor with explicit name
|
//! Constructor with explicit name
|
||||||
explicit Material(const std::string &name) :
|
explicit Material(const std::string &name) :
|
||||||
mName(name),
|
mName(name),
|
||||||
mDiffuse(ai_real(0.6), ai_real(0.6), ai_real(0.6)),
|
mDiffuse(0.6f, 0.6f, 0.6f),
|
||||||
mSpecularExponent(ai_real(0.0)),
|
mSpecularExponent(ai_real(0.0)),
|
||||||
mShininessStrength(ai_real(1.0)),
|
mShininessStrength(ai_real(1.0)),
|
||||||
mShading(Discreet3DS::Gouraud),
|
mShading(Discreet3DS::Gouraud),
|
||||||
|
@ -446,83 +394,9 @@ struct Material {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
Material(const Material &other) :
|
Material(const Material &other) = default;
|
||||||
mName(other.mName),
|
|
||||||
mDiffuse(other.mDiffuse),
|
|
||||||
mSpecularExponent(other.mSpecularExponent),
|
|
||||||
mShininessStrength(other.mShininessStrength),
|
|
||||||
mSpecular(other.mSpecular),
|
|
||||||
mAmbient(other.mAmbient),
|
|
||||||
mShading(other.mShading),
|
|
||||||
mTransparency(other.mTransparency),
|
|
||||||
sTexDiffuse(other.sTexDiffuse),
|
|
||||||
sTexOpacity(other.sTexOpacity),
|
|
||||||
sTexSpecular(other.sTexSpecular),
|
|
||||||
sTexReflective(other.sTexReflective),
|
|
||||||
sTexBump(other.sTexBump),
|
|
||||||
sTexEmissive(other.sTexEmissive),
|
|
||||||
sTexShininess(other.sTexShininess),
|
|
||||||
mBumpHeight(other.mBumpHeight),
|
|
||||||
mEmissive(other.mEmissive),
|
|
||||||
sTexAmbient(other.sTexAmbient),
|
|
||||||
mTwoSided(other.mTwoSided) {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Move constructor. This is explicitly written because MSVC doesn't support defaulting it
|
virtual ~Material() = default;
|
||||||
Material(Material &&other) AI_NO_EXCEPT : mName(std::move(other.mName)),
|
|
||||||
mDiffuse(std::move(other.mDiffuse)),
|
|
||||||
mSpecularExponent(std::move(other.mSpecularExponent)),
|
|
||||||
mShininessStrength(std::move(other.mShininessStrength)),
|
|
||||||
mSpecular(std::move(other.mSpecular)),
|
|
||||||
mAmbient(std::move(other.mAmbient)),
|
|
||||||
mShading(std::move(other.mShading)),
|
|
||||||
mTransparency(std::move(other.mTransparency)),
|
|
||||||
sTexDiffuse(std::move(other.sTexDiffuse)),
|
|
||||||
sTexOpacity(std::move(other.sTexOpacity)),
|
|
||||||
sTexSpecular(std::move(other.sTexSpecular)),
|
|
||||||
sTexReflective(std::move(other.sTexReflective)),
|
|
||||||
sTexBump(std::move(other.sTexBump)),
|
|
||||||
sTexEmissive(std::move(other.sTexEmissive)),
|
|
||||||
sTexShininess(std::move(other.sTexShininess)),
|
|
||||||
mBumpHeight(std::move(other.mBumpHeight)),
|
|
||||||
mEmissive(std::move(other.mEmissive)),
|
|
||||||
sTexAmbient(std::move(other.sTexAmbient)),
|
|
||||||
mTwoSided(std::move(other.mTwoSided)) {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
Material &operator=(Material &&other) AI_NO_EXCEPT {
|
|
||||||
if (this == &other) {
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
mName = std::move(other.mName);
|
|
||||||
mDiffuse = std::move(other.mDiffuse);
|
|
||||||
mSpecularExponent = std::move(other.mSpecularExponent);
|
|
||||||
mShininessStrength = std::move(other.mShininessStrength),
|
|
||||||
mSpecular = std::move(other.mSpecular);
|
|
||||||
mAmbient = std::move(other.mAmbient);
|
|
||||||
mShading = std::move(other.mShading);
|
|
||||||
mTransparency = std::move(other.mTransparency);
|
|
||||||
sTexDiffuse = std::move(other.sTexDiffuse);
|
|
||||||
sTexOpacity = std::move(other.sTexOpacity);
|
|
||||||
sTexSpecular = std::move(other.sTexSpecular);
|
|
||||||
sTexReflective = std::move(other.sTexReflective);
|
|
||||||
sTexBump = std::move(other.sTexBump);
|
|
||||||
sTexEmissive = std::move(other.sTexEmissive);
|
|
||||||
sTexShininess = std::move(other.sTexShininess);
|
|
||||||
mBumpHeight = std::move(other.mBumpHeight);
|
|
||||||
mEmissive = std::move(other.mEmissive);
|
|
||||||
sTexAmbient = std::move(other.sTexAmbient);
|
|
||||||
mTwoSided = std::move(other.mTwoSided);
|
|
||||||
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual ~Material() {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Name of the material
|
//! Name of the material
|
||||||
std::string mName;
|
std::string mName;
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -54,9 +54,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Discreet 3DS Importer",
|
"Discreet 3DS Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -103,28 +103,11 @@ Discreet3DSImporter::Discreet3DSImporter() :
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
Discreet3DSImporter::~Discreet3DSImporter() {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool Discreet3DSImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
bool Discreet3DSImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
std::string extension = GetExtension(pFile);
|
static const uint16_t token[] = { 0x4d4d, 0x3dc2 /*, 0x3daa */ };
|
||||||
if (extension == "3ds" || extension == "prj") {
|
return CheckMagicToken(pIOHandler, pFile, token, AI_COUNT_OF(token), 0, sizeof token[0]);
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!extension.length() || checkSig) {
|
|
||||||
uint16_t token[3];
|
|
||||||
token[0] = 0x4d4d;
|
|
||||||
token[1] = 0x3dc2;
|
|
||||||
//token[2] = 0x3daa;
|
|
||||||
return CheckMagicToken(pIOHandler, pFile, token, 2, 0, 2);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -143,7 +126,13 @@ void Discreet3DSImporter::SetupProperties(const Importer * /*pImp*/) {
|
||||||
// Imports the given file into the given scene structure.
|
// Imports the given file into the given scene structure.
|
||||||
void Discreet3DSImporter::InternReadFile(const std::string &pFile,
|
void Discreet3DSImporter::InternReadFile(const std::string &pFile,
|
||||||
aiScene *pScene, IOSystem *pIOHandler) {
|
aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
StreamReaderLE theStream(pIOHandler->Open(pFile, "rb"));
|
|
||||||
|
auto theFile = pIOHandler->Open(pFile, "rb");
|
||||||
|
if (!theFile) {
|
||||||
|
throw DeadlyImportError("3DS: Could not open ", pFile);
|
||||||
|
}
|
||||||
|
|
||||||
|
StreamReaderLE theStream(theFile);
|
||||||
|
|
||||||
// We should have at least one chunk
|
// We should have at least one chunk
|
||||||
if (theStream.GetRemainingSize() < 16) {
|
if (theStream.GetRemainingSize() < 16) {
|
||||||
|
@ -164,7 +153,7 @@ void Discreet3DSImporter::InternReadFile(const std::string &pFile,
|
||||||
mRootNode->mHierarchyIndex = -1;
|
mRootNode->mHierarchyIndex = -1;
|
||||||
mRootNode->mParent = nullptr;
|
mRootNode->mParent = nullptr;
|
||||||
mMasterScale = 1.0f;
|
mMasterScale = 1.0f;
|
||||||
mBackgroundImage = "";
|
mBackgroundImage = std::string();
|
||||||
bHasBG = false;
|
bHasBG = false;
|
||||||
bIsPrj = false;
|
bIsPrj = false;
|
||||||
|
|
||||||
|
@ -266,14 +255,22 @@ void Discreet3DSImporter::ParseMainChunk() {
|
||||||
|
|
||||||
case Discreet3DS::CHUNK_PRJ:
|
case Discreet3DS::CHUNK_PRJ:
|
||||||
bIsPrj = true;
|
bIsPrj = true;
|
||||||
|
break;
|
||||||
case Discreet3DS::CHUNK_MAIN:
|
case Discreet3DS::CHUNK_MAIN:
|
||||||
ParseEditorChunk();
|
ParseEditorChunk();
|
||||||
break;
|
break;
|
||||||
};
|
};
|
||||||
|
|
||||||
ASSIMP_3DS_END_CHUNK();
|
ASSIMP_3DS_END_CHUNK();
|
||||||
|
#if defined(__clang__)
|
||||||
|
#pragma clang diagnostic push
|
||||||
|
#pragma clang diagnostic ignored "-Wunreachable-code-return"
|
||||||
|
#endif
|
||||||
// recursively continue processing this hierarchy level
|
// recursively continue processing this hierarchy level
|
||||||
return ParseMainChunk();
|
return ParseMainChunk();
|
||||||
|
#if defined(__clang__)
|
||||||
|
#pragma clang diagnostic pop
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -298,7 +295,7 @@ void Discreet3DSImporter::ParseEditorChunk() {
|
||||||
// print the version number
|
// print the version number
|
||||||
char buff[10];
|
char buff[10];
|
||||||
ASSIMP_itoa10(buff, stream->GetI2());
|
ASSIMP_itoa10(buff, stream->GetI2());
|
||||||
ASSIMP_LOG_INFO_F(std::string("3DS file format version: "), buff);
|
ASSIMP_LOG_INFO("3DS file format version: ", buff);
|
||||||
} break;
|
} break;
|
||||||
};
|
};
|
||||||
ASSIMP_3DS_END_CHUNK();
|
ASSIMP_3DS_END_CHUNK();
|
||||||
|
@ -323,7 +320,7 @@ void Discreet3DSImporter::ParseObjectChunk() {
|
||||||
case Discreet3DS::CHUNK_MAT_MATERIAL:
|
case Discreet3DS::CHUNK_MAT_MATERIAL:
|
||||||
|
|
||||||
// Add a new material to the list
|
// Add a new material to the list
|
||||||
mScene->mMaterials.push_back(D3DS::Material(std::string("UNNAMED_" + to_string(mScene->mMaterials.size()))));
|
mScene->mMaterials.emplace_back(std::string("UNNAMED_" + ai_to_string(mScene->mMaterials.size())));
|
||||||
ParseMaterialChunk();
|
ParseMaterialChunk();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -368,13 +365,13 @@ void Discreet3DSImporter::ParseChunk(const char *name, unsigned int num) {
|
||||||
// IMPLEMENTATION NOTE;
|
// IMPLEMENTATION NOTE;
|
||||||
// Cameras or lights define their transformation in their parent node and in the
|
// Cameras or lights define their transformation in their parent node and in the
|
||||||
// corresponding light or camera chunks. However, we read and process the latter
|
// corresponding light or camera chunks. However, we read and process the latter
|
||||||
// to to be able to return valid cameras/lights even if no scenegraph is given.
|
// to be able to return valid cameras/lights even if no scenegraph is given.
|
||||||
|
|
||||||
// get chunk type
|
// get chunk type
|
||||||
switch (chunk.Flag) {
|
switch (chunk.Flag) {
|
||||||
case Discreet3DS::CHUNK_TRIMESH: {
|
case Discreet3DS::CHUNK_TRIMESH: {
|
||||||
// this starts a new triangle mesh
|
// this starts a new triangle mesh
|
||||||
mScene->mMeshes.push_back(D3DS::Mesh(std::string(name, num)));
|
mScene->mMeshes.emplace_back(std::string(name, num));
|
||||||
|
|
||||||
// Read mesh chunks
|
// Read mesh chunks
|
||||||
ParseMeshChunk();
|
ParseMeshChunk();
|
||||||
|
@ -442,7 +439,7 @@ void Discreet3DSImporter::ParseChunk(const char *name, unsigned int num) {
|
||||||
// Read the lense angle
|
// Read the lense angle
|
||||||
camera->mHorizontalFOV = AI_DEG_TO_RAD(stream->GetF4());
|
camera->mHorizontalFOV = AI_DEG_TO_RAD(stream->GetF4());
|
||||||
if (camera->mHorizontalFOV < 0.001f) {
|
if (camera->mHorizontalFOV < 0.001f) {
|
||||||
camera->mHorizontalFOV = AI_DEG_TO_RAD(45.f);
|
camera->mHorizontalFOV = float(AI_DEG_TO_RAD(45.f));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Now check for further subchunks
|
// Now check for further subchunks
|
||||||
|
@ -927,7 +924,7 @@ void Discreet3DSImporter::ParseFaceChunk() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (0xcdcdcdcd == idx) {
|
if (0xcdcdcdcd == idx) {
|
||||||
ASSIMP_LOG_ERROR_F("3DS: Unknown material: ", sz);
|
ASSIMP_LOG_ERROR("3DS: Unknown material: ", sz);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Now continue and read all material indices
|
// Now continue and read all material indices
|
||||||
|
@ -1003,7 +1000,7 @@ void Discreet3DSImporter::ParseMeshChunk() {
|
||||||
mMesh.mFaces.reserve(num);
|
mMesh.mFaces.reserve(num);
|
||||||
while (num-- > 0) {
|
while (num-- > 0) {
|
||||||
// 3DS faces are ALWAYS triangles
|
// 3DS faces are ALWAYS triangles
|
||||||
mMesh.mFaces.push_back(D3DS::Face());
|
mMesh.mFaces.emplace_back();
|
||||||
D3DS::Face &sFace = mMesh.mFaces.back();
|
D3DS::Face &sFace = mMesh.mFaces.back();
|
||||||
|
|
||||||
sFace.mIndices[0] = (uint16_t)stream->GetI2();
|
sFace.mIndices[0] = (uint16_t)stream->GetI2();
|
||||||
|
@ -1288,7 +1285,7 @@ void Discreet3DSImporter::ParseColorChunk(aiColor3D *out, bool acceptPercent) {
|
||||||
switch (chunk.Flag) {
|
switch (chunk.Flag) {
|
||||||
case Discreet3DS::CHUNK_LINRGBF:
|
case Discreet3DS::CHUNK_LINRGBF:
|
||||||
bGamma = true;
|
bGamma = true;
|
||||||
|
// fallthrough
|
||||||
case Discreet3DS::CHUNK_RGBF:
|
case Discreet3DS::CHUNK_RGBF:
|
||||||
if (sizeof(float) * 3 > diff) {
|
if (sizeof(float) * 3 > diff) {
|
||||||
*out = clrError;
|
*out = clrError;
|
||||||
|
@ -1301,6 +1298,7 @@ void Discreet3DSImporter::ParseColorChunk(aiColor3D *out, bool acceptPercent) {
|
||||||
|
|
||||||
case Discreet3DS::CHUNK_LINRGBB:
|
case Discreet3DS::CHUNK_LINRGBB:
|
||||||
bGamma = true;
|
bGamma = true;
|
||||||
|
// fallthrough
|
||||||
case Discreet3DS::CHUNK_RGBB: {
|
case Discreet3DS::CHUNK_RGBB: {
|
||||||
if (sizeof(char) * 3 > diff) {
|
if (sizeof(char) * 3 > diff) {
|
||||||
*out = clrError;
|
*out = clrError;
|
||||||
|
@ -1337,4 +1335,6 @@ void Discreet3DSImporter::ParseColorChunk(aiColor3D *out, bool acceptPercent) {
|
||||||
(void)bGamma;
|
(void)bGamma;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_3DS_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -46,11 +46,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
#ifndef AI_3DSIMPORTER_H_INC
|
#ifndef AI_3DSIMPORTER_H_INC
|
||||||
#define AI_3DSIMPORTER_H_INC
|
#define AI_3DSIMPORTER_H_INC
|
||||||
|
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||||
|
|
||||||
#include <assimp/BaseImporter.h>
|
#include <assimp/BaseImporter.h>
|
||||||
#include <assimp/types.h>
|
#include <assimp/types.h>
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
|
||||||
|
|
||||||
#include "3DSHelper.h"
|
#include "3DSHelper.h"
|
||||||
#include <assimp/StreamReader.h>
|
#include <assimp/StreamReader.h>
|
||||||
|
@ -59,7 +59,6 @@ struct aiNode;
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
|
|
||||||
using namespace D3DS;
|
using namespace D3DS;
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------
|
||||||
|
@ -68,21 +67,21 @@ using namespace D3DS;
|
||||||
class Discreet3DSImporter : public BaseImporter {
|
class Discreet3DSImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
Discreet3DSImporter();
|
Discreet3DSImporter();
|
||||||
~Discreet3DSImporter();
|
~Discreet3DSImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
* See BaseImporter::CanRead() for details.
|
* See BaseImporter::CanRead() for details.
|
||||||
*/
|
*/
|
||||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
||||||
bool checkSig) const;
|
bool checkSig) const override;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Called prior to ReadFile().
|
/** Called prior to ReadFile().
|
||||||
* The function is a request to the importer to update its configuration
|
* The function is a request to the importer to update its configuration
|
||||||
* basing on the Importer's configuration property list.
|
* basing on the Importer's configuration property list.
|
||||||
*/
|
*/
|
||||||
void SetupProperties(const Importer* pImp);
|
void SetupProperties(const Importer* pImp) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
|
@ -90,14 +89,14 @@ protected:
|
||||||
/** Return importer meta information.
|
/** Return importer meta information.
|
||||||
* See #BaseImporter::GetInfo for the details
|
* See #BaseImporter::GetInfo for the details
|
||||||
*/
|
*/
|
||||||
const aiImporterDesc* GetInfo () const;
|
const aiImporterDesc* GetInfo () const override;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Imports the given file into the given scene structure.
|
/** Imports the given file into the given scene structure.
|
||||||
* See BaseImporter::InternReadFile() for details
|
* See BaseImporter::InternReadFile() for details
|
||||||
*/
|
*/
|
||||||
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
||||||
IOSystem* pIOHandler);
|
IOSystem* pIOHandler) override;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Converts a temporary material to the outer representation
|
/** Converts a temporary material to the outer representation
|
||||||
|
@ -208,6 +207,15 @@ protected:
|
||||||
*/
|
*/
|
||||||
void ReplaceDefaultMaterial();
|
void ReplaceDefaultMaterial();
|
||||||
|
|
||||||
|
bool ContainsTextures(unsigned int i) const {
|
||||||
|
return !mScene->mMaterials[i].sTexDiffuse.mMapName.empty() ||
|
||||||
|
!mScene->mMaterials[i].sTexBump.mMapName.empty() ||
|
||||||
|
!mScene->mMaterials[i].sTexOpacity.mMapName.empty() ||
|
||||||
|
!mScene->mMaterials[i].sTexEmissive.mMapName.empty() ||
|
||||||
|
!mScene->mMaterials[i].sTexSpecular.mMapName.empty() ||
|
||||||
|
!mScene->mMaterials[i].sTexShininess.mMapName.empty() ;
|
||||||
|
}
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Convert the whole scene
|
/** Convert the whole scene
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -0,0 +1,179 @@
|
||||||
|
/*
|
||||||
|
Open Asset Import Library (assimp)
|
||||||
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
with or without modification, are permitted provided that the
|
||||||
|
following conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer.
|
||||||
|
|
||||||
|
* Redistributions in binary form must reproduce the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer in the documentation and/or other
|
||||||
|
materials provided with the distribution.
|
||||||
|
|
||||||
|
* Neither the name of the assimp team, nor the names of its
|
||||||
|
contributors may be used to endorse or promote products
|
||||||
|
derived from this software without specific prior
|
||||||
|
written permission of the assimp team.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
----------------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <assimp/vector3.h>
|
||||||
|
#include <assimp/matrix4x4.h>
|
||||||
|
#include <assimp/ParsingUtils.h>
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
struct aiMaterial;
|
||||||
|
struct aiMesh;
|
||||||
|
|
||||||
|
namespace Assimp {
|
||||||
|
namespace D3MF {
|
||||||
|
|
||||||
|
enum class ResourceType {
|
||||||
|
RT_Object,
|
||||||
|
RT_BaseMaterials,
|
||||||
|
RT_EmbeddedTexture2D,
|
||||||
|
RT_Texture2DGroup,
|
||||||
|
RT_ColorGroup,
|
||||||
|
RT_Unknown
|
||||||
|
}; // To be extended with other resource types (eg. material extension resources like Texture2d, Texture2dGroup...)
|
||||||
|
|
||||||
|
class Resource {
|
||||||
|
public:
|
||||||
|
int mId;
|
||||||
|
|
||||||
|
Resource(int id) :
|
||||||
|
mId(id) {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual ~Resource() = default;
|
||||||
|
|
||||||
|
virtual ResourceType getType() const {
|
||||||
|
return ResourceType::RT_Unknown;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class EmbeddedTexture : public Resource {
|
||||||
|
public:
|
||||||
|
std::string mPath;
|
||||||
|
std::string mContentType;
|
||||||
|
std::string mTilestyleU;
|
||||||
|
std::string mTilestyleV;
|
||||||
|
std::vector<char> mBuffer;
|
||||||
|
|
||||||
|
EmbeddedTexture(int id) :
|
||||||
|
Resource(id),
|
||||||
|
mPath(),
|
||||||
|
mContentType(),
|
||||||
|
mTilestyleU(),
|
||||||
|
mTilestyleV() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
|
~EmbeddedTexture() override = default;
|
||||||
|
|
||||||
|
ResourceType getType() const override {
|
||||||
|
return ResourceType::RT_EmbeddedTexture2D;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class Texture2DGroup : public Resource {
|
||||||
|
public:
|
||||||
|
std::vector<aiVector2D> mTex2dCoords;
|
||||||
|
int mTexId;
|
||||||
|
Texture2DGroup(int id) :
|
||||||
|
Resource(id),
|
||||||
|
mTexId(-1) {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
|
~Texture2DGroup() override = default;
|
||||||
|
|
||||||
|
ResourceType getType() const override {
|
||||||
|
return ResourceType::RT_Texture2DGroup;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class ColorGroup : public Resource {
|
||||||
|
public:
|
||||||
|
std::vector<aiColor4D> mColors;
|
||||||
|
ColorGroup(int id) :
|
||||||
|
Resource(id){
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
|
~ColorGroup() override = default;
|
||||||
|
|
||||||
|
ResourceType getType() const override {
|
||||||
|
return ResourceType::RT_ColorGroup;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class BaseMaterials : public Resource {
|
||||||
|
public:
|
||||||
|
std::vector<unsigned int> mMaterialIndex;
|
||||||
|
|
||||||
|
BaseMaterials(int id) :
|
||||||
|
Resource(id),
|
||||||
|
mMaterialIndex() {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
|
~BaseMaterials() override = default;
|
||||||
|
|
||||||
|
ResourceType getType() const override {
|
||||||
|
return ResourceType::RT_BaseMaterials;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Component {
|
||||||
|
int mObjectId;
|
||||||
|
aiMatrix4x4 mTransformation;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Object : public Resource {
|
||||||
|
public:
|
||||||
|
std::vector<aiMesh *> mMeshes;
|
||||||
|
std::vector<unsigned int> mMeshIndex;
|
||||||
|
std::vector<Component> mComponents;
|
||||||
|
std::string mName;
|
||||||
|
|
||||||
|
Object(int id) :
|
||||||
|
Resource(id),
|
||||||
|
mName(std::string("Object_") + ai_to_string(id)) {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
|
~Object() override = default;
|
||||||
|
|
||||||
|
ResourceType getType() const override {
|
||||||
|
return ResourceType::RT_Object;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace D3MF
|
||||||
|
} // namespace Assimp
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -44,62 +44,80 @@ namespace Assimp {
|
||||||
namespace D3MF {
|
namespace D3MF {
|
||||||
|
|
||||||
namespace XmlTag {
|
namespace XmlTag {
|
||||||
|
// Root tag
|
||||||
|
const char* const RootTag = "3MF";
|
||||||
|
|
||||||
// Meta-data
|
// Meta-data
|
||||||
static const std::string meta = "metadata";
|
const char* const meta = "metadata";
|
||||||
static const std::string meta_name = "name";
|
const char* const meta_name = "name";
|
||||||
|
|
||||||
// Model-data specific tags
|
// Model-data specific tags
|
||||||
static const std::string model = "model";
|
const char* const model = "model";
|
||||||
static const std::string model_unit = "unit";
|
const char* const model_unit = "unit";
|
||||||
static const std::string metadata = "metadata";
|
const char* const metadata = "metadata";
|
||||||
static const std::string resources = "resources";
|
const char* const resources = "resources";
|
||||||
static const std::string object = "object";
|
const char* const object = "object";
|
||||||
static const std::string mesh = "mesh";
|
const char* const mesh = "mesh";
|
||||||
static const std::string components = "components";
|
const char* const components = "components";
|
||||||
static const std::string component = "component";
|
const char* const component = "component";
|
||||||
static const std::string vertices = "vertices";
|
const char* const vertices = "vertices";
|
||||||
static const std::string vertex = "vertex";
|
const char* const vertex = "vertex";
|
||||||
static const std::string triangles = "triangles";
|
const char* const triangles = "triangles";
|
||||||
static const std::string triangle = "triangle";
|
const char* const triangle = "triangle";
|
||||||
static const std::string x = "x";
|
const char* const x = "x";
|
||||||
static const std::string y = "y";
|
const char* const y = "y";
|
||||||
static const std::string z = "z";
|
const char* const z = "z";
|
||||||
static const std::string v1 = "v1";
|
const char* const v1 = "v1";
|
||||||
static const std::string v2 = "v2";
|
const char* const v2 = "v2";
|
||||||
static const std::string v3 = "v3";
|
const char* const v3 = "v3";
|
||||||
static const std::string id = "id";
|
const char* const id = "id";
|
||||||
static const std::string pid = "pid";
|
const char* const pid = "pid";
|
||||||
static const std::string pindex = "pindex";
|
const char* const pindex = "pindex";
|
||||||
static const std::string p1 = "p1";
|
const char* const p1 = "p1";
|
||||||
static const std::string name = "name";
|
const char *const p2 = "p2";
|
||||||
static const std::string type = "type";
|
const char *const p3 = "p3";
|
||||||
static const std::string build = "build";
|
const char* const name = "name";
|
||||||
static const std::string item = "item";
|
const char* const type = "type";
|
||||||
static const std::string objectid = "objectid";
|
const char* const build = "build";
|
||||||
static const std::string transform = "transform";
|
const char* const item = "item";
|
||||||
|
const char* const objectid = "objectid";
|
||||||
|
const char* const transform = "transform";
|
||||||
|
const char *const path = "path";
|
||||||
|
|
||||||
// Material definitions
|
// Material definitions
|
||||||
static const std::string basematerials = "basematerials";
|
const char* const basematerials = "basematerials";
|
||||||
static const std::string basematerials_id = "id";
|
const char* const basematerials_base = "base";
|
||||||
static const std::string basematerials_base = "base";
|
const char* const basematerials_name = "name";
|
||||||
static const std::string basematerials_name = "name";
|
const char* const basematerials_displaycolor = "displaycolor";
|
||||||
static const std::string basematerials_displaycolor = "displaycolor";
|
const char* const texture_2d = "m:texture2d";
|
||||||
|
const char *const texture_group = "m:texture2dgroup";
|
||||||
|
const char *const texture_content_type = "contenttype";
|
||||||
|
const char *const texture_tilestyleu = "tilestyleu";
|
||||||
|
const char *const texture_tilestylev = "tilestylev";
|
||||||
|
const char *const texture_2d_coord = "m:tex2coord";
|
||||||
|
const char *const texture_cuurd_u = "u";
|
||||||
|
const char *const texture_cuurd_v = "v";
|
||||||
|
|
||||||
|
// vertex color definitions
|
||||||
|
const char *const colorgroup = "m:colorgroup";
|
||||||
|
const char *const color_item = "m:color";
|
||||||
|
const char *const color_vaule = "color";
|
||||||
|
|
||||||
// Meta info tags
|
// Meta info tags
|
||||||
static const std::string CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
|
const char* const CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
|
||||||
static const std::string ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
|
const char* const ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
|
||||||
static const std::string SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
|
const char* const SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
|
||||||
static const std::string SCHEMA_RELATIONSHIPS = "http://schemas.openxmlformats.org/package/2006/relationships";
|
const char* const SCHEMA_RELATIONSHIPS = "http://schemas.openxmlformats.org/package/2006/relationships";
|
||||||
static const std::string RELS_RELATIONSHIP_CONTAINER = "Relationships";
|
const char* const RELS_RELATIONSHIP_CONTAINER = "Relationships";
|
||||||
static const std::string RELS_RELATIONSHIP_NODE = "Relationship";
|
const char* const RELS_RELATIONSHIP_NODE = "Relationship";
|
||||||
static const std::string RELS_ATTRIB_TARGET = "Target";
|
const char* const RELS_ATTRIB_TARGET = "Target";
|
||||||
static const std::string RELS_ATTRIB_TYPE = "Type";
|
const char* const RELS_ATTRIB_TYPE = "Type";
|
||||||
static const std::string RELS_ATTRIB_ID = "Id";
|
const char* const RELS_ATTRIB_ID = "Id";
|
||||||
static const std::string PACKAGE_START_PART_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel";
|
const char* const PACKAGE_START_PART_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel";
|
||||||
static const std::string PACKAGE_PRINT_TICKET_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/printticket";
|
const char* const PACKAGE_PRINT_TICKET_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/printticket";
|
||||||
static const std::string PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
|
const char* const PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
|
||||||
static const std::string PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
|
const char* const PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
|
||||||
static const std::string PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
|
const char* const PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
|
||||||
}
|
}
|
||||||
|
|
||||||
} // Namespace D3MF
|
} // Namespace D3MF
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -83,7 +83,7 @@ void ExportScene3MF(const char *pFile, IOSystem *pIOSystem, const aiScene *pScen
|
||||||
namespace D3MF {
|
namespace D3MF {
|
||||||
|
|
||||||
D3MFExporter::D3MFExporter(const char *pFile, const aiScene *pScene) :
|
D3MFExporter::D3MFExporter(const char *pFile, const aiScene *pScene) :
|
||||||
mArchiveName(pFile), m_zipArchive(nullptr), mScene(pScene), mModelOutput(), mRelOutput(), mContentOutput(), mBuildItems(), mRelations() {
|
mArchiveName(pFile), m_zipArchive(nullptr), mScene(pScene) {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -237,7 +237,7 @@ void D3MFExporter::writeBaseMaterials() {
|
||||||
aiMaterial *mat = mScene->mMaterials[i];
|
aiMaterial *mat = mScene->mMaterials[i];
|
||||||
aiString name;
|
aiString name;
|
||||||
if (mat->Get(AI_MATKEY_NAME, name) != aiReturn_SUCCESS) {
|
if (mat->Get(AI_MATKEY_NAME, name) != aiReturn_SUCCESS) {
|
||||||
strName = "basemat_" + to_string(i);
|
strName = "basemat_" + ai_to_string(i);
|
||||||
} else {
|
} else {
|
||||||
strName = name.C_Str();
|
strName = name.C_Str();
|
||||||
}
|
}
|
||||||
|
@ -248,22 +248,22 @@ void D3MFExporter::writeBaseMaterials() {
|
||||||
// rgbs %
|
// rgbs %
|
||||||
if (color.r <= 1 && color.g <= 1 && color.b <= 1 && color.a <= 1) {
|
if (color.r <= 1 && color.g <= 1 && color.b <= 1 && color.a <= 1) {
|
||||||
|
|
||||||
hexDiffuseColor = Rgba2Hex(
|
hexDiffuseColor = ai_rgba2hex(
|
||||||
(int)((ai_real)color.r) * 255,
|
(int)(((ai_real)color.r) * 255),
|
||||||
(int)((ai_real)color.g) * 255,
|
(int)(((ai_real)color.g) * 255),
|
||||||
(int)((ai_real)color.b) * 255,
|
(int)(((ai_real)color.b) * 255),
|
||||||
(int)((ai_real)color.a) * 255,
|
(int)(((ai_real)color.a) * 255),
|
||||||
true);
|
true);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
hexDiffuseColor = "#";
|
hexDiffuseColor = "#";
|
||||||
tmp = DecimalToHexa((ai_real)color.r);
|
tmp = ai_decimal_to_hexa((ai_real)color.r);
|
||||||
hexDiffuseColor += tmp;
|
hexDiffuseColor += tmp;
|
||||||
tmp = DecimalToHexa((ai_real)color.g);
|
tmp = ai_decimal_to_hexa((ai_real)color.g);
|
||||||
hexDiffuseColor += tmp;
|
hexDiffuseColor += tmp;
|
||||||
tmp = DecimalToHexa((ai_real)color.b);
|
tmp = ai_decimal_to_hexa((ai_real)color.b);
|
||||||
hexDiffuseColor += tmp;
|
hexDiffuseColor += tmp;
|
||||||
tmp = DecimalToHexa((ai_real)color.a);
|
tmp = ai_decimal_to_hexa((ai_real)color.a);
|
||||||
hexDiffuseColor += tmp;
|
hexDiffuseColor += tmp;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
@ -307,18 +307,26 @@ void D3MFExporter::writeMesh(aiMesh *mesh) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
mModelOutput << "<" << XmlTag::mesh << ">" << std::endl;
|
mModelOutput << "<"
|
||||||
mModelOutput << "<" << XmlTag::vertices << ">" << std::endl;
|
<< XmlTag::mesh
|
||||||
|
<< ">" << "\n";
|
||||||
|
mModelOutput << "<"
|
||||||
|
<< XmlTag::vertices
|
||||||
|
<< ">" << "\n";
|
||||||
for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
|
for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
|
||||||
writeVertex(mesh->mVertices[i]);
|
writeVertex(mesh->mVertices[i]);
|
||||||
}
|
}
|
||||||
mModelOutput << "</" << XmlTag::vertices << ">" << std::endl;
|
mModelOutput << "</"
|
||||||
|
<< XmlTag::vertices << ">"
|
||||||
|
<< "\n";
|
||||||
|
|
||||||
const unsigned int matIdx(mesh->mMaterialIndex);
|
const unsigned int matIdx(mesh->mMaterialIndex);
|
||||||
|
|
||||||
writeFaces(mesh, matIdx);
|
writeFaces(mesh, matIdx);
|
||||||
|
|
||||||
mModelOutput << "</" << XmlTag::mesh << ">" << std::endl;
|
mModelOutput << "</"
|
||||||
|
<< XmlTag::mesh << ">"
|
||||||
|
<< "\n";
|
||||||
}
|
}
|
||||||
|
|
||||||
void D3MFExporter::writeVertex(const aiVector3D &pos) {
|
void D3MFExporter::writeVertex(const aiVector3D &pos) {
|
||||||
|
@ -334,27 +342,34 @@ void D3MFExporter::writeFaces(aiMesh *mesh, unsigned int matIdx) {
|
||||||
if (!mesh->HasFaces()) {
|
if (!mesh->HasFaces()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
mModelOutput << "<" << XmlTag::triangles << ">" << std::endl;
|
mModelOutput << "<"
|
||||||
|
<< XmlTag::triangles << ">"
|
||||||
|
<< "\n";
|
||||||
for (unsigned int i = 0; i < mesh->mNumFaces; ++i) {
|
for (unsigned int i = 0; i < mesh->mNumFaces; ++i) {
|
||||||
aiFace ¤tFace = mesh->mFaces[i];
|
aiFace ¤tFace = mesh->mFaces[i];
|
||||||
mModelOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[0] << "\" v2=\""
|
mModelOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[0] << "\" v2=\""
|
||||||
<< currentFace.mIndices[1] << "\" v3=\"" << currentFace.mIndices[2]
|
<< currentFace.mIndices[1] << "\" v3=\"" << currentFace.mIndices[2]
|
||||||
<< "\" pid=\"1\" p1=\"" + to_string(matIdx) + "\" />";
|
<< "\" pid=\"1\" p1=\"" + ai_to_string(matIdx) + "\" />";
|
||||||
mModelOutput << std::endl;
|
mModelOutput << "\n";
|
||||||
}
|
}
|
||||||
mModelOutput << "</" << XmlTag::triangles << ">";
|
mModelOutput << "</"
|
||||||
mModelOutput << std::endl;
|
<< XmlTag::triangles
|
||||||
|
<< ">";
|
||||||
|
mModelOutput << "\n";
|
||||||
}
|
}
|
||||||
|
|
||||||
void D3MFExporter::writeBuild() {
|
void D3MFExporter::writeBuild() {
|
||||||
mModelOutput << "<" << XmlTag::build << ">" << std::endl;
|
mModelOutput << "<"
|
||||||
|
<< XmlTag::build
|
||||||
|
<< ">"
|
||||||
|
<< "\n";
|
||||||
|
|
||||||
for (size_t i = 0; i < mBuildItems.size(); ++i) {
|
for (size_t i = 0; i < mBuildItems.size(); ++i) {
|
||||||
mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 2 << "\"/>";
|
mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 2 << "\"/>";
|
||||||
mModelOutput << std::endl;
|
mModelOutput << "\n";
|
||||||
}
|
}
|
||||||
mModelOutput << "</" << XmlTag::build << ">";
|
mModelOutput << "</" << XmlTag::build << ">";
|
||||||
mModelOutput << std::endl;
|
mModelOutput << "\n";
|
||||||
}
|
}
|
||||||
|
|
||||||
void D3MFExporter::zipContentType(const std::string &filename) {
|
void D3MFExporter::zipContentType(const std::string &filename) {
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -40,6 +40,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||||
|
#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
@ -58,8 +61,6 @@ class IOStream;
|
||||||
|
|
||||||
namespace D3MF {
|
namespace D3MF {
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
|
||||||
#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
|
|
||||||
|
|
||||||
struct OpcPackageRelationship;
|
struct OpcPackageRelationship;
|
||||||
|
|
||||||
|
@ -100,9 +101,11 @@ private:
|
||||||
std::vector<OpcPackageRelationship*> mRelations;
|
std::vector<OpcPackageRelationship*> mRelations;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_3MF_EXPORTER
|
|
||||||
#endif // ASSIMP_BUILD_NO_EXPORT
|
|
||||||
|
|
||||||
} // Namespace D3MF
|
} // Namespace D3MF
|
||||||
} // Namespace Assimp
|
} // Namespace Assimp
|
||||||
|
|
||||||
|
#endif // ASSIMP_BUILD_NO_3MF_EXPORTER
|
||||||
|
#endif // ASSIMP_BUILD_NO_EXPORT
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -42,6 +42,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
|
||||||
|
|
||||||
#include "D3MFImporter.h"
|
#include "D3MFImporter.h"
|
||||||
|
#include "3MFXmlTags.h"
|
||||||
|
#include "D3MFOpcPackage.h"
|
||||||
|
#include "XmlSerializer.h"
|
||||||
|
|
||||||
#include <assimp/StringComparison.h>
|
#include <assimp/StringComparison.h>
|
||||||
#include <assimp/StringUtils.h>
|
#include <assimp/StringUtils.h>
|
||||||
|
@ -51,519 +54,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/scene.h>
|
#include <assimp/scene.h>
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
|
#include <assimp/fast_atof.h>
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "3MFXmlTags.h"
|
|
||||||
#include "D3MFOpcPackage.h"
|
|
||||||
#include <assimp/fast_atof.h>
|
|
||||||
|
|
||||||
#include <iomanip>
|
#include <iomanip>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
namespace D3MF {
|
|
||||||
|
|
||||||
enum class ResourceType {
|
using namespace D3MF;
|
||||||
RT_Object,
|
|
||||||
RT_BaseMaterials,
|
|
||||||
RT_Unknown
|
|
||||||
}; // To be extended with other resource types (eg. material extension resources like Texture2d, Texture2dGroup...)
|
|
||||||
|
|
||||||
class Resource
|
static constexpr aiImporterDesc desc = {
|
||||||
{
|
|
||||||
public:
|
|
||||||
Resource(int id) :
|
|
||||||
mId(id) {}
|
|
||||||
|
|
||||||
virtual ~Resource() {}
|
|
||||||
|
|
||||||
int mId;
|
|
||||||
|
|
||||||
virtual ResourceType getType() {
|
|
||||||
return ResourceType::RT_Unknown;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class BaseMaterials : public Resource {
|
|
||||||
public:
|
|
||||||
BaseMaterials(int id) :
|
|
||||||
Resource(id),
|
|
||||||
mMaterials(),
|
|
||||||
mMaterialIndex() {}
|
|
||||||
|
|
||||||
std::vector<aiMaterial *> mMaterials;
|
|
||||||
std::vector<unsigned int> mMaterialIndex;
|
|
||||||
|
|
||||||
virtual ResourceType getType() {
|
|
||||||
return ResourceType::RT_BaseMaterials;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
struct Component {
|
|
||||||
int mObjectId;
|
|
||||||
aiMatrix4x4 mTransformation;
|
|
||||||
};
|
|
||||||
|
|
||||||
class Object : public Resource {
|
|
||||||
public:
|
|
||||||
std::vector<aiMesh*> mMeshes;
|
|
||||||
std::vector<unsigned int> mMeshIndex;
|
|
||||||
std::vector<Component> mComponents;
|
|
||||||
std::string mName;
|
|
||||||
|
|
||||||
Object(int id) :
|
|
||||||
Resource(id),
|
|
||||||
mName (std::string("Object_") + to_string(id)){}
|
|
||||||
|
|
||||||
virtual ResourceType getType() {
|
|
||||||
return ResourceType::RT_Object;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
class XmlSerializer {
|
|
||||||
public:
|
|
||||||
|
|
||||||
XmlSerializer(XmlParser *xmlParser) :
|
|
||||||
mResourcesDictionnary(),
|
|
||||||
mMaterialCount(0),
|
|
||||||
mMeshCount(0),
|
|
||||||
mXmlParser(xmlParser) {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
~XmlSerializer() {
|
|
||||||
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) {
|
|
||||||
delete it->second;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ImportXml(aiScene *scene) {
|
|
||||||
if (nullptr == scene) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
scene->mRootNode = new aiNode("3MF");
|
|
||||||
|
|
||||||
XmlNode node = mXmlParser->getRootNode().child("model");
|
|
||||||
if (node.empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
XmlNode resNode = node.child("resources");
|
|
||||||
for (XmlNode currentNode = resNode.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
|
||||||
const std::string ¤tNodeName = currentNode.name();
|
|
||||||
if (currentNodeName == D3MF::XmlTag::object) {
|
|
||||||
ReadObject(currentNode);;
|
|
||||||
} else if (currentNodeName == D3MF::XmlTag::basematerials) {
|
|
||||||
ReadBaseMaterials(currentNode);
|
|
||||||
} else if (currentNodeName == D3MF::XmlTag::meta) {
|
|
||||||
ReadMetadata(currentNode);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
XmlNode buildNode = node.child("build");
|
|
||||||
for (XmlNode currentNode = buildNode.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
|
||||||
const std::string ¤tNodeName = currentNode.name();
|
|
||||||
if (currentNodeName == D3MF::XmlTag::item) {
|
|
||||||
int objectId = -1;
|
|
||||||
std::string transformationMatrixStr;
|
|
||||||
aiMatrix4x4 transformationMatrix;
|
|
||||||
getNodeAttribute(currentNode, D3MF::XmlTag::objectid, objectId);
|
|
||||||
bool hasTransform = getNodeAttribute(currentNode, D3MF::XmlTag::transform, transformationMatrixStr);
|
|
||||||
|
|
||||||
auto it = mResourcesDictionnary.find(objectId);
|
|
||||||
if (it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_Object) {
|
|
||||||
Object *obj = static_cast<Object *>(it->second);
|
|
||||||
if (hasTransform) {
|
|
||||||
transformationMatrix = parseTransformMatrix(transformationMatrixStr);
|
|
||||||
}
|
|
||||||
|
|
||||||
addObjectToNode(scene->mRootNode, obj, transformationMatrix);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// import the metadata
|
|
||||||
if (!mMetaData.empty()) {
|
|
||||||
const size_t numMeta(mMetaData.size());
|
|
||||||
scene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(numMeta));
|
|
||||||
for (size_t i = 0; i < numMeta; ++i) {
|
|
||||||
aiString val(mMetaData[i].value);
|
|
||||||
scene->mMetaData->Set(static_cast<unsigned int>(i), mMetaData[i].name, val);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// import the meshes
|
|
||||||
scene->mNumMeshes = static_cast<unsigned int>(mMeshCount);
|
|
||||||
if (scene->mNumMeshes != 0) {
|
|
||||||
scene->mMeshes = new aiMesh *[scene->mNumMeshes]();
|
|
||||||
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) {
|
|
||||||
if (it->second->getType() == ResourceType::RT_Object) {
|
|
||||||
Object *obj = static_cast<Object*>(it->second);
|
|
||||||
for (unsigned int i = 0; i < obj->mMeshes.size(); ++i) {
|
|
||||||
scene->mMeshes[obj->mMeshIndex[i]] = obj->mMeshes[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// import the materials
|
|
||||||
scene->mNumMaterials = static_cast<unsigned int>(mMaterialCount);
|
|
||||||
if (scene->mNumMaterials != 0) {
|
|
||||||
scene->mMaterials = new aiMaterial *[scene->mNumMaterials];
|
|
||||||
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) {
|
|
||||||
if (it->second->getType() == ResourceType::RT_BaseMaterials) {
|
|
||||||
BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second);
|
|
||||||
for (unsigned int i = 0; i < baseMaterials->mMaterials.size(); ++i) {
|
|
||||||
scene->mMaterials[baseMaterials->mMaterialIndex[i]] = baseMaterials->mMaterials[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
|
|
||||||
void addObjectToNode(aiNode* parent, Object* obj, aiMatrix4x4 nodeTransform) {
|
|
||||||
aiNode *sceneNode = new aiNode(obj->mName);
|
|
||||||
sceneNode->mNumMeshes = static_cast<unsigned int>(obj->mMeshes.size());
|
|
||||||
sceneNode->mMeshes = new unsigned int[sceneNode->mNumMeshes];
|
|
||||||
std::copy(obj->mMeshIndex.begin(), obj->mMeshIndex.end(), sceneNode->mMeshes);
|
|
||||||
|
|
||||||
sceneNode->mTransformation = nodeTransform;
|
|
||||||
|
|
||||||
parent->addChildren(1, &sceneNode);
|
|
||||||
|
|
||||||
for (size_t i = 0; i < obj->mComponents.size(); ++i) {
|
|
||||||
Component c = obj->mComponents[i];
|
|
||||||
auto it = mResourcesDictionnary.find(c.mObjectId);
|
|
||||||
if (it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_Object) {
|
|
||||||
addObjectToNode(sceneNode, static_cast<Object*>(it->second), c.mTransformation);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool getNodeAttribute(const XmlNode& node, const std::string& attribute, std::string& value) {
|
|
||||||
pugi::xml_attribute objectAttribute = node.attribute(attribute.c_str());
|
|
||||||
if (!objectAttribute.empty()) {
|
|
||||||
value = objectAttribute.as_string();
|
|
||||||
return true;
|
|
||||||
} else {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool getNodeAttribute(const XmlNode &node, const std::string &attribute, int &value) {
|
|
||||||
std::string strValue;
|
|
||||||
bool ret = getNodeAttribute(node, attribute, strValue);
|
|
||||||
if (ret) {
|
|
||||||
value = std::atoi(strValue.c_str());
|
|
||||||
return true;
|
|
||||||
} else {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
aiMatrix4x4 parseTransformMatrix(std::string matrixStr) {
|
|
||||||
// split the string
|
|
||||||
std::vector<float> numbers;
|
|
||||||
std::string currentNumber;
|
|
||||||
for (size_t i = 0; i < matrixStr.size(); ++i) {
|
|
||||||
const char c = matrixStr[i];
|
|
||||||
if (c == ' ') {
|
|
||||||
if (currentNumber.size() > 0) {
|
|
||||||
float f = std::stof(currentNumber);
|
|
||||||
numbers.push_back(f);
|
|
||||||
currentNumber.clear();
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
currentNumber.push_back(c);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (currentNumber.size() > 0) {
|
|
||||||
float f = std::stof(currentNumber);
|
|
||||||
numbers.push_back(f);
|
|
||||||
}
|
|
||||||
|
|
||||||
aiMatrix4x4 transformMatrix;
|
|
||||||
transformMatrix.a1 = numbers[0];
|
|
||||||
transformMatrix.b1 = numbers[1];
|
|
||||||
transformMatrix.c1 = numbers[2];
|
|
||||||
transformMatrix.d1 = 0;
|
|
||||||
|
|
||||||
transformMatrix.a2 = numbers[3];
|
|
||||||
transformMatrix.b2 = numbers[4];
|
|
||||||
transformMatrix.c2 = numbers[5];
|
|
||||||
transformMatrix.d2 = 0;
|
|
||||||
|
|
||||||
transformMatrix.a3 = numbers[6];
|
|
||||||
transformMatrix.b3 = numbers[7];
|
|
||||||
transformMatrix.c3 = numbers[8];
|
|
||||||
transformMatrix.d3 = 0;
|
|
||||||
|
|
||||||
transformMatrix.a4 = numbers[9];
|
|
||||||
transformMatrix.b4 = numbers[10];
|
|
||||||
transformMatrix.c4 = numbers[11];
|
|
||||||
transformMatrix.d4 = 1;
|
|
||||||
return transformMatrix;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ReadObject(XmlNode &node) {
|
|
||||||
int id = -1, pid = -1, pindex = -1;
|
|
||||||
bool hasId = getNodeAttribute(node, D3MF::XmlTag::id, id);
|
|
||||||
//bool hasType = getNodeAttribute(node, D3MF::XmlTag::type, type); not used currently
|
|
||||||
bool hasPid = getNodeAttribute(node, D3MF::XmlTag::pid, pid);
|
|
||||||
bool hasPindex = getNodeAttribute(node, D3MF::XmlTag::pindex, pindex);
|
|
||||||
|
|
||||||
std::string idStr = to_string(id);
|
|
||||||
|
|
||||||
if (!hasId) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Object *obj = new Object(id);
|
|
||||||
|
|
||||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
|
||||||
const std::string ¤tName = currentNode.name();
|
|
||||||
if (currentName == D3MF::XmlTag::mesh) {
|
|
||||||
auto mesh = ReadMesh(currentNode);
|
|
||||||
mesh->mName.Set(idStr);
|
|
||||||
|
|
||||||
if (hasPid) {
|
|
||||||
auto it = mResourcesDictionnary.find(pid);
|
|
||||||
if (hasPindex && it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_BaseMaterials) {
|
|
||||||
BaseMaterials *materials = static_cast<BaseMaterials *>(it->second);
|
|
||||||
mesh->mMaterialIndex = materials->mMaterialIndex[pindex];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
obj->mMeshes.push_back(mesh);
|
|
||||||
obj->mMeshIndex.push_back(mMeshCount);
|
|
||||||
mMeshCount++;
|
|
||||||
} else if (currentName == D3MF::XmlTag::components) {
|
|
||||||
for (XmlNode currentSubNode = currentNode.first_child(); currentSubNode; currentSubNode = currentSubNode.next_sibling()) {
|
|
||||||
if (currentSubNode.name() == D3MF::XmlTag::component) {
|
|
||||||
int objectId = -1;
|
|
||||||
std::string componentTransformStr;
|
|
||||||
aiMatrix4x4 componentTransform;
|
|
||||||
if (getNodeAttribute(currentSubNode, D3MF::XmlTag::transform, componentTransformStr)) {
|
|
||||||
componentTransform = parseTransformMatrix(componentTransformStr);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (getNodeAttribute(currentSubNode, D3MF::XmlTag::objectid, objectId))
|
|
||||||
obj->mComponents.push_back({ objectId, componentTransform });
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
mResourcesDictionnary.insert(std::make_pair(id, obj));
|
|
||||||
}
|
|
||||||
|
|
||||||
aiMesh *ReadMesh(XmlNode &node) {
|
|
||||||
aiMesh *mesh = new aiMesh();
|
|
||||||
|
|
||||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
|
||||||
const std::string ¤tName = currentNode.name();
|
|
||||||
if (currentName == D3MF::XmlTag::vertices) {
|
|
||||||
ImportVertices(currentNode, mesh);
|
|
||||||
} else if (currentName == D3MF::XmlTag::triangles) {
|
|
||||||
ImportTriangles(currentNode, mesh);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
return mesh;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ReadMetadata(XmlNode &node) {
|
|
||||||
pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name.c_str());
|
|
||||||
const std::string name = attribute.as_string();
|
|
||||||
const std::string value = node.value();
|
|
||||||
if (name.empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
MetaEntry entry;
|
|
||||||
entry.name = name;
|
|
||||||
entry.value = value;
|
|
||||||
mMetaData.push_back(entry);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ImportVertices(XmlNode &node, aiMesh *mesh) {
|
|
||||||
std::vector<aiVector3D> vertices;
|
|
||||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
|
||||||
const std::string ¤tName = currentNode.name();
|
|
||||||
if (currentName == D3MF::XmlTag::vertex) {
|
|
||||||
vertices.push_back(ReadVertex(currentNode));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
|
|
||||||
mesh->mVertices = new aiVector3D[mesh->mNumVertices];
|
|
||||||
std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
|
|
||||||
}
|
|
||||||
|
|
||||||
aiVector3D ReadVertex(XmlNode &node) {
|
|
||||||
aiVector3D vertex;
|
|
||||||
vertex.x = ai_strtof(node.attribute(D3MF::XmlTag::x.c_str()).as_string(), nullptr);
|
|
||||||
vertex.y = ai_strtof(node.attribute(D3MF::XmlTag::y.c_str()).as_string(), nullptr);
|
|
||||||
vertex.z = ai_strtof(node.attribute(D3MF::XmlTag::z.c_str()).as_string(), nullptr);
|
|
||||||
|
|
||||||
return vertex;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ImportTriangles(XmlNode &node, aiMesh *mesh) {
|
|
||||||
std::vector<aiFace> faces;
|
|
||||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
|
||||||
const std::string ¤tName = currentNode.name();
|
|
||||||
if (currentName == D3MF::XmlTag::triangle) {
|
|
||||||
aiFace face = ReadTriangle(currentNode);
|
|
||||||
faces.push_back(face);
|
|
||||||
|
|
||||||
int pid, p1;
|
|
||||||
bool hasPid = getNodeAttribute(currentNode, D3MF::XmlTag::pid, pid);
|
|
||||||
bool hasP1 = getNodeAttribute(currentNode, D3MF::XmlTag::p1, p1);
|
|
||||||
|
|
||||||
if (hasPid && hasP1) {
|
|
||||||
auto it = mResourcesDictionnary.find(pid);
|
|
||||||
if (it != mResourcesDictionnary.end())
|
|
||||||
{
|
|
||||||
if (it->second->getType() == ResourceType::RT_BaseMaterials) {
|
|
||||||
BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second);
|
|
||||||
mesh->mMaterialIndex = baseMaterials->mMaterialIndex[p1];
|
|
||||||
}
|
|
||||||
// TODO: manage the separation into several meshes if the triangles of the mesh do not all refer to the same material
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
mesh->mNumFaces = static_cast<unsigned int>(faces.size());
|
|
||||||
mesh->mFaces = new aiFace[mesh->mNumFaces];
|
|
||||||
mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
|
||||||
|
|
||||||
std::copy(faces.begin(), faces.end(), mesh->mFaces);
|
|
||||||
}
|
|
||||||
|
|
||||||
aiFace ReadTriangle(XmlNode &node) {
|
|
||||||
aiFace face;
|
|
||||||
|
|
||||||
face.mNumIndices = 3;
|
|
||||||
face.mIndices = new unsigned int[face.mNumIndices];
|
|
||||||
face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v1.c_str()).as_string()));
|
|
||||||
face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v2.c_str()).as_string()));
|
|
||||||
face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v3.c_str()).as_string()));
|
|
||||||
|
|
||||||
return face;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ReadBaseMaterials(XmlNode &node) {
|
|
||||||
int id = -1;
|
|
||||||
if (getNodeAttribute(node, D3MF::XmlTag::basematerials_id, id)) {
|
|
||||||
BaseMaterials* baseMaterials = new BaseMaterials(id);
|
|
||||||
|
|
||||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling())
|
|
||||||
{
|
|
||||||
if (currentNode.name() == D3MF::XmlTag::basematerials_base) {
|
|
||||||
baseMaterials->mMaterialIndex.push_back(mMaterialCount);
|
|
||||||
baseMaterials->mMaterials.push_back(readMaterialDef(currentNode, id));
|
|
||||||
mMaterialCount++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
mResourcesDictionnary.insert(std::make_pair(id, baseMaterials));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool parseColor(const char *color, aiColor4D &diffuse) {
|
|
||||||
if (nullptr == color) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
//format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
|
|
||||||
const size_t len(strlen(color));
|
|
||||||
if (9 != len && 7 != len) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
const char *buf(color);
|
|
||||||
if ('#' != buf[0]) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
char r[3] = { buf[1], buf[2], '\0' };
|
|
||||||
diffuse.r = static_cast<ai_real>(strtol(r, nullptr, 16)) / ai_real(255.0);
|
|
||||||
|
|
||||||
char g[3] = { buf[3], buf[4], '\0' };
|
|
||||||
diffuse.g = static_cast<ai_real>(strtol(g, nullptr, 16)) / ai_real(255.0);
|
|
||||||
|
|
||||||
char b[3] = { buf[5], buf[6], '\0' };
|
|
||||||
diffuse.b = static_cast<ai_real>(strtol(b, nullptr, 16)) / ai_real(255.0);
|
|
||||||
|
|
||||||
if (7 == len)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
char a[3] = { buf[7], buf[8], '\0' };
|
|
||||||
diffuse.a = static_cast<ai_real>(strtol(a, nullptr, 16)) / ai_real(255.0);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void assignDiffuseColor(XmlNode &node, aiMaterial *mat) {
|
|
||||||
const char *color = node.attribute(D3MF::XmlTag::basematerials_displaycolor.c_str()).as_string();
|
|
||||||
aiColor4D diffuse;
|
|
||||||
if (parseColor(color, diffuse)) {
|
|
||||||
mat->AddProperty<aiColor4D>(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
aiMaterial *readMaterialDef(XmlNode &node, unsigned int basematerialsId) {
|
|
||||||
aiMaterial *material = new aiMaterial();
|
|
||||||
material->mNumProperties = 0;
|
|
||||||
std::string name;
|
|
||||||
bool hasName = getNodeAttribute(node, D3MF::XmlTag::basematerials_name, name);
|
|
||||||
|
|
||||||
std::string stdMaterialName;
|
|
||||||
std::string strId(to_string(basematerialsId));
|
|
||||||
stdMaterialName += "id";
|
|
||||||
stdMaterialName += strId;
|
|
||||||
stdMaterialName += "_";
|
|
||||||
if (hasName) {
|
|
||||||
stdMaterialName += std::string(name);
|
|
||||||
} else {
|
|
||||||
stdMaterialName += "basemat_";
|
|
||||||
stdMaterialName += to_string(mMaterialCount - basematerialsId);
|
|
||||||
}
|
|
||||||
|
|
||||||
aiString assimpMaterialName(stdMaterialName);
|
|
||||||
material->AddProperty(&assimpMaterialName, AI_MATKEY_NAME);
|
|
||||||
|
|
||||||
assignDiffuseColor(node, material);
|
|
||||||
|
|
||||||
return material;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
struct MetaEntry {
|
|
||||||
std::string name;
|
|
||||||
std::string value;
|
|
||||||
};
|
|
||||||
std::vector<MetaEntry> mMetaData;
|
|
||||||
std::map<unsigned int, Resource*> mResourcesDictionnary;
|
|
||||||
unsigned int mMaterialCount, mMeshCount;
|
|
||||||
XmlParser *mXmlParser;
|
|
||||||
};
|
|
||||||
|
|
||||||
} //namespace D3MF
|
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
|
||||||
"3mf Importer",
|
"3mf Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -576,34 +81,20 @@ static const aiImporterDesc desc = {
|
||||||
"3mf"
|
"3mf"
|
||||||
};
|
};
|
||||||
|
|
||||||
D3MFImporter::D3MFImporter() :
|
bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool ) const {
|
||||||
BaseImporter() {
|
if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {
|
||||||
// empty
|
return false;
|
||||||
}
|
}
|
||||||
|
static const char *const ModelRef = "3D/3dmodel.model";
|
||||||
D3MFImporter::~D3MFImporter() {
|
ZipArchiveIOSystem archive(pIOHandler, filename);
|
||||||
// empty
|
if (!archive.Exists(ModelRef)) {
|
||||||
}
|
return false;
|
||||||
|
|
||||||
bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool checkSig) const {
|
|
||||||
const std::string extension(GetExtension(filename));
|
|
||||||
if (extension == desc.mFileExtensions) {
|
|
||||||
return true;
|
|
||||||
} else if (!extension.length() || checkSig) {
|
|
||||||
if (nullptr == pIOHandler) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
|
|
||||||
return opcPackage.validate();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void D3MFImporter::SetupProperties(const Importer * /*pImp*/) {
|
void D3MFImporter::SetupProperties(const Importer*) {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -612,12 +103,21 @@ const aiImporterDesc *D3MFImporter::GetInfo() const {
|
||||||
}
|
}
|
||||||
|
|
||||||
void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
|
void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
|
D3MFOpcPackage opcPackage(pIOHandler, filename);
|
||||||
|
|
||||||
XmlParser xmlParser;
|
XmlParser xmlParser;
|
||||||
if (xmlParser.parse(opcPackage.RootStream())) {
|
if (xmlParser.parse(opcPackage.RootStream())) {
|
||||||
D3MF::XmlSerializer xmlSerializer(&xmlParser);
|
XmlSerializer xmlSerializer(&xmlParser);
|
||||||
xmlSerializer.ImportXml(pScene);
|
xmlSerializer.ImportXml(pScene);
|
||||||
|
|
||||||
|
const std::vector<aiTexture*> &tex = opcPackage.GetEmbeddedTextures();
|
||||||
|
if (!tex.empty()) {
|
||||||
|
pScene->mNumTextures = static_cast<unsigned int>(tex.size());
|
||||||
|
pScene->mTextures = new aiTexture *[pScene->mNumTextures];
|
||||||
|
for (unsigned int i = 0; i < pScene->mNumTextures; ++i) {
|
||||||
|
pScene->mTextures[i] = tex[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -43,23 +42,50 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#ifndef AI_D3MFLOADER_H_INCLUDED
|
#ifndef AI_D3MFLOADER_H_INCLUDED
|
||||||
#define AI_D3MFLOADER_H_INCLUDED
|
#define AI_D3MFLOADER_H_INCLUDED
|
||||||
|
|
||||||
|
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
|
||||||
|
|
||||||
#include <assimp/BaseImporter.h>
|
#include <assimp/BaseImporter.h>
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
/// @brief The 3MF-importer class.
|
||||||
|
///
|
||||||
|
/// Implements the basic topology import and embedded textures.
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
class D3MFImporter : public BaseImporter {
|
class D3MFImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
// BaseImporter interface
|
/// @brief The default class constructor.
|
||||||
D3MFImporter();
|
D3MFImporter() = default;
|
||||||
~D3MFImporter();
|
|
||||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const;
|
/// @brief The class destructor.
|
||||||
void SetupProperties(const Importer *pImp);
|
~D3MFImporter() override = default;
|
||||||
const aiImporterDesc *GetInfo() const;
|
|
||||||
|
/// @brief Performs the data format detection.
|
||||||
|
/// @param pFile The filename to check.
|
||||||
|
/// @param pIOHandler The used IO-System.
|
||||||
|
/// @param checkSig true for signature checking.
|
||||||
|
/// @return true for can be loaded, false for not.
|
||||||
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override;
|
||||||
|
|
||||||
|
/// @brief Not used
|
||||||
|
/// @param pImp Not used
|
||||||
|
void SetupProperties(const Importer *pImp) override;
|
||||||
|
|
||||||
|
/// @brief The importer description getter.
|
||||||
|
/// @return The info
|
||||||
|
const aiImporterDesc *GetInfo() const override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
|
/// @brief Internal read function, performs the file parsing.
|
||||||
|
/// @param pFile The filename
|
||||||
|
/// @param pScene The scene to load in.
|
||||||
|
/// @param pIOHandler The io-system
|
||||||
|
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // Namespace Assimp
|
} // Namespace Assimp
|
||||||
|
|
||||||
|
#endif // #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
|
||||||
|
|
||||||
#endif // AI_D3MFLOADER_H_INCLUDED
|
#endif // AI_D3MFLOADER_H_INCLUDED
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -43,20 +43,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include "D3MFOpcPackage.h"
|
#include "D3MFOpcPackage.h"
|
||||||
#include <assimp/Exceptional.h>
|
#include <assimp/Exceptional.h>
|
||||||
|
|
||||||
#include <assimp/XmlParser.h>
|
#include <assimp/XmlParser.h>
|
||||||
#include <assimp/ZipArchiveIOSystem.h>
|
#include <assimp/ZipArchiveIOSystem.h>
|
||||||
#include <assimp/ai_assert.h>
|
#include <assimp/ai_assert.h>
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
#include <assimp/IOStream.hpp>
|
#include <assimp/IOStream.hpp>
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
|
#include <assimp/texture.h>
|
||||||
#include "3MFXmlTags.h"
|
#include "3MFXmlTags.h"
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <memory>
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
@ -64,11 +63,12 @@ namespace Assimp {
|
||||||
namespace D3MF {
|
namespace D3MF {
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
typedef std::shared_ptr<OpcPackageRelationship> OpcPackageRelationshipPtr;
|
using OpcPackageRelationshipPtr = std::shared_ptr<OpcPackageRelationship>;
|
||||||
|
|
||||||
class OpcPackageRelationshipReader {
|
class OpcPackageRelationshipReader {
|
||||||
public:
|
public:
|
||||||
OpcPackageRelationshipReader(XmlParser &parser) {
|
OpcPackageRelationshipReader(XmlParser &parser) :
|
||||||
|
mRelations() {
|
||||||
XmlNode root = parser.getRootNode();
|
XmlNode root = parser.getRootNode();
|
||||||
ParseRootNode(root);
|
ParseRootNode(root);
|
||||||
}
|
}
|
||||||
|
@ -91,6 +91,7 @@ public:
|
||||||
if (relPtr->id.empty() || relPtr->type.empty() || relPtr->target.empty()) {
|
if (relPtr->id.empty() || relPtr->type.empty() || relPtr->target.empty()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -100,27 +101,39 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||||
std::string name = currentNode.name();
|
const std::string name = currentNode.name();
|
||||||
if (name == "Relationship") {
|
if (name == "Relationship") {
|
||||||
OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship());
|
OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship());
|
||||||
relPtr->id = currentNode.attribute(XmlTag::RELS_ATTRIB_ID.c_str()).as_string();
|
relPtr->id = currentNode.attribute(XmlTag::RELS_ATTRIB_ID).as_string();
|
||||||
relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE.c_str()).as_string();
|
relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE).as_string();
|
||||||
relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET.c_str()).as_string();
|
relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET).as_string();
|
||||||
if (validateRels(relPtr)) {
|
if (validateRels(relPtr)) {
|
||||||
m_relationShips.push_back(relPtr);
|
mRelations.push_back(relPtr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<OpcPackageRelationshipPtr> m_relationShips;
|
std::vector<OpcPackageRelationshipPtr> mRelations;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static bool IsEmbeddedTexture( const std::string &filename ) {
|
||||||
|
const std::string extension = BaseImporter::GetExtension(filename);
|
||||||
|
if (extension == "jpg" || extension == "png" || extension == "jpeg") {
|
||||||
|
std::string::size_type pos = filename.find("thumbnail");
|
||||||
|
if (pos != std::string::npos) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) :
|
D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) :
|
||||||
mRootStream(nullptr),
|
mRootStream(nullptr),
|
||||||
mZipArchive() {
|
mZipArchive() {
|
||||||
mZipArchive.reset(new ZipArchiveIOSystem(pIOHandler, rFile));
|
mZipArchive = new ZipArchiveIOSystem(pIOHandler, rFile);
|
||||||
if (!mZipArchive->isOpen()) {
|
if (!mZipArchive->isOpen()) {
|
||||||
throw DeadlyImportError("Failed to open file ", rFile, ".");
|
throw DeadlyImportError("Failed to open file ", rFile, ".");
|
||||||
}
|
}
|
||||||
|
@ -136,12 +149,12 @@ D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) :
|
||||||
|
|
||||||
IOStream *fileStream = mZipArchive->Open(file.c_str());
|
IOStream *fileStream = mZipArchive->Open(file.c_str());
|
||||||
if (nullptr == fileStream) {
|
if (nullptr == fileStream) {
|
||||||
ai_assert(fileStream != nullptr);
|
ASSIMP_LOG_ERROR("Filestream is nullptr.");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string rootFile = ReadPackageRootRelationship(fileStream);
|
std::string rootFile = ReadPackageRootRelationship(fileStream);
|
||||||
if (rootFile.size() > 0 && rootFile[0] == '/') {
|
if (!rootFile.empty() && rootFile[0] == '/') {
|
||||||
rootFile = rootFile.substr(1);
|
rootFile = rootFile.substr(1);
|
||||||
if (rootFile[0] == '/') {
|
if (rootFile[0] == '/') {
|
||||||
// deal with zip-bug
|
// deal with zip-bug
|
||||||
|
@ -156,54 +169,87 @@ D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) :
|
||||||
mRootStream = mZipArchive->Open(rootFile.c_str());
|
mRootStream = mZipArchive->Open(rootFile.c_str());
|
||||||
ai_assert(mRootStream != nullptr);
|
ai_assert(mRootStream != nullptr);
|
||||||
if (nullptr == mRootStream) {
|
if (nullptr == mRootStream) {
|
||||||
throw DeadlyExportError("Cannot open root-file in archive : " + rootFile);
|
throw DeadlyImportError("Cannot open root-file in archive : " + rootFile);
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if (file == D3MF::XmlTag::CONTENT_TYPES_ARCHIVE) {
|
} else if (file == D3MF::XmlTag::CONTENT_TYPES_ARCHIVE) {
|
||||||
ASSIMP_LOG_WARN_F("Ignored file of unsupported type CONTENT_TYPES_ARCHIVES", file);
|
ASSIMP_LOG_WARN("Ignored file of unsupported type CONTENT_TYPES_ARCHIVES", file);
|
||||||
|
} else if (IsEmbeddedTexture(file)) {
|
||||||
|
IOStream *fileStream = mZipArchive->Open(file.c_str());
|
||||||
|
LoadEmbeddedTextures(fileStream, file);
|
||||||
|
mZipArchive->Close(fileStream);
|
||||||
} else {
|
} else {
|
||||||
ASSIMP_LOG_WARN_F("Ignored file of unknown type: ", file);
|
ASSIMP_LOG_WARN("Ignored file of unknown type: ", file);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
D3MFOpcPackage::~D3MFOpcPackage() {
|
D3MFOpcPackage::~D3MFOpcPackage() {
|
||||||
mZipArchive->Close(mRootStream);
|
mZipArchive->Close(mRootStream);
|
||||||
|
delete mZipArchive;
|
||||||
}
|
}
|
||||||
|
|
||||||
IOStream *D3MFOpcPackage::RootStream() const {
|
IOStream *D3MFOpcPackage::RootStream() const {
|
||||||
return mRootStream;
|
return mRootStream;
|
||||||
}
|
}
|
||||||
|
|
||||||
static const std::string ModelRef = "3D/3dmodel.model";
|
const std::vector<aiTexture *> &D3MFOpcPackage::GetEmbeddedTextures() const {
|
||||||
|
return mEmbeddedTextures;
|
||||||
|
}
|
||||||
|
|
||||||
|
static const char *const ModelRef = "3D/3dmodel.model";
|
||||||
|
|
||||||
bool D3MFOpcPackage::validate() {
|
bool D3MFOpcPackage::validate() {
|
||||||
if (nullptr == mRootStream || nullptr == mZipArchive) {
|
if (nullptr == mRootStream || nullptr == mZipArchive) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return mZipArchive->Exists(ModelRef.c_str());
|
return mZipArchive->Exists(ModelRef);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
|
std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
|
||||||
XmlParser xmlParser;
|
XmlParser xmlParser;
|
||||||
if (!xmlParser.parse(stream)) {
|
if (!xmlParser.parse(stream)) {
|
||||||
return "";
|
return std::string();
|
||||||
}
|
}
|
||||||
|
|
||||||
OpcPackageRelationshipReader reader(xmlParser);
|
OpcPackageRelationshipReader reader(xmlParser);
|
||||||
|
|
||||||
auto itr = std::find_if(reader.m_relationShips.begin(), reader.m_relationShips.end(), [](const OpcPackageRelationshipPtr &rel) {
|
auto itr = std::find_if(reader.mRelations.begin(), reader.mRelations.end(), [](const OpcPackageRelationshipPtr &rel) {
|
||||||
return rel->type == XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE;
|
return rel->type == XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE;
|
||||||
});
|
});
|
||||||
|
|
||||||
if (itr == reader.m_relationShips.end()) {
|
if (itr == reader.mRelations.end()) {
|
||||||
throw DeadlyImportError("Cannot find ", XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
|
throw DeadlyImportError("Cannot find ", XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
|
||||||
}
|
}
|
||||||
|
|
||||||
return (*itr)->target;
|
return (*itr)->target;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void D3MFOpcPackage::LoadEmbeddedTextures(IOStream *fileStream, const std::string &filename) {
|
||||||
|
if (nullptr == fileStream) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const size_t size = fileStream->FileSize();
|
||||||
|
if (0 == size) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned char *data = new unsigned char[size];
|
||||||
|
fileStream->Read(data, 1, size);
|
||||||
|
aiTexture *texture = new aiTexture;
|
||||||
|
std::string embName = "*" + filename;
|
||||||
|
texture->mFilename.Set(embName.c_str());
|
||||||
|
texture->mWidth = static_cast<unsigned int>(size);
|
||||||
|
texture->mHeight = 0;
|
||||||
|
texture->achFormatHint[0] = 'p';
|
||||||
|
texture->achFormatHint[1] = 'n';
|
||||||
|
texture->achFormatHint[2] = 'g';
|
||||||
|
texture->achFormatHint[3] = '\0';
|
||||||
|
texture->pcData = (aiTexel*) data;
|
||||||
|
mEmbeddedTextures.emplace_back(texture);
|
||||||
|
}
|
||||||
|
|
||||||
} // Namespace D3MF
|
} // Namespace D3MF
|
||||||
} // Namespace Assimp
|
} // Namespace Assimp
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -42,12 +42,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#ifndef D3MFOPCPACKAGE_H
|
#ifndef D3MFOPCPACKAGE_H
|
||||||
#define D3MFOPCPACKAGE_H
|
#define D3MFOPCPACKAGE_H
|
||||||
|
|
||||||
|
#include <assimp/IOSystem.hpp>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <assimp/IOSystem.hpp>
|
|
||||||
|
struct aiTexture;
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
class ZipArchiveIOSystem;
|
|
||||||
|
class ZipArchiveIOSystem;
|
||||||
|
|
||||||
namespace D3MF {
|
namespace D3MF {
|
||||||
|
|
||||||
|
@ -63,16 +66,19 @@ public:
|
||||||
~D3MFOpcPackage();
|
~D3MFOpcPackage();
|
||||||
IOStream* RootStream() const;
|
IOStream* RootStream() const;
|
||||||
bool validate();
|
bool validate();
|
||||||
|
const std::vector<aiTexture*> &GetEmbeddedTextures() const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
std::string ReadPackageRootRelationship(IOStream* stream);
|
std::string ReadPackageRootRelationship(IOStream* stream);
|
||||||
|
void LoadEmbeddedTextures(IOStream *fileStream, const std::string &filename);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
IOStream* mRootStream;
|
IOStream* mRootStream;
|
||||||
std::unique_ptr<ZipArchiveIOSystem> mZipArchive;
|
ZipArchiveIOSystem *mZipArchive;
|
||||||
|
std::vector<aiTexture *> mEmbeddedTextures;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // Namespace D3MF
|
} // namespace D3MF
|
||||||
} // Namespace Assimp
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // D3MFOPCPACKAGE_H
|
#endif // D3MFOPCPACKAGE_H
|
||||||
|
|
|
@ -0,0 +1,724 @@
|
||||||
|
/*
|
||||||
|
Open Asset Import Library (assimp)
|
||||||
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
with or without modification, are permitted provided that the
|
||||||
|
following conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer.
|
||||||
|
|
||||||
|
* Redistributions in binary form must reproduce the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer in the documentation and/or other
|
||||||
|
materials provided with the distribution.
|
||||||
|
|
||||||
|
* Neither the name of the assimp team, nor the names of its
|
||||||
|
contributors may be used to endorse or promote products
|
||||||
|
derived from this software without specific prior
|
||||||
|
written permission of the assimp team.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
----------------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
#include "XmlSerializer.h"
|
||||||
|
#include "D3MFOpcPackage.h"
|
||||||
|
#include "3MFXmlTags.h"
|
||||||
|
#include "3MFTypes.h"
|
||||||
|
#include <assimp/scene.h>
|
||||||
|
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
|
namespace Assimp {
|
||||||
|
namespace D3MF {
|
||||||
|
|
||||||
|
static constexpr int IdNotSet = -1;
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
static constexpr size_t ColRGBA_Len = 9;
|
||||||
|
static constexpr size_t ColRGB_Len = 7;
|
||||||
|
|
||||||
|
// format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
|
||||||
|
bool validateColorString(const std::string color) {
|
||||||
|
const size_t len = color.size();
|
||||||
|
if (ColRGBA_Len != len && ColRGB_Len != len) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
aiFace ReadTriangle(XmlNode &node, int &texId0, int &texId1, int &texId2) {
|
||||||
|
aiFace face;
|
||||||
|
|
||||||
|
face.mNumIndices = 3;
|
||||||
|
face.mIndices = new unsigned int[face.mNumIndices];
|
||||||
|
face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v1).as_string()));
|
||||||
|
face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v2).as_string()));
|
||||||
|
face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v3).as_string()));
|
||||||
|
|
||||||
|
texId0 = texId1 = texId2 = IdNotSet;
|
||||||
|
XmlParser::getIntAttribute(node, XmlTag::p1, texId0);
|
||||||
|
XmlParser::getIntAttribute(node, XmlTag::p2, texId1);
|
||||||
|
XmlParser::getIntAttribute(node, XmlTag::p3, texId2);
|
||||||
|
|
||||||
|
return face;
|
||||||
|
}
|
||||||
|
|
||||||
|
aiVector3D ReadVertex(XmlNode &node) {
|
||||||
|
aiVector3D vertex;
|
||||||
|
vertex.x = ai_strtof(node.attribute(XmlTag::x).as_string(), nullptr);
|
||||||
|
vertex.y = ai_strtof(node.attribute(XmlTag::y).as_string(), nullptr);
|
||||||
|
vertex.z = ai_strtof(node.attribute(XmlTag::z).as_string(), nullptr);
|
||||||
|
|
||||||
|
return vertex;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool getNodeAttribute(const XmlNode &node, const std::string &attribute, std::string &value) {
|
||||||
|
pugi::xml_attribute objectAttribute = node.attribute(attribute.c_str());
|
||||||
|
if (!objectAttribute.empty()) {
|
||||||
|
value = objectAttribute.as_string();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool getNodeAttribute(const XmlNode &node, const std::string &attribute, int &value) {
|
||||||
|
std::string strValue;
|
||||||
|
const bool ret = getNodeAttribute(node, attribute, strValue);
|
||||||
|
if (ret) {
|
||||||
|
value = std::atoi(strValue.c_str());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
aiMatrix4x4 parseTransformMatrix(const std::string& matrixStr) {
|
||||||
|
// split the string
|
||||||
|
std::vector<float> numbers;
|
||||||
|
std::string currentNumber;
|
||||||
|
for (char c : matrixStr) {
|
||||||
|
if (c == ' ') {
|
||||||
|
if (!currentNumber.empty()) {
|
||||||
|
float f = std::stof(currentNumber);
|
||||||
|
numbers.push_back(f);
|
||||||
|
currentNumber.clear();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
currentNumber.push_back(c);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!currentNumber.empty()) {
|
||||||
|
const float f = std::stof(currentNumber);
|
||||||
|
numbers.push_back(f);
|
||||||
|
}
|
||||||
|
|
||||||
|
aiMatrix4x4 transformMatrix;
|
||||||
|
transformMatrix.a1 = numbers[0];
|
||||||
|
transformMatrix.b1 = numbers[1];
|
||||||
|
transformMatrix.c1 = numbers[2];
|
||||||
|
transformMatrix.d1 = 0;
|
||||||
|
|
||||||
|
transformMatrix.a2 = numbers[3];
|
||||||
|
transformMatrix.b2 = numbers[4];
|
||||||
|
transformMatrix.c2 = numbers[5];
|
||||||
|
transformMatrix.d2 = 0;
|
||||||
|
|
||||||
|
transformMatrix.a3 = numbers[6];
|
||||||
|
transformMatrix.b3 = numbers[7];
|
||||||
|
transformMatrix.c3 = numbers[8];
|
||||||
|
transformMatrix.d3 = 0;
|
||||||
|
|
||||||
|
transformMatrix.a4 = numbers[9];
|
||||||
|
transformMatrix.b4 = numbers[10];
|
||||||
|
transformMatrix.c4 = numbers[11];
|
||||||
|
transformMatrix.d4 = 1;
|
||||||
|
|
||||||
|
return transformMatrix;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool parseColor(const std::string &color, aiColor4D &diffuse) {
|
||||||
|
if (color.empty()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!validateColorString(color)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ('#' != color[0]) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
char r[3] = { color[1], color[2], '\0' };
|
||||||
|
diffuse.r = static_cast<ai_real>(strtol(r, nullptr, 16)) / ai_real(255.0);
|
||||||
|
|
||||||
|
char g[3] = { color[3], color[4], '\0' };
|
||||||
|
diffuse.g = static_cast<ai_real>(strtol(g, nullptr, 16)) / ai_real(255.0);
|
||||||
|
|
||||||
|
char b[3] = { color[5], color[6], '\0' };
|
||||||
|
diffuse.b = static_cast<ai_real>(strtol(b, nullptr, 16)) / ai_real(255.0);
|
||||||
|
const size_t len = color.size();
|
||||||
|
if (ColRGB_Len == len) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
char a[3] = { color[7], color[8], '\0' };
|
||||||
|
diffuse.a = static_cast<ai_real>(strtol(a, nullptr, 16)) / ai_real(255.0);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void assignDiffuseColor(XmlNode &node, aiMaterial *mat) {
|
||||||
|
const char *color = node.attribute(XmlTag::basematerials_displaycolor).as_string();
|
||||||
|
aiColor4D diffuse;
|
||||||
|
if (parseColor(color, diffuse)) {
|
||||||
|
mat->AddProperty<aiColor4D>(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
XmlSerializer::XmlSerializer(XmlParser *xmlParser) :
|
||||||
|
mResourcesDictionnary(),
|
||||||
|
mMeshCount(0),
|
||||||
|
mXmlParser(xmlParser) {
|
||||||
|
ai_assert(nullptr != xmlParser);
|
||||||
|
}
|
||||||
|
|
||||||
|
XmlSerializer::~XmlSerializer() {
|
||||||
|
for (auto &it : mResourcesDictionnary) {
|
||||||
|
delete it.second;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::ImportXml(aiScene *scene) {
|
||||||
|
if (nullptr == scene) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
scene->mRootNode = new aiNode(XmlTag::RootTag);
|
||||||
|
XmlNode node = mXmlParser->getRootNode().child(XmlTag::model);
|
||||||
|
if (node.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
XmlNode resNode = node.child(XmlTag::resources);
|
||||||
|
for (auto ¤tNode : resNode.children()) {
|
||||||
|
const std::string currentNodeName = currentNode.name();
|
||||||
|
if (currentNodeName == XmlTag::texture_2d) {
|
||||||
|
ReadEmbeddecTexture(currentNode);
|
||||||
|
} else if (currentNodeName == XmlTag::texture_group) {
|
||||||
|
ReadTextureGroup(currentNode);
|
||||||
|
} else if (currentNodeName == XmlTag::object) {
|
||||||
|
ReadObject(currentNode);
|
||||||
|
} else if (currentNodeName == XmlTag::basematerials) {
|
||||||
|
ReadBaseMaterials(currentNode);
|
||||||
|
} else if (currentNodeName == XmlTag::meta) {
|
||||||
|
ReadMetadata(currentNode);
|
||||||
|
} else if (currentNodeName == XmlTag::colorgroup) {
|
||||||
|
ReadColorGroup(currentNode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
StoreMaterialsInScene(scene);
|
||||||
|
XmlNode buildNode = node.child(XmlTag::build);
|
||||||
|
if (buildNode.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto ¤tNode : buildNode.children()) {
|
||||||
|
const std::string currentNodeName = currentNode.name();
|
||||||
|
if (currentNodeName == XmlTag::item) {
|
||||||
|
int objectId = IdNotSet;
|
||||||
|
std::string transformationMatrixStr;
|
||||||
|
aiMatrix4x4 transformationMatrix;
|
||||||
|
getNodeAttribute(currentNode, D3MF::XmlTag::objectid, objectId);
|
||||||
|
bool hasTransform = getNodeAttribute(currentNode, D3MF::XmlTag::transform, transformationMatrixStr);
|
||||||
|
|
||||||
|
auto it = mResourcesDictionnary.find(objectId);
|
||||||
|
if (it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_Object) {
|
||||||
|
Object *obj = static_cast<Object *>(it->second);
|
||||||
|
if (hasTransform) {
|
||||||
|
transformationMatrix = parseTransformMatrix(transformationMatrixStr);
|
||||||
|
}
|
||||||
|
|
||||||
|
addObjectToNode(scene->mRootNode, obj, transformationMatrix);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// import the metadata
|
||||||
|
if (!mMetaData.empty()) {
|
||||||
|
const size_t numMeta = mMetaData.size();
|
||||||
|
scene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(numMeta));
|
||||||
|
for (size_t i = 0; i < numMeta; ++i) {
|
||||||
|
aiString val(mMetaData[i].value);
|
||||||
|
scene->mMetaData->Set(static_cast<unsigned int>(i), mMetaData[i].name, val);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// import the meshes, materials are already stored
|
||||||
|
scene->mNumMeshes = static_cast<unsigned int>(mMeshCount);
|
||||||
|
if (scene->mNumMeshes != 0) {
|
||||||
|
scene->mMeshes = new aiMesh *[scene->mNumMeshes]();
|
||||||
|
for (auto &it : mResourcesDictionnary) {
|
||||||
|
if (it.second->getType() == ResourceType::RT_Object) {
|
||||||
|
Object *obj = static_cast<Object *>(it.second);
|
||||||
|
ai_assert(nullptr != obj);
|
||||||
|
for (unsigned int i = 0; i < obj->mMeshes.size(); ++i) {
|
||||||
|
scene->mMeshes[obj->mMeshIndex[i]] = obj->mMeshes[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::addObjectToNode(aiNode *parent, Object *obj, aiMatrix4x4 nodeTransform) {
|
||||||
|
ai_assert(nullptr != obj);
|
||||||
|
|
||||||
|
aiNode *sceneNode = new aiNode(obj->mName);
|
||||||
|
sceneNode->mNumMeshes = static_cast<unsigned int>(obj->mMeshes.size());
|
||||||
|
sceneNode->mMeshes = new unsigned int[sceneNode->mNumMeshes];
|
||||||
|
std::copy(obj->mMeshIndex.begin(), obj->mMeshIndex.end(), sceneNode->mMeshes);
|
||||||
|
|
||||||
|
sceneNode->mTransformation = nodeTransform;
|
||||||
|
if (nullptr != parent) {
|
||||||
|
parent->addChildren(1, &sceneNode);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (Assimp::D3MF::Component c : obj->mComponents) {
|
||||||
|
auto it = mResourcesDictionnary.find(c.mObjectId);
|
||||||
|
if (it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_Object) {
|
||||||
|
addObjectToNode(sceneNode, static_cast<Object *>(it->second), c.mTransformation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::ReadObject(XmlNode &node) {
|
||||||
|
int id = IdNotSet, pid = IdNotSet, pindex = IdNotSet;
|
||||||
|
bool hasId = getNodeAttribute(node, XmlTag::id, id);
|
||||||
|
if (!hasId) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool hasPid = getNodeAttribute(node, XmlTag::pid, pid);
|
||||||
|
bool hasPindex = getNodeAttribute(node, XmlTag::pindex, pindex);
|
||||||
|
|
||||||
|
Object *obj = new Object(id);
|
||||||
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
|
const std::string currentName = currentNode.name();
|
||||||
|
if (currentName == D3MF::XmlTag::mesh) {
|
||||||
|
auto mesh = ReadMesh(currentNode);
|
||||||
|
mesh->mName.Set(ai_to_string(id));
|
||||||
|
|
||||||
|
if (hasPid) {
|
||||||
|
auto it = mResourcesDictionnary.find(pid);
|
||||||
|
if (hasPindex && it != mResourcesDictionnary.end()) {
|
||||||
|
if (it->second->getType() == ResourceType::RT_BaseMaterials) {
|
||||||
|
BaseMaterials *materials = static_cast<BaseMaterials *>(it->second);
|
||||||
|
mesh->mMaterialIndex = materials->mMaterialIndex[pindex];
|
||||||
|
} else if (it->second->getType() == ResourceType::RT_Texture2DGroup) {
|
||||||
|
Texture2DGroup *group = static_cast<Texture2DGroup *>(it->second);
|
||||||
|
if (mesh->mTextureCoords[0] == nullptr) {
|
||||||
|
mesh->mNumUVComponents[0] = 2;
|
||||||
|
for (unsigned int i = 1; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) {
|
||||||
|
mesh->mNumUVComponents[i] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::string name = ai_to_string(group->mTexId);
|
||||||
|
for (size_t i = 0; i < mMaterials.size(); ++i) {
|
||||||
|
if (name == mMaterials[i]->GetName().C_Str()) {
|
||||||
|
mesh->mMaterialIndex = static_cast<unsigned int>(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
mesh->mTextureCoords[0] = new aiVector3D[mesh->mNumVertices];
|
||||||
|
for (unsigned int vertex_idx = 0; vertex_idx < mesh->mNumVertices; vertex_idx++) {
|
||||||
|
mesh->mTextureCoords[0][vertex_idx] =
|
||||||
|
aiVector3D(group->mTex2dCoords[pindex].x, group->mTex2dCoords[pindex].y, 0.0f);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for (unsigned int vertex_idx = 0; vertex_idx < mesh->mNumVertices; vertex_idx++) {
|
||||||
|
if (mesh->mTextureCoords[0][vertex_idx].z < 0) {
|
||||||
|
// use default
|
||||||
|
mesh->mTextureCoords[0][vertex_idx] =
|
||||||
|
aiVector3D(group->mTex2dCoords[pindex].x, group->mTex2dCoords[pindex].y, 0.0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}else if (it->second->getType() == ResourceType::RT_ColorGroup) {
|
||||||
|
if (mesh->mColors[0] == nullptr) {
|
||||||
|
mesh->mColors[0] = new aiColor4D[mesh->mNumVertices];
|
||||||
|
|
||||||
|
ColorGroup *group = static_cast<ColorGroup *>(it->second);
|
||||||
|
for (unsigned int vertex_idx = 0; vertex_idx < mesh->mNumVertices; vertex_idx++) {
|
||||||
|
mesh->mColors[0][vertex_idx] = group->mColors[pindex];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
obj->mMeshes.push_back(mesh);
|
||||||
|
obj->mMeshIndex.push_back(mMeshCount);
|
||||||
|
mMeshCount++;
|
||||||
|
} else if (currentName == D3MF::XmlTag::components) {
|
||||||
|
for (XmlNode ¤tSubNode : currentNode.children()) {
|
||||||
|
const std::string subNodeName = currentSubNode.name();
|
||||||
|
if (subNodeName == D3MF::XmlTag::component) {
|
||||||
|
int objectId = IdNotSet;
|
||||||
|
std::string componentTransformStr;
|
||||||
|
aiMatrix4x4 componentTransform;
|
||||||
|
if (getNodeAttribute(currentSubNode, D3MF::XmlTag::transform, componentTransformStr)) {
|
||||||
|
componentTransform = parseTransformMatrix(componentTransformStr);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (getNodeAttribute(currentSubNode, D3MF::XmlTag::objectid, objectId)) {
|
||||||
|
obj->mComponents.push_back({ objectId, componentTransform });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
mResourcesDictionnary.insert(std::make_pair(id, obj));
|
||||||
|
}
|
||||||
|
|
||||||
|
aiMesh *XmlSerializer::ReadMesh(XmlNode &node) {
|
||||||
|
if (node.empty()) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
aiMesh *mesh = new aiMesh();
|
||||||
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
|
const std::string currentName = currentNode.name();
|
||||||
|
if (currentName == XmlTag::vertices) {
|
||||||
|
ImportVertices(currentNode, mesh);
|
||||||
|
} else if (currentName == XmlTag::triangles) {
|
||||||
|
ImportTriangles(currentNode, mesh);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return mesh;
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::ReadMetadata(XmlNode &node) {
|
||||||
|
pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name);
|
||||||
|
const std::string name = attribute.as_string();
|
||||||
|
const std::string value = node.value();
|
||||||
|
if (name.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MetaEntry entry;
|
||||||
|
entry.name = name;
|
||||||
|
entry.value = value;
|
||||||
|
mMetaData.push_back(entry);
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::ImportVertices(XmlNode &node, aiMesh *mesh) {
|
||||||
|
ai_assert(nullptr != mesh);
|
||||||
|
|
||||||
|
std::vector<aiVector3D> vertices;
|
||||||
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
|
const std::string currentName = currentNode.name();
|
||||||
|
if (currentName == XmlTag::vertex) {
|
||||||
|
vertices.push_back(ReadVertex(currentNode));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
|
||||||
|
mesh->mVertices = new aiVector3D[mesh->mNumVertices];
|
||||||
|
std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::ImportTriangles(XmlNode &node, aiMesh *mesh) {
|
||||||
|
std::vector<aiFace> faces;
|
||||||
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
|
const std::string currentName = currentNode.name();
|
||||||
|
if (currentName == XmlTag::triangle) {
|
||||||
|
int pid = IdNotSet;
|
||||||
|
bool hasPid = getNodeAttribute(currentNode, D3MF::XmlTag::pid, pid);
|
||||||
|
|
||||||
|
int pindex[3];
|
||||||
|
aiFace face = ReadTriangle(currentNode, pindex[0], pindex[1], pindex[2]);
|
||||||
|
if (hasPid && (pindex[0] != IdNotSet || pindex[1] != IdNotSet || pindex[2] != IdNotSet)) {
|
||||||
|
auto it = mResourcesDictionnary.find(pid);
|
||||||
|
if (it != mResourcesDictionnary.end()) {
|
||||||
|
if (it->second->getType() == ResourceType::RT_BaseMaterials) {
|
||||||
|
BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second);
|
||||||
|
|
||||||
|
auto update_material = [&](int idx) {
|
||||||
|
if (pindex[idx] != IdNotSet) {
|
||||||
|
mesh->mMaterialIndex = baseMaterials->mMaterialIndex[pindex[idx]];
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
update_material(0);
|
||||||
|
update_material(1);
|
||||||
|
update_material(2);
|
||||||
|
|
||||||
|
} else if (it->second->getType() == ResourceType::RT_Texture2DGroup) {
|
||||||
|
// Load texture coordinates into mesh, when any
|
||||||
|
Texture2DGroup *group = static_cast<Texture2DGroup *>(it->second); // fix bug
|
||||||
|
if (mesh->mTextureCoords[0] == nullptr) {
|
||||||
|
mesh->mNumUVComponents[0] = 2;
|
||||||
|
for (unsigned int i = 1; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) {
|
||||||
|
mesh->mNumUVComponents[i] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::string name = ai_to_string(group->mTexId);
|
||||||
|
for (size_t i = 0; i < mMaterials.size(); ++i) {
|
||||||
|
if (name == mMaterials[i]->GetName().C_Str()) {
|
||||||
|
mesh->mMaterialIndex = static_cast<unsigned int>(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mesh->mTextureCoords[0] = new aiVector3D[mesh->mNumVertices];
|
||||||
|
for (unsigned int vertex_index = 0; vertex_index < mesh->mNumVertices; vertex_index++) {
|
||||||
|
mesh->mTextureCoords[0][vertex_index].z = IdNotSet;//mark not set
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
auto update_texture = [&](int idx) {
|
||||||
|
if (pindex[idx] != IdNotSet) {
|
||||||
|
size_t vertex_index = face.mIndices[idx];
|
||||||
|
mesh->mTextureCoords[0][vertex_index] =
|
||||||
|
aiVector3D(group->mTex2dCoords[pindex[idx]].x, group->mTex2dCoords[pindex[idx]].y, 0.0f);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
update_texture(0);
|
||||||
|
update_texture(1);
|
||||||
|
update_texture(2);
|
||||||
|
|
||||||
|
} else if (it->second->getType() == ResourceType::RT_ColorGroup) {
|
||||||
|
// Load vertex color into mesh, when any
|
||||||
|
ColorGroup *group = static_cast<ColorGroup *>(it->second);
|
||||||
|
if (mesh->mColors[0] == nullptr) {
|
||||||
|
mesh->mColors[0] = new aiColor4D[mesh->mNumVertices];
|
||||||
|
}
|
||||||
|
|
||||||
|
auto update_color = [&](int idx) {
|
||||||
|
if (pindex[idx] != IdNotSet) {
|
||||||
|
size_t vertex_index = face.mIndices[idx];
|
||||||
|
mesh->mColors[0][vertex_index] = group->mColors[pindex[idx]];
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
update_color(0);
|
||||||
|
update_color(1);
|
||||||
|
update_color(2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
faces.push_back(face);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
mesh->mNumFaces = static_cast<unsigned int>(faces.size());
|
||||||
|
mesh->mFaces = new aiFace[mesh->mNumFaces];
|
||||||
|
mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||||
|
|
||||||
|
std::copy(faces.begin(), faces.end(), mesh->mFaces);
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::ReadBaseMaterials(XmlNode &node) {
|
||||||
|
int id = IdNotSet;
|
||||||
|
if (getNodeAttribute(node, D3MF::XmlTag::id, id)) {
|
||||||
|
BaseMaterials *baseMaterials = new BaseMaterials(id);
|
||||||
|
|
||||||
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
|
const std::string currentName = currentNode.name();
|
||||||
|
if (currentName == XmlTag::basematerials_base) {
|
||||||
|
baseMaterials->mMaterialIndex.push_back(static_cast<unsigned int>(mMaterials.size()));
|
||||||
|
mMaterials.push_back(readMaterialDef(currentNode, id));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
mResourcesDictionnary.insert(std::make_pair(id, baseMaterials));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::ReadEmbeddecTexture(XmlNode &node) {
|
||||||
|
if (node.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string value;
|
||||||
|
EmbeddedTexture *tex2D = nullptr;
|
||||||
|
if (XmlParser::getStdStrAttribute(node, XmlTag::id, value)) {
|
||||||
|
tex2D = new EmbeddedTexture(atoi(value.c_str()));
|
||||||
|
}
|
||||||
|
if (nullptr == tex2D) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (XmlParser::getStdStrAttribute(node, XmlTag::path, value)) {
|
||||||
|
tex2D->mPath = value;
|
||||||
|
}
|
||||||
|
if (XmlParser::getStdStrAttribute(node, XmlTag::texture_content_type, value)) {
|
||||||
|
tex2D->mContentType = value;
|
||||||
|
}
|
||||||
|
if (XmlParser::getStdStrAttribute(node, XmlTag::texture_tilestyleu, value)) {
|
||||||
|
tex2D->mTilestyleU = value;
|
||||||
|
}
|
||||||
|
if (XmlParser::getStdStrAttribute(node, XmlTag::texture_tilestylev, value)) {
|
||||||
|
tex2D->mTilestyleV = value;
|
||||||
|
}
|
||||||
|
mEmbeddedTextures.emplace_back(tex2D);
|
||||||
|
StoreEmbeddedTexture(tex2D);
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::StoreEmbeddedTexture(EmbeddedTexture *tex) {
|
||||||
|
aiMaterial *mat = new aiMaterial;
|
||||||
|
aiString s;
|
||||||
|
s.Set(ai_to_string(tex->mId).c_str());
|
||||||
|
mat->AddProperty(&s, AI_MATKEY_NAME);
|
||||||
|
const std::string name = "*" + tex->mPath;
|
||||||
|
s.Set(name);
|
||||||
|
mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||||
|
|
||||||
|
aiColor3D col;
|
||||||
|
mat->AddProperty<aiColor3D>(&col, 1, AI_MATKEY_COLOR_DIFFUSE);
|
||||||
|
mat->AddProperty<aiColor3D>(&col, 1, AI_MATKEY_COLOR_AMBIENT);
|
||||||
|
mat->AddProperty<aiColor3D>(&col, 1, AI_MATKEY_COLOR_EMISSIVE);
|
||||||
|
mat->AddProperty<aiColor3D>(&col, 1, AI_MATKEY_COLOR_SPECULAR);
|
||||||
|
mMaterials.emplace_back(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::ReadTextureCoords2D(XmlNode &node, Texture2DGroup *tex2DGroup) {
|
||||||
|
if (node.empty() || nullptr == tex2DGroup) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int id = IdNotSet;
|
||||||
|
if (XmlParser::getIntAttribute(node, "texid", id)) {
|
||||||
|
tex2DGroup->mTexId = id;
|
||||||
|
}
|
||||||
|
|
||||||
|
double value = 0.0;
|
||||||
|
for (XmlNode currentNode : node.children()) {
|
||||||
|
const std::string currentName = currentNode.name();
|
||||||
|
aiVector2D texCoord;
|
||||||
|
if (currentName == XmlTag::texture_2d_coord) {
|
||||||
|
XmlParser::getDoubleAttribute(currentNode, XmlTag::texture_cuurd_u, value);
|
||||||
|
texCoord.x = (ai_real)value;
|
||||||
|
XmlParser::getDoubleAttribute(currentNode, XmlTag::texture_cuurd_v, value);
|
||||||
|
texCoord.y = (ai_real)value;
|
||||||
|
tex2DGroup->mTex2dCoords.push_back(texCoord);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::ReadTextureGroup(XmlNode &node) {
|
||||||
|
if (node.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int id = IdNotSet;
|
||||||
|
if (!XmlParser::getIntAttribute(node, XmlTag::id, id)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Texture2DGroup *group = new Texture2DGroup(id);
|
||||||
|
ReadTextureCoords2D(node, group);
|
||||||
|
mResourcesDictionnary.insert(std::make_pair(id, group));
|
||||||
|
}
|
||||||
|
|
||||||
|
aiMaterial *XmlSerializer::readMaterialDef(XmlNode &node, unsigned int basematerialsId) {
|
||||||
|
aiMaterial *material = new aiMaterial();
|
||||||
|
material->mNumProperties = 0;
|
||||||
|
std::string name;
|
||||||
|
bool hasName = getNodeAttribute(node, D3MF::XmlTag::basematerials_name, name);
|
||||||
|
|
||||||
|
std::string stdMaterialName;
|
||||||
|
const std::string strId(ai_to_string(basematerialsId));
|
||||||
|
stdMaterialName += "id";
|
||||||
|
stdMaterialName += strId;
|
||||||
|
stdMaterialName += "_";
|
||||||
|
if (hasName) {
|
||||||
|
stdMaterialName += name;
|
||||||
|
} else {
|
||||||
|
stdMaterialName += "basemat_";
|
||||||
|
stdMaterialName += ai_to_string(mMaterials.size());
|
||||||
|
}
|
||||||
|
|
||||||
|
aiString assimpMaterialName(stdMaterialName);
|
||||||
|
material->AddProperty(&assimpMaterialName, AI_MATKEY_NAME);
|
||||||
|
|
||||||
|
assignDiffuseColor(node, material);
|
||||||
|
|
||||||
|
return material;
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::ReadColor(XmlNode &node, ColorGroup *colorGroup) {
|
||||||
|
if (node.empty() || nullptr == colorGroup) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (XmlNode currentNode : node.children()) {
|
||||||
|
const std::string currentName = currentNode.name();
|
||||||
|
if (currentName == XmlTag::color_item) {
|
||||||
|
const char *color = currentNode.attribute(XmlTag::color_vaule).as_string();
|
||||||
|
aiColor4D color_value;
|
||||||
|
if (parseColor(color, color_value)) {
|
||||||
|
colorGroup->mColors.push_back(color_value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::ReadColorGroup(XmlNode &node) {
|
||||||
|
if (node.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int id = IdNotSet;
|
||||||
|
if (!XmlParser::getIntAttribute(node, XmlTag::id, id)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ColorGroup *group = new ColorGroup(id);
|
||||||
|
ReadColor(node, group);
|
||||||
|
mResourcesDictionnary.insert(std::make_pair(id, group));
|
||||||
|
}
|
||||||
|
|
||||||
|
void XmlSerializer::StoreMaterialsInScene(aiScene *scene) {
|
||||||
|
if (nullptr == scene) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
scene->mNumMaterials = static_cast<unsigned int>(mMaterials.size());
|
||||||
|
if (scene->mNumMaterials == 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
scene->mMaterials = new aiMaterial *[scene->mNumMaterials];
|
||||||
|
for (size_t i = 0; i < mMaterials.size(); ++i) {
|
||||||
|
scene->mMaterials[i] = mMaterials[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace D3MF
|
||||||
|
} // namespace Assimp
|
|
@ -0,0 +1,99 @@
|
||||||
|
/*
|
||||||
|
Open Asset Import Library (assimp)
|
||||||
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
with or without modification, are permitted provided that the
|
||||||
|
following conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer.
|
||||||
|
|
||||||
|
* Redistributions in binary form must reproduce the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer in the documentation and/or other
|
||||||
|
materials provided with the distribution.
|
||||||
|
|
||||||
|
* Neither the name of the assimp team, nor the names of its
|
||||||
|
contributors may be used to endorse or promote products
|
||||||
|
derived from this software without specific prior
|
||||||
|
written permission of the assimp team.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
----------------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <assimp/XmlParser.h>
|
||||||
|
#include <assimp/mesh.h>
|
||||||
|
#include <vector>
|
||||||
|
#include <map>
|
||||||
|
|
||||||
|
struct aiNode;
|
||||||
|
struct aiMesh;
|
||||||
|
struct aiMaterial;
|
||||||
|
|
||||||
|
namespace Assimp {
|
||||||
|
namespace D3MF {
|
||||||
|
|
||||||
|
class Resource;
|
||||||
|
class D3MFOpcPackage;
|
||||||
|
class Object;
|
||||||
|
class Texture2DGroup;
|
||||||
|
class EmbeddedTexture;
|
||||||
|
class ColorGroup;
|
||||||
|
|
||||||
|
class XmlSerializer {
|
||||||
|
public:
|
||||||
|
XmlSerializer(XmlParser *xmlParser);
|
||||||
|
~XmlSerializer();
|
||||||
|
void ImportXml(aiScene *scene);
|
||||||
|
|
||||||
|
private:
|
||||||
|
void addObjectToNode(aiNode *parent, Object *obj, aiMatrix4x4 nodeTransform);
|
||||||
|
void ReadObject(XmlNode &node);
|
||||||
|
aiMesh *ReadMesh(XmlNode &node);
|
||||||
|
void ReadMetadata(XmlNode &node);
|
||||||
|
void ImportVertices(XmlNode &node, aiMesh *mesh);
|
||||||
|
void ImportTriangles(XmlNode &node, aiMesh *mesh);
|
||||||
|
void ReadBaseMaterials(XmlNode &node);
|
||||||
|
void ReadEmbeddecTexture(XmlNode &node);
|
||||||
|
void StoreEmbeddedTexture(EmbeddedTexture *tex);
|
||||||
|
void ReadTextureCoords2D(XmlNode &node, Texture2DGroup *tex2DGroup);
|
||||||
|
void ReadTextureGroup(XmlNode &node);
|
||||||
|
aiMaterial *readMaterialDef(XmlNode &node, unsigned int basematerialsId);
|
||||||
|
void StoreMaterialsInScene(aiScene *scene);
|
||||||
|
void ReadColorGroup(XmlNode &node);
|
||||||
|
void ReadColor(XmlNode &node, ColorGroup *colorGroup);
|
||||||
|
|
||||||
|
private:
|
||||||
|
struct MetaEntry {
|
||||||
|
std::string name;
|
||||||
|
std::string value;
|
||||||
|
};
|
||||||
|
std::vector<MetaEntry> mMetaData;
|
||||||
|
std::vector<EmbeddedTexture *> mEmbeddedTextures;
|
||||||
|
std::vector<aiMaterial *> mMaterials;
|
||||||
|
std::map<unsigned int, Resource *> mResourcesDictionnary;
|
||||||
|
unsigned int mMeshCount;
|
||||||
|
XmlParser *mXmlParser;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace D3MF
|
||||||
|
} // namespace Assimp
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -60,9 +60,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/Importer.hpp>
|
#include <assimp/Importer.hpp>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"AC3D Importer",
|
"AC3D Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -77,8 +77,8 @@ static const aiImporterDesc desc = {
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// skip to the next token
|
// skip to the next token
|
||||||
inline const char *AcSkipToNextToken(const char *buffer) {
|
inline const char *AcSkipToNextToken(const char *buffer, const char *end) {
|
||||||
if (!SkipSpaces(&buffer)) {
|
if (!SkipSpaces(&buffer, end)) {
|
||||||
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF/EOL");
|
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF/EOL");
|
||||||
}
|
}
|
||||||
return buffer;
|
return buffer;
|
||||||
|
@ -86,13 +86,13 @@ inline const char *AcSkipToNextToken(const char *buffer) {
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// read a string (may be enclosed in double quotation marks). buffer must point to "
|
// read a string (may be enclosed in double quotation marks). buffer must point to "
|
||||||
inline const char *AcGetString(const char *buffer, std::string &out) {
|
inline const char *AcGetString(const char *buffer, const char *end, std::string &out) {
|
||||||
if (*buffer == '\0') {
|
if (*buffer == '\0') {
|
||||||
throw DeadlyImportError("AC3D: Unexpected EOF in string");
|
throw DeadlyImportError("AC3D: Unexpected EOF in string");
|
||||||
}
|
}
|
||||||
++buffer;
|
++buffer;
|
||||||
const char *sz = buffer;
|
const char *sz = buffer;
|
||||||
while ('\"' != *buffer) {
|
while ('\"' != *buffer && buffer != end) {
|
||||||
if (IsLineEnd(*buffer)) {
|
if (IsLineEnd(*buffer)) {
|
||||||
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF/EOL in string");
|
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF/EOL in string");
|
||||||
out = "ERROR";
|
out = "ERROR";
|
||||||
|
@ -112,17 +112,17 @@ inline const char *AcGetString(const char *buffer, std::string &out) {
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// read 1 to n floats prefixed with an optional predefined identifier
|
// read 1 to n floats prefixed with an optional predefined identifier
|
||||||
template <class T>
|
template <class T>
|
||||||
inline const char *TAcCheckedLoadFloatArray(const char *buffer, const char *name, size_t name_length, size_t num, T *out) {
|
inline const char *TAcCheckedLoadFloatArray(const char *buffer, const char *end, const char *name, size_t name_length, size_t num, T *out) {
|
||||||
buffer = AcSkipToNextToken(buffer);
|
buffer = AcSkipToNextToken(buffer, end);
|
||||||
if (0 != name_length) {
|
if (0 != name_length) {
|
||||||
if (0 != strncmp(buffer, name, name_length) || !IsSpace(buffer[name_length])) {
|
if (0 != strncmp(buffer, name, name_length) || !IsSpace(buffer[name_length])) {
|
||||||
ASSIMP_LOG_ERROR("AC3D: Unexpexted token. " + std::string(name) + " was expected.");
|
ASSIMP_LOG_ERROR("AC3D: Unexpected token. ", name, " was expected.");
|
||||||
return buffer;
|
return buffer;
|
||||||
}
|
}
|
||||||
buffer += name_length + 1;
|
buffer += name_length + 1;
|
||||||
}
|
}
|
||||||
for (unsigned int _i = 0; _i < num; ++_i) {
|
for (unsigned int _i = 0; _i < num; ++_i) {
|
||||||
buffer = AcSkipToNextToken(buffer);
|
buffer = AcSkipToNextToken(buffer, end);
|
||||||
buffer = fast_atoreal_move<float>(buffer, ((float *)out)[_i]);
|
buffer = fast_atoreal_move<float>(buffer, ((float *)out)[_i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -132,7 +132,7 @@ inline const char *TAcCheckedLoadFloatArray(const char *buffer, const char *name
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructor to be privately used by Importer
|
// Constructor to be privately used by Importer
|
||||||
AC3DImporter::AC3DImporter() :
|
AC3DImporter::AC3DImporter() :
|
||||||
buffer(),
|
mBuffer(),
|
||||||
configSplitBFCull(),
|
configSplitBFCull(),
|
||||||
configEvalSubdivision(),
|
configEvalSubdivision(),
|
||||||
mNumMeshes(),
|
mNumMeshes(),
|
||||||
|
@ -146,24 +146,13 @@ AC3DImporter::AC3DImporter() :
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Destructor, private as well
|
// Destructor, private as well
|
||||||
AC3DImporter::~AC3DImporter() {
|
AC3DImporter::~AC3DImporter() = default;
|
||||||
// nothing to be done here
|
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool AC3DImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
bool AC3DImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
std::string extension = GetExtension(pFile);
|
static const uint32_t tokens[] = { AI_MAKE_MAGIC("AC3D") };
|
||||||
|
return CheckMagicToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens));
|
||||||
// fixme: are acc and ac3d *really* used? Some sources say they are
|
|
||||||
if (extension == "ac" || extension == "ac3d" || extension == "acc") {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
if (!extension.length() || checkSig) {
|
|
||||||
uint32_t token = AI_MAKE_MAGIC("AC3D");
|
|
||||||
return CheckMagicToken(pIOHandler, pFile, &token, 1, 0);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -175,25 +164,25 @@ const aiImporterDesc *AC3DImporter::GetInfo() const {
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Get a pointer to the next line from the file
|
// Get a pointer to the next line from the file
|
||||||
bool AC3DImporter::GetNextLine() {
|
bool AC3DImporter::GetNextLine() {
|
||||||
SkipLine(&buffer);
|
SkipLine(&mBuffer.data, mBuffer.end);
|
||||||
return SkipSpaces(&buffer);
|
return SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Parse an object section in an AC file
|
// Parse an object section in an AC file
|
||||||
void AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
|
bool AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
|
||||||
if (!TokenMatch(buffer, "OBJECT", 6))
|
if (!TokenMatch(mBuffer.data, "OBJECT", 6))
|
||||||
return;
|
return false;
|
||||||
|
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
|
|
||||||
++mNumMeshes;
|
++mNumMeshes;
|
||||||
|
|
||||||
objects.push_back(Object());
|
objects.emplace_back();
|
||||||
Object &obj = objects.back();
|
Object &obj = objects.back();
|
||||||
|
|
||||||
aiLight *light = nullptr;
|
aiLight *light = nullptr;
|
||||||
if (!ASSIMP_strincmp(buffer, "light", 5)) {
|
if (!ASSIMP_strincmp(mBuffer.data, "light", 5)) {
|
||||||
// This is a light source. Add it to the list
|
// This is a light source. Add it to the list
|
||||||
mLights->push_back(light = new aiLight());
|
mLights->push_back(light = new aiLight());
|
||||||
|
|
||||||
|
@ -204,65 +193,71 @@ void AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
|
||||||
|
|
||||||
// Generate a default name for both the light source and the node
|
// Generate a default name for both the light source and the node
|
||||||
// FIXME - what's the right way to print a size_t? Is 'zu' universally available? stick with the safe version.
|
// FIXME - what's the right way to print a size_t? Is 'zu' universally available? stick with the safe version.
|
||||||
light->mName.length = ::ai_snprintf(light->mName.data, MAXLEN, "ACLight_%i", static_cast<unsigned int>(mLights->size()) - 1);
|
light->mName.length = ::ai_snprintf(light->mName.data, AI_MAXLEN, "ACLight_%i", static_cast<unsigned int>(mLights->size()) - 1);
|
||||||
obj.name = std::string(light->mName.data);
|
obj.name = std::string(light->mName.data);
|
||||||
|
|
||||||
ASSIMP_LOG_VERBOSE_DEBUG("AC3D: Light source encountered");
|
ASSIMP_LOG_VERBOSE_DEBUG("AC3D: Light source encountered");
|
||||||
obj.type = Object::Light;
|
obj.type = Object::Light;
|
||||||
} else if (!ASSIMP_strincmp(buffer, "group", 5)) {
|
} else if (!ASSIMP_strincmp(mBuffer.data, "group", 5)) {
|
||||||
obj.type = Object::Group;
|
obj.type = Object::Group;
|
||||||
} else if (!ASSIMP_strincmp(buffer, "world", 5)) {
|
} else if (!ASSIMP_strincmp(mBuffer.data, "world", 5)) {
|
||||||
obj.type = Object::World;
|
obj.type = Object::World;
|
||||||
} else
|
} else
|
||||||
obj.type = Object::Poly;
|
obj.type = Object::Poly;
|
||||||
while (GetNextLine()) {
|
while (GetNextLine()) {
|
||||||
if (TokenMatch(buffer, "kids", 4)) {
|
if (TokenMatch(mBuffer.data, "kids", 4)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
unsigned int num = strtoul10(buffer, &buffer);
|
unsigned int num = strtoul10(mBuffer.data, &mBuffer.data);
|
||||||
GetNextLine();
|
GetNextLine();
|
||||||
if (num) {
|
if (num) {
|
||||||
// load the children of this object recursively
|
// load the children of this object recursively
|
||||||
obj.children.reserve(num);
|
obj.children.reserve(num);
|
||||||
for (unsigned int i = 0; i < num; ++i)
|
for (unsigned int i = 0; i < num; ++i) {
|
||||||
LoadObjectSection(obj.children);
|
if (!LoadObjectSection(obj.children)) {
|
||||||
|
ASSIMP_LOG_WARN("AC3D: wrong number of kids");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return;
|
return true;
|
||||||
} else if (TokenMatch(buffer, "name", 4)) {
|
} else if (TokenMatch(mBuffer.data, "name", 4)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.data);
|
||||||
buffer = AcGetString(buffer, obj.name);
|
mBuffer.data = AcGetString(mBuffer.data, mBuffer.end, obj.name);
|
||||||
|
|
||||||
// If this is a light source, we'll also need to store
|
// If this is a light source, we'll also need to store
|
||||||
// the name of the node in it.
|
// the name of the node in it.
|
||||||
if (light) {
|
if (light) {
|
||||||
light->mName.Set(obj.name);
|
light->mName.Set(obj.name);
|
||||||
}
|
}
|
||||||
} else if (TokenMatch(buffer, "texture", 7)) {
|
} else if (TokenMatch(mBuffer.data, "texture", 7)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
buffer = AcGetString(buffer, obj.texture);
|
std::string texture;
|
||||||
} else if (TokenMatch(buffer, "texrep", 6)) {
|
mBuffer.data = AcGetString(mBuffer.data, mBuffer.end, texture);
|
||||||
SkipSpaces(&buffer);
|
obj.textures.push_back(texture);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "", 0, 2, &obj.texRepeat);
|
} else if (TokenMatch(mBuffer.data, "texrep", 6)) {
|
||||||
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "", 0, 2, &obj.texRepeat);
|
||||||
if (!obj.texRepeat.x || !obj.texRepeat.y)
|
if (!obj.texRepeat.x || !obj.texRepeat.y)
|
||||||
obj.texRepeat = aiVector2D(1.f, 1.f);
|
obj.texRepeat = aiVector2D(1.f, 1.f);
|
||||||
} else if (TokenMatch(buffer, "texoff", 6)) {
|
} else if (TokenMatch(mBuffer.data, "texoff", 6)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "", 0, 2, &obj.texOffset);
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "", 0, 2, &obj.texOffset);
|
||||||
} else if (TokenMatch(buffer, "rot", 3)) {
|
} else if (TokenMatch(mBuffer.data, "rot", 3)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "", 0, 9, &obj.rotation);
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "", 0, 9, &obj.rotation);
|
||||||
} else if (TokenMatch(buffer, "loc", 3)) {
|
} else if (TokenMatch(mBuffer.data, "loc", 3)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "", 0, 3, &obj.translation);
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "", 0, 3, &obj.translation);
|
||||||
} else if (TokenMatch(buffer, "subdiv", 6)) {
|
} else if (TokenMatch(mBuffer.data, "subdiv", 6)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
obj.subDiv = strtoul10(buffer, &buffer);
|
obj.subDiv = strtoul10(mBuffer.data, &mBuffer.data);
|
||||||
} else if (TokenMatch(buffer, "crease", 6)) {
|
} else if (TokenMatch(mBuffer.data, "crease", 6)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
obj.crease = fast_atof(buffer);
|
obj.crease = fast_atof(mBuffer.data);
|
||||||
} else if (TokenMatch(buffer, "numvert", 7)) {
|
} else if (TokenMatch(mBuffer.data, "numvert", 7)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
|
|
||||||
unsigned int t = strtoul10(buffer, &buffer);
|
unsigned int t = strtoul10(mBuffer.data, &mBuffer.data);
|
||||||
if (t >= AI_MAX_ALLOC(aiVector3D)) {
|
if (t >= AI_MAX_ALLOC(aiVector3D)) {
|
||||||
throw DeadlyImportError("AC3D: Too many vertices, would run out of memory");
|
throw DeadlyImportError("AC3D: Too many vertices, would run out of memory");
|
||||||
}
|
}
|
||||||
|
@ -271,59 +266,59 @@ void AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
|
||||||
if (!GetNextLine()) {
|
if (!GetNextLine()) {
|
||||||
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: not all vertices have been parsed yet");
|
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: not all vertices have been parsed yet");
|
||||||
break;
|
break;
|
||||||
} else if (!IsNumeric(*buffer)) {
|
} else if (!IsNumeric(*mBuffer.data)) {
|
||||||
ASSIMP_LOG_ERROR("AC3D: Unexpected token: not all vertices have been parsed yet");
|
ASSIMP_LOG_ERROR("AC3D: Unexpected token: not all vertices have been parsed yet");
|
||||||
--buffer; // make sure the line is processed a second time
|
--mBuffer.data; // make sure the line is processed a second time
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
obj.vertices.push_back(aiVector3D());
|
obj.vertices.emplace_back();
|
||||||
aiVector3D &v = obj.vertices.back();
|
aiVector3D &v = obj.vertices.back();
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "", 0, 3, &v.x);
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "", 0, 3, &v.x);
|
||||||
}
|
}
|
||||||
} else if (TokenMatch(buffer, "numsurf", 7)) {
|
} else if (TokenMatch(mBuffer.data, "numsurf", 7)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
|
|
||||||
bool Q3DWorkAround = false;
|
bool Q3DWorkAround = false;
|
||||||
|
|
||||||
const unsigned int t = strtoul10(buffer, &buffer);
|
const unsigned int t = strtoul10(mBuffer.data, &mBuffer.data);
|
||||||
obj.surfaces.reserve(t);
|
obj.surfaces.reserve(t);
|
||||||
for (unsigned int i = 0; i < t; ++i) {
|
for (unsigned int i = 0; i < t; ++i) {
|
||||||
GetNextLine();
|
GetNextLine();
|
||||||
if (!TokenMatch(buffer, "SURF", 4)) {
|
if (!TokenMatch(mBuffer.data, "SURF", 4)) {
|
||||||
// FIX: this can occur for some files - Quick 3D for
|
// FIX: this can occur for some files - Quick 3D for
|
||||||
// example writes no surf chunks
|
// example writes no surf chunks
|
||||||
if (!Q3DWorkAround) {
|
if (!Q3DWorkAround) {
|
||||||
ASSIMP_LOG_WARN("AC3D: SURF token was expected");
|
ASSIMP_LOG_WARN("AC3D: SURF token was expected");
|
||||||
ASSIMP_LOG_VERBOSE_DEBUG("Continuing with Quick3D Workaround enabled");
|
ASSIMP_LOG_VERBOSE_DEBUG("Continuing with Quick3D Workaround enabled");
|
||||||
}
|
}
|
||||||
--buffer; // make sure the line is processed a second time
|
--mBuffer.data; // make sure the line is processed a second time
|
||||||
// break; --- see fix notes above
|
// break; --- see fix notes above
|
||||||
|
|
||||||
Q3DWorkAround = true;
|
Q3DWorkAround = true;
|
||||||
}
|
}
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
obj.surfaces.push_back(Surface());
|
obj.surfaces.emplace_back();
|
||||||
Surface &surf = obj.surfaces.back();
|
Surface &surf = obj.surfaces.back();
|
||||||
surf.flags = strtoul_cppstyle(buffer);
|
surf.flags = strtoul_cppstyle(mBuffer.data);
|
||||||
|
|
||||||
while (1) {
|
while (true) {
|
||||||
if (!GetNextLine()) {
|
if (!GetNextLine()) {
|
||||||
throw DeadlyImportError("AC3D: Unexpected EOF: surface is incomplete");
|
throw DeadlyImportError("AC3D: Unexpected EOF: surface is incomplete");
|
||||||
}
|
}
|
||||||
if (TokenMatch(buffer, "mat", 3)) {
|
if (TokenMatch(mBuffer.data, "mat", 3)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
surf.mat = strtoul10(buffer);
|
surf.mat = strtoul10(mBuffer.data);
|
||||||
} else if (TokenMatch(buffer, "refs", 4)) {
|
} else if (TokenMatch(mBuffer.data, "refs", 4)) {
|
||||||
// --- see fix notes above
|
// --- see fix notes above
|
||||||
if (Q3DWorkAround) {
|
if (Q3DWorkAround) {
|
||||||
if (!surf.entries.empty()) {
|
if (!surf.entries.empty()) {
|
||||||
buffer -= 6;
|
mBuffer.data -= 6;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
const unsigned int m = strtoul10(buffer);
|
const unsigned int m = strtoul10(mBuffer.data);
|
||||||
surf.entries.reserve(m);
|
surf.entries.reserve(m);
|
||||||
|
|
||||||
obj.numRefs += m;
|
obj.numRefs += m;
|
||||||
|
@ -333,15 +328,15 @@ void AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
|
||||||
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: surface references are incomplete");
|
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: surface references are incomplete");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
surf.entries.push_back(Surface::SurfaceEntry());
|
surf.entries.emplace_back();
|
||||||
Surface::SurfaceEntry &entry = surf.entries.back();
|
Surface::SurfaceEntry &entry = surf.entries.back();
|
||||||
|
|
||||||
entry.first = strtoul10(buffer, &buffer);
|
entry.first = strtoul10(mBuffer.data, &mBuffer.data);
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&mBuffer.data, mBuffer.end);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "", 0, 2, &entry.second);
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "", 0, 2, &entry.second);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
--buffer; // make sure the line is processed a second time
|
--mBuffer.data; // make sure the line is processed a second time
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -349,6 +344,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: \'kids\' line was expected");
|
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: \'kids\' line was expected");
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -362,8 +358,8 @@ void AC3DImporter::ConvertMaterial(const Object &object,
|
||||||
s.Set(matSrc.name);
|
s.Set(matSrc.name);
|
||||||
matDest.AddProperty(&s, AI_MATKEY_NAME);
|
matDest.AddProperty(&s, AI_MATKEY_NAME);
|
||||||
}
|
}
|
||||||
if (object.texture.length()) {
|
if (!object.textures.empty()) {
|
||||||
s.Set(object.texture);
|
s.Set(object.textures[0]);
|
||||||
matDest.AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
matDest.AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||||
|
|
||||||
// UV transformation
|
// UV transformation
|
||||||
|
@ -454,7 +450,7 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
idx = 0;
|
idx = 0;
|
||||||
}
|
}
|
||||||
if ((*it).entries.empty()) {
|
if ((*it).entries.empty()) {
|
||||||
ASSIMP_LOG_WARN("AC3D: surface her zero vertex references");
|
ASSIMP_LOG_WARN("AC3D: surface has zero vertex references");
|
||||||
}
|
}
|
||||||
|
|
||||||
// validate all vertex indices to make sure we won't crash here
|
// validate all vertex indices to make sure we won't crash here
|
||||||
|
@ -472,16 +468,15 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
}
|
}
|
||||||
|
|
||||||
switch ((*it).GetType()) {
|
switch ((*it).GetType()) {
|
||||||
// closed line
|
case Surface::ClosedLine: // closed line
|
||||||
case Surface::ClosedLine:
|
needMat[idx].first += static_cast<unsigned int>((*it).entries.size());
|
||||||
needMat[idx].first += (unsigned int)(*it).entries.size();
|
needMat[idx].second += static_cast<unsigned int>((*it).entries.size() << 1u);
|
||||||
needMat[idx].second += (unsigned int)(*it).entries.size() << 1u;
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
// unclosed line
|
// unclosed line
|
||||||
case Surface::OpenLine:
|
case Surface::OpenLine:
|
||||||
needMat[idx].first += (unsigned int)(*it).entries.size() - 1;
|
needMat[idx].first += static_cast<unsigned int>((*it).entries.size() - 1);
|
||||||
needMat[idx].second += ((unsigned int)(*it).entries.size() - 1) << 1u;
|
needMat[idx].second += static_cast<unsigned int>(((*it).entries.size() - 1) << 1u);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
// triangle strip
|
// triangle strip
|
||||||
|
@ -492,7 +487,7 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
|
|
||||||
default:
|
default:
|
||||||
// Coerce unknowns to a polygon and warn
|
// Coerce unknowns to a polygon and warn
|
||||||
ASSIMP_LOG_WARN_F("AC3D: The type flag of a surface is unknown: ", (*it).flags);
|
ASSIMP_LOG_WARN("AC3D: The type flag of a surface is unknown: ", (*it).flags);
|
||||||
(*it).flags &= ~(Surface::Mask);
|
(*it).flags &= ~(Surface::Mask);
|
||||||
// fallthrough
|
// fallthrough
|
||||||
|
|
||||||
|
@ -543,7 +538,7 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
// allocate UV coordinates, but only if the texture name for the
|
// allocate UV coordinates, but only if the texture name for the
|
||||||
// surface is not empty
|
// surface is not empty
|
||||||
aiVector3D *uv = nullptr;
|
aiVector3D *uv = nullptr;
|
||||||
if (object.texture.length()) {
|
if (!object.textures.empty()) {
|
||||||
uv = mesh->mTextureCoords[0] = new aiVector3D[mesh->mNumVertices];
|
uv = mesh->mTextureCoords[0] = new aiVector3D[mesh->mNumVertices];
|
||||||
mesh->mNumUVComponents[0] = 2;
|
mesh->mNumUVComponents[0] = 2;
|
||||||
}
|
}
|
||||||
|
@ -583,15 +578,6 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
const Surface::SurfaceEntry &entry2 = src.entries[i + 1];
|
const Surface::SurfaceEntry &entry2 = src.entries[i + 1];
|
||||||
const Surface::SurfaceEntry &entry3 = src.entries[i + 2];
|
const Surface::SurfaceEntry &entry3 = src.entries[i + 2];
|
||||||
|
|
||||||
// skip degenerate triangles
|
|
||||||
if (object.vertices[entry1.first] == object.vertices[entry2.first] ||
|
|
||||||
object.vertices[entry1.first] == object.vertices[entry3.first] ||
|
|
||||||
object.vertices[entry2.first] == object.vertices[entry3.first]) {
|
|
||||||
mesh->mNumFaces--;
|
|
||||||
mesh->mNumVertices -= 3;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
aiFace &face = *faces++;
|
aiFace &face = *faces++;
|
||||||
face.mNumIndices = 3;
|
face.mNumIndices = 3;
|
||||||
face.mIndices = new unsigned int[face.mNumIndices];
|
face.mIndices = new unsigned int[face.mNumIndices];
|
||||||
|
@ -690,7 +676,7 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
if (object.subDiv) {
|
if (object.subDiv) {
|
||||||
if (configEvalSubdivision) {
|
if (configEvalSubdivision) {
|
||||||
std::unique_ptr<Subdivider> div(Subdivider::Create(Subdivider::CATMULL_CLARKE));
|
std::unique_ptr<Subdivider> div(Subdivider::Create(Subdivider::CATMULL_CLARKE));
|
||||||
ASSIMP_LOG_INFO("AC3D: Evaluating subdivision surface: " + object.name);
|
ASSIMP_LOG_INFO("AC3D: Evaluating subdivision surface: ", object.name);
|
||||||
|
|
||||||
std::vector<aiMesh *> cpy(meshes.size() - oldm, nullptr);
|
std::vector<aiMesh *> cpy(meshes.size() - oldm, nullptr);
|
||||||
div->Subdivide(&meshes[oldm], cpy.size(), &cpy.front(), object.subDiv, true);
|
div->Subdivide(&meshes[oldm], cpy.size(), &cpy.front(), object.subDiv, true);
|
||||||
|
@ -698,7 +684,7 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
|
|
||||||
// previous meshes are deleted vy Subdivide().
|
// previous meshes are deleted vy Subdivide().
|
||||||
} else {
|
} else {
|
||||||
ASSIMP_LOG_INFO("AC3D: Letting the subdivision surface untouched due to my configuration: " + object.name);
|
ASSIMP_LOG_INFO("AC3D: Letting the subdivision surface untouched due to my configuration: ", object.name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -710,18 +696,18 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
// generate a name depending on the type of the node
|
// generate a name depending on the type of the node
|
||||||
switch (object.type) {
|
switch (object.type) {
|
||||||
case Object::Group:
|
case Object::Group:
|
||||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACGroup_%i", mGroupsCounter++);
|
node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACGroup_%i", mGroupsCounter++);
|
||||||
break;
|
break;
|
||||||
case Object::Poly:
|
case Object::Poly:
|
||||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACPoly_%i", mPolysCounter++);
|
node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACPoly_%i", mPolysCounter++);
|
||||||
break;
|
break;
|
||||||
case Object::Light:
|
case Object::Light:
|
||||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACLight_%i", mLightsCounter++);
|
node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACLight_%i", mLightsCounter++);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
// there shouldn't be more than one world, but we don't care
|
// there shouldn't be more than one world, but we don't care
|
||||||
case Object::World:
|
case Object::World:
|
||||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACWorld_%i", mWorldsCounter++);
|
node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACWorld_%i", mWorldsCounter++);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -761,7 +747,7 @@ void AC3DImporter::InternReadFile(const std::string &pFile,
|
||||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
|
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open AC3D file ", pFile, ".");
|
throw DeadlyImportError("Failed to open AC3D file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -769,20 +755,21 @@ void AC3DImporter::InternReadFile(const std::string &pFile,
|
||||||
std::vector<char> mBuffer2;
|
std::vector<char> mBuffer2;
|
||||||
TextFileToBuffer(file.get(), mBuffer2);
|
TextFileToBuffer(file.get(), mBuffer2);
|
||||||
|
|
||||||
buffer = &mBuffer2[0];
|
mBuffer.data = &mBuffer2[0];
|
||||||
|
mBuffer.end = &mBuffer2[0] + mBuffer2.size();
|
||||||
mNumMeshes = 0;
|
mNumMeshes = 0;
|
||||||
|
|
||||||
mLightsCounter = mPolysCounter = mWorldsCounter = mGroupsCounter = 0;
|
mLightsCounter = mPolysCounter = mWorldsCounter = mGroupsCounter = 0;
|
||||||
|
|
||||||
if (::strncmp(buffer, "AC3D", 4)) {
|
if (::strncmp(mBuffer.data, "AC3D", 4)) {
|
||||||
throw DeadlyImportError("AC3D: No valid AC3D file, magic sequence not found");
|
throw DeadlyImportError("AC3D: No valid AC3D file, magic sequence not found");
|
||||||
}
|
}
|
||||||
|
|
||||||
// print the file format version to the console
|
// print the file format version to the console
|
||||||
unsigned int version = HexDigitToDecimal(buffer[4]);
|
unsigned int version = HexDigitToDecimal(mBuffer.data[4]);
|
||||||
char msg[3];
|
char msg[3];
|
||||||
ASSIMP_itoa10(msg, 3, version);
|
ASSIMP_itoa10(msg, 3, version);
|
||||||
ASSIMP_LOG_INFO_F("AC3D file format version: ", msg);
|
ASSIMP_LOG_INFO("AC3D file format version: ", msg);
|
||||||
|
|
||||||
std::vector<Material> materials;
|
std::vector<Material> materials;
|
||||||
materials.reserve(5);
|
materials.reserve(5);
|
||||||
|
@ -794,35 +781,36 @@ void AC3DImporter::InternReadFile(const std::string &pFile,
|
||||||
mLights = &lights;
|
mLights = &lights;
|
||||||
|
|
||||||
while (GetNextLine()) {
|
while (GetNextLine()) {
|
||||||
if (TokenMatch(buffer, "MATERIAL", 8)) {
|
if (TokenMatch(mBuffer.data, "MATERIAL", 8)) {
|
||||||
materials.push_back(Material());
|
materials.emplace_back();
|
||||||
Material &mat = materials.back();
|
Material &mat = materials.back();
|
||||||
|
|
||||||
// manually parse the material ... sscanf would use the buldin atof ...
|
// manually parse the material ... sscanf would use the buldin atof ...
|
||||||
// Format: (name) rgb %f %f %f amb %f %f %f emis %f %f %f spec %f %f %f shi %d trans %f
|
// Format: (name) rgb %f %f %f amb %f %f %f emis %f %f %f spec %f %f %f shi %d trans %f
|
||||||
|
|
||||||
buffer = AcSkipToNextToken(buffer);
|
mBuffer.data = AcSkipToNextToken(mBuffer.data, mBuffer.end);
|
||||||
if ('\"' == *buffer) {
|
if ('\"' == *mBuffer.data) {
|
||||||
buffer = AcGetString(buffer, mat.name);
|
mBuffer.data = AcGetString(mBuffer.data, mBuffer.end, mat.name);
|
||||||
buffer = AcSkipToNextToken(buffer);
|
mBuffer.data = AcSkipToNextToken(mBuffer.data, mBuffer.end);
|
||||||
}
|
}
|
||||||
|
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "rgb", 3, 3, &mat.rgb);
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "rgb", 3, 3, &mat.rgb);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "amb", 3, 3, &mat.amb);
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "amb", 3, 3, &mat.amb);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "emis", 4, 3, &mat.emis);
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "emis", 4, 3, &mat.emis);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "spec", 4, 3, &mat.spec);
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "spec", 4, 3, &mat.spec);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "shi", 3, 1, &mat.shin);
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "shi", 3, 1, &mat.shin);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "trans", 5, 1, &mat.trans);
|
mBuffer.data = TAcCheckedLoadFloatArray(mBuffer.data, mBuffer.end, "trans", 5, 1, &mat.trans);
|
||||||
|
} else {
|
||||||
|
LoadObjectSection(rootObjects);
|
||||||
}
|
}
|
||||||
LoadObjectSection(rootObjects);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (rootObjects.empty() || !mNumMeshes) {
|
if (rootObjects.empty() || mNumMeshes == 0u) {
|
||||||
throw DeadlyImportError("AC3D: No meshes have been loaded");
|
throw DeadlyImportError("AC3D: No meshes have been loaded");
|
||||||
}
|
}
|
||||||
if (materials.empty()) {
|
if (materials.empty()) {
|
||||||
ASSIMP_LOG_WARN("AC3D: No material has been found");
|
ASSIMP_LOG_WARN("AC3D: No material has been found");
|
||||||
materials.push_back(Material());
|
materials.emplace_back();
|
||||||
}
|
}
|
||||||
|
|
||||||
mNumMeshes += (mNumMeshes >> 2u) + 1;
|
mNumMeshes += (mNumMeshes >> 2u) + 1;
|
||||||
|
@ -833,7 +821,7 @@ void AC3DImporter::InternReadFile(const std::string &pFile,
|
||||||
materials.reserve(mNumMeshes);
|
materials.reserve(mNumMeshes);
|
||||||
|
|
||||||
// generate a dummy root if there are multiple objects on the top layer
|
// generate a dummy root if there are multiple objects on the top layer
|
||||||
Object *root;
|
Object *root = nullptr;
|
||||||
if (1 == rootObjects.size())
|
if (1 == rootObjects.size())
|
||||||
root = &rootObjects[0];
|
root = &rootObjects[0];
|
||||||
else {
|
else {
|
||||||
|
@ -846,7 +834,7 @@ void AC3DImporter::InternReadFile(const std::string &pFile,
|
||||||
delete root;
|
delete root;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!::strncmp(pScene->mRootNode->mName.data, "Node", 4)) {
|
if (::strncmp(pScene->mRootNode->mName.data, "Node", 4) == 0) {
|
||||||
pScene->mRootNode->mName.Set("<AC3DWorld>");
|
pScene->mRootNode->mName.Set("<AC3DWorld>");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -865,10 +853,12 @@ void AC3DImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// copy lights
|
// copy lights
|
||||||
pScene->mNumLights = (unsigned int)lights.size();
|
pScene->mNumLights = (unsigned int)lights.size();
|
||||||
if (lights.size()) {
|
if (!lights.empty()) {
|
||||||
pScene->mLights = new aiLight *[lights.size()];
|
pScene->mLights = new aiLight *[lights.size()];
|
||||||
::memcpy(pScene->mLights, &lights[0], lights.size() * sizeof(void *));
|
::memcpy(pScene->mLights, &lights[0], lights.size() * sizeof(void *));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif //!defined ASSIMP_BUILD_NO_AC_IMPORTER
|
#endif //!defined ASSIMP_BUILD_NO_AC_IMPORTER
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -63,7 +63,7 @@ namespace Assimp {
|
||||||
class AC3DImporter : public BaseImporter {
|
class AC3DImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
AC3DImporter();
|
AC3DImporter();
|
||||||
~AC3DImporter();
|
~AC3DImporter() override;
|
||||||
|
|
||||||
// Represents an AC3D material
|
// Represents an AC3D material
|
||||||
struct Material {
|
struct Material {
|
||||||
|
@ -116,16 +116,15 @@ public:
|
||||||
Mask = 0xf,
|
Mask = 0xf,
|
||||||
};
|
};
|
||||||
|
|
||||||
inline const uint8_t GetType() const { return (flags & Mask); }
|
inline uint8_t GetType() const { return (flags & Mask); }
|
||||||
};
|
};
|
||||||
|
|
||||||
// Represents an AC3D object
|
// Represents an AC3D object
|
||||||
struct Object {
|
struct Object {
|
||||||
Object() :
|
Object() :
|
||||||
type(World),
|
type(World),
|
||||||
name(""),
|
name(),
|
||||||
children(),
|
children(),
|
||||||
texture(""),
|
|
||||||
texRepeat(1.f, 1.f),
|
texRepeat(1.f, 1.f),
|
||||||
texOffset(0.0f, 0.0f),
|
texOffset(0.0f, 0.0f),
|
||||||
rotation(),
|
rotation(),
|
||||||
|
@ -151,7 +150,8 @@ public:
|
||||||
std::vector<Object> children;
|
std::vector<Object> children;
|
||||||
|
|
||||||
// texture to be assigned to all surfaces of the object
|
// texture to be assigned to all surfaces of the object
|
||||||
std::string texture;
|
// the .acc format supports up to 4 textures
|
||||||
|
std::vector<std::string> textures;
|
||||||
|
|
||||||
// texture repat factors (scaling for all coordinates)
|
// texture repat factors (scaling for all coordinates)
|
||||||
aiVector2D texRepeat, texOffset;
|
aiVector2D texRepeat, texOffset;
|
||||||
|
@ -185,25 +185,25 @@ public:
|
||||||
* See BaseImporter::CanRead() for details.
|
* See BaseImporter::CanRead() for details.
|
||||||
*/
|
*/
|
||||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
||||||
bool checkSig) const;
|
bool checkSig) const override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Return importer meta information.
|
/** Return importer meta information.
|
||||||
* See #BaseImporter::GetInfo for the details */
|
* See #BaseImporter::GetInfo for the details */
|
||||||
const aiImporterDesc *GetInfo() const;
|
const aiImporterDesc *GetInfo() const override;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Imports the given file into the given scene structure.
|
/** Imports the given file into the given scene structure.
|
||||||
* See BaseImporter::InternReadFile() for details*/
|
* See BaseImporter::InternReadFile() for details*/
|
||||||
void InternReadFile(const std::string &pFile, aiScene *pScene,
|
void InternReadFile(const std::string &pFile, aiScene *pScene,
|
||||||
IOSystem *pIOHandler);
|
IOSystem *pIOHandler) override;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Called prior to ReadFile().
|
/** Called prior to ReadFile().
|
||||||
* The function is a request to the importer to update its configuration
|
* The function is a request to the importer to update its configuration
|
||||||
* basing on the Importer's configuration property list.*/
|
* basing on the Importer's configuration property list.*/
|
||||||
void SetupProperties(const Importer *pImp);
|
void SetupProperties(const Importer *pImp) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
|
@ -216,7 +216,7 @@ private:
|
||||||
* load subobjects, the method returns after a 'kids 0' was
|
* load subobjects, the method returns after a 'kids 0' was
|
||||||
* encountered.
|
* encountered.
|
||||||
* @objects List of output objects*/
|
* @objects List of output objects*/
|
||||||
void LoadObjectSection(std::vector<Object> &objects);
|
bool LoadObjectSection(std::vector<Object> &objects);
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Convert all objects into meshes and nodes.
|
/** Convert all objects into meshes and nodes.
|
||||||
|
@ -242,7 +242,7 @@ private:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// points to the next data line
|
// points to the next data line
|
||||||
const char *buffer;
|
aiBuffer mBuffer;
|
||||||
|
|
||||||
// Configuration option: if enabled, up to two meshes
|
// Configuration option: if enabled, up to two meshes
|
||||||
// are generated per material: those faces who have
|
// are generated per material: those faces who have
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -39,26 +39,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/// \file AMFImporter.cpp
|
|
||||||
/// \brief AMF-format files importer for Assimp: main algorithm implementation.
|
|
||||||
/// \date 2016
|
|
||||||
/// \author smal.root@gmail.com
|
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||||
|
|
||||||
// Header files, Assimp.
|
// Header files, Assimp.
|
||||||
#include "AMFImporter.hpp"
|
#include "AMFImporter.hpp"
|
||||||
#include "AMFImporter_Macro.hpp"
|
|
||||||
|
|
||||||
#include <assimp/DefaultIOSystem.h>
|
#include <assimp/DefaultIOSystem.h>
|
||||||
#include <assimp/fast_atof.h>
|
#include <assimp/fast_atof.h>
|
||||||
|
#include <assimp/StringUtils.h>
|
||||||
|
|
||||||
// Header files, stdlib.
|
// Header files, stdlib.
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
const aiImporterDesc AMFImporter::Description = {
|
static constexpr aiImporterDesc Description = {
|
||||||
"Additive manufacturing file format(AMF) Importer",
|
"Additive manufacturing file format(AMF) Importer",
|
||||||
"smalcom",
|
"smalcom",
|
||||||
"",
|
"",
|
||||||
|
@ -88,11 +83,7 @@ void AMFImporter::Clear() {
|
||||||
|
|
||||||
AMFImporter::AMFImporter() AI_NO_EXCEPT :
|
AMFImporter::AMFImporter() AI_NO_EXCEPT :
|
||||||
mNodeElement_Cur(nullptr),
|
mNodeElement_Cur(nullptr),
|
||||||
mXmlParser(nullptr),
|
mXmlParser(nullptr) {
|
||||||
mUnit(),
|
|
||||||
mVersion(),
|
|
||||||
mMaterial_Converted(),
|
|
||||||
mTexture_Converted() {
|
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -187,30 +178,8 @@ bool AMFImporter::XML_SearchNode(const std::string &nodeName) {
|
||||||
return nullptr != mXmlParser->findNode(nodeName);
|
return nullptr != mXmlParser->findNode(nodeName);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::ParseHelper_FixTruncatedFloatString(const char *pInStr, std::string &pOutString) {
|
|
||||||
size_t instr_len;
|
|
||||||
|
|
||||||
pOutString.clear();
|
|
||||||
instr_len = strlen(pInStr);
|
|
||||||
if (!instr_len) return;
|
|
||||||
|
|
||||||
pOutString.reserve(instr_len * 3 / 2);
|
|
||||||
// check and correct floats in format ".x". Must be "x.y".
|
|
||||||
if (pInStr[0] == '.') pOutString.push_back('0');
|
|
||||||
|
|
||||||
pOutString.push_back(pInStr[0]);
|
|
||||||
for (size_t ci = 1; ci < instr_len; ci++) {
|
|
||||||
if ((pInStr[ci] == '.') && ((pInStr[ci - 1] == ' ') || (pInStr[ci - 1] == '-') || (pInStr[ci - 1] == '+') || (pInStr[ci - 1] == '\t'))) {
|
|
||||||
pOutString.push_back('0');
|
|
||||||
pOutString.push_back('.');
|
|
||||||
} else {
|
|
||||||
pOutString.push_back(pInStr[ci]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool ParseHelper_Decode_Base64_IsBase64(const char pChar) {
|
static bool ParseHelper_Decode_Base64_IsBase64(const char pChar) {
|
||||||
return (isalnum(pChar) || (pChar == '+') || (pChar == '/'));
|
return (isalnum((unsigned char)pChar) || (pChar == '+') || (pChar == '/'));
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::ParseHelper_Decode_Base64(const std::string &pInputBase64, std::vector<uint8_t> &pOutputData) const {
|
void AMFImporter::ParseHelper_Decode_Base64(const std::string &pInputBase64, std::vector<uint8_t> &pOutputData) const {
|
||||||
|
@ -222,7 +191,10 @@ void AMFImporter::ParseHelper_Decode_Base64(const std::string &pInputBase64, std
|
||||||
uint8_t arr4[4], arr3[3];
|
uint8_t arr4[4], arr3[3];
|
||||||
|
|
||||||
// check input data
|
// check input data
|
||||||
if (pInputBase64.size() % 4) throw DeadlyImportError("Base64-encoded data must have size multiply of four.");
|
if (pInputBase64.size() % 4) {
|
||||||
|
throw DeadlyImportError("Base64-encoded data must have size multiply of four.");
|
||||||
|
}
|
||||||
|
|
||||||
// prepare output place
|
// prepare output place
|
||||||
pOutputData.clear();
|
pOutputData.clear();
|
||||||
pOutputData.reserve(pInputBase64.size() / 4 * 3);
|
pOutputData.reserve(pInputBase64.size() / 4 * 3);
|
||||||
|
@ -266,14 +238,15 @@ void AMFImporter::ParseFile(const std::string &pFile, IOSystem *pIOHandler) {
|
||||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
|
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open AMF file ", pFile, ".");
|
throw DeadlyImportError("Failed to open AMF file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
mXmlParser = new XmlParser();
|
mXmlParser = new XmlParser();
|
||||||
if (!mXmlParser->parse(file.get())) {
|
if (!mXmlParser->parse(file.get())) {
|
||||||
delete mXmlParser;
|
delete mXmlParser;
|
||||||
throw DeadlyImportError("Failed to create XML reader for file" + pFile + ".");
|
mXmlParser = nullptr;
|
||||||
|
throw DeadlyImportError("Failed to create XML reader for file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Start reading, search for root tag <amf>
|
// Start reading, search for root tag <amf>
|
||||||
|
@ -306,13 +279,14 @@ void AMFImporter::ParseNode_Root() {
|
||||||
throw DeadlyImportError("Root node \"amf\" not found.");
|
throw DeadlyImportError("Root node \"amf\" not found.");
|
||||||
}
|
}
|
||||||
XmlNode node = *root;
|
XmlNode node = *root;
|
||||||
mUnit = node.attribute("unit").as_string();
|
mUnit = ai_tolower(std::string(node.attribute("unit").as_string()));
|
||||||
|
|
||||||
mVersion = node.attribute("version").as_string();
|
mVersion = node.attribute("version").as_string();
|
||||||
|
|
||||||
// Read attributes for node <amf>.
|
// Read attributes for node <amf>.
|
||||||
// Check attributes
|
// Check attributes
|
||||||
if (!mUnit.empty()) {
|
if (!mUnit.empty()) {
|
||||||
if ((mUnit != "inch") && (mUnit != "millimeter") && (mUnit != "meter") && (mUnit != "feet") && (mUnit != "micron")) {
|
if ((mUnit != "inch") && (mUnit != "millimeters") && (mUnit != "millimeter") && (mUnit != "meter") && (mUnit != "feet") && (mUnit != "micron")) {
|
||||||
Throw_IncorrectAttrValue("unit", mUnit);
|
Throw_IncorrectAttrValue("unit", mUnit);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -407,20 +381,20 @@ void AMFImporter::ParseNode_Instance(XmlNode &node) {
|
||||||
|
|
||||||
if (!node.empty()) {
|
if (!node.empty()) {
|
||||||
ParseHelper_Node_Enter(ne);
|
ParseHelper_Node_Enter(ne);
|
||||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
for (auto ¤tNode : node.children()) {
|
||||||
const std::string ¤tName = currentNode.name();
|
const std::string ¤tName = currentNode.name();
|
||||||
if (currentName == "deltax") {
|
if (currentName == "deltax") {
|
||||||
als.Delta.x = (ai_real)std::atof(currentNode.value());
|
XmlParser::getValueAsReal(currentNode, als.Delta.x);
|
||||||
} else if (currentName == "deltay") {
|
} else if (currentName == "deltay") {
|
||||||
als.Delta.y = (ai_real)std::atof(currentNode.value());
|
XmlParser::getValueAsReal(currentNode, als.Delta.y);
|
||||||
} else if (currentName == "deltaz") {
|
} else if (currentName == "deltaz") {
|
||||||
als.Delta.z = (ai_real)std::atof(currentNode.value());
|
XmlParser::getValueAsReal(currentNode, als.Delta.z);
|
||||||
} else if (currentName == "rx") {
|
} else if (currentName == "rx") {
|
||||||
als.Delta.x = (ai_real)std::atof(currentNode.value());
|
XmlParser::getValueAsReal(currentNode, als.Delta.x);
|
||||||
} else if (currentName == "ry") {
|
} else if (currentName == "ry") {
|
||||||
als.Delta.y = (ai_real)std::atof(currentNode.value());
|
XmlParser::getValueAsReal(currentNode, als.Delta.y);
|
||||||
} else if (currentName == "rz") {
|
} else if (currentName == "rz") {
|
||||||
als.Delta.z = (ai_real)std::atof(currentNode.value());
|
XmlParser::getValueAsReal(currentNode, als.Delta.z);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ParseHelper_Node_Exit();
|
ParseHelper_Node_Exit();
|
||||||
|
@ -456,7 +430,7 @@ void AMFImporter::ParseNode_Object(XmlNode &node) {
|
||||||
// Check for child nodes
|
// Check for child nodes
|
||||||
if (!node.empty()) {
|
if (!node.empty()) {
|
||||||
ParseHelper_Node_Enter(ne);
|
ParseHelper_Node_Enter(ne);
|
||||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
for (auto ¤tNode : node.children()) {
|
||||||
const std::string ¤tName = currentNode.name();
|
const std::string ¤tName = currentNode.name();
|
||||||
if (currentName == "color") {
|
if (currentName == "color") {
|
||||||
ParseNode_Color(currentNode);
|
ParseNode_Color(currentNode);
|
||||||
|
@ -506,23 +480,9 @@ void AMFImporter::ParseNode_Metadata(XmlNode &node) {
|
||||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AMFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const {
|
bool AMFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*pCheckSig*/) const {
|
||||||
const std::string extension = GetExtension(pFile);
|
static const char *tokens[] = { "<amf" };
|
||||||
|
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens));
|
||||||
if (extension == "amf") {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (extension.empty() || pCheckSig) {
|
|
||||||
const char *tokens[] = { "<amf" };
|
|
||||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AMFImporter::GetExtensionList(std::set<std::string> &pExtensionList) {
|
|
||||||
pExtensionList.insert("amf");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const aiImporterDesc *AMFImporter::GetInfo() const {
|
const aiImporterDesc *AMFImporter::GetInfo() const {
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -98,8 +98,12 @@ namespace Assimp {
|
||||||
/// old - <map> and children <u1>, <u2>, <u3>, <v1>, <v2>, <v3>
|
/// old - <map> and children <u1>, <u2>, <u3>, <v1>, <v2>, <v3>
|
||||||
///
|
///
|
||||||
class AMFImporter : public BaseImporter {
|
class AMFImporter : public BaseImporter {
|
||||||
private:
|
using AMFMetaDataArray = std::vector<AMFMetadata *>;
|
||||||
struct SPP_Material; // forward declaration
|
using MeshArray = std::vector<aiMesh *>;
|
||||||
|
using NodeArray = std::vector<aiNode *>;
|
||||||
|
|
||||||
|
public:
|
||||||
|
struct SPP_Material;
|
||||||
|
|
||||||
/// Data type for post-processing step. More suitable container for part of material's composition.
|
/// Data type for post-processing step. More suitable container for part of material's composition.
|
||||||
struct SPP_Composite {
|
struct SPP_Composite {
|
||||||
|
@ -107,22 +111,6 @@ private:
|
||||||
std::string Formula; ///< Formula for calculating ratio of \ref Material.
|
std::string Formula; ///< Formula for calculating ratio of \ref Material.
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct SPP_Material
|
|
||||||
/// Data type for post-processing step. More suitable container for material.
|
|
||||||
struct SPP_Material {
|
|
||||||
std::string ID; ///< Material ID.
|
|
||||||
std::list<AMFMetadata *> Metadata; ///< Metadata of material.
|
|
||||||
AMFColor *Color; ///< Color of material.
|
|
||||||
std::list<SPP_Composite> Composition; ///< List of child materials if current material is composition of few another.
|
|
||||||
|
|
||||||
/// Return color calculated for specified coordinate.
|
|
||||||
/// \param [in] pX - "x" coordinate.
|
|
||||||
/// \param [in] pY - "y" coordinate.
|
|
||||||
/// \param [in] pZ - "z" coordinate.
|
|
||||||
/// \return calculated color.
|
|
||||||
aiColor4D GetColor(const float pX, const float pY, const float pZ) const;
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Data type for post-processing step. More suitable container for texture.
|
/// Data type for post-processing step. More suitable container for texture.
|
||||||
struct SPP_Texture {
|
struct SPP_Texture {
|
||||||
std::string ID;
|
std::string ID;
|
||||||
|
@ -139,10 +127,51 @@ private:
|
||||||
const AMFTexMap *TexMap; ///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
const AMFTexMap *TexMap; ///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
||||||
};
|
};
|
||||||
|
|
||||||
using AMFMetaDataArray = std::vector<AMFMetadata*>;
|
/// Data type for post-processing step. More suitable container for material.
|
||||||
using MeshArray = std::vector<aiMesh*>;
|
struct SPP_Material {
|
||||||
using NodeArray = std::vector<aiNode*>;
|
std::string ID; ///< Material ID.
|
||||||
|
std::list<AMFMetadata *> Metadata; ///< Metadata of material.
|
||||||
|
AMFColor *Color; ///< Color of material.
|
||||||
|
std::list<SPP_Composite> Composition; ///< List of child materials if current material is composition of few another.
|
||||||
|
|
||||||
|
/// Return color calculated for specified coordinate.
|
||||||
|
/// \param [in] pX - "x" coordinate.
|
||||||
|
/// \param [in] pY - "y" coordinate.
|
||||||
|
/// \param [in] pZ - "z" coordinate.
|
||||||
|
/// \return calculated color.
|
||||||
|
aiColor4D GetColor(const float pX, const float pY, const float pZ) const;
|
||||||
|
};
|
||||||
|
|
||||||
|
/// Default constructor.
|
||||||
|
AMFImporter() AI_NO_EXCEPT;
|
||||||
|
|
||||||
|
/// Default destructor.
|
||||||
|
~AMFImporter() override;
|
||||||
|
|
||||||
|
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
||||||
|
/// Also exception can be thrown if trouble will found.
|
||||||
|
/// \param [in] pFile - name of file to be parsed.
|
||||||
|
/// \param [in] pIOHandler - pointer to IO helper object.
|
||||||
|
void ParseFile(const std::string &pFile, IOSystem *pIOHandler);
|
||||||
|
void ParseHelper_Node_Enter(AMFNodeElementBase *child);
|
||||||
|
void ParseHelper_Node_Exit();
|
||||||
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const override;
|
||||||
|
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
|
||||||
|
const aiImporterDesc *GetInfo() const override;
|
||||||
|
bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const;
|
||||||
|
bool Find_ConvertedNode(const std::string &pID, NodeArray &nodeArray, aiNode **pNode) const;
|
||||||
|
bool Find_ConvertedMaterial(const std::string &pID, const SPP_Material **pConvertedMaterial) const;
|
||||||
|
AI_WONT_RETURN void Throw_CloseNotFound(const std::string &nodeName) AI_WONT_RETURN_SUFFIX;
|
||||||
|
AI_WONT_RETURN void Throw_IncorrectAttr(const std::string &nodeName, const std::string &pAttrName) AI_WONT_RETURN_SUFFIX;
|
||||||
|
AI_WONT_RETURN void Throw_IncorrectAttrValue(const std::string &nodeName, const std::string &pAttrName) AI_WONT_RETURN_SUFFIX;
|
||||||
|
AI_WONT_RETURN void Throw_MoreThanOnceDefined(const std::string &nodeName, const std::string &pNodeType, const std::string &pDescription) AI_WONT_RETURN_SUFFIX;
|
||||||
|
AI_WONT_RETURN void Throw_ID_NotFound(const std::string &pID) const AI_WONT_RETURN_SUFFIX;
|
||||||
|
void XML_CheckNode_MustHaveChildren(pugi::xml_node &node);
|
||||||
|
bool XML_SearchNode(const std::string &nodeName);
|
||||||
|
AMFImporter(const AMFImporter &pScene) = delete;
|
||||||
|
AMFImporter &operator=(const AMFImporter &pScene) = delete;
|
||||||
|
|
||||||
|
private:
|
||||||
/// Clear all temporary data.
|
/// Clear all temporary data.
|
||||||
void Clear();
|
void Clear();
|
||||||
|
|
||||||
|
@ -262,41 +291,9 @@ private:
|
||||||
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
||||||
void ParseNode_TexMap(XmlNode &node, const bool pUseOldName = false);
|
void ParseNode_TexMap(XmlNode &node, const bool pUseOldName = false);
|
||||||
|
|
||||||
public:
|
|
||||||
/// Default constructor.
|
|
||||||
AMFImporter() AI_NO_EXCEPT;
|
|
||||||
|
|
||||||
/// Default destructor.
|
|
||||||
~AMFImporter();
|
|
||||||
|
|
||||||
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
|
||||||
/// Also exception can be thrown if trouble will found.
|
|
||||||
/// \param [in] pFile - name of file to be parsed.
|
|
||||||
/// \param [in] pIOHandler - pointer to IO helper object.
|
|
||||||
void ParseFile(const std::string &pFile, IOSystem *pIOHandler);
|
|
||||||
void ParseHelper_Node_Enter(AMFNodeElementBase *child);
|
|
||||||
void ParseHelper_Node_Exit();
|
|
||||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const;
|
|
||||||
void GetExtensionList(std::set<std::string> &pExtensionList);
|
|
||||||
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
|
|
||||||
const aiImporterDesc *GetInfo() const;
|
|
||||||
bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const;
|
|
||||||
bool Find_ConvertedNode(const std::string &pID, NodeArray &nodeArray, aiNode **pNode) const;
|
|
||||||
bool Find_ConvertedMaterial(const std::string &pID, const SPP_Material **pConvertedMaterial) const;
|
|
||||||
void Throw_CloseNotFound(const std::string &nodeName);
|
|
||||||
void Throw_IncorrectAttr(const std::string &nodeName, const std::string &pAttrName);
|
|
||||||
void Throw_IncorrectAttrValue(const std::string &nodeName, const std::string &pAttrName);
|
|
||||||
void Throw_MoreThanOnceDefined(const std::string &nodeName, const std::string &pNodeType, const std::string &pDescription);
|
|
||||||
void Throw_ID_NotFound(const std::string &pID) const;
|
|
||||||
void XML_CheckNode_MustHaveChildren(pugi::xml_node &node);
|
|
||||||
bool XML_SearchNode(const std::string &nodeName);
|
|
||||||
void ParseHelper_FixTruncatedFloatString(const char *pInStr, std::string &pOutString);
|
|
||||||
AMFImporter(const AMFImporter &pScene) = delete;
|
|
||||||
AMFImporter &operator=(const AMFImporter &pScene) = delete;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static const aiImporterDesc Description;
|
|
||||||
|
|
||||||
AMFNodeElementBase *mNodeElement_Cur; ///< Current element.
|
AMFNodeElementBase *mNodeElement_Cur; ///< Current element.
|
||||||
std::list<AMFNodeElementBase *> mNodeElement_List; ///< All elements of scene graph.
|
std::list<AMFNodeElementBase *> mNodeElement_List; ///< All elements of scene graph.
|
||||||
XmlParser *mXmlParser;
|
XmlParser *mXmlParser;
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -39,16 +39,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/// \file AMFImporter_Geometry.cpp
|
|
||||||
/// \brief Parsing data from geometry nodes.
|
|
||||||
/// \date 2016
|
|
||||||
/// \author smal.root@gmail.com
|
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||||
|
|
||||||
#include "AMFImporter.hpp"
|
#include "AMFImporter.hpp"
|
||||||
#include "AMFImporter_Macro.hpp"
|
|
||||||
|
|
||||||
#include <assimp/ParsingUtils.h>
|
#include <assimp/ParsingUtils.h>
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
@ -103,18 +96,18 @@ void AMFImporter::ParseNode_Vertices(XmlNode &node) {
|
||||||
// create new mesh object.
|
// create new mesh object.
|
||||||
ne = new AMFVertices(mNodeElement_Cur);
|
ne = new AMFVertices(mNodeElement_Cur);
|
||||||
// Check for child nodes
|
// Check for child nodes
|
||||||
pugi::xml_node vertexNode = node.child("vertex");
|
if (node.empty()) {
|
||||||
if (!vertexNode.empty()) {
|
|
||||||
ParseHelper_Node_Enter(ne);
|
|
||||||
|
|
||||||
ParseNode_Vertex(vertexNode);
|
|
||||||
|
|
||||||
ParseHelper_Node_Exit();
|
|
||||||
|
|
||||||
} else {
|
|
||||||
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
|
||||||
} // if(!mReader->isEmptyElement()) else
|
return;
|
||||||
|
}
|
||||||
|
ParseHelper_Node_Enter(ne);
|
||||||
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
|
const std::string ¤tName = currentNode.name();
|
||||||
|
if (currentName == "vertex") {
|
||||||
|
ParseNode_Vertex(currentNode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ParseHelper_Node_Exit();
|
||||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -166,27 +159,25 @@ void AMFImporter::ParseNode_Vertex(XmlNode &node) {
|
||||||
// X, Y, or Z coordinate, respectively, of a vertex position in space.
|
// X, Y, or Z coordinate, respectively, of a vertex position in space.
|
||||||
void AMFImporter::ParseNode_Coordinates(XmlNode &node) {
|
void AMFImporter::ParseNode_Coordinates(XmlNode &node) {
|
||||||
AMFNodeElementBase *ne = nullptr;
|
AMFNodeElementBase *ne = nullptr;
|
||||||
|
|
||||||
// create new color object.
|
|
||||||
ne = new AMFCoordinates(mNodeElement_Cur);
|
|
||||||
|
|
||||||
AMFCoordinates &als = *((AMFCoordinates *)ne); // alias for convenience
|
|
||||||
if (!node.empty()) {
|
if (!node.empty()) {
|
||||||
|
ne = new AMFCoordinates(mNodeElement_Cur);
|
||||||
ParseHelper_Node_Enter(ne);
|
ParseHelper_Node_Enter(ne);
|
||||||
for (XmlNode ¤tNode : node.children()) {
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
const std::string ¤tName = currentNode.name();
|
// create new color object.
|
||||||
if (currentName == "X") {
|
AMFCoordinates &als = *((AMFCoordinates *)ne); // alias for convenience
|
||||||
XmlParser::getValueAsFloat(currentNode, als.Coordinate.x);
|
const std::string ¤tName = ai_tolower(currentNode.name());
|
||||||
} else if (currentName == "Y") {
|
if (currentName == "x") {
|
||||||
XmlParser::getValueAsFloat(currentNode, als.Coordinate.y);
|
XmlParser::getValueAsReal(currentNode, als.Coordinate.x);
|
||||||
} else if (currentName == "Z") {
|
} else if (currentName == "y") {
|
||||||
XmlParser::getValueAsFloat(currentNode, als.Coordinate.z);
|
XmlParser::getValueAsReal(currentNode, als.Coordinate.y);
|
||||||
|
} else if (currentName == "z") {
|
||||||
|
XmlParser::getValueAsReal(currentNode, als.Coordinate.z);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ParseHelper_Node_Exit();
|
ParseHelper_Node_Exit();
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
mNodeElement_Cur->Child.push_back(ne);
|
mNodeElement_Cur->Child.push_back(new AMFCoordinates(mNodeElement_Cur));
|
||||||
}
|
}
|
||||||
|
|
||||||
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
|
@ -194,7 +185,7 @@ void AMFImporter::ParseNode_Coordinates(XmlNode &node) {
|
||||||
|
|
||||||
// <volume
|
// <volume
|
||||||
// materialid="" - Which material to use.
|
// materialid="" - Which material to use.
|
||||||
// type="" - What this volume describes can be “region” or “support”. If none specified, “object” is assumed. If support, then the geometric
|
// type="" - What this volume describes can be "region" or "support". If none specified, "object" is assumed. If support, then the geometric
|
||||||
// requirements 1-8 listed in section 5 do not need to be maintained.
|
// requirements 1-8 listed in section 5 do not need to be maintained.
|
||||||
// >
|
// >
|
||||||
// </volume>
|
// </volume>
|
||||||
|
@ -216,7 +207,7 @@ void AMFImporter::ParseNode_Volume(XmlNode &node) {
|
||||||
bool col_read = false;
|
bool col_read = false;
|
||||||
if (!node.empty()) {
|
if (!node.empty()) {
|
||||||
ParseHelper_Node_Enter(ne);
|
ParseHelper_Node_Enter(ne);
|
||||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
for (auto ¤tNode : node.children()) {
|
||||||
const std::string currentName = currentNode.name();
|
const std::string currentName = currentNode.name();
|
||||||
if (currentName == "color") {
|
if (currentName == "color") {
|
||||||
if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for <volume>.");
|
if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for <volume>.");
|
||||||
|
@ -258,7 +249,8 @@ void AMFImporter::ParseNode_Triangle(XmlNode &node) {
|
||||||
bool col_read = false;
|
bool col_read = false;
|
||||||
if (!node.empty()) {
|
if (!node.empty()) {
|
||||||
ParseHelper_Node_Enter(ne);
|
ParseHelper_Node_Enter(ne);
|
||||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
std::string v;
|
||||||
|
for (auto ¤tNode : node.children()) {
|
||||||
const std::string currentName = currentNode.name();
|
const std::string currentName = currentNode.name();
|
||||||
if (currentName == "color") {
|
if (currentName == "color") {
|
||||||
if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for <triangle>.");
|
if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for <triangle>.");
|
||||||
|
@ -269,11 +261,14 @@ void AMFImporter::ParseNode_Triangle(XmlNode &node) {
|
||||||
} else if (currentName == "map") {
|
} else if (currentName == "map") {
|
||||||
ParseNode_TexMap(currentNode, true);
|
ParseNode_TexMap(currentNode, true);
|
||||||
} else if (currentName == "v1") {
|
} else if (currentName == "v1") {
|
||||||
als.V[0] = std::atoi(currentNode.value());
|
XmlParser::getValueAsString(currentNode, v);
|
||||||
|
als.V[0] = std::atoi(v.c_str());
|
||||||
} else if (currentName == "v2") {
|
} else if (currentName == "v2") {
|
||||||
als.V[1] = std::atoi(currentNode.value());
|
XmlParser::getValueAsString(currentNode, v);
|
||||||
|
als.V[1] = std::atoi(v.c_str());
|
||||||
} else if (currentName == "v3") {
|
} else if (currentName == "v3") {
|
||||||
als.V[2] = std::atoi(currentNode.value());
|
XmlParser::getValueAsString(currentNode, v);
|
||||||
|
als.V[2] = std::atoi(v.c_str());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ParseHelper_Node_Exit();
|
ParseHelper_Node_Exit();
|
||||||
|
|
|
@ -1,164 +0,0 @@
|
||||||
/*
|
|
||||||
---------------------------------------------------------------------------
|
|
||||||
Open Asset Import Library (assimp)
|
|
||||||
---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
|
||||||
|
|
||||||
All rights reserved.
|
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
|
||||||
with or without modification, are permitted provided that the following
|
|
||||||
conditions are met:
|
|
||||||
|
|
||||||
* Redistributions of source code must retain the above
|
|
||||||
copyright notice, this list of conditions and the
|
|
||||||
following disclaimer.
|
|
||||||
|
|
||||||
* Redistributions in binary form must reproduce the above
|
|
||||||
copyright notice, this list of conditions and the
|
|
||||||
following disclaimer in the documentation and/or other
|
|
||||||
materials provided with the distribution.
|
|
||||||
|
|
||||||
* Neither the name of the assimp team, nor the names of its
|
|
||||||
contributors may be used to endorse or promote products
|
|
||||||
derived from this software without specific prior
|
|
||||||
written permission of the assimp team.
|
|
||||||
|
|
||||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
||||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
||||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
||||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
||||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
||||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
||||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
||||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
---------------------------------------------------------------------------
|
|
||||||
*/
|
|
||||||
|
|
||||||
/// \file AMFImporter_Macro.hpp
|
|
||||||
/// \brief Useful macrodefines.
|
|
||||||
/// \date 2016
|
|
||||||
/// \author smal.root@gmail.com
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
#ifndef AMFIMPORTER_MACRO_HPP_INCLUDED
|
|
||||||
#define AMFIMPORTER_MACRO_HPP_INCLUDED
|
|
||||||
|
|
||||||
/// \def MACRO_ATTRREAD_LOOPBEG
|
|
||||||
/// Begin of loop that read attributes values.
|
|
||||||
#define MACRO_ATTRREAD_LOOPBEG \
|
|
||||||
for(int idx = 0, idx_end = mReader->getAttributeCount(); idx < idx_end; idx++) \
|
|
||||||
{ \
|
|
||||||
std::string an(mReader->getAttributeName(idx));
|
|
||||||
|
|
||||||
/// \def MACRO_ATTRREAD_LOOPEND
|
|
||||||
/// End of loop that read attributes values.
|
|
||||||
#define MACRO_ATTRREAD_LOOPEND \
|
|
||||||
Throw_IncorrectAttr(an); \
|
|
||||||
}
|
|
||||||
|
|
||||||
/// \def MACRO_ATTRREAD_LOOPEND_WSKIP
|
|
||||||
/// End of loop that read attributes values. Difference from \ref MACRO_ATTRREAD_LOOPEND in that: current macro skip unknown attributes, but
|
|
||||||
/// \ref MACRO_ATTRREAD_LOOPEND throw an exception.
|
|
||||||
#define MACRO_ATTRREAD_LOOPEND_WSKIP \
|
|
||||||
continue; \
|
|
||||||
}
|
|
||||||
|
|
||||||
/// \def MACRO_ATTRREAD_CHECK_REF
|
|
||||||
/// Check current attribute name and if it equal to requested then read value. Result write to output variable by reference. If result was read then
|
|
||||||
/// "continue" will called.
|
|
||||||
/// \param [in] pAttrName - attribute name.
|
|
||||||
/// \param [out] pVarName - output variable name.
|
|
||||||
/// \param [in] pFunction - function which read attribute value and write it to pVarName.
|
|
||||||
#define MACRO_ATTRREAD_CHECK_REF(pAttrName, pVarName, pFunction) \
|
|
||||||
if(an == pAttrName) \
|
|
||||||
{ \
|
|
||||||
pFunction(idx, pVarName); \
|
|
||||||
continue; \
|
|
||||||
}
|
|
||||||
|
|
||||||
/// \def MACRO_ATTRREAD_CHECK_RET
|
|
||||||
/// Check current attribute name and if it equal to requested then read value. Result write to output variable using return value of \ref pFunction.
|
|
||||||
/// If result was read then "continue" will called.
|
|
||||||
/// \param [in] pAttrName - attribute name.
|
|
||||||
/// \param [out] pVarName - output variable name.
|
|
||||||
/// \param [in] pFunction - function which read attribute value and write it to pVarName.
|
|
||||||
#define MACRO_ATTRREAD_CHECK_RET(pAttrName, pVarName, pFunction) \
|
|
||||||
if(an == pAttrName) \
|
|
||||||
{ \
|
|
||||||
pVarName = pFunction(idx); \
|
|
||||||
continue; \
|
|
||||||
}
|
|
||||||
|
|
||||||
/// \def MACRO_NODECHECK_LOOPBEGIN(pNodeName)
|
|
||||||
/// Begin of loop of parsing child nodes. Do not add ';' at end.
|
|
||||||
/// \param [in] pNodeName - current node name.
|
|
||||||
#define MACRO_NODECHECK_LOOPBEGIN(pNodeName) \
|
|
||||||
do { \
|
|
||||||
bool close_found = false; \
|
|
||||||
\
|
|
||||||
while(mReader->read()) \
|
|
||||||
{ \
|
|
||||||
if(mReader->getNodeType() == irr::io::EXN_ELEMENT) \
|
|
||||||
{
|
|
||||||
|
|
||||||
/// \def MACRO_NODECHECK_LOOPEND(pNodeName)
|
|
||||||
/// End of loop of parsing child nodes.
|
|
||||||
/// \param [in] pNodeName - current node name.
|
|
||||||
#define MACRO_NODECHECK_LOOPEND(pNodeName) \
|
|
||||||
XML_CheckNode_SkipUnsupported(pNodeName); \
|
|
||||||
}/* if(mReader->getNodeType() == irr::io::EXN_ELEMENT) */ \
|
|
||||||
else if(mReader->getNodeType() == irr::io::EXN_ELEMENT_END) \
|
|
||||||
{ \
|
|
||||||
if(XML_CheckNode_NameEqual(pNodeName)) \
|
|
||||||
{ \
|
|
||||||
close_found = true; \
|
|
||||||
\
|
|
||||||
break; \
|
|
||||||
} \
|
|
||||||
}/* else if(mReader->getNodeType() == irr::io::EXN_ELEMENT_END) */ \
|
|
||||||
}/* while(mReader->read()) */ \
|
|
||||||
\
|
|
||||||
if(!close_found) Throw_CloseNotFound(pNodeName); \
|
|
||||||
\
|
|
||||||
} while(false)
|
|
||||||
|
|
||||||
/// \def MACRO_NODECHECK_READCOMP_F
|
|
||||||
/// Check current node name and if it equal to requested then read value. Result write to output variable of type "float".
|
|
||||||
/// If result was read then "continue" will called. Also check if node data already read then raise exception.
|
|
||||||
/// \param [in] pNodeName - node name.
|
|
||||||
/// \param [in, out] pReadFlag - read flag.
|
|
||||||
/// \param [out] pVarName - output variable name.
|
|
||||||
#define MACRO_NODECHECK_READCOMP_F(pNodeName, pReadFlag, pVarName) \
|
|
||||||
if(XML_CheckNode_NameEqual(pNodeName)) \
|
|
||||||
{ \
|
|
||||||
/* Check if field already read before. */ \
|
|
||||||
if(pReadFlag) Throw_MoreThanOnceDefined(pNodeName, "Only one component can be defined."); \
|
|
||||||
/* Read color component and assign it to object. */ \
|
|
||||||
pVarName = XML_ReadNode_GetVal_AsFloat(); \
|
|
||||||
pReadFlag = true; \
|
|
||||||
continue; \
|
|
||||||
}
|
|
||||||
|
|
||||||
/// \def MACRO_NODECHECK_READCOMP_U32
|
|
||||||
/// Check current node name and if it equal to requested then read value. Result write to output variable of type "uint32_t".
|
|
||||||
/// If result was read then "continue" will called. Also check if node data already read then raise exception.
|
|
||||||
/// \param [in] pNodeName - node name.
|
|
||||||
/// \param [in, out] pReadFlag - read flag.
|
|
||||||
/// \param [out] pVarName - output variable name.
|
|
||||||
#define MACRO_NODECHECK_READCOMP_U32(pNodeName, pReadFlag, pVarName) \
|
|
||||||
if(XML_CheckNode_NameEqual(pNodeName)) \
|
|
||||||
{ \
|
|
||||||
/* Check if field already read before. */ \
|
|
||||||
if(pReadFlag) Throw_MoreThanOnceDefined(pNodeName, "Only one component can be defined."); \
|
|
||||||
/* Read color component and assign it to object. */ \
|
|
||||||
pVarName = XML_ReadNode_GetVal_AsU32(); \
|
|
||||||
pReadFlag = true; \
|
|
||||||
continue; \
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif // AMFIMPORTER_MACRO_HPP_INCLUDED
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -65,48 +65,45 @@ namespace Assimp {
|
||||||
// Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The
|
// Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The
|
||||||
// values can be specified as constants, or as a formula depending on the coordinates.
|
// values can be specified as constants, or as a formula depending on the coordinates.
|
||||||
void AMFImporter::ParseNode_Color(XmlNode &node) {
|
void AMFImporter::ParseNode_Color(XmlNode &node) {
|
||||||
std::string profile = node.attribute("profile").as_string();
|
if (node.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// create new color object.
|
const std::string &profile = node.attribute("profile").as_string();
|
||||||
AMFNodeElementBase *ne = new AMFColor(mNodeElement_Cur);
|
bool read_flag[4] = { false, false, false, false };
|
||||||
AMFColor& als = *((AMFColor*)ne);// alias for convenience
|
AMFNodeElementBase *ne = new AMFColor(mNodeElement_Cur);
|
||||||
|
AMFColor &als = *((AMFColor *)ne); // alias for convenience
|
||||||
|
ParseHelper_Node_Enter(ne);
|
||||||
|
for (pugi::xml_node &child : node.children()) {
|
||||||
|
// create new color object.
|
||||||
|
als.Profile = profile;
|
||||||
|
|
||||||
als.Profile = profile;
|
const std::string &name = child.name();
|
||||||
if (!node.empty()) {
|
if ( name == "r") {
|
||||||
ParseHelper_Node_Enter(ne);
|
read_flag[0] = true;
|
||||||
bool read_flag[4] = { false, false, false, false };
|
XmlParser::getValueAsFloat(child, als.Color.r);
|
||||||
for (pugi::xml_node &child : node.children()) {
|
} else if (name == "g") {
|
||||||
std::string name = child.name();
|
read_flag[1] = true;
|
||||||
if ( name == "r") {
|
XmlParser::getValueAsFloat(child, als.Color.g);
|
||||||
read_flag[0] = true;
|
} else if (name == "b") {
|
||||||
XmlParser::getValueAsFloat(child, als.Color.r);
|
read_flag[2] = true;
|
||||||
} else if (name == "g") {
|
XmlParser::getValueAsFloat(child, als.Color.b);
|
||||||
read_flag[1] = true;
|
} else if (name == "a") {
|
||||||
XmlParser::getValueAsFloat(child, als.Color.g);
|
read_flag[3] = true;
|
||||||
} else if (name == "b") {
|
XmlParser::getValueAsFloat(child, als.Color.a);
|
||||||
read_flag[2] = true;
|
|
||||||
XmlParser::getValueAsFloat(child, als.Color.b);
|
|
||||||
} else if (name == "a") {
|
|
||||||
read_flag[3] = true;
|
|
||||||
XmlParser::getValueAsFloat(child, als.Color.a);
|
|
||||||
}
|
|
||||||
ParseHelper_Node_Exit();
|
|
||||||
}
|
}
|
||||||
// check that all components was defined
|
// check if <a> is absent. Then manually add "a == 1".
|
||||||
if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
|
if (!read_flag[3]) {
|
||||||
throw DeadlyImportError("Not all color components are defined.");
|
als.Color.a = 1;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
// check if <a> is absent. Then manually add "a == 1".
|
als.Composed = false;
|
||||||
if (!read_flag[3]) {
|
mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
|
||||||
als.Color.a = 1;
|
ParseHelper_Node_Exit();
|
||||||
}
|
// check that all components was defined
|
||||||
} else {
|
if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
|
||||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
throw DeadlyImportError("Not all color components are defined.");
|
||||||
}
|
}
|
||||||
|
|
||||||
als.Composed = false;
|
|
||||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// <material
|
// <material
|
||||||
|
@ -158,11 +155,11 @@ void AMFImporter::ParseNode_Material(XmlNode &node) {
|
||||||
// Multi elements - Yes.
|
// Multi elements - Yes.
|
||||||
// Parent element - <amf>.
|
// Parent element - <amf>.
|
||||||
void AMFImporter::ParseNode_Texture(XmlNode &node) {
|
void AMFImporter::ParseNode_Texture(XmlNode &node) {
|
||||||
std::string id = node.attribute("id").as_string();
|
const std::string id = node.attribute("id").as_string();
|
||||||
uint32_t width = node.attribute("width").as_uint();
|
const uint32_t width = node.attribute("width").as_uint();
|
||||||
uint32_t height = node.attribute("height").as_uint();
|
const uint32_t height = node.attribute("height").as_uint();
|
||||||
uint32_t depth = node.attribute("depth").as_uint();
|
uint32_t depth = node.attribute("depth").as_uint();
|
||||||
std::string type = node.attribute("type").as_string();
|
const std::string type = node.attribute("type").as_string();
|
||||||
bool tiled = node.attribute("tiled").as_bool();
|
bool tiled = node.attribute("tiled").as_bool();
|
||||||
|
|
||||||
if (node.empty()) {
|
if (node.empty()) {
|
||||||
|
@ -174,22 +171,20 @@ void AMFImporter::ParseNode_Texture(XmlNode &node) {
|
||||||
|
|
||||||
AMFTexture& als = *((AMFTexture*)ne);// alias for convenience
|
AMFTexture& als = *((AMFTexture*)ne);// alias for convenience
|
||||||
|
|
||||||
std::string enc64_data = node.value();
|
std::string enc64_data;
|
||||||
// Check for child nodes
|
XmlParser::getValueAsString(node, enc64_data);
|
||||||
|
// Check for child nodes
|
||||||
|
|
||||||
// check that all components was defined
|
// check that all components was defined
|
||||||
if (id.empty()) {
|
if (id.empty()) {
|
||||||
throw DeadlyImportError("ID for texture must be defined.");
|
throw DeadlyImportError("ID for texture must be defined.");
|
||||||
}
|
}
|
||||||
if (width < 1) {
|
if (width < 1) {
|
||||||
throw DeadlyImportError("INvalid width for texture.");
|
throw DeadlyImportError("Invalid width for texture.");
|
||||||
}
|
}
|
||||||
if (height < 1) {
|
if (height < 1) {
|
||||||
throw DeadlyImportError("Invalid height for texture.");
|
throw DeadlyImportError("Invalid height for texture.");
|
||||||
}
|
}
|
||||||
if (depth < 1) {
|
|
||||||
throw DeadlyImportError("Invalid depth for texture.");
|
|
||||||
}
|
|
||||||
if (type != "grayscale") {
|
if (type != "grayscale") {
|
||||||
throw DeadlyImportError("Invalid type for texture.");
|
throw DeadlyImportError("Invalid type for texture.");
|
||||||
}
|
}
|
||||||
|
@ -203,7 +198,9 @@ void AMFImporter::ParseNode_Texture(XmlNode &node) {
|
||||||
als.Depth = depth;
|
als.Depth = depth;
|
||||||
als.Tiled = tiled;
|
als.Tiled = tiled;
|
||||||
ParseHelper_Decode_Base64(enc64_data, als.Data);
|
ParseHelper_Decode_Base64(enc64_data, als.Data);
|
||||||
|
if (depth == 0) {
|
||||||
|
depth = (uint32_t)(als.Data.size() / (width * height));
|
||||||
|
}
|
||||||
// check data size
|
// check data size
|
||||||
if ((width * height * depth) != als.Data.size()) {
|
if ((width * height * depth) != als.Data.size()) {
|
||||||
throw DeadlyImportError("Texture has incorrect data size.");
|
throw DeadlyImportError("Texture has incorrect data size.");
|
||||||
|
@ -233,20 +230,18 @@ void AMFImporter::ParseNode_TexMap(XmlNode &node, const bool pUseOldName) {
|
||||||
AMFTexMap &als = *((AMFTexMap *)ne); //
|
AMFTexMap &als = *((AMFTexMap *)ne); //
|
||||||
std::string rtexid, gtexid, btexid, atexid;
|
std::string rtexid, gtexid, btexid, atexid;
|
||||||
if (!node.empty()) {
|
if (!node.empty()) {
|
||||||
ParseHelper_Node_Enter(ne);
|
for (pugi::xml_attribute &attr : node.attributes()) {
|
||||||
for (XmlNode ¤tNode : node.children()) {
|
const std::string ¤tAttr = attr.name();
|
||||||
const std::string ¤tName = currentNode.name();
|
if (currentAttr == "rtexid") {
|
||||||
if (currentName == "rtexid") {
|
rtexid = attr.as_string();
|
||||||
XmlParser::getValueAsString(node, rtexid);
|
} else if (currentAttr == "gtexid") {
|
||||||
} else if (currentName == "gtexid") {
|
gtexid = attr.as_string();
|
||||||
XmlParser::getValueAsString(node, gtexid);
|
} else if (currentAttr == "btexid") {
|
||||||
} else if (currentName == "btexid") {
|
btexid = attr.as_string();
|
||||||
XmlParser::getValueAsString(node, btexid);
|
} else if (currentAttr == "atexid") {
|
||||||
} else if (currentName == "atexid") {
|
atexid = attr.as_string();
|
||||||
XmlParser::getValueAsString(node, atexid);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ParseHelper_Node_Exit();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// create new texture coordinates object, alias for convenience
|
// create new texture coordinates object, alias for convenience
|
||||||
|
@ -256,7 +251,6 @@ void AMFImporter::ParseNode_TexMap(XmlNode &node, const bool pUseOldName) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check for children nodes
|
// Check for children nodes
|
||||||
//XML_CheckNode_MustHaveChildren();
|
|
||||||
if (node.children().begin() == node.children().end()) {
|
if (node.children().begin() == node.children().end()) {
|
||||||
throw DeadlyImportError("Invalid children definition.");
|
throw DeadlyImportError("Invalid children definition.");
|
||||||
}
|
}
|
||||||
|
@ -264,28 +258,30 @@ void AMFImporter::ParseNode_TexMap(XmlNode &node, const bool pUseOldName) {
|
||||||
bool read_flag[6] = { false, false, false, false, false, false };
|
bool read_flag[6] = { false, false, false, false, false, false };
|
||||||
|
|
||||||
if (!pUseOldName) {
|
if (!pUseOldName) {
|
||||||
for (pugi::xml_attribute &attr : node.attributes()) {
|
ParseHelper_Node_Enter(ne);
|
||||||
const std::string name = attr.name();
|
for ( XmlNode ¤tNode : node.children()) {
|
||||||
|
const std::string &name = currentNode.name();
|
||||||
if (name == "utex1") {
|
if (name == "utex1") {
|
||||||
read_flag[0] = true;
|
read_flag[0] = true;
|
||||||
als.TextureCoordinate[0].x = attr.as_float();
|
XmlParser::getValueAsReal(node, als.TextureCoordinate[0].x);
|
||||||
} else if (name == "utex2") {
|
} else if (name == "utex2") {
|
||||||
read_flag[1] = true;
|
read_flag[1] = true;
|
||||||
als.TextureCoordinate[1].x = attr.as_float();
|
XmlParser::getValueAsReal(node, als.TextureCoordinate[1].x);
|
||||||
} else if (name == "utex3") {
|
} else if (name == "utex3") {
|
||||||
read_flag[2] = true;
|
read_flag[2] = true;
|
||||||
als.TextureCoordinate[2].x = attr.as_float();
|
XmlParser::getValueAsReal(node, als.TextureCoordinate[2].x);
|
||||||
} else if (name == "vtex1") {
|
} else if (name == "vtex1") {
|
||||||
read_flag[3] = true;
|
read_flag[3] = true;
|
||||||
als.TextureCoordinate[0].y = attr.as_float();
|
XmlParser::getValueAsReal(node, als.TextureCoordinate[0].y);
|
||||||
} else if (name == "vtex2") {
|
} else if (name == "vtex2") {
|
||||||
read_flag[4] = true;
|
read_flag[4] = true;
|
||||||
als.TextureCoordinate[1].y = attr.as_float();
|
XmlParser::getValueAsReal(node, als.TextureCoordinate[1].y);
|
||||||
} else if (name == "vtex3") {
|
} else if (name == "vtex3") {
|
||||||
read_flag[5] = true;
|
read_flag[5] = true;
|
||||||
als.TextureCoordinate[0].y = attr.as_float();
|
XmlParser::getValueAsReal(node, als.TextureCoordinate[2].y);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
ParseHelper_Node_Exit();
|
||||||
} else {
|
} else {
|
||||||
for (pugi::xml_attribute &attr : node.attributes()) {
|
for (pugi::xml_attribute &attr : node.attributes()) {
|
||||||
const std::string name = attr.name();
|
const std::string name = attr.name();
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -48,16 +48,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#ifndef INCLUDED_AI_AMF_IMPORTER_NODE_H
|
#ifndef INCLUDED_AI_AMF_IMPORTER_NODE_H
|
||||||
#define INCLUDED_AI_AMF_IMPORTER_NODE_H
|
#define INCLUDED_AI_AMF_IMPORTER_NODE_H
|
||||||
|
|
||||||
// Header files, stdlib.
|
// Header files, Assimp.
|
||||||
|
#include <assimp/scene.h>
|
||||||
|
#include <assimp/types.h>
|
||||||
|
|
||||||
#include <list>
|
#include <list>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
// Header files, Assimp.
|
|
||||||
#include "assimp/scene.h"
|
|
||||||
#include "assimp/types.h"
|
|
||||||
|
|
||||||
/// \class CAMFImporter_NodeElement
|
|
||||||
/// Base class for elements of nodes.
|
/// Base class for elements of nodes.
|
||||||
class AMFNodeElementBase {
|
class AMFNodeElementBase {
|
||||||
public:
|
public:
|
||||||
|
@ -89,9 +87,7 @@ public:
|
||||||
std::list<AMFNodeElementBase *> Child; ///< Child elements.
|
std::list<AMFNodeElementBase *> Child; ///< Child elements.
|
||||||
|
|
||||||
public: /// Destructor, virtual..
|
public: /// Destructor, virtual..
|
||||||
virtual ~AMFNodeElementBase() {
|
virtual ~AMFNodeElementBase() = default;
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Disabled copy constructor and co.
|
/// Disabled copy constructor and co.
|
||||||
AMFNodeElementBase(const AMFNodeElementBase &pNodeElement) = delete;
|
AMFNodeElementBase(const AMFNodeElementBase &pNodeElement) = delete;
|
||||||
|
@ -104,12 +100,11 @@ protected:
|
||||||
/// \param [in] pType - element type.
|
/// \param [in] pType - element type.
|
||||||
/// \param [in] pParent - parent element.
|
/// \param [in] pParent - parent element.
|
||||||
AMFNodeElementBase(const EType pType, AMFNodeElementBase *pParent) :
|
AMFNodeElementBase(const EType pType, AMFNodeElementBase *pParent) :
|
||||||
Type(pType), ID(), Parent(pParent), Child() {
|
Type(pType), Parent(pParent) {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
}; // class IAMFImporter_NodeElement
|
}; // class IAMFImporter_NodeElement
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Constellation
|
|
||||||
/// A collection of objects or constellations with specific relative locations.
|
/// A collection of objects or constellations with specific relative locations.
|
||||||
struct AMFConstellation : public AMFNodeElementBase {
|
struct AMFConstellation : public AMFNodeElementBase {
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
|
@ -119,7 +114,6 @@ struct AMFConstellation : public AMFNodeElementBase {
|
||||||
|
|
||||||
}; // struct CAMFImporter_NodeElement_Constellation
|
}; // struct CAMFImporter_NodeElement_Constellation
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Instance
|
|
||||||
/// Part of constellation.
|
/// Part of constellation.
|
||||||
struct AMFInstance : public AMFNodeElementBase {
|
struct AMFInstance : public AMFNodeElementBase {
|
||||||
|
|
||||||
|
@ -138,7 +132,6 @@ struct AMFInstance : public AMFNodeElementBase {
|
||||||
AMFNodeElementBase(ENET_Instance, pParent) {}
|
AMFNodeElementBase(ENET_Instance, pParent) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Metadata
|
|
||||||
/// Structure that define metadata node.
|
/// Structure that define metadata node.
|
||||||
struct AMFMetadata : public AMFNodeElementBase {
|
struct AMFMetadata : public AMFNodeElementBase {
|
||||||
|
|
||||||
|
@ -151,7 +144,6 @@ struct AMFMetadata : public AMFNodeElementBase {
|
||||||
AMFNodeElementBase(ENET_Metadata, pParent) {}
|
AMFNodeElementBase(ENET_Metadata, pParent) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Root
|
|
||||||
/// Structure that define root node.
|
/// Structure that define root node.
|
||||||
struct AMFRoot : public AMFNodeElementBase {
|
struct AMFRoot : public AMFNodeElementBase {
|
||||||
|
|
||||||
|
@ -164,7 +156,6 @@ struct AMFRoot : public AMFNodeElementBase {
|
||||||
AMFNodeElementBase(ENET_Root, pParent) {}
|
AMFNodeElementBase(ENET_Root, pParent) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Color
|
|
||||||
/// Structure that define object node.
|
/// Structure that define object node.
|
||||||
struct AMFColor : public AMFNodeElementBase {
|
struct AMFColor : public AMFNodeElementBase {
|
||||||
bool Composed; ///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
bool Composed; ///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
||||||
|
@ -175,12 +166,11 @@ struct AMFColor : public AMFNodeElementBase {
|
||||||
/// @brief Constructor.
|
/// @brief Constructor.
|
||||||
/// @param [in] pParent - pointer to parent node.
|
/// @param [in] pParent - pointer to parent node.
|
||||||
AMFColor(AMFNodeElementBase *pParent) :
|
AMFColor(AMFNodeElementBase *pParent) :
|
||||||
AMFNodeElementBase(ENET_Color, pParent), Composed(false), Color(), Profile() {
|
AMFNodeElementBase(ENET_Color, pParent), Composed(false), Color() {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Material
|
|
||||||
/// Structure that define material node.
|
/// Structure that define material node.
|
||||||
struct AMFMaterial : public AMFNodeElementBase {
|
struct AMFMaterial : public AMFNodeElementBase {
|
||||||
|
|
||||||
|
@ -190,7 +180,6 @@ struct AMFMaterial : public AMFNodeElementBase {
|
||||||
AMFNodeElementBase(ENET_Material, pParent) {}
|
AMFNodeElementBase(ENET_Material, pParent) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Object
|
|
||||||
/// Structure that define object node.
|
/// Structure that define object node.
|
||||||
struct AMFObject : public AMFNodeElementBase {
|
struct AMFObject : public AMFNodeElementBase {
|
||||||
|
|
||||||
|
@ -209,7 +198,6 @@ struct AMFMesh : public AMFNodeElementBase {
|
||||||
AMFNodeElementBase(ENET_Mesh, pParent) {}
|
AMFNodeElementBase(ENET_Mesh, pParent) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Vertex
|
|
||||||
/// Structure that define vertex node.
|
/// Structure that define vertex node.
|
||||||
struct AMFVertex : public AMFNodeElementBase {
|
struct AMFVertex : public AMFNodeElementBase {
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
|
@ -218,7 +206,6 @@ struct AMFVertex : public AMFNodeElementBase {
|
||||||
AMFNodeElementBase(ENET_Vertex, pParent) {}
|
AMFNodeElementBase(ENET_Vertex, pParent) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Edge
|
|
||||||
/// Structure that define edge node.
|
/// Structure that define edge node.
|
||||||
struct AMFEdge : public AMFNodeElementBase {
|
struct AMFEdge : public AMFNodeElementBase {
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
|
@ -227,7 +214,6 @@ struct AMFEdge : public AMFNodeElementBase {
|
||||||
AMFNodeElementBase(ENET_Edge, pParent) {}
|
AMFNodeElementBase(ENET_Edge, pParent) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Vertices
|
|
||||||
/// Structure that define vertices node.
|
/// Structure that define vertices node.
|
||||||
struct AMFVertices : public AMFNodeElementBase {
|
struct AMFVertices : public AMFNodeElementBase {
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
|
@ -236,11 +222,10 @@ struct AMFVertices : public AMFNodeElementBase {
|
||||||
AMFNodeElementBase(ENET_Vertices, pParent) {}
|
AMFNodeElementBase(ENET_Vertices, pParent) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Volume
|
|
||||||
/// Structure that define volume node.
|
/// Structure that define volume node.
|
||||||
struct AMFVolume : public AMFNodeElementBase {
|
struct AMFVolume : public AMFNodeElementBase {
|
||||||
std::string MaterialID; ///< Which material to use.
|
std::string MaterialID; ///< Which material to use.
|
||||||
std::string Type; ///< What this volume describes can be “region” or “support”. If none specified, “object” is assumed.
|
std::string Type; ///< What this volume describes can be "region" or "support". If none specified, "object" is assumed.
|
||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
|
@ -248,7 +233,6 @@ struct AMFVolume : public AMFNodeElementBase {
|
||||||
AMFNodeElementBase(ENET_Volume, pParent) {}
|
AMFNodeElementBase(ENET_Volume, pParent) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Coordinates
|
|
||||||
/// Structure that define coordinates node.
|
/// Structure that define coordinates node.
|
||||||
struct AMFCoordinates : public AMFNodeElementBase {
|
struct AMFCoordinates : public AMFNodeElementBase {
|
||||||
aiVector3D Coordinate; ///< Coordinate.
|
aiVector3D Coordinate; ///< Coordinate.
|
||||||
|
@ -259,7 +243,6 @@ struct AMFCoordinates : public AMFNodeElementBase {
|
||||||
AMFNodeElementBase(ENET_Coordinates, pParent) {}
|
AMFNodeElementBase(ENET_Coordinates, pParent) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_TexMap
|
|
||||||
/// Structure that define texture coordinates node.
|
/// Structure that define texture coordinates node.
|
||||||
struct AMFTexMap : public AMFNodeElementBase {
|
struct AMFTexMap : public AMFNodeElementBase {
|
||||||
aiVector3D TextureCoordinate[3]; ///< Texture coordinates.
|
aiVector3D TextureCoordinate[3]; ///< Texture coordinates.
|
||||||
|
@ -271,12 +254,11 @@ struct AMFTexMap : public AMFNodeElementBase {
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
/// \param [in] pParent - pointer to parent node.
|
/// \param [in] pParent - pointer to parent node.
|
||||||
AMFTexMap(AMFNodeElementBase *pParent) :
|
AMFTexMap(AMFNodeElementBase *pParent) :
|
||||||
AMFNodeElementBase(ENET_TexMap, pParent), TextureCoordinate{}, TextureID_R(), TextureID_G(), TextureID_B(), TextureID_A() {
|
AMFNodeElementBase(ENET_TexMap, pParent), TextureCoordinate{} {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct CAMFImporter_NodeElement_Triangle
|
|
||||||
/// Structure that define triangle node.
|
/// Structure that define triangle node.
|
||||||
struct AMFTriangle : public AMFNodeElementBase {
|
struct AMFTriangle : public AMFNodeElementBase {
|
||||||
size_t V[3]; ///< Triangle vertices.
|
size_t V[3]; ///< Triangle vertices.
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -62,12 +62,14 @@ aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*
|
||||||
// Check if stored data are supported.
|
// Check if stored data are supported.
|
||||||
if (!Composition.empty()) {
|
if (!Composition.empty()) {
|
||||||
throw DeadlyImportError("IME. GetColor for composition");
|
throw DeadlyImportError("IME. GetColor for composition");
|
||||||
} else if (Color->Composed) {
|
|
||||||
throw DeadlyImportError("IME. GetColor, composed color");
|
|
||||||
} else {
|
|
||||||
tcol = Color->Color;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (Color->Composed) {
|
||||||
|
throw DeadlyImportError("IME. GetColor, composed color");
|
||||||
|
}
|
||||||
|
|
||||||
|
tcol = Color->Color;
|
||||||
|
|
||||||
// Check if default color must be used
|
// Check if default color must be used
|
||||||
if ((tcol.r == 0) && (tcol.g == 0) && (tcol.b == 0) && (tcol.a == 0)) {
|
if ((tcol.r == 0) && (tcol.g == 0) && (tcol.b == 0) && (tcol.a == 0)) {
|
||||||
tcol.r = 0.5f;
|
tcol.r = 0.5f;
|
||||||
|
@ -79,13 +81,13 @@ aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*
|
||||||
return tcol;
|
return tcol;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElement, std::vector<aiVector3D> &pVertexCoordinateArray,
|
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &nodeElement, std::vector<aiVector3D> &vertexCoordinateArray,
|
||||||
std::vector<AMFColor *> &pVertexColorArray) const {
|
std::vector<AMFColor *> &pVertexColorArray) const {
|
||||||
AMFVertices *vn = nullptr;
|
AMFVertices *vn = nullptr;
|
||||||
size_t col_idx;
|
size_t col_idx;
|
||||||
|
|
||||||
// All data stored in "vertices", search for it.
|
// All data stored in "vertices", search for it.
|
||||||
for (AMFNodeElementBase *ne_child : pNodeElement.Child) {
|
for (AMFNodeElementBase *ne_child : nodeElement.Child) {
|
||||||
if (ne_child->Type == AMFNodeElementBase::ENET_Vertices) {
|
if (ne_child->Type == AMFNodeElementBase::ENET_Vertices) {
|
||||||
vn = (AMFVertices*)ne_child;
|
vn = (AMFVertices*)ne_child;
|
||||||
}
|
}
|
||||||
|
@ -97,7 +99,7 @@ void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElem
|
||||||
}
|
}
|
||||||
|
|
||||||
// all coordinates stored as child and we need to reserve space for future push_back's.
|
// all coordinates stored as child and we need to reserve space for future push_back's.
|
||||||
pVertexCoordinateArray.reserve(vn->Child.size());
|
vertexCoordinateArray.reserve(vn->Child.size());
|
||||||
|
|
||||||
// colors count equal vertices count.
|
// colors count equal vertices count.
|
||||||
pVertexColorArray.resize(vn->Child.size());
|
pVertexColorArray.resize(vn->Child.size());
|
||||||
|
@ -112,7 +114,7 @@ void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElem
|
||||||
|
|
||||||
for (AMFNodeElementBase *vtx : vn_child->Child) {
|
for (AMFNodeElementBase *vtx : vn_child->Child) {
|
||||||
if (vtx->Type == AMFNodeElementBase::ENET_Coordinates) {
|
if (vtx->Type == AMFNodeElementBase::ENET_Coordinates) {
|
||||||
pVertexCoordinateArray.push_back(((AMFCoordinates *)vtx)->Coordinate);
|
vertexCoordinateArray.push_back(((AMFCoordinates *)vtx)->Coordinate);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -222,7 +224,8 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create format hint.
|
// Create format hint.
|
||||||
strcpy(converted_texture.FormatHint, "rgba0000"); // copy initial string.
|
constexpr char templateColor[] = "rgba0000";
|
||||||
|
memcpy(converted_texture.FormatHint, templateColor, 8);
|
||||||
if (!r.empty()) converted_texture.FormatHint[4] = '8';
|
if (!r.empty()) converted_texture.FormatHint[4] = '8';
|
||||||
if (!g.empty()) converted_texture.FormatHint[5] = '8';
|
if (!g.empty()) converted_texture.FormatHint[5] = '8';
|
||||||
if (!b.empty()) converted_texture.FormatHint[6] = '8';
|
if (!b.empty()) converted_texture.FormatHint[6] = '8';
|
||||||
|
@ -329,8 +332,8 @@ void AMFImporter::Postprocess_AddMetadata(const AMFMetaDataArray &metadataList,
|
||||||
sceneNode.mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(metadataList.size()));
|
sceneNode.mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(metadataList.size()));
|
||||||
size_t meta_idx(0);
|
size_t meta_idx(0);
|
||||||
|
|
||||||
for (const AMFMetadata &metadata : metadataList) {
|
for (const AMFMetadata *metadata : metadataList) {
|
||||||
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, aiString(metadata.Value));
|
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata->Type, aiString(metadata->Value));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -426,10 +429,10 @@ void AMFImporter::Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const st
|
||||||
|
|
||||||
if (pBiggerThan != nullptr) {
|
if (pBiggerThan != nullptr) {
|
||||||
bool found = false;
|
bool found = false;
|
||||||
|
const size_t biggerThan = *pBiggerThan;
|
||||||
for (const SComplexFace &face : pFaceList) {
|
for (const SComplexFace &face : pFaceList) {
|
||||||
for (size_t idx_vert = 0; idx_vert < face.Face.mNumIndices; idx_vert++) {
|
for (size_t idx_vert = 0; idx_vert < face.Face.mNumIndices; idx_vert++) {
|
||||||
if (face.Face.mIndices[idx_vert] > *pBiggerThan) {
|
if (face.Face.mIndices[idx_vert] > biggerThan) {
|
||||||
rv = face.Face.mIndices[idx_vert];
|
rv = face.Face.mIndices[idx_vert];
|
||||||
found = true;
|
found = true;
|
||||||
break;
|
break;
|
||||||
|
@ -688,7 +691,7 @@ void AMFImporter::Postprocess_BuildConstellation(AMFConstellation &pConstellatio
|
||||||
if (ne->Type == AMFNodeElementBase::ENET_Metadata) continue;
|
if (ne->Type == AMFNodeElementBase::ENET_Metadata) continue;
|
||||||
if (ne->Type != AMFNodeElementBase::ENET_Instance) throw DeadlyImportError("Only <instance> nodes can be in <constellation>.");
|
if (ne->Type != AMFNodeElementBase::ENET_Instance) throw DeadlyImportError("Only <instance> nodes can be in <constellation>.");
|
||||||
|
|
||||||
// create alias for conveniance
|
// create alias for convenience
|
||||||
AMFInstance &als = *((AMFInstance *)ne);
|
AMFInstance &als = *((AMFInstance *)ne);
|
||||||
// find referenced object
|
// find referenced object
|
||||||
if (!Find_ConvertedNode(als.ObjectID, nodeArray, &found_node)) Throw_ID_NotFound(als.ObjectID);
|
if (!Find_ConvertedNode(als.ObjectID, nodeArray, &found_node)) Throw_ID_NotFound(als.ObjectID);
|
||||||
|
@ -813,6 +816,7 @@ nl_clean_loop:
|
||||||
for (; next_it != nodeArray.end(); ++next_it) {
|
for (; next_it != nodeArray.end(); ++next_it) {
|
||||||
if ((*next_it)->FindNode((*nl_it)->mName) != nullptr) {
|
if ((*next_it)->FindNode((*nl_it)->mName) != nullptr) {
|
||||||
// if current top node(nl_it) found in another top node then erase it from node_list and restart search loop.
|
// if current top node(nl_it) found in another top node then erase it from node_list and restart search loop.
|
||||||
|
// FIXME: this leaks memory on test models test8.amf and test9.amf
|
||||||
nodeArray.erase(nl_it);
|
nodeArray.erase(nl_it);
|
||||||
|
|
||||||
goto nl_clean_loop;
|
goto nl_clean_loop;
|
||||||
|
@ -864,7 +868,7 @@ nl_clean_loop:
|
||||||
pScene->mTextures[idx]->mHeight = static_cast<unsigned int>(tex_convd.Height);
|
pScene->mTextures[idx]->mHeight = static_cast<unsigned int>(tex_convd.Height);
|
||||||
pScene->mTextures[idx]->pcData = (aiTexel *)tex_convd.Data;
|
pScene->mTextures[idx]->pcData = (aiTexel *)tex_convd.Data;
|
||||||
// texture format description.
|
// texture format description.
|
||||||
strcpy(pScene->mTextures[idx]->achFormatHint, tex_convd.FormatHint);
|
strncpy(pScene->mTextures[idx]->achFormatHint, tex_convd.FormatHint, HINTMAXTEXTURELEN);
|
||||||
idx++;
|
idx++;
|
||||||
} // for(const SPP_Texture& tex_convd: mTexture_Converted)
|
} // for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||||
|
|
||||||
|
@ -873,7 +877,7 @@ nl_clean_loop:
|
||||||
pScene->mNumMaterials = static_cast<unsigned int>(mTexture_Converted.size());
|
pScene->mNumMaterials = static_cast<unsigned int>(mTexture_Converted.size());
|
||||||
pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials];
|
pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials];
|
||||||
for (const SPP_Texture &tex_convd : mTexture_Converted) {
|
for (const SPP_Texture &tex_convd : mTexture_Converted) {
|
||||||
const aiString texture_id(AI_EMBEDDED_TEXNAME_PREFIX + to_string(idx));
|
const aiString texture_id(AI_EMBEDDED_TEXNAME_PREFIX + ai_to_string(idx));
|
||||||
const int mode = aiTextureOp_Multiply;
|
const int mode = aiTextureOp_Multiply;
|
||||||
const int repeat = tex_convd.Tiled ? 1 : 0;
|
const int repeat = tex_convd.Tiled ? 1 : 0;
|
||||||
|
|
||||||
|
|
|
@ -3,9 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -46,7 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||||
|
|
||||||
// internal headers
|
// internal headers
|
||||||
|
@ -66,10 +63,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
// utilities
|
// utilities
|
||||||
#include <assimp/fast_atof.h>
|
#include <assimp/fast_atof.h>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
using namespace Assimp::ASE;
|
using namespace Assimp::ASE;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"ASE Importer",
|
"ASE Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -89,27 +86,11 @@ ASEImporter::ASEImporter() :
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
ASEImporter::~ASEImporter() {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool ASEImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool cs) const {
|
bool ASEImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
// check file extension
|
static const char *tokens[] = { "*3dsmax_asciiexport" };
|
||||||
const std::string extension = GetExtension(pFile);
|
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens));
|
||||||
|
|
||||||
if (extension == "ase" || extension == "ask") {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((!extension.length() || cs) && pIOHandler) {
|
|
||||||
const char *tokens[] = { "*3dsmax_asciiexport" };
|
|
||||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -136,14 +117,14 @@ void ASEImporter::InternReadFile(const std::string &pFile,
|
||||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
|
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open ASE file ", pFile, ".");
|
throw DeadlyImportError("Failed to open ASE file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Allocate storage and copy the contents of the file to a memory buffer
|
// Allocate storage and copy the contents of the file to a memory buffer
|
||||||
std::vector<char> mBuffer2;
|
std::vector<char> mBuffer2;
|
||||||
TextFileToBuffer(file.get(), mBuffer2);
|
TextFileToBuffer(file.get(), mBuffer2);
|
||||||
|
const size_t fileSize = mBuffer2.size();
|
||||||
this->mBuffer = &mBuffer2[0];
|
this->mBuffer = &mBuffer2[0];
|
||||||
this->pcScene = pScene;
|
this->pcScene = pScene;
|
||||||
|
|
||||||
|
@ -165,7 +146,7 @@ void ASEImporter::InternReadFile(const std::string &pFile,
|
||||||
};
|
};
|
||||||
|
|
||||||
// Construct an ASE parser and parse the file
|
// Construct an ASE parser and parse the file
|
||||||
ASE::Parser parser(mBuffer, defaultFormat);
|
ASE::Parser parser(mBuffer, fileSize, defaultFormat);
|
||||||
mParser = &parser;
|
mParser = &parser;
|
||||||
mParser->Parse();
|
mParser->Parse();
|
||||||
|
|
||||||
|
@ -277,7 +258,7 @@ void ASEImporter::GenerateDefaultMaterial() {
|
||||||
}
|
}
|
||||||
if (bHas || mParser->m_vMaterials.empty()) {
|
if (bHas || mParser->m_vMaterials.empty()) {
|
||||||
// add a simple material without submaterials to the parser's list
|
// add a simple material without submaterials to the parser's list
|
||||||
mParser->m_vMaterials.push_back(ASE::Material(AI_DEFAULT_MATERIAL_NAME));
|
mParser->m_vMaterials.emplace_back(AI_DEFAULT_MATERIAL_NAME);
|
||||||
ASE::Material &mat = mParser->m_vMaterials.back();
|
ASE::Material &mat = mParser->m_vMaterials.back();
|
||||||
|
|
||||||
mat.mDiffuse = aiColor3D(0.6f, 0.6f, 0.6f);
|
mat.mDiffuse = aiColor3D(0.6f, 0.6f, 0.6f);
|
||||||
|
@ -340,21 +321,6 @@ void ASEImporter::BuildAnimations(const std::vector<BaseNode *> &nodes) {
|
||||||
aiNodeAnim *nd = pcAnim->mChannels[iNum++] = new aiNodeAnim();
|
aiNodeAnim *nd = pcAnim->mChannels[iNum++] = new aiNodeAnim();
|
||||||
nd->mNodeName.Set(me->mName + ".Target");
|
nd->mNodeName.Set(me->mName + ".Target");
|
||||||
|
|
||||||
// If there is no input position channel we will need
|
|
||||||
// to supply the default position from the node's
|
|
||||||
// local transformation matrix.
|
|
||||||
/*TargetAnimationHelper helper;
|
|
||||||
if (me->mAnim.akeyPositions.empty())
|
|
||||||
{
|
|
||||||
aiMatrix4x4& mat = (*i)->mTransform;
|
|
||||||
helper.SetFixedMainAnimationChannel(aiVector3D(
|
|
||||||
mat.a4, mat.b4, mat.c4));
|
|
||||||
}
|
|
||||||
else helper.SetMainAnimationChannel (&me->mAnim.akeyPositions);
|
|
||||||
helper.SetTargetAnimationChannel (&me->mTargetAnim.akeyPositions);
|
|
||||||
|
|
||||||
helper.Process(&me->mTargetAnim.akeyPositions);*/
|
|
||||||
|
|
||||||
// Allocate the key array and fill it
|
// Allocate the key array and fill it
|
||||||
nd->mNumPositionKeys = (unsigned int)me->mTargetAnim.akeyPositions.size();
|
nd->mNumPositionKeys = (unsigned int)me->mTargetAnim.akeyPositions.size();
|
||||||
nd->mPositionKeys = new aiVectorKey[nd->mNumPositionKeys];
|
nd->mPositionKeys = new aiVectorKey[nd->mNumPositionKeys];
|
||||||
|
@ -480,10 +446,9 @@ void ASEImporter::BuildLights() {
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes,
|
void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes, aiNode *pcParent, const std::string &name) {
|
||||||
aiNode *pcParent, const char *szName) {
|
|
||||||
aiMatrix4x4 m;
|
aiMatrix4x4 m;
|
||||||
AddNodes(nodes, pcParent, szName, m);
|
AddNodes(nodes, pcParent, name, m);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -540,10 +505,9 @@ void ASEImporter::AddMeshes(const ASE::BaseNode *snode, aiNode *node) {
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Add child nodes to a given parent node
|
// Add child nodes to a given parent node
|
||||||
void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes,
|
void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes, aiNode *pcParent, const std::string &name,
|
||||||
aiNode *pcParent, const char *szName,
|
|
||||||
const aiMatrix4x4 &mat) {
|
const aiMatrix4x4 &mat) {
|
||||||
const size_t len = szName ? ::strlen(szName) : 0;
|
const size_t len = name.size();
|
||||||
ai_assert(4 <= AI_MAX_NUMBER_OF_COLOR_SETS);
|
ai_assert(4 <= AI_MAX_NUMBER_OF_COLOR_SETS);
|
||||||
|
|
||||||
// Receives child nodes for the pcParent node
|
// Receives child nodes for the pcParent node
|
||||||
|
@ -553,16 +517,18 @@ void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes,
|
||||||
// which has *us* as parent.
|
// which has *us* as parent.
|
||||||
for (std::vector<BaseNode *>::const_iterator it = nodes.begin(), end = nodes.end(); it != end; ++it) {
|
for (std::vector<BaseNode *>::const_iterator it = nodes.begin(), end = nodes.end(); it != end; ++it) {
|
||||||
const BaseNode *snode = *it;
|
const BaseNode *snode = *it;
|
||||||
if (szName) {
|
if (!name.empty()) {
|
||||||
if (len != snode->mParent.length() || ::strcmp(szName, snode->mParent.c_str()))
|
if (len != snode->mParent.length() || name != snode->mParent.c_str()) {
|
||||||
continue;
|
continue;
|
||||||
} else if (snode->mParent.length())
|
}
|
||||||
|
} else if (snode->mParent.length()) {
|
||||||
continue;
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
(*it)->mProcessed = true;
|
(*it)->mProcessed = true;
|
||||||
|
|
||||||
// Allocate a new node and add it to the output data structure
|
// Allocate a new node and add it to the output data structure
|
||||||
apcNodes.push_back(new aiNode());
|
apcNodes.push_back(new aiNode);
|
||||||
aiNode *node = apcNodes.back();
|
aiNode *node = apcNodes.back();
|
||||||
|
|
||||||
node->mName.Set((snode->mName.length() ? snode->mName.c_str() : "Unnamed_Node"));
|
node->mName.Set((snode->mName.length() ? snode->mName.c_str() : "Unnamed_Node"));
|
||||||
|
@ -575,7 +541,7 @@ void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes,
|
||||||
|
|
||||||
// Add sub nodes - prevent stack overflow due to recursive parenting
|
// Add sub nodes - prevent stack overflow due to recursive parenting
|
||||||
if (node->mName != node->mParent->mName && node->mName != node->mParent->mParent->mName) {
|
if (node->mName != node->mParent->mName && node->mName != node->mParent->mParent->mName) {
|
||||||
AddNodes(nodes, node, node->mName.data, snode->mTransform);
|
AddNodes(nodes, node, node->mName.C_Str(), snode->mTransform);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Further processing depends on the type of the node
|
// Further processing depends on the type of the node
|
||||||
|
@ -614,7 +580,7 @@ void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes,
|
||||||
node->mNumChildren++;
|
node->mNumChildren++;
|
||||||
|
|
||||||
// What we did is so great, it is at least worth a debug message
|
// What we did is so great, it is at least worth a debug message
|
||||||
ASSIMP_LOG_VERBOSE_DEBUG("ASE: Generating separate target node (" + snode->mName + ")");
|
ASSIMP_LOG_VERBOSE_DEBUG("ASE: Generating separate target node (", snode->mName, ")");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -653,7 +619,8 @@ void ASEImporter::BuildNodes(std::vector<BaseNode *> &nodes) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// add all nodes
|
// add all nodes
|
||||||
AddNodes(nodes, ch, nullptr);
|
static const std::string none = "";
|
||||||
|
AddNodes(nodes, ch, none);
|
||||||
|
|
||||||
// now iterate through al nodes and find those that have not yet
|
// now iterate through al nodes and find those that have not yet
|
||||||
// been added to the nodegraph (= their parent could not be recognized)
|
// been added to the nodegraph (= their parent could not be recognized)
|
||||||
|
@ -683,7 +650,7 @@ void ASEImporter::BuildNodes(std::vector<BaseNode *> &nodes) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Are there ane orphaned nodes?
|
// Are there any orphaned nodes?
|
||||||
if (!aiList.empty()) {
|
if (!aiList.empty()) {
|
||||||
std::vector<aiNode *> apcNodes;
|
std::vector<aiNode *> apcNodes;
|
||||||
apcNodes.reserve(aiList.size() + pcScene->mRootNode->mNumChildren);
|
apcNodes.reserve(aiList.size() + pcScene->mRootNode->mNumChildren);
|
||||||
|
@ -882,6 +849,7 @@ void ASEImporter::ConvertMaterial(ASE::Material &mat) {
|
||||||
unsigned int iWire = 1;
|
unsigned int iWire = 1;
|
||||||
mat.pcInstance->AddProperty<int>((int *)&iWire, 1, AI_MATKEY_ENABLE_WIREFRAME);
|
mat.pcInstance->AddProperty<int>((int *)&iWire, 1, AI_MATKEY_ENABLE_WIREFRAME);
|
||||||
}
|
}
|
||||||
|
// fallthrough
|
||||||
case D3DS::Discreet3DS::Gouraud:
|
case D3DS::Discreet3DS::Gouraud:
|
||||||
eShading = aiShadingMode_Gouraud;
|
eShading = aiShadingMode_Gouraud;
|
||||||
break;
|
break;
|
||||||
|
@ -937,7 +905,7 @@ void ASEImporter::ConvertMeshes(ASE::Mesh &mesh, std::vector<aiMesh *> &avOutMes
|
||||||
ASSIMP_LOG_WARN("Material index is out of range");
|
ASSIMP_LOG_WARN("Material index is out of range");
|
||||||
}
|
}
|
||||||
|
|
||||||
// If the material the mesh is assigned to is consisting of submeshes, split it
|
// If the material the mesh is assigned to consists of submeshes, split it
|
||||||
if (!mParser->m_vMaterials[mesh.iMaterialIndex].avSubMaterials.empty()) {
|
if (!mParser->m_vMaterials[mesh.iMaterialIndex].avSubMaterials.empty()) {
|
||||||
std::vector<ASE::Material> vSubMaterials = mParser->m_vMaterials[mesh.iMaterialIndex].avSubMaterials;
|
std::vector<ASE::Material> vSubMaterials = mParser->m_vMaterials[mesh.iMaterialIndex].avSubMaterials;
|
||||||
|
|
||||||
|
@ -1016,8 +984,8 @@ void ASEImporter::ConvertMeshes(ASE::Mesh &mesh, std::vector<aiMesh *> &avOutMes
|
||||||
blubb != mesh.mBoneVertices[iIndex2].mBoneWeights.end(); ++blubb) {
|
blubb != mesh.mBoneVertices[iIndex2].mBoneWeights.end(); ++blubb) {
|
||||||
|
|
||||||
// NOTE: illegal cases have already been filtered out
|
// NOTE: illegal cases have already been filtered out
|
||||||
avOutputBones[(*blubb).first].push_back(std::pair<unsigned int, float>(
|
avOutputBones[(*blubb).first].emplace_back(
|
||||||
iBase, (*blubb).second));
|
iBase, (*blubb).second);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1295,6 +1263,8 @@ bool ASEImporter::GenerateNormals(ASE::Mesh &mesh) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
|
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -62,42 +62,37 @@ namespace Assimp {
|
||||||
class ASEImporter : public BaseImporter {
|
class ASEImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
ASEImporter();
|
ASEImporter();
|
||||||
~ASEImporter();
|
~ASEImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
* See BaseImporter::CanRead() for details.
|
* See BaseImporter::CanRead() for details.
|
||||||
*/
|
*/
|
||||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
||||||
bool checkSig) const;
|
bool checkSig) const override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Return importer meta information.
|
/** Return importer meta information.
|
||||||
* See #BaseImporter::GetInfo for the details
|
* See #BaseImporter::GetInfo for the details
|
||||||
*/
|
*/
|
||||||
const aiImporterDesc* GetInfo () const;
|
const aiImporterDesc* GetInfo () const override;
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Imports the given file into the given scene structure.
|
/** Imports the given file into the given scene structure.
|
||||||
* See BaseImporter::InternReadFile() for details
|
* See BaseImporter::InternReadFile() for details
|
||||||
*/
|
*/
|
||||||
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
||||||
IOSystem* pIOHandler);
|
IOSystem* pIOHandler) override;
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Called prior to ReadFile().
|
/** Called prior to ReadFile().
|
||||||
* The function is a request to the importer to update its configuration
|
* The function is a request to the importer to update its configuration
|
||||||
* basing on the Importer's configuration property list.
|
* basing on the Importer's configuration property list.
|
||||||
*/
|
*/
|
||||||
void SetupProperties(const Importer* pImp);
|
void SetupProperties(const Importer* pImp) override;
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Generate normal vectors basing on smoothing groups
|
/** Generate normal vectors basing on smoothing groups
|
||||||
* (in some cases the normal are already contained in the file)
|
* (in some cases the normal are already contained in the file)
|
||||||
|
@ -106,7 +101,6 @@ private:
|
||||||
*/
|
*/
|
||||||
bool GenerateNormals(ASE::Mesh& mesh);
|
bool GenerateNormals(ASE::Mesh& mesh);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Create valid vertex/normal/UV/color/face lists.
|
/** Create valid vertex/normal/UV/color/face lists.
|
||||||
* All elements are unique, faces have only one set of indices
|
* All elements are unique, faces have only one set of indices
|
||||||
|
@ -115,51 +109,43 @@ private:
|
||||||
*/
|
*/
|
||||||
void BuildUniqueRepresentation(ASE::Mesh& mesh);
|
void BuildUniqueRepresentation(ASE::Mesh& mesh);
|
||||||
|
|
||||||
|
|
||||||
/** Create one-material-per-mesh meshes ;-)
|
/** Create one-material-per-mesh meshes ;-)
|
||||||
* \param mesh Mesh to work with
|
* \param mesh Mesh to work with
|
||||||
* \param Receives the list of all created meshes
|
* \param Receives the list of all created meshes
|
||||||
*/
|
*/
|
||||||
void ConvertMeshes(ASE::Mesh& mesh, std::vector<aiMesh*>& avOut);
|
void ConvertMeshes(ASE::Mesh& mesh, std::vector<aiMesh*>& avOut);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Convert a material to a aiMaterial object
|
/** Convert a material to a aiMaterial object
|
||||||
* \param mat Input material
|
* \param mat Input material
|
||||||
*/
|
*/
|
||||||
void ConvertMaterial(ASE::Material& mat);
|
void ConvertMaterial(ASE::Material& mat);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Setup the final material indices for each mesh
|
/** Setup the final material indices for each mesh
|
||||||
*/
|
*/
|
||||||
void BuildMaterialIndices();
|
void BuildMaterialIndices();
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Build the node graph
|
/** Build the node graph
|
||||||
*/
|
*/
|
||||||
void BuildNodes(std::vector<ASE::BaseNode*>& nodes);
|
void BuildNodes(std::vector<ASE::BaseNode*>& nodes);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Build output cameras
|
/** Build output cameras
|
||||||
*/
|
*/
|
||||||
void BuildCameras();
|
void BuildCameras();
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Build output lights
|
/** Build output lights
|
||||||
*/
|
*/
|
||||||
void BuildLights();
|
void BuildLights();
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Build output animations
|
/** Build output animations
|
||||||
*/
|
*/
|
||||||
void BuildAnimations(const std::vector<ASE::BaseNode*>& nodes);
|
void BuildAnimations(const std::vector<ASE::BaseNode*>& nodes);
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Add sub nodes to a node
|
/** Add sub nodes to a node
|
||||||
* \param pcParent parent node to be filled
|
* \param pcParent parent node to be filled
|
||||||
|
@ -167,13 +153,13 @@ private:
|
||||||
* \param matrix Current transform
|
* \param matrix Current transform
|
||||||
*/
|
*/
|
||||||
void AddNodes(const std::vector<ASE::BaseNode*>& nodes,
|
void AddNodes(const std::vector<ASE::BaseNode*>& nodes,
|
||||||
aiNode* pcParent,const char* szName);
|
aiNode* pcParent, const std::string &name);
|
||||||
|
|
||||||
void AddNodes(const std::vector<ASE::BaseNode*>& nodes,
|
void AddNodes(const std::vector<ASE::BaseNode*>& nodes,
|
||||||
aiNode* pcParent,const char* szName,
|
aiNode* pcParent, const std::string &name,
|
||||||
const aiMatrix4x4& matrix);
|
const aiMatrix4x4& matrix);
|
||||||
|
|
||||||
void AddMeshes(const ASE::BaseNode* snode,aiNode* node);
|
void AddMeshes(const ASE::BaseNode* snode, aiNode* node);
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Generate a default material and add it to the parser's list
|
/** Generate a default material and add it to the parser's list
|
||||||
|
@ -183,7 +169,6 @@ private:
|
||||||
void GenerateDefaultMaterial();
|
void GenerateDefaultMaterial();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
/** Parser instance */
|
/** Parser instance */
|
||||||
ASE::Parser* mParser;
|
ASE::Parser* mParser;
|
||||||
|
|
||||||
|
@ -203,5 +188,4 @@ protected:
|
||||||
|
|
||||||
} // end of namespace Assimp
|
} // end of namespace Assimp
|
||||||
|
|
||||||
|
|
||||||
#endif // AI_3DSIMPORTER_H_INC
|
#endif // AI_3DSIMPORTER_H_INC
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -2,8 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -95,8 +94,8 @@ struct Material : public D3DS::Material {
|
||||||
Material(Material &&other) AI_NO_EXCEPT
|
Material(Material &&other) AI_NO_EXCEPT
|
||||||
: D3DS::Material(std::move(other)),
|
: D3DS::Material(std::move(other)),
|
||||||
avSubMaterials(std::move(other.avSubMaterials)),
|
avSubMaterials(std::move(other.avSubMaterials)),
|
||||||
pcInstance(std::move(other.pcInstance)),
|
pcInstance(other.pcInstance),
|
||||||
bNeed(std::move(other.bNeed)) {
|
bNeed(other.bNeed) {
|
||||||
other.pcInstance = nullptr;
|
other.pcInstance = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -108,15 +107,15 @@ struct Material : public D3DS::Material {
|
||||||
//D3DS::Material::operator=(std::move(other));
|
//D3DS::Material::operator=(std::move(other));
|
||||||
|
|
||||||
avSubMaterials = std::move(other.avSubMaterials);
|
avSubMaterials = std::move(other.avSubMaterials);
|
||||||
pcInstance = std::move(other.pcInstance);
|
pcInstance = other.pcInstance;
|
||||||
bNeed = std::move(other.bNeed);
|
bNeed = other.bNeed;
|
||||||
|
|
||||||
other.pcInstance = nullptr;
|
other.pcInstance = nullptr;
|
||||||
|
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
~Material() {}
|
~Material() = default;
|
||||||
|
|
||||||
//! Contains all sub materials of this material
|
//! Contains all sub materials of this material
|
||||||
std::vector<Material> avSubMaterials;
|
std::vector<Material> avSubMaterials;
|
||||||
|
@ -385,20 +384,18 @@ struct Dummy : public BaseNode {
|
||||||
/** \brief Class to parse ASE files
|
/** \brief Class to parse ASE files
|
||||||
*/
|
*/
|
||||||
class Parser {
|
class Parser {
|
||||||
private:
|
|
||||||
Parser() AI_NO_EXCEPT {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
/// @brief No default constructor.
|
||||||
|
Parser() = delete;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
//! Construct a parser from a given input file which is
|
//! Construct a parser from a given input file which is
|
||||||
//! guaranteed to be terminated with zero.
|
//! guaranteed to be terminated with zero.
|
||||||
//! @param szFile Input file
|
//! @param file The name of the input file.
|
||||||
//! @param fileFormatDefault Assumed file format version. If the
|
//! @param fileFormatDefault Assumed file format version. If the
|
||||||
//! file format is specified in the file the new value replaces
|
//! file format is specified in the file the new value replaces
|
||||||
//! the default value.
|
//! the default value.
|
||||||
Parser(const char *szFile, unsigned int fileFormatDefault);
|
Parser(const char *file, size_t fileLen, unsigned int fileFormatDefault);
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
//! Parses the file into the parsers internal representation
|
//! Parses the file into the parsers internal representation
|
||||||
|
@ -556,13 +553,15 @@ private:
|
||||||
//! (also works for MESH_TVERT, MESH_CFACE, MESH_VERTCOL ...)
|
//! (also works for MESH_TVERT, MESH_CFACE, MESH_VERTCOL ...)
|
||||||
//! \param apOut Output buffer (3 floats)
|
//! \param apOut Output buffer (3 floats)
|
||||||
//! \param rIndexOut Output index
|
//! \param rIndexOut Output index
|
||||||
void ParseLV4MeshFloatTriple(ai_real *apOut, unsigned int &rIndexOut);
|
void ParseLV4MeshRealTriple(ai_real *apOut, unsigned int &rIndexOut);
|
||||||
|
void ParseLV4MeshFloatTriple(float *apOut, unsigned int &rIndexOut);
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
//! Parse a *MESH_VERT block in a file
|
//! Parse a *MESH_VERT block in a file
|
||||||
//! (also works for MESH_TVERT, MESH_CFACE, MESH_VERTCOL ...)
|
//! (also works for MESH_TVERT, MESH_CFACE, MESH_VERTCOL ...)
|
||||||
//! \param apOut Output buffer (3 floats)
|
//! \param apOut Output buffer (3 floats)
|
||||||
void ParseLV4MeshFloatTriple(ai_real *apOut);
|
void ParseLV4MeshRealTriple(ai_real *apOut);
|
||||||
|
void ParseLV4MeshFloatTriple(float *apOut);
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
//! Parse a *MESH_TFACE block in a file
|
//! Parse a *MESH_TFACE block in a file
|
||||||
|
@ -580,7 +579,8 @@ private:
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
//! Parse a single float element
|
//! Parse a single float element
|
||||||
//! \param fOut Output float
|
//! \param fOut Output float
|
||||||
void ParseLV4MeshFloat(ai_real &fOut);
|
void ParseLV4MeshReal(ai_real &fOut);
|
||||||
|
void ParseLV4MeshFloat(float &fOut);
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
//! Parse a single int element
|
//! Parse a single int element
|
||||||
|
@ -620,8 +620,8 @@ private:
|
||||||
bool ParseString(std::string &out, const char *szName);
|
bool ParseString(std::string &out, const char *szName);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
//! Pointer to current data
|
const char *mFilePtr; ////< Pointer to current data
|
||||||
const char *filePtr;
|
const char *mEnd; ///< The end pointer of the file data
|
||||||
|
|
||||||
//! background color to be passed to the viewer
|
//! background color to be passed to the viewer
|
||||||
//! QNAN if none was found
|
//! QNAN if none was found
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -43,16 +42,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
/** @file AssbinExporter.h
|
/** @file AssbinExporter.h
|
||||||
* ASSBIN Exporter Main Header
|
* ASSBIN Exporter Main Header
|
||||||
*/
|
*/
|
||||||
|
#pragma once
|
||||||
#ifndef AI_ASSBINEXPORTER_H_INC
|
#ifndef AI_ASSBINEXPORTER_H_INC
|
||||||
#define AI_ASSBINEXPORTER_H_INC
|
#define AI_ASSBINEXPORTER_H_INC
|
||||||
|
|
||||||
#include <assimp/defs.h>
|
#include <assimp/defs.h>
|
||||||
|
|
||||||
|
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||||
|
|
||||||
// nothing really needed here - reserved for future use like properties
|
// nothing really needed here - reserved for future use like properties
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
void ASSIMP_API ExportSceneAssbin(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/);
|
void ASSIMP_API ExportSceneAssbin(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
#endif // AI_ASSBINEXPORTER_H_INC
|
#endif // AI_ASSBINEXPORTER_H_INC
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -43,22 +43,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "AssbinFileWriter.h"
|
#include "AssbinFileWriter.h"
|
||||||
|
|
||||||
#include "Common/assbin_chunks.h"
|
#include "Common/assbin_chunks.h"
|
||||||
#include "PostProcessing/ProcessHelper.h"
|
#include "PostProcessing/ProcessHelper.h"
|
||||||
|
|
||||||
#include <assimp/Exceptional.h>
|
#include <assimp/Exceptional.h>
|
||||||
#include <assimp/version.h>
|
#include <assimp/version.h>
|
||||||
#include <assimp/Exporter.hpp>
|
|
||||||
#include <assimp/IOStream.hpp>
|
#include <assimp/IOStream.hpp>
|
||||||
|
|
||||||
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
#include "zlib.h"
|
||||||
#include <zlib.h>
|
|
||||||
#else
|
|
||||||
#include "../contrib/zlib/zlib.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <time.h>
|
#include <ctime>
|
||||||
|
|
||||||
#if _MSC_VER
|
#if _MSC_VER
|
||||||
#pragma warning(push)
|
#pragma warning(push)
|
||||||
|
@ -132,7 +126,7 @@ inline size_t Write<double>(IOStream *stream, const double &f) {
|
||||||
// Serialize a vec3
|
// Serialize a vec3
|
||||||
template <>
|
template <>
|
||||||
inline size_t Write<aiVector3D>(IOStream *stream, const aiVector3D &v) {
|
inline size_t Write<aiVector3D>(IOStream *stream, const aiVector3D &v) {
|
||||||
size_t t = Write<float>(stream, v.x);
|
size_t t = Write<ai_real>(stream, v.x);
|
||||||
t += Write<float>(stream, v.y);
|
t += Write<float>(stream, v.y);
|
||||||
t += Write<float>(stream, v.z);
|
t += Write<float>(stream, v.z);
|
||||||
|
|
||||||
|
@ -143,7 +137,7 @@ inline size_t Write<aiVector3D>(IOStream *stream, const aiVector3D &v) {
|
||||||
// Serialize a color value
|
// Serialize a color value
|
||||||
template <>
|
template <>
|
||||||
inline size_t Write<aiColor3D>(IOStream *stream, const aiColor3D &v) {
|
inline size_t Write<aiColor3D>(IOStream *stream, const aiColor3D &v) {
|
||||||
size_t t = Write<float>(stream, v.r);
|
size_t t = Write<ai_real>(stream, v.r);
|
||||||
t += Write<float>(stream, v.g);
|
t += Write<float>(stream, v.g);
|
||||||
t += Write<float>(stream, v.b);
|
t += Write<float>(stream, v.b);
|
||||||
|
|
||||||
|
@ -154,7 +148,7 @@ inline size_t Write<aiColor3D>(IOStream *stream, const aiColor3D &v) {
|
||||||
// Serialize a color value
|
// Serialize a color value
|
||||||
template <>
|
template <>
|
||||||
inline size_t Write<aiColor4D>(IOStream *stream, const aiColor4D &v) {
|
inline size_t Write<aiColor4D>(IOStream *stream, const aiColor4D &v) {
|
||||||
size_t t = Write<float>(stream, v.r);
|
size_t t = Write<ai_real>(stream, v.r);
|
||||||
t += Write<float>(stream, v.g);
|
t += Write<float>(stream, v.g);
|
||||||
t += Write<float>(stream, v.b);
|
t += Write<float>(stream, v.b);
|
||||||
t += Write<float>(stream, v.a);
|
t += Write<float>(stream, v.a);
|
||||||
|
@ -166,13 +160,13 @@ inline size_t Write<aiColor4D>(IOStream *stream, const aiColor4D &v) {
|
||||||
// Serialize a quaternion
|
// Serialize a quaternion
|
||||||
template <>
|
template <>
|
||||||
inline size_t Write<aiQuaternion>(IOStream *stream, const aiQuaternion &v) {
|
inline size_t Write<aiQuaternion>(IOStream *stream, const aiQuaternion &v) {
|
||||||
size_t t = Write<float>(stream, v.w);
|
size_t t = Write<ai_real>(stream, v.w);
|
||||||
t += Write<float>(stream, v.x);
|
t += Write<float>(stream, v.x);
|
||||||
t += Write<float>(stream, v.y);
|
t += Write<float>(stream, v.y);
|
||||||
t += Write<float>(stream, v.z);
|
t += Write<float>(stream, v.z);
|
||||||
ai_assert(t == 16);
|
ai_assert(t == 16);
|
||||||
|
|
||||||
return 16;
|
return t;
|
||||||
}
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------------------------
|
// -----------------------------------------------------------------------------------
|
||||||
|
@ -184,17 +178,19 @@ inline size_t Write<aiVertexWeight>(IOStream *stream, const aiVertexWeight &v) {
|
||||||
return t + Write<float>(stream, v.mWeight);
|
return t + Write<float>(stream, v.mWeight);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
constexpr size_t MatrixSize = 64;
|
||||||
|
|
||||||
// -----------------------------------------------------------------------------------
|
// -----------------------------------------------------------------------------------
|
||||||
// Serialize a mat4x4
|
// Serialize a mat4x4
|
||||||
template <>
|
template <>
|
||||||
inline size_t Write<aiMatrix4x4>(IOStream *stream, const aiMatrix4x4 &m) {
|
inline size_t Write<aiMatrix4x4>(IOStream *stream, const aiMatrix4x4 &m) {
|
||||||
for (unsigned int i = 0; i < 4; ++i) {
|
for (unsigned int i = 0; i < 4; ++i) {
|
||||||
for (unsigned int i2 = 0; i2 < 4; ++i2) {
|
for (unsigned int i2 = 0; i2 < 4; ++i2) {
|
||||||
Write<float>(stream, m[i][i2]);
|
Write<ai_real>(stream, m[i][i2]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return 64;
|
return MatrixSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------------------------
|
// -----------------------------------------------------------------------------------
|
||||||
|
@ -277,7 +273,7 @@ public:
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual ~AssbinChunkWriter() {
|
~AssbinChunkWriter() override {
|
||||||
if (container) {
|
if (container) {
|
||||||
container->Write(&magic, sizeof(uint32_t), 1);
|
container->Write(&magic, sizeof(uint32_t), 1);
|
||||||
container->Write(&cursor, sizeof(uint32_t), 1);
|
container->Write(&cursor, sizeof(uint32_t), 1);
|
||||||
|
@ -288,26 +284,27 @@ public:
|
||||||
|
|
||||||
void *GetBufferPointer() { return buffer; }
|
void *GetBufferPointer() { return buffer; }
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
size_t Read(void * /*pvBuffer*/, size_t /*pSize*/, size_t /*pCount*/) override {
|
||||||
virtual size_t Read(void * /*pvBuffer*/, size_t /*pSize*/, size_t /*pCount*/) {
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
virtual aiReturn Seek(size_t /*pOffset*/, aiOrigin /*pOrigin*/) {
|
|
||||||
|
aiReturn Seek(size_t /*pOffset*/, aiOrigin /*pOrigin*/) override {
|
||||||
return aiReturn_FAILURE;
|
return aiReturn_FAILURE;
|
||||||
}
|
}
|
||||||
virtual size_t Tell() const {
|
|
||||||
|
size_t Tell() const override {
|
||||||
return cursor;
|
return cursor;
|
||||||
}
|
}
|
||||||
virtual void Flush() {
|
|
||||||
|
void Flush() override {
|
||||||
// not implemented
|
// not implemented
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual size_t FileSize() const {
|
size_t FileSize() const override {
|
||||||
return cursor;
|
return cursor;
|
||||||
}
|
}
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
size_t Write(const void *pvBuffer, size_t pSize, size_t pCount) override {
|
||||||
virtual size_t Write(const void *pvBuffer, size_t pSize, size_t pCount) {
|
|
||||||
pSize *= pCount;
|
pSize *= pCount;
|
||||||
if (cursor + pSize > cur_size) {
|
if (cursor + pSize > cur_size) {
|
||||||
Grow(cursor + pSize);
|
Grow(cursor + pSize);
|
||||||
|
@ -641,6 +638,10 @@ protected:
|
||||||
Write<aiString>(&chunk, l->mName);
|
Write<aiString>(&chunk, l->mName);
|
||||||
Write<unsigned int>(&chunk, l->mType);
|
Write<unsigned int>(&chunk, l->mType);
|
||||||
|
|
||||||
|
Write<aiVector3D>(&chunk, l->mPosition);
|
||||||
|
Write<aiVector3D>(&chunk, l->mDirection);
|
||||||
|
Write<aiVector3D>(&chunk, l->mUp);
|
||||||
|
|
||||||
if (l->mType != aiLightSource_DIRECTIONAL) {
|
if (l->mType != aiLightSource_DIRECTIONAL) {
|
||||||
Write<float>(&chunk, l->mAttenuationConstant);
|
Write<float>(&chunk, l->mAttenuationConstant);
|
||||||
Write<float>(&chunk, l->mAttenuationLinear);
|
Write<float>(&chunk, l->mAttenuationLinear);
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -65,7 +65,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Assimp Binary Importer",
|
"Assimp Binary Importer",
|
||||||
"Gargaj / Conspiracy",
|
"Gargaj / Conspiracy",
|
||||||
"",
|
"",
|
||||||
|
@ -406,7 +406,7 @@ void AssbinImporter::ReadBinaryMesh(IOStream *stream, aiMesh *mesh) {
|
||||||
f.mIndices = new unsigned int[f.mNumIndices];
|
f.mIndices = new unsigned int[f.mNumIndices];
|
||||||
|
|
||||||
for (unsigned int a = 0; a < f.mNumIndices; ++a) {
|
for (unsigned int a = 0; a < f.mNumIndices; ++a) {
|
||||||
// Check if unsigned short ( 16 bit ) are big enought for the indices
|
// Check if unsigned short ( 16 bit ) are big enough for the indices
|
||||||
if (fitsIntoUI16(mesh->mNumVertices)) {
|
if (fitsIntoUI16(mesh->mNumVertices)) {
|
||||||
f.mIndices[a] = Read<uint16_t>(stream);
|
f.mIndices[a] = Read<uint16_t>(stream);
|
||||||
} else {
|
} else {
|
||||||
|
@ -556,6 +556,10 @@ void AssbinImporter::ReadBinaryLight(IOStream *stream, aiLight *l) {
|
||||||
l->mName = Read<aiString>(stream);
|
l->mName = Read<aiString>(stream);
|
||||||
l->mType = (aiLightSourceType)Read<unsigned int>(stream);
|
l->mType = (aiLightSourceType)Read<unsigned int>(stream);
|
||||||
|
|
||||||
|
l->mPosition = Read<aiVector3D>(stream);
|
||||||
|
l->mDirection = Read<aiVector3D>(stream);
|
||||||
|
l->mUp = Read<aiVector3D>(stream);
|
||||||
|
|
||||||
if (l->mType != aiLightSource_DIRECTIONAL) {
|
if (l->mType != aiLightSource_DIRECTIONAL) {
|
||||||
l->mAttenuationConstant = Read<float>(stream);
|
l->mAttenuationConstant = Read<float>(stream);
|
||||||
l->mAttenuationLinear = Read<float>(stream);
|
l->mAttenuationLinear = Read<float>(stream);
|
||||||
|
@ -671,7 +675,7 @@ void AssbinImporter::ReadBinaryScene(IOStream *stream, aiScene *scene) {
|
||||||
void AssbinImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
void AssbinImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
IOStream *stream = pIOHandler->Open(pFile, "rb");
|
IOStream *stream = pIOHandler->Open(pFile, "rb");
|
||||||
if (nullptr == stream) {
|
if (nullptr == stream) {
|
||||||
return;
|
throw DeadlyImportError("ASSBIN: Could not open ", pFile);
|
||||||
}
|
}
|
||||||
|
|
||||||
// signature
|
// signature
|
||||||
|
|
|
@ -3,8 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -74,17 +73,11 @@ private:
|
||||||
bool compressed;
|
bool compressed;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
virtual bool CanRead(
|
bool CanRead(const std::string& pFile,
|
||||||
const std::string& pFile,
|
IOSystem* pIOHandler, bool checkSig) const override;
|
||||||
IOSystem* pIOHandler,
|
const aiImporterDesc* GetInfo() const override;
|
||||||
bool checkSig
|
void InternReadFile(
|
||||||
) const;
|
const std::string& pFile,aiScene* pScene,IOSystem* pIOHandler) override;
|
||||||
virtual const aiImporterDesc* GetInfo() const;
|
|
||||||
virtual void InternReadFile(
|
|
||||||
const std::string& pFile,
|
|
||||||
aiScene* pScene,
|
|
||||||
IOSystem* pIOHandler
|
|
||||||
);
|
|
||||||
void ReadHeader();
|
void ReadHeader();
|
||||||
void ReadBinaryScene( IOStream * stream, aiScene* pScene );
|
void ReadBinaryScene( IOStream * stream, aiScene* pScene );
|
||||||
void ReadBinaryNode( IOStream * stream, aiNode** mRootNode, aiNode* parent );
|
void ReadBinaryNode( IOStream * stream, aiNode** mRootNode, aiNode* parent );
|
||||||
|
|
|
@ -7,7 +7,7 @@ For details, see http://sourceforge.net/projects/libb64
|
||||||
|
|
||||||
#include "cencode.h" // changed from <B64/cencode.h>
|
#include "cencode.h" // changed from <B64/cencode.h>
|
||||||
|
|
||||||
const int CHARS_PER_LINE = 72;
|
static const int CHARS_PER_LINE = 72;
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
#ifdef _MSC_VER
|
||||||
#pragma warning(push)
|
#pragma warning(push)
|
||||||
|
|
|
@ -10,6 +10,7 @@ Licensed under a 3-clause BSD license. See the LICENSE file for more information
|
||||||
#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
|
#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
|
||||||
|
|
||||||
#include <assimp/scene.h>
|
#include <assimp/scene.h>
|
||||||
|
#include <assimp/ai_assert.h>
|
||||||
#include <assimp/Exporter.hpp>
|
#include <assimp/Exporter.hpp>
|
||||||
#include <assimp/IOStream.hpp>
|
#include <assimp/IOStream.hpp>
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
|
@ -23,16 +24,15 @@ Licensed under a 3-clause BSD license. See the LICENSE file for more information
|
||||||
|
|
||||||
#define CURRENT_FORMAT_VERSION 100
|
#define CURRENT_FORMAT_VERSION 100
|
||||||
|
|
||||||
// grab scoped_ptr from assimp to avoid a dependency on boost.
|
|
||||||
//#include <assimp/../../code/BoostWorkaround/boost/scoped_ptr.hpp>
|
|
||||||
|
|
||||||
#include "mesh_splitter.h"
|
#include "mesh_splitter.h"
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#include "cencode.h"
|
# include "cencode.h"
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
|
// Forward declarations
|
||||||
void ExportAssimp2Json(const char *, Assimp::IOSystem *, const aiScene *, const Assimp::ExportProperties *);
|
void ExportAssimp2Json(const char *, Assimp::IOSystem *, const aiScene *, const Assimp::ExportProperties *);
|
||||||
|
|
||||||
// small utility class to simplify serializing the aiScene to Json
|
// small utility class to simplify serializing the aiScene to Json
|
||||||
|
@ -41,12 +41,17 @@ public:
|
||||||
enum {
|
enum {
|
||||||
Flag_DoNotIndent = 0x1,
|
Flag_DoNotIndent = 0x1,
|
||||||
Flag_WriteSpecialFloats = 0x2,
|
Flag_WriteSpecialFloats = 0x2,
|
||||||
|
Flag_SkipWhitespaces = 0x4
|
||||||
};
|
};
|
||||||
|
|
||||||
JSONWriter(Assimp::IOStream &out, unsigned int flags = 0u) :
|
JSONWriter(Assimp::IOStream &out, unsigned int flags = 0u) :
|
||||||
out(out), first(), flags(flags) {
|
out(out), indent (""), newline("\n"), space(" "), buff (), first(false), flags(flags) {
|
||||||
// make sure that all formatting happens using the standard, C locale and not the user's current locale
|
// make sure that all formatting happens using the standard, C locale and not the user's current locale
|
||||||
buff.imbue(std::locale("C"));
|
buff.imbue(std::locale("C"));
|
||||||
|
if (flags & Flag_SkipWhitespaces) {
|
||||||
|
newline = "";
|
||||||
|
space = "";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
~JSONWriter() {
|
~JSONWriter() {
|
||||||
|
@ -70,7 +75,7 @@ public:
|
||||||
void Key(const std::string &name) {
|
void Key(const std::string &name) {
|
||||||
AddIndentation();
|
AddIndentation();
|
||||||
Delimit();
|
Delimit();
|
||||||
buff << '\"' + name + "\": ";
|
buff << '\"' + name + "\":" << space;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename Literal>
|
template <typename Literal>
|
||||||
|
@ -78,12 +83,12 @@ public:
|
||||||
AddIndentation();
|
AddIndentation();
|
||||||
Delimit();
|
Delimit();
|
||||||
|
|
||||||
LiteralToString(buff, name) << '\n';
|
LiteralToString(buff, name) << newline;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename Literal>
|
template <typename Literal>
|
||||||
void SimpleValue(const Literal &s) {
|
void SimpleValue(const Literal &s) {
|
||||||
LiteralToString(buff, s) << '\n';
|
LiteralToString(buff, s) << newline;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SimpleValue(const void *buffer, size_t len) {
|
void SimpleValue(const void *buffer, size_t len) {
|
||||||
|
@ -102,7 +107,7 @@ public:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
buff << '\"' << cur_out << "\"\n";
|
buff << '\"' << cur_out << "\"" << newline;
|
||||||
delete[] cur_out;
|
delete[] cur_out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -115,7 +120,7 @@ public:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
first = true;
|
first = true;
|
||||||
buff << "{\n";
|
buff << "{" << newline;
|
||||||
PushIndent();
|
PushIndent();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -123,7 +128,7 @@ public:
|
||||||
PopIndent();
|
PopIndent();
|
||||||
AddIndentation();
|
AddIndentation();
|
||||||
first = false;
|
first = false;
|
||||||
buff << "}\n";
|
buff << "}" << newline;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StartArray(bool is_element = false) {
|
void StartArray(bool is_element = false) {
|
||||||
|
@ -135,19 +140,19 @@ public:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
first = true;
|
first = true;
|
||||||
buff << "[\n";
|
buff << "[" << newline;
|
||||||
PushIndent();
|
PushIndent();
|
||||||
}
|
}
|
||||||
|
|
||||||
void EndArray() {
|
void EndArray() {
|
||||||
PopIndent();
|
PopIndent();
|
||||||
AddIndentation();
|
AddIndentation();
|
||||||
buff << "]\n";
|
buff << "]" << newline;
|
||||||
first = false;
|
first = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AddIndentation() {
|
void AddIndentation() {
|
||||||
if (!(flags & Flag_DoNotIndent)) {
|
if (!(flags & Flag_DoNotIndent) && !(flags & Flag_SkipWhitespaces)) {
|
||||||
buff << indent;
|
buff << indent;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -156,7 +161,7 @@ public:
|
||||||
if (!first) {
|
if (!first) {
|
||||||
buff << ',';
|
buff << ',';
|
||||||
} else {
|
} else {
|
||||||
buff << ' ';
|
buff << space;
|
||||||
first = false;
|
first = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -174,7 +179,6 @@ private:
|
||||||
// escape backslashes and single quotes, both would render the JSON invalid if left as is
|
// escape backslashes and single quotes, both would render the JSON invalid if left as is
|
||||||
t.reserve(s.length);
|
t.reserve(s.length);
|
||||||
for (size_t i = 0; i < s.length; ++i) {
|
for (size_t i = 0; i < s.length; ++i) {
|
||||||
|
|
||||||
if (s.data[i] == '\\' || s.data[i] == '\'' || s.data[i] == '\"') {
|
if (s.data[i] == '\\' || s.data[i] == '\'' || s.data[i] == '\"') {
|
||||||
t.push_back('\\');
|
t.push_back('\\');
|
||||||
}
|
}
|
||||||
|
@ -227,14 +231,16 @@ private:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Assimp::IOStream &out;
|
Assimp::IOStream &out;
|
||||||
std::string indent, newline;
|
std::string indent;
|
||||||
|
std::string newline;
|
||||||
|
std::string space;
|
||||||
std::stringstream buff;
|
std::stringstream buff;
|
||||||
bool first;
|
bool first;
|
||||||
|
|
||||||
unsigned int flags;
|
unsigned int flags;
|
||||||
};
|
};
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiVector3D &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiVector3D &ai, bool is_elem = true) {
|
||||||
out.StartArray(is_elem);
|
out.StartArray(is_elem);
|
||||||
out.Element(ai.x);
|
out.Element(ai.x);
|
||||||
out.Element(ai.y);
|
out.Element(ai.y);
|
||||||
|
@ -242,7 +248,7 @@ void Write(JSONWriter &out, const aiVector3D &ai, bool is_elem = true) {
|
||||||
out.EndArray();
|
out.EndArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiQuaternion &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiQuaternion &ai, bool is_elem = true) {
|
||||||
out.StartArray(is_elem);
|
out.StartArray(is_elem);
|
||||||
out.Element(ai.w);
|
out.Element(ai.w);
|
||||||
out.Element(ai.x);
|
out.Element(ai.x);
|
||||||
|
@ -251,7 +257,7 @@ void Write(JSONWriter &out, const aiQuaternion &ai, bool is_elem = true) {
|
||||||
out.EndArray();
|
out.EndArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiColor3D &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiColor3D &ai, bool is_elem = true) {
|
||||||
out.StartArray(is_elem);
|
out.StartArray(is_elem);
|
||||||
out.Element(ai.r);
|
out.Element(ai.r);
|
||||||
out.Element(ai.g);
|
out.Element(ai.g);
|
||||||
|
@ -259,7 +265,7 @@ void Write(JSONWriter &out, const aiColor3D &ai, bool is_elem = true) {
|
||||||
out.EndArray();
|
out.EndArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiMatrix4x4 &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiMatrix4x4 &ai, bool is_elem = true) {
|
||||||
out.StartArray(is_elem);
|
out.StartArray(is_elem);
|
||||||
for (unsigned int x = 0; x < 4; ++x) {
|
for (unsigned int x = 0; x < 4; ++x) {
|
||||||
for (unsigned int y = 0; y < 4; ++y) {
|
for (unsigned int y = 0; y < 4; ++y) {
|
||||||
|
@ -269,7 +275,7 @@ void Write(JSONWriter &out, const aiMatrix4x4 &ai, bool is_elem = true) {
|
||||||
out.EndArray();
|
out.EndArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiBone &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiBone &ai, bool is_elem = true) {
|
||||||
out.StartObj(is_elem);
|
out.StartObj(is_elem);
|
||||||
|
|
||||||
out.Key("name");
|
out.Key("name");
|
||||||
|
@ -290,7 +296,7 @@ void Write(JSONWriter &out, const aiBone &ai, bool is_elem = true) {
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiFace &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiFace &ai, bool is_elem = true) {
|
||||||
out.StartArray(is_elem);
|
out.StartArray(is_elem);
|
||||||
for (unsigned int i = 0; i < ai.mNumIndices; ++i) {
|
for (unsigned int i = 0; i < ai.mNumIndices; ++i) {
|
||||||
out.Element(ai.mIndices[i]);
|
out.Element(ai.mIndices[i]);
|
||||||
|
@ -298,7 +304,7 @@ void Write(JSONWriter &out, const aiFace &ai, bool is_elem = true) {
|
||||||
out.EndArray();
|
out.EndArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiMesh &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiMesh &ai, bool is_elem = true) {
|
||||||
out.StartObj(is_elem);
|
out.StartObj(is_elem);
|
||||||
|
|
||||||
out.Key("name");
|
out.Key("name");
|
||||||
|
@ -409,7 +415,7 @@ void Write(JSONWriter &out, const aiMesh &ai, bool is_elem = true) {
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiNode &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiNode &ai, bool is_elem = true) {
|
||||||
out.StartObj(is_elem);
|
out.StartObj(is_elem);
|
||||||
|
|
||||||
out.Key("name");
|
out.Key("name");
|
||||||
|
@ -439,7 +445,7 @@ void Write(JSONWriter &out, const aiNode &ai, bool is_elem = true) {
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiMaterial &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiMaterial &ai, bool is_elem = true) {
|
||||||
out.StartObj(is_elem);
|
out.StartObj(is_elem);
|
||||||
|
|
||||||
out.Key("properties");
|
out.Key("properties");
|
||||||
|
@ -459,41 +465,55 @@ void Write(JSONWriter &out, const aiMaterial &ai, bool is_elem = true) {
|
||||||
|
|
||||||
out.Key("value");
|
out.Key("value");
|
||||||
switch (prop->mType) {
|
switch (prop->mType) {
|
||||||
case aiPTI_Float:
|
case aiPTI_Float:
|
||||||
if (prop->mDataLength / sizeof(float) > 1) {
|
if (prop->mDataLength / sizeof(float) > 1) {
|
||||||
out.StartArray();
|
out.StartArray();
|
||||||
for (unsigned int ii = 0; ii < prop->mDataLength / sizeof(float); ++ii) {
|
for (unsigned int ii = 0; ii < prop->mDataLength / sizeof(float); ++ii) {
|
||||||
out.Element(reinterpret_cast<float *>(prop->mData)[ii]);
|
out.Element(reinterpret_cast<float *>(prop->mData)[ii]);
|
||||||
|
}
|
||||||
|
out.EndArray();
|
||||||
|
} else {
|
||||||
|
out.SimpleValue(*reinterpret_cast<float *>(prop->mData));
|
||||||
}
|
}
|
||||||
out.EndArray();
|
break;
|
||||||
} else {
|
case aiPTI_Double:
|
||||||
out.SimpleValue(*reinterpret_cast<float *>(prop->mData));
|
if (prop->mDataLength / sizeof(double) > 1) {
|
||||||
}
|
out.StartArray();
|
||||||
break;
|
for (unsigned int ii = 0; ii < prop->mDataLength / sizeof(double); ++ii) {
|
||||||
|
out.Element(reinterpret_cast<double*>(prop->mData)[ii]);
|
||||||
case aiPTI_Integer:
|
}
|
||||||
if (prop->mDataLength / sizeof(int) > 1) {
|
out.EndArray();
|
||||||
out.StartArray();
|
} else {
|
||||||
for (unsigned int ii = 0; ii < prop->mDataLength / sizeof(int); ++ii) {
|
out.SimpleValue(*reinterpret_cast<double*>(prop->mData));
|
||||||
out.Element(reinterpret_cast<int *>(prop->mData)[ii]);
|
|
||||||
}
|
}
|
||||||
out.EndArray();
|
break;
|
||||||
} else {
|
case aiPTI_Integer:
|
||||||
out.SimpleValue(*reinterpret_cast<int *>(prop->mData));
|
if (prop->mDataLength / sizeof(int) > 1) {
|
||||||
}
|
out.StartArray();
|
||||||
break;
|
for (unsigned int ii = 0; ii < prop->mDataLength / sizeof(int); ++ii) {
|
||||||
|
out.Element(reinterpret_cast<int *>(prop->mData)[ii]);
|
||||||
|
}
|
||||||
|
out.EndArray();
|
||||||
|
} else {
|
||||||
|
out.SimpleValue(*reinterpret_cast<int *>(prop->mData));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
case aiPTI_String: {
|
case aiPTI_String:
|
||||||
aiString s;
|
{
|
||||||
aiGetMaterialString(&ai, prop->mKey.data, prop->mSemantic, prop->mIndex, &s);
|
aiString s;
|
||||||
out.SimpleValue(s);
|
aiGetMaterialString(&ai, prop->mKey.data, prop->mSemantic, prop->mIndex, &s);
|
||||||
} break;
|
out.SimpleValue(s);
|
||||||
case aiPTI_Buffer: {
|
}
|
||||||
// binary data is written as series of hex-encoded octets
|
break;
|
||||||
out.SimpleValue(prop->mData, prop->mDataLength);
|
case aiPTI_Buffer:
|
||||||
} break;
|
{
|
||||||
default:
|
// binary data is written as series of hex-encoded octets
|
||||||
assert(false);
|
out.SimpleValue(prop->mData, prop->mDataLength);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
ai_assert(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
|
@ -503,7 +523,7 @@ void Write(JSONWriter &out, const aiMaterial &ai, bool is_elem = true) {
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiTexture &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiTexture &ai, bool is_elem = true) {
|
||||||
out.StartObj(is_elem);
|
out.StartObj(is_elem);
|
||||||
|
|
||||||
out.Key("width");
|
out.Key("width");
|
||||||
|
@ -539,7 +559,7 @@ void Write(JSONWriter &out, const aiTexture &ai, bool is_elem = true) {
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiLight &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiLight &ai, bool is_elem = true) {
|
||||||
out.StartObj(is_elem);
|
out.StartObj(is_elem);
|
||||||
|
|
||||||
out.Key("name");
|
out.Key("name");
|
||||||
|
@ -587,7 +607,7 @@ void Write(JSONWriter &out, const aiLight &ai, bool is_elem = true) {
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiNodeAnim &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiNodeAnim &ai, bool is_elem = true) {
|
||||||
out.StartObj(is_elem);
|
out.StartObj(is_elem);
|
||||||
|
|
||||||
out.Key("name");
|
out.Key("name");
|
||||||
|
@ -640,7 +660,7 @@ void Write(JSONWriter &out, const aiNodeAnim &ai, bool is_elem = true) {
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiAnimation &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiAnimation &ai, bool is_elem = true) {
|
||||||
out.StartObj(is_elem);
|
out.StartObj(is_elem);
|
||||||
|
|
||||||
out.Key("name");
|
out.Key("name");
|
||||||
|
@ -661,7 +681,7 @@ void Write(JSONWriter &out, const aiAnimation &ai, bool is_elem = true) {
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiCamera &ai, bool is_elem = true) {
|
static void Write(JSONWriter &out, const aiCamera &ai, bool is_elem = true) {
|
||||||
out.StartObj(is_elem);
|
out.StartObj(is_elem);
|
||||||
|
|
||||||
out.Key("name");
|
out.Key("name");
|
||||||
|
@ -688,7 +708,7 @@ void Write(JSONWriter &out, const aiCamera &ai, bool is_elem = true) {
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
}
|
}
|
||||||
|
|
||||||
void WriteFormatInfo(JSONWriter &out) {
|
static void WriteFormatInfo(JSONWriter &out) {
|
||||||
out.StartObj();
|
out.StartObj();
|
||||||
out.Key("format");
|
out.Key("format");
|
||||||
out.SimpleValue("\"assimp2json\"");
|
out.SimpleValue("\"assimp2json\"");
|
||||||
|
@ -697,7 +717,7 @@ void WriteFormatInfo(JSONWriter &out) {
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Write(JSONWriter &out, const aiScene &ai) {
|
static void Write(JSONWriter &out, const aiScene &ai) {
|
||||||
out.StartObj();
|
out.StartObj();
|
||||||
|
|
||||||
out.Key("__metadata__");
|
out.Key("__metadata__");
|
||||||
|
@ -765,7 +785,7 @@ void Write(JSONWriter &out, const aiScene &ai) {
|
||||||
out.EndObj();
|
out.EndObj();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ExportAssimp2Json(const char *file, Assimp::IOSystem *io, const aiScene *scene, const Assimp::ExportProperties *) {
|
void ExportAssimp2Json(const char *file, Assimp::IOSystem *io, const aiScene *scene, const Assimp::ExportProperties *pProperties) {
|
||||||
std::unique_ptr<Assimp::IOStream> str(io->Open(file, "wt"));
|
std::unique_ptr<Assimp::IOStream> str(io->Open(file, "wt"));
|
||||||
if (!str) {
|
if (!str) {
|
||||||
throw DeadlyExportError("could not open output file");
|
throw DeadlyExportError("could not open output file");
|
||||||
|
@ -782,7 +802,12 @@ void ExportAssimp2Json(const char *file, Assimp::IOSystem *io, const aiScene *sc
|
||||||
splitter.Execute(scenecopy_tmp);
|
splitter.Execute(scenecopy_tmp);
|
||||||
|
|
||||||
// XXX Flag_WriteSpecialFloats is turned on by default, right now we don't have a configuration interface for exporters
|
// XXX Flag_WriteSpecialFloats is turned on by default, right now we don't have a configuration interface for exporters
|
||||||
JSONWriter s(*str, JSONWriter::Flag_WriteSpecialFloats);
|
|
||||||
|
unsigned int flags = JSONWriter::Flag_WriteSpecialFloats;
|
||||||
|
if (pProperties->GetPropertyBool("JSON_SKIP_WHITESPACES", false)) {
|
||||||
|
flags |= JSONWriter::Flag_SkipWhitespaces;
|
||||||
|
}
|
||||||
|
JSONWriter s(*str, flags);
|
||||||
Write(s, *scenecopy_tmp);
|
Write(s, *scenecopy_tmp);
|
||||||
|
|
||||||
} catch (...) {
|
} catch (...) {
|
||||||
|
|
|
@ -69,13 +69,12 @@ void MeshSplitter::UpdateNode(aiNode* pcNode, const std::vector<std::pair<aiMesh
|
||||||
for (unsigned int i = 0, end = pcNode->mNumChildren; i < end;++i) {
|
for (unsigned int i = 0, end = pcNode->mNumChildren; i < end;++i) {
|
||||||
UpdateNode ( pcNode->mChildren[i], source_mesh_map );
|
UpdateNode ( pcNode->mChildren[i], source_mesh_map );
|
||||||
}
|
}
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#define WAS_NOT_COPIED 0xffffffff
|
static const unsigned int WAS_NOT_COPIED = 0xffffffff;
|
||||||
|
|
||||||
typedef std::pair <unsigned int,float> PerVertexWeight;
|
using PerVertexWeight = std::pair <unsigned int,float>;
|
||||||
typedef std::vector <PerVertexWeight> VertexWeightTable;
|
using VertexWeightTable = std::vector <PerVertexWeight>;
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
VertexWeightTable* ComputeVertexBoneWeightTable(const aiMesh* pMesh) {
|
VertexWeightTable* ComputeVertexBoneWeightTable(const aiMesh* pMesh) {
|
||||||
|
@ -89,7 +88,7 @@ VertexWeightTable* ComputeVertexBoneWeightTable(const aiMesh* pMesh) {
|
||||||
aiBone* bone = pMesh->mBones[i];
|
aiBone* bone = pMesh->mBones[i];
|
||||||
for (unsigned int a = 0; a < bone->mNumWeights;++a) {
|
for (unsigned int a = 0; a < bone->mNumWeights;++a) {
|
||||||
const aiVertexWeight& weight = bone->mWeights[a];
|
const aiVertexWeight& weight = bone->mWeights[a];
|
||||||
avPerVertexWeights[weight.mVertexId].push_back( std::make_pair(i,weight.mWeight) );
|
avPerVertexWeights[weight.mVertexId].emplace_back(i,weight.mWeight);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return avPerVertexWeights;
|
return avPerVertexWeights;
|
||||||
|
@ -100,7 +99,7 @@ void MeshSplitter :: SplitMesh(unsigned int a, aiMesh* in_mesh, std::vector<std:
|
||||||
// TODO: should better use std::(multi)set for source_mesh_map.
|
// TODO: should better use std::(multi)set for source_mesh_map.
|
||||||
|
|
||||||
if (in_mesh->mNumVertices <= LIMIT) {
|
if (in_mesh->mNumVertices <= LIMIT) {
|
||||||
source_mesh_map.push_back(std::make_pair(in_mesh,a));
|
source_mesh_map.emplace_back(in_mesh,a);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -187,7 +186,7 @@ void MeshSplitter :: SplitMesh(unsigned int a, aiMesh* in_mesh, std::vector<std:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
vFaces.push_back(aiFace());
|
vFaces.emplace_back();
|
||||||
aiFace& rFace = vFaces.back();
|
aiFace& rFace = vFaces.back();
|
||||||
|
|
||||||
// setup face type and number of indices
|
// setup face type and number of indices
|
||||||
|
@ -305,7 +304,7 @@ void MeshSplitter :: SplitMesh(unsigned int a, aiMesh* in_mesh, std::vector<std:
|
||||||
}
|
}
|
||||||
|
|
||||||
// add the newly created mesh to the list
|
// add the newly created mesh to the list
|
||||||
source_mesh_map.push_back(std::make_pair(out_mesh,a));
|
source_mesh_map.emplace_back(out_mesh,a);
|
||||||
|
|
||||||
if (base == in_mesh->mNumFaces) {
|
if (base == in_mesh->mNumFaces) {
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -24,38 +24,29 @@ struct aiNode;
|
||||||
/** Splits meshes of unique vertices into meshes with no more vertices than
|
/** Splits meshes of unique vertices into meshes with no more vertices than
|
||||||
* a given, configurable threshold value.
|
* a given, configurable threshold value.
|
||||||
*/
|
*/
|
||||||
class MeshSplitter
|
class MeshSplitter {
|
||||||
{
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
unsigned int LIMIT;
|
||||||
|
|
||||||
void SetLimit(unsigned int l) {
|
void SetLimit(unsigned int l) {
|
||||||
LIMIT = l;
|
LIMIT = l;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int GetLimit() const {
|
unsigned int GetLimit() const {
|
||||||
return LIMIT;
|
return LIMIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
public:
|
// -------------------------------------------------------------------
|
||||||
|
/** Executes the post processing step on the given imported data.
|
||||||
// -------------------------------------------------------------------
|
|
||||||
/** Executes the post processing step on the given imported data.
|
|
||||||
* At the moment a process is not supposed to fail.
|
* At the moment a process is not supposed to fail.
|
||||||
* @param pScene The imported data to work at.
|
* @param pScene The imported data to work at.
|
||||||
*/
|
*/
|
||||||
void Execute( aiScene* pScene);
|
void Execute(aiScene *pScene);
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
void UpdateNode(aiNode *pcNode, const std::vector<std::pair<aiMesh *, unsigned int>> &source_mesh_map);
|
||||||
|
void SplitMesh(unsigned int index, aiMesh *mesh, std::vector<std::pair<aiMesh *, unsigned int>> &source_mesh_map);
|
||||||
|
|
||||||
void UpdateNode(aiNode* pcNode, const std::vector<std::pair<aiMesh*, unsigned int> >& source_mesh_map);
|
|
||||||
void SplitMesh (unsigned int index, aiMesh* mesh, std::vector<std::pair<aiMesh*, unsigned int> >& source_mesh_map);
|
|
||||||
|
|
||||||
public:
|
|
||||||
|
|
||||||
unsigned int LIMIT;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // INCLUDED_MESH_SPLITTER
|
#endif // INCLUDED_MESH_SPLITTER
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -43,6 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
/** @file AssxmlExporter.h
|
/** @file AssxmlExporter.h
|
||||||
* ASSXML Exporter Main Header
|
* ASSXML Exporter Main Header
|
||||||
*/
|
*/
|
||||||
|
#pragma once
|
||||||
#ifndef AI_ASSXMLEXPORTER_H_INC
|
#ifndef AI_ASSXMLEXPORTER_H_INC
|
||||||
#define AI_ASSXMLEXPORTER_H_INC
|
#define AI_ASSXMLEXPORTER_H_INC
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -168,7 +168,7 @@ static void WriteNode(const aiNode *node, IOStream *io, unsigned int depth) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------------------------
|
// -----------------------------------------------------------------------------------
|
||||||
// Some chuncks of text will need to be encoded for XML
|
// Some chunks of text will need to be encoded for XML
|
||||||
// http://stackoverflow.com/questions/5665231/most-efficient-way-to-escape-xml-html-in-c-string#5665377
|
// http://stackoverflow.com/questions/5665231/most-efficient-way-to-escape-xml-html-in-c-string#5665377
|
||||||
static std::string encodeXML(const std::string &data) {
|
static std::string encodeXML(const std::string &data) {
|
||||||
std::string buffer;
|
std::string buffer;
|
||||||
|
@ -365,7 +365,7 @@ static void WriteDump(const char *pFile, const char *cmd, const aiScene *scene,
|
||||||
|
|
||||||
ioprintf(io, "\t\t\t<MatProperty key=\"%s\" \n\t\t\ttype=\"%s\" tex_usage=\"%s\" tex_index=\"%u\"",
|
ioprintf(io, "\t\t\t<MatProperty key=\"%s\" \n\t\t\ttype=\"%s\" tex_usage=\"%s\" tex_index=\"%u\"",
|
||||||
prop->mKey.data, sz,
|
prop->mKey.data, sz,
|
||||||
::TextureTypeToString((aiTextureType)prop->mSemantic), prop->mIndex);
|
::aiTextureTypeToString((aiTextureType)prop->mSemantic), prop->mIndex);
|
||||||
|
|
||||||
if (prop->mType == aiPTI_Float) {
|
if (prop->mType == aiPTI_Float) {
|
||||||
ioprintf(io, " size=\"%i\">\n\t\t\t\t",
|
ioprintf(io, " size=\"%i\">\n\t\t\t\t",
|
||||||
|
@ -598,8 +598,11 @@ static void WriteDump(const char *pFile, const char *cmd, const aiScene *scene,
|
||||||
if (!mesh->mTextureCoords[a])
|
if (!mesh->mTextureCoords[a])
|
||||||
break;
|
break;
|
||||||
|
|
||||||
ioprintf(io, "\t\t<TextureCoords num=\"%u\" set=\"%u\" num_components=\"%u\"> \n", mesh->mNumVertices,
|
ioprintf(io, "\t\t<TextureCoords num=\"%u\" set=\"%u\" name=\"%s\" num_components=\"%u\"> \n",
|
||||||
a, mesh->mNumUVComponents[a]);
|
mesh->mNumVertices,
|
||||||
|
a,
|
||||||
|
(mesh->HasTextureCoordsName(a) ? mesh->GetTextureCoordsName(a)->C_Str() : ""),
|
||||||
|
mesh->mNumUVComponents[a]);
|
||||||
|
|
||||||
if (!shortened) {
|
if (!shortened) {
|
||||||
if (mesh->mNumUVComponents[a] == 3) {
|
if (mesh->mNumUVComponents[a] == 3) {
|
||||||
|
@ -649,7 +652,7 @@ void DumpSceneToAssxml(
|
||||||
const char *pFile, const char *cmd, IOSystem *pIOSystem,
|
const char *pFile, const char *cmd, IOSystem *pIOSystem,
|
||||||
const aiScene *pScene, bool shortened) {
|
const aiScene *pScene, bool shortened) {
|
||||||
std::unique_ptr<IOStream> file(pIOSystem->Open(pFile, "wt"));
|
std::unique_ptr<IOStream> file(pIOSystem->Open(pFile, "wt"));
|
||||||
if (!file.get()) {
|
if (!file) {
|
||||||
throw std::runtime_error("Unable to open output file " + std::string(pFile) + '\n');
|
throw std::runtime_error("Unable to open output file " + std::string(pFile) + '\n');
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -43,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
/** @file AssxmlFileWriter.h
|
/** @file AssxmlFileWriter.h
|
||||||
* @brief Declaration of Assxml file writer.
|
* @brief Declaration of Assxml file writer.
|
||||||
*/
|
*/
|
||||||
|
#pragma once
|
||||||
#ifndef AI_ASSXMLFILEWRITER_H_INC
|
#ifndef AI_ASSXMLFILEWRITER_H_INC
|
||||||
#define AI_ASSXMLFILEWRITER_H_INC
|
#define AI_ASSXMLFILEWRITER_H_INC
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -59,10 +59,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"BlitzBasic 3D Importer",
|
"BlitzBasic 3D Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -79,7 +79,7 @@ static const aiImporterDesc desc = {
|
||||||
#pragma warning(disable : 4018)
|
#pragma warning(disable : 4018)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//#define DEBUG_B3D
|
// #define DEBUG_B3D
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
void DeleteAllBarePointers(std::vector<T> &x) {
|
void DeleteAllBarePointers(std::vector<T> &x) {
|
||||||
|
@ -88,12 +88,10 @@ void DeleteAllBarePointers(std::vector<T> &x) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
B3DImporter::~B3DImporter() {
|
B3DImporter::~B3DImporter() = default;
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
bool B3DImporter::CanRead(const std::string &pFile, IOSystem * /*pIOHandler*/, bool /*checkSig*/) const {
|
bool B3DImporter::CanRead(const std::string &pFile, IOSystem * /*pIOHandler*/, bool /*checkSig*/) const {
|
||||||
|
|
||||||
size_t pos = pFile.find_last_of('.');
|
size_t pos = pFile.find_last_of('.');
|
||||||
if (pos == string::npos) {
|
if (pos == string::npos) {
|
||||||
return false;
|
return false;
|
||||||
|
@ -118,7 +116,7 @@ void B3DImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if (file.get() == nullptr) {
|
if (file == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open B3D file ", pFile, ".");
|
throw DeadlyImportError("Failed to open B3D file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -143,16 +141,16 @@ AI_WONT_RETURN void B3DImporter::Oops() {
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
AI_WONT_RETURN void B3DImporter::Fail(string str) {
|
AI_WONT_RETURN void B3DImporter::Fail(const string &str) {
|
||||||
#ifdef DEBUG_B3D
|
#ifdef DEBUG_B3D
|
||||||
ASSIMP_LOG_ERROR_F("Error in B3D file data: ", str);
|
ASSIMP_LOG_ERROR("Error in B3D file data: ", str);
|
||||||
#endif
|
#endif
|
||||||
throw DeadlyImportError("B3D Importer - error in B3D file data: ", str);
|
throw DeadlyImportError("B3D Importer - error in B3D file data: ", str);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
int B3DImporter::ReadByte() {
|
int B3DImporter::ReadByte() {
|
||||||
if (_pos > _buf.size()) {
|
if (_pos >= _buf.size()) {
|
||||||
Fail("EOF");
|
Fail("EOF");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -233,7 +231,7 @@ string B3DImporter::ReadChunk() {
|
||||||
tag += char(ReadByte());
|
tag += char(ReadByte());
|
||||||
}
|
}
|
||||||
#ifdef DEBUG_B3D
|
#ifdef DEBUG_B3D
|
||||||
ASSIMP_LOG_DEBUG_F("ReadChunk: ", tag);
|
ASSIMP_LOG_DEBUG("ReadChunk: ", tag);
|
||||||
#endif
|
#endif
|
||||||
unsigned sz = (unsigned)ReadInt();
|
unsigned sz = (unsigned)ReadInt();
|
||||||
_stack.push_back(_pos + sz);
|
_stack.push_back(_pos + sz);
|
||||||
|
@ -255,7 +253,7 @@ size_t B3DImporter::ChunkSize() {
|
||||||
template <class T>
|
template <class T>
|
||||||
T *B3DImporter::to_array(const vector<T> &v) {
|
T *B3DImporter::to_array(const vector<T> &v) {
|
||||||
if (v.empty()) {
|
if (v.empty()) {
|
||||||
return 0;
|
return nullptr;
|
||||||
}
|
}
|
||||||
T *p = new T[v.size()];
|
T *p = new T[v.size()];
|
||||||
for (size_t i = 0; i < v.size(); ++i) {
|
for (size_t i = 0; i < v.size(); ++i) {
|
||||||
|
@ -268,7 +266,7 @@ T *B3DImporter::to_array(const vector<T> &v) {
|
||||||
template <class T>
|
template <class T>
|
||||||
T **unique_to_array(vector<std::unique_ptr<T>> &v) {
|
T **unique_to_array(vector<std::unique_ptr<T>> &v) {
|
||||||
if (v.empty()) {
|
if (v.empty()) {
|
||||||
return 0;
|
return nullptr;
|
||||||
}
|
}
|
||||||
T **p = new T *[v.size()];
|
T **p = new T *[v.size()];
|
||||||
for (size_t i = 0; i < v.size(); ++i) {
|
for (size_t i = 0; i < v.size(); ++i) {
|
||||||
|
@ -331,7 +329,7 @@ void B3DImporter::ReadBRUS() {
|
||||||
mat->AddProperty(&i, 1, AI_MATKEY_TWOSIDED);
|
mat->AddProperty(&i, 1, AI_MATKEY_TWOSIDED);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Textures
|
// Textures
|
||||||
for (int i = 0; i < n_texs; ++i) {
|
for (int i = 0; i < n_texs; ++i) {
|
||||||
int texid = ReadInt();
|
int texid = ReadInt();
|
||||||
if (texid < -1 || (texid >= 0 && texid >= static_cast<int>(_textures.size()))) {
|
if (texid < -1 || (texid >= 0 && texid >= static_cast<int>(_textures.size()))) {
|
||||||
|
@ -374,7 +372,7 @@ void B3DImporter::ReadVRTS() {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_vflags & 2) {
|
if (_vflags & 2) {
|
||||||
ReadQuat(); //skip v 4bytes...
|
ReadQuat(); // skip v 4bytes...
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int j = 0; j < _tcsets; ++j) {
|
for (int j = 0; j < _tcsets; ++j) {
|
||||||
|
@ -397,7 +395,7 @@ void B3DImporter::ReadTRIS(int v0) {
|
||||||
matid = 0;
|
matid = 0;
|
||||||
} else if (matid < 0 || matid >= (int)_materials.size()) {
|
} else if (matid < 0 || matid >= (int)_materials.size()) {
|
||||||
#ifdef DEBUG_B3D
|
#ifdef DEBUG_B3D
|
||||||
ASSIMP_LOG_ERROR_F("material id=", matid);
|
ASSIMP_LOG_ERROR("material id=", matid);
|
||||||
#endif
|
#endif
|
||||||
Fail("Bad material id");
|
Fail("Bad material id");
|
||||||
}
|
}
|
||||||
|
@ -417,10 +415,9 @@ void B3DImporter::ReadTRIS(int v0) {
|
||||||
int i2 = ReadInt() + v0;
|
int i2 = ReadInt() + v0;
|
||||||
if (i0 < 0 || i0 >= (int)_vertices.size() || i1 < 0 || i1 >= (int)_vertices.size() || i2 < 0 || i2 >= (int)_vertices.size()) {
|
if (i0 < 0 || i0 >= (int)_vertices.size() || i1 < 0 || i1 >= (int)_vertices.size() || i2 < 0 || i2 >= (int)_vertices.size()) {
|
||||||
#ifdef DEBUG_B3D
|
#ifdef DEBUG_B3D
|
||||||
ASSIMP_LOG_ERROR_F("Bad triangle index: i0=", i0, ", i1=", i1, ", i2=", i2);
|
ASSIMP_LOG_ERROR("Bad triangle index: i0=", i0, ", i1=", i1, ", i2=", i2);
|
||||||
#endif
|
#endif
|
||||||
Fail("Bad triangle index");
|
Fail("Bad triangle index");
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
face->mNumIndices = 3;
|
face->mNumIndices = 3;
|
||||||
face->mIndices = new unsigned[3];
|
face->mIndices = new unsigned[3];
|
||||||
|
@ -479,13 +476,13 @@ void B3DImporter::ReadKEYS(aiNodeAnim *nodeAnim) {
|
||||||
while (ChunkSize()) {
|
while (ChunkSize()) {
|
||||||
int frame = ReadInt();
|
int frame = ReadInt();
|
||||||
if (flags & 1) {
|
if (flags & 1) {
|
||||||
trans.push_back(aiVectorKey(frame, ReadVec3()));
|
trans.emplace_back(frame, ReadVec3());
|
||||||
}
|
}
|
||||||
if (flags & 2) {
|
if (flags & 2) {
|
||||||
scale.push_back(aiVectorKey(frame, ReadVec3()));
|
scale.emplace_back(frame, ReadVec3());
|
||||||
}
|
}
|
||||||
if (flags & 4) {
|
if (flags & 4) {
|
||||||
rot.push_back(aiQuatKey(frame, ReadQuat()));
|
rot.emplace_back(frame, ReadQuat());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -619,7 +616,7 @@ void B3DImporter::ReadBB3D(aiScene *scene) {
|
||||||
} else if (chunk == "BRUS") {
|
} else if (chunk == "BRUS") {
|
||||||
ReadBRUS();
|
ReadBRUS();
|
||||||
} else if (chunk == "NODE") {
|
} else if (chunk == "NODE") {
|
||||||
ReadNODE(0);
|
ReadNODE(nullptr);
|
||||||
}
|
}
|
||||||
ExitChunk();
|
ExitChunk();
|
||||||
}
|
}
|
||||||
|
@ -644,7 +641,7 @@ void B3DImporter::ReadBB3D(aiScene *scene) {
|
||||||
int n_tris = mesh->mNumFaces;
|
int n_tris = mesh->mNumFaces;
|
||||||
int n_verts = mesh->mNumVertices = n_tris * 3;
|
int n_verts = mesh->mNumVertices = n_tris * 3;
|
||||||
|
|
||||||
aiVector3D *mv = mesh->mVertices = new aiVector3D[n_verts], *mn = 0, *mc = 0;
|
aiVector3D *mv = mesh->mVertices = new aiVector3D[n_verts], *mn = nullptr, *mc = nullptr;
|
||||||
if (_vflags & 1) {
|
if (_vflags & 1) {
|
||||||
mn = mesh->mNormals = new aiVector3D[n_verts];
|
mn = mesh->mNormals = new aiVector3D[n_verts];
|
||||||
}
|
}
|
||||||
|
@ -673,7 +670,7 @@ void B3DImporter::ReadBB3D(aiScene *scene) {
|
||||||
int bone = v.bones[k];
|
int bone = v.bones[k];
|
||||||
float weight = v.weights[k];
|
float weight = v.weights[k];
|
||||||
|
|
||||||
vweights[bone].push_back(aiVertexWeight(vertIdx + faceIndex, weight));
|
vweights[bone].emplace_back(vertIdx + faceIndex, weight);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
++face;
|
++face;
|
||||||
|
@ -707,22 +704,22 @@ void B3DImporter::ReadBB3D(aiScene *scene) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//nodes
|
// nodes
|
||||||
scene->mRootNode = _nodes[0];
|
scene->mRootNode = _nodes[0];
|
||||||
_nodes.clear(); // node ownership now belongs to scene
|
_nodes.clear(); // node ownership now belongs to scene
|
||||||
|
|
||||||
//material
|
// material
|
||||||
if (!_materials.size()) {
|
if (!_materials.size()) {
|
||||||
_materials.emplace_back(std::unique_ptr<aiMaterial>(new aiMaterial));
|
_materials.emplace_back(std::unique_ptr<aiMaterial>(new aiMaterial));
|
||||||
}
|
}
|
||||||
scene->mNumMaterials = static_cast<unsigned int>(_materials.size());
|
scene->mNumMaterials = static_cast<unsigned int>(_materials.size());
|
||||||
scene->mMaterials = unique_to_array(_materials);
|
scene->mMaterials = unique_to_array(_materials);
|
||||||
|
|
||||||
//meshes
|
// meshes
|
||||||
scene->mNumMeshes = static_cast<unsigned int>(_meshes.size());
|
scene->mNumMeshes = static_cast<unsigned int>(_meshes.size());
|
||||||
scene->mMeshes = unique_to_array(_meshes);
|
scene->mMeshes = unique_to_array(_meshes);
|
||||||
|
|
||||||
//animations
|
// animations
|
||||||
if (_animations.size() == 1 && _nodeAnims.size()) {
|
if (_animations.size() == 1 && _nodeAnims.size()) {
|
||||||
|
|
||||||
aiAnimation *anim = _animations.back().get();
|
aiAnimation *anim = _animations.back().get();
|
||||||
|
@ -741,4 +738,6 @@ void B3DImporter::ReadBB3D(aiScene *scene) {
|
||||||
flip.Execute(scene);
|
flip.Execute(scene);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_B3D_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_B3D_IMPORTER
|
||||||
|
|
|
@ -2,8 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -40,8 +39,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/** @file Definition of the .b3d importer class. */
|
/**
|
||||||
|
* @file Definition of the .b3d importer class.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
#ifndef AI_B3DIMPORTER_H_INC
|
#ifndef AI_B3DIMPORTER_H_INC
|
||||||
#define AI_B3DIMPORTER_H_INC
|
#define AI_B3DIMPORTER_H_INC
|
||||||
|
|
||||||
|
@ -62,14 +63,12 @@ namespace Assimp{
|
||||||
class B3DImporter : public BaseImporter{
|
class B3DImporter : public BaseImporter{
|
||||||
public:
|
public:
|
||||||
B3DImporter() = default;
|
B3DImporter() = default;
|
||||||
virtual ~B3DImporter();
|
~B3DImporter() override;
|
||||||
|
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override;
|
||||||
virtual bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const;
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
const aiImporterDesc* GetInfo () const override;
|
||||||
virtual const aiImporterDesc* GetInfo () const;
|
void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override;
|
||||||
virtual void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
|
@ -96,7 +95,7 @@ private:
|
||||||
};
|
};
|
||||||
|
|
||||||
AI_WONT_RETURN void Oops() AI_WONT_RETURN_SUFFIX;
|
AI_WONT_RETURN void Oops() AI_WONT_RETURN_SUFFIX;
|
||||||
AI_WONT_RETURN void Fail( std::string str ) AI_WONT_RETURN_SUFFIX;
|
AI_WONT_RETURN void Fail(const std::string &str) AI_WONT_RETURN_SUFFIX;
|
||||||
|
|
||||||
void ReadTEXS();
|
void ReadTEXS();
|
||||||
void ReadBRUS();
|
void ReadBRUS();
|
||||||
|
@ -113,7 +112,6 @@ private:
|
||||||
void ReadBB3D( aiScene *scene );
|
void ReadBB3D( aiScene *scene );
|
||||||
|
|
||||||
size_t _pos;
|
size_t _pos;
|
||||||
// unsigned _size;
|
|
||||||
std::vector<unsigned char> _buf;
|
std::vector<unsigned char> _buf;
|
||||||
std::vector<size_t> _stack;
|
std::vector<size_t> _stack;
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -55,10 +55,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
using namespace Assimp::Formatter;
|
using namespace Assimp::Formatter;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"BVH Importer (MoCap)",
|
"BVH Importer (MoCap)",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -73,8 +74,8 @@ static const aiImporterDesc desc = {
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Aborts the file reading with an exception
|
// Aborts the file reading with an exception
|
||||||
template<typename... T>
|
template <typename... T>
|
||||||
AI_WONT_RETURN void BVHLoader::ThrowException(T&&... args) {
|
AI_WONT_RETURN void BVHLoader::ThrowException(T &&...args) {
|
||||||
throw DeadlyImportError(mFileName, ":", mLine, " - ", args...);
|
throw DeadlyImportError(mFileName, ":", mLine, " - ", args...);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -88,22 +89,13 @@ BVHLoader::BVHLoader() :
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Destructor, private as well
|
// Destructor, private as well
|
||||||
BVHLoader::~BVHLoader() {}
|
BVHLoader::~BVHLoader() = default;
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool BVHLoader::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool cs) const {
|
bool BVHLoader::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
// check file extension
|
static const char *tokens[] = { "HIERARCHY" };
|
||||||
const std::string extension = GetExtension(pFile);
|
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens));
|
||||||
|
|
||||||
if (extension == "bvh")
|
|
||||||
return true;
|
|
||||||
|
|
||||||
if ((!extension.length() || cs) && pIOHandler) {
|
|
||||||
const char *tokens[] = { "HIERARCHY" };
|
|
||||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -124,7 +116,7 @@ void BVHLoader::InternReadFile(const std::string &pFile, aiScene *pScene, IOSyst
|
||||||
|
|
||||||
// read file into memory
|
// read file into memory
|
||||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile));
|
||||||
if (file.get() == nullptr) {
|
if (file == nullptr) {
|
||||||
throw DeadlyImportError("Failed to open file ", pFile, ".");
|
throw DeadlyImportError("Failed to open file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -178,7 +170,7 @@ void BVHLoader::ReadHierarchy(aiScene *pScene) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Reads a node and recursively its childs and returns the created node;
|
// Reads a node and recursively its children and returns the created node;
|
||||||
aiNode *BVHLoader::ReadNode() {
|
aiNode *BVHLoader::ReadNode() {
|
||||||
// first token is name
|
// first token is name
|
||||||
std::string nodeName = GetNextToken();
|
std::string nodeName = GetNextToken();
|
||||||
|
@ -195,12 +187,12 @@ aiNode *BVHLoader::ReadNode() {
|
||||||
std::vector<aiNode *> childNodes;
|
std::vector<aiNode *> childNodes;
|
||||||
|
|
||||||
// and create an bone entry for it
|
// and create an bone entry for it
|
||||||
mNodes.push_back(Node(node));
|
mNodes.emplace_back(node);
|
||||||
Node &internNode = mNodes.back();
|
Node &internNode = mNodes.back();
|
||||||
|
|
||||||
// now read the node's contents
|
// now read the node's contents
|
||||||
std::string siteToken;
|
std::string siteToken;
|
||||||
while (1) {
|
while (true) {
|
||||||
std::string token = GetNextToken();
|
std::string token = GetNextToken();
|
||||||
|
|
||||||
// node offset to parent node
|
// node offset to parent node
|
||||||
|
@ -256,7 +248,7 @@ aiNode *BVHLoader::ReadEndSite(const std::string &pParentName) {
|
||||||
|
|
||||||
// now read the node's contents. Only possible entry is "OFFSET"
|
// now read the node's contents. Only possible entry is "OFFSET"
|
||||||
std::string token;
|
std::string token;
|
||||||
while (1) {
|
while (true) {
|
||||||
token.clear();
|
token.clear();
|
||||||
token = GetNextToken();
|
token = GetNextToken();
|
||||||
|
|
||||||
|
@ -359,7 +351,7 @@ void BVHLoader::ReadMotion(aiScene * /*pScene*/) {
|
||||||
std::string BVHLoader::GetNextToken() {
|
std::string BVHLoader::GetNextToken() {
|
||||||
// skip any preceding whitespace
|
// skip any preceding whitespace
|
||||||
while (mReader != mBuffer.end()) {
|
while (mReader != mBuffer.end()) {
|
||||||
if (!isspace(*mReader))
|
if (!isspace((unsigned char)*mReader))
|
||||||
break;
|
break;
|
||||||
|
|
||||||
// count lines
|
// count lines
|
||||||
|
@ -372,7 +364,7 @@ std::string BVHLoader::GetNextToken() {
|
||||||
// collect all chars till the next whitespace. BVH is easy in respect to that.
|
// collect all chars till the next whitespace. BVH is easy in respect to that.
|
||||||
std::string token;
|
std::string token;
|
||||||
while (mReader != mBuffer.end()) {
|
while (mReader != mBuffer.end()) {
|
||||||
if (isspace(*mReader))
|
if (isspace((unsigned char)*mReader))
|
||||||
break;
|
break;
|
||||||
|
|
||||||
token.push_back(*mReader);
|
token.push_back(*mReader);
|
||||||
|
@ -435,7 +427,7 @@ void BVHLoader::CreateAnimation(aiScene *pScene) {
|
||||||
nodeAnim->mNodeName.Set(nodeName);
|
nodeAnim->mNodeName.Set(nodeName);
|
||||||
std::map<BVHLoader::ChannelType, int> channelMap;
|
std::map<BVHLoader::ChannelType, int> channelMap;
|
||||||
|
|
||||||
//Build map of channels
|
// Build map of channels
|
||||||
for (unsigned int channel = 0; channel < node.mChannels.size(); ++channel) {
|
for (unsigned int channel = 0; channel < node.mChannels.size(); ++channel) {
|
||||||
channelMap[node.mChannels[channel]] = channel;
|
channelMap[node.mChannels[channel]] = channel;
|
||||||
}
|
}
|
||||||
|
@ -450,7 +442,7 @@ void BVHLoader::CreateAnimation(aiScene *pScene) {
|
||||||
|
|
||||||
// Now compute all translations
|
// Now compute all translations
|
||||||
for (BVHLoader::ChannelType channel = Channel_PositionX; channel <= Channel_PositionZ; channel = (BVHLoader::ChannelType)(channel + 1)) {
|
for (BVHLoader::ChannelType channel = Channel_PositionX; channel <= Channel_PositionZ; channel = (BVHLoader::ChannelType)(channel + 1)) {
|
||||||
//Find channel in node
|
// Find channel in node
|
||||||
std::map<BVHLoader::ChannelType, int>::iterator mapIter = channelMap.find(channel);
|
std::map<BVHLoader::ChannelType, int>::iterator mapIter = channelMap.find(channel);
|
||||||
|
|
||||||
if (mapIter == channelMap.end())
|
if (mapIter == channelMap.end())
|
||||||
|
@ -494,30 +486,27 @@ void BVHLoader::CreateAnimation(aiScene *pScene) {
|
||||||
for (unsigned int fr = 0; fr < mAnimNumFrames; ++fr) {
|
for (unsigned int fr = 0; fr < mAnimNumFrames; ++fr) {
|
||||||
aiMatrix4x4 temp;
|
aiMatrix4x4 temp;
|
||||||
aiMatrix3x3 rotMatrix;
|
aiMatrix3x3 rotMatrix;
|
||||||
for (unsigned int channelIdx = 0; channelIdx < node.mChannels.size(); ++ channelIdx) {
|
for (unsigned int channelIdx = 0; channelIdx < node.mChannels.size(); ++channelIdx) {
|
||||||
switch (node.mChannels[channelIdx]) {
|
switch (node.mChannels[channelIdx]) {
|
||||||
case Channel_RotationX:
|
case Channel_RotationX: {
|
||||||
{
|
|
||||||
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
||||||
aiMatrix4x4::RotationX( angle, temp); rotMatrix *= aiMatrix3x3( temp);
|
aiMatrix4x4::RotationX(angle, temp);
|
||||||
}
|
rotMatrix *= aiMatrix3x3(temp);
|
||||||
break;
|
} break;
|
||||||
case Channel_RotationY:
|
case Channel_RotationY: {
|
||||||
{
|
|
||||||
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
||||||
aiMatrix4x4::RotationY( angle, temp); rotMatrix *= aiMatrix3x3( temp);
|
aiMatrix4x4::RotationY(angle, temp);
|
||||||
}
|
rotMatrix *= aiMatrix3x3(temp);
|
||||||
break;
|
} break;
|
||||||
case Channel_RotationZ:
|
case Channel_RotationZ: {
|
||||||
{
|
|
||||||
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
||||||
aiMatrix4x4::RotationZ( angle, temp); rotMatrix *= aiMatrix3x3( temp);
|
aiMatrix4x4::RotationZ(angle, temp);
|
||||||
}
|
rotMatrix *= aiMatrix3x3(temp);
|
||||||
break;
|
} break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
rotkey->mTime = double(fr);
|
rotkey->mTime = double(fr);
|
||||||
rotkey->mValue = aiQuaternion(rotMatrix);
|
rotkey->mValue = aiQuaternion(rotMatrix);
|
||||||
++rotkey;
|
++rotkey;
|
||||||
|
@ -534,4 +523,6 @@ void BVHLoader::CreateAnimation(aiScene *pScene) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_BVH_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_BVH_IMPORTER
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -112,7 +112,7 @@ protected:
|
||||||
/** Reads the hierarchy */
|
/** Reads the hierarchy */
|
||||||
void ReadHierarchy(aiScene *pScene);
|
void ReadHierarchy(aiScene *pScene);
|
||||||
|
|
||||||
/** Reads a node and recursively its childs and returns the created node. */
|
/** Reads a node and recursively its children and returns the created node. */
|
||||||
aiNode *ReadNode();
|
aiNode *ReadNode();
|
||||||
|
|
||||||
/** Reads an end node and returns the created node. */
|
/** Reads an end node and returns the created node. */
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -52,8 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
template <>
|
template <>
|
||||||
const char *LogFunctions<BlenderBMeshConverter>::Prefix() {
|
const char *LogFunctions<BlenderBMeshConverter>::Prefix() {
|
||||||
static auto prefix = "BLEND_BMESH: ";
|
return "BLEND_BMESH: ";
|
||||||
return prefix;
|
|
||||||
}
|
}
|
||||||
} // namespace Assimp
|
} // namespace Assimp
|
||||||
|
|
||||||
|
@ -140,7 +139,7 @@ void BlenderBMeshConverter::ConvertPolyToFaces(const MPoly &poly) {
|
||||||
ThrowException("BMesh uv loop array has incorrect size");
|
ThrowException("BMesh uv loop array has incorrect size");
|
||||||
}
|
}
|
||||||
const MLoopUV *loopUV = &BMesh->mloopuv[poly.loopstart];
|
const MLoopUV *loopUV = &BMesh->mloopuv[poly.loopstart];
|
||||||
AddTFace(loopUV[0].uv, loopUV[1].uv, loopUV[2].uv, poly.totloop == 4 ? loopUV[3].uv : 0);
|
AddTFace(loopUV[0].uv, loopUV[1].uv, loopUV[2].uv, poly.totloop == 4 ? loopUV[3].uv : nullptr);
|
||||||
}
|
}
|
||||||
} else if (poly.totloop > 4) {
|
} else if (poly.totloop > 4) {
|
||||||
#if ASSIMP_BLEND_WITH_GLU_TESSELLATE
|
#if ASSIMP_BLEND_WITH_GLU_TESSELLATE
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -80,7 +80,7 @@ namespace Assimp
|
||||||
void DestroyTriMesh( );
|
void DestroyTriMesh( );
|
||||||
void ConvertPolyToFaces( const Blender::MPoly& poly );
|
void ConvertPolyToFaces( const Blender::MPoly& poly );
|
||||||
void AddFace( int v1, int v2, int v3, int v4 = 0 );
|
void AddFace( int v1, int v2, int v3, int v4 = 0 );
|
||||||
void AddTFace( const float* uv1, const float* uv2, const float *uv3, const float* uv4 = 0 );
|
void AddTFace(const float *uv1, const float *uv2, const float *uv3, const float *uv4 = nullptr);
|
||||||
|
|
||||||
const Blender::Mesh* BMesh;
|
const Blender::Mesh* BMesh;
|
||||||
Blender::Mesh* triMesh;
|
Blender::Mesh* triMesh;
|
||||||
|
|
|
@ -96,7 +96,8 @@ struct CustomDataTypeDescription {
|
||||||
* other (like CD_ORCO, ...) uses arrays of rawtypes or even arrays of Structures
|
* other (like CD_ORCO, ...) uses arrays of rawtypes or even arrays of Structures
|
||||||
* use a special readfunction for that cases
|
* use a special readfunction for that cases
|
||||||
*/
|
*/
|
||||||
std::array<CustomDataTypeDescription, CD_NUMTYPES> customDataTypeDescriptions = { { DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MVert),
|
static std::array<CustomDataTypeDescription, CD_NUMTYPES> customDataTypeDescriptions = { {
|
||||||
|
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MVert),
|
||||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||||
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MEdge),
|
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MEdge),
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -72,7 +72,7 @@ struct Type {
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void DNAParser::Parse() {
|
void DNAParser::Parse() {
|
||||||
StreamReaderAny &stream = *db.reader.get();
|
StreamReaderAny &stream = *db.reader;
|
||||||
DNA &dna = db.dna;
|
DNA &dna = db.dna;
|
||||||
|
|
||||||
if (!match4(stream, "SDNA")) {
|
if (!match4(stream, "SDNA")) {
|
||||||
|
@ -198,9 +198,9 @@ void DNAParser::Parse() {
|
||||||
s.size = offset;
|
s.size = offset;
|
||||||
}
|
}
|
||||||
|
|
||||||
ASSIMP_LOG_DEBUG_F("BlenderDNA: Got ", dna.structures.size(), " structures with totally ", fields, " fields");
|
ASSIMP_LOG_DEBUG("BlenderDNA: Got ", dna.structures.size(), " structures with totally ", fields, " fields");
|
||||||
|
|
||||||
#ifdef ASSIMP_BUILD_BLENDER_DEBUG
|
#if ASSIMP_BUILD_BLENDER_DEBUG_DNA
|
||||||
dna.DumpToFile();
|
dna.DumpToFile();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -208,7 +208,7 @@ void DNAParser::Parse() {
|
||||||
dna.RegisterConverters();
|
dna.RegisterConverters();
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef ASSIMP_BUILD_BLENDER_DEBUG
|
#if ASSIMP_BUILD_BLENDER_DEBUG_DNA
|
||||||
|
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -237,7 +237,7 @@ void DNA ::DumpToFile() {
|
||||||
|
|
||||||
ASSIMP_LOG_INFO("BlenderDNA: Dumped dna to dna.txt");
|
ASSIMP_LOG_INFO("BlenderDNA: Dumped dna to dna.txt");
|
||||||
}
|
}
|
||||||
#endif
|
#endif // ASSIMP_BUILD_BLENDER_DEBUG_DNA
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
/*static*/ void DNA ::ExtractArraySize(
|
/*static*/ void DNA ::ExtractArraySize(
|
||||||
|
@ -325,10 +325,10 @@ void SectionParser ::Next() {
|
||||||
stream.SetCurrentPos(current.start + current.size);
|
stream.SetCurrentPos(current.start + current.size);
|
||||||
|
|
||||||
const char tmp[] = {
|
const char tmp[] = {
|
||||||
(const char)stream.GetI1(),
|
(char)stream.GetI1(),
|
||||||
(const char)stream.GetI1(),
|
(char)stream.GetI1(),
|
||||||
(const char)stream.GetI1(),
|
(char)stream.GetI1(),
|
||||||
(const char)stream.GetI1()
|
(char)stream.GetI1()
|
||||||
};
|
};
|
||||||
current.id = std::string(tmp, tmp[3] ? 4 : tmp[2] ? 3 : tmp[1] ? 2 : 1);
|
current.id = std::string(tmp, tmp[3] ? 4 : tmp[2] ? 3 : tmp[1] ? 2 : 1);
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -59,6 +59,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#define ASSIMP_BUILD_BLENDER_DEBUG
|
#define ASSIMP_BUILD_BLENDER_DEBUG
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// set this to non-zero to dump BlenderDNA stuff to dna.txt.
|
||||||
|
// you could set it on the assimp build command line too without touching it here.
|
||||||
|
// !!! please make sure this is set to 0 in the repo !!!
|
||||||
|
#ifndef ASSIMP_BUILD_BLENDER_DEBUG_DNA
|
||||||
|
#define ASSIMP_BUILD_BLENDER_DEBUG_DNA 0
|
||||||
|
#endif
|
||||||
|
|
||||||
// #define ASSIMP_BUILD_BLENDER_NO_STATS
|
// #define ASSIMP_BUILD_BLENDER_NO_STATS
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
@ -99,9 +106,7 @@ struct ElemBase {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual ~ElemBase() {
|
virtual ~ElemBase() = default;
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Type name of the element. The type
|
/** Type name of the element. The type
|
||||||
* string points is the `c_str` of the `name` attribute of the
|
* string points is the `c_str` of the `name` attribute of the
|
||||||
|
@ -409,10 +414,10 @@ template <>
|
||||||
struct Structure::_defaultInitializer<ErrorPolicy_Fail> {
|
struct Structure::_defaultInitializer<ErrorPolicy_Fail> {
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
void operator()(T & /*out*/, const char * = "") {
|
void operator()(T & /*out*/, const char *message = "") {
|
||||||
// obviously, it is crucial that _DefaultInitializer is used
|
// obviously, it is crucial that _DefaultInitializer is used
|
||||||
// only from within a catch clause.
|
// only from within a catch clause.
|
||||||
throw DeadlyImportError("Constructing BlenderDNA Structure encountered an error");
|
throw DeadlyImportError("Constructing BlenderDNA Structure encountered an error: ", message);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -424,6 +429,17 @@ inline bool Structure ::ResolvePointer<std::shared_ptr, ElemBase>(std::shared_pt
|
||||||
const Field &f,
|
const Field &f,
|
||||||
bool) const;
|
bool) const;
|
||||||
|
|
||||||
|
template <> bool Structure :: ResolvePointer<std::shared_ptr,ElemBase>(
|
||||||
|
std::shared_ptr<ElemBase>& out, const Pointer & ptrval,
|
||||||
|
const FileDatabase& db, const Field&, bool) const;
|
||||||
|
template <> inline void Structure :: Convert<int> (int& dest,const FileDatabase& db) const;
|
||||||
|
template<> inline void Structure :: Convert<short> (short& dest,const FileDatabase& db) const;
|
||||||
|
template <> inline void Structure :: Convert<char> (char& dest,const FileDatabase& db) const;
|
||||||
|
template <> inline void Structure::Convert<unsigned char>(unsigned char& dest, const FileDatabase& db) const;
|
||||||
|
template <> inline void Structure :: Convert<float> (float& dest,const FileDatabase& db) const;
|
||||||
|
template <> inline void Structure :: Convert<double> (double& dest,const FileDatabase& db) const;
|
||||||
|
template <> inline void Structure :: Convert<Pointer> (Pointer& dest,const FileDatabase& db) const;
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
/** Represents the full data structure information for a single BLEND file.
|
/** Represents the full data structure information for a single BLEND file.
|
||||||
* This data is extracted from the DNA1 chunk in the file.
|
* This data is extracted from the DNA1 chunk in the file.
|
||||||
|
@ -469,7 +485,7 @@ public:
|
||||||
* in BlenderScene.cpp and is machine-generated.
|
* in BlenderScene.cpp and is machine-generated.
|
||||||
* Converters are used to quickly handle objects whose
|
* Converters are used to quickly handle objects whose
|
||||||
* exact data type is a runtime-property and not yet
|
* exact data type is a runtime-property and not yet
|
||||||
* known at compile time (consier Object::data).*/
|
* known at compile time (consider Object::data).*/
|
||||||
void RegisterConverters();
|
void RegisterConverters();
|
||||||
|
|
||||||
// --------------------------------------------------------
|
// --------------------------------------------------------
|
||||||
|
@ -495,7 +511,7 @@ public:
|
||||||
const Structure &structure,
|
const Structure &structure,
|
||||||
const FileDatabase &db) const;
|
const FileDatabase &db) const;
|
||||||
|
|
||||||
#ifdef ASSIMP_BUILD_BLENDER_DEBUG
|
#if ASSIMP_BUILD_BLENDER_DEBUG_DNA
|
||||||
// --------------------------------------------------------
|
// --------------------------------------------------------
|
||||||
/** Dump the DNA to a text file. This is for debugging purposes.
|
/** Dump the DNA to a text file. This is for debugging purposes.
|
||||||
* The output file is `dna.txt` in the current working folder*/
|
* The output file is `dna.txt` in the current working folder*/
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -565,7 +565,7 @@ template <> bool Structure :: ResolvePointer<std::shared_ptr,ElemBase>(std::shar
|
||||||
// this might happen if DNA::RegisterConverters hasn't been called so far
|
// this might happen if DNA::RegisterConverters hasn't been called so far
|
||||||
// or if the target type is not contained in `our` DNA.
|
// or if the target type is not contained in `our` DNA.
|
||||||
out.reset();
|
out.reset();
|
||||||
ASSIMP_LOG_WARN_F( "Failed to find a converter for the `",s.name,"` structure" );
|
ASSIMP_LOG_WARN( "Failed to find a converter for the `",s.name,"` structure" );
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -65,8 +65,7 @@ namespace Blender {
|
||||||
struct TempArray {
|
struct TempArray {
|
||||||
typedef TCLASS< T*,std::allocator<T*> > mywrap;
|
typedef TCLASS< T*,std::allocator<T*> > mywrap;
|
||||||
|
|
||||||
TempArray() {
|
TempArray() = default;
|
||||||
}
|
|
||||||
|
|
||||||
~TempArray () {
|
~TempArray () {
|
||||||
for(T* elem : arr) {
|
for(T* elem : arr) {
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -63,30 +63,29 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/StringComparison.h>
|
#include <assimp/StringComparison.h>
|
||||||
|
|
||||||
#include <cctype>
|
#include <cctype>
|
||||||
|
#include <memory>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
// zlib is needed for compressed blend files
|
// zlib is needed for compressed blend files
|
||||||
#ifndef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
#ifndef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
||||||
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
#include "Common/Compression.h"
|
||||||
#include <zlib.h>
|
|
||||||
#else
|
|
||||||
#include "../contrib/zlib/zlib.h"
|
|
||||||
#endif
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
const char *LogFunctions<BlenderImporter>::Prefix() {
|
const char *LogFunctions<BlenderImporter>::Prefix() {
|
||||||
static auto prefix = "BLEND: ";
|
return "BLEND: ";
|
||||||
return prefix;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Assimp
|
} // namespace Assimp
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
using namespace Assimp::Blender;
|
using namespace Assimp::Blender;
|
||||||
using namespace Assimp::Formatter;
|
using namespace Assimp::Formatter;
|
||||||
|
|
||||||
static const aiImporterDesc blenderDesc = {
|
static constexpr aiImporterDesc blenderDesc = {
|
||||||
"Blender 3D Importer \nhttp://www.blender3d.org",
|
"Blender 3D Importer (http://www.blender3d.org)",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
"No animation support yet",
|
"No animation support yet",
|
||||||
|
@ -111,28 +110,12 @@ BlenderImporter::~BlenderImporter() {
|
||||||
delete modifier_cache;
|
delete modifier_cache;
|
||||||
}
|
}
|
||||||
|
|
||||||
static const char *Tokens[] = { "BLENDER" };
|
static const char Token[] = "BLENDER";
|
||||||
static const char *TokensForSearch[] = { "blender" };
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool BlenderImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
bool BlenderImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
const std::string &extension = GetExtension(pFile);
|
return ParseMagicToken(pFile, pIOHandler).error.empty();
|
||||||
if (extension == "blend") {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
else if ((!extension.length() || checkSig) && pIOHandler) {
|
|
||||||
// note: this won't catch compressed files
|
|
||||||
return SearchFileHeaderForToken(pIOHandler, pFile, TokensForSearch, 1);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// List all extensions handled by this loader
|
|
||||||
void BlenderImporter::GetExtensionList(std::set<std::string> &app) {
|
|
||||||
app.insert("blend");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -151,98 +134,25 @@ void BlenderImporter::SetupProperties(const Importer * /*pImp*/) {
|
||||||
// Imports the given file into the given scene structure.
|
// Imports the given file into the given scene structure.
|
||||||
void BlenderImporter::InternReadFile(const std::string &pFile,
|
void BlenderImporter::InternReadFile(const std::string &pFile,
|
||||||
aiScene *pScene, IOSystem *pIOHandler) {
|
aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
#ifndef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
|
||||||
std::vector<Bytef> uncompressed;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
FileDatabase file;
|
FileDatabase file;
|
||||||
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
|
StreamOrError streamOrError = ParseMagicToken(pFile, pIOHandler);
|
||||||
if (!stream) {
|
if (!streamOrError.error.empty()) {
|
||||||
ThrowException("Could not open file for reading");
|
ThrowException(streamOrError.error);
|
||||||
}
|
}
|
||||||
|
std::shared_ptr<IOStream> stream = std::move(streamOrError.stream);
|
||||||
|
|
||||||
char magic[8] = { 0 };
|
char version[4] = { 0 };
|
||||||
stream->Read(magic, 7, 1);
|
file.i64bit = (stream->Read(version, 1, 1), version[0] == '-');
|
||||||
if (strcmp(magic, Tokens[0])) {
|
file.little = (stream->Read(version, 1, 1), version[0] == 'v');
|
||||||
// Check for presence of the gzip header. If yes, assume it is a
|
|
||||||
// compressed blend file and try uncompressing it, else fail. This is to
|
|
||||||
// avoid uncompressing random files which our loader might end up with.
|
|
||||||
#ifdef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
|
||||||
ThrowException("BLENDER magic bytes are missing, is this file compressed (Assimp was built without decompression support)?");
|
|
||||||
#else
|
|
||||||
|
|
||||||
if (magic[0] != 0x1f || static_cast<uint8_t>(magic[1]) != 0x8b) {
|
stream->Read(version, 3, 1);
|
||||||
ThrowException("BLENDER magic bytes are missing, couldn't find GZIP header either");
|
version[3] = '\0';
|
||||||
}
|
|
||||||
|
|
||||||
LogDebug("Found no BLENDER magic word but a GZIP header, might be a compressed file");
|
LogInfo("Blender version is ", version[0], ".", version + 1,
|
||||||
if (magic[2] != 8) {
|
|
||||||
ThrowException("Unsupported GZIP compression method");
|
|
||||||
}
|
|
||||||
|
|
||||||
// http://www.gzip.org/zlib/rfc-gzip.html#header-trailer
|
|
||||||
stream->Seek(0L, aiOrigin_SET);
|
|
||||||
std::shared_ptr<StreamReaderLE> reader = std::shared_ptr<StreamReaderLE>(new StreamReaderLE(stream));
|
|
||||||
|
|
||||||
// build a zlib stream
|
|
||||||
z_stream zstream;
|
|
||||||
zstream.opaque = Z_NULL;
|
|
||||||
zstream.zalloc = Z_NULL;
|
|
||||||
zstream.zfree = Z_NULL;
|
|
||||||
zstream.data_type = Z_BINARY;
|
|
||||||
|
|
||||||
// http://hewgill.com/journal/entries/349-how-to-decompress-gzip-stream-with-zlib
|
|
||||||
inflateInit2(&zstream, 16 + MAX_WBITS);
|
|
||||||
|
|
||||||
zstream.next_in = reinterpret_cast<Bytef *>(reader->GetPtr());
|
|
||||||
zstream.avail_in = (uInt)reader->GetRemainingSize();
|
|
||||||
|
|
||||||
size_t total = 0l;
|
|
||||||
|
|
||||||
// TODO: be smarter about this, decompress directly into heap buffer
|
|
||||||
// and decompress the data .... do 1k chunks in the hope that we won't kill the stack
|
|
||||||
#define MYBLOCK 1024
|
|
||||||
Bytef block[MYBLOCK];
|
|
||||||
int ret;
|
|
||||||
do {
|
|
||||||
zstream.avail_out = MYBLOCK;
|
|
||||||
zstream.next_out = block;
|
|
||||||
ret = inflate(&zstream, Z_NO_FLUSH);
|
|
||||||
|
|
||||||
if (ret != Z_STREAM_END && ret != Z_OK) {
|
|
||||||
ThrowException("Failure decompressing this file using gzip, seemingly it is NOT a compressed .BLEND file");
|
|
||||||
}
|
|
||||||
const size_t have = MYBLOCK - zstream.avail_out;
|
|
||||||
total += have;
|
|
||||||
uncompressed.resize(total);
|
|
||||||
memcpy(uncompressed.data() + total - have, block, have);
|
|
||||||
} while (ret != Z_STREAM_END);
|
|
||||||
|
|
||||||
// terminate zlib
|
|
||||||
inflateEnd(&zstream);
|
|
||||||
|
|
||||||
// replace the input stream with a memory stream
|
|
||||||
stream.reset(new MemoryIOStream(reinterpret_cast<uint8_t *>(uncompressed.data()), total));
|
|
||||||
|
|
||||||
// .. and retry
|
|
||||||
stream->Read(magic, 7, 1);
|
|
||||||
if (strcmp(magic, "BLENDER")) {
|
|
||||||
ThrowException("Found no BLENDER magic word in decompressed GZIP file");
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
file.i64bit = (stream->Read(magic, 1, 1), magic[0] == '-');
|
|
||||||
file.little = (stream->Read(magic, 1, 1), magic[0] == 'v');
|
|
||||||
|
|
||||||
stream->Read(magic, 3, 1);
|
|
||||||
magic[3] = '\0';
|
|
||||||
|
|
||||||
LogInfo((format(), "Blender version is ", magic[0], ".", magic + 1,
|
|
||||||
" (64bit: ", file.i64bit ? "true" : "false",
|
" (64bit: ", file.i64bit ? "true" : "false",
|
||||||
", little endian: ", file.little ? "true" : "false", ")"));
|
", little endian: ", file.little ? "true" : "false", ")");
|
||||||
|
|
||||||
ParseBlendFile(file, stream);
|
ParseBlendFile(file, std::move(stream));
|
||||||
|
|
||||||
Scene scene;
|
Scene scene;
|
||||||
ExtractScene(scene, file);
|
ExtractScene(scene, file);
|
||||||
|
@ -252,14 +162,14 @@ void BlenderImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void BlenderImporter::ParseBlendFile(FileDatabase &out, std::shared_ptr<IOStream> stream) {
|
void BlenderImporter::ParseBlendFile(FileDatabase &out, std::shared_ptr<IOStream> stream) {
|
||||||
out.reader = std::shared_ptr<StreamReaderAny>(new StreamReaderAny(stream, out.little));
|
out.reader = std::make_shared<StreamReaderAny>(stream, out.little);
|
||||||
|
|
||||||
DNAParser dna_reader(out);
|
DNAParser dna_reader(out);
|
||||||
const DNA *dna = nullptr;
|
const DNA *dna = nullptr;
|
||||||
|
|
||||||
out.entries.reserve(128);
|
out.entries.reserve(128);
|
||||||
{ // even small BLEND files tend to consist of many file blocks
|
{ // even small BLEND files tend to consist of many file blocks
|
||||||
SectionParser parser(*out.reader.get(), out.i64bit);
|
SectionParser parser(*out.reader, out.i64bit);
|
||||||
|
|
||||||
// first parse the file in search for the DNA and insert all other sections into the database
|
// first parse the file in search for the DNA and insert all other sections into the database
|
||||||
while ((parser.Next(), 1)) {
|
while ((parser.Next(), 1)) {
|
||||||
|
@ -313,7 +223,7 @@ void BlenderImporter::ExtractScene(Scene &out, const FileDatabase &file) {
|
||||||
ss.Convert(out, file);
|
ss.Convert(out, file);
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
|
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
|
||||||
ASSIMP_LOG_INFO_F(
|
ASSIMP_LOG_INFO(
|
||||||
"(Stats) Fields read: ", file.stats().fields_read,
|
"(Stats) Fields read: ", file.stats().fields_read,
|
||||||
", pointers resolved: ", file.stats().pointers_resolved,
|
", pointers resolved: ", file.stats().pointers_resolved,
|
||||||
", cache hits: ", file.stats().cache_hits,
|
", cache hits: ", file.stats().cache_hits,
|
||||||
|
@ -321,42 +231,81 @@ void BlenderImporter::ExtractScene(Scene &out, const FileDatabase &file) {
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
void BlenderImporter::ParseSubCollection(const Blender::Scene &in, aiNode *root, const std::shared_ptr<Collection>& collection, ConversionData &conv_data) {
|
||||||
|
|
||||||
|
std::deque<Object *> root_objects;
|
||||||
|
// Count number of objects
|
||||||
|
for (std::shared_ptr<CollectionObject> cur = std::static_pointer_cast<CollectionObject>(collection->gobject.first); cur; cur = cur->next) {
|
||||||
|
if (cur->ob) {
|
||||||
|
root_objects.push_back(cur->ob);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
std::deque<Collection *> root_children;
|
||||||
|
// Count number of child nodes
|
||||||
|
for (std::shared_ptr<CollectionChild> cur = std::static_pointer_cast<CollectionChild>(collection->children.first); cur; cur = cur->next) {
|
||||||
|
if (cur->collection) {
|
||||||
|
root_children.push_back(cur->collection.get());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
root->mNumChildren = static_cast<unsigned int>(root_objects.size() + root_children.size());
|
||||||
|
root->mChildren = new aiNode *[root->mNumChildren]();
|
||||||
|
|
||||||
|
for (unsigned int i = 0; i < static_cast<unsigned int>(root_objects.size()); ++i) {
|
||||||
|
root->mChildren[i] = ConvertNode(in, root_objects[i], conv_data, aiMatrix4x4());
|
||||||
|
root->mChildren[i]->mParent = root;
|
||||||
|
}
|
||||||
|
|
||||||
|
// For each subcollection create a new node to represent it
|
||||||
|
unsigned int iterator = static_cast<unsigned int>(root_objects.size());
|
||||||
|
for (std::shared_ptr<CollectionChild> cur = std::static_pointer_cast<CollectionChild>(collection->children.first); cur; cur = cur->next) {
|
||||||
|
if (cur->collection) {
|
||||||
|
root->mChildren[iterator] = new aiNode(cur->collection->id.name + 2); // skip over the name prefix 'OB'
|
||||||
|
root->mChildren[iterator]->mParent = root;
|
||||||
|
ParseSubCollection(in, root->mChildren[iterator], cur->collection, conv_data);
|
||||||
|
}
|
||||||
|
iterator += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void BlenderImporter::ConvertBlendFile(aiScene *out, const Scene &in, const FileDatabase &file) {
|
void BlenderImporter::ConvertBlendFile(aiScene *out, const Scene &in, const FileDatabase &file) {
|
||||||
ConversionData conv(file);
|
ConversionData conv(file);
|
||||||
|
|
||||||
// FIXME it must be possible to take the hierarchy directly from
|
|
||||||
// the file. This is terrible. Here, we're first looking for
|
|
||||||
// all objects which don't have parent objects at all -
|
|
||||||
std::deque<const Object *> no_parents;
|
|
||||||
for (std::shared_ptr<Base> cur = std::static_pointer_cast<Base>(in.base.first); cur; cur = cur->next) {
|
|
||||||
if (cur->object) {
|
|
||||||
if (!cur->object->parent) {
|
|
||||||
no_parents.push_back(cur->object.get());
|
|
||||||
} else {
|
|
||||||
conv.objects.insert(cur->object.get());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for (std::shared_ptr<Base> cur = in.basact; cur; cur = cur->next) {
|
|
||||||
if (cur->object) {
|
|
||||||
if (cur->object->parent) {
|
|
||||||
conv.objects.insert(cur->object.get());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (no_parents.empty()) {
|
|
||||||
ThrowException("Expected at least one object with no parent");
|
|
||||||
}
|
|
||||||
|
|
||||||
aiNode *root = out->mRootNode = new aiNode("<BlenderRoot>");
|
aiNode *root = out->mRootNode = new aiNode("<BlenderRoot>");
|
||||||
|
// Iterate over all objects directly under master_collection,
|
||||||
|
// If in.master_collection == null, then we're parsing something older.
|
||||||
|
if (in.master_collection) {
|
||||||
|
ParseSubCollection(in, root, in.master_collection, conv);
|
||||||
|
} else {
|
||||||
|
std::deque<const Object *> no_parents;
|
||||||
|
for (std::shared_ptr<Base> cur = std::static_pointer_cast<Base>(in.base.first); cur; cur = cur->next) {
|
||||||
|
if (cur->object) {
|
||||||
|
if (!cur->object->parent) {
|
||||||
|
no_parents.push_back(cur->object.get());
|
||||||
|
} else {
|
||||||
|
conv.objects.insert(cur->object.get());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (std::shared_ptr<Base> cur = in.basact; cur; cur = cur->next) {
|
||||||
|
if (cur->object) {
|
||||||
|
if (cur->object->parent) {
|
||||||
|
conv.objects.insert(cur->object.get());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
root->mNumChildren = static_cast<unsigned int>(no_parents.size());
|
if (no_parents.empty()) {
|
||||||
root->mChildren = new aiNode *[root->mNumChildren]();
|
ThrowException("Expected at least one object with no parent");
|
||||||
for (unsigned int i = 0; i < root->mNumChildren; ++i) {
|
}
|
||||||
root->mChildren[i] = ConvertNode(in, no_parents[i], conv, aiMatrix4x4());
|
|
||||||
root->mChildren[i]->mParent = root;
|
root->mNumChildren = static_cast<unsigned int>(no_parents.size());
|
||||||
|
root->mChildren = new aiNode *[root->mNumChildren]();
|
||||||
|
for (unsigned int i = 0; i < root->mNumChildren; ++i) {
|
||||||
|
root->mChildren[i] = ConvertNode(in, no_parents[i], conv, aiMatrix4x4());
|
||||||
|
root->mChildren[i]->mParent = root;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
BuildMaterials(conv);
|
BuildMaterials(conv);
|
||||||
|
@ -410,7 +359,7 @@ void BlenderImporter::ResolveImage(aiMaterial *out, const Material *mat, const M
|
||||||
// check if the file contents are bundled with the BLEND file
|
// check if the file contents are bundled with the BLEND file
|
||||||
if (img->packedfile) {
|
if (img->packedfile) {
|
||||||
name.data[0] = '*';
|
name.data[0] = '*';
|
||||||
name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast<unsigned int>(MAXLEN - 1), static_cast<int32_t>(conv_data.textures->size()));
|
name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast<unsigned int>(AI_MAXLEN - 1), static_cast<int32_t>(conv_data.textures->size()));
|
||||||
|
|
||||||
conv_data.textures->push_back(new aiTexture());
|
conv_data.textures->push_back(new aiTexture());
|
||||||
aiTexture *curTex = conv_data.textures->back();
|
aiTexture *curTex = conv_data.textures->back();
|
||||||
|
@ -423,9 +372,9 @@ void BlenderImporter::ResolveImage(aiMaterial *out, const Material *mat, const M
|
||||||
--s;
|
--s;
|
||||||
}
|
}
|
||||||
|
|
||||||
curTex->achFormatHint[0] = s + 1 > e ? '\0' : (char)::tolower(s[1]);
|
curTex->achFormatHint[0] = s + 1 > e ? '\0' : (char)::tolower((unsigned char)s[1]);
|
||||||
curTex->achFormatHint[1] = s + 2 > e ? '\0' : (char)::tolower(s[2]);
|
curTex->achFormatHint[1] = s + 2 > e ? '\0' : (char)::tolower((unsigned char)s[2]);
|
||||||
curTex->achFormatHint[2] = s + 3 > e ? '\0' : (char)::tolower(s[3]);
|
curTex->achFormatHint[2] = s + 3 > e ? '\0' : (char)::tolower((unsigned char)s[3]);
|
||||||
curTex->achFormatHint[3] = '\0';
|
curTex->achFormatHint[3] = '\0';
|
||||||
|
|
||||||
// tex->mHeight = 0;
|
// tex->mHeight = 0;
|
||||||
|
@ -437,7 +386,7 @@ void BlenderImporter::ResolveImage(aiMaterial *out, const Material *mat, const M
|
||||||
|
|
||||||
curTex->pcData = reinterpret_cast<aiTexel *>(ch);
|
curTex->pcData = reinterpret_cast<aiTexel *>(ch);
|
||||||
|
|
||||||
LogInfo("Reading embedded texture, original file was " + std::string(img->name));
|
LogInfo("Reading embedded texture, original file was ", img->name);
|
||||||
} else {
|
} else {
|
||||||
name = aiString(img->name);
|
name = aiString(img->name);
|
||||||
}
|
}
|
||||||
|
@ -484,7 +433,7 @@ void BlenderImporter::AddSentinelTexture(aiMaterial *out, const Material *mat, c
|
||||||
(void)conv_data;
|
(void)conv_data;
|
||||||
|
|
||||||
aiString name;
|
aiString name;
|
||||||
name.length = ai_snprintf(name.data, MAXLEN, "Procedural,num=%i,type=%s", conv_data.sentinel_cnt++,
|
name.length = ai_snprintf(name.data, AI_MAXLEN, "Procedural,num=%i,type=%s", conv_data.sentinel_cnt++,
|
||||||
GetTextureTypeDisplayString(tex->tex->type));
|
GetTextureTypeDisplayString(tex->tex->type));
|
||||||
out->AddProperty(&name, AI_MATKEY_TEXTURE_DIFFUSE(
|
out->AddProperty(&name, AI_MATKEY_TEXTURE_DIFFUSE(
|
||||||
conv_data.next_texture[aiTextureType_DIFFUSE]++));
|
conv_data.next_texture[aiTextureType_DIFFUSE]++));
|
||||||
|
@ -519,7 +468,7 @@ void BlenderImporter::ResolveTexture(aiMaterial *out, const Material *mat, const
|
||||||
case Tex::Type_POINTDENSITY:
|
case Tex::Type_POINTDENSITY:
|
||||||
case Tex::Type_VOXELDATA:
|
case Tex::Type_VOXELDATA:
|
||||||
|
|
||||||
LogWarn(std::string("Encountered a texture with an unsupported type: ") + dispnam);
|
LogWarn("Encountered a texture with an unsupported type: ", dispnam);
|
||||||
AddSentinelTexture(out, mat, tex, conv_data);
|
AddSentinelTexture(out, mat, tex, conv_data);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -682,7 +631,7 @@ void BlenderImporter::BuildMaterials(ConversionData &conv_data) {
|
||||||
|
|
||||||
BuildDefaultMaterial(conv_data);
|
BuildDefaultMaterial(conv_data);
|
||||||
|
|
||||||
for (std::shared_ptr<Material> mat : conv_data.materials_raw) {
|
for (const std::shared_ptr<Material> &mat : conv_data.materials_raw) {
|
||||||
|
|
||||||
// reset per material global counters
|
// reset per material global counters
|
||||||
for (size_t i = 0; i < sizeof(conv_data.next_texture) / sizeof(conv_data.next_texture[0]); ++i) {
|
for (size_t i = 0; i < sizeof(conv_data.next_texture) / sizeof(conv_data.next_texture[0]); ++i) {
|
||||||
|
@ -755,7 +704,7 @@ void BlenderImporter::CheckActualType(const ElemBase *dt, const char *check) {
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void BlenderImporter::NotSupportedObjectType(const Object *obj, const char *type) {
|
void BlenderImporter::NotSupportedObjectType(const Object *obj, const char *type) {
|
||||||
LogWarn((format(), "Object `", obj->id.name, "` - type is unsupported: `", type, "`, skipping"));
|
LogWarn("Object `", obj->id.name, "` - type is unsupported: `", type, "`, skipping");
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -988,7 +937,7 @@ void BlenderImporter::ConvertMesh(const Scene & /*in*/, const Object * /*obj*/,
|
||||||
// key is material number, value is the TextureUVMapping for the material
|
// key is material number, value is the TextureUVMapping for the material
|
||||||
typedef std::map<uint32_t, TextureUVMapping> MaterialTextureUVMappings;
|
typedef std::map<uint32_t, TextureUVMapping> MaterialTextureUVMappings;
|
||||||
MaterialTextureUVMappings matTexUvMappings;
|
MaterialTextureUVMappings matTexUvMappings;
|
||||||
const uint32_t maxMat = static_cast<const uint32_t>(mesh->mat.size());
|
const uint32_t maxMat = static_cast<uint32_t>(mesh->mat.size());
|
||||||
for (uint32_t m = 0; m < maxMat; ++m) {
|
for (uint32_t m = 0; m < maxMat; ++m) {
|
||||||
// get material by index
|
// get material by index
|
||||||
const std::shared_ptr<Material> pMat = mesh->mat[m];
|
const std::shared_ptr<Material> pMat = mesh->mat[m];
|
||||||
|
@ -1339,4 +1288,55 @@ aiNode *BlenderImporter::ConvertNode(const Scene &in, const Object *obj, Convers
|
||||||
return node.release();
|
return node.release();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
BlenderImporter::StreamOrError BlenderImporter::ParseMagicToken(const std::string &pFile, IOSystem *pIOHandler) const {
|
||||||
|
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
|
||||||
|
if (stream == nullptr) {
|
||||||
|
return {{}, {}, "Could not open file for reading"};
|
||||||
|
}
|
||||||
|
|
||||||
|
char magic[8] = { 0 };
|
||||||
|
stream->Read(magic, 7, 1);
|
||||||
|
if (strcmp(magic, Token) == 0) {
|
||||||
|
return {stream, {}, {}};
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check for presence of the gzip header. If yes, assume it is a
|
||||||
|
// compressed blend file and try uncompressing it, else fail. This is to
|
||||||
|
// avoid uncompressing random files which our loader might end up with.
|
||||||
|
#ifdef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
||||||
|
return {{}, {}, "BLENDER magic bytes are missing, is this file compressed (Assimp was built without decompression support)?"};
|
||||||
|
#else
|
||||||
|
if (magic[0] != 0x1f || static_cast<uint8_t>(magic[1]) != 0x8b) {
|
||||||
|
return {{}, {}, "BLENDER magic bytes are missing, couldn't find GZIP header either"};
|
||||||
|
}
|
||||||
|
|
||||||
|
LogDebug("Found no BLENDER magic word but a GZIP header, might be a compressed file");
|
||||||
|
if (magic[2] != 8) {
|
||||||
|
return {{}, {}, "Unsupported GZIP compression method"};
|
||||||
|
}
|
||||||
|
|
||||||
|
// http://www.gzip.org/zlib/rfc-gzip.html#header-trailer
|
||||||
|
stream->Seek(0L, aiOrigin_SET);
|
||||||
|
std::shared_ptr<StreamReaderLE> reader = std::shared_ptr<StreamReaderLE>(new StreamReaderLE(stream));
|
||||||
|
|
||||||
|
size_t total = 0;
|
||||||
|
Compression compression;
|
||||||
|
auto uncompressed = std::make_shared<std::vector<char>>();
|
||||||
|
if (compression.open(Compression::Format::Binary, Compression::FlushMode::NoFlush, 16 + Compression::MaxWBits)) {
|
||||||
|
total = compression.decompress((unsigned char *)reader->GetPtr(), reader->GetRemainingSize(), *uncompressed);
|
||||||
|
compression.close();
|
||||||
|
}
|
||||||
|
|
||||||
|
// replace the input stream with a memory stream
|
||||||
|
stream = std::make_shared<MemoryIOStream>(reinterpret_cast<uint8_t *>(uncompressed->data()), total);
|
||||||
|
|
||||||
|
// .. and retry
|
||||||
|
stream->Read(magic, 7, 1);
|
||||||
|
if (strcmp(magic, Token) == 0) {
|
||||||
|
return {stream, uncompressed, {}};
|
||||||
|
}
|
||||||
|
return {{}, {}, "Found no BLENDER magic word in decompressed GZIP file"};
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||||
|
|
|
@ -2,8 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -43,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
/** @file BlenderLoader.h
|
/** @file BlenderLoader.h
|
||||||
* @brief Declaration of the Blender 3D (*.blend) importer class.
|
* @brief Declaration of the Blender 3D (*.blend) importer class.
|
||||||
*/
|
*/
|
||||||
|
#pragma once
|
||||||
#ifndef INCLUDED_AI_BLEND_LOADER_H
|
#ifndef INCLUDED_AI_BLEND_LOADER_H
|
||||||
#define INCLUDED_AI_BLEND_LOADER_H
|
#define INCLUDED_AI_BLEND_LOADER_H
|
||||||
|
|
||||||
|
@ -56,150 +56,154 @@ struct aiLight;
|
||||||
struct aiCamera;
|
struct aiCamera;
|
||||||
struct aiMaterial;
|
struct aiMaterial;
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
// TinyFormatter.h
|
// TinyFormatter.h
|
||||||
namespace Formatter {
|
namespace Formatter {
|
||||||
template <typename T,typename TR, typename A> class basic_formatter;
|
|
||||||
typedef class basic_formatter< char, std::char_traits<char>, std::allocator<char> > format;
|
|
||||||
}
|
|
||||||
|
|
||||||
// BlenderDNA.h
|
template <typename T, typename TR, typename A>
|
||||||
namespace Blender {
|
class basic_formatter;
|
||||||
class FileDatabase;
|
|
||||||
struct ElemBase;
|
|
||||||
}
|
|
||||||
|
|
||||||
// BlenderScene.h
|
typedef class basic_formatter<char, std::char_traits<char>, std::allocator<char>> format;
|
||||||
namespace Blender {
|
|
||||||
struct Scene;
|
|
||||||
struct Object;
|
|
||||||
struct Mesh;
|
|
||||||
struct Camera;
|
|
||||||
struct Lamp;
|
|
||||||
struct MTex;
|
|
||||||
struct Image;
|
|
||||||
struct Material;
|
|
||||||
}
|
|
||||||
|
|
||||||
// BlenderIntermediate.h
|
} // namespace Formatter
|
||||||
namespace Blender {
|
|
||||||
struct ConversionData;
|
|
||||||
template <template <typename,typename> class TCLASS, typename T> struct TempArray;
|
|
||||||
}
|
|
||||||
|
|
||||||
// BlenderModifier.h
|
// BlenderDNA.h
|
||||||
namespace Blender {
|
namespace Blender {
|
||||||
class BlenderModifierShowcase;
|
class FileDatabase;
|
||||||
class BlenderModifier;
|
struct ElemBase;
|
||||||
}
|
} // namespace Blender
|
||||||
|
|
||||||
|
// BlenderScene.h
|
||||||
|
namespace Blender {
|
||||||
|
struct Scene;
|
||||||
|
struct Object;
|
||||||
|
struct Collection;
|
||||||
|
struct Mesh;
|
||||||
|
struct Camera;
|
||||||
|
struct Lamp;
|
||||||
|
struct MTex;
|
||||||
|
struct Image;
|
||||||
|
struct Material;
|
||||||
|
} // namespace Blender
|
||||||
|
|
||||||
|
// BlenderIntermediate.h
|
||||||
|
namespace Blender {
|
||||||
|
struct ConversionData;
|
||||||
|
template <template <typename, typename> class TCLASS, typename T>
|
||||||
|
struct TempArray;
|
||||||
|
} // namespace Blender
|
||||||
|
|
||||||
|
// BlenderModifier.h
|
||||||
|
namespace Blender {
|
||||||
|
class BlenderModifierShowcase;
|
||||||
|
class BlenderModifier;
|
||||||
|
} // namespace Blender
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------------------
|
||||||
/** Load blenders official binary format. The actual file structure (the `DNA` how they
|
/** Load blenders official binary format. The actual file structure (the `DNA` how they
|
||||||
* call it is outsourced to BlenderDNA.cpp/BlenderDNA.h. This class only performs the
|
* call it is outsourced to BlenderDNA.cpp/BlenderDNA.h. This class only performs the
|
||||||
* conversion from intermediate format to aiScene. */
|
* conversion from intermediate format to aiScene. */
|
||||||
// -------------------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------------------
|
||||||
class BlenderImporter : public BaseImporter, public LogFunctions<BlenderImporter>
|
class BlenderImporter : public BaseImporter, public LogFunctions<BlenderImporter> {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
BlenderImporter();
|
BlenderImporter();
|
||||||
~BlenderImporter();
|
~BlenderImporter() override;
|
||||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const;
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
const aiImporterDesc* GetInfo () const;
|
const aiImporterDesc *GetInfo() const override;
|
||||||
void GetExtensionList(std::set<std::string>& app);
|
void SetupProperties(const Importer *pImp) override;
|
||||||
void SetupProperties(const Importer* pImp);
|
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
|
||||||
void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
void ParseBlendFile(Blender::FileDatabase &out, std::shared_ptr<IOStream> stream);
|
||||||
void ParseBlendFile(Blender::FileDatabase& out, std::shared_ptr<IOStream> stream);
|
void ExtractScene(Blender::Scene &out, const Blender::FileDatabase &file);
|
||||||
void ExtractScene(Blender::Scene& out, const Blender::FileDatabase& file);
|
void ParseSubCollection(const Blender::Scene &in, aiNode *root, const std::shared_ptr<Blender::Collection>& collection, Blender::ConversionData &conv_data);
|
||||||
void ConvertBlendFile(aiScene* out, const Blender::Scene& in, const Blender::FileDatabase& file);
|
void ConvertBlendFile(aiScene *out, const Blender::Scene &in, const Blender::FileDatabase &file);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
aiNode* ConvertNode(const Blender::Scene& in,
|
aiNode *ConvertNode(const Blender::Scene &in,
|
||||||
const Blender::Object* obj,
|
const Blender::Object *obj,
|
||||||
Blender::ConversionData& conv_info,
|
Blender::ConversionData &conv_info,
|
||||||
const aiMatrix4x4& parentTransform
|
const aiMatrix4x4 &parentTransform);
|
||||||
);
|
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
void ConvertMesh(const Blender::Scene& in,
|
void ConvertMesh(const Blender::Scene &in,
|
||||||
const Blender::Object* obj,
|
const Blender::Object *obj,
|
||||||
const Blender::Mesh* mesh,
|
const Blender::Mesh *mesh,
|
||||||
Blender::ConversionData& conv_data,
|
Blender::ConversionData &conv_data,
|
||||||
Blender::TempArray<std::vector,aiMesh>& temp
|
Blender::TempArray<std::vector, aiMesh> &temp);
|
||||||
);
|
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
aiLight* ConvertLight(const Blender::Scene& in,
|
aiLight *ConvertLight(const Blender::Scene &in,
|
||||||
const Blender::Object* obj,
|
const Blender::Object *obj,
|
||||||
const Blender::Lamp* mesh,
|
const Blender::Lamp *mesh,
|
||||||
Blender::ConversionData& conv_data
|
Blender::ConversionData &conv_data);
|
||||||
);
|
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
aiCamera* ConvertCamera(const Blender::Scene& in,
|
aiCamera *ConvertCamera(const Blender::Scene &in,
|
||||||
const Blender::Object* obj,
|
const Blender::Object *obj,
|
||||||
const Blender::Camera* mesh,
|
const Blender::Camera *mesh,
|
||||||
Blender::ConversionData& conv_data
|
Blender::ConversionData &conv_data);
|
||||||
);
|
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
void BuildDefaultMaterial(
|
void BuildDefaultMaterial(
|
||||||
Blender::ConversionData& conv_data
|
Blender::ConversionData &conv_data);
|
||||||
);
|
|
||||||
|
|
||||||
|
// --------------------
|
||||||
void AddBlendParams(
|
void AddBlendParams(
|
||||||
aiMaterial* result,
|
aiMaterial *result,
|
||||||
const Blender::Material* source
|
const Blender::Material *source);
|
||||||
);
|
|
||||||
|
|
||||||
|
// --------------------
|
||||||
void BuildMaterials(
|
void BuildMaterials(
|
||||||
Blender::ConversionData& conv_data
|
Blender::ConversionData &conv_data);
|
||||||
);
|
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
void ResolveTexture(
|
void ResolveTexture(
|
||||||
aiMaterial* out,
|
aiMaterial *out,
|
||||||
const Blender::Material* mat,
|
const Blender::Material *mat,
|
||||||
const Blender::MTex* tex,
|
const Blender::MTex *tex,
|
||||||
Blender::ConversionData& conv_data
|
Blender::ConversionData &conv_data);
|
||||||
);
|
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
void ResolveImage(
|
void ResolveImage(
|
||||||
aiMaterial* out,
|
aiMaterial *out,
|
||||||
const Blender::Material* mat,
|
const Blender::Material *mat,
|
||||||
const Blender::MTex* tex,
|
const Blender::MTex *tex,
|
||||||
const Blender::Image* img,
|
const Blender::Image *img,
|
||||||
Blender::ConversionData& conv_data
|
Blender::ConversionData &conv_data);
|
||||||
);
|
|
||||||
|
|
||||||
|
// --------------------
|
||||||
void AddSentinelTexture(
|
void AddSentinelTexture(
|
||||||
aiMaterial* out,
|
aiMaterial *out,
|
||||||
const Blender::Material* mat,
|
const Blender::Material *mat,
|
||||||
const Blender::MTex* tex,
|
const Blender::MTex *tex,
|
||||||
Blender::ConversionData& conv_data
|
Blender::ConversionData &conv_data);
|
||||||
);
|
|
||||||
|
// TODO: Move to a std::variant, once c++17 is supported.
|
||||||
|
struct StreamOrError {
|
||||||
|
std::shared_ptr<IOStream> stream;
|
||||||
|
std::shared_ptr<std::vector<char>> input;
|
||||||
|
std::string error;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Returns either a stream (and optional input data for the stream) or
|
||||||
|
// an error if it can't parse the magic token.
|
||||||
|
StreamOrError ParseMagicToken(
|
||||||
|
const std::string &pFile,
|
||||||
|
IOSystem *pIOHandler) const;
|
||||||
|
|
||||||
private: // static stuff, mostly logging and error reporting.
|
private: // static stuff, mostly logging and error reporting.
|
||||||
|
// --------------------
|
||||||
|
static void CheckActualType(const Blender::ElemBase *dt,
|
||||||
|
const char *check);
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
static void CheckActualType(const Blender::ElemBase* dt,
|
static void NotSupportedObjectType(const Blender::Object *obj,
|
||||||
const char* check
|
const char *type);
|
||||||
);
|
|
||||||
|
|
||||||
// --------------------
|
|
||||||
static void NotSupportedObjectType(const Blender::Object* obj,
|
|
||||||
const char* type
|
|
||||||
);
|
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
Blender::BlenderModifierShowcase *modifier_cache;
|
||||||
Blender::BlenderModifierShowcase* modifier_cache;
|
|
||||||
|
|
||||||
}; // !class BlenderImporter
|
}; // !class BlenderImporter
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -71,10 +71,6 @@ static const fpCreateModifier creators[] = {
|
||||||
nullptr // sentinel
|
nullptr // sentinel
|
||||||
};
|
};
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
struct SharedModifierData : ElemBase {
|
|
||||||
ModifierData modifier;
|
|
||||||
};
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void BlenderModifierShowcase::ApplyModifiers(aiNode &out, ConversionData &conv_data, const Scene &in, const Object &orig_object) {
|
void BlenderModifierShowcase::ApplyModifiers(aiNode &out, ConversionData &conv_data, const Scene &in, const Object &orig_object) {
|
||||||
|
@ -90,7 +86,7 @@ void BlenderModifierShowcase::ApplyModifiers(aiNode &out, ConversionData &conv_d
|
||||||
|
|
||||||
const Structure *s = conv_data.db.dna.Get(cur->dna_type);
|
const Structure *s = conv_data.db.dna.Get(cur->dna_type);
|
||||||
if (!s) {
|
if (!s) {
|
||||||
ASSIMP_LOG_WARN_F("BlendModifier: could not resolve DNA name: ", cur->dna_type);
|
ASSIMP_LOG_WARN("BlendModifier: could not resolve DNA name: ", cur->dna_type);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -132,7 +128,7 @@ void BlenderModifierShowcase::ApplyModifiers(aiNode &out, ConversionData &conv_d
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (curgod) {
|
if (curgod) {
|
||||||
ASSIMP_LOG_WARN_F("Couldn't find a handler for modifier: ", dat.name);
|
ASSIMP_LOG_WARN("Couldn't find a handler for modifier: ", dat.name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -140,7 +136,7 @@ void BlenderModifierShowcase::ApplyModifiers(aiNode &out, ConversionData &conv_d
|
||||||
// object, we still can't say whether our modifier implementations were
|
// object, we still can't say whether our modifier implementations were
|
||||||
// able to fully do their job.
|
// able to fully do their job.
|
||||||
if (ful) {
|
if (ful) {
|
||||||
ASSIMP_LOG_DEBUG_F("BlendModifier: found handlers for ", cnt, " of ", ful, " modifiers on `", orig_object.id.name,
|
ASSIMP_LOG_DEBUG("BlendModifier: found handlers for ", cnt, " of ", ful, " modifiers on `", orig_object.id.name,
|
||||||
"`, check log messages above for errors");
|
"`, check log messages above for errors");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -157,6 +153,7 @@ void BlenderModifier_Mirror ::DoIt(aiNode &out, ConversionData &conv_data, const
|
||||||
// hijacking the ABI, see the big note in BlenderModifierShowcase::ApplyModifiers()
|
// hijacking the ABI, see the big note in BlenderModifierShowcase::ApplyModifiers()
|
||||||
const MirrorModifierData &mir = static_cast<const MirrorModifierData &>(orig_modifier);
|
const MirrorModifierData &mir = static_cast<const MirrorModifierData &>(orig_modifier);
|
||||||
ai_assert(mir.modifier.type == ModifierData::eModifierType_Mirror);
|
ai_assert(mir.modifier.type == ModifierData::eModifierType_Mirror);
|
||||||
|
std::shared_ptr<Object> mirror_ob = mir.mirror_ob.lock();
|
||||||
|
|
||||||
conv_data.meshes->reserve(conv_data.meshes->size() + out.mNumMeshes);
|
conv_data.meshes->reserve(conv_data.meshes->size() + out.mNumMeshes);
|
||||||
|
|
||||||
|
@ -171,8 +168,8 @@ void BlenderModifier_Mirror ::DoIt(aiNode &out, ConversionData &conv_data, const
|
||||||
const float ys = mir.flag & MirrorModifierData::Flags_AXIS_Y ? -1.f : 1.f;
|
const float ys = mir.flag & MirrorModifierData::Flags_AXIS_Y ? -1.f : 1.f;
|
||||||
const float zs = mir.flag & MirrorModifierData::Flags_AXIS_Z ? -1.f : 1.f;
|
const float zs = mir.flag & MirrorModifierData::Flags_AXIS_Z ? -1.f : 1.f;
|
||||||
|
|
||||||
if (mir.mirror_ob) {
|
if (mirror_ob) {
|
||||||
const aiVector3D center(mir.mirror_ob->obmat[3][0], mir.mirror_ob->obmat[3][1], mir.mirror_ob->obmat[3][2]);
|
const aiVector3D center(mirror_ob->obmat[3][0], mirror_ob->obmat[3][1], mirror_ob->obmat[3][2]);
|
||||||
for (unsigned int j = 0; j < mesh->mNumVertices; ++j) {
|
for (unsigned int j = 0; j < mesh->mNumVertices; ++j) {
|
||||||
aiVector3D &v = mesh->mVertices[j];
|
aiVector3D &v = mesh->mVertices[j];
|
||||||
|
|
||||||
|
@ -248,7 +245,7 @@ void BlenderModifier_Mirror ::DoIt(aiNode &out, ConversionData &conv_data, const
|
||||||
out.mMeshes = nind;
|
out.mMeshes = nind;
|
||||||
out.mNumMeshes *= 2;
|
out.mNumMeshes *= 2;
|
||||||
|
|
||||||
ASSIMP_LOG_INFO_F("BlendModifier: Applied the `Mirror` modifier to `",
|
ASSIMP_LOG_INFO("BlendModifier: Applied the `Mirror` modifier to `",
|
||||||
orig_object.id.name, "`");
|
orig_object.id.name, "`");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -277,7 +274,7 @@ void BlenderModifier_Subdivision ::DoIt(aiNode &out, ConversionData &conv_data,
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
ASSIMP_LOG_WARN_F("BlendModifier: Unrecognized subdivision algorithm: ", mir.subdivType);
|
ASSIMP_LOG_WARN("BlendModifier: Unrecognized subdivision algorithm: ", mir.subdivType);
|
||||||
return;
|
return;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -286,13 +283,18 @@ void BlenderModifier_Subdivision ::DoIt(aiNode &out, ConversionData &conv_data,
|
||||||
if (conv_data.meshes->empty()) {
|
if (conv_data.meshes->empty()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
const size_t meshIndex = conv_data.meshes->size() - out.mNumMeshes;
|
||||||
|
if (meshIndex >= conv_data.meshes->size()) {
|
||||||
|
ASSIMP_LOG_ERROR("Invalid index detected.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
aiMesh **const meshes = &conv_data.meshes[conv_data.meshes->size() - out.mNumMeshes];
|
aiMesh **const meshes = &conv_data.meshes[conv_data.meshes->size() - out.mNumMeshes];
|
||||||
std::unique_ptr<aiMesh *[]> tempmeshes(new aiMesh *[out.mNumMeshes]());
|
std::unique_ptr<aiMesh *[]> tempmeshes(new aiMesh *[out.mNumMeshes]());
|
||||||
|
|
||||||
subd->Subdivide(meshes, out.mNumMeshes, tempmeshes.get(), std::max(mir.renderLevels, mir.levels), true);
|
subd->Subdivide(meshes, out.mNumMeshes, tempmeshes.get(), std::max(mir.renderLevels, mir.levels), true);
|
||||||
std::copy(tempmeshes.get(), tempmeshes.get() + out.mNumMeshes, meshes);
|
std::copy(tempmeshes.get(), tempmeshes.get() + out.mNumMeshes, meshes);
|
||||||
|
|
||||||
ASSIMP_LOG_INFO_F("BlendModifier: Applied the `Subdivision` modifier to `",
|
ASSIMP_LOG_INFO("BlendModifier: Applied the `Subdivision` modifier to `",
|
||||||
orig_object.id.name, "`");
|
orig_object.id.name, "`");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -62,9 +62,7 @@ public:
|
||||||
/**
|
/**
|
||||||
* The class destructor, virtual.
|
* The class destructor, virtual.
|
||||||
*/
|
*/
|
||||||
virtual ~BlenderModifier() {
|
virtual ~BlenderModifier() = default;
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
/**
|
/**
|
||||||
|
@ -86,7 +84,7 @@ public:
|
||||||
const Scene& /*in*/,
|
const Scene& /*in*/,
|
||||||
const Object& /*orig_object*/
|
const Object& /*orig_object*/
|
||||||
) {
|
) {
|
||||||
ASSIMP_LOG_INFO_F("This modifier is not supported, skipping: ",orig_modifier.dna_type );
|
ASSIMP_LOG_INFO("This modifier is not supported, skipping: ",orig_modifier.dna_type );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
|
@ -49,8 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "BlenderDNA.h"
|
#include "BlenderDNA.h"
|
||||||
#include "BlenderSceneGen.h"
|
#include "BlenderSceneGen.h"
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
using namespace Assimp::Blender;
|
namespace Blender {
|
||||||
|
|
||||||
//--------------------------------------------------------------------------------
|
//--------------------------------------------------------------------------------
|
||||||
template <>
|
template <>
|
||||||
|
@ -94,6 +94,48 @@ void Structure ::Convert<Group>(
|
||||||
db.reader->IncPtr(size);
|
db.reader->IncPtr(size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//--------------------------------------------------------------------------------
|
||||||
|
template <>
|
||||||
|
void Structure::Convert<CollectionObject>(
|
||||||
|
CollectionObject &dest,
|
||||||
|
const FileDatabase &db) const {
|
||||||
|
|
||||||
|
ReadFieldPtr<ErrorPolicy_Fail>(dest.next, "*next", db);
|
||||||
|
{
|
||||||
|
std::shared_ptr<Object> ob;
|
||||||
|
ReadFieldPtr<ErrorPolicy_Igno>(ob, "*ob", db);
|
||||||
|
dest.ob = ob.get();
|
||||||
|
}
|
||||||
|
|
||||||
|
db.reader->IncPtr(size);
|
||||||
|
}
|
||||||
|
|
||||||
|
//--------------------------------------------------------------------------------
|
||||||
|
template <>
|
||||||
|
void Structure::Convert<CollectionChild>(
|
||||||
|
CollectionChild &dest,
|
||||||
|
const FileDatabase &db) const {
|
||||||
|
|
||||||
|
ReadFieldPtr<ErrorPolicy_Fail>(dest.prev, "*prev", db);
|
||||||
|
ReadFieldPtr<ErrorPolicy_Fail>(dest.next, "*next", db);
|
||||||
|
ReadFieldPtr<ErrorPolicy_Igno>(dest.collection, "*collection", db);
|
||||||
|
|
||||||
|
db.reader->IncPtr(size);
|
||||||
|
}
|
||||||
|
|
||||||
|
//--------------------------------------------------------------------------------
|
||||||
|
template <>
|
||||||
|
void Structure::Convert<Collection>(
|
||||||
|
Collection &dest,
|
||||||
|
const FileDatabase &db) const {
|
||||||
|
|
||||||
|
ReadField<ErrorPolicy_Fail>(dest.id, "id", db);
|
||||||
|
ReadField<ErrorPolicy_Fail>(dest.gobject, "gobject", db);
|
||||||
|
ReadField<ErrorPolicy_Fail>(dest.children, "children", db);
|
||||||
|
|
||||||
|
db.reader->IncPtr(size);
|
||||||
|
}
|
||||||
|
|
||||||
//--------------------------------------------------------------------------------
|
//--------------------------------------------------------------------------------
|
||||||
template <>
|
template <>
|
||||||
void Structure ::Convert<MTex>(
|
void Structure ::Convert<MTex>(
|
||||||
|
@ -255,7 +297,7 @@ void Structure ::Convert<Base>(
|
||||||
const FileDatabase &db) const {
|
const FileDatabase &db) const {
|
||||||
// note: as per https://github.com/assimp/assimp/issues/128,
|
// note: as per https://github.com/assimp/assimp/issues/128,
|
||||||
// reading the Object linked list recursively is prone to stack overflow.
|
// reading the Object linked list recursively is prone to stack overflow.
|
||||||
// This structure converter is therefore an hand-written exception that
|
// This structure converter is therefore a hand-written exception that
|
||||||
// does it iteratively.
|
// does it iteratively.
|
||||||
|
|
||||||
const int initial_pos = db.reader->GetCurrentPos();
|
const int initial_pos = db.reader->GetCurrentPos();
|
||||||
|
@ -523,7 +565,7 @@ void Structure ::Convert<MVert>(
|
||||||
const FileDatabase &db) const {
|
const FileDatabase &db) const {
|
||||||
|
|
||||||
ReadFieldArray<ErrorPolicy_Fail>(dest.co, "co", db);
|
ReadFieldArray<ErrorPolicy_Fail>(dest.co, "co", db);
|
||||||
ReadFieldArray<ErrorPolicy_Fail>(dest.no, "no", db);
|
ReadFieldArray<ErrorPolicy_Warn>(dest.no, "no", db);
|
||||||
ReadField<ErrorPolicy_Igno>(dest.flag, "flag", db);
|
ReadField<ErrorPolicy_Igno>(dest.flag, "flag", db);
|
||||||
//ReadField<ErrorPolicy_Warn>(dest.mat_nr,"mat_nr",db);
|
//ReadField<ErrorPolicy_Warn>(dest.mat_nr,"mat_nr",db);
|
||||||
ReadField<ErrorPolicy_Igno>(dest.bweight, "bweight", db);
|
ReadField<ErrorPolicy_Igno>(dest.bweight, "bweight", db);
|
||||||
|
@ -578,7 +620,9 @@ void Structure ::Convert<ListBase>(
|
||||||
const FileDatabase &db) const {
|
const FileDatabase &db) const {
|
||||||
|
|
||||||
ReadFieldPtr<ErrorPolicy_Igno>(dest.first, "*first", db);
|
ReadFieldPtr<ErrorPolicy_Igno>(dest.first, "*first", db);
|
||||||
ReadFieldPtr<ErrorPolicy_Igno>(dest.last, "*last", db);
|
std::shared_ptr<ElemBase> last;
|
||||||
|
ReadFieldPtr<ErrorPolicy_Igno>(last, "*last", db);
|
||||||
|
dest.last = last;
|
||||||
|
|
||||||
db.reader->IncPtr(size);
|
db.reader->IncPtr(size);
|
||||||
}
|
}
|
||||||
|
@ -602,7 +646,9 @@ void Structure ::Convert<ModifierData>(
|
||||||
const FileDatabase &db) const {
|
const FileDatabase &db) const {
|
||||||
|
|
||||||
ReadFieldPtr<ErrorPolicy_Warn>(dest.next, "*next", db);
|
ReadFieldPtr<ErrorPolicy_Warn>(dest.next, "*next", db);
|
||||||
ReadFieldPtr<ErrorPolicy_Warn>(dest.prev, "*prev", db);
|
std::shared_ptr<ElemBase> prev;
|
||||||
|
ReadFieldPtr<ErrorPolicy_Warn>(prev, "*prev", db);
|
||||||
|
dest.prev = prev;
|
||||||
ReadField<ErrorPolicy_Igno>(dest.type, "type", db);
|
ReadField<ErrorPolicy_Igno>(dest.type, "type", db);
|
||||||
ReadField<ErrorPolicy_Igno>(dest.mode, "mode", db);
|
ReadField<ErrorPolicy_Igno>(dest.mode, "mode", db);
|
||||||
ReadFieldArray<ErrorPolicy_Igno>(dest.name, "name", db);
|
ReadFieldArray<ErrorPolicy_Igno>(dest.name, "name", db);
|
||||||
|
@ -660,6 +706,7 @@ void Structure ::Convert<Scene>(
|
||||||
ReadFieldPtr<ErrorPolicy_Warn>(dest.camera, "*camera", db);
|
ReadFieldPtr<ErrorPolicy_Warn>(dest.camera, "*camera", db);
|
||||||
ReadFieldPtr<ErrorPolicy_Warn>(dest.world, "*world", db);
|
ReadFieldPtr<ErrorPolicy_Warn>(dest.world, "*world", db);
|
||||||
ReadFieldPtr<ErrorPolicy_Warn>(dest.basact, "*basact", db);
|
ReadFieldPtr<ErrorPolicy_Warn>(dest.basact, "*basact", db);
|
||||||
|
ReadFieldPtr<ErrorPolicy_Warn>(dest.master_collection, "*master_collection", db);
|
||||||
ReadField<ErrorPolicy_Igno>(dest.base, "base", db);
|
ReadField<ErrorPolicy_Igno>(dest.base, "base", db);
|
||||||
|
|
||||||
db.reader->IncPtr(size);
|
db.reader->IncPtr(size);
|
||||||
|
@ -725,7 +772,9 @@ void Structure ::Convert<MirrorModifierData>(
|
||||||
ReadField<ErrorPolicy_Igno>(dest.axis, "axis", db);
|
ReadField<ErrorPolicy_Igno>(dest.axis, "axis", db);
|
||||||
ReadField<ErrorPolicy_Igno>(dest.flag, "flag", db);
|
ReadField<ErrorPolicy_Igno>(dest.flag, "flag", db);
|
||||||
ReadField<ErrorPolicy_Igno>(dest.tolerance, "tolerance", db);
|
ReadField<ErrorPolicy_Igno>(dest.tolerance, "tolerance", db);
|
||||||
ReadFieldPtr<ErrorPolicy_Igno>(dest.mirror_ob, "*mirror_ob", db);
|
std::shared_ptr<Object> mirror_ob;
|
||||||
|
ReadFieldPtr<ErrorPolicy_Igno>(mirror_ob, "*mirror_ob", db);
|
||||||
|
dest.mirror_ob = mirror_ob;
|
||||||
|
|
||||||
db.reader->IncPtr(size);
|
db.reader->IncPtr(size);
|
||||||
}
|
}
|
||||||
|
@ -786,9 +835,9 @@ void Structure::Convert<CustomDataLayer>(
|
||||||
ReadField<ErrorPolicy_Fail>(dest.flag, "flag", db);
|
ReadField<ErrorPolicy_Fail>(dest.flag, "flag", db);
|
||||||
ReadField<ErrorPolicy_Fail>(dest.active, "active", db);
|
ReadField<ErrorPolicy_Fail>(dest.active, "active", db);
|
||||||
ReadField<ErrorPolicy_Fail>(dest.active_rnd, "active_rnd", db);
|
ReadField<ErrorPolicy_Fail>(dest.active_rnd, "active_rnd", db);
|
||||||
ReadField<ErrorPolicy_Fail>(dest.active_clone, "active_clone", db);
|
ReadField<ErrorPolicy_Warn>(dest.active_clone, "active_clone", db);
|
||||||
ReadField<ErrorPolicy_Fail>(dest.active_mask, "active_mask", db);
|
ReadField<ErrorPolicy_Warn>(dest.active_mask, "active_mask", db);
|
||||||
ReadField<ErrorPolicy_Fail>(dest.uid, "uid", db);
|
ReadField<ErrorPolicy_Warn>(dest.uid, "uid", db);
|
||||||
ReadFieldArray<ErrorPolicy_Warn>(dest.name, "name", db);
|
ReadFieldArray<ErrorPolicy_Warn>(dest.name, "name", db);
|
||||||
ReadCustomDataPtr<ErrorPolicy_Fail>(dest.data, dest.type, "*data", db);
|
ReadCustomDataPtr<ErrorPolicy_Fail>(dest.data, dest.type, "*data", db);
|
||||||
|
|
||||||
|
@ -833,6 +882,12 @@ void DNA::RegisterConverters() {
|
||||||
converters["Image"] = DNA::FactoryPair(&Structure::Allocate<Image>, &Structure::Convert<Image>);
|
converters["Image"] = DNA::FactoryPair(&Structure::Allocate<Image>, &Structure::Convert<Image>);
|
||||||
converters["CustomData"] = DNA::FactoryPair(&Structure::Allocate<CustomData>, &Structure::Convert<CustomData>);
|
converters["CustomData"] = DNA::FactoryPair(&Structure::Allocate<CustomData>, &Structure::Convert<CustomData>);
|
||||||
converters["CustomDataLayer"] = DNA::FactoryPair(&Structure::Allocate<CustomDataLayer>, &Structure::Convert<CustomDataLayer>);
|
converters["CustomDataLayer"] = DNA::FactoryPair(&Structure::Allocate<CustomDataLayer>, &Structure::Convert<CustomDataLayer>);
|
||||||
|
converters["Collection"] = DNA::FactoryPair(&Structure::Allocate<Collection>, &Structure::Convert<Collection>);
|
||||||
|
converters["CollectionChild"] = DNA::FactoryPair(&Structure::Allocate<CollectionChild>, &Structure::Convert<CollectionChild>);
|
||||||
|
converters["CollectionObject"] = DNA::FactoryPair(&Structure::Allocate<CollectionObject>, &Structure::Convert<CollectionObject>);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Blender
|
||||||
|
} //namespace Assimp
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -107,6 +107,7 @@ namespace Blender {
|
||||||
struct Object;
|
struct Object;
|
||||||
struct MTex;
|
struct MTex;
|
||||||
struct Image;
|
struct Image;
|
||||||
|
struct Collection;
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
|
@ -123,7 +124,7 @@ struct ID : ElemBase {
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
struct ListBase : ElemBase {
|
struct ListBase : ElemBase {
|
||||||
std::shared_ptr<ElemBase> first;
|
std::shared_ptr<ElemBase> first;
|
||||||
std::shared_ptr<ElemBase> last;
|
std::weak_ptr<ElemBase> last;
|
||||||
};
|
};
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
|
@ -147,6 +148,26 @@ struct Group : ElemBase {
|
||||||
std::shared_ptr<GroupObject> gobject;
|
std::shared_ptr<GroupObject> gobject;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// -------------------------------------------------------------------------------
|
||||||
|
struct CollectionObject : ElemBase {
|
||||||
|
//CollectionObject* prev;
|
||||||
|
std::shared_ptr<CollectionObject> next;
|
||||||
|
Object *ob;
|
||||||
|
};
|
||||||
|
|
||||||
|
// -------------------------------------------------------------------------------
|
||||||
|
struct CollectionChild : ElemBase {
|
||||||
|
std::shared_ptr<CollectionChild> next, prev;
|
||||||
|
std::shared_ptr<Collection> collection;
|
||||||
|
};
|
||||||
|
|
||||||
|
// -------------------------------------------------------------------------------
|
||||||
|
struct Collection : ElemBase {
|
||||||
|
ID id FAIL;
|
||||||
|
ListBase gobject; // CollectionObject
|
||||||
|
ListBase children; // CollectionChild
|
||||||
|
};
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
struct World : ElemBase {
|
struct World : ElemBase {
|
||||||
ID id FAIL;
|
ID id FAIL;
|
||||||
|
@ -161,7 +182,7 @@ struct MVert : ElemBase {
|
||||||
int bweight;
|
int bweight;
|
||||||
|
|
||||||
MVert() :
|
MVert() :
|
||||||
ElemBase(), flag(0), mat_nr(0), bweight(0) {}
|
flag(0), mat_nr(0), bweight(0) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
|
@ -396,7 +417,6 @@ struct CustomDataLayer : ElemBase {
|
||||||
std::shared_ptr<ElemBase> data; // must be converted to real type according type member
|
std::shared_ptr<ElemBase> data; // must be converted to real type according type member
|
||||||
|
|
||||||
CustomDataLayer() :
|
CustomDataLayer() :
|
||||||
ElemBase(),
|
|
||||||
type(0),
|
type(0),
|
||||||
offset(0),
|
offset(0),
|
||||||
flag(0),
|
flag(0),
|
||||||
|
@ -621,14 +641,21 @@ struct ModifierData : ElemBase {
|
||||||
};
|
};
|
||||||
|
|
||||||
std::shared_ptr<ElemBase> next WARN;
|
std::shared_ptr<ElemBase> next WARN;
|
||||||
std::shared_ptr<ElemBase> prev WARN;
|
std::weak_ptr<ElemBase> prev WARN;
|
||||||
|
|
||||||
int type, mode;
|
int type, mode;
|
||||||
char name[32];
|
char name[32];
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
struct SharedModifierData : ElemBase {
|
||||||
|
ModifierData modifier;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
struct SubsurfModifierData : ElemBase {
|
struct SubsurfModifierData : SharedModifierData {
|
||||||
|
|
||||||
enum Type {
|
enum Type {
|
||||||
|
|
||||||
|
@ -641,7 +668,6 @@ struct SubsurfModifierData : ElemBase {
|
||||||
FLAGS_SubsurfUV = 1 << 3
|
FLAGS_SubsurfUV = 1 << 3
|
||||||
};
|
};
|
||||||
|
|
||||||
ModifierData modifier FAIL;
|
|
||||||
short subdivType WARN;
|
short subdivType WARN;
|
||||||
short levels FAIL;
|
short levels FAIL;
|
||||||
short renderLevels;
|
short renderLevels;
|
||||||
|
@ -649,7 +675,7 @@ struct SubsurfModifierData : ElemBase {
|
||||||
};
|
};
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
struct MirrorModifierData : ElemBase {
|
struct MirrorModifierData : SharedModifierData {
|
||||||
|
|
||||||
enum Flags {
|
enum Flags {
|
||||||
Flags_CLIPPING = 1 << 0,
|
Flags_CLIPPING = 1 << 0,
|
||||||
|
@ -661,11 +687,9 @@ struct MirrorModifierData : ElemBase {
|
||||||
Flags_VGROUP = 1 << 6
|
Flags_VGROUP = 1 << 6
|
||||||
};
|
};
|
||||||
|
|
||||||
ModifierData modifier FAIL;
|
|
||||||
|
|
||||||
short axis, flag;
|
short axis, flag;
|
||||||
float tolerance;
|
float tolerance;
|
||||||
std::shared_ptr<Object> mirror_ob;
|
std::weak_ptr<Object> mirror_ob;
|
||||||
};
|
};
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
|
@ -704,7 +728,7 @@ struct Object : ElemBase {
|
||||||
ListBase modifiers;
|
ListBase modifiers;
|
||||||
|
|
||||||
Object() :
|
Object() :
|
||||||
ElemBase(), type(Type_EMPTY), parent(nullptr), track(), proxy(), proxy_from(), data() {
|
type(Type_EMPTY), parent(nullptr) {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -716,8 +740,7 @@ struct Base : ElemBase {
|
||||||
std::shared_ptr<Object> object WARN;
|
std::shared_ptr<Object> object WARN;
|
||||||
|
|
||||||
Base() :
|
Base() :
|
||||||
ElemBase(), prev(nullptr), next(), object() {
|
prev(nullptr) {
|
||||||
// empty
|
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -729,13 +752,11 @@ struct Scene : ElemBase {
|
||||||
std::shared_ptr<Object> camera WARN;
|
std::shared_ptr<Object> camera WARN;
|
||||||
std::shared_ptr<World> world WARN;
|
std::shared_ptr<World> world WARN;
|
||||||
std::shared_ptr<Base> basact WARN;
|
std::shared_ptr<Base> basact WARN;
|
||||||
|
std::shared_ptr<Collection> master_collection WARN;
|
||||||
|
|
||||||
ListBase base;
|
ListBase base;
|
||||||
|
|
||||||
Scene() :
|
Scene() = default;
|
||||||
ElemBase(), camera(), world(), basact() {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
|
@ -765,10 +786,7 @@ struct Image : ElemBase {
|
||||||
|
|
||||||
short gen_x, gen_y, gen_type;
|
short gen_x, gen_y, gen_type;
|
||||||
|
|
||||||
Image() :
|
Image() = default;
|
||||||
ElemBase() {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------
|
||||||
|
@ -858,7 +876,7 @@ struct Tex : ElemBase {
|
||||||
//char use_nodes;
|
//char use_nodes;
|
||||||
|
|
||||||
Tex() :
|
Tex() :
|
||||||
ElemBase(), imaflag(ImageFlags_INTERPOL), type(Type_CLOUDS), ima() {
|
imaflag(ImageFlags_INTERPOL), type(Type_CLOUDS) {
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -950,10 +968,7 @@ struct MTex : ElemBase {
|
||||||
//float shadowfac;
|
//float shadowfac;
|
||||||
//float zenupfac, zendownfac, blendfac;
|
//float zenupfac, zendownfac, blendfac;
|
||||||
|
|
||||||
MTex() :
|
MTex() = default;
|
||||||
ElemBase() {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Blender
|
} // namespace Blender
|
||||||
|
|
|
@ -62,6 +62,12 @@ template <> void Structure :: Convert<Group> (
|
||||||
) const
|
) const
|
||||||
;
|
;
|
||||||
|
|
||||||
|
template <> void Structure::Convert<Collection>(
|
||||||
|
Collection& dest,
|
||||||
|
const FileDatabase& db
|
||||||
|
) const
|
||||||
|
;
|
||||||
|
|
||||||
template <> void Structure :: Convert<MTex> (
|
template <> void Structure :: Convert<MTex> (
|
||||||
MTex& dest,
|
MTex& dest,
|
||||||
const FileDatabase& db
|
const FileDatabase& db
|
||||||
|
|
|
@ -2,8 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -40,10 +39,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/** @file BlenderTessellator.cpp
|
/// @file BlenderTessellator.cpp
|
||||||
* @brief A simple tessellation wrapper
|
/// @brief A simple tessellation wrapper
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||||
|
|
||||||
|
@ -62,8 +59,7 @@ namspace Assimp
|
||||||
{
|
{
|
||||||
template< > const char* LogFunctions< BlenderTessellatorGL >::Prefix()
|
template< > const char* LogFunctions< BlenderTessellatorGL >::Prefix()
|
||||||
{
|
{
|
||||||
static auto prefix = "BLEND_TESS_GL: ";
|
return "BLEND_TESS_GL: ";
|
||||||
return prefix;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -81,9 +77,7 @@ BlenderTessellatorGL::BlenderTessellatorGL( BlenderBMeshConverter& converter ):
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
BlenderTessellatorGL::~BlenderTessellatorGL( )
|
BlenderTessellatorGL::~BlenderTessellatorGL() = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void BlenderTessellatorGL::Tessellate( const MLoop* polyLoop, int vertexCount, const std::vector< MVert >& vertices )
|
void BlenderTessellatorGL::Tessellate( const MLoop* polyLoop, int vertexCount, const std::vector< MVert >& vertices )
|
||||||
|
@ -259,8 +253,7 @@ namespace Assimp
|
||||||
{
|
{
|
||||||
template< > const char* LogFunctions< BlenderTessellatorP2T >::Prefix()
|
template< > const char* LogFunctions< BlenderTessellatorP2T >::Prefix()
|
||||||
{
|
{
|
||||||
static auto prefix = "BLEND_TESS_P2T: ";
|
return "BLEND_TESS_P2T: ";
|
||||||
return prefix;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -274,9 +267,7 @@ BlenderTessellatorP2T::BlenderTessellatorP2T( BlenderBMeshConverter& converter )
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
BlenderTessellatorP2T::~BlenderTessellatorP2T( )
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void BlenderTessellatorP2T::Tessellate( const MLoop* polyLoop, int vertexCount, const std::vector< MVert >& vertices )
|
void BlenderTessellatorP2T::Tessellate( const MLoop* polyLoop, int vertexCount, const std::vector< MVert >& vertices )
|
||||||
|
|
|
@ -2,8 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -144,11 +143,7 @@ namespace Assimp
|
||||||
|
|
||||||
#if ASSIMP_BLEND_WITH_POLY_2_TRI
|
#if ASSIMP_BLEND_WITH_POLY_2_TRI
|
||||||
|
|
||||||
#ifdef ASSIMP_USE_HUNTER
|
#include "contrib/poly2tri/poly2tri/poly2tri.h"
|
||||||
# include <poly2tri/poly2tri.h>
|
|
||||||
#else
|
|
||||||
# include "../contrib/poly2tri/poly2tri/poly2tri.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp
|
||||||
{
|
{
|
||||||
|
@ -186,7 +181,7 @@ namespace Assimp
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
BlenderTessellatorP2T( BlenderBMeshConverter& converter );
|
BlenderTessellatorP2T( BlenderBMeshConverter& converter );
|
||||||
~BlenderTessellatorP2T( );
|
~BlenderTessellatorP2T( ) = default;
|
||||||
|
|
||||||
void Tessellate( const Blender::MLoop* polyLoop, int vertexCount, const std::vector< Blender::MVert >& vertices );
|
void Tessellate( const Blender::MLoop* polyLoop, int vertexCount, const std::vector< Blender::MVert >& vertices );
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2021, assimp team
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -46,12 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
// no #ifdefing here, Cinema4D support is carried out in a branch of assimp
|
// no #ifdefing here, Cinema4D support is carried out in a branch of assimp
|
||||||
// where it is turned on in the CMake settings.
|
// where it is turned on in the CMake settings.
|
||||||
|
|
||||||
#ifndef _MSC_VER
|
|
||||||
# error C4D support is currently MSVC only
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include "C4DImporter.h"
|
#include "C4DImporter.h"
|
||||||
#include <assimp/TinyFormatter.h>
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
#include <assimp/scene.h>
|
#include <assimp/scene.h>
|
||||||
|
@ -65,7 +60,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "c4d_file.h"
|
#include "c4d_file.h"
|
||||||
#include "default_alien_overloads.h"
|
#include "default_alien_overloads.h"
|
||||||
|
|
||||||
using namespace melange;
|
namespace {
|
||||||
|
|
||||||
|
aiString aiStringFrom(cineware::String const & cinestring) {
|
||||||
|
aiString result;
|
||||||
|
cinestring.GetCString(result.data, MAXLEN-1);
|
||||||
|
result.length = static_cast<ai_uint32>(cinestring.GetLength());
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
using namespace Assimp;
|
||||||
|
using namespace cineware;
|
||||||
|
|
||||||
// overload this function and fill in your own unique data
|
// overload this function and fill in your own unique data
|
||||||
void GetWriterInfo(int &id, String &appname) {
|
void GetWriterInfo(int &id, String &appname) {
|
||||||
|
@ -73,13 +80,9 @@ void GetWriterInfo(int &id, String &appname) {
|
||||||
appname = "Open Asset Import Library";
|
appname = "Open Asset Import Library";
|
||||||
}
|
}
|
||||||
|
|
||||||
using namespace Assimp;
|
|
||||||
using namespace Assimp::Formatter;
|
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
template<> const char* LogFunctions<C4DImporter>::Prefix() {
|
template<> const char* LogFunctions<C4DImporter>::Prefix() {
|
||||||
static auto prefix = "C4D: ";
|
return "C4D: ";
|
||||||
return prefix;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -98,15 +101,10 @@ static const aiImporterDesc desc = {
|
||||||
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
C4DImporter::C4DImporter()
|
C4DImporter::C4DImporter() = default;
|
||||||
: BaseImporter() {
|
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
C4DImporter::~C4DImporter() {
|
C4DImporter::~C4DImporter() = default;
|
||||||
// empty
|
|
||||||
}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
bool C4DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const {
|
bool C4DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const {
|
||||||
|
@ -125,11 +123,6 @@ const aiImporterDesc* C4DImporter::GetInfo () const {
|
||||||
return &desc;
|
return &desc;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
void C4DImporter::SetupProperties(const Importer* /*pImp*/) {
|
|
||||||
// nothing to be done for the moment
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Imports the given file into the given scene structure.
|
// Imports the given file into the given scene structure.
|
||||||
|
@ -154,8 +147,14 @@ void C4DImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
||||||
ThrowException("failed to read document " + pFile);
|
ThrowException("failed to read document " + pFile);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Generate the root-node
|
||||||
pScene->mRootNode = new aiNode("<C4DRoot>");
|
pScene->mRootNode = new aiNode("<C4DRoot>");
|
||||||
|
|
||||||
|
// convert left-handed to right-handed
|
||||||
|
pScene->mRootNode->mTransformation.a1 = 0.01f;
|
||||||
|
pScene->mRootNode->mTransformation.b2 = 0.01f;
|
||||||
|
pScene->mRootNode->mTransformation.c3 = -0.01f;
|
||||||
|
|
||||||
// first convert all materials
|
// first convert all materials
|
||||||
ReadMaterials(doc->GetFirstMaterial());
|
ReadMaterials(doc->GetFirstMaterial());
|
||||||
|
|
||||||
|
@ -199,8 +198,8 @@ void C4DImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
||||||
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader) {
|
bool C4DImporter::ReadShader(aiMaterial* out, BaseShader* shader) {
|
||||||
// based on Melange sample code (C4DImportExport.cpp)
|
// based on Cineware sample code (C4DImportExport.cpp)
|
||||||
while(shader) {
|
while(shader) {
|
||||||
if(shader->GetType() == Xlayer) {
|
if(shader->GetType() == Xlayer) {
|
||||||
BaseContainer* container = shader->GetDataInstance();
|
BaseContainer* container = shader->GetDataInstance();
|
||||||
|
@ -242,13 +241,11 @@ bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader) {
|
||||||
lsl = lsl->GetNext();
|
lsl = lsl->GetNext();
|
||||||
}
|
}
|
||||||
} else if ( shader->GetType() == Xbitmap ) {
|
} else if ( shader->GetType() == Xbitmap ) {
|
||||||
aiString path;
|
auto const path = aiStringFrom(shader->GetFileName().GetString());
|
||||||
shader->GetFileName().GetString().GetCString(path.data, MAXLEN-1);
|
|
||||||
path.length = ::strlen(path.data);
|
|
||||||
out->AddProperty(&path, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
out->AddProperty(&path, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||||
return true;
|
return true;
|
||||||
} else {
|
} else {
|
||||||
LogWarn("ignoring shader type: " + std::string(GetObjectTypeName(shader->GetType())));
|
LogWarn("ignoring shader type: ", GetObjectTypeName(shader->GetType()));
|
||||||
}
|
}
|
||||||
shader = shader->GetNext();
|
shader = shader->GetNext();
|
||||||
}
|
}
|
||||||
|
@ -257,18 +254,15 @@ bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void C4DImporter::ReadMaterials(melange::BaseMaterial* mat) {
|
void C4DImporter::ReadMaterials(BaseMaterial* mat) {
|
||||||
// based on Melange sample code
|
// based on Cineware sample code
|
||||||
while (mat) {
|
while (mat) {
|
||||||
const String& name = mat->GetName();
|
|
||||||
if (mat->GetType() == Mmaterial) {
|
if (mat->GetType() == Mmaterial) {
|
||||||
aiMaterial* out = new aiMaterial();
|
aiMaterial* out = new aiMaterial();
|
||||||
material_mapping[mat] = static_cast<unsigned int>(materials.size());
|
material_mapping[mat] = static_cast<unsigned int>(materials.size());
|
||||||
materials.push_back(out);
|
materials.push_back(out);
|
||||||
|
|
||||||
aiString ai_name;
|
auto const ai_name = aiStringFrom(mat->GetName());
|
||||||
name.GetCString(ai_name.data, MAXLEN-1);
|
|
||||||
ai_name.length = ::strlen(ai_name.data);
|
|
||||||
out->AddProperty(&ai_name, AI_MATKEY_NAME);
|
out->AddProperty(&ai_name, AI_MATKEY_NAME);
|
||||||
|
|
||||||
Material& m = dynamic_cast<Material&>(*mat);
|
Material& m = dynamic_cast<Material&>(*mat);
|
||||||
|
@ -294,7 +288,7 @@ void C4DImporter::ReadMaterials(melange::BaseMaterial* mat) {
|
||||||
ReadShader(out, shader);
|
ReadShader(out, shader);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
LogWarn("ignoring plugin material: " + std::string(GetObjectTypeName(mat->GetType())));
|
LogWarn("ignoring plugin material: ", GetObjectTypeName(mat->GetType()));
|
||||||
}
|
}
|
||||||
mat = mat->GetNext();
|
mat = mat->GetNext();
|
||||||
}
|
}
|
||||||
|
@ -305,19 +299,15 @@ void C4DImporter::RecurseHierarchy(BaseObject* object, aiNode* parent) {
|
||||||
ai_assert(parent != nullptr );
|
ai_assert(parent != nullptr );
|
||||||
std::vector<aiNode*> nodes;
|
std::vector<aiNode*> nodes;
|
||||||
|
|
||||||
// based on Melange sample code
|
// based on Cineware sample code
|
||||||
while (object) {
|
while (object) {
|
||||||
const String& name = object->GetName();
|
const Int32 type = object->GetType();
|
||||||
const LONG type = object->GetType();
|
|
||||||
const Matrix& ml = object->GetMl();
|
const Matrix& ml = object->GetMl();
|
||||||
|
|
||||||
aiString string;
|
|
||||||
name.GetCString(string.data, MAXLEN-1);
|
|
||||||
string.length = ::strlen(string.data);
|
|
||||||
aiNode* const nd = new aiNode();
|
aiNode* const nd = new aiNode();
|
||||||
|
|
||||||
nd->mParent = parent;
|
nd->mParent = parent;
|
||||||
nd->mName = string;
|
nd->mName = aiStringFrom(object->GetName());
|
||||||
|
|
||||||
nd->mTransformation.a1 = ml.v1.x;
|
nd->mTransformation.a1 = ml.v1.x;
|
||||||
nd->mTransformation.b1 = ml.v1.y;
|
nd->mTransformation.b1 = ml.v1.y;
|
||||||
|
@ -352,7 +342,7 @@ void C4DImporter::RecurseHierarchy(BaseObject* object, aiNode* parent) {
|
||||||
meshes.push_back(mesh);
|
meshes.push_back(mesh);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
LogWarn("ignoring object: " + std::string(GetObjectTypeName(type)));
|
LogWarn("ignoring object: ", GetObjectTypeName(type));
|
||||||
}
|
}
|
||||||
|
|
||||||
RecurseHierarchy(object->GetDown(), nd);
|
RecurseHierarchy(object->GetDown(), nd);
|
||||||
|
@ -370,12 +360,12 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object) {
|
||||||
ai_assert(object != nullptr);
|
ai_assert(object != nullptr);
|
||||||
ai_assert( object->GetType() == Opolygon );
|
ai_assert( object->GetType() == Opolygon );
|
||||||
|
|
||||||
// based on Melange sample code
|
// based on Cineware sample code
|
||||||
PolygonObject* const polyObject = dynamic_cast<PolygonObject*>(object);
|
PolygonObject* const polyObject = dynamic_cast<PolygonObject*>(object);
|
||||||
ai_assert(polyObject != nullptr);
|
ai_assert(polyObject != nullptr);
|
||||||
|
|
||||||
const LONG pointCount = polyObject->GetPointCount();
|
const Int32 pointCount = polyObject->GetPointCount();
|
||||||
const LONG polyCount = polyObject->GetPolygonCount();
|
const Int32 polyCount = polyObject->GetPolygonCount();
|
||||||
if(!polyObject || !pointCount) {
|
if(!polyObject || !pointCount) {
|
||||||
LogWarn("ignoring mesh with zero vertices or faces");
|
LogWarn("ignoring mesh with zero vertices or faces");
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
@ -397,7 +387,7 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object) {
|
||||||
unsigned int vcount = 0;
|
unsigned int vcount = 0;
|
||||||
|
|
||||||
// first count vertices
|
// first count vertices
|
||||||
for (LONG i = 0; i < polyCount; i++)
|
for (Int32 i = 0; i < polyCount; i++)
|
||||||
{
|
{
|
||||||
vcount += 3;
|
vcount += 3;
|
||||||
|
|
||||||
|
@ -440,7 +430,7 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// copy vertices and extra channels over and populate faces
|
// copy vertices and extra channels over and populate faces
|
||||||
for (LONG i = 0; i < polyCount; ++i, ++face) {
|
for (Int32 i = 0; i < polyCount; ++i, ++face) {
|
||||||
ai_assert(polys[i].a < pointCount && polys[i].a >= 0);
|
ai_assert(polys[i].a < pointCount && polys[i].a >= 0);
|
||||||
const Vector& pointA = points[polys[i].a];
|
const Vector& pointA = points[polys[i].a];
|
||||||
verts->x = pointA.x;
|
verts->x = pointA.x;
|
||||||
|
@ -517,7 +507,7 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object) {
|
||||||
if (tangents_src) {
|
if (tangents_src) {
|
||||||
|
|
||||||
for(unsigned int k = 0; k < face->mNumIndices; ++k) {
|
for(unsigned int k = 0; k < face->mNumIndices; ++k) {
|
||||||
LONG l;
|
Int32 l;
|
||||||
switch(k) {
|
switch(k) {
|
||||||
case 0:
|
case 0:
|
||||||
l = polys[i].a;
|
l = polys[i].a;
|
||||||
|
@ -618,4 +608,3 @@ unsigned int C4DImporter::ResolveMaterial(PolygonObject* obj) {
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_C4D_IMPORTER
|
#endif // ASSIMP_BUILD_NO_C4D_IMPORTER
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2021, assimp team
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -56,8 +56,8 @@ struct aiMaterial;
|
||||||
|
|
||||||
struct aiImporterDesc;
|
struct aiImporterDesc;
|
||||||
|
|
||||||
namespace melange {
|
namespace cineware {
|
||||||
class BaseObject; // c4d_file.h
|
class BaseObject;
|
||||||
class PolygonObject;
|
class PolygonObject;
|
||||||
class BaseMaterial;
|
class BaseMaterial;
|
||||||
class BaseShader;
|
class BaseShader;
|
||||||
|
@ -71,43 +71,36 @@ namespace Assimp {
|
||||||
}
|
}
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------------------
|
||||||
/** Importer class to load Cinema4D files using the Melange library to be obtained from
|
/** Importer class to load Cinema4D files using the Cineware library to be obtained from
|
||||||
* www.plugincafe.com
|
* https://developers.maxon.net
|
||||||
*
|
*
|
||||||
* Note that Melange is not free software. */
|
* Note that Cineware is not free software. */
|
||||||
// -------------------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------------------
|
||||||
class C4DImporter : public BaseImporter, public LogFunctions<C4DImporter> {
|
class C4DImporter : public BaseImporter, public LogFunctions<C4DImporter> {
|
||||||
public:
|
public:
|
||||||
C4DImporter();
|
C4DImporter();
|
||||||
~C4DImporter();
|
~C4DImporter() override;
|
||||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
bool CanRead( const std::string& pFile, IOSystem*, bool checkSig) const override;
|
||||||
bool checkSig) const;
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
// --------------------
|
const aiImporterDesc* GetInfo () const override;
|
||||||
const aiImporterDesc* GetInfo () const;
|
|
||||||
|
|
||||||
// --------------------
|
void InternReadFile( const std::string& pFile, aiScene*, IOSystem* ) override;
|
||||||
void SetupProperties(const Importer* pImp);
|
|
||||||
|
|
||||||
// --------------------
|
|
||||||
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
|
||||||
IOSystem* pIOHandler);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
void ReadMaterials(melange::BaseMaterial* mat);
|
void ReadMaterials(cineware::BaseMaterial* mat);
|
||||||
void RecurseHierarchy(melange::BaseObject* object, aiNode* parent);
|
void RecurseHierarchy(cineware::BaseObject* object, aiNode* parent);
|
||||||
aiMesh* ReadMesh(melange::BaseObject* object);
|
aiMesh* ReadMesh(cineware::BaseObject* object);
|
||||||
unsigned int ResolveMaterial(melange::PolygonObject* obj);
|
unsigned int ResolveMaterial(cineware::PolygonObject* obj);
|
||||||
|
|
||||||
bool ReadShader(aiMaterial* out, melange::BaseShader* shader);
|
bool ReadShader(aiMaterial* out, cineware::BaseShader* shader);
|
||||||
|
|
||||||
std::vector<aiMesh*> meshes;
|
std::vector<aiMesh*> meshes;
|
||||||
std::vector<aiMaterial*> materials;
|
std::vector<aiMaterial*> materials;
|
||||||
|
|
||||||
typedef std::map<melange::BaseMaterial*, unsigned int> MaterialMap;
|
typedef std::map<cineware::BaseMaterial*, unsigned int> MaterialMap;
|
||||||
MaterialMap material_mapping;
|
MaterialMap material_mapping;
|
||||||
|
|
||||||
}; // !class C4DImporter
|
}; // !class C4DImporter
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_COB_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_COB_IMPORTER
|
||||||
|
|
||||||
#include "AssetLib/COB/COBLoader.h"
|
#include "AssetLib/COB/COBLoader.h"
|
||||||
#include "AssetLib/COB/COBScene.h"
|
#include "AssetLib/COB/COBScene.h"
|
||||||
#include "PostProcessing/ConvertToLHProcess.h"
|
#include "PostProcessing/ConvertToLHProcess.h"
|
||||||
|
@ -60,11 +61,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
using namespace Assimp::COB;
|
using namespace Assimp::COB;
|
||||||
using namespace Assimp::Formatter;
|
using namespace Assimp::Formatter;
|
||||||
|
|
||||||
static const float units[] = {
|
static constexpr float units[] = {
|
||||||
1000.f,
|
1000.f,
|
||||||
100.f,
|
100.f,
|
||||||
1.f,
|
1.f,
|
||||||
|
@ -75,7 +76,7 @@ static const float units[] = {
|
||||||
1.f / 1609.344f
|
1.f / 1609.344f
|
||||||
};
|
};
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"TrueSpace Object Importer",
|
"TrueSpace Object Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -88,27 +89,11 @@ static const aiImporterDesc desc = {
|
||||||
"cob scn"
|
"cob scn"
|
||||||
};
|
};
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Constructor to be privately used by Importer
|
|
||||||
COBImporter::COBImporter() {}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
COBImporter::~COBImporter() {}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool COBImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
bool COBImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
const std::string &extension = GetExtension(pFile);
|
static const char *tokens[] = { "Caligary" };
|
||||||
if (extension == "cob" || extension == "scn" || extension == "COB" || extension == "SCN") {
|
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens));
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
else if ((!extension.length() || checkSig) && pIOHandler) {
|
|
||||||
const char *tokens[] = { "Caligary" };
|
|
||||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, 1);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -132,7 +117,13 @@ void COBImporter::SetupProperties(const Importer * /*pImp*/) {
|
||||||
// Imports the given file into the given scene structure.
|
// Imports the given file into the given scene structure.
|
||||||
void COBImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
void COBImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
COB::Scene scene;
|
COB::Scene scene;
|
||||||
std::unique_ptr<StreamReaderLE> stream(new StreamReaderLE(pIOHandler->Open(pFile, "rb")));
|
|
||||||
|
auto file = pIOHandler->Open(pFile, "rb");
|
||||||
|
if (!file) {
|
||||||
|
ThrowException("Could not open " + pFile);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::unique_ptr<StreamReaderLE> stream(new StreamReaderLE(file));
|
||||||
|
|
||||||
// check header
|
// check header
|
||||||
char head[32];
|
char head[32];
|
||||||
|
@ -141,7 +132,7 @@ void COBImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
ThrowException("Could not found magic id: `Caligari`");
|
ThrowException("Could not found magic id: `Caligari`");
|
||||||
}
|
}
|
||||||
|
|
||||||
ASSIMP_LOG_INFO_F("File format tag: ", std::string(head + 9, 6));
|
ASSIMP_LOG_INFO("File format tag: ", std::string(head + 9, 6));
|
||||||
if (head[16] != 'L') {
|
if (head[16] != 'L') {
|
||||||
ThrowException("File is big-endian, which is not supported");
|
ThrowException("File is big-endian, which is not supported");
|
||||||
}
|
}
|
||||||
|
@ -159,7 +150,7 @@ void COBImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
// sort faces by material indices
|
// sort faces by material indices
|
||||||
for (std::shared_ptr<Node> &n : scene.nodes) {
|
for (std::shared_ptr<Node> &n : scene.nodes) {
|
||||||
if (n->type == Node::TYPE_MESH) {
|
if (n->type == Node::TYPE_MESH) {
|
||||||
Mesh &mesh = (Mesh &)(*n.get());
|
Mesh &mesh = (Mesh &)(*n);
|
||||||
for (Face &f : mesh.faces) {
|
for (Face &f : mesh.faces) {
|
||||||
mesh.temp_map[f.material].push_back(&f);
|
mesh.temp_map[f.material].push_back(&f);
|
||||||
}
|
}
|
||||||
|
@ -169,7 +160,7 @@ void COBImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
// count meshes
|
// count meshes
|
||||||
for (std::shared_ptr<Node> &n : scene.nodes) {
|
for (std::shared_ptr<Node> &n : scene.nodes) {
|
||||||
if (n->type == Node::TYPE_MESH) {
|
if (n->type == Node::TYPE_MESH) {
|
||||||
Mesh &mesh = (Mesh &)(*n.get());
|
Mesh &mesh = (Mesh &)(*n);
|
||||||
if (mesh.vertex_positions.size() && mesh.texture_coords.size()) {
|
if (mesh.vertex_positions.size() && mesh.texture_coords.size()) {
|
||||||
pScene->mNumMeshes += static_cast<unsigned int>(mesh.temp_map.size());
|
pScene->mNumMeshes += static_cast<unsigned int>(mesh.temp_map.size());
|
||||||
}
|
}
|
||||||
|
@ -212,14 +203,14 @@ void COBImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pScene->mRootNode = BuildNodes(*root.get(), scene, pScene);
|
pScene->mRootNode = BuildNodes(*root, scene, pScene);
|
||||||
//flip normals after import
|
//flip normals after import
|
||||||
FlipWindingOrderProcess flip;
|
FlipWindingOrderProcess flip;
|
||||||
flip.Execute(pScene);
|
flip.Execute(pScene);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void ConvertTexture(std::shared_ptr<Texture> tex, aiMaterial *out, aiTextureType type) {
|
void ConvertTexture(const std::shared_ptr<Texture> &tex, aiMaterial *out, aiTextureType type) {
|
||||||
const aiString path(tex->path);
|
const aiString path(tex->path);
|
||||||
out->AddProperty(&path, AI_MATKEY_TEXTURE(type, 0));
|
out->AddProperty(&path, AI_MATKEY_TEXTURE(type, 0));
|
||||||
out->AddProperty(&tex->transform, 1, AI_MATKEY_UVTRANSFORM(type, 0));
|
out->AddProperty(&tex->transform, 1, AI_MATKEY_UVTRANSFORM(type, 0));
|
||||||
|
@ -290,8 +281,7 @@ aiNode *COBImporter::BuildNodes(const Node &root, const Scene &scin, aiScene *fi
|
||||||
}
|
}
|
||||||
std::unique_ptr<const Material> defmat;
|
std::unique_ptr<const Material> defmat;
|
||||||
if (!min) {
|
if (!min) {
|
||||||
ASSIMP_LOG_VERBOSE_DEBUG(format() << "Could not resolve material index "
|
ASSIMP_LOG_VERBOSE_DEBUG("Could not resolve material index ", reflist.first, " - creating default material for this slot");
|
||||||
<< reflist.first << " - creating default material for this slot");
|
|
||||||
|
|
||||||
defmat.reset(min = new Material());
|
defmat.reset(min = new Material());
|
||||||
}
|
}
|
||||||
|
@ -382,9 +372,11 @@ aiNode *COBImporter::BuildNodes(const Node &root, const Scene &scin, aiScene *fi
|
||||||
}
|
}
|
||||||
|
|
||||||
// add children recursively
|
// add children recursively
|
||||||
nd->mChildren = new aiNode *[root.temp_children.size()]();
|
if (!root.temp_children.empty()) {
|
||||||
for (const Node *n : root.temp_children) {
|
nd->mChildren = new aiNode *[root.temp_children.size()]();
|
||||||
(nd->mChildren[nd->mNumChildren++] = BuildNodes(*n, scin, fill))->mParent = nd;
|
for (const Node *n : root.temp_children) {
|
||||||
|
(nd->mChildren[nd->mNumChildren++] = BuildNodes(*n, scin, fill))->mParent = nd;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return nd;
|
return nd;
|
||||||
|
@ -466,8 +458,9 @@ void COBImporter::UnsupportedChunk_Ascii(LineSplitter &splitter, const ChunkInfo
|
||||||
// missing the next line.
|
// missing the next line.
|
||||||
splitter.get_stream().IncPtr(nfo.size);
|
splitter.get_stream().IncPtr(nfo.size);
|
||||||
splitter.swallow_next_increment();
|
splitter.swallow_next_increment();
|
||||||
} else
|
} else {
|
||||||
ThrowException(error);
|
ThrowException(error);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -482,8 +475,9 @@ void COBImporter::ReadBasicNodeInfo_Ascii(Node &msh, LineSplitter &splitter, con
|
||||||
} else if (splitter.match_start("Transform")) {
|
} else if (splitter.match_start("Transform")) {
|
||||||
for (unsigned int y = 0; y < 4 && ++splitter; ++y) {
|
for (unsigned int y = 0; y < 4 && ++splitter; ++y) {
|
||||||
const char *s = splitter->c_str();
|
const char *s = splitter->c_str();
|
||||||
|
const char *end = s + splitter->size();
|
||||||
for (unsigned int x = 0; x < 4; ++x) {
|
for (unsigned int x = 0; x < 4; ++x) {
|
||||||
SkipSpaces(&s);
|
SkipSpaces(&s, end);
|
||||||
msh.transform[y][x] = fast_atof(&s);
|
msh.transform[y][x] = fast_atof(&s);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -495,12 +489,12 @@ void COBImporter::ReadBasicNodeInfo_Ascii(Node &msh, LineSplitter &splitter, con
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
template <typename T>
|
template <typename T>
|
||||||
void COBImporter::ReadFloat3Tuple_Ascii(T &fill, const char **in) {
|
void COBImporter::ReadFloat3Tuple_Ascii(T &fill, const char **in, const char *end) {
|
||||||
const char *rgb = *in;
|
const char *rgb = *in;
|
||||||
for (unsigned int i = 0; i < 3; ++i) {
|
for (unsigned int i = 0; i < 3; ++i) {
|
||||||
SkipSpaces(&rgb);
|
SkipSpaces(&rgb, end);
|
||||||
if (*rgb == ',') ++rgb;
|
if (*rgb == ',') ++rgb;
|
||||||
SkipSpaces(&rgb);
|
SkipSpaces(&rgb, end);
|
||||||
|
|
||||||
fill[i] = fast_atof(&rgb);
|
fill[i] = fast_atof(&rgb);
|
||||||
}
|
}
|
||||||
|
@ -515,11 +509,11 @@ void COBImporter::ReadMat1_Ascii(Scene &out, LineSplitter &splitter, const Chunk
|
||||||
|
|
||||||
++splitter;
|
++splitter;
|
||||||
if (!splitter.match_start("mat# ")) {
|
if (!splitter.match_start("mat# ")) {
|
||||||
ASSIMP_LOG_WARN_F("Expected `mat#` line in `Mat1` chunk ", nfo.id);
|
ASSIMP_LOG_WARN("Expected `mat#` line in `Mat1` chunk ", nfo.id);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
out.materials.push_back(Material());
|
out.materials.emplace_back();
|
||||||
Material &mat = out.materials.back();
|
Material &mat = out.materials.back();
|
||||||
mat = nfo;
|
mat = nfo;
|
||||||
|
|
||||||
|
@ -527,7 +521,7 @@ void COBImporter::ReadMat1_Ascii(Scene &out, LineSplitter &splitter, const Chunk
|
||||||
++splitter;
|
++splitter;
|
||||||
|
|
||||||
if (!splitter.match_start("shader: ")) {
|
if (!splitter.match_start("shader: ")) {
|
||||||
ASSIMP_LOG_WARN_F("Expected `mat#` line in `Mat1` chunk ", nfo.id);
|
ASSIMP_LOG_WARN("Expected `mat#` line in `Mat1` chunk ", nfo.id);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
std::string shader = std::string(splitter[1]);
|
std::string shader = std::string(splitter[1]);
|
||||||
|
@ -538,20 +532,20 @@ void COBImporter::ReadMat1_Ascii(Scene &out, LineSplitter &splitter, const Chunk
|
||||||
} else if (shader == "phong") {
|
} else if (shader == "phong") {
|
||||||
mat.shader = Material::PHONG;
|
mat.shader = Material::PHONG;
|
||||||
} else if (shader != "flat") {
|
} else if (shader != "flat") {
|
||||||
ASSIMP_LOG_WARN_F("Unknown value for `shader` in `Mat1` chunk ", nfo.id);
|
ASSIMP_LOG_WARN("Unknown value for `shader` in `Mat1` chunk ", nfo.id);
|
||||||
}
|
}
|
||||||
|
|
||||||
++splitter;
|
++splitter;
|
||||||
if (!splitter.match_start("rgb ")) {
|
if (!splitter.match_start("rgb ")) {
|
||||||
ASSIMP_LOG_WARN_F("Expected `rgb` line in `Mat1` chunk ", nfo.id);
|
ASSIMP_LOG_WARN("Expected `rgb` line in `Mat1` chunk ", nfo.id);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *rgb = splitter[1];
|
const char *rgb = splitter[1];
|
||||||
ReadFloat3Tuple_Ascii(mat.rgb, &rgb);
|
ReadFloat3Tuple_Ascii(mat.rgb, &rgb, splitter.getEnd());
|
||||||
|
|
||||||
++splitter;
|
++splitter;
|
||||||
if (!splitter.match_start("alpha ")) {
|
if (!splitter.match_start("alpha ")) {
|
||||||
ASSIMP_LOG_WARN_F("Expected `alpha` line in `Mat1` chunk ", nfo.id);
|
ASSIMP_LOG_WARN("Expected `alpha` line in `Mat1` chunk ", nfo.id);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *tokens[10];
|
const char *tokens[10];
|
||||||
|
@ -571,23 +565,23 @@ void COBImporter::ReadUnit_Ascii(Scene &out, LineSplitter &splitter, const Chunk
|
||||||
}
|
}
|
||||||
++splitter;
|
++splitter;
|
||||||
if (!splitter.match_start("Units ")) {
|
if (!splitter.match_start("Units ")) {
|
||||||
ASSIMP_LOG_WARN_F("Expected `Units` line in `Unit` chunk ", nfo.id);
|
ASSIMP_LOG_WARN("Expected `Units` line in `Unit` chunk ", nfo.id);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// parent chunks preceede their childs, so we should have the
|
// parent chunks preceede their children, so we should have the
|
||||||
// corresponding chunk already.
|
// corresponding chunk already.
|
||||||
for (std::shared_ptr<Node> &nd : out.nodes) {
|
for (std::shared_ptr<Node> &nd : out.nodes) {
|
||||||
if (nd->id == nfo.parent_id) {
|
if (nd->id == nfo.parent_id) {
|
||||||
const unsigned int t = strtoul10(splitter[1]);
|
const unsigned int t = strtoul10(splitter[1]);
|
||||||
|
|
||||||
nd->unit_scale = t >= sizeof(units) / sizeof(units[0]) ? (
|
nd->unit_scale = t >= sizeof(units) / sizeof(units[0]) ? (
|
||||||
ASSIMP_LOG_WARN_F(t, " is not a valid value for `Units` attribute in `Unit chunk` ", nfo.id), 1.f) :
|
ASSIMP_LOG_WARN(t, " is not a valid value for `Units` attribute in `Unit chunk` ", nfo.id), 1.f) :
|
||||||
units[t];
|
units[t];
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ASSIMP_LOG_WARN_F("`Unit` chunk ", nfo.id, " is a child of ", nfo.parent_id, " which does not exist");
|
ASSIMP_LOG_WARN("`Unit` chunk ", nfo.id, " is a child of ", nfo.parent_id, " which does not exist");
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -616,30 +610,31 @@ void COBImporter::ReadLght_Ascii(Scene &out, LineSplitter &splitter, const Chunk
|
||||||
} else if (splitter.match_start("Spot ")) {
|
} else if (splitter.match_start("Spot ")) {
|
||||||
msh.ltype = Light::SPOT;
|
msh.ltype = Light::SPOT;
|
||||||
} else {
|
} else {
|
||||||
ASSIMP_LOG_WARN_F("Unknown kind of light source in `Lght` chunk ", nfo.id, " : ", *splitter);
|
ASSIMP_LOG_WARN("Unknown kind of light source in `Lght` chunk ", nfo.id, " : ", *splitter);
|
||||||
msh.ltype = Light::SPOT;
|
msh.ltype = Light::SPOT;
|
||||||
}
|
}
|
||||||
|
|
||||||
++splitter;
|
++splitter;
|
||||||
if (!splitter.match_start("color ")) {
|
if (!splitter.match_start("color ")) {
|
||||||
ASSIMP_LOG_WARN_F("Expected `color` line in `Lght` chunk ", nfo.id);
|
ASSIMP_LOG_WARN("Expected `color` line in `Lght` chunk ", nfo.id);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *rgb = splitter[1];
|
const char *rgb = splitter[1];
|
||||||
ReadFloat3Tuple_Ascii(msh.color, &rgb);
|
const char *end = splitter.getEnd();
|
||||||
|
ReadFloat3Tuple_Ascii(msh.color, &rgb, end);
|
||||||
|
|
||||||
SkipSpaces(&rgb);
|
SkipSpaces(&rgb, end);
|
||||||
if (strncmp(rgb, "cone angle", 10) != 0) {
|
if (strncmp(rgb, "cone angle", 10) != 0) {
|
||||||
ASSIMP_LOG_WARN_F("Expected `cone angle` entity in `color` line in `Lght` chunk ", nfo.id);
|
ASSIMP_LOG_WARN("Expected `cone angle` entity in `color` line in `Lght` chunk ", nfo.id);
|
||||||
}
|
}
|
||||||
SkipSpaces(rgb + 10, &rgb);
|
SkipSpaces(rgb + 10, &rgb, end);
|
||||||
msh.angle = fast_atof(&rgb);
|
msh.angle = fast_atof(&rgb);
|
||||||
|
|
||||||
SkipSpaces(&rgb);
|
SkipSpaces(&rgb, end);
|
||||||
if (strncmp(rgb, "inner angle", 11) != 0) {
|
if (strncmp(rgb, "inner angle", 11) != 0) {
|
||||||
ASSIMP_LOG_WARN_F("Expected `inner angle` entity in `color` line in `Lght` chunk ", nfo.id);
|
ASSIMP_LOG_WARN("Expected `inner angle` entity in `color` line in `Lght` chunk ", nfo.id);
|
||||||
}
|
}
|
||||||
SkipSpaces(rgb + 11, &rgb);
|
SkipSpaces(rgb + 11, &rgb, end);
|
||||||
msh.inner_angle = fast_atof(&rgb);
|
msh.inner_angle = fast_atof(&rgb);
|
||||||
|
|
||||||
// skip the rest for we can't handle this kind of physically-based lighting information.
|
// skip the rest for we can't handle this kind of physically-based lighting information.
|
||||||
|
@ -657,7 +652,7 @@ void COBImporter::ReadCame_Ascii(Scene &out, LineSplitter &splitter, const Chunk
|
||||||
|
|
||||||
ReadBasicNodeInfo_Ascii(msh, ++splitter, nfo);
|
ReadBasicNodeInfo_Ascii(msh, ++splitter, nfo);
|
||||||
|
|
||||||
// skip the next line, we don't know this differenciation between a
|
// skip the next line, we don't know this differentiation between a
|
||||||
// standard camera and a panoramic camera.
|
// standard camera and a panoramic camera.
|
||||||
++splitter;
|
++splitter;
|
||||||
}
|
}
|
||||||
|
@ -712,14 +707,14 @@ void COBImporter::ReadPolH_Ascii(Scene &out, LineSplitter &splitter, const Chunk
|
||||||
|
|
||||||
for (unsigned int cur = 0; cur < cnt && ++splitter; ++cur) {
|
for (unsigned int cur = 0; cur < cnt && ++splitter; ++cur) {
|
||||||
const char *s = splitter->c_str();
|
const char *s = splitter->c_str();
|
||||||
|
const char *end = splitter.getEnd();
|
||||||
aiVector3D &v = msh.vertex_positions[cur];
|
aiVector3D &v = msh.vertex_positions[cur];
|
||||||
|
|
||||||
SkipSpaces(&s);
|
SkipSpaces(&s, end);
|
||||||
v.x = fast_atof(&s);
|
v.x = fast_atof(&s);
|
||||||
SkipSpaces(&s);
|
SkipSpaces(&s, end);
|
||||||
v.y = fast_atof(&s);
|
v.y = fast_atof(&s);
|
||||||
SkipSpaces(&s);
|
SkipSpaces(&s, end);
|
||||||
v.z = fast_atof(&s);
|
v.z = fast_atof(&s);
|
||||||
}
|
}
|
||||||
} else if (splitter.match_start("Texture Vertices")) {
|
} else if (splitter.match_start("Texture Vertices")) {
|
||||||
|
@ -728,12 +723,13 @@ void COBImporter::ReadPolH_Ascii(Scene &out, LineSplitter &splitter, const Chunk
|
||||||
|
|
||||||
for (unsigned int cur = 0; cur < cnt && ++splitter; ++cur) {
|
for (unsigned int cur = 0; cur < cnt && ++splitter; ++cur) {
|
||||||
const char *s = splitter->c_str();
|
const char *s = splitter->c_str();
|
||||||
|
const char *end = splitter.getEnd();
|
||||||
|
|
||||||
aiVector2D &v = msh.texture_coords[cur];
|
aiVector2D &v = msh.texture_coords[cur];
|
||||||
|
|
||||||
SkipSpaces(&s);
|
SkipSpaces(&s, end);
|
||||||
v.x = fast_atof(&s);
|
v.x = fast_atof(&s);
|
||||||
SkipSpaces(&s);
|
SkipSpaces(&s, end);
|
||||||
v.y = fast_atof(&s);
|
v.y = fast_atof(&s);
|
||||||
}
|
}
|
||||||
} else if (splitter.match_start("Faces")) {
|
} else if (splitter.match_start("Faces")) {
|
||||||
|
@ -750,7 +746,7 @@ void COBImporter::ReadPolH_Ascii(Scene &out, LineSplitter &splitter, const Chunk
|
||||||
ThrowException("Expected Face line");
|
ThrowException("Expected Face line");
|
||||||
}
|
}
|
||||||
|
|
||||||
msh.faces.push_back(Face());
|
msh.faces.emplace_back();
|
||||||
Face &face = msh.faces.back();
|
Face &face = msh.faces.back();
|
||||||
|
|
||||||
face.indices.resize(strtoul10(splitter[2]));
|
face.indices.resize(strtoul10(splitter[2]));
|
||||||
|
@ -758,8 +754,9 @@ void COBImporter::ReadPolH_Ascii(Scene &out, LineSplitter &splitter, const Chunk
|
||||||
face.material = strtoul10(splitter[6]);
|
face.material = strtoul10(splitter[6]);
|
||||||
|
|
||||||
const char *s = (++splitter)->c_str();
|
const char *s = (++splitter)->c_str();
|
||||||
|
const char *end = splitter.getEnd();
|
||||||
for (size_t i = 0; i < face.indices.size(); ++i) {
|
for (size_t i = 0; i < face.indices.size(); ++i) {
|
||||||
if (!SkipSpaces(&s)) {
|
if (!SkipSpaces(&s, end)) {
|
||||||
ThrowException("Expected EOL token in Face entry");
|
ThrowException("Expected EOL token in Face entry");
|
||||||
}
|
}
|
||||||
if ('<' != *s++) {
|
if ('<' != *s++) {
|
||||||
|
@ -790,25 +787,12 @@ void COBImporter::ReadBitM_Ascii(Scene & /*out*/, LineSplitter &splitter, const
|
||||||
if (nfo.version > 1) {
|
if (nfo.version > 1) {
|
||||||
return UnsupportedChunk_Ascii(splitter, nfo, "BitM");
|
return UnsupportedChunk_Ascii(splitter, nfo, "BitM");
|
||||||
}
|
}
|
||||||
/*
|
|
||||||
"\nThumbNailHdrSize %ld"
|
|
||||||
"\nThumbHeader: %02hx 02hx %02hx "
|
|
||||||
"\nColorBufSize %ld"
|
|
||||||
"\nColorBufZipSize %ld"
|
|
||||||
"\nZippedThumbnail: %02hx 02hx %02hx "
|
|
||||||
*/
|
|
||||||
|
|
||||||
const unsigned int head = strtoul10((++splitter)[1]);
|
const unsigned int head = strtoul10((++splitter)[1]);
|
||||||
if (head != sizeof(Bitmap::BitmapHeader)) {
|
if (head != sizeof(Bitmap::BitmapHeader)) {
|
||||||
ASSIMP_LOG_WARN("Unexpected ThumbNailHdrSize, skipping this chunk");
|
ASSIMP_LOG_WARN("Unexpected ThumbNailHdrSize, skipping this chunk");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*union {
|
|
||||||
Bitmap::BitmapHeader data;
|
|
||||||
char opaq[sizeof Bitmap::BitmapHeader()];
|
|
||||||
};*/
|
|
||||||
// ReadHexOctets(opaq,head,(++splitter)[1]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -882,9 +866,12 @@ void COBImporter::ReadBinaryFile(Scene &out, StreamReaderLE *reader) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
while (1) {
|
while (true) {
|
||||||
std::string type;
|
std::string type;
|
||||||
type += reader->GetI1(), type += reader->GetI1(), type += reader->GetI1(), type += reader->GetI1();
|
type += reader->GetI1();
|
||||||
|
type += reader->GetI1();
|
||||||
|
type += reader->GetI1();
|
||||||
|
type += reader->GetI1();
|
||||||
|
|
||||||
ChunkInfo nfo;
|
ChunkInfo nfo;
|
||||||
nfo.version = reader->GetI2() * 10;
|
nfo.version = reader->GetI2() * 10;
|
||||||
|
@ -906,14 +893,7 @@ void COBImporter::ReadBinaryFile(Scene &out, StreamReaderLE *reader) {
|
||||||
ReadCame_Binary(out, *reader, nfo);
|
ReadCame_Binary(out, *reader, nfo);
|
||||||
} else if (type == "Mat1") {
|
} else if (type == "Mat1") {
|
||||||
ReadMat1_Binary(out, *reader, nfo);
|
ReadMat1_Binary(out, *reader, nfo);
|
||||||
}
|
} else if (type == "Unit") {
|
||||||
/* else if (type == "Bone") {
|
|
||||||
ReadBone_Binary(out,*reader,nfo);
|
|
||||||
}
|
|
||||||
else if (type == "Chan") {
|
|
||||||
ReadChan_Binary(out,*reader,nfo);
|
|
||||||
}*/
|
|
||||||
else if (type == "Unit") {
|
|
||||||
ReadUnit_Binary(out, *reader, nfo);
|
ReadUnit_Binary(out, *reader, nfo);
|
||||||
} else if (type == "OLay") {
|
} else if (type == "OLay") {
|
||||||
// ignore layer index silently.
|
// ignore layer index silently.
|
||||||
|
@ -923,8 +903,9 @@ void COBImporter::ReadBinaryFile(Scene &out, StreamReaderLE *reader) {
|
||||||
return UnsupportedChunk_Binary(*reader, nfo, type.c_str());
|
return UnsupportedChunk_Binary(*reader, nfo, type.c_str());
|
||||||
} else if (type == "END ") {
|
} else if (type == "END ") {
|
||||||
return;
|
return;
|
||||||
} else
|
} else {
|
||||||
UnsupportedChunk_Binary(*reader, nfo, type.c_str());
|
UnsupportedChunk_Binary(*reader, nfo, type.c_str());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -969,7 +950,7 @@ void COBImporter::ReadPolH_Binary(COB::Scene &out, StreamReaderLE &reader, const
|
||||||
ThrowException(format("A hole is the first entity in the `PolH` chunk with id ") << nfo.id);
|
ThrowException(format("A hole is the first entity in the `PolH` chunk with id ") << nfo.id);
|
||||||
}
|
}
|
||||||
} else
|
} else
|
||||||
msh.faces.push_back(Face());
|
msh.faces.emplace_back();
|
||||||
Face &f = msh.faces.back();
|
Face &f = msh.faces.back();
|
||||||
|
|
||||||
const size_t num = reader.GetI2();
|
const size_t num = reader.GetI2();
|
||||||
|
@ -981,7 +962,7 @@ void COBImporter::ReadPolH_Binary(COB::Scene &out, StreamReaderLE &reader, const
|
||||||
}
|
}
|
||||||
|
|
||||||
for (size_t x = 0; x < num; ++x) {
|
for (size_t x = 0; x < num; ++x) {
|
||||||
f.indices.push_back(VertexIndex());
|
f.indices.emplace_back();
|
||||||
|
|
||||||
VertexIndex &v = f.indices.back();
|
VertexIndex &v = f.indices.back();
|
||||||
v.pos_idx = reader.GetI4();
|
v.pos_idx = reader.GetI4();
|
||||||
|
@ -1021,7 +1002,7 @@ void COBImporter::ReadMat1_Binary(COB::Scene &out, StreamReaderLE &reader, const
|
||||||
|
|
||||||
const chunk_guard cn(nfo, reader);
|
const chunk_guard cn(nfo, reader);
|
||||||
|
|
||||||
out.materials.push_back(Material());
|
out.materials.emplace_back();
|
||||||
Material &mat = out.materials.back();
|
Material &mat = out.materials.back();
|
||||||
mat = nfo;
|
mat = nfo;
|
||||||
|
|
||||||
|
@ -1037,7 +1018,7 @@ void COBImporter::ReadMat1_Binary(COB::Scene &out, StreamReaderLE &reader, const
|
||||||
mat.type = Material::METAL;
|
mat.type = Material::METAL;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
ASSIMP_LOG_ERROR_F("Unrecognized shader type in `Mat1` chunk with id ", nfo.id);
|
ASSIMP_LOG_ERROR("Unrecognized shader type in `Mat1` chunk with id ", nfo.id);
|
||||||
mat.type = Material::FLAT;
|
mat.type = Material::FLAT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1052,7 +1033,7 @@ void COBImporter::ReadMat1_Binary(COB::Scene &out, StreamReaderLE &reader, const
|
||||||
mat.autofacet = Material::SMOOTH;
|
mat.autofacet = Material::SMOOTH;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
ASSIMP_LOG_ERROR_F("Unrecognized faceting mode in `Mat1` chunk with id ", nfo.id);
|
ASSIMP_LOG_ERROR("Unrecognized faceting mode in `Mat1` chunk with id ", nfo.id);
|
||||||
mat.autofacet = Material::FACETED;
|
mat.autofacet = Material::FACETED;
|
||||||
}
|
}
|
||||||
mat.autofacet_angle = static_cast<float>(reader.GetI1());
|
mat.autofacet_angle = static_cast<float>(reader.GetI1());
|
||||||
|
@ -1071,7 +1052,7 @@ void COBImporter::ReadMat1_Binary(COB::Scene &out, StreamReaderLE &reader, const
|
||||||
id[0] = reader.GetI1(), id[1] = reader.GetI1();
|
id[0] = reader.GetI1(), id[1] = reader.GetI1();
|
||||||
|
|
||||||
if (id[0] == 'e' && id[1] == ':') {
|
if (id[0] == 'e' && id[1] == ':') {
|
||||||
mat.tex_env.reset(new Texture());
|
mat.tex_env = std::make_shared<Texture>();
|
||||||
|
|
||||||
reader.GetI1();
|
reader.GetI1();
|
||||||
ReadString_Binary(mat.tex_env->path, reader);
|
ReadString_Binary(mat.tex_env->path, reader);
|
||||||
|
@ -1081,7 +1062,7 @@ void COBImporter::ReadMat1_Binary(COB::Scene &out, StreamReaderLE &reader, const
|
||||||
}
|
}
|
||||||
|
|
||||||
if (id[0] == 't' && id[1] == ':') {
|
if (id[0] == 't' && id[1] == ':') {
|
||||||
mat.tex_color.reset(new Texture());
|
mat.tex_color = std::make_shared<Texture>();
|
||||||
|
|
||||||
reader.GetI1();
|
reader.GetI1();
|
||||||
ReadString_Binary(mat.tex_color->path, reader);
|
ReadString_Binary(mat.tex_color->path, reader);
|
||||||
|
@ -1097,7 +1078,7 @@ void COBImporter::ReadMat1_Binary(COB::Scene &out, StreamReaderLE &reader, const
|
||||||
}
|
}
|
||||||
|
|
||||||
if (id[0] == 'b' && id[1] == ':') {
|
if (id[0] == 'b' && id[1] == ':') {
|
||||||
mat.tex_bump.reset(new Texture());
|
mat.tex_bump = std::make_shared<Texture>();
|
||||||
|
|
||||||
reader.GetI1();
|
reader.GetI1();
|
||||||
ReadString_Binary(mat.tex_bump->path, reader);
|
ReadString_Binary(mat.tex_bump->path, reader);
|
||||||
|
@ -1174,19 +1155,21 @@ void COBImporter::ReadUnit_Binary(COB::Scene &out, StreamReaderLE &reader, const
|
||||||
|
|
||||||
const chunk_guard cn(nfo, reader);
|
const chunk_guard cn(nfo, reader);
|
||||||
|
|
||||||
// parent chunks preceede their childs, so we should have the
|
// parent chunks preceede their children, so we should have the
|
||||||
// corresponding chunk already.
|
// corresponding chunk already.
|
||||||
for (std::shared_ptr<Node> &nd : out.nodes) {
|
for (std::shared_ptr<Node> &nd : out.nodes) {
|
||||||
if (nd->id == nfo.parent_id) {
|
if (nd->id == nfo.parent_id) {
|
||||||
const unsigned int t = reader.GetI2();
|
const unsigned int t = reader.GetI2();
|
||||||
nd->unit_scale = t >= sizeof(units) / sizeof(units[0]) ? (
|
nd->unit_scale = t >= sizeof(units) / sizeof(units[0]) ? (
|
||||||
ASSIMP_LOG_WARN_F(t, " is not a valid value for `Units` attribute in `Unit chunk` ", nfo.id), 1.f) :
|
ASSIMP_LOG_WARN(t, " is not a valid value for `Units` attribute in `Unit chunk` ", nfo.id), 1.f) :
|
||||||
units[t];
|
units[t];
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ASSIMP_LOG_WARN_F("`Unit` chunk ", nfo.id, " is a child of ", nfo.parent_id, " which does not exist");
|
ASSIMP_LOG_WARN("`Unit` chunk ", nfo.id, " is a child of ", nfo.parent_id, " which does not exist");
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_COB_IMPORTER
|
#endif // ASSIMP_BUILD_NO_COB_IMPORTER
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
@ -51,104 +51,100 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
struct aiNode;
|
struct aiNode;
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
class LineSplitter;
|
class LineSplitter;
|
||||||
|
|
||||||
// TinyFormatter.h
|
// TinyFormatter.h
|
||||||
namespace Formatter {
|
namespace Formatter {
|
||||||
template <typename T,typename TR, typename A> class basic_formatter;
|
template <typename T, typename TR, typename A>
|
||||||
typedef class basic_formatter< char, std::char_traits<char>, std::allocator<char> > format;
|
class basic_formatter;
|
||||||
}
|
typedef class basic_formatter<char, std::char_traits<char>, std::allocator<char>> format;
|
||||||
|
} // namespace Formatter
|
||||||
|
|
||||||
// COBScene.h
|
// COBScene.h
|
||||||
namespace COB {
|
namespace COB {
|
||||||
struct ChunkInfo;
|
struct ChunkInfo;
|
||||||
struct Node;
|
struct Node;
|
||||||
struct Scene;
|
struct Scene;
|
||||||
}
|
} // namespace COB
|
||||||
|
|
||||||
// -------------------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------------------
|
||||||
/** Importer class to load TrueSpace files (cob,scn) up to v6.
|
/** Importer class to load TrueSpace files (cob,scn) up to v6.
|
||||||
*
|
*
|
||||||
* Currently relatively limited, loads only ASCII files and needs more test coverage. */
|
* Currently relatively limited, loads only ASCII files and needs more test coverage. */
|
||||||
// -------------------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------------------
|
||||||
class COBImporter : public BaseImporter
|
class COBImporter : public BaseImporter {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
COBImporter();
|
COBImporter() = default;
|
||||||
~COBImporter();
|
~COBImporter() override = default;
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
||||||
bool checkSig) const;
|
bool checkSig) const override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
// --------------------
|
||||||
|
const aiImporterDesc *GetInfo() const override;
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
const aiImporterDesc* GetInfo () const;
|
void SetupProperties(const Importer *pImp) override;
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
void SetupProperties(const Importer* pImp);
|
void InternReadFile(const std::string &pFile, aiScene *pScene,
|
||||||
|
IOSystem *pIOHandler) override;
|
||||||
// --------------------
|
|
||||||
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
|
||||||
IOSystem* pIOHandler);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Prepend 'COB: ' and throw msg.*/
|
/** Prepend 'COB: ' and throw msg.*/
|
||||||
AI_WONT_RETURN static void ThrowException(const std::string& msg) AI_WONT_RETURN_SUFFIX;
|
AI_WONT_RETURN static void ThrowException(const std::string &msg) AI_WONT_RETURN_SUFFIX;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** @brief Read from an ascii scene/object file
|
/** @brief Read from an ascii scene/object file
|
||||||
* @param out Receives output data.
|
* @param out Receives output data.
|
||||||
* @param stream Stream to read from. */
|
* @param stream Stream to read from. */
|
||||||
void ReadAsciiFile(COB::Scene& out, StreamReaderLE* stream);
|
void ReadAsciiFile(COB::Scene &out, StreamReaderLE *stream);
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** @brief Read from a binary scene/object file
|
/** @brief Read from a binary scene/object file
|
||||||
* @param out Receives output data.
|
* @param out Receives output data.
|
||||||
* @param stream Stream to read from. */
|
* @param stream Stream to read from. */
|
||||||
void ReadBinaryFile(COB::Scene& out, StreamReaderLE* stream);
|
void ReadBinaryFile(COB::Scene &out, StreamReaderLE *stream);
|
||||||
|
|
||||||
// Conversion to Assimp output format
|
// Conversion to Assimp output format
|
||||||
|
aiNode *BuildNodes(const COB::Node &root, const COB::Scene &scin, aiScene *fill);
|
||||||
aiNode* BuildNodes(const COB::Node& root,const COB::Scene& scin,aiScene* fill);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// ASCII file support
|
// ASCII file support
|
||||||
|
|
||||||
void UnsupportedChunk_Ascii(LineSplitter& splitter, const COB::ChunkInfo& nfo, const char* name);
|
void UnsupportedChunk_Ascii(LineSplitter &splitter, const COB::ChunkInfo &nfo, const char *name);
|
||||||
void ReadChunkInfo_Ascii(COB::ChunkInfo& out, const LineSplitter& splitter);
|
void ReadChunkInfo_Ascii(COB::ChunkInfo &out, const LineSplitter &splitter);
|
||||||
void ReadBasicNodeInfo_Ascii(COB::Node& msh, LineSplitter& splitter, const COB::ChunkInfo& nfo);
|
void ReadBasicNodeInfo_Ascii(COB::Node &msh, LineSplitter &splitter, const COB::ChunkInfo &nfo);
|
||||||
template <typename T> void ReadFloat3Tuple_Ascii(T& fill, const char** in);
|
template <typename T>
|
||||||
|
void ReadFloat3Tuple_Ascii(T &fill, const char **in, const char *end);
|
||||||
void ReadPolH_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadBitM_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadMat1_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadGrou_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadBone_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadCame_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadLght_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadUnit_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadChan_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
|
|
||||||
|
|
||||||
|
void ReadPolH_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadBitM_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadMat1_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadGrou_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadBone_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadCame_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadLght_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadUnit_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadChan_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
|
||||||
|
|
||||||
// Binary file support
|
// Binary file support
|
||||||
|
|
||||||
void UnsupportedChunk_Binary(StreamReaderLE& reader, const COB::ChunkInfo& nfo, const char* name);
|
void UnsupportedChunk_Binary(StreamReaderLE &reader, const COB::ChunkInfo &nfo, const char *name);
|
||||||
void ReadString_Binary(std::string& out, StreamReaderLE& reader);
|
void ReadString_Binary(std::string &out, StreamReaderLE &reader);
|
||||||
void ReadBasicNodeInfo_Binary(COB::Node& msh, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
|
void ReadBasicNodeInfo_Binary(COB::Node &msh, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
|
||||||
|
|
||||||
void ReadPolH_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadBitM_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadMat1_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadCame_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadLght_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadGrou_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
|
|
||||||
void ReadUnit_Binary(COB::Scene& out, StreamReaderLE& reader, const COB::ChunkInfo& nfo);
|
|
||||||
|
|
||||||
|
void ReadPolH_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadBitM_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadMat1_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadCame_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadLght_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadGrou_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
|
||||||
|
void ReadUnit_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
|
||||||
|
|
||||||
}; // !class COBImporter
|
}; // !class COBImporter
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
|
@ -43,16 +42,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
/** @file COBScene.h
|
/** @file COBScene.h
|
||||||
* @brief Utilities for the COB importer.
|
* @brief Utilities for the COB importer.
|
||||||
*/
|
*/
|
||||||
|
#pragma once
|
||||||
#ifndef INCLUDED_AI_COB_SCENE_H
|
#ifndef INCLUDED_AI_COB_SCENE_H
|
||||||
#define INCLUDED_AI_COB_SCENE_H
|
#define INCLUDED_AI_COB_SCENE_H
|
||||||
|
|
||||||
#include <memory>
|
|
||||||
#include <deque>
|
|
||||||
#include <map>
|
|
||||||
|
|
||||||
#include <assimp/BaseImporter.h>
|
#include <assimp/BaseImporter.h>
|
||||||
#include <assimp/material.h>
|
#include <assimp/material.h>
|
||||||
|
|
||||||
|
#include <deque>
|
||||||
|
#include <map>
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
namespace COB {
|
namespace COB {
|
||||||
|
|
||||||
|
@ -108,7 +107,7 @@ struct Node : public ChunkInfo
|
||||||
TYPE_MESH,TYPE_GROUP,TYPE_LIGHT,TYPE_CAMERA,TYPE_BONE
|
TYPE_MESH,TYPE_GROUP,TYPE_LIGHT,TYPE_CAMERA,TYPE_BONE
|
||||||
};
|
};
|
||||||
|
|
||||||
virtual ~Node() {}
|
virtual ~Node() = default;
|
||||||
Node(Type type) : type(type), unit_scale(1.f){}
|
Node(Type type) : type(type), unit_scale(1.f){}
|
||||||
|
|
||||||
Type type;
|
Type type;
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Open Asset Import Library (assimp)
|
Open Asset Import Library (assimp)
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2024, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -44,9 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
/** @file CSMLoader.cpp
|
/** @file CSMLoader.cpp
|
||||||
* Implementation of the CSM importer class.
|
* Implementation of the CSM importer class.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_CSM_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_CSM_IMPORTER
|
||||||
|
|
||||||
#include "CSMLoader.h"
|
#include "CSMLoader.h"
|
||||||
|
@ -63,7 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"CharacterStudio Motion Importer (MoCap)",
|
"CharacterStudio Motion Importer (MoCap)",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -79,43 +76,26 @@ static const aiImporterDesc desc = {
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructor to be privately used by Importer
|
// Constructor to be privately used by Importer
|
||||||
CSMImporter::CSMImporter()
|
CSMImporter::CSMImporter() : noSkeletonMesh(){
|
||||||
: noSkeletonMesh()
|
// empty
|
||||||
{}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
CSMImporter::~CSMImporter()
|
|
||||||
{}
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool CSMImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
|
bool CSMImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const {
|
||||||
{
|
static const char* tokens[] = {"$Filename"};
|
||||||
// check file extension
|
return SearchFileHeaderForToken(pIOHandler,pFile,tokens,AI_COUNT_OF(tokens));
|
||||||
const std::string extension = GetExtension(pFile);
|
|
||||||
|
|
||||||
if( extension == "csm")
|
|
||||||
return true;
|
|
||||||
|
|
||||||
if ((checkSig || !extension.length()) && pIOHandler) {
|
|
||||||
const char* tokens[] = {"$Filename"};
|
|
||||||
return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Build a string of all file extensions supported
|
// Build a string of all file extensions supported
|
||||||
const aiImporterDesc* CSMImporter::GetInfo () const
|
const aiImporterDesc* CSMImporter::GetInfo () const {
|
||||||
{
|
|
||||||
return &desc;
|
return &desc;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Setup configuration properties for the loader
|
// Setup configuration properties for the loader
|
||||||
void CSMImporter::SetupProperties(const Importer* pImp)
|
void CSMImporter::SetupProperties(const Importer* pImp) {
|
||||||
{
|
|
||||||
noSkeletonMesh = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_NO_SKELETON_MESHES,0) != 0;
|
noSkeletonMesh = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_NO_SKELETON_MESHES,0) != 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -127,7 +107,7 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
||||||
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
|
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
|
||||||
|
|
||||||
// Check whether we can read from the file
|
// Check whether we can read from the file
|
||||||
if( file.get() == nullptr) {
|
if (file == nullptr) {
|
||||||
throw DeadlyImportError( "Failed to open CSM file ", pFile, ".");
|
throw DeadlyImportError( "Failed to open CSM file ", pFile, ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -135,38 +115,38 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
||||||
std::vector<char> mBuffer2;
|
std::vector<char> mBuffer2;
|
||||||
TextFileToBuffer(file.get(),mBuffer2);
|
TextFileToBuffer(file.get(),mBuffer2);
|
||||||
const char* buffer = &mBuffer2[0];
|
const char* buffer = &mBuffer2[0];
|
||||||
|
const char *end = &mBuffer2[mBuffer2.size() - 1] + 1;
|
||||||
std::unique_ptr<aiAnimation> anim(new aiAnimation());
|
std::unique_ptr<aiAnimation> anim(new aiAnimation());
|
||||||
int first = 0, last = 0x00ffffff;
|
int first = 0, last = 0x00ffffff;
|
||||||
|
|
||||||
// now process the file and look out for '$' sections
|
// now process the file and look out for '$' sections
|
||||||
while (1) {
|
while (true) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&buffer, end);
|
||||||
if ('\0' == *buffer)
|
if ('\0' == *buffer)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if ('$' == *buffer) {
|
if ('$' == *buffer) {
|
||||||
++buffer;
|
++buffer;
|
||||||
if (TokenMatchI(buffer,"firstframe",10)) {
|
if (TokenMatchI(buffer,"firstframe",10)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&buffer, end);
|
||||||
first = strtol10(buffer,&buffer);
|
first = strtol10(buffer,&buffer);
|
||||||
}
|
}
|
||||||
else if (TokenMatchI(buffer,"lastframe",9)) {
|
else if (TokenMatchI(buffer,"lastframe",9)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&buffer, end);
|
||||||
last = strtol10(buffer,&buffer);
|
last = strtol10(buffer,&buffer);
|
||||||
}
|
}
|
||||||
else if (TokenMatchI(buffer,"rate",4)) {
|
else if (TokenMatchI(buffer,"rate",4)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&buffer, end);
|
||||||
float d;
|
float d = { 0.0f };
|
||||||
buffer = fast_atoreal_move<float>(buffer,d);
|
buffer = fast_atoreal_move<float>(buffer,d);
|
||||||
anim->mTicksPerSecond = d;
|
anim->mTicksPerSecond = d;
|
||||||
}
|
}
|
||||||
else if (TokenMatchI(buffer,"order",5)) {
|
else if (TokenMatchI(buffer,"order",5)) {
|
||||||
std::vector< aiNodeAnim* > anims_temp;
|
std::vector< aiNodeAnim* > anims_temp;
|
||||||
anims_temp.reserve(30);
|
anims_temp.reserve(30);
|
||||||
while (1) {
|
while (true) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&buffer, end);
|
||||||
if (IsLineEnd(*buffer) && SkipSpacesAndLineEnd(&buffer) && *buffer == '$')
|
if (IsLineEnd(*buffer) && SkipSpacesAndLineEnd(&buffer, end) && *buffer == '$')
|
||||||
break; // next section
|
break; // next section
|
||||||
|
|
||||||
// Construct a new node animation channel and setup its name
|
// Construct a new node animation channel and setup its name
|
||||||
|
@ -174,41 +154,43 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
||||||
aiNodeAnim* nda = anims_temp.back();
|
aiNodeAnim* nda = anims_temp.back();
|
||||||
|
|
||||||
char* ot = nda->mNodeName.data;
|
char* ot = nda->mNodeName.data;
|
||||||
while (!IsSpaceOrNewLine(*buffer))
|
while (!IsSpaceOrNewLine(*buffer)) {
|
||||||
*ot++ = *buffer++;
|
*ot++ = *buffer++;
|
||||||
|
}
|
||||||
|
|
||||||
*ot = '\0';
|
*ot = '\0';
|
||||||
nda->mNodeName.length = static_cast<ai_uint32>(ot-nda->mNodeName.data);
|
nda->mNodeName.length = static_cast<ai_uint32>(ot-nda->mNodeName.data);
|
||||||
}
|
}
|
||||||
|
|
||||||
anim->mNumChannels = static_cast<unsigned int>(anims_temp.size());
|
anim->mNumChannels = static_cast<unsigned int>(anims_temp.size());
|
||||||
if (!anim->mNumChannels)
|
if (!anim->mNumChannels) {
|
||||||
throw DeadlyImportError("CSM: Empty $order section");
|
throw DeadlyImportError("CSM: Empty $order section");
|
||||||
|
}
|
||||||
|
|
||||||
// copy over to the output animation
|
// copy over to the output animation
|
||||||
anim->mChannels = new aiNodeAnim*[anim->mNumChannels];
|
anim->mChannels = new aiNodeAnim*[anim->mNumChannels];
|
||||||
::memcpy(anim->mChannels,&anims_temp[0],sizeof(aiNodeAnim*)*anim->mNumChannels);
|
::memcpy(anim->mChannels,&anims_temp[0],sizeof(aiNodeAnim*)*anim->mNumChannels);
|
||||||
}
|
} else if (TokenMatchI(buffer,"points",6)) {
|
||||||
else if (TokenMatchI(buffer,"points",6)) {
|
if (!anim->mNumChannels) {
|
||||||
if (!anim->mNumChannels)
|
|
||||||
throw DeadlyImportError("CSM: \'$order\' section is required to appear prior to \'$points\'");
|
throw DeadlyImportError("CSM: \'$order\' section is required to appear prior to \'$points\'");
|
||||||
|
}
|
||||||
|
|
||||||
// If we know how many frames we'll read, we can preallocate some storage
|
// If we know how many frames we'll read, we can preallocate some storage
|
||||||
unsigned int alloc = 100;
|
unsigned int alloc = 100;
|
||||||
if (last != 0x00ffffff)
|
if (last != 0x00ffffff) {
|
||||||
{
|
|
||||||
alloc = last-first;
|
alloc = last-first;
|
||||||
alloc += alloc>>2u; // + 25%
|
alloc += alloc>>2u; // + 25%
|
||||||
for (unsigned int i = 0; i < anim->mNumChannels;++i)
|
for (unsigned int i = 0; i < anim->mNumChannels; ++i) {
|
||||||
anim->mChannels[i]->mPositionKeys = new aiVectorKey[alloc];
|
anim->mChannels[i]->mPositionKeys = new aiVectorKey[alloc];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int filled = 0;
|
unsigned int filled = 0;
|
||||||
|
|
||||||
// Now read all point data.
|
// Now read all point data.
|
||||||
while (1) {
|
while (true) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&buffer, end);
|
||||||
if (IsLineEnd(*buffer) && (!SkipSpacesAndLineEnd(&buffer) || *buffer == '$')) {
|
if (IsLineEnd(*buffer) && (!SkipSpacesAndLineEnd(&buffer, end) || *buffer == '$')) {
|
||||||
break; // next section
|
break; // next section
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -219,8 +201,8 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
||||||
for (unsigned int i = 0; i < anim->mNumChannels;++i) {
|
for (unsigned int i = 0; i < anim->mNumChannels;++i) {
|
||||||
|
|
||||||
aiNodeAnim* s = anim->mChannels[i];
|
aiNodeAnim* s = anim->mChannels[i];
|
||||||
if (s->mNumPositionKeys == alloc) { /* need to reallocate? */
|
if (s->mNumPositionKeys == alloc) {
|
||||||
|
// need to reallocate?
|
||||||
aiVectorKey* old = s->mPositionKeys;
|
aiVectorKey* old = s->mPositionKeys;
|
||||||
s->mPositionKeys = new aiVectorKey[s->mNumPositionKeys = alloc*2];
|
s->mPositionKeys = new aiVectorKey[s->mNumPositionKeys = alloc*2];
|
||||||
::memcpy(s->mPositionKeys,old,sizeof(aiVectorKey)*alloc);
|
::memcpy(s->mPositionKeys,old,sizeof(aiVectorKey)*alloc);
|
||||||
|
@ -228,24 +210,26 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
||||||
}
|
}
|
||||||
|
|
||||||
// read x,y,z
|
// read x,y,z
|
||||||
if(!SkipSpacesAndLineEnd(&buffer))
|
if (!SkipSpacesAndLineEnd(&buffer, end)) {
|
||||||
throw DeadlyImportError("CSM: Unexpected EOF occurred reading sample x coord");
|
throw DeadlyImportError("CSM: Unexpected EOF occurred reading sample x coord");
|
||||||
|
}
|
||||||
|
|
||||||
if (TokenMatchI(buffer, "DROPOUT", 7)) {
|
if (TokenMatchI(buffer, "DROPOUT", 7)) {
|
||||||
// seems this is invalid marker data; at least the doc says it's possible
|
// seems this is invalid marker data; at least the doc says it's possible
|
||||||
ASSIMP_LOG_WARN("CSM: Encountered invalid marker data (DROPOUT)");
|
ASSIMP_LOG_WARN("CSM: Encountered invalid marker data (DROPOUT)");
|
||||||
}
|
} else {
|
||||||
else {
|
|
||||||
aiVectorKey* sub = s->mPositionKeys + s->mNumPositionKeys;
|
aiVectorKey* sub = s->mPositionKeys + s->mNumPositionKeys;
|
||||||
sub->mTime = (double)frame;
|
sub->mTime = (double)frame;
|
||||||
buffer = fast_atoreal_move<float>(buffer, (float&)sub->mValue.x);
|
buffer = fast_atoreal_move<float>(buffer, (float&)sub->mValue.x);
|
||||||
|
|
||||||
if(!SkipSpacesAndLineEnd(&buffer))
|
if (!SkipSpacesAndLineEnd(&buffer, end)) {
|
||||||
throw DeadlyImportError("CSM: Unexpected EOF occurred reading sample y coord");
|
throw DeadlyImportError("CSM: Unexpected EOF occurred reading sample y coord");
|
||||||
|
}
|
||||||
buffer = fast_atoreal_move<float>(buffer, (float&)sub->mValue.y);
|
buffer = fast_atoreal_move<float>(buffer, (float&)sub->mValue.y);
|
||||||
|
|
||||||
if(!SkipSpacesAndLineEnd(&buffer))
|
if (!SkipSpacesAndLineEnd(&buffer, end)) {
|
||||||
throw DeadlyImportError("CSM: Unexpected EOF occurred reading sample z coord");
|
throw DeadlyImportError("CSM: Unexpected EOF occurred reading sample z coord");
|
||||||
|
}
|
||||||
buffer = fast_atoreal_move<float>(buffer, (float&)sub->mValue.z);
|
buffer = fast_atoreal_move<float>(buffer, (float&)sub->mValue.z);
|
||||||
|
|
||||||
++s->mNumPositionKeys;
|
++s->mNumPositionKeys;
|
||||||
|
@ -253,22 +237,22 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
||||||
}
|
}
|
||||||
|
|
||||||
// update allocation granularity
|
// update allocation granularity
|
||||||
if (filled == alloc)
|
if (filled == alloc) {
|
||||||
alloc *= 2;
|
alloc *= 2;
|
||||||
|
}
|
||||||
|
|
||||||
++filled;
|
++filled;
|
||||||
}
|
}
|
||||||
// all channels must be complete in order to continue safely.
|
// all channels must be complete in order to continue safely.
|
||||||
for (unsigned int i = 0; i < anim->mNumChannels;++i) {
|
for (unsigned int i = 0; i < anim->mNumChannels;++i) {
|
||||||
|
if (!anim->mChannels[i]->mNumPositionKeys) {
|
||||||
if (!anim->mChannels[i]->mNumPositionKeys)
|
|
||||||
throw DeadlyImportError("CSM: Invalid marker track");
|
throw DeadlyImportError("CSM: Invalid marker track");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
} else {
|
||||||
else {
|
|
||||||
// advance to the next line
|
// advance to the next line
|
||||||
SkipLine(&buffer);
|
SkipLine(&buffer, end);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -282,7 +266,7 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
||||||
pScene->mRootNode->mNumChildren = anim->mNumChannels;
|
pScene->mRootNode->mNumChildren = anim->mNumChannels;
|
||||||
pScene->mRootNode->mChildren = new aiNode* [anim->mNumChannels];
|
pScene->mRootNode->mChildren = new aiNode* [anim->mNumChannels];
|
||||||
|
|
||||||
for (unsigned int i = 0; i < anim->mNumChannels;++i) {
|
for (unsigned int i = 0; i < anim->mNumChannels;++i) {
|
||||||
aiNodeAnim* na = anim->mChannels[i];
|
aiNodeAnim* na = anim->mChannels[i];
|
||||||
|
|
||||||
aiNode* nd = pScene->mRootNode->mChildren[i] = new aiNode();
|
aiNode* nd = pScene->mRootNode->mChildren[i] = new aiNode();
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue