fix a collada import bug (#5561)

pull/5560/head^2
陈瑞锋 2024-05-02 21:32:12 +08:00 committed by GitHub
parent 47ef79672e
commit 4621676424
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2 changed files with 5 additions and 2 deletions

View File

@ -247,7 +247,9 @@ aiNode *ColladaLoader::BuildHierarchy(const ColladaParser &pParser, const Collad
// add children. first the *real* ones
node->mNumChildren = static_cast<unsigned int>(pNode->mChildren.size() + instances.size());
node->mChildren = new aiNode *[node->mNumChildren];
if (node->mNumChildren != 0) {
node->mChildren = new aiNode * [node->mNumChildren];
}
for (size_t a = 0; a < pNode->mChildren.size(); ++a) {
node->mChildren[a] = BuildHierarchy(pParser, pNode->mChildren[a]);

View File

@ -635,7 +635,8 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &controlle
const std::string &currentName = currentNode.name();
if (currentName == "morph") {
controller.mType = Morph;
controller.mMeshId = currentNode.attribute("source").as_string();
std::string id = currentNode.attribute("source").as_string();
controller.mMeshId = id.substr(1, id.size() - 1);
int methodIndex = currentNode.attribute("method").as_int();
if (methodIndex > 0) {
std::string method;