assing absolute_transform to matrix

pull/4490/head
Mykhailo418 2022-04-18 17:26:37 +03:00
parent 863e3e0ccb
commit e3def37f42
1 changed files with 1 additions and 0 deletions

View File

@ -1554,6 +1554,7 @@ void FBXConverter::ConvertCluster(std::vector<aiBone *> &local_mesh_bones, const
bone->mName = bone_name;
bone->mOffsetMatrix = cl->Transform();
aiMatrix4x4 matrix = (aiMatrix4x4)absolute_transform;
// store local transform link for post processing
/*
bone->mOffsetMatrix = cl->TransformLink();