commit
94c3ec57af
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@ -416,10 +416,10 @@ template <>
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struct Structure::_defaultInitializer<ErrorPolicy_Fail> {
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template <typename T>
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void operator()(T & /*out*/, const char * = "") {
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void operator()(T & /*out*/, const char *message = "") {
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// obviously, it is crucial that _DefaultInitializer is used
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// only from within a catch clause.
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throw DeadlyImportError("Constructing BlenderDNA Structure encountered an error");
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throw DeadlyImportError("Constructing BlenderDNA Structure encountered an error: ", message);
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}
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};
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@ -71,10 +71,6 @@ static const fpCreateModifier creators[] = {
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nullptr // sentinel
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};
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// ------------------------------------------------------------------------------------------------
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struct SharedModifierData : ElemBase {
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ModifierData modifier;
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};
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// ------------------------------------------------------------------------------------------------
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void BlenderModifierShowcase::ApplyModifiers(aiNode &out, ConversionData &conv_data, const Scene &in, const Object &orig_object) {
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@ -157,6 +153,7 @@ void BlenderModifier_Mirror ::DoIt(aiNode &out, ConversionData &conv_data, const
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// hijacking the ABI, see the big note in BlenderModifierShowcase::ApplyModifiers()
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const MirrorModifierData &mir = static_cast<const MirrorModifierData &>(orig_modifier);
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ai_assert(mir.modifier.type == ModifierData::eModifierType_Mirror);
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std::shared_ptr<Object> mirror_ob = mir.mirror_ob.lock();
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conv_data.meshes->reserve(conv_data.meshes->size() + out.mNumMeshes);
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@ -171,8 +168,8 @@ void BlenderModifier_Mirror ::DoIt(aiNode &out, ConversionData &conv_data, const
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const float ys = mir.flag & MirrorModifierData::Flags_AXIS_Y ? -1.f : 1.f;
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const float zs = mir.flag & MirrorModifierData::Flags_AXIS_Z ? -1.f : 1.f;
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if (mir.mirror_ob) {
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const aiVector3D center(mir.mirror_ob->obmat[3][0], mir.mirror_ob->obmat[3][1], mir.mirror_ob->obmat[3][2]);
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if (mirror_ob) {
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const aiVector3D center(mirror_ob->obmat[3][0], mirror_ob->obmat[3][1], mirror_ob->obmat[3][2]);
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for (unsigned int j = 0; j < mesh->mNumVertices; ++j) {
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aiVector3D &v = mesh->mVertices[j];
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@ -624,7 +624,9 @@ void Structure ::Convert<ListBase>(
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const FileDatabase &db) const {
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ReadFieldPtr<ErrorPolicy_Igno>(dest.first, "*first", db);
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ReadFieldPtr<ErrorPolicy_Igno>(dest.last, "*last", db);
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std::shared_ptr<ElemBase> last;
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ReadFieldPtr<ErrorPolicy_Igno>(last, "*last", db);
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dest.last = last;
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db.reader->IncPtr(size);
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}
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@ -648,7 +650,9 @@ void Structure ::Convert<ModifierData>(
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const FileDatabase &db) const {
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ReadFieldPtr<ErrorPolicy_Warn>(dest.next, "*next", db);
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ReadFieldPtr<ErrorPolicy_Warn>(dest.prev, "*prev", db);
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std::shared_ptr<ElemBase> prev;
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ReadFieldPtr<ErrorPolicy_Warn>(prev, "*prev", db);
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dest.prev = prev;
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ReadField<ErrorPolicy_Igno>(dest.type, "type", db);
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ReadField<ErrorPolicy_Igno>(dest.mode, "mode", db);
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ReadFieldArray<ErrorPolicy_Igno>(dest.name, "name", db);
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@ -772,7 +776,9 @@ void Structure ::Convert<MirrorModifierData>(
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ReadField<ErrorPolicy_Igno>(dest.axis, "axis", db);
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ReadField<ErrorPolicy_Igno>(dest.flag, "flag", db);
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ReadField<ErrorPolicy_Igno>(dest.tolerance, "tolerance", db);
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ReadFieldPtr<ErrorPolicy_Igno>(dest.mirror_ob, "*mirror_ob", db);
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std::shared_ptr<Object> mirror_ob;
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ReadFieldPtr<ErrorPolicy_Igno>(mirror_ob, "*mirror_ob", db);
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dest.mirror_ob = mirror_ob;
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db.reader->IncPtr(size);
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}
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@ -833,9 +839,9 @@ void Structure::Convert<CustomDataLayer>(
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ReadField<ErrorPolicy_Fail>(dest.flag, "flag", db);
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ReadField<ErrorPolicy_Fail>(dest.active, "active", db);
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ReadField<ErrorPolicy_Fail>(dest.active_rnd, "active_rnd", db);
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ReadField<ErrorPolicy_Fail>(dest.active_clone, "active_clone", db);
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ReadField<ErrorPolicy_Fail>(dest.active_mask, "active_mask", db);
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ReadField<ErrorPolicy_Fail>(dest.uid, "uid", db);
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ReadField<ErrorPolicy_Warn>(dest.active_clone, "active_clone", db);
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ReadField<ErrorPolicy_Warn>(dest.active_mask, "active_mask", db);
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ReadField<ErrorPolicy_Warn>(dest.uid, "uid", db);
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ReadFieldArray<ErrorPolicy_Warn>(dest.name, "name", db);
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ReadCustomDataPtr<ErrorPolicy_Fail>(dest.data, dest.type, "*data", db);
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@ -124,7 +124,7 @@ struct ID : ElemBase {
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// -------------------------------------------------------------------------------
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struct ListBase : ElemBase {
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std::shared_ptr<ElemBase> first;
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std::shared_ptr<ElemBase> last;
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std::weak_ptr<ElemBase> last;
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};
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// -------------------------------------------------------------------------------
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@ -642,14 +642,21 @@ struct ModifierData : ElemBase {
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};
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std::shared_ptr<ElemBase> next WARN;
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std::shared_ptr<ElemBase> prev WARN;
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std::weak_ptr<ElemBase> prev WARN;
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int type, mode;
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char name[32];
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};
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// ------------------------------------------------------------------------------------------------
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struct SharedModifierData : ElemBase {
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ModifierData modifier;
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};
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// -------------------------------------------------------------------------------
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struct SubsurfModifierData : ElemBase {
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struct SubsurfModifierData : SharedModifierData {
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enum Type {
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@ -662,7 +669,6 @@ struct SubsurfModifierData : ElemBase {
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FLAGS_SubsurfUV = 1 << 3
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};
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ModifierData modifier FAIL;
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short subdivType WARN;
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short levels FAIL;
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short renderLevels;
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@ -670,7 +676,7 @@ struct SubsurfModifierData : ElemBase {
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};
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// -------------------------------------------------------------------------------
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struct MirrorModifierData : ElemBase {
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struct MirrorModifierData : SharedModifierData {
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enum Flags {
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Flags_CLIPPING = 1 << 0,
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@ -682,11 +688,9 @@ struct MirrorModifierData : ElemBase {
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Flags_VGROUP = 1 << 6
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};
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ModifierData modifier FAIL;
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short axis, flag;
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float tolerance;
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std::shared_ptr<Object> mirror_ob;
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std::weak_ptr<Object> mirror_ob;
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};
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// -------------------------------------------------------------------------------
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@ -707,12 +707,10 @@ void LWOImporter::LoadNodalBlocks(unsigned int size) {
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if (mFileBuffer + head.length > end) {
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throw DeadlyImportError("LWO3: cannot read length; LoadNodalBlocks");
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}
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int node_idx = 0;
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uint8_t *const next = mFileBuffer + head.length;
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mFileBuffer += bufOffset;
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switch (head.type) {
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case AI_LWO_NNDS:
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node_idx++;
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LoadNodes(head.length);
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break;
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}
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@ -516,7 +516,7 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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std::list<LWS::NodeDesc> nodes;
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unsigned int cur_light = 0, cur_camera = 0, cur_object = 0;
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unsigned int num_light = 0, num_camera = 0, num_object = 0;
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unsigned int num_light = 0, num_camera = 0;
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// check magic identifier, 'LWSC'
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bool motion_file = false;
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@ -586,7 +586,6 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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d.id = batch.AddLoadRequest(path, 0, &props);
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nodes.push_back(d);
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++num_object;
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} else if ((*it).tokens[0] == "LoadObject") { // 'LoadObject': load a LWO file into the scene-graph
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// add node to list
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@ -604,7 +603,6 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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d.path = path;
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nodes.push_back(d);
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++num_object;
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} else if ((*it).tokens[0] == "AddNullObject") { // 'AddNullObject': add a dummy node to the hierarchy
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// add node to list
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@ -618,8 +616,6 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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}
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d.name = c;
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nodes.push_back(d);
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num_object++;
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}
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// 'NumChannels': Number of envelope channels assigned to last layer
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else if ((*it).tokens[0] == "NumChannels") {
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@ -112,7 +112,6 @@ ObjFile::Model *ObjFileParser::GetModel() const {
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void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
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// only update every 100KB or it'll be too slow
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//const unsigned int updateProgressEveryBytes = 100 * 1024;
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unsigned int progressCounter = 0;
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const unsigned int bytesToProcess = static_cast<unsigned int>(streamBuffer.size());
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const unsigned int progressTotal = bytesToProcess;
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unsigned int processed = 0;
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@ -129,7 +128,6 @@ void ObjFileParser::parseFile(IOStreamBuffer<char> &streamBuffer) {
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if (lastFilePos < filePos) {
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processed = static_cast<unsigned int>(filePos);
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lastFilePos = filePos;
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progressCounter++;
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m_progress->UpdateFileRead(processed, progressTotal);
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}
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@ -477,9 +477,6 @@ void X3DImporter::ParseHelper_Node_Exit() {
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// check if we can walk up.
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if (mNodeElementCur != nullptr) {
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mNodeElementCur = mNodeElementCur->Parent;
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} else {
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int i = 0;
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++i;
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}
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}
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@ -118,10 +118,8 @@ void ScenePreprocessor::ProcessMesh(aiMesh *mesh) {
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// as if they were 2D channels .. just in case an application doesn't handle
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// this case
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if (2 == mesh->mNumUVComponents[i]) {
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size_t num = 0;
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for (; p != end; ++p) {
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p->z = 0.f;
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num++;
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}
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} else if (1 == mesh->mNumUVComponents[i]) {
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for (; p != end; ++p) {
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@ -647,12 +647,9 @@ char *OpenDDLParser::parseBooleanLiteral(char *in, char *end, Value **boolean) {
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in = lookForNextToken(in, end);
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char *start(in);
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size_t len(0);
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while (!isSeparator(*in) && in != end) {
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++in;
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++len;
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}
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++len;
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int res = ::strncmp(Grammar::BoolTrue, start, strlen(Grammar::BoolTrue));
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if (0 != res) {
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res = ::strncmp(Grammar::BoolFalse, start, strlen(Grammar::BoolFalse));
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@ -64,8 +64,7 @@ TEST_F(utBlenderImporterExporter, importBlenFromFileTest) {
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TEST(utBlenderImporter, import4cubes) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/4Cubes4Mats_248.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, import269_regress1) {
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@ -77,22 +76,19 @@ TEST(utBlenderImporter, import269_regress1) {
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TEST(utBlenderImporter, importBlenderDefault248) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/BlenderDefault_248.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importBlenderDefault250) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/BlenderDefault_250.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importBlenderDefault250Compressed) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/BlenderDefault_250_Compressed.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importBlenderDefault262) {
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@ -123,92 +119,79 @@ TEST(utBlenderImporter, importBlenderDefault293) {
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TEST(utBlenderImporter, importCubeHierarchy_248) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/CubeHierarchy_248.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importHuman) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/HUMAN.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importMirroredCube_252) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/MirroredCube_252.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importNoisyTexturedCube_VoronoiGlob_248) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/NoisyTexturedCube_VoronoiGlob_248.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importSmoothVsSolidCube_248) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/SmoothVsSolidCube_248.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importSuzanne_248) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/Suzanne_248.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importSuzanneSubdiv_252) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/SuzanneSubdiv_252.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importTexturedCube_ImageGlob_248) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/TexturedCube_ImageGlob_248.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importTexturedPlane_ImageUv_248) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/TexturedPlane_ImageUv_248.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importTexturedPlane_ImageUvPacked_248) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/TexturedPlane_ImageUvPacked_248.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importTorusLightsCams_250_compressed) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/TorusLightsCams_250_compressed.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, import_yxa_1) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/yxa_1.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importBob) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/BLEND/Bob.blend", aiProcess_ValidateDataStructure);
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// FIXME: this is probably not right, loading this should succeed
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ASSERT_EQ(nullptr, scene);
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ASSERT_NE(nullptr, scene);
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}
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TEST(utBlenderImporter, importFleurOptonl) {
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@ -286,12 +286,6 @@ void PrintHierarchy(
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// -----------------------------------------------------------------------------------
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// Implementation of the assimp info utility to print basic file info
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int Assimp_Info(const char *const *params, unsigned int num) {
|
||||
// --help
|
||||
if (!strcmp(params[0], "-h") || !strcmp(params[0], "--help") || !strcmp(params[0], "-?")) {
|
||||
printf("%s", AICMD_MSG_INFO_HELP_E);
|
||||
return AssimpCmdError::Success;
|
||||
}
|
||||
|
||||
// asssimp info <file> [-r]
|
||||
if (num < 1) {
|
||||
printf("assimp info: Invalid number of arguments. "
|
||||
|
@ -299,6 +293,12 @@ int Assimp_Info(const char *const *params, unsigned int num) {
|
|||
return AssimpCmdError::InvalidNumberOfArguments;
|
||||
}
|
||||
|
||||
// --help
|
||||
if (!strcmp(params[0], "-h") || !strcmp(params[0], "--help") || !strcmp(params[0], "-?")) {
|
||||
printf("%s", AICMD_MSG_INFO_HELP_E);
|
||||
return AssimpCmdError::Success;
|
||||
}
|
||||
|
||||
const std::string in = std::string(params[0]);
|
||||
|
||||
// get -r and -v arguments
|
||||
|
|
Loading…
Reference in New Issue