Merge branch 'master' into 3ds-namespace
commit
9e27afe353
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@ -130,8 +130,9 @@ int SaveAsBMP(FILE *file, const aiTexel *data, unsigned int width, unsigned int
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s[0] = t->b;
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s[1] = t->g;
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s[2] = t->r;
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if (4 == numc)
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if (4 == numc) {
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s[3] = t->a;
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}
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}
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}
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@ -296,7 +297,7 @@ int Assimp_Extract(const char *const *params, unsigned int num) {
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// check whether the requested texture is existing
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if (texIdx >= scene->mNumTextures) {
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::printf("assimp extract: Texture %i requested, but there are just %i textures\n",
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::printf("assimp extract: Texture %u requested, but there are just %i textures\n",
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texIdx, scene->mNumTextures);
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return AssimpCmdExtractError::TextureIndexIsOutOfRange;
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}
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@ -325,7 +326,7 @@ int Assimp_Extract(const char *const *params, unsigned int num) {
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// if the texture is a compressed one, we'll export
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// it to its native file format
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if (!tex->mHeight) {
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printf("assimp extract: Texture %i is compressed (%s). Writing native file format.\n",
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printf("assimp extract: Texture %u is compressed (%s). Writing native file format.\n",
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i, tex->achFormatHint);
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// modify file extension
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@ -350,7 +351,7 @@ int Assimp_Extract(const char *const *params, unsigned int num) {
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}
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::fclose(p);
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printf("assimp extract: Wrote texture %i to %s\n", i, out_cpy.c_str());
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printf("assimp extract: Wrote texture %u to %s\n", i, out_cpy.c_str());
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if (texIdx != 0xffffffff) {
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return m;
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}
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