MDL: Do not try to copy empty embedded texture
- When an embedded texture is empty, skip it instead of trying to copy it. This must fail. - closes https://github.com/assimp/assimp/issues/4238 - Found from the Google fuzzer.pull/4284/head
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@ -463,8 +463,12 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
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ASSIMP_LOG_WARN("Found a reference to an embedded DDS texture, "
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"but texture height is not equal to 1, which is not supported by MED");
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}
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pcNew.reset(new aiTexture());
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if (iWidth == 0) {
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ASSIMP_LOG_ERROR("Found a reference to an embedded DDS texture, but texture width is zero, aborting import.");
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return;
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}
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pcNew.reset(new aiTexture);
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pcNew->mHeight = 0;
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pcNew->mWidth = iWidth;
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