Update mesh.h

pull/4946/head
Kim Kulling 2023-02-09 22:36:06 +01:00 committed by GitHub
parent 7b3f70a08b
commit bde9a6a3c3
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@ -952,7 +952,7 @@ struct aiMesh {
#endif // __cplusplus
};
*
/**
* @brief A skeleton bone represents a single bone is a skeleton structure.
*
* Skeleton-Animations can be represented via a skeleton struct, which describes