Merge branch 'master' into master
commit
43e1e4d3d3
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@ -66,9 +66,9 @@ Open Asset Import Library is implemented in C++. The directory structure looks l
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The source code is organized in the following way:
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code/Common The base implementation for importers and the infrastructure
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code/PostProcessing The post-processing steps
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code/<FormatName> Implementation for import and export for the format
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code/Common The base implementation for importers and the infrastructure
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code/PostProcessing The post-processing steps
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code/AssetLib/<FormatName> Implementation for import and export for the format
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### Where to get help ###
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For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
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@ -200,7 +200,7 @@ void DNAParser::Parse() {
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ASSIMP_LOG_DEBUG_F("BlenderDNA: Got ", dna.structures.size(), " structures with totally ", fields, " fields");
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#ifdef ASSIMP_BUILD_BLENDER_DEBUG
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#if ASSIMP_BUILD_BLENDER_DEBUG_DNA
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dna.DumpToFile();
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#endif
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@ -208,7 +208,7 @@ void DNAParser::Parse() {
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dna.RegisterConverters();
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}
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#ifdef ASSIMP_BUILD_BLENDER_DEBUG
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#if ASSIMP_BUILD_BLENDER_DEBUG_DNA
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#include <fstream>
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// ------------------------------------------------------------------------------------------------
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@ -237,7 +237,7 @@ void DNA ::DumpToFile() {
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ASSIMP_LOG_INFO("BlenderDNA: Dumped dna to dna.txt");
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}
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#endif
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#endif // ASSIMP_BUILD_BLENDER_DEBUG_DNA
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// ------------------------------------------------------------------------------------------------
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/*static*/ void DNA ::ExtractArraySize(
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@ -59,6 +59,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define ASSIMP_BUILD_BLENDER_DEBUG
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#endif
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// set this to non-zero to dump BlenderDNA stuff to dna.txt.
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// you could set it on the assimp build command line too without touching it here.
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// !!! please make sure this is set to 0 in the repo !!!
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#ifndef ASSIMP_BUILD_BLENDER_DEBUG_DNA
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#define ASSIMP_BUILD_BLENDER_DEBUG_DNA 0
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#endif
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// #define ASSIMP_BUILD_BLENDER_NO_STATS
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namespace Assimp {
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@ -495,7 +502,7 @@ public:
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const Structure &structure,
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const FileDatabase &db) const;
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#ifdef ASSIMP_BUILD_BLENDER_DEBUG
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#if ASSIMP_BUILD_BLENDER_DEBUG_DNA
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// --------------------------------------------------------
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/** Dump the DNA to a text file. This is for debugging purposes.
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* The output file is `dna.txt` in the current working folder*/
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@ -75,13 +75,12 @@ protected:
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uint32_t offset;
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// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
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// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
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static const std::size_t header_size =
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sizeof(uint16_t) + // type
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sizeof(uint32_t) + // size
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sizeof(uint16_t) + // reserved1
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sizeof(uint16_t) + // reserved2
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sizeof(uint32_t); // offset
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static constexpr std::size_t header_size =
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sizeof(type) +
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sizeof(size) +
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sizeof(reserved1) +
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sizeof(reserved2) +
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sizeof(offset);
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};
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struct DIB {
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@ -98,22 +97,21 @@ protected:
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uint32_t nb_important_colors;
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// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
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// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
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static const std::size_t dib_size =
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sizeof(uint32_t) + // size
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sizeof(int32_t) + // width
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sizeof(int32_t) + // height
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sizeof(uint16_t) + // planes
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sizeof(uint16_t) + // bits_per_pixel
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sizeof(uint32_t) + // compression
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sizeof(uint32_t) + // image_size
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sizeof(int32_t) + // x_resolution
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sizeof(int32_t) + // y_resolution
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sizeof(uint32_t) + // nb_colors
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sizeof(uint32_t); // nb_important_colors
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static constexpr std::size_t dib_size =
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sizeof(size) +
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sizeof(width) +
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sizeof(height) +
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sizeof(planes) +
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sizeof(bits_per_pixel) +
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sizeof(compression) +
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sizeof(image_size) +
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sizeof(x_resolution) +
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sizeof(y_resolution) +
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sizeof(nb_colors) +
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sizeof(nb_important_colors);
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};
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static const std::size_t mBytesPerPixel = 4;
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static constexpr std::size_t mBytesPerPixel = 4;
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public:
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static void Save(aiTexture* texture, IOStream* file);
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@ -27,6 +27,7 @@ if os.name=='posix':
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additional_dirs.append('./')
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additional_dirs.append('/usr/lib/')
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additional_dirs.append('/usr/lib/x86_64-linux-gnu/')
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additional_dirs.append('/usr/lib/aarch64-linux-gnu/')
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additional_dirs.append('/usr/local/lib/')
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if 'LD_LIBRARY_PATH' in os.environ:
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