Fix possible bad_alloc exception for invalid file

- Fuzzer finding
- closes https://github.com/assimp/assimp/issues/3417
pull/4614/head
Kim Kulling 2022-07-05 22:50:54 +02:00 committed by GitHub
parent c1012b4af0
commit 2d994e1a28
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1 changed files with 12 additions and 2 deletions

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@ -129,10 +129,20 @@ void Q3DImporter::InternReadFile(const std::string &pFile,
unsigned int numTextures = (unsigned int)stream.GetI4();
std::vector<Material> materials;
materials.reserve(numMats);
try {
materials.reserve(numMats);
} catch(const std::bad_alloc& e) {
ASSIMP_LOG_ERROR("Invalid alloc for materials.");
throw DeadlyImportError("Invalid Quick3D-file, material allocation failed.");
}
std::vector<Mesh> meshes;
meshes.reserve(numMeshes);
try {
meshes.reserve(numMeshes);
} catch(const std::bad_alloc& e) {
ASSIMP_LOG_ERROR("Invalid alloc for meshes.");
throw DeadlyImportError("Invalid Quick3D-file, mesh allocation failed.");
}
// Allocate the scene root node
pScene->mRootNode = new aiNode();