Merge pull request #3604 from bsekura/develop

Changed morph anim error to warning when validating
pull/3607/head^2
Kim Kulling 2021-01-29 22:10:34 +01:00 committed by GitHub
commit d87d9f2094
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1 changed files with 2 additions and 1 deletions

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@ -844,7 +844,8 @@ void ValidateDSProcess::Validate(const aiAnimation *pAnimation,
Validate(&pMeshMorphAnim->mName);
if (!pMeshMorphAnim->mNumKeys) {
ReportError("Empty mesh morph animation channel");
ReportWarning("Empty mesh morph animation channel");
return;
}
// otherwise check whether one of the keys exceeds the total duration of the animation