Merge pull request #4824 from umesh-huawei/master
Fixed bug when exporting binary FBXpull/4846/head
commit
1e2cff6383
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@ -55,6 +55,7 @@ const char NULL_RECORD[NumNullRecords] = { // 25 null bytes in 64-bit and 13 nul
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'\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0',
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'\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0'
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}; // who knows why, it looks like two integers 32/64 bit (compressed and uncompressed sizes?) + 1 byte (might be compression type?)
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static std::string NULL_RECORD_STRING(NumNullRecords, '\0');
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const std::string SEPARATOR = { '\x00', '\x01' }; // for use inside strings
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const std::string MAGIC_NODE_TAG = "_$AssimpFbx$"; // from import
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const int64_t SECOND = 46186158000; // FBX's kTime unit
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@ -360,7 +360,7 @@ void FBX::Node::EndBinary(
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bool has_children
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) {
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// if there were children, add a null record
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if (has_children) { s.PutString(Assimp::FBX::NULL_RECORD); }
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if (has_children) { s.PutString(Assimp::FBX::NULL_RECORD_STRING); }
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// now go back and write initial pos
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this->end_pos = s.Tell();
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