Merge branch 'master' into jc3-cctype-fixes
commit
c08ad2e5c2
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@ -42,6 +42,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
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#include "D3MFImporter.h"
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#include "3MFXmlTags.h"
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#include "D3MFOpcPackage.h"
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#include <assimp/StringComparison.h>
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#include <assimp/StringUtils.h>
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@ -51,17 +53,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/scene.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/IOSystem.hpp>
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#include <assimp/fast_atof.h>
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#include <cassert>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "3MFXmlTags.h"
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#include "D3MFOpcPackage.h"
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#include <assimp/fast_atof.h>
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#include <iomanip>
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#include <string.h>
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namespace Assimp {
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namespace D3MF {
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@ -163,7 +163,7 @@ public:
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}
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XmlNode resNode = node.child(XmlTag::resources);
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for (auto ¤tNode : resNode.children()) {
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const std::string ¤tNodeName = currentNode.name();
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const std::string currentNodeName = currentNode.name();
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if (currentNodeName == XmlTag::object) {
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ReadObject(currentNode);
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} else if (currentNodeName == XmlTag::basematerials) {
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@ -173,8 +173,9 @@ public:
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}
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}
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for (auto ¤tNode : resNode.children()) {
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const std::string ¤tNodeName = currentNode.name();
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XmlNode buildNode = node.child(XmlTag::build);
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for (auto ¤tNode : buildNode.children()) {
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const std::string currentNodeName = currentNode.name();
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if (currentNodeName == XmlTag::item) {
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int objectId = -1;
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std::string transformationMatrixStr;
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@ -196,7 +197,7 @@ public:
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// import the metadata
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if (!mMetaData.empty()) {
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const size_t numMeta(mMetaData.size());
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const size_t numMeta = mMetaData.size();
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scene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(numMeta));
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for (size_t i = 0; i < numMeta; ++i) {
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aiString val(mMetaData[i].value);
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@ -211,6 +212,7 @@ public:
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for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); ++it) {
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if (it->second->getType() == ResourceType::RT_Object) {
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Object *obj = static_cast<Object *>(it->second);
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ai_assert(nullptr != obj);
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for (unsigned int i = 0; i < obj->mMeshes.size(); ++i) {
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scene->mMeshes[obj->mMeshIndex[i]] = obj->mMeshes[i];
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}
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@ -352,7 +354,8 @@ private:
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mMeshCount++;
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} else if (currentName == D3MF::XmlTag::components) {
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for (XmlNode ¤tSubNode : currentNode.children()) {
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if (currentSubNode.name() == D3MF::XmlTag::component) {
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const std::string subNodeName = currentSubNode.name();
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if (subNodeName == D3MF::XmlTag::component) {
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int objectId = -1;
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std::string componentTransformStr;
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aiMatrix4x4 componentTransform;
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@ -360,8 +363,9 @@ private:
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componentTransform = parseTransformMatrix(componentTransformStr);
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}
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if (getNodeAttribute(currentSubNode, D3MF::XmlTag::objectid, objectId))
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if (getNodeAttribute(currentSubNode, D3MF::XmlTag::objectid, objectId)) {
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obj->mComponents.push_back({ objectId, componentTransform });
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}
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}
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}
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}
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@ -374,7 +378,7 @@ private:
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aiMesh *mesh = new aiMesh();
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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const std::string currentName = currentNode.name();
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if (currentName == XmlTag::vertices) {
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ImportVertices(currentNode, mesh);
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} else if (currentName == XmlTag::triangles) {
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@ -402,8 +406,8 @@ private:
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void ImportVertices(XmlNode &node, aiMesh *mesh) {
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std::vector<aiVector3D> vertices;
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == D3MF::XmlTag::vertex) {
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const std::string currentName = currentNode.name();
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if (currentName == XmlTag::vertex) {
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vertices.push_back(ReadVertex(currentNode));
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}
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}
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@ -415,22 +419,22 @@ private:
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aiVector3D ReadVertex(XmlNode &node) {
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aiVector3D vertex;
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vertex.x = ai_strtof(node.attribute(D3MF::XmlTag::x).as_string(), nullptr);
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vertex.y = ai_strtof(node.attribute(D3MF::XmlTag::y).as_string(), nullptr);
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vertex.z = ai_strtof(node.attribute(D3MF::XmlTag::z).as_string(), nullptr);
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vertex.x = ai_strtof(node.attribute(XmlTag::x).as_string(), nullptr);
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vertex.y = ai_strtof(node.attribute(XmlTag::y).as_string(), nullptr);
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vertex.z = ai_strtof(node.attribute(XmlTag::z).as_string(), nullptr);
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return vertex;
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}
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void ImportTriangles(XmlNode &node, aiMesh *mesh) {
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std::vector<aiFace> faces;
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for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == D3MF::XmlTag::triangle) {
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for (XmlNode ¤tNode : node.children()) {
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const std::string currentName = currentNode.name();
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if (currentName == XmlTag::triangle) {
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aiFace face = ReadTriangle(currentNode);
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faces.push_back(face);
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int pid = 0, p1;
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int pid = 0, p1 = 0;
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bool hasPid = getNodeAttribute(currentNode, D3MF::XmlTag::pid, pid);
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bool hasP1 = getNodeAttribute(currentNode, D3MF::XmlTag::p1, p1);
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@ -472,10 +476,11 @@ private:
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BaseMaterials *baseMaterials = new BaseMaterials(id);
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for (XmlNode ¤tNode : node.children()) {
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if (currentNode.name() == XmlTag::basematerials_base) {
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const std::string currentName = currentNode.name();
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if (currentName == XmlTag::basematerials_base) {
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baseMaterials->mMaterialIndex.push_back(mMaterialCount);
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baseMaterials->mMaterials.push_back(readMaterialDef(currentNode, id));
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mMaterialCount++;
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++mMaterialCount;
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}
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}
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@ -564,6 +569,8 @@ private:
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} //namespace D3MF
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using namespace D3MF;
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static const aiImporterDesc desc = {
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"3mf Importer",
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"",
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@ -597,7 +604,7 @@ bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bo
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if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {
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return false;
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}
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D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
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D3MFOpcPackage opcPackage(pIOHandler, filename);
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return opcPackage.validate();
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}
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@ -613,11 +620,11 @@ const aiImporterDesc *D3MFImporter::GetInfo() const {
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}
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void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
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D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
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D3MFOpcPackage opcPackage(pIOHandler, filename);
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XmlParser xmlParser;
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if (xmlParser.parse(opcPackage.RootStream())) {
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D3MF::XmlSerializer xmlSerializer(&xmlParser);
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XmlSerializer xmlSerializer(&xmlParser);
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xmlSerializer.ImportXml(pScene);
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}
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}
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@ -47,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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namespace Assimp {
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/// @brief The 3MF-importer class.
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class D3MFImporter : public BaseImporter {
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public:
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// BaseImporter interface
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D3MFImporter();
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~D3MFImporter();
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bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const;
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@ -48,6 +48,7 @@ corresponding preprocessor flag to selectively disable formats.
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#include <assimp/BaseImporter.h>
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#include <vector>
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#include <cstdlib>
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// ------------------------------------------------------------------------------------------------
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// Importers
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@ -204,7 +205,17 @@ corresponding preprocessor flag to selectively disable formats.
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namespace Assimp {
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// ------------------------------------------------------------------------------------------------
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void GetImporterInstanceList(std::vector<BaseImporter *> &out) {
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void GetImporterInstanceList(std::vector<BaseImporter *> &out) {
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// Some importers may be unimplemented or otherwise unsuitable for general use
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// in their current state. Devs can set ASSIMP_ENABLE_DEV_IMPORTERS in their
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// local environment to enable them, otherwise they're left out of the registry.
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const char *envStr = std::getenv("ASSIMP_ENABLE_DEV_IMPORTERS");
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bool devImportersEnabled = envStr && strcmp(envStr, "0");
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// Ensure no unused var warnings if all uses are #ifndef'd away below:
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(void)devImportersEnabled;
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// ----------------------------------------------------------------------------
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// Add an instance of each worker class here
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// (register_new_importers_here)
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@ -354,7 +365,9 @@ void GetImporterInstanceList(std::vector<BaseImporter *> &out) {
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out.push_back(new D3MFImporter());
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#endif
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#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
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out.push_back(new X3DImporter());
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if (devImportersEnabled) { // https://github.com/assimp/assimp/issues/3647
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out.push_back(new X3DImporter());
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}
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#endif
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#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
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out.push_back(new MMDImporter());
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@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2021, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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@ -55,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <cstdlib>
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#include <locale>
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#include <sstream>
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#include <iomanip>
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#ifdef _MSC_VER
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#define AI_SIZEFMT "%Iu"
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@ -177,7 +177,7 @@ AI_FORCE_INLINE std::string ai_rgba2hex(int r, int g, int b, int a, bool with_he
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if (with_head) {
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ss << "#";
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}
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ss << std::hex << (r << 24 | g << 16 | b << 8 | a);
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ss << std::hex << std::setfill('0') << std::setw(8) << (r << 24 | g << 16 | b << 8 | a);
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return ss.str();
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}
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@ -249,4 +249,4 @@ AI_FORCE_INLINE std::string ai_str_toupper(const std::string &in) {
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return out;
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}
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#endif
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#endif // INCLUDED_AI_STRINGUTILS_H
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Binary file not shown.
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@ -42,9 +42,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/StringUtils.h>
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class utStringUtils : public ::testing::Test {
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// empty
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};
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TEST_F( utStringUtils, to_string_Test ) {
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TEST_F(utStringUtils, to_string_Test ) {
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std::string res = ai_to_string( 1 );
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EXPECT_EQ( res, "1" );
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@ -52,7 +53,7 @@ TEST_F( utStringUtils, to_string_Test ) {
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EXPECT_EQ( res, "1" );
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}
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TEST_F( utStringUtils, ai_strtofTest ) {
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TEST_F(utStringUtils, ai_strtofTest ) {
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float res = ai_strtof( nullptr, nullptr );
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EXPECT_FLOAT_EQ( res, 0.0f );
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@ -66,3 +67,11 @@ TEST_F( utStringUtils, ai_strtofTest ) {
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res = ai_strtof( begin, end );
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EXPECT_FLOAT_EQ( res, 200.0f );
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}
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TEST_F(utStringUtils, ai_rgba2hexTest) {
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std::string result;
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result = ai_rgba2hex(255, 255, 255, 255, true);
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EXPECT_EQ(result, "#ffffffff");
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result = ai_rgba2hex(0, 0, 0, 0, false);
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EXPECT_EQ(result, "00000000");
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}
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