FBXConvert::ConvertMeshMultiMaterial: allocate memory using variable count_vertices

pull/4416/head
sola 2022-02-25 19:58:44 +08:00
parent 04858c5d89
commit c73ff82fc4
1 changed files with 5 additions and 5 deletions

View File

@ -1267,7 +1267,7 @@ unsigned int FBXConverter::ConvertMeshMultiMaterial(const MeshGeometry &mesh, co
const std::vector<aiVector3D> &normals = mesh.GetNormals();
if (normals.size()) {
ai_assert(normals.size() == vertices.size());
out_mesh->mNormals = new aiVector3D[vertices.size()];
out_mesh->mNormals = new aiVector3D[count_vertices];
}
// allocate tangents, binormals.
@ -1295,8 +1295,8 @@ unsigned int FBXConverter::ConvertMeshMultiMaterial(const MeshGeometry &mesh, co
ai_assert(tangents.size() == vertices.size());
ai_assert(binormals->size() == vertices.size());
out_mesh->mTangents = new aiVector3D[vertices.size()];
out_mesh->mBitangents = new aiVector3D[vertices.size()];
out_mesh->mTangents = new aiVector3D[count_vertices];
out_mesh->mBitangents = new aiVector3D[count_vertices];
}
}
@ -1308,7 +1308,7 @@ unsigned int FBXConverter::ConvertMeshMultiMaterial(const MeshGeometry &mesh, co
break;
}
out_mesh->mTextureCoords[i] = new aiVector3D[vertices.size()];
out_mesh->mTextureCoords[i] = new aiVector3D[count_vertices];
out_mesh->mNumUVComponents[i] = 2;
}
@ -1320,7 +1320,7 @@ unsigned int FBXConverter::ConvertMeshMultiMaterial(const MeshGeometry &mesh, co
break;
}
out_mesh->mColors[i] = new aiColor4D[vertices.size()];
out_mesh->mColors[i] = new aiColor4D[count_vertices];
}
unsigned int cursor = 0, in_cursor = 0;