Merge branch 'master' into fix/collada_empty_animation_name

pull/4597/head
Kim Kulling 2022-07-05 09:28:39 +02:00 committed by GitHub
commit 6d26e91fc1
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 331 additions and 225 deletions

View File

@ -90,7 +90,7 @@ OPTION( ASSIMP_BUILD_ZLIB
)
OPTION( ASSIMP_BUILD_ASSIMP_TOOLS
"If the supplementary tools for Assimp are built in addition to the library."
ON
OFF
)
OPTION ( ASSIMP_BUILD_SAMPLES
"If the official samples are built as well (needs Glut)."

View File

@ -74,6 +74,8 @@ namespace XmlTag {
const char* const pid = "pid";
const char* const pindex = "pindex";
const char* const p1 = "p1";
const char *const p2 = "p2";
const char *const p3 = "p3";
const char* const name = "name";
const char* const type = "type";
const char* const build = "build";

View File

@ -64,7 +64,7 @@ bool validateColorString(const char *color) {
return true;
}
aiFace ReadTriangle(XmlNode &node) {
aiFace ReadTriangle(XmlNode &node, unsigned int &texId0, unsigned int &texId1, unsigned int &texId2) {
aiFace face;
face.mNumIndices = 3;
@ -73,6 +73,10 @@ aiFace ReadTriangle(XmlNode &node) {
face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v2).as_string()));
face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v3).as_string()));
texId0 = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::p1).as_string()));
texId1 = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::p2).as_string()));
texId2 = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::p3).as_string()));
return face;
}
@ -412,6 +416,8 @@ void XmlSerializer::ImportTriangles(XmlNode &node, aiMesh *mesh) {
bool hasPid = getNodeAttribute(currentNode, D3MF::XmlTag::pid, pid);
bool hasP1 = getNodeAttribute(currentNode, D3MF::XmlTag::p1, p1);
unsigned int texId[3];
aiFace face = ReadTriangle(currentNode, texId[0], texId[1], texId[2]);
if (hasPid && hasP1) {
auto it = mResourcesDictionnary.find(pid);
if (it != mResourcesDictionnary.end()) {
@ -420,6 +426,11 @@ void XmlSerializer::ImportTriangles(XmlNode &node, aiMesh *mesh) {
mesh->mMaterialIndex = baseMaterials->mMaterialIndex[p1];
} else if (it->second->getType() == ResourceType::RT_Texture2DGroup) {
if (mesh->mTextureCoords[0] == nullptr) {
mesh->mNumUVComponents[0] = 2;
for (unsigned int i = 1; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) {
mesh->mNumUVComponents[i] = 0;
}
Texture2DGroup *group = static_cast<Texture2DGroup *>(it->second);
const std::string name = ai_to_string(group->mTexId);
for (size_t i = 0; i < mMaterials.size(); ++i) {
@ -427,8 +438,9 @@ void XmlSerializer::ImportTriangles(XmlNode &node, aiMesh *mesh) {
mesh->mMaterialIndex = static_cast<unsigned int>(i);
}
}
mesh->mTextureCoords[0] = new aiVector3D[group->mTex2dCoords.size()];
for (unsigned int i = 0; i < group->mTex2dCoords.size(); ++i) {
mesh->mTextureCoords[0] = new aiVector3D[mesh->mNumVertices];
for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
mesh->mTextureCoords[0][i] = aiVector3D(group->mTex2dCoords[i].x, group->mTex2dCoords[i].y, 0);
}
}
@ -436,7 +448,6 @@ void XmlSerializer::ImportTriangles(XmlNode &node, aiMesh *mesh) {
}
}
aiFace face = ReadTriangle(currentNode);
faces.push_back(face);
}
}
@ -578,11 +589,15 @@ aiMaterial *XmlSerializer::readMaterialDef(XmlNode &node, unsigned int basemater
}
void XmlSerializer::StoreMaterialsInScene(aiScene *scene) {
if (nullptr == scene || mMaterials.empty()) {
if (nullptr == scene) {
return;
}
scene->mNumMaterials = static_cast<unsigned int>(mMaterials.size());
if (scene->mNumMaterials == 0) {
return;
}
scene->mMaterials = new aiMaterial *[scene->mNumMaterials];
for (size_t i = 0; i < mMaterials.size(); ++i) {
scene->mMaterials[i] = mMaterials[i];

View File

@ -874,7 +874,7 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// Batch loader used to load external models
BatchLoader batch(pIOHandler);
// batch.SetBasePath(pFile);
//batch.SetBasePath(pFile);
cameras.reserve(5);
lights.reserve(5);

View File

@ -105,36 +105,39 @@ void ScenePreprocessor::ProcessMesh(aiMesh *mesh) {
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) {
if (!mesh->mTextureCoords[i]) {
mesh->mNumUVComponents[i] = 0;
} else {
if (!mesh->mNumUVComponents[i]) {
mesh->mNumUVComponents[i] = 2;
continue;
}
if (!mesh->mNumUVComponents[i]) {
mesh->mNumUVComponents[i] = 2;
}
aiVector3D *p = mesh->mTextureCoords[i], *end = p + mesh->mNumVertices;
// Ensure unused components are zeroed. This will make 1D texture channels work
// as if they were 2D channels .. just in case an application doesn't handle
// this case
if (2 == mesh->mNumUVComponents[i]) {
size_t num = 0;
for (; p != end; ++p) {
p->z = 0.f;
num++;
}
aiVector3D *p = mesh->mTextureCoords[i], *end = p + mesh->mNumVertices;
// Ensure unused components are zeroed. This will make 1D texture channels work
// as if they were 2D channels .. just in case an application doesn't handle
// this case
if (2 == mesh->mNumUVComponents[i]) {
for (; p != end; ++p) {
p->z = 0.f;
}
} else if (1 == mesh->mNumUVComponents[i]) {
for (; p != end; ++p) {
p->z = p->y = 0.f;
}
} else if (3 == mesh->mNumUVComponents[i]) {
// Really 3D coordinates? Check whether the third coordinate is != 0 for at least one element
for (; p != end; ++p) {
if (p->z != 0) {
break;
}
}
if (p == end) {
ASSIMP_LOG_WARN("ScenePreprocessor: UVs are declared to be 3D but they're obviously not. Reverting to 2D.");
mesh->mNumUVComponents[i] = 2;
} else if (1 == mesh->mNumUVComponents[i]) {
for (; p != end; ++p) {
p->z = p->y = 0.f;
}
} else if (3 == mesh->mNumUVComponents[i]) {
// Really 3D coordinates? Check whether the third coordinate is != 0 for at least one element
for (; p != end; ++p) {
if (p->z != 0) {
break;
}
}
if (p == end) {
ASSIMP_LOG_WARN("ScenePreprocessor: UVs are declared to be 3D but they're obviously not. Reverting to 2D.");
mesh->mNumUVComponents[i] = 2;
}
}
}

View File

@ -1,5 +1,9 @@
#include "revision.h"
#ifdef __GNUC__
#include "winresrc.h"
#else
#include "winres.h"
#endif
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
#pragma code_page(1252)

View File

@ -99,295 +99,129 @@ template <class TNodeType>
class TXmlParser {
public:
/// @brief The default class constructor.
TXmlParser() :
mDoc(nullptr),
mData() {
// empty
}
TXmlParser();
/// @brief The class destructor.
~TXmlParser() {
clear();
}
~TXmlParser();
/// @brief Will clear the parsed xml-file.
void clear() {
if (mData.empty()) {
mDoc = nullptr;
return;
}
mData.clear();
delete mDoc;
mDoc = nullptr;
}
void clear();
/// @brief Will search for a child-node by its name
/// @param name [in] The name of the child-node.
/// @return The node instance or nullptr, if nothing was found.
TNodeType *findNode(const std::string &name) {
if (name.empty()) {
return nullptr;
}
if (nullptr == mDoc) {
return nullptr;
}
find_node_by_name_predicate predicate(name);
mCurrent = mDoc->find_node(predicate);
if (mCurrent.empty()) {
return nullptr;
}
return &mCurrent;
}
TNodeType *findNode(const std::string &name);
/// @brief Will return true, if the node is a child-node.
/// @param name [in] The name of the child node to look for.
/// @return true, if the node is a child-node or false if not.
bool hasNode(const std::string &name) {
return nullptr != findNode(name);
}
bool hasNode(const std::string &name);
/// @brief Will parse an xml-file from a given stream.
/// @param stream The input stream.
/// @return true, if the parsing was successful, false if not.
bool parse(IOStream *stream) {
if (nullptr == stream) {
ASSIMP_LOG_DEBUG("Stream is nullptr.");
return false;
}
bool parse(IOStream *stream);
const size_t len = stream->FileSize();
mData.resize(len + 1);
memset(&mData[0], '\0', len + 1);
stream->Read(&mData[0], 1, len);
mDoc = new pugi::xml_document();
pugi::xml_parse_result parse_result = mDoc->load_string(&mData[0], pugi::parse_full);
if (parse_result.status == pugi::status_ok) {
return true;
}
ASSIMP_LOG_DEBUG("Error while parse xml.", std::string(parse_result.description()), " @ ", parse_result.offset);
return false;
}
/// @brief Will return truem if a root node is there.
/// @brief Will return true if a root node is there.
/// @return true in case of an existing root.
bool hasRoot() const {
return nullptr != mDoc;
}
bool hasRoot() const;
/// @brief Will return the document pointer, is nullptr if no xml-file was parsed.
/// @return The pointer showing to the document.
pugi::xml_document *getDocument() const {
return mDoc;
}
pugi::xml_document *getDocument() const;
/// @brief Will return the root node, const version.
/// @return The root node.
const TNodeType getRootNode() const {
static pugi::xml_node none;
if (nullptr == mDoc) {
return none;
}
return mDoc->root();
}
const TNodeType getRootNode() const;
/// @brief Will return the root node, non-const version.
/// @return The root node.
TNodeType getRootNode() {
static pugi::xml_node none;
if (nullptr == mDoc) {
return none;
}
return mDoc->root();
}
TNodeType getRootNode();
/// @brief Will check if a node with the given name is in.
/// @param node [in] The node to look in.
/// @param name [in] The name of the child-node.
/// @return true, if node was found, false if not.
static inline bool hasNode(XmlNode &node, const char *name) {
pugi::xml_node child = node.find_child(find_node_by_name_predicate(name));
return !child.empty();
}
static inline bool hasNode(XmlNode &node, const char *name);
/// @brief Will check if an attribute is part of the XmlNode.
/// @param xmlNode [in] The node to search in.
/// @param name [in} The attribute name to look for.
/// @return true, if the was found, false if not.
static inline bool hasAttribute(XmlNode &xmlNode, const char *name) {
pugi::xml_attribute attr = xmlNode.attribute(name);
return !attr.empty();
}
static inline bool hasAttribute(XmlNode &xmlNode, const char *name);
/// @brief Will try to get an unsigned int attribute value.
/// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for.
/// @param val [out] The unsigned int value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is an unsigned int.
static inline bool getUIntAttribute(XmlNode &xmlNode, const char *name, unsigned int &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_uint();
return true;
}
static inline bool getUIntAttribute(XmlNode &xmlNode, const char *name, unsigned int &val);
/// @brief Will try to get an int attribute value.
/// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for.
/// @param val [out] The int value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is an int.
static inline bool getIntAttribute(XmlNode &xmlNode, const char *name, int &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_int();
return true;
}
static inline bool getIntAttribute(XmlNode &xmlNode, const char *name, int &val);
/// @brief Will try to get a real attribute value.
/// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for.
/// @param val [out] The real value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a real.
static inline bool getRealAttribute(XmlNode &xmlNode, const char *name, ai_real &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
#ifdef ASSIMP_DOUBLE_PRECISION
val = attr.as_double();
#else
val = attr.as_float();
#endif
return true;
}
static inline bool getRealAttribute(XmlNode &xmlNode, const char *name, ai_real &val);
/// @brief Will try to get a float attribute value.
/// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for.
/// @param val [out] The float value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a float.
static inline bool getFloatAttribute(XmlNode &xmlNode, const char *name, float &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_float();
return true;
}
static inline bool getFloatAttribute(XmlNode &xmlNode, const char *name, float &val);
/// @brief Will try to get a double attribute value.
/// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for.
/// @param val [out] The double value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a double.
static inline bool getDoubleAttribute(XmlNode &xmlNode, const char *name, double &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_double();
return true;
}
static inline bool getDoubleAttribute(XmlNode &xmlNode, const char *name, double &val);
/// @brief Will try to get a std::string attribute value.
/// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for.
/// @param val [out] The std::string value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a std::string.
static inline bool getStdStrAttribute(XmlNode &xmlNode, const char *name, std::string &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_string();
return true;
}
static inline bool getStdStrAttribute(XmlNode &xmlNode, const char *name, std::string &val);
/// @brief Will try to get a bool attribute value.
/// @param xmlNode [in] The node to search in.
/// @param name [in] The attribute name to look for.
/// @param val [out] The bool value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a bool.
static inline bool getBoolAttribute(XmlNode &xmlNode, const char *name, bool &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_bool();
return true;
}
static inline bool getBoolAttribute(XmlNode &xmlNode, const char *name, bool &val);
/// @brief Will try to get the value of the node as a string.
/// @param node [in] The node to search in.
/// @param text [out] The value as a text.
/// @return true, if the value can be read out.
static inline bool getValueAsString(XmlNode &node, std::string &text) {
text = std::string();
if (node.empty()) {
return false;
}
text = node.text().as_string();
return true;
}
static inline bool getValueAsString(XmlNode &node, std::string &text);
/// @brief Will try to get the value of the node as a float.
/// @param node [in] The node to search in.
/// @param text [out] The value as a float.
/// @return true, if the value can be read out.
static inline bool getValueAsFloat(XmlNode &node, ai_real &v) {
if (node.empty()) {
return false;
}
v = node.text().as_float();
return true;
}
static inline bool getValueAsFloat(XmlNode &node, ai_real &v);
/// @brief Will try to get the value of the node as an integer.
/// @param node [in] The node to search in.
/// @param text [out] The value as a int.
/// @return true, if the value can be read out.
static inline bool getValueAsInt(XmlNode &node, int &v) {
if (node.empty()) {
return false;
}
v = node.text().as_int();
return true;
}
static inline bool getValueAsInt(XmlNode &node, int &v);
/// @brief Will try to get the value of the node as an bool.
/// @param node [in] The node to search in.
/// @param text [out] The value as a bool.
/// @return true, if the value can be read out.
static inline bool getValueAsBool(XmlNode& node, bool& v)
{
if (node.empty()) {
return false;
}
v = node.text().as_bool();
return true;
}
static inline bool getValueAsBool(XmlNode &node, bool &v);
private:
pugi::xml_document *mDoc;
@ -395,6 +229,254 @@ private:
std::vector<char> mData;
};
template <class TNodeType>
inline TXmlParser<TNodeType>::TXmlParser() :
mDoc(nullptr),
mData() {
// empty
}
template <class TNodeType>
inline TXmlParser<TNodeType>::~TXmlParser() {
clear();
}
template <class TNodeType>
inline void TXmlParser<TNodeType>::clear() {
if (mData.empty()) {
if (mDoc) {
delete mDoc;
}
mDoc = nullptr;
return;
}
mData.clear();
delete mDoc;
mDoc = nullptr;
}
template <class TNodeType>
inline TNodeType *TXmlParser<TNodeType>::findNode(const std::string &name) {
if (name.empty()) {
return nullptr;
}
if (nullptr == mDoc) {
return nullptr;
}
find_node_by_name_predicate predicate(name);
mCurrent = mDoc->find_node(predicate);
if (mCurrent.empty()) {
return nullptr;
}
return &mCurrent;
}
template <class TNodeType>
bool TXmlParser<TNodeType>::hasNode(const std::string &name) {
return nullptr != findNode(name);
}
template <class TNodeType>
bool TXmlParser<TNodeType>::parse(IOStream *stream) {
if (hasRoot()) {
clear();
}
if (nullptr == stream) {
ASSIMP_LOG_DEBUG("Stream is nullptr.");
return false;
}
const size_t len = stream->FileSize();
mData.resize(len + 1);
memset(&mData[0], '\0', len + 1);
stream->Read(&mData[0], 1, len);
mDoc = new pugi::xml_document();
pugi::xml_parse_result parse_result = mDoc->load_string(&mData[0], pugi::parse_full);
if (parse_result.status == pugi::status_ok) {
return true;
}
ASSIMP_LOG_DEBUG("Error while parse xml.", std::string(parse_result.description()), " @ ", parse_result.offset);
return false;
}
template <class TNodeType>
bool TXmlParser<TNodeType>::hasRoot() const {
return nullptr != mDoc;
}
template <class TNodeType>
pugi::xml_document *TXmlParser<TNodeType>::getDocument() const {
return mDoc;
}
template <class TNodeType>
const TNodeType TXmlParser<TNodeType>::getRootNode() const {
static pugi::xml_node none;
if (nullptr == mDoc) {
return none;
}
return mDoc->root();
}
template <class TNodeType>
TNodeType TXmlParser<TNodeType>::getRootNode() {
static pugi::xml_node none;
if (nullptr == mDoc) {
return none;
}
return mDoc->root();
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::hasNode(XmlNode &node, const char *name) {
pugi::xml_node child = node.find_child(find_node_by_name_predicate(name));
return !child.empty();
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::hasAttribute(XmlNode &xmlNode, const char *name) {
pugi::xml_attribute attr = xmlNode.attribute(name);
return !attr.empty();
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getUIntAttribute(XmlNode &xmlNode, const char *name, unsigned int &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_uint();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getIntAttribute(XmlNode &xmlNode, const char *name, int &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_int();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getRealAttribute(XmlNode &xmlNode, const char *name, ai_real &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
#ifdef ASSIMP_DOUBLE_PRECISION
val = attr.as_double();
#else
val = attr.as_float();
#endif
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getFloatAttribute(XmlNode &xmlNode, const char *name, float &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_float();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getDoubleAttribute(XmlNode &xmlNode, const char *name, double &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_double();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getStdStrAttribute(XmlNode &xmlNode, const char *name, std::string &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_string();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getBoolAttribute(XmlNode &xmlNode, const char *name, bool &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_bool();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getValueAsString(XmlNode &node, std::string &text) {
text = std::string();
if (node.empty()) {
return false;
}
text = node.text().as_string();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getValueAsFloat(XmlNode &node, ai_real &v) {
if (node.empty()) {
return false;
}
v = node.text().as_float();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getValueAsInt(XmlNode &node, int &v) {
if (node.empty()) {
return false;
}
v = node.text().as_int();
return true;
}
template <class TNodeType>
inline bool TXmlParser<TNodeType>::getValueAsBool(XmlNode &node, bool &v) {
if (node.empty()) {
return false;
}
v = node.text().as_bool();
return true;
}
using XmlParser = TXmlParser<pugi::xml_node>;
/// @brief This class declares an iterator to loop through all children of the root node.