Merge branch 'master' into create-local-textures
commit
133f730c11
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@ -188,15 +188,19 @@ Scope::Scope(Parser& parser,bool topLevel)
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ParseError("unexpected content: empty string.");
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}
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elements.insert(ElementMap::value_type(str,new_Element(*n,parser)));
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auto *element = new_Element(*n, parser);
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// Element() should stop at the next Key token (or right after a Close token)
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n = parser.CurrentToken();
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if (n == nullptr) {
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if (topLevel) {
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elements.insert(ElementMap::value_type(str, element));
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return;
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}
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ParseError("unexpected end of file",parser.LastToken());
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delete element;
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} else {
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elements.insert(ElementMap::value_type(str, element));
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}
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}
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}
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@ -3,7 +3,7 @@
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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Copyright (c) 2006-2023, assimp team
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All rights reserved.
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@ -84,7 +84,6 @@ ObjFileImporter::ObjFileImporter() :
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// Destructor.
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ObjFileImporter::~ObjFileImporter() {
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delete m_pRootObject;
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m_pRootObject = nullptr;
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}
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// ------------------------------------------------------------------------------------------------
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@ -270,7 +269,7 @@ aiNode *ObjFileImporter::createNodes(const ObjFile::Model *pModel, const ObjFile
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for (size_t i = 0; i < pObject->m_Meshes.size(); ++i) {
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unsigned int meshId = pObject->m_Meshes[i];
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aiMesh *pMesh = createTopology(pModel, pObject, meshId);
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if (pMesh) {
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if (pMesh != nullptr) {
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if (pMesh->mNumFaces > 0) {
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MeshArray.push_back(pMesh);
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} else {
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@ -324,14 +323,13 @@ aiMesh *ObjFileImporter::createTopology(const ObjFile::Model *pModel, const ObjF
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return nullptr;
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}
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std::unique_ptr<aiMesh> pMesh(new aiMesh);
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aiMesh *pMesh = new aiMesh;
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if (!pObjMesh->m_name.empty()) {
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pMesh->mName.Set(pObjMesh->m_name);
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}
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for (size_t index = 0; index < pObjMesh->m_Faces.size(); index++) {
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const ObjFile::Face *inp = pObjMesh->m_Faces[index];
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//ai_assert(nullptr != inp);
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if (inp->mPrimitiveType == aiPrimitiveType_LINE) {
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pMesh->mNumFaces += static_cast<unsigned int>(inp->m_vertices.size() - 1);
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@ -387,9 +385,9 @@ aiMesh *ObjFileImporter::createTopology(const ObjFile::Model *pModel, const ObjF
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}
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// Create mesh vertices
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createVertexArray(pModel, pData, meshIndex, pMesh.get(), uiIdxCount);
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createVertexArray(pModel, pData, meshIndex, pMesh, uiIdxCount);
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return pMesh.release();
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return pMesh;
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}
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// ------------------------------------------------------------------------------------------------
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