Merge pull request #4421 from RichardTea/update_ai_texture_type_max
Update AI_TEXTURE_TYPE_MAXpull/4423/head^2
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@ -331,7 +331,7 @@ enum aiTextureType {
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#endif
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};
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#define AI_TEXTURE_TYPE_MAX aiTextureType_UNKNOWN
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#define AI_TEXTURE_TYPE_MAX aiTextureType_TRANSMISSION
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// -------------------------------------------------------------------------------
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// Get a string for a given aiTextureType
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@ -216,3 +216,63 @@ TEST_F(MaterialSystemTest, testCastSmallFloatProperty) {
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EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valBool));
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EXPECT_EQ(false, valBool);
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}
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// ------------------------------------------------------------------------------------------------
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#if defined(_MSC_VER)
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// Refuse to compile on Windows if any enum values are not explicitly handled in the switch
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// TODO: Move this into assimp/Compiler as a macro and add clang/gcc versions so other code can use it
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__pragma(warning(push));
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__pragma(warning(error : 4061)); // enumerator 'identifier' in switch of enum 'enumeration' is not explicitly handled by a case label
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__pragma(warning(error : 4062)); // enumerator 'identifier' in switch of enum 'enumeration' is not handled
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#endif
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TEST_F(MaterialSystemTest, testMaterialTextureTypeEnum) {
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// Verify that AI_TEXTURE_TYPE_MAX equals the largest 'real' value in the enum
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int32_t maxTextureType = 0;
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static constexpr int32_t bigNumber = 255;
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EXPECT_GT(bigNumber, AI_TEXTURE_TYPE_MAX) << "AI_TEXTURE_TYPE_MAX too large for valid enum test, increase bigNumber";
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// Loop until a value larger than any enum
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for (int32_t i = 0; i < bigNumber; ++i) {
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aiTextureType texType = static_cast<aiTextureType>(i);
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switch (texType) {
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default: break;
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#ifndef SWIG
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case _aiTextureType_Force32Bit: break;
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#endif
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// All the real values
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case aiTextureType_NONE:
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case aiTextureType_DIFFUSE:
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case aiTextureType_SPECULAR:
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case aiTextureType_AMBIENT:
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case aiTextureType_EMISSIVE:
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case aiTextureType_HEIGHT:
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case aiTextureType_NORMALS:
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case aiTextureType_SHININESS:
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case aiTextureType_OPACITY:
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case aiTextureType_DISPLACEMENT:
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case aiTextureType_LIGHTMAP:
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case aiTextureType_REFLECTION:
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case aiTextureType_BASE_COLOR:
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case aiTextureType_NORMAL_CAMERA:
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case aiTextureType_EMISSION_COLOR:
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case aiTextureType_METALNESS:
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case aiTextureType_DIFFUSE_ROUGHNESS:
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case aiTextureType_AMBIENT_OCCLUSION:
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case aiTextureType_SHEEN:
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case aiTextureType_CLEARCOAT:
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case aiTextureType_TRANSMISSION:
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case aiTextureType_UNKNOWN:
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if (i > maxTextureType)
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maxTextureType = i;
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break;
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}
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}
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EXPECT_EQ(maxTextureType, AI_TEXTURE_TYPE_MAX) << "AI_TEXTURE_TYPE_MAX macro must be equal to the largest valid aiTextureType_XXX";
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}
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#if defined(_MSC_VER)
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__pragma (warning(pop))
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#endif
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