Update utglTF2ImportExport.cpp
Needed some change of scenery and optimized this a little bit.pull/4742/head
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789168ba31
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816b8e6156
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@ -754,20 +754,17 @@ TEST_F(utglTF2ImportExport, wrongTypes) {
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using tup_T = std::tuple<std::string, std::string, std::string, std::string>;
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std::vector<tup_T> wrongTypes = {
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#ifdef __cpp_lib_constexpr_tuple
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{ "/glTF2/wrongTypes/badArray.gltf", "array", "primitives", "meshes[0]" },
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{ "/glTF2/wrongTypes/badString.gltf", "string", "name", "scenes[0]" },
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{ "/glTF2/wrongTypes/badUint.gltf", "uint", "index", "materials[0]" },
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{ "/glTF2/wrongTypes/badNumber.gltf", "number", "scale", "materials[0]" },
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{ "/glTF2/wrongTypes/badObject.gltf", "object", "pbrMetallicRoughness", "materials[0]" },
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{ "/glTF2/wrongTypes/badExtension.gltf", "object", "KHR_texture_transform", "materials[0]" }
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#define TUPLE(x) {x}
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#else
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tup_T( "/glTF2/wrongTypes/badArray.gltf", "array", "primitives", "meshes[0]" ),
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tup_T( "/glTF2/wrongTypes/badString.gltf", "string", "name", "scenes[0]" ),
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tup_T( "/glTF2/wrongTypes/badUint.gltf", "uint", "index", "materials[0]" ),
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tup_T( "/glTF2/wrongTypes/badNumber.gltf", "number", "scale", "materials[0]" ),
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tup_T( "/glTF2/wrongTypes/badObject.gltf", "object", "pbrMetallicRoughness", "materials[0]" ),
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tup_T( "/glTF2/wrongTypes/badExtension.gltf", "object", "KHR_texture_transform", "materials[0]" )
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#define TUPLE(x) tup_T(x)
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#endif
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TUPLE("/glTF2/wrongTypes/badArray.gltf", "array", "primitives", "meshes[0]"),
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TUPLE("/glTF2/wrongTypes/badString.gltf", "string", "name", "scenes[0]"),
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TUPLE("/glTF2/wrongTypes/badUint.gltf", "uint", "index", "materials[0]"),
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TUPLE("/glTF2/wrongTypes/badNumber.gltf", "number", "scale", "materials[0]"),
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TUPLE("/glTF2/wrongTypes/badObject.gltf", "object", "pbrMetallicRoughness", "materials[0]"),
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TUPLE("/glTF2/wrongTypes/badExtension.gltf", "object", "KHR_texture_transform", "materials[0]")
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#undef TUPLE
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};
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for (const auto& tuple : wrongTypes)
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{
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