Merge branch 'master' into SimpleTexturedDirectx11Fixes

pull/3808/head
Kim Kulling 2021-05-06 14:07:08 +02:00 committed by GitHub
commit f53ae076a7
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GPG Key ID: 4AEE18F83AFDEB23
74 changed files with 1574 additions and 720 deletions

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@ -212,7 +212,7 @@ void Discreet3DSImporter::ConvertMaterial(D3DS::Material &oldMat,
mat.AddProperty(&tex, AI_MATKEY_GLOBAL_BACKGROUND_IMAGE);
// Be sure this is only done for the first material
mBackgroundImage = std::string("");
mBackgroundImage = std::string();
}
// At first add the base ambient color of the scene to the material

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@ -102,13 +102,14 @@ private:
// preserves the mesh's given name if it has one. |index| is the index
// of the mesh in |aiScene::mMeshes|.
std::string GetMeshName(const aiMesh &mesh, unsigned int index, const aiNode &node) {
static const std::string underscore = "_";
static const char underscore = '_';
char postfix[10] = { 0 };
ASSIMP_itoa10(postfix, index);
std::string result = node.mName.C_Str();
if (mesh.mName.length > 0) {
result += underscore + mesh.mName.C_Str();
result += underscore;
result += mesh.mName.C_Str();
}
return result + underscore + postfix;
}

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@ -61,20 +61,10 @@ namespace D3DS {
#include <assimp/Compiler/pushpack1.h>
// ---------------------------------------------------------------------------
/** Discreet3DS class: Helper class for loading 3ds files. Defines chunks
* and data structures.
/** Defines chunks and data structures.
*/
class Discreet3DS {
private:
Discreet3DS() AI_NO_EXCEPT {
// empty
}
namespace Discreet3DS {
~Discreet3DS() {
// empty
}
public:
//! data structure for a single chunk in a .3ds file
struct Chunk {
uint16_t Flag;
@ -314,7 +304,7 @@ public:
// camera sub-chunks
CHUNK_CAM_RANGES = 0x4720
};
};
}
// ---------------------------------------------------------------------------
/** Helper structure representing a 3ds mesh face */

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@ -164,7 +164,7 @@ void Discreet3DSImporter::InternReadFile(const std::string &pFile,
mRootNode->mHierarchyIndex = -1;
mRootNode->mParent = nullptr;
mMasterScale = 1.0f;
mBackgroundImage = "";
mBackgroundImage = std::string();
bHasBG = false;
bIsPrj = false;
@ -981,9 +981,9 @@ void Discreet3DSImporter::ParseMeshChunk() {
mMesh.mMat.a3 = stream->GetF4();
mMesh.mMat.b3 = stream->GetF4();
mMesh.mMat.c3 = stream->GetF4();
mMesh.mMat.d1 = stream->GetF4();
mMesh.mMat.d2 = stream->GetF4();
mMesh.mMat.d3 = stream->GetF4();
mMesh.mMat.a4 = stream->GetF4();
mMesh.mMat.b4 = stream->GetF4();
mMesh.mMat.c4 = stream->GetF4();
} break;
case Discreet3DS::CHUNK_MAPLIST: {

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@ -44,63 +44,66 @@ namespace Assimp {
namespace D3MF {
namespace XmlTag {
// Root tag
const char* const RootTag = "3MF";
// Meta-data
static const std::string meta = "metadata";
static const std::string meta_name = "name";
const char* const meta = "metadata";
const char* const meta_name = "name";
// Model-data specific tags
static const std::string model = "model";
static const std::string model_unit = "unit";
static const std::string metadata = "metadata";
static const std::string resources = "resources";
static const std::string object = "object";
static const std::string mesh = "mesh";
static const std::string components = "components";
static const std::string component = "component";
static const std::string vertices = "vertices";
static const std::string vertex = "vertex";
static const std::string triangles = "triangles";
static const std::string triangle = "triangle";
static const std::string x = "x";
static const std::string y = "y";
static const std::string z = "z";
static const std::string v1 = "v1";
static const std::string v2 = "v2";
static const std::string v3 = "v3";
static const std::string id = "id";
static const std::string pid = "pid";
static const std::string pindex = "pindex";
static const std::string p1 = "p1";
static const std::string name = "name";
static const std::string type = "type";
static const std::string build = "build";
static const std::string item = "item";
static const std::string objectid = "objectid";
static const std::string transform = "transform";
const char* const model = "model";
const char* const model_unit = "unit";
const char* const metadata = "metadata";
const char* const resources = "resources";
const char* const object = "object";
const char* const mesh = "mesh";
const char* const components = "components";
const char* const component = "component";
const char* const vertices = "vertices";
const char* const vertex = "vertex";
const char* const triangles = "triangles";
const char* const triangle = "triangle";
const char* const x = "x";
const char* const y = "y";
const char* const z = "z";
const char* const v1 = "v1";
const char* const v2 = "v2";
const char* const v3 = "v3";
const char* const id = "id";
const char* const pid = "pid";
const char* const pindex = "pindex";
const char* const p1 = "p1";
const char* const name = "name";
const char* const type = "type";
const char* const build = "build";
const char* const item = "item";
const char* const objectid = "objectid";
const char* const transform = "transform";
// Material definitions
static const std::string basematerials = "basematerials";
static const std::string basematerials_id = "id";
static const std::string basematerials_base = "base";
static const std::string basematerials_name = "name";
static const std::string basematerials_displaycolor = "displaycolor";
const char* const basematerials = "basematerials";
const char* const basematerials_id = "id";
const char* const basematerials_base = "base";
const char* const basematerials_name = "name";
const char* const basematerials_displaycolor = "displaycolor";
// Meta info tags
static const std::string CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
static const std::string ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
static const std::string SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
static const std::string SCHEMA_RELATIONSHIPS = "http://schemas.openxmlformats.org/package/2006/relationships";
static const std::string RELS_RELATIONSHIP_CONTAINER = "Relationships";
static const std::string RELS_RELATIONSHIP_NODE = "Relationship";
static const std::string RELS_ATTRIB_TARGET = "Target";
static const std::string RELS_ATTRIB_TYPE = "Type";
static const std::string RELS_ATTRIB_ID = "Id";
static const std::string PACKAGE_START_PART_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel";
static const std::string PACKAGE_PRINT_TICKET_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/printticket";
static const std::string PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
static const std::string PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
static const std::string PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
}
const char* const CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
const char* const ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
const char* const SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
const char* const SCHEMA_RELATIONSHIPS = "http://schemas.openxmlformats.org/package/2006/relationships";
const char* const RELS_RELATIONSHIP_CONTAINER = "Relationships";
const char* const RELS_RELATIONSHIP_NODE = "Relationship";
const char* const RELS_ATTRIB_TARGET = "Target";
const char* const RELS_ATTRIB_TYPE = "Type";
const char* const RELS_ATTRIB_ID = "Id";
const char* const PACKAGE_START_PART_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel";
const char* const PACKAGE_PRINT_TICKET_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/printticket";
const char* const PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
const char* const PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
const char* const PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
}
} // Namespace D3MF
} // Namespace Assimp

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@ -307,18 +307,26 @@ void D3MFExporter::writeMesh(aiMesh *mesh) {
return;
}
mModelOutput << "<" << XmlTag::mesh << ">" << std::endl;
mModelOutput << "<" << XmlTag::vertices << ">" << std::endl;
mModelOutput << "<"
<< XmlTag::mesh
<< ">" << "\n";
mModelOutput << "<"
<< XmlTag::vertices
<< ">" << "\n";
for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
writeVertex(mesh->mVertices[i]);
}
mModelOutput << "</" << XmlTag::vertices << ">" << std::endl;
mModelOutput << "</"
<< XmlTag::vertices << ">"
<< "\n";
const unsigned int matIdx(mesh->mMaterialIndex);
writeFaces(mesh, matIdx);
mModelOutput << "</" << XmlTag::mesh << ">" << std::endl;
mModelOutput << "</"
<< XmlTag::mesh << ">"
<< "\n";
}
void D3MFExporter::writeVertex(const aiVector3D &pos) {
@ -334,27 +342,34 @@ void D3MFExporter::writeFaces(aiMesh *mesh, unsigned int matIdx) {
if (!mesh->HasFaces()) {
return;
}
mModelOutput << "<" << XmlTag::triangles << ">" << std::endl;
mModelOutput << "<"
<< XmlTag::triangles << ">"
<< "\n";
for (unsigned int i = 0; i < mesh->mNumFaces; ++i) {
aiFace &currentFace = mesh->mFaces[i];
mModelOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[0] << "\" v2=\""
<< currentFace.mIndices[1] << "\" v3=\"" << currentFace.mIndices[2]
<< "\" pid=\"1\" p1=\"" + ai_to_string(matIdx) + "\" />";
mModelOutput << std::endl;
mModelOutput << "\n";
}
mModelOutput << "</" << XmlTag::triangles << ">";
mModelOutput << std::endl;
mModelOutput << "</"
<< XmlTag::triangles
<< ">";
mModelOutput << "\n";
}
void D3MFExporter::writeBuild() {
mModelOutput << "<" << XmlTag::build << ">" << std::endl;
mModelOutput << "<"
<< XmlTag::build
<< ">"
<< "\n";
for (size_t i = 0; i < mBuildItems.size(); ++i) {
mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 2 << "\"/>";
mModelOutput << std::endl;
mModelOutput << "\n";
}
mModelOutput << "</" << XmlTag::build << ">";
mModelOutput << std::endl;
mModelOutput << "\n";
}
void D3MFExporter::zipContentType(const std::string &filename) {

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@ -42,6 +42,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
#include "D3MFImporter.h"
#include "3MFXmlTags.h"
#include "D3MFOpcPackage.h"
#include <assimp/StringComparison.h>
#include <assimp/StringUtils.h>
@ -51,17 +53,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/fast_atof.h>
#include <cassert>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "3MFXmlTags.h"
#include "D3MFOpcPackage.h"
#include <assimp/fast_atof.h>
#include <iomanip>
#include <string.h>
namespace Assimp {
namespace D3MF {
@ -72,32 +72,39 @@ enum class ResourceType {
RT_Unknown
}; // To be extended with other resource types (eg. material extension resources like Texture2d, Texture2dGroup...)
class Resource
{
class Resource {
public:
Resource(int id) :
mId(id) {}
virtual ~Resource() {}
int mId;
virtual ResourceType getType() {
Resource(int id) :
mId(id) {
// empty
}
virtual ~Resource() {
// empty
}
virtual ResourceType getType() const {
return ResourceType::RT_Unknown;
}
};
class BaseMaterials : public Resource {
public:
BaseMaterials(int id) :
Resource(id),
mMaterials(),
mMaterialIndex() {}
std::vector<aiMaterial *> mMaterials;
std::vector<unsigned int> mMaterialIndex;
virtual ResourceType getType() {
BaseMaterials(int id) :
Resource(id),
mMaterials(),
mMaterialIndex() {
// empty
}
~BaseMaterials() = default;
ResourceType getType() const override {
return ResourceType::RT_BaseMaterials;
}
};
@ -109,24 +116,26 @@ struct Component {
class Object : public Resource {
public:
std::vector<aiMesh*> mMeshes;
std::vector<aiMesh *> mMeshes;
std::vector<unsigned int> mMeshIndex;
std::vector<Component> mComponents;
std::string mName;
Object(int id) :
Resource(id),
mName(std::string("Object_") + ai_to_string(id)) {}
mName(std::string("Object_") + ai_to_string(id)) {
// empty
}
virtual ResourceType getType() {
~Object() = default;
ResourceType getType() const override {
return ResourceType::RT_Object;
}
};
class XmlSerializer {
public:
XmlSerializer(XmlParser *xmlParser) :
mResourcesDictionnary(),
mMaterialCount(0),
@ -136,7 +145,7 @@ public:
}
~XmlSerializer() {
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) {
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); ++it ) {
delete it->second;
}
}
@ -146,28 +155,28 @@ public:
return;
}
scene->mRootNode = new aiNode("3MF");
scene->mRootNode = new aiNode(XmlTag::RootTag);
XmlNode node = mXmlParser->getRootNode().child("model");
XmlNode node = mXmlParser->getRootNode().child(XmlTag::model);
if (node.empty()) {
return;
}
XmlNode resNode = node.child("resources");
for (XmlNode currentNode = resNode.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
const std::string &currentNodeName = currentNode.name();
if (currentNodeName == D3MF::XmlTag::object) {
ReadObject(currentNode);;
} else if (currentNodeName == D3MF::XmlTag::basematerials) {
XmlNode resNode = node.child(XmlTag::resources);
for (auto &currentNode : resNode.children()) {
const std::string currentNodeName = currentNode.name();
if (currentNodeName == XmlTag::object) {
ReadObject(currentNode);
} else if (currentNodeName == XmlTag::basematerials) {
ReadBaseMaterials(currentNode);
} else if (currentNodeName == D3MF::XmlTag::meta) {
} else if (currentNodeName == XmlTag::meta) {
ReadMetadata(currentNode);
}
}
XmlNode buildNode = node.child("build");
for (XmlNode currentNode = buildNode.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
const std::string &currentNodeName = currentNode.name();
if (currentNodeName == D3MF::XmlTag::item) {
XmlNode buildNode = node.child(XmlTag::build);
for (auto &currentNode : buildNode.children()) {
const std::string currentNodeName = currentNode.name();
if (currentNodeName == XmlTag::item) {
int objectId = -1;
std::string transformationMatrixStr;
aiMatrix4x4 transformationMatrix;
@ -186,10 +195,9 @@ public:
}
}
// import the metadata
if (!mMetaData.empty()) {
const size_t numMeta(mMetaData.size());
const size_t numMeta = mMetaData.size();
scene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(numMeta));
for (size_t i = 0; i < numMeta; ++i) {
aiString val(mMetaData[i].value);
@ -201,22 +209,22 @@ public:
scene->mNumMeshes = static_cast<unsigned int>(mMeshCount);
if (scene->mNumMeshes != 0) {
scene->mMeshes = new aiMesh *[scene->mNumMeshes]();
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) {
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); ++it) {
if (it->second->getType() == ResourceType::RT_Object) {
Object *obj = static_cast<Object*>(it->second);
Object *obj = static_cast<Object *>(it->second);
ai_assert(nullptr != obj);
for (unsigned int i = 0; i < obj->mMeshes.size(); ++i) {
scene->mMeshes[obj->mMeshIndex[i]] = obj->mMeshes[i];
}
}
}
}
// import the materials
scene->mNumMaterials = static_cast<unsigned int>(mMaterialCount);
scene->mNumMaterials = mMaterialCount;
if (scene->mNumMaterials != 0) {
scene->mMaterials = new aiMaterial *[scene->mNumMaterials];
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); it++) {
for (auto it = mResourcesDictionnary.begin(); it != mResourcesDictionnary.end(); ++it) {
if (it->second->getType() == ResourceType::RT_BaseMaterials) {
BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second);
for (unsigned int i = 0; i < baseMaterials->mMaterials.size(); ++i) {
@ -228,35 +236,36 @@ public:
}
private:
void addObjectToNode(aiNode *parent, Object *obj, aiMatrix4x4 nodeTransform) {
ai_assert(nullptr != obj);
void addObjectToNode(aiNode* parent, Object* obj, aiMatrix4x4 nodeTransform) {
aiNode *sceneNode = new aiNode(obj->mName);
sceneNode->mNumMeshes = static_cast<unsigned int>(obj->mMeshes.size());
sceneNode->mMeshes = new unsigned int[sceneNode->mNumMeshes];
std::copy(obj->mMeshIndex.begin(), obj->mMeshIndex.end(), sceneNode->mMeshes);
sceneNode->mTransformation = nodeTransform;
parent->addChildren(1, &sceneNode);
if (nullptr != parent) {
parent->addChildren(1, &sceneNode);
}
for (size_t i = 0; i < obj->mComponents.size(); ++i) {
Component c = obj->mComponents[i];
auto it = mResourcesDictionnary.find(c.mObjectId);
if (it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_Object) {
addObjectToNode(sceneNode, static_cast<Object*>(it->second), c.mTransformation);
addObjectToNode(sceneNode, static_cast<Object *>(it->second), c.mTransformation);
}
}
}
bool getNodeAttribute(const XmlNode& node, const std::string& attribute, std::string& value) {
bool getNodeAttribute(const XmlNode &node, const std::string &attribute, std::string &value) {
pugi::xml_attribute objectAttribute = node.attribute(attribute.c_str());
if (!objectAttribute.empty()) {
value = objectAttribute.as_string();
return true;
} else {
return false;
}
return false;
}
bool getNodeAttribute(const XmlNode &node, const std::string &attribute, int &value) {
@ -265,9 +274,9 @@ private:
if (ret) {
value = std::atoi(strValue.c_str());
return true;
} else {
return false;
}
}
return false;
}
aiMatrix4x4 parseTransformMatrix(std::string matrixStr) {
@ -287,7 +296,7 @@ private:
}
}
if (currentNumber.size() > 0) {
float f = std::stof(currentNumber);
const float f = std::stof(currentNumber);
numbers.push_back(f);
}
@ -311,29 +320,26 @@ private:
transformMatrix.b4 = numbers[10];
transformMatrix.c4 = numbers[11];
transformMatrix.d4 = 1;
return transformMatrix;
}
void ReadObject(XmlNode &node) {
int id = -1, pid = -1, pindex = -1;
bool hasId = getNodeAttribute(node, D3MF::XmlTag::id, id);
//bool hasType = getNodeAttribute(node, D3MF::XmlTag::type, type); not used currently
bool hasPid = getNodeAttribute(node, D3MF::XmlTag::pid, pid);
bool hasPindex = getNodeAttribute(node, D3MF::XmlTag::pindex, pindex);
std::string idStr = ai_to_string(id);
bool hasId = getNodeAttribute(node, XmlTag::id, id);
bool hasPid = getNodeAttribute(node, XmlTag::pid, pid);
bool hasPindex = getNodeAttribute(node, XmlTag::pindex, pindex);
if (!hasId) {
return;
}
Object *obj = new Object(id);
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name();
if (currentName == D3MF::XmlTag::mesh) {
auto mesh = ReadMesh(currentNode);
mesh->mName.Set(idStr);
mesh->mName.Set(ai_to_string(id));
if (hasPid) {
auto it = mResourcesDictionnary.find(pid);
@ -347,8 +353,9 @@ private:
obj->mMeshIndex.push_back(mMeshCount);
mMeshCount++;
} else if (currentName == D3MF::XmlTag::components) {
for (XmlNode currentSubNode = currentNode.first_child(); currentSubNode; currentSubNode = currentSubNode.next_sibling()) {
if (currentSubNode.name() == D3MF::XmlTag::component) {
for (XmlNode &currentSubNode : currentNode.children()) {
const std::string subNodeName = currentSubNode.name();
if (subNodeName == D3MF::XmlTag::component) {
int objectId = -1;
std::string componentTransformStr;
aiMatrix4x4 componentTransform;
@ -356,8 +363,9 @@ private:
componentTransform = parseTransformMatrix(componentTransformStr);
}
if (getNodeAttribute(currentSubNode, D3MF::XmlTag::objectid, objectId))
if (getNodeAttribute(currentSubNode, D3MF::XmlTag::objectid, objectId)) {
obj->mComponents.push_back({ objectId, componentTransform });
}
}
}
}
@ -369,21 +377,20 @@ private:
aiMesh *ReadMesh(XmlNode &node) {
aiMesh *mesh = new aiMesh();
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
const std::string &currentName = currentNode.name();
if (currentName == D3MF::XmlTag::vertices) {
for (XmlNode &currentNode : node.children()) {
const std::string currentName = currentNode.name();
if (currentName == XmlTag::vertices) {
ImportVertices(currentNode, mesh);
} else if (currentName == D3MF::XmlTag::triangles) {
} else if (currentName == XmlTag::triangles) {
ImportTriangles(currentNode, mesh);
}
}
return mesh;
}
void ReadMetadata(XmlNode &node) {
pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name.c_str());
pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name);
const std::string name = attribute.as_string();
const std::string value = node.value();
if (name.empty()) {
@ -398,9 +405,9 @@ private:
void ImportVertices(XmlNode &node, aiMesh *mesh) {
std::vector<aiVector3D> vertices;
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
const std::string &currentName = currentNode.name();
if (currentName == D3MF::XmlTag::vertex) {
for (XmlNode &currentNode : node.children()) {
const std::string currentName = currentNode.name();
if (currentName == XmlTag::vertex) {
vertices.push_back(ReadVertex(currentNode));
}
}
@ -412,29 +419,28 @@ private:
aiVector3D ReadVertex(XmlNode &node) {
aiVector3D vertex;
vertex.x = ai_strtof(node.attribute(D3MF::XmlTag::x.c_str()).as_string(), nullptr);
vertex.y = ai_strtof(node.attribute(D3MF::XmlTag::y.c_str()).as_string(), nullptr);
vertex.z = ai_strtof(node.attribute(D3MF::XmlTag::z.c_str()).as_string(), nullptr);
vertex.x = ai_strtof(node.attribute(XmlTag::x).as_string(), nullptr);
vertex.y = ai_strtof(node.attribute(XmlTag::y).as_string(), nullptr);
vertex.z = ai_strtof(node.attribute(XmlTag::z).as_string(), nullptr);
return vertex;
}
void ImportTriangles(XmlNode &node, aiMesh *mesh) {
std::vector<aiFace> faces;
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
const std::string &currentName = currentNode.name();
if (currentName == D3MF::XmlTag::triangle) {
for (XmlNode &currentNode : node.children()) {
const std::string currentName = currentNode.name();
if (currentName == XmlTag::triangle) {
aiFace face = ReadTriangle(currentNode);
faces.push_back(face);
int pid = 0, p1;
int pid = 0, p1 = 0;
bool hasPid = getNodeAttribute(currentNode, D3MF::XmlTag::pid, pid);
bool hasP1 = getNodeAttribute(currentNode, D3MF::XmlTag::p1, p1);
if (hasPid && hasP1) {
auto it = mResourcesDictionnary.find(pid);
if (it != mResourcesDictionnary.end())
{
if (it != mResourcesDictionnary.end()) {
if (it->second->getType() == ResourceType::RT_BaseMaterials) {
BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second);
mesh->mMaterialIndex = baseMaterials->mMaterialIndex[p1];
@ -457,9 +463,9 @@ private:
face.mNumIndices = 3;
face.mIndices = new unsigned int[face.mNumIndices];
face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v1.c_str()).as_string()));
face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v2.c_str()).as_string()));
face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v3.c_str()).as_string()));
face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v1).as_string()));
face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v2).as_string()));
face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v3).as_string()));
return face;
}
@ -467,14 +473,14 @@ private:
void ReadBaseMaterials(XmlNode &node) {
int id = -1;
if (getNodeAttribute(node, D3MF::XmlTag::basematerials_id, id)) {
BaseMaterials* baseMaterials = new BaseMaterials(id);
BaseMaterials *baseMaterials = new BaseMaterials(id);
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling())
{
if (currentNode.name() == D3MF::XmlTag::basematerials_base) {
for (XmlNode &currentNode : node.children()) {
const std::string currentName = currentNode.name();
if (currentName == XmlTag::basematerials_base) {
baseMaterials->mMaterialIndex.push_back(mMaterialCount);
baseMaterials->mMaterials.push_back(readMaterialDef(currentNode, id));
mMaterialCount++;
++mMaterialCount;
}
}
@ -488,7 +494,7 @@ private:
}
//format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
const size_t len(strlen(color));
const size_t len = strlen(color);
if (9 != len && 7 != len) {
return false;
}
@ -517,7 +523,7 @@ private:
}
void assignDiffuseColor(XmlNode &node, aiMaterial *mat) {
const char *color = node.attribute(D3MF::XmlTag::basematerials_displaycolor.c_str()).as_string();
const char *color = node.attribute(XmlTag::basematerials_displaycolor).as_string();
aiColor4D diffuse;
if (parseColor(color, diffuse)) {
mat->AddProperty<aiColor4D>(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
@ -531,7 +537,7 @@ private:
bool hasName = getNodeAttribute(node, D3MF::XmlTag::basematerials_name, name);
std::string stdMaterialName;
std::string strId(ai_to_string(basematerialsId));
const std::string strId(ai_to_string(basematerialsId));
stdMaterialName += "id";
stdMaterialName += strId;
stdMaterialName += "_";
@ -556,13 +562,15 @@ private:
std::string value;
};
std::vector<MetaEntry> mMetaData;
std::map<unsigned int, Resource*> mResourcesDictionnary;
std::map<unsigned int, Resource *> mResourcesDictionnary;
unsigned int mMaterialCount, mMeshCount;
XmlParser *mXmlParser;
};
} //namespace D3MF
using namespace D3MF;
static const aiImporterDesc desc = {
"3mf Importer",
"",
@ -596,7 +604,7 @@ bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bo
if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {
return false;
}
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
D3MFOpcPackage opcPackage(pIOHandler, filename);
return opcPackage.validate();
}
@ -612,11 +620,11 @@ const aiImporterDesc *D3MFImporter::GetInfo() const {
}
void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
D3MFOpcPackage opcPackage(pIOHandler, filename);
XmlParser xmlParser;
if (xmlParser.parse(opcPackage.RootStream())) {
D3MF::XmlSerializer xmlSerializer(&xmlParser);
XmlSerializer xmlSerializer(&xmlParser);
xmlSerializer.ImportXml(pScene);
}
}

View File

@ -47,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp {
/// @brief The 3MF-importer class.
class D3MFImporter : public BaseImporter {
public:
// BaseImporter interface
D3MFImporter();
~D3MFImporter();
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const;

View File

@ -103,9 +103,9 @@ public:
std::string name = currentNode.name();
if (name == "Relationship") {
OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship());
relPtr->id = currentNode.attribute(XmlTag::RELS_ATTRIB_ID.c_str()).as_string();
relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE.c_str()).as_string();
relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET.c_str()).as_string();
relPtr->id = currentNode.attribute(XmlTag::RELS_ATTRIB_ID).as_string();
relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE).as_string();
relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET).as_string();
if (validateRels(relPtr)) {
m_relationShips.push_back(relPtr);
}
@ -188,7 +188,7 @@ bool D3MFOpcPackage::validate() {
std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
XmlParser xmlParser;
if (!xmlParser.parse(stream)) {
return "";
return std::string();
}
OpcPackageRelationshipReader reader(xmlParser);

View File

@ -123,9 +123,9 @@ public:
struct Object {
Object() :
type(World),
name(""),
name(),
children(),
texture(""),
texture(),
texRepeat(1.f, 1.f),
texOffset(0.0f, 0.0f),
rotation(),

View File

@ -517,10 +517,6 @@ bool AMFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool p
return false;
}
void AMFImporter::GetExtensionList(std::set<std::string> &pExtensionList) {
pExtensionList.insert("amf");
}
const aiImporterDesc *AMFImporter::GetInfo() const {
return &Description;
}

View File

@ -277,7 +277,6 @@ public:
void ParseHelper_Node_Enter(AMFNodeElementBase *child);
void ParseHelper_Node_Exit();
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const;
void GetExtensionList(std::set<std::string> &pExtensionList);
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
const aiImporterDesc *GetInfo() const;
bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const;

View File

@ -428,10 +428,10 @@ void AMFImporter::Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const st
if (pBiggerThan != nullptr) {
bool found = false;
const size_t biggerThan = *pBiggerThan;
for (const SComplexFace &face : pFaceList) {
for (size_t idx_vert = 0; idx_vert < face.Face.mNumIndices; idx_vert++) {
if (face.Face.mIndices[idx_vert] > *pBiggerThan) {
if (face.Face.mIndices[idx_vert] > biggerThan) {
rv = face.Face.mIndices[idx_vert];
found = true;
break;

View File

@ -685,7 +685,7 @@ void Parser::ParseLV3MapBlock(Texture &map) {
// Files with 'None' as map name are produced by
// an Maja to ASE exporter which name I forgot ..
ASSIMP_LOG_WARN("ASE: Skipping invalid map entry");
map.mMapName = "";
map.mMapName = std::string();
}
continue;

View File

@ -88,7 +88,7 @@ using namespace Assimp::Blender;
using namespace Assimp::Formatter;
static const aiImporterDesc blenderDesc = {
"Blender 3D Importer \nhttp://www.blender3d.org",
"Blender 3D Importer (http://www.blender3d.org)",
"",
"",
"No animation support yet",
@ -132,12 +132,6 @@ bool BlenderImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bo
return false;
}
// ------------------------------------------------------------------------------------------------
// List all extensions handled by this loader
void BlenderImporter::GetExtensionList(std::set<std::string> &app) {
app.insert("blend");
}
// ------------------------------------------------------------------------------------------------
// Loader registry entry
const aiImporterDesc *BlenderImporter::GetInfo() const {

View File

@ -110,7 +110,6 @@ public:
protected:
const aiImporterDesc* GetInfo () const;
void GetExtensionList(std::set<std::string>& app);
void SetupProperties(const Importer* pImp);
void InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
void ParseBlendFile(Blender::FileDatabase& out, std::shared_ptr<IOStream> stream);

View File

@ -75,7 +75,7 @@ static const aiImporterDesc desc = {
3,
1,
5,
"dae zae"
"dae xml zae"
};
static const float kMillisecondsFromSeconds = 1000.f;
@ -1241,7 +1241,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
continue;
}
entry.mTargetId = entry.mTransformId;
entry.mTransformId = "";
entry.mTransformId = std::string();
}
entry.mChannel = &(*cit);

View File

@ -1789,13 +1789,13 @@ void FBXExporter::WriteObjects ()
blendchannel_uid, blendshape_name + FBX::SEPARATOR + "SubDeformer", "BlendShapeChannel"
);
sdnode.AddChild("Version", int32_t(100));
sdnode.AddChild("DeformPercent", int32_t(100));
sdnode.AddChild("DeformPercent", float_t(0.0));
FBX::Node p("Properties70");
p.AddP70numberA("DeformPercent", 100.);
p.AddP70numberA("DeformPercent", 0.0);
sdnode.AddChild(p);
// TODO: Normally just one weight per channel, adding stub for later development
std::vector<float>fFullWeights;
fFullWeights.push_back(0.);
fFullWeights.push_back(100.);
sdnode.AddChild("FullWeights", fFullWeights);
sdnode.Dump(outstream, binary, indent);

View File

@ -330,7 +330,7 @@ void MeshGeometry::ReadVertexData(const std::string& type, int index, const Scop
}
const Element* Name = source["Name"];
m_uvNames[index] = "";
m_uvNames[index] = std::string();
if(Name) {
m_uvNames[index] = ParseTokenAsString(GetRequiredToken(*Name,0));
}

View File

@ -462,7 +462,7 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
if (t.Type() != TokenType_DATA) {
err_out = "expected TOK_DATA token";
return "";
return std::string();
}
if(t.IsBinary())
@ -470,7 +470,7 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
const char* data = t.begin();
if (data[0] != 'S') {
err_out = "failed to parse S(tring), unexpected data type (binary)";
return "";
return std::string();
}
// read string length
@ -484,13 +484,13 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
const size_t length = static_cast<size_t>(t.end() - t.begin());
if(length < 2) {
err_out = "token is too short to hold a string";
return "";
return std::string();
}
const char* s = t.begin(), *e = t.end() - 1;
if (*s != '\"' || *e != '\"') {
err_out = "expected double quoted string";
return "";
return std::string();
}
return std::string(s+1,length-2);

View File

@ -155,7 +155,7 @@ std::string PeekPropertyName(const Element& element)
ai_assert(element.KeyToken().StringContents() == "P");
const TokenList& tok = element.Tokens();
if(tok.size() < 4) {
return "";
return std::string();
}
return ParseTokenAsString(*tok[0]);

View File

@ -567,7 +567,7 @@ typedef std::map<std::string, std::string> Metadata;
// ------------------------------------------------------------------------------------------------
void ProcessMetadata(const Schema_2x3::ListOf<Schema_2x3::Lazy<Schema_2x3::IfcProperty>, 1, 0> &set, ConversionData &conv, Metadata &properties,
const std::string &prefix = "",
const std::string &prefix = std::string(),
unsigned int nest = 0) {
for (const Schema_2x3::IfcProperty &property : set) {
const std::string &key = prefix.length() > 0 ? (prefix + "." + property.Name) : property.Name;
@ -618,7 +618,7 @@ void ProcessMetadata(const Schema_2x3::ListOf<Schema_2x3::Lazy<Schema_2x3::IfcPr
ProcessMetadata(complexProp->HasProperties, conv, properties, key, nest + 1);
}
} else {
properties[key] = "";
properties[key] = std::string();
}
}
}

View File

@ -859,7 +859,7 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// Check whether we can read from the file
if (file.get() == nullptr) {
throw DeadlyImportError("Failed to open IRR file " + pFile + "");
throw DeadlyImportError("Failed to open IRR file " + pFile);
}
// Construct the irrXML parser

View File

@ -135,7 +135,7 @@ void IRRMeshImporter::InternReadFile(const std::string &pFile,
// Check whether we can read from the file
if (file.get() == NULL)
throw DeadlyImportError("Failed to open IRRMESH file " + pFile + "");
throw DeadlyImportError("Failed to open IRRMESH file " + pFile);
// Construct the irrXML parser
XmlParser parser;

View File

@ -502,7 +502,7 @@ struct Surface {
Surface() :
mColor(0.78431f, 0.78431f, 0.78431f), bDoubleSided(false), mDiffuseValue(1.f), mSpecularValue(0.f), mTransparency(0.f), mGlossiness(0.4f), mLuminosity(0.f), mColorHighlights(0.f), mMaximumSmoothAngle(0.f) // 0 == not specified, no smoothing
,
mVCMap(""),
mVCMap(),
mVCMapType(AI_LWO_RGBA),
mIOR(1.f) // vakuum
,

View File

@ -88,7 +88,7 @@ struct NodeDesc {
id(),
number(0),
parent(0),
name(""),
name(),
isPivotSet(false),
lightColor(1.f, 1.f, 1.f),
lightIntensity(1.f),

View File

@ -95,10 +95,9 @@ static const aiImporterDesc desc = {
0,
0,
0,
#ifdef M3D_ASCII
"m3d a3d"
#else
"m3d"
#ifdef M3D_ASCII
" a3d"
#endif
};

View File

@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MDL_NORMALTABLE_H_INC
float g_avNormals[162][3] = {
const float g_avNormals[162][3] = {
{ -0.525731f, 0.000000f, 0.850651f },
{ -0.442863f, 0.238856f, 0.864188f },
{ -0.295242f, 0.000000f, 0.955423f },

View File

@ -36,7 +36,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define MDC_NORMAL_TABLE_INCLUDED
/* mdc decoding normal table */
float mdcNormals[ 256 ][ 3 ] =
const float mdcNormals[ 256 ][ 3 ] =
{
{ 1.000000f, 0.000000f, 0.000000f },
{ 0.980785f, 0.195090f, 0.000000f },

View File

@ -57,6 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <iomanip>
#include <sstream>
#include <map>
#ifdef MDL_HALFLIFE_LOG_WARN_HEADER
#undef MDL_HALFLIFE_LOG_WARN_HEADER

View File

@ -95,7 +95,7 @@ void UniqueNameGenerator::make_unique(std::vector<std::string> &names) {
auto generate_unique_name = [&](const std::string &base_name) -> std::string {
auto *duplicate_info = &names_to_duplicates[base_name];
std::string new_name = "";
std::string new_name;
bool found_identical_name;
bool tried_with_base_name_only = false;

View File

@ -75,7 +75,7 @@ using namespace std;
// Default constructor
MMDImporter::MMDImporter() :
m_Buffer(),
m_strAbsPath("") {
m_strAbsPath() {
DefaultIOSystem io;
m_strAbsPath = io.getOsSeparator();
}

View File

@ -91,7 +91,7 @@ namespace pmx
std::vector<char> buffer;
if (size == 0)
{
return std::string("");
return std::string();
}
buffer.reserve(size);
stream->read((char*) buffer.data(), size);

View File

@ -206,7 +206,7 @@ USE_ODDLPARSER_NS
//------------------------------------------------------------------------------------------------
static void propId2StdString(Property *prop, std::string &name, std::string &key) {
name = key = "";
name = key = std::string();
if (nullptr == prop) {
return;
}

View File

@ -79,7 +79,7 @@ struct MetricInfo {
int m_intValue;
MetricInfo()
: m_stringValue( "" )
: m_stringValue( )
, m_floatValue( 0.0f )
, m_intValue( -1 ) {
// empty

View File

@ -178,7 +178,7 @@ struct Q3BSPModel {
m_Textures(),
m_Lightmaps(),
m_EntityData(),
m_ModelName( "" )
m_ModelName()
{
// empty
}

View File

@ -75,7 +75,7 @@ static const aiImporterDesc desc = {
0,
0,
0,
"pk3"
"bsp pk3"
};
namespace Assimp {
@ -113,7 +113,7 @@ static void extractIds(const std::string &key, int &id1, int &id2) {
// ------------------------------------------------------------------------------------------------
// Local helper function to normalize filenames.
static void normalizePathName(const std::string &rPath, std::string &normalizedPath) {
normalizedPath = "";
normalizedPath = std::string();
if (rPath.empty()) {
return;
}
@ -183,7 +183,7 @@ void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene,
throw DeadlyImportError("Failed to open file ", rFile, ".");
}
std::string archiveName(""), mapName("");
std::string archiveName, mapName;
separateMapName(rFile, archiveName, mapName);
if (mapName.empty()) {
@ -202,8 +202,8 @@ void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene,
// ------------------------------------------------------------------------------------------------
// Separates the map name from the import name.
void Q3BSPFileImporter::separateMapName(const std::string &importName, std::string &archiveName, std::string &mapName) {
archiveName = "";
mapName = "";
archiveName = std::string();
mapName = std::string();
if (importName.empty()) {
return;
}
@ -221,7 +221,7 @@ void Q3BSPFileImporter::separateMapName(const std::string &importName, std::stri
// ------------------------------------------------------------------------------------------------
// Returns the first map in the map archive.
bool Q3BSPFileImporter::findFirstMapInArchive(ZipArchiveIOSystem &bspArchive, std::string &mapName) {
mapName = "";
mapName = std::string();
std::vector<std::string> fileList;
bspArchive.getFileListExtension(fileList, "bsp");
if (fileList.empty()) {
@ -440,7 +440,7 @@ void Q3BSPFileImporter::createMaterials(const Q3BSP::Q3BSPModel *pModel, aiScene
if (-1 != textureId) {
sQ3BSPTexture *pTexture = pModel->m_Textures[textureId];
if (nullptr != pTexture) {
std::string tmp("*"), texName("");
std::string tmp("*"), texName;
tmp += pTexture->strName;
tmp += ".jpg";
normalizePathName(tmp, texName);
@ -512,7 +512,7 @@ size_t Q3BSPFileImporter::countTriangles(const std::vector<Q3BSP::sQ3BSPFace *>
// ------------------------------------------------------------------------------------------------
// Creates the faces-to-material map.
void Q3BSPFileImporter::createMaterialMap(const Q3BSP::Q3BSPModel *pModel) {
std::string key("");
std::string key;
std::vector<sQ3BSPFace *> *pCurFaceArray = nullptr;
for (size_t idx = 0; idx < pModel->m_Faces.size(); idx++) {
Q3BSP::sQ3BSPFace *pQ3BSPFace = pModel->m_Faces[idx];
@ -660,7 +660,7 @@ bool Q3BSPFileImporter::expandFile(ZipArchiveIOSystem *pArchive, const std::stri
if (rExtList.empty()) {
rFile = rFilename;
rExt = "";
rExt = std::string();
return true;
}

View File

@ -130,7 +130,7 @@ struct Mesh {
std::vector<Bone> mBones;
explicit Mesh(const std::string &pName = "") AI_NO_EXCEPT
explicit Mesh(const std::string &pName = std::string()) AI_NO_EXCEPT
: mName( pName )
, mPositions()
, mPosFaces()

View File

@ -167,10 +167,6 @@ bool X3DImporter::CanRead( const std::string &pFile, IOSystem * /*pIOHandler*/,
return false;
}
void X3DImporter::GetExtensionList( std::set<std::string> &extensionList ) {
extensionList.insert("x3d");
}
void X3DImporter::InternReadFile( const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler ) {
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile, "rb"));
if (!stream) {

View File

@ -307,7 +307,6 @@ public:
/// \param [in] pIOHandler - pointer to IO helper object.
void ParseFile(const std::string &pFile, IOSystem *pIOHandler);
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const;
void GetExtensionList(std::set<std::string> &pExtensionList);
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
const aiImporterDesc *GetInfo() const;
void Clear();

View File

@ -142,7 +142,7 @@ void XGLImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// check whether we can read from the file
if (stream.get() == NULL) {
throw DeadlyImportError("Failed to open XGL/ZGL file " + pFile + "");
throw DeadlyImportError("Failed to open XGL/ZGL file " + pFile);
}
// see if its compressed, if so uncompress it

View File

@ -1033,7 +1033,7 @@ namespace glTF
AssetMetadata()
: premultipliedAlpha(false)
, version("")
, version()
{
}
};

View File

@ -1071,7 +1071,7 @@ struct AssetMetadata {
void Read(Document &doc);
AssetMetadata() :
version("") {}
version() {}
};
//

View File

@ -162,6 +162,9 @@ inline static bool ReadValue(Value &val, T &out) {
template <class T>
inline static bool ReadMember(Value &obj, const char *id, T &out) {
if (!obj.IsObject()) {
return false;
}
Value::MemberIterator it = obj.FindMember(id);
if (it != obj.MemberEnd()) {
return ReadHelper<T>::Read(it->value, out);
@ -176,6 +179,9 @@ inline static T MemberOrDefault(Value &obj, const char *id, T defaultValue) {
}
inline Value *FindMember(Value &val, const char *id) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(id);
return (it != val.MemberEnd()) ? &it->value : nullptr;
}
@ -193,6 +199,9 @@ inline void throwUnexpectedTypeError(const char (&expectedTypeName)[N], const ch
// Look-up functions with type checks. Context and extra context help the user identify the problem if there's an error.
inline Value *FindStringInContext(Value &val, const char *memberId, const char* context, const char* extraContext = nullptr) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(memberId);
if (it == val.MemberEnd()) {
return nullptr;
@ -204,6 +213,9 @@ inline Value *FindStringInContext(Value &val, const char *memberId, const char*
}
inline Value *FindNumberInContext(Value &val, const char *memberId, const char* context, const char* extraContext = nullptr) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(memberId);
if (it == val.MemberEnd()) {
return nullptr;
@ -215,6 +227,9 @@ inline Value *FindNumberInContext(Value &val, const char *memberId, const char*
}
inline Value *FindUIntInContext(Value &val, const char *memberId, const char* context, const char* extraContext = nullptr) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(memberId);
if (it == val.MemberEnd()) {
return nullptr;
@ -226,6 +241,9 @@ inline Value *FindUIntInContext(Value &val, const char *memberId, const char* co
}
inline Value *FindArrayInContext(Value &val, const char *memberId, const char* context, const char* extraContext = nullptr) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(memberId);
if (it == val.MemberEnd()) {
return nullptr;
@ -237,6 +255,9 @@ inline Value *FindArrayInContext(Value &val, const char *memberId, const char* c
}
inline Value *FindObjectInContext(Value &val, const char *memberId, const char* context, const char* extraContext = nullptr) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(memberId);
if (it == val.MemberEnd()) {
return nullptr;
@ -886,7 +907,7 @@ inline void Accessor::Read(Value &obj, Asset &r) {
componentType = MemberOrDefault(obj, "componentType", ComponentType_BYTE);
{
const Value* countValue = FindUInt(obj, "count");
if (!countValue || countValue->GetInt() < 1)
if (!countValue || countValue->GetUint() < 1)
{
throw DeadlyImportError("A strictly positive count value is required, when reading ", id.c_str(), name.empty() ? "" : " (" + name + ")");
}
@ -1105,7 +1126,9 @@ inline Accessor::Indexer::Indexer(Accessor &acc) :
template <class T>
T Accessor::Indexer::GetValue(int i) {
ai_assert(data);
ai_assert(i * stride < accessor.GetMaxByteSize());
if (i * stride >= accessor.GetMaxByteSize()) {
throw DeadlyImportError("GLTF: Invalid index ", i, ", count out of range for buffer with stride ", stride, " and size ", accessor.GetMaxByteSize(), ".");
}
// Ensure that the memcpy doesn't overwrite the local.
const size_t sizeToCopy = std::min(elemSize, sizeof(T));
T value = T();

View File

@ -1172,7 +1172,7 @@ aiNodeAnim *CreateNodeAnim(glTF2::Asset&, Node &node, AnimationSamplers &sampler
static const float kMillisecondsFromSeconds = 1000.f;
if (samplers.translation) {
if (samplers.translation && samplers.translation->input && samplers.translation->output) {
float *times = nullptr;
samplers.translation->input->ExtractData(times);
aiVector3D *values = nullptr;
@ -1196,7 +1196,7 @@ aiNodeAnim *CreateNodeAnim(glTF2::Asset&, Node &node, AnimationSamplers &sampler
anim->mPositionKeys->mValue.z = node.translation.value[2];
}
if (samplers.rotation) {
if (samplers.rotation && samplers.rotation->input && samplers.rotation->output) {
float *times = nullptr;
samplers.rotation->input->ExtractData(times);
aiQuaternion *values = nullptr;
@ -1224,7 +1224,7 @@ aiNodeAnim *CreateNodeAnim(glTF2::Asset&, Node &node, AnimationSamplers &sampler
anim->mRotationKeys->mValue.w = node.rotation.value[3];
}
if (samplers.scale) {
if (samplers.scale && samplers.scale->input && samplers.scale->output) {
float *times = nullptr;
samplers.scale->input->ExtractData(times);
aiVector3D *values = nullptr;

View File

@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp {
CIOStreamWrapper::~CIOStreamWrapper(void) {
CIOStreamWrapper::~CIOStreamWrapper() {
/* Various places depend on this destructor to close the file */
if (mFile) {
mIO->mFileSystem->CloseProc(mIO->mFileSystem, mFile);
@ -78,7 +78,7 @@ aiReturn CIOStreamWrapper::Seek(size_t pOffset,
}
// ...................................................................
size_t CIOStreamWrapper::Tell(void) const {
size_t CIOStreamWrapper::Tell() const {
return mFile->TellProc(mFile);
}

View File

@ -65,20 +65,6 @@ using namespace Assimp;
// Constructor to be privately used by Importer
BaseImporter::BaseImporter() AI_NO_EXCEPT
: m_progress() {
/**
* Assimp Importer
* unit conversions available
* if you need another measurment unit add it below.
* it's currently defined in assimp that we prefer meters.
*
* NOTE: Initialised here rather than in the header file
* to workaround a VS2013 bug with brace initialisers
* */
importerUnits[ImporterUnits::M] = 1.0;
importerUnits[ImporterUnits::CM] = 0.01;
importerUnits[ImporterUnits::MM] = 0.001;
importerUnits[ImporterUnits::INCHES] = 0.0254;
importerUnits[ImporterUnits::FEET] = 0.3048;
}
// ------------------------------------------------------------------------------------------------
@ -97,7 +83,7 @@ void BaseImporter::UpdateImporterScale(Importer *pImp) {
// Set active scaling
pImp->SetPropertyFloat(AI_CONFIG_APP_SCALE_KEY, static_cast<float>(activeScale));
ASSIMP_LOG_DEBUG_F("UpdateImporterScale scale set: %f", activeScale);
ASSIMP_LOG_DEBUG_F("UpdateImporterScale scale set: ", activeScale);
}
// ------------------------------------------------------------------------------------------------
@ -271,7 +257,7 @@ std::string BaseImporter::GetExtension(const std::string &file) {
// no file extension at all
if (pos == std::string::npos) {
return "";
return std::string();
}
// thanks to Andy Maloney for the hint

View File

@ -90,10 +90,12 @@ DefaultIOStream::~DefaultIOStream() {
size_t DefaultIOStream::Read(void *pvBuffer,
size_t pSize,
size_t pCount) {
if (0 == pCount) {
return 0;
}
ai_assert(nullptr != pvBuffer);
ai_assert(0 != pSize);
ai_assert(0 != pCount);
return (mFile ? ::fread(pvBuffer, pSize, pCount, mFile) : 0);
}

View File

@ -76,7 +76,7 @@ public:
if (std::string::npos != (ss2 = mBase.find_last_of("\\/"))) {
mBase.erase(ss2,mBase.length()-ss2);
} else {
mBase = "";
mBase = std::string();
}
// make sure the directory is terminated properly

View File

@ -149,7 +149,7 @@ void AllocateFromAssimpHeap::operator delete[] ( void* data) {
Importer::Importer()
: pimpl( new ImporterPimpl ) {
pimpl->mScene = nullptr;
pimpl->mErrorString = "";
pimpl->mErrorString = std::string();
// Allocate a default IO handler
pimpl->mIOHandler = new DefaultIOSystem;
@ -387,7 +387,7 @@ void Importer::FreeScene( ) {
delete pimpl->mScene;
pimpl->mScene = nullptr;
pimpl->mErrorString = "";
pimpl->mErrorString = std::string();
pimpl->mException = std::exception_ptr();
ASSIMP_END_EXCEPTION_REGION(void);
}
@ -434,7 +434,7 @@ aiScene* Importer::GetOrphanedScene() {
ASSIMP_BEGIN_EXCEPTION_REGION();
pimpl->mScene = nullptr;
pimpl->mErrorString = ""; // reset error string
pimpl->mErrorString = std::string();
pimpl->mException = std::exception_ptr();
ASSIMP_END_EXCEPTION_REGION(aiScene*);

View File

@ -48,6 +48,7 @@ corresponding preprocessor flag to selectively disable formats.
#include <assimp/BaseImporter.h>
#include <vector>
#include <cstdlib>
// ------------------------------------------------------------------------------------------------
// Importers
@ -204,7 +205,17 @@ corresponding preprocessor flag to selectively disable formats.
namespace Assimp {
// ------------------------------------------------------------------------------------------------
void GetImporterInstanceList(std::vector<BaseImporter *> &out) {
void GetImporterInstanceList(std::vector<BaseImporter *> &out) {
// Some importers may be unimplemented or otherwise unsuitable for general use
// in their current state. Devs can set ASSIMP_ENABLE_DEV_IMPORTERS in their
// local environment to enable them, otherwise they're left out of the registry.
const char *envStr = std::getenv("ASSIMP_ENABLE_DEV_IMPORTERS");
bool devImportersEnabled = envStr && strcmp(envStr, "0");
// Ensure no unused var warnings if all uses are #ifndef'd away below:
(void)devImportersEnabled;
// ----------------------------------------------------------------------------
// Add an instance of each worker class here
// (register_new_importers_here)
@ -354,7 +365,9 @@ void GetImporterInstanceList(std::vector<BaseImporter *> &out) {
out.push_back(new D3MFImporter());
#endif
#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
out.push_back(new X3DImporter());
if (devImportersEnabled) { // https://github.com/assimp/assimp/issues/3647
out.push_back(new X3DImporter());
}
#endif
#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
out.push_back(new MMDImporter());

View File

@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// possible as new fields are added to assimp structures.
// ----------------------------------------------------------------------------
/**
/**
* @file Implements Assimp::SceneCombiner. This is a smart utility
* class that combines multiple scenes, meshes, ... into one. Currently
* these utilities are used by the IRR and LWS loaders and the
@ -359,7 +359,7 @@ void SceneCombiner::MergeScenes(aiScene **_dest, aiScene *master, std::vector<At
// generate the output texture list + an offset table for all texture indices
if (dest->mNumTextures) {
aiTexture **pip = dest->mTextures = new aiTexture *[dest->mNumMaterials];
aiTexture **pip = dest->mTextures = new aiTexture *[dest->mNumTextures];
cnt = 0;
for (unsigned int n = 0; n < src.size(); ++n) {
SceneHelper *cur = &src[n];
@ -638,6 +638,8 @@ void SceneCombiner::MergeScenes(aiScene **_dest, aiScene *master, std::vector<At
deleteMe->mMaterials = nullptr;
delete[] deleteMe->mAnimations;
deleteMe->mAnimations = nullptr;
delete[] deleteMe->mTextures;
deleteMe->mTextures = nullptr;
deleteMe->mRootNode = nullptr;

View File

@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
aiNode::aiNode()
: mName("")
: mName()
, mParent(nullptr)
, mNumChildren(0)
, mChildren(nullptr)

View File

@ -81,7 +81,7 @@ public:
/** @brief Set list of fixed (inmutable) materials
* @param fixed See #AI_CONFIG_PP_RRM_EXCLUDE_LIST
*/
void SetFixedMaterialsString(const std::string& fixed = "") {
void SetFixedMaterialsString(const std::string& fixed = std::string()) {
mConfigFixedMaterials = fixed;
}

View File

@ -135,7 +135,9 @@ void SortByPTypeProcess::Execute(aiScene *pScene) {
std::vector<unsigned int>::iterator meshIdx = replaceMeshIndex.begin();
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
aiMesh *const mesh = pScene->mMeshes[i];
ai_assert(0 != mesh->mPrimitiveTypes);
if (mesh->mPrimitiveTypes == 0) {
throw DeadlyImportError("Mesh with invalid primitive type: ", mesh->mName.C_Str());
}
// if there's just one primitive type in the mesh there's nothing to do for us
unsigned int num = 0;

View File

@ -1,58 +0,0 @@
/build/
/test/build/
/xcodeproj/
.vscode/
# Object files
*.o
*.ko
*.obj
*.elf
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
*.suo
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# Temporary
*.swp
.DS_Store
# CMake
CMakeScripts
*.cmake
# Xcode
*.build
*.xcodeproj
zip.sln
zip.vcxproj.filters
zip.vcxproj
ALL_BUILD.vcxproj.filters
ALL_BUILD.vcxproj
CMakeFiles/
zip.dir/
test/test.exe.vcxproj.filters
test/test.exe.vcxproj
test/test.exe.dir/

View File

@ -1,26 +1,29 @@
cmake_minimum_required(VERSION 3.10)
cmake_minimum_required(VERSION 3.4)
project(zip
LANGUAGES C
VERSION "0.1.18")
VERSION "0.1.19")
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
set(CMAKE_VERBOSE_MAKEFILE ON)
option(CMAKE_DISABLE_TESTING "Disable test creation" OFF)
if (MSVC)
# Use secure functions by default and suppress warnings about "deprecated" functions
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1")
elseif ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -Wall -Wextra -Werror -pedantic")
endif (MSVC)
# zip
set(SRC src/miniz.h src/zip.h src/zip.c)
add_library(${PROJECT_NAME} ${SRC})
# this is the "object library" target: compiles the sources only once
add_library(OBJLIB OBJECT ${SRC})
# shared libraries need PIC
set_property(TARGET OBJLIB PROPERTY POSITION_INDEPENDENT_CODE 1)
# static and shared libraries built from the same object files
if (BUILD_SHARED_LIBS)
add_library(${PROJECT_NAME} SHARED $<TARGET_OBJECTS:OBJLIB>)
include(GenerateExportHeader)
generate_export_header(${PROJECT_NAME})
else()
add_library(${PROJECT_NAME} STATIC $<TARGET_OBJECTS:OBJLIB>)
endif()
target_include_directories(${PROJECT_NAME} PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
$<INSTALL_INTERFACE:include>
@ -34,6 +37,17 @@ if (NOT CMAKE_DISABLE_TESTING)
add_sanitizers(${PROJECT_NAME} ${test_out})
endif()
if (MSVC)
# Use secure functions by default and suppress warnings about "deprecated" functions
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1")
elseif ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99 -Wall -Wextra -Werror -pedantic -Wno-deprecated")
endif (MSVC)
####
# Installation (https://github.com/forexample/package-example) {

View File

@ -2,7 +2,6 @@
This is done by hacking awesome [miniz](https://code.google.com/p/miniz) library and layering functions on top of the miniz v1.15 API.
[![Build](https://github.com/kuba--/zip/workflows/build/badge.svg)](https://github.com/kuba--/zip/actions?query=workflow%3Abuild)
[![Version](https://badge.fury.io/gh/kuba--%2Fzip.svg)](https://github.com/kuba--/zip/releases)
# The Idea
@ -155,10 +154,52 @@ struct zip_t *zip = zip_open("foo.zip", 0, 'r');
zip_close(zip);
```
* Create a new zip archive in memory (stream API).
```c
char *outbuf = NULL;
size_t outbufsize = 0;
const char *inbuf = "Append some data here...\0";
struct zip_t *zip = zip_stream_open(NULL, 0, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
{
zip_entry_open(zip, "foo-1.txt");
{
zip_entry_write(zip, inbuf, strlen(inbuf));
}
zip_entry_close(zip);
/* copy compressed stream into outbuf */
zip_stream_copy(zip, (void **)&outbuf, &outbufsize);
}
zip_stream_close(zip);
free(outbuf);
```
* Extract a zip entry into a memory (stream API).
```c
char *buf = NULL;
ssize_t bufsize = 0;
struct zip_t *zip = zip_stream_open(zipstream, zipstreamsize, 0, 'r');
{
zip_entry_open(zip, "foo-1.txt");
{
zip_entry_read(zip, (void **)&buf, &bufsize);
}
zip_entry_close(zip);
}
zip_stream_close(zip);
free(buf);
```
* List of all zip entries
```c
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
int i, n = zip_total_entries(zip);
int i, n = zip_entries_total(zip);
for (i = 0; i < n; ++i) {
zip_entry_openbyindex(zip, i);
{
@ -172,6 +213,49 @@ for (i = 0; i < n; ++i) {
zip_close(zip);
```
* Compress folder (recursively)
```c
void zip_walk(struct zip_t *zip, const char *path) {
DIR *dir;
struct dirent *entry;
char fullpath[MAX_PATH];
struct stat s;
memset(fullpath, 0, MAX_PATH);
dir = opendir(path);
assert(dir);
while ((entry = readdir(dir))) {
// skip "." and ".."
if (!strcmp(entry->d_name, ".\0") || !strcmp(entry->d_name, "..\0"))
continue;
snprintf(fullpath, sizeof(fullpath), "%s/%s", path, entry->d_name);
stat(fullpath, &s);
if (S_ISDIR(s.st_mode))
zip_walk(zip, fullpath);
else {
zip_entry_open(zip, fullpath);
zip_entry_fwrite(zip, fullpath);
zip_entry_close(zip);
}
}
closedir(dir);
}
```
* Deletes zip archive entries.
```c
char *entries[] = {"unused.txt", "remove.ini", "delete.me"};
struct zip_t *zip = zip_open("foo.zip", 0, 'd');
{
zip_entries_delete(zip, entries, 3);
}
zip_close(zip);
```
# Bindings
Compile zip library as a dynamic library.
```shell
@ -181,7 +265,7 @@ $ cmake -DBUILD_SHARED_LIBS=true ..
$ make
```
### Go (cgo)
### [Go](https://golang.org) (cgo)
```go
package main
@ -211,7 +295,7 @@ func main() {
}
```
### Rust (ffi)
### [Rust](https://www.rust-lang.org) (ffi)
```rust
extern crate libc;
use std::ffi::CString;
@ -236,7 +320,7 @@ extern "C" {
}
fn main() {
let path = CString::new("/tmp/test.zip").unwrap();
let path = CString::new("/tmp/rust.zip").unwrap();
let mode: libc::c_char = 'w' as libc::c_char;
let entryname = CString::new("test.txt").unwrap();
@ -258,7 +342,7 @@ fn main() {
}
```
### Ruby (ffi)
### [Ruby](http://www.ruby-lang.org) (ffi)
Install _ffi_ gem.
```shell
$ gem install ffi
@ -291,7 +375,7 @@ Zip.zip_entry_close(ptr)
Zip.zip_close(ptr)
```
### Python (cffi)
### [Python](https://www.python.org) (cffi)
Install _cffi_ package
```shell
$ pip install cffi
@ -325,7 +409,36 @@ Zip.zip_entry_close(ptr)
Zip.zip_close(ptr)
```
### Ring
### [Never](https://never-lang.readthedocs.io/) (ffi)
```never
extern "libzip.so" func zip_open(zipname: string, level: int, mode: char) -> c_ptr
extern "libzip.so" func zip_close(zip: c_ptr) -> void
extern "libzip.so" func zip_entry_open(zip: c_ptr, entryname: string) -> int
extern "libzip.so" func zip_entry_close(zip: c_ptr) -> int
extern "libzip.so" func zip_entry_write(zip: c_ptr, buf: string, bufsize: int) -> int
extern "libzip.so" func zip_entry_fwrite(zip: c_ptr, filename: string) -> int
func main() -> int
{
let content = "Test content"
let zip = zip_open("/tmp/never.zip", 6, 'w');
zip_entry_open(zip, "test.file");
zip_entry_fwrite(zip, "/tmp/test.txt");
zip_entry_close(zip);
zip_entry_open(zip, "test.content");
zip_entry_write(zip, content, length(content));
zip_entry_close(zip);
zip_close(zip);
0
}
```
### [Ring](http://ring-lang.net)
The language comes with RingZip based on this library
```ring
load "ziplib.ring"
@ -342,13 +455,15 @@ new Zip {
}
```
# Contribution Rules/Coding Standards
No need to throw away your coding style, just do your best to follow default clang-format style.
Apply `clang-format` to the source files before commit:
```sh
for file in $(git ls-files | \grep -E '\.(c|h)$' | \grep -v -- '#')
do
clang-format -i $file
done
```
# Check out more cool projects which use this library:
- [Filament](https://github.com/google/filament): Filament is a real-time physically based rendering engine for Android, iOS, Linux, macOS, Windows, and WebGL. It is designed to be as small as possible and as efficient as possible on Android.
- [Hermes JS Engine](https://github.com/facebook/hermes): Hermes is a JavaScript engine optimized for fast start-up of React Native apps on Android. It features ahead-of-time static optimization and compact bytecode.
- [Open Asset Import Library](https://github.com/assimp/assimp): A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
- [PowerToys](https://github.com/microsoft/PowerToys): Set of utilities for power users to tune and streamline their Windows 10 experience for greater productivity.
- [The Ring Programming Language](https://ring-lang.github.io): Innovative and practical general-purpose multi-paradigm language.
- [The V Programming Language](https://github.com/vlang/v): Simple, fast, safe, compiled. For developing maintainable software.
- [TIC-80](https://github.com/nesbox/TIC-80): TIC-80 is a FREE and OPEN SOURCE fantasy computer for making, playing and sharing tiny games.
- [Urho3D](https://github.com/urho3d/Urho3D): Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.
- [Vcpkg](https://github.com/microsoft/vcpkg): Vcpkg helps you manage C and C++ libraries on Windows, Linux and MacOS.
- [and more...](https://grep.app/search?q=kuba--/zip)

View File

@ -400,7 +400,7 @@ typedef enum {
#ifndef MINIZ_NO_ZLIB_APIS
// Heap allocation callbacks.
// Note that mz_alloc_func parameter types purpsosely differ from zlib's:
// Note that mz_alloc_func parameter types purposely differ from zlib's:
// items/size is size_t, not unsigned long.
typedef void *(*mz_alloc_func)(void *opaque, size_t items, size_t size);
typedef void (*mz_free_func)(void *opaque, void *address);
@ -2194,7 +2194,8 @@ tinfl_status tinfl_decompress(tinfl_decompressor *r,
} else
tree_cur = pTable->m_tree[-tree_cur - 1];
}
tree_cur -= ((rev_code >>= 1) & 1);
rev_code >>= 1;
tree_cur -= (rev_code & 1);
pTable->m_tree[-tree_cur - 1] = (mz_int16)sym_index;
}
if (r->m_type == 2) {
@ -3970,6 +3971,7 @@ mz_uint tdefl_create_comp_flags_from_zip_params(int level, int window_bits,
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4121 4127 4244)
#pragma warning(disable : 4204) // nonstandard extension used : non-constant
// aggregate initializer (also supported by GNU
// C and C99, so no big deal)
@ -4098,10 +4100,6 @@ void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h,
pLen_out, 6, MZ_FALSE);
}
#ifdef _MSC_VER
#pragma warning(pop)
#endif
// ------------------- .ZIP archive reading
#ifndef MINIZ_NO_ARCHIVE_APIS
@ -4112,18 +4110,39 @@ void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h,
#include <stdio.h>
#include <sys/stat.h>
#if defined(_MSC_VER)
#if defined(_MSC_VER) || defined(__MINGW32__)
#include <windows.h>
static wchar_t *str2wstr(const char *str) {
int len = (int) strlen(str) + 1;
wchar_t *wstr = malloc(len * sizeof(wchar_t));
MultiByteToWideChar(CP_UTF8, 0, str, len * sizeof(char), wstr, len);
return wstr;
}
static FILE *mz_fopen(const char *pFilename, const char *pMode) {
FILE *pFile = NULL;
fopen_s(&pFile, pFilename, pMode);
wchar_t *wFilename = str2wstr(pFilename);
wchar_t *wMode = str2wstr(pMode);
FILE *pFile = _wfopen(wFilename, wMode);
free(wFilename);
free(wMode);
return pFile;
}
static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) {
FILE *pFile = NULL;
if (freopen_s(&pFile, pPath, pMode, pStream))
return NULL;
wchar_t *wPath = str2wstr(pPath);
wchar_t *wMode = str2wstr(pMode);
FILE *pFile = _wfreopen(wPath, wMode, pStream);
free(wPath);
free(wMode);
return pFile;
}
#ifndef MINIZ_NO_TIME
#include <sys/utime.h>
#endif
@ -4144,7 +4163,7 @@ static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) {
#include <sys/utime.h>
#endif
#define MZ_FILE FILE
#define MZ_FOPEN(f, m) fopen(f, m)
#define MZ_FOPEN(f, m) mz_fopen
#define MZ_FCLOSE fclose
#define MZ_FREAD fread
#define MZ_FWRITE fwrite
@ -4153,7 +4172,7 @@ static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) {
#define MZ_FILE_STAT_STRUCT _stat
#define MZ_FILE_STAT _stat
#define MZ_FFLUSH fflush
#define MZ_FREOPEN(f, m, s) freopen(f, m, s)
#define MZ_FREOPEN(f, m, s) mz_freopen
#define MZ_DELETE_FILE remove
#elif defined(__TINYC__)
#ifndef MINIZ_NO_TIME
@ -5361,13 +5380,9 @@ mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip,
} else {
// Temporarily allocate a read buffer.
read_buf_size = MZ_MIN(file_stat.m_comp_size, MZ_ZIP_MAX_IO_BUF_SIZE);
#if defined(_MSC_VER) && !defined(__clang__)
if (((0, sizeof(size_t) == sizeof(mz_uint32))) &&
(read_buf_size > 0x7FFFFFFF))
#else
if (((sizeof(size_t) == sizeof(mz_uint32))) && (read_buf_size > 0x7FFFFFFF))
#endif
return MZ_FALSE;
if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1,
(size_t)read_buf_size)))
return MZ_FALSE;
@ -5454,11 +5469,7 @@ void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index,
uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS);
alloc_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? comp_size : uncomp_size;
#if defined(_MSC_VER) && !defined(__clang__)
if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF))
#else
if (((sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF))
#endif
return NULL;
if (NULL ==
(pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)alloc_size)))
@ -5560,14 +5571,10 @@ mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip,
if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) {
// The file is stored or the caller has requested the compressed data.
if (pZip->m_pState->m_pMem) {
#if defined (_MSC_VER) && !defined(__clang__)
if (((0, sizeof(size_t) == sizeof(mz_uint32))) &&
(file_stat.m_comp_size > 0xFFFFFFFF))
#else
if (((sizeof(size_t) == sizeof(mz_uint32))) &&
(file_stat.m_comp_size > 0xFFFFFFFF))
#endif
return MZ_FALSE;
if (pCallback(pOpaque, out_buf_ofs, pRead_buf,
(size_t)file_stat.m_comp_size) != file_stat.m_comp_size)
status = TINFL_STATUS_FAILED;
@ -6085,7 +6092,7 @@ mz_zip_writer_compute_padding_needed_for_file_alignment(mz_zip_archive *pZip) {
if (!pZip->m_file_offset_alignment)
return 0;
n = (mz_uint32)(pZip->m_archive_size & (pZip->m_file_offset_alignment - 1));
return (mz_uint)(pZip->m_file_offset_alignment - n) &
return (pZip->m_file_offset_alignment - n) &
(pZip->m_file_offset_alignment - 1);
}
@ -6289,7 +6296,10 @@ mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name,
mz_uint32 ext_attributes) {
mz_uint uncomp_crc32 = MZ_CRC32_INIT, level, num_alignment_padding_bytes;
mz_uint16 method = 0, dos_time = 0, dos_date = 0;
#ifndef MINIZ_NO_TIME
time_t file_modified_time;
#endif
mz_uint64 local_dir_header_ofs, cur_archive_file_ofs, uncomp_size = 0,
comp_size = 0;
size_t archive_name_size;
@ -6326,10 +6336,12 @@ mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name,
comment_size + archive_name_size) > 0xFFFFFFFF))
return MZ_FALSE;
#ifndef MINIZ_NO_TIME
memset(&file_modified_time, 0, sizeof(file_modified_time));
if (!mz_zip_get_file_modified_time(pSrc_filename, &file_modified_time))
return MZ_FALSE;
mz_zip_time_t_to_dos_time(file_modified_time, &dos_time, &dos_date);
#endif
pSrc_file = MZ_FOPEN(pSrc_filename, "rb");
if (!pSrc_file)
@ -6814,6 +6826,10 @@ void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename,
return p;
}
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#endif // #ifndef MINIZ_NO_STDIO
#endif // #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS

File diff suppressed because it is too large Load Diff

View File

@ -15,19 +15,11 @@
#include <string.h>
#include <sys/types.h>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4127 )
#endif //_MSC_VER
#ifdef __cplusplus
extern "C" {
#endif
#if !defined(_SSIZE_T_DEFINED) && !defined(_SSIZE_T_DEFINED_) && \
!defined(__DEFINED_ssize_t) && !defined(__ssize_t_defined) && \
!defined(_SSIZE_T) && !defined(_SSIZE_T_) && !defined(_SSIZE_T_DECLARED)
#if !defined(_POSIX_C_SOURCE) && defined(_MSC_VER)
// 64-bit Windows is the only mainstream platform
// where sizeof(long) != sizeof(void*)
#ifdef _WIN64
@ -35,15 +27,6 @@ typedef long long ssize_t; /* byte count or error */
#else
typedef long ssize_t; /* byte count or error */
#endif
#define _SSIZE_T_DEFINED
#define _SSIZE_T_DEFINED_
#define __DEFINED_ssize_t
#define __ssize_t_defined
#define _SSIZE_T
#define _SSIZE_T_
#define _SSIZE_T_DECLARED
#endif
#ifndef MAX_PATH
@ -64,9 +47,49 @@ typedef long ssize_t; /* byte count or error */
/**
* Default zip compression level.
*/
#define ZIP_DEFAULT_COMPRESSION_LEVEL 6
/**
* Error codes
*/
#define ZIP_ENOINIT -1 // not initialized
#define ZIP_EINVENTNAME -2 // invalid entry name
#define ZIP_ENOENT -3 // entry not found
#define ZIP_EINVMODE -4 // invalid zip mode
#define ZIP_EINVLVL -5 // invalid compression level
#define ZIP_ENOSUP64 -6 // no zip 64 support
#define ZIP_EMEMSET -7 // memset error
#define ZIP_EWRTENT -8 // cannot write data to entry
#define ZIP_ETDEFLINIT -9 // cannot initialize tdefl compressor
#define ZIP_EINVIDX -10 // invalid index
#define ZIP_ENOHDR -11 // header not found
#define ZIP_ETDEFLBUF -12 // cannot flush tdefl buffer
#define ZIP_ECRTHDR -13 // cannot create entry header
#define ZIP_EWRTHDR -14 // cannot write entry header
#define ZIP_EWRTDIR -15 // cannot write to central dir
#define ZIP_EOPNFILE -16 // cannot open file
#define ZIP_EINVENTTYPE -17 // invalid entry type
#define ZIP_EMEMNOALLOC -18 // extracting data using no memory allocation
#define ZIP_ENOFILE -19 // file not found
#define ZIP_ENOPERM -20 // no permission
#define ZIP_EOOMEM -21 // out of memory
#define ZIP_EINVZIPNAME -22 // invalid zip archive name
#define ZIP_EMKDIR -23 // make dir error
#define ZIP_ESYMLINK -24 // symlink error
#define ZIP_ECLSZIP -25 // close archive error
#define ZIP_ECAPSIZE -26 // capacity size too small
#define ZIP_EFSEEK -27 // fseek error
#define ZIP_EFREAD -28 // fread error
#define ZIP_EFWRITE -29 // fwrite error
/**
* Looks up the error message string coresponding to an error number.
* @param errnum error number
* @return error message string coresponding to errnum or NULL if error is not
* found.
*/
extern const char *zip_strerror(int errnum);
/**
* @struct zip_t
*
@ -242,8 +265,8 @@ extern ssize_t zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize);
*
* @note ensure supplied output buffer is large enough.
* zip_entry_size function (returns uncompressed size for the current
* entry) can be handy to estimate how big buffer is needed. for large
* entries, please take a look at zip_entry_extract function.
* entry) can be handy to estimate how big buffer is needed.
* For large entries, please take a look at zip_entry_extract function.
*
* @return the return code - the number of bytes actually read on success.
* Otherwise a -1 on error (e.g. bufsize is not large enough).
@ -285,7 +308,71 @@ zip_entry_extract(struct zip_t *zip,
* @return the return code - the number of entries on success, negative number
* (< 0) on error.
*/
extern int zip_total_entries(struct zip_t *zip);
extern int zip_entries_total(struct zip_t *zip);
/**
* Deletes zip archive entries.
*
* @param zip zip archive handler.
* @param entries array of zip archive entries to be deleted.
* @param len the number of entries to be deleted.
* @return the number of deleted entries, or negative number (< 0) on error.
*/
extern int zip_entries_delete(struct zip_t *zip, char *const entries[],
size_t len);
/**
* Extracts a zip archive stream into directory.
*
* If on_extract is not NULL, the callback will be called after
* successfully extracted each zip entry.
* Returning a negative value from the callback will cause abort and return an
* error. The last argument (void *arg) is optional, which you can use to pass
* data to the on_extract callback.
*
* @param stream zip archive stream.
* @param size stream size.
* @param dir output directory.
* @param on_extract on extract callback.
* @param arg opaque pointer.
*
* @return the return code - 0 on success, negative number (< 0) on error.
*/
extern int zip_stream_extract(const char *stream, size_t size, const char *dir,
int (*on_extract)(const char *filename,
void *arg),
void *arg);
/**
* Opens zip archive stream into memory.
*
* @param stream zip archive stream.
* @param size stream size.
*
* @return the zip archive handler or NULL on error
*/
extern struct zip_t *zip_stream_open(const char *stream, size_t size, int level,
char mode);
/**
* Copy zip archive stream output buffer.
*
* @param zip zip archive handler.
* @param buf output buffer. User should free buf.
* @param bufsize output buffer size (in bytes).
*
* @return copy size
*/
extern ssize_t zip_stream_copy(struct zip_t *zip, void **buf, ssize_t *bufsize);
/**
* Close zip archive releases resources.
*
* @param zip zip archive handler.
*
* @return
*/
extern void zip_stream_close(struct zip_t *zip);
/**
* Creates a new archive and puts files into a single zip archive.
@ -319,11 +406,6 @@ extern int zip_extract(const char *zipname, const char *dir,
void *arg);
/** @} */
#ifdef _MSC_VER
#pragma warning(pop)
#endif //_MSC_VER
#ifdef __cplusplus
}
#endif

View File

@ -1,11 +1,38 @@
cmake_minimum_required(VERSION 3.10)
cmake_minimum_required(VERSION 3.4)
# test
set(test_out test.out)
# tests
set(test_write_out test_write.out)
add_executable(${test_write_out} test_write.c)
target_link_libraries(${test_write_out} zip)
add_test(NAME ${test_write_out} COMMAND ${test_write_out})
set(test_write_out ${test_write_out} PARENT_SCOPE)
add_executable(${test_out} test.c)
target_link_libraries(${test_out} zip)
set(test_append_out test_append.out)
add_executable(${test_append_out} test_append.c)
target_link_libraries(${test_append_out} zip)
add_test(NAME ${test_append_out} COMMAND ${test_append_out})
set(test_append_out ${test_append_out} PARENT_SCOPE)
add_test(NAME ${test_out} COMMAND ${test_out})
set(test_read_out test_read.out)
add_executable(${test_read_out} test_read.c)
target_link_libraries(${test_read_out} zip)
add_test(NAME ${test_read_out} COMMAND ${test_read_out})
set(test_read_out ${test_read_out} PARENT_SCOPE)
set(test_out ${test_out} PARENT_SCOPE)
set(test_extract_out test_extract.out)
add_executable(${test_extract_out} test_extract.c)
target_link_libraries(${test_extract_out} zip)
add_test(NAME ${test_extract_out} COMMAND ${test_extract_out})
set(test_extract_out ${test_extract_out} PARENT_SCOPE)
set(test_entry_out test_entry.out)
add_executable(${test_entry_out} test_entry.c)
target_link_libraries(${test_entry_out} zip)
add_test(NAME ${test_entry_out} COMMAND ${test_entry_out})
set(test_entry_out ${test_entry_out} PARENT_SCOPE)
set(test_permissions_out test_permissions.out)
add_executable(${test_permissions_out} test_permissions.c)
target_link_libraries(${test_permissions_out} zip)
add_test(NAME ${test_permissions_out} COMMAND ${test_permissions_out})
set(test_permissions_out ${test_permissions_out} PARENT_SCOPE)

View File

@ -81,6 +81,7 @@ __Exporters__:
- JSON (for WebGl, via https://github.com/acgessler/assimp2json)
- ASSBIN
- STEP
- [PBRTv4](https://github.com/mmp/pbrt-v4)
- glTF 1.0 (partial)
- glTF 2.0 (partial)
- 3MF ( experimental )

View File

@ -51,10 +51,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Exceptional.h"
#include <assimp/ai_assert.h>
#include <assimp/types.h>
#include <assimp/ProgressHandler.hpp>
#include <map>
#include <set>
#include <vector>
#include <memory>
@ -179,42 +177,10 @@ public:
/**
* Will be called only by scale process when scaling is requested.
*/
virtual void SetFileScale(double scale) {
void SetFileScale(double scale) {
fileScale = scale;
}
virtual double GetFileScale() const {
return fileScale;
}
enum ImporterUnits {
M,
MM,
CM,
INCHES,
FEET
};
/**
* Assimp Importer
* unit conversions available
* NOTE: Valid options are initialised in the
* constructor in the implementation file to
* work around a VS2013 compiler bug if support
* for that compiler is dropped in the future
* initialisation can be moved back here
* */
std::map<ImporterUnits, double> importerUnits;
virtual void SetApplicationUnits(const ImporterUnits &unit) {
importerScale = importerUnits[unit];
applicationUnits = unit;
}
virtual const ImporterUnits &GetApplicationUnits() {
return applicationUnits;
}
// -------------------------------------------------------------------
/** Called by #Importer::GetExtensionList for each loaded importer.
* Take the extension list contained in the structure returned by
@ -223,7 +189,6 @@ public:
void GetExtensionList(std::set<std::string> &extensions);
protected:
ImporterUnits applicationUnits = ImporterUnits::M;
double importerScale = 1.0;
double fileScale = 1.0;
@ -420,7 +385,7 @@ public: // static utilities
private:
/* Pushes state into importer for the importer scale */
virtual void UpdateImporterScale(Importer *pImp);
void UpdateImporterScale(Importer *pImp);
protected:
/// Error description in case there was one.

View File

@ -119,7 +119,7 @@ private:
AI_FORCE_INLINE
DefaultIOStream::DefaultIOStream() AI_NO_EXCEPT
: mFile(nullptr)
, mFilename("")
, mFilename()
, mCachedSize(SIZE_MAX) {
// empty
}

View File

@ -294,7 +294,7 @@ bool IOSystem::PushDirectory( const std::string &path ) {
AI_FORCE_INLINE
const std::string &IOSystem::CurrentDirectory() const {
if ( m_pathStack.empty() ) {
static const std::string Dummy("");
static const std::string Dummy;
return Dummy;
}
return m_pathStack[ m_pathStack.size()-1 ];

View File

@ -286,7 +286,7 @@ public:
* @see GetPropertyInteger()
*/
std::string GetPropertyString(const char *szName,
const std::string &sErrorReturn = "") const;
const std::string &sErrorReturn = std::string()) const;
// -------------------------------------------------------------------
/** Get a matrix configuration property

View File

@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2021, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -55,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <cstdlib>
#include <locale>
#include <sstream>
#include <iomanip>
#ifdef _MSC_VER
#define AI_SIZEFMT "%Iu"
@ -177,7 +177,7 @@ AI_FORCE_INLINE std::string ai_rgba2hex(int r, int g, int b, int a, bool with_he
if (with_head) {
ss << "#";
}
ss << std::hex << (r << 24 | g << 16 | b << 8 | a);
ss << std::hex << std::setfill('0') << std::setw(8) << (r << 24 | g << 16 | b << 8 | a);
return ss.str();
}
@ -249,4 +249,4 @@ AI_FORCE_INLINE std::string ai_str_toupper(const std::string &in) {
return out;
}
#endif
#endif // INCLUDED_AI_STRINGUTILS_H

View File

@ -43,8 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_IRRXML_WRAPPER
#include <assimp/DefaultLogger.hpp>
#include <assimp/ai_assert.h>
#include "BaseImporter.h"
#include "IOStream.hpp"
#include <pugixml.hpp>
#include <vector>
@ -239,7 +242,7 @@ public:
}
static inline bool getValueAsString( XmlNode &node, std::string &text ) {
text = "";
text = std::string();
if (node.empty()) {
return false;
}

View File

@ -209,9 +209,14 @@ enum aiPostProcessSteps
/** <hr>Removes the node graph and pre-transforms all vertices with
* the local transformation matrices of their nodes.
*
* The output scene still contains nodes, however there is only a
* root node with children, each one referencing only one mesh,
* and each mesh referencing one material. For rendering, you can
* If the resulting scene can be reduced to a single mesh, with a single
* material, no lights, and no cameras, then the output scene will contain
* only a root node (with no children) that references the single mesh.
* Otherwise, the output scene will be reduced to a root node with a single
* level of child nodes, each one referencing one mesh, and each mesh
* referencing one material.
*
* In either case, for rendering, you can
* simply render all meshes in order - you don't need to pay
* attention to local transformations and the node hierarchy.
* Animations are removed during this step.

View File

@ -1,6 +1,6 @@
#-*- coding: utf-8 -*-
from ctypes import POINTER, c_void_p, c_uint, c_char, c_float, Structure, c_char_p, c_double, c_ubyte, c_size_t, c_uint32
from ctypes import POINTER, c_void_p, c_uint, c_char, c_float, Structure, c_double, c_ubyte, c_size_t, c_uint32
class Vector2D(Structure):
@ -1121,7 +1121,7 @@ class Scene(Structure):
("mMetadata", POINTER(Metadata)),
# Internal data, do not touch
("mPrivate", c_char_p),
("mPrivate", POINTER(c_char)),
]
assimp_structs_as_tuple = (Matrix4x4,

BIN
test/test.3mf 100644

Binary file not shown.

View File

@ -42,9 +42,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/StringUtils.h>
class utStringUtils : public ::testing::Test {
// empty
};
TEST_F( utStringUtils, to_string_Test ) {
TEST_F(utStringUtils, to_string_Test ) {
std::string res = ai_to_string( 1 );
EXPECT_EQ( res, "1" );
@ -52,7 +53,7 @@ TEST_F( utStringUtils, to_string_Test ) {
EXPECT_EQ( res, "1" );
}
TEST_F( utStringUtils, ai_strtofTest ) {
TEST_F(utStringUtils, ai_strtofTest ) {
float res = ai_strtof( nullptr, nullptr );
EXPECT_FLOAT_EQ( res, 0.0f );
@ -66,3 +67,11 @@ TEST_F( utStringUtils, ai_strtofTest ) {
res = ai_strtof( begin, end );
EXPECT_FLOAT_EQ( res, 200.0f );
}
TEST_F(utStringUtils, ai_rgba2hexTest) {
std::string result;
result = ai_rgba2hex(255, 255, 255, 255, true);
EXPECT_EQ(result, "#ffffffff");
result = ai_rgba2hex(0, 0, 0, 0, false);
EXPECT_EQ(result, "00000000");
}

View File

@ -130,8 +130,9 @@ int SaveAsBMP(FILE *file, const aiTexel *data, unsigned int width, unsigned int
s[0] = t->b;
s[1] = t->g;
s[2] = t->r;
if (4 == numc)
if (4 == numc) {
s[3] = t->a;
}
}
}
@ -296,7 +297,7 @@ int Assimp_Extract(const char *const *params, unsigned int num) {
// check whether the requested texture is existing
if (texIdx >= scene->mNumTextures) {
::printf("assimp extract: Texture %i requested, but there are just %i textures\n",
::printf("assimp extract: Texture %u requested, but there are just %i textures\n",
texIdx, scene->mNumTextures);
return AssimpCmdExtractError::TextureIndexIsOutOfRange;
}
@ -325,7 +326,7 @@ int Assimp_Extract(const char *const *params, unsigned int num) {
// if the texture is a compressed one, we'll export
// it to its native file format
if (!tex->mHeight) {
printf("assimp extract: Texture %i is compressed (%s). Writing native file format.\n",
printf("assimp extract: Texture %u is compressed (%s). Writing native file format.\n",
i, tex->achFormatHint);
// modify file extension
@ -350,7 +351,7 @@ int Assimp_Extract(const char *const *params, unsigned int num) {
}
::fclose(p);
printf("assimp extract: Wrote texture %i to %s\n", i, out_cpy.c_str());
printf("assimp extract: Wrote texture %u to %s\n", i, out_cpy.c_str());
if (texIdx != 0xffffffff) {
return m;
}