Update scene.h

Add some more checks against nullptr dereferecnes.
pull/3945/head
Kim Kulling 2021-06-17 21:31:28 +02:00 committed by GitHub
parent 089375bd63
commit a8c75c34a1
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1 changed files with 9 additions and 3 deletions

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@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2021, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -402,15 +400,23 @@ struct aiScene
//! Returns an embedded texture and its index
std::pair<const aiTexture*, int> GetEmbeddedTextureAndIndex(const char* filename) const {
if(nullptr==filename) {
return std::make_pair(nullptr, -1);
}
// lookup using texture ID (if referenced like: "*1", "*2", etc.)
if ('*' == *filename) {
int index = std::atoi(filename + 1);
if (0 > index || mNumTextures <= static_cast<unsigned>(index))
if (0 > index || mNumTextures <= static_cast<unsigned>(index)) {
return std::make_pair(nullptr, -1);
}
return std::make_pair(mTextures[index], index);
}
// lookup using filename
const char* shortFilename = GetShortFilename(filename);
if (nullptr == shortFilename) {
return std::make_pair(nullptr, -1);
}
for (unsigned int i = 0; i < mNumTextures; i++) {
const char* shortTextureFilename = GetShortFilename(mTextures[i]->mFilename.C_Str());
if (strcmp(shortTextureFilename, shortFilename) == 0) {