Merge branch 'master' into patch-3

pull/4466/head
Kim Kulling 2022-04-02 11:22:33 +02:00 committed by GitHub
commit 88dadd6c40
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7 changed files with 34 additions and 22 deletions

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@ -1476,7 +1476,7 @@ std::vector<IfcVector2> GetContourInPlane2D(std::shared_ptr<TempMesh> mesh,IfcMa
return contour;
}
const float close{ ai_epsilon };
const ai_real close{ ai_epsilon };
static bool isClose(IfcVector2 first,IfcVector2 second) {
auto diff = (second - first);

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@ -55,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp {
constexpr char ObjFileParser::DEFAULT_MATERIAL[];
constexpr const char ObjFileParser::DEFAULT_MATERIAL[];
ObjFileParser::ObjFileParser() :
m_DataIt(),

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@ -141,7 +141,7 @@ private:
// because the class contains pointer to allocated memory
/// Default material name
static constexpr char DEFAULT_MATERIAL[] = AI_DEFAULT_MATERIAL_NAME;
static constexpr const char DEFAULT_MATERIAL[] = AI_DEFAULT_MATERIAL_NAME;
//! Iterator to current position in buffer
DataArrayIt m_DataIt;
//! Iterator to end position of buffer

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@ -53,9 +53,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endif
using namespace Assimp;
using namespace glTFCommon;
namespace glTF {
using namespace glTFCommon;
#if _MSC_VER
#pragma warning(push)

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@ -82,9 +82,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// clang-format on
using namespace Assimp;
using namespace glTFCommon;
namespace glTF2 {
using glTFCommon::FindStringInContext;
using glTFCommon::FindNumberInContext;
using glTFCommon::FindUIntInContext;
using glTFCommon::FindArrayInContext;
using glTFCommon::FindObjectInContext;
using glTFCommon::FindExtensionInContext;
using glTFCommon::MemberOrDefault;
using glTFCommon::ReadMember;
using glTFCommon::FindMember;
using glTFCommon::FindObject;
using glTFCommon::FindUInt;
using glTFCommon::FindArray;
using glTFCommon::FindArray;
namespace {

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@ -78,11 +78,11 @@ protected:
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
static constexpr std::size_t header_size =
sizeof(type) +
sizeof(size) +
sizeof(reserved1) +
sizeof(reserved2) +
sizeof(offset);
sizeof(uint16_t) +
sizeof(uint32_t) +
sizeof(uint16_t) +
sizeof(uint16_t) +
sizeof(uint32_t);
};
struct DIB {
@ -100,17 +100,17 @@ protected:
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
static constexpr std::size_t dib_size =
sizeof(size) +
sizeof(width) +
sizeof(height) +
sizeof(planes) +
sizeof(bits_per_pixel) +
sizeof(compression) +
sizeof(image_size) +
sizeof(x_resolution) +
sizeof(y_resolution) +
sizeof(nb_colors) +
sizeof(nb_important_colors);
sizeof(uint32_t) +
sizeof(int32_t) +
sizeof(int32_t) +
sizeof(uint16_t) +
sizeof(uint16_t) +
sizeof(uint32_t) +
sizeof(uint32_t) +
sizeof(int32_t) +
sizeof(int32_t) +
sizeof(uint32_t) +
sizeof(uint32_t);
};
static constexpr std::size_t mBytesPerPixel = 4;

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@ -157,7 +157,7 @@ AI_FORCE_INLINE
case aiPTI_Float:
case aiPTI_Double: {
// Read as float and cast to bool
float value = 0.0f;
ai_real value = 0.0f;
if (AI_SUCCESS == ::aiGetMaterialFloat(this, pKey, type, idx, &value)) {
pOut = static_cast<bool>(value);
return AI_SUCCESS;