Merge branch 'master' into patch-1

pull/3775/head
Kim Kulling 2021-04-30 21:14:26 +02:00 committed by GitHub
commit 2d51efa002
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52 changed files with 1331 additions and 445 deletions

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@ -8,10 +8,10 @@ A library to import and export various 3d-model-formats including scene-post-pro
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src="https://scan.coverity.com/projects/5607/badge.svg"/>
</a>
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<br>

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@ -212,7 +212,7 @@ void Discreet3DSImporter::ConvertMaterial(D3DS::Material &oldMat,
mat.AddProperty(&tex, AI_MATKEY_GLOBAL_BACKGROUND_IMAGE);
// Be sure this is only done for the first material
mBackgroundImage = std::string("");
mBackgroundImage = std::string();
}
// At first add the base ambient color of the scene to the material

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@ -164,7 +164,7 @@ void Discreet3DSImporter::InternReadFile(const std::string &pFile,
mRootNode->mHierarchyIndex = -1;
mRootNode->mParent = nullptr;
mMasterScale = 1.0f;
mBackgroundImage = "";
mBackgroundImage = std::string();
bHasBG = false;
bIsPrj = false;

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@ -156,7 +156,7 @@ D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) :
mRootStream = mZipArchive->Open(rootFile.c_str());
ai_assert(mRootStream != nullptr);
if (nullptr == mRootStream) {
throw DeadlyExportError("Cannot open root-file in archive : " + rootFile);
throw DeadlyImportError("Cannot open root-file in archive : " + rootFile);
}
} else if (file == D3MF::XmlTag::CONTENT_TYPES_ARCHIVE) {
@ -188,7 +188,7 @@ bool D3MFOpcPackage::validate() {
std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
XmlParser xmlParser;
if (!xmlParser.parse(stream)) {
return "";
return std::string();
}
OpcPackageRelationshipReader reader(xmlParser);

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@ -123,9 +123,9 @@ public:
struct Object {
Object() :
type(World),
name(""),
name(),
children(),
texture(""),
texture(),
texRepeat(1.f, 1.f),
texOffset(0.0f, 0.0f),
rotation(),

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@ -685,7 +685,7 @@ void Parser::ParseLV3MapBlock(Texture &map) {
// Files with 'None' as map name are produced by
// an Maja to ASE exporter which name I forgot ..
ASSIMP_LOG_WARN("ASE: Skipping invalid map entry");
map.mMapName = "";
map.mMapName = std::string();
}
continue;

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@ -88,7 +88,7 @@ using namespace Assimp::Blender;
using namespace Assimp::Formatter;
static const aiImporterDesc blenderDesc = {
"Blender 3D Importer \nhttp://www.blender3d.org",
"Blender 3D Importer (http://www.blender3d.org)",
"",
"",
"No animation support yet",

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@ -1241,7 +1241,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
continue;
}
entry.mTargetId = entry.mTransformId;
entry.mTransformId = "";
entry.mTransformId = std::string();
}
entry.mChannel = &(*cit);

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@ -330,7 +330,7 @@ void MeshGeometry::ReadVertexData(const std::string& type, int index, const Scop
}
const Element* Name = source["Name"];
m_uvNames[index] = "";
m_uvNames[index] = std::string();
if(Name) {
m_uvNames[index] = ParseTokenAsString(GetRequiredToken(*Name,0));
}

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@ -462,7 +462,7 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
if (t.Type() != TokenType_DATA) {
err_out = "expected TOK_DATA token";
return "";
return std::string();
}
if(t.IsBinary())
@ -470,7 +470,7 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
const char* data = t.begin();
if (data[0] != 'S') {
err_out = "failed to parse S(tring), unexpected data type (binary)";
return "";
return std::string();
}
// read string length
@ -484,13 +484,13 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
const size_t length = static_cast<size_t>(t.end() - t.begin());
if(length < 2) {
err_out = "token is too short to hold a string";
return "";
return std::string();
}
const char* s = t.begin(), *e = t.end() - 1;
if (*s != '\"' || *e != '\"') {
err_out = "expected double quoted string";
return "";
return std::string();
}
return std::string(s+1,length-2);

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@ -155,7 +155,7 @@ std::string PeekPropertyName(const Element& element)
ai_assert(element.KeyToken().StringContents() == "P");
const TokenList& tok = element.Tokens();
if(tok.size() < 4) {
return "";
return std::string();
}
return ParseTokenAsString(*tok[0]);

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@ -567,7 +567,7 @@ typedef std::map<std::string, std::string> Metadata;
// ------------------------------------------------------------------------------------------------
void ProcessMetadata(const Schema_2x3::ListOf<Schema_2x3::Lazy<Schema_2x3::IfcProperty>, 1, 0> &set, ConversionData &conv, Metadata &properties,
const std::string &prefix = "",
const std::string &prefix = std::string(),
unsigned int nest = 0) {
for (const Schema_2x3::IfcProperty &property : set) {
const std::string &key = prefix.length() > 0 ? (prefix + "." + property.Name) : property.Name;
@ -618,7 +618,7 @@ void ProcessMetadata(const Schema_2x3::ListOf<Schema_2x3::Lazy<Schema_2x3::IfcPr
ProcessMetadata(complexProp->HasProperties, conv, properties, key, nest + 1);
}
} else {
properties[key] = "";
properties[key] = std::string();
}
}
}

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@ -859,7 +859,7 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// Check whether we can read from the file
if (file.get() == nullptr) {
throw DeadlyImportError("Failed to open IRR file " + pFile + "");
throw DeadlyImportError("Failed to open IRR file " + pFile);
}
// Construct the irrXML parser

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@ -135,7 +135,7 @@ void IRRMeshImporter::InternReadFile(const std::string &pFile,
// Check whether we can read from the file
if (file.get() == NULL)
throw DeadlyImportError("Failed to open IRRMESH file " + pFile + "");
throw DeadlyImportError("Failed to open IRRMESH file " + pFile);
// Construct the irrXML parser
XmlParser parser;

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@ -502,7 +502,7 @@ struct Surface {
Surface() :
mColor(0.78431f, 0.78431f, 0.78431f), bDoubleSided(false), mDiffuseValue(1.f), mSpecularValue(0.f), mTransparency(0.f), mGlossiness(0.4f), mLuminosity(0.f), mColorHighlights(0.f), mMaximumSmoothAngle(0.f) // 0 == not specified, no smoothing
,
mVCMap(""),
mVCMap(),
mVCMapType(AI_LWO_RGBA),
mIOR(1.f) // vakuum
,

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@ -88,7 +88,7 @@ struct NodeDesc {
id(),
number(0),
parent(0),
name(""),
name(),
isPivotSet(false),
lightColor(1.f, 1.f, 1.f),
lightIntensity(1.f),

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MDL_NORMALTABLE_H_INC
float g_avNormals[162][3] = {
const float g_avNormals[162][3] = {
{ -0.525731f, 0.000000f, 0.850651f },
{ -0.442863f, 0.238856f, 0.864188f },
{ -0.295242f, 0.000000f, 0.955423f },

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@ -36,7 +36,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define MDC_NORMAL_TABLE_INCLUDED
/* mdc decoding normal table */
float mdcNormals[ 256 ][ 3 ] =
const float mdcNormals[ 256 ][ 3 ] =
{
{ 1.000000f, 0.000000f, 0.000000f },
{ 0.980785f, 0.195090f, 0.000000f },

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@ -95,7 +95,7 @@ void UniqueNameGenerator::make_unique(std::vector<std::string> &names) {
auto generate_unique_name = [&](const std::string &base_name) -> std::string {
auto *duplicate_info = &names_to_duplicates[base_name];
std::string new_name = "";
std::string new_name;
bool found_identical_name;
bool tried_with_base_name_only = false;

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@ -75,7 +75,7 @@ using namespace std;
// Default constructor
MMDImporter::MMDImporter() :
m_Buffer(),
m_strAbsPath("") {
m_strAbsPath() {
DefaultIOSystem io;
m_strAbsPath = io.getOsSeparator();
}

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@ -91,7 +91,7 @@ namespace pmx
std::vector<char> buffer;
if (size == 0)
{
return std::string("");
return std::string();
}
buffer.reserve(size);
stream->read((char*) buffer.data(), size);

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@ -181,13 +181,13 @@ Mesh *OgreBinarySerializer::ImportMesh(MemoryStreamReader *stream) {
uint16_t id = serializer.ReadHeader(false);
if (id != HEADER_CHUNK_ID) {
throw DeadlyExportError("Invalid Ogre Mesh file header.");
throw DeadlyImportError("Invalid Ogre Mesh file header.");
}
/// @todo Check what we can actually support.
std::string version = serializer.ReadLine();
if (version != MESH_VERSION_1_8) {
throw DeadlyExportError("Mesh version ", version, " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again.",
throw DeadlyImportError("Mesh version ", version, " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again.",
" Supported versions: ", MESH_VERSION_1_8);
}
@ -797,13 +797,13 @@ MemoryStreamReaderPtr OgreBinarySerializer::OpenReader(Assimp::IOSystem *pIOHand
void OgreBinarySerializer::ReadSkeleton(Skeleton *skeleton) {
uint16_t id = ReadHeader(false);
if (id != HEADER_CHUNK_ID) {
throw DeadlyExportError("Invalid Ogre Skeleton file header.");
throw DeadlyImportError("Invalid Ogre Skeleton file header.");
}
// This deserialization supports both versions of the skeleton spec
std::string version = ReadLine();
if (version != SKELETON_VERSION_1_8 && version != SKELETON_VERSION_1_1) {
throw DeadlyExportError("Skeleton version ", version, " not supported by this importer.",
throw DeadlyImportError("Skeleton version ", version, " not supported by this importer.",
" Supported versions: ", SKELETON_VERSION_1_8, " and ", SKELETON_VERSION_1_1);
}

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@ -206,7 +206,7 @@ USE_ODDLPARSER_NS
//------------------------------------------------------------------------------------------------
static void propId2StdString(Property *prop, std::string &name, std::string &key) {
name = key = "";
name = key = std::string();
if (nullptr == prop) {
return;
}

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@ -79,7 +79,7 @@ struct MetricInfo {
int m_intValue;
MetricInfo()
: m_stringValue( "" )
: m_stringValue( )
, m_floatValue( 0.0f )
, m_intValue( -1 ) {
// empty

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@ -178,7 +178,7 @@ struct Q3BSPModel {
m_Textures(),
m_Lightmaps(),
m_EntityData(),
m_ModelName( "" )
m_ModelName()
{
// empty
}

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@ -113,7 +113,7 @@ static void extractIds(const std::string &key, int &id1, int &id2) {
// ------------------------------------------------------------------------------------------------
// Local helper function to normalize filenames.
static void normalizePathName(const std::string &rPath, std::string &normalizedPath) {
normalizedPath = "";
normalizedPath = std::string();
if (rPath.empty()) {
return;
}
@ -183,7 +183,7 @@ void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene,
throw DeadlyImportError("Failed to open file ", rFile, ".");
}
std::string archiveName(""), mapName("");
std::string archiveName, mapName;
separateMapName(rFile, archiveName, mapName);
if (mapName.empty()) {
@ -202,8 +202,8 @@ void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene,
// ------------------------------------------------------------------------------------------------
// Separates the map name from the import name.
void Q3BSPFileImporter::separateMapName(const std::string &importName, std::string &archiveName, std::string &mapName) {
archiveName = "";
mapName = "";
archiveName = std::string();
mapName = std::string();
if (importName.empty()) {
return;
}
@ -221,7 +221,7 @@ void Q3BSPFileImporter::separateMapName(const std::string &importName, std::stri
// ------------------------------------------------------------------------------------------------
// Returns the first map in the map archive.
bool Q3BSPFileImporter::findFirstMapInArchive(ZipArchiveIOSystem &bspArchive, std::string &mapName) {
mapName = "";
mapName = std::string();
std::vector<std::string> fileList;
bspArchive.getFileListExtension(fileList, "bsp");
if (fileList.empty()) {
@ -440,7 +440,7 @@ void Q3BSPFileImporter::createMaterials(const Q3BSP::Q3BSPModel *pModel, aiScene
if (-1 != textureId) {
sQ3BSPTexture *pTexture = pModel->m_Textures[textureId];
if (nullptr != pTexture) {
std::string tmp("*"), texName("");
std::string tmp("*"), texName;
tmp += pTexture->strName;
tmp += ".jpg";
normalizePathName(tmp, texName);
@ -512,7 +512,7 @@ size_t Q3BSPFileImporter::countTriangles(const std::vector<Q3BSP::sQ3BSPFace *>
// ------------------------------------------------------------------------------------------------
// Creates the faces-to-material map.
void Q3BSPFileImporter::createMaterialMap(const Q3BSP::Q3BSPModel *pModel) {
std::string key("");
std::string key;
std::vector<sQ3BSPFace *> *pCurFaceArray = nullptr;
for (size_t idx = 0; idx < pModel->m_Faces.size(); idx++) {
Q3BSP::sQ3BSPFace *pQ3BSPFace = pModel->m_Faces[idx];
@ -660,7 +660,7 @@ bool Q3BSPFileImporter::expandFile(ZipArchiveIOSystem *pArchive, const std::stri
if (rExtList.empty()) {
rFile = rFilename;
rExt = "";
rExt = std::string();
return true;
}

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@ -130,7 +130,7 @@ struct Mesh {
std::vector<Bone> mBones;
explicit Mesh(const std::string &pName = "") AI_NO_EXCEPT
explicit Mesh(const std::string &pName = std::string()) AI_NO_EXCEPT
: mName( pName )
, mPositions()
, mPosFaces()

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@ -142,7 +142,7 @@ void XGLImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// check whether we can read from the file
if (stream.get() == NULL) {
throw DeadlyImportError("Failed to open XGL/ZGL file " + pFile + "");
throw DeadlyImportError("Failed to open XGL/ZGL file " + pFile);
}
// see if its compressed, if so uncompress it

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@ -954,7 +954,9 @@ namespace glTF
virtual void AttachToDocument(Document& doc) = 0;
virtual void DetachFromDocument() = 0;
#if !defined(ASSIMP_BUILD_NO_EXPORT)
virtual void WriteObjects(AssetWriter& writer) = 0;
#endif
};
@ -986,8 +988,10 @@ namespace glTF
void AttachToDocument(Document& doc);
void DetachFromDocument();
#if !defined(ASSIMP_BUILD_NO_EXPORT)
void WriteObjects(AssetWriter& writer)
{ WriteLazyDict<T>(*this, writer); }
#endif
Ref<T> Add(T* obj);
@ -1029,7 +1033,7 @@ namespace glTF
AssetMetadata()
: premultipliedAlpha(false)
, version("")
, version()
{
}
};

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@ -43,7 +43,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AssetLib/glTF/glTFImporter.h"
#include "AssetLib/glTF/glTFAsset.h"
#if !defined(ASSIMP_BUILD_NO_EXPORT)
#include "AssetLib/glTF/glTFAssetWriter.h"
#endif
#include "PostProcessing/MakeVerboseFormat.h"
#include <assimp/StringComparison.h>

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@ -997,7 +997,9 @@ public:
virtual void AttachToDocument(Document &doc) = 0;
virtual void DetachFromDocument() = 0;
#if !defined(ASSIMP_BUILD_NO_EXPORT)
virtual void WriteObjects(AssetWriter &writer) = 0;
#endif
};
template <class T>
@ -1030,7 +1032,9 @@ class LazyDict : public LazyDictBase {
void AttachToDocument(Document &doc);
void DetachFromDocument();
#if !defined(ASSIMP_BUILD_NO_EXPORT)
void WriteObjects(AssetWriter &writer) { WriteLazyDict<T>(*this, writer); }
#endif
Ref<T> Add(T *obj);
@ -1067,7 +1071,7 @@ struct AssetMetadata {
void Read(Document &doc);
AssetMetadata() :
version("") {}
version() {}
};
//

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@ -162,6 +162,9 @@ inline static bool ReadValue(Value &val, T &out) {
template <class T>
inline static bool ReadMember(Value &obj, const char *id, T &out) {
if (!obj.IsObject()) {
return false;
}
Value::MemberIterator it = obj.FindMember(id);
if (it != obj.MemberEnd()) {
return ReadHelper<T>::Read(it->value, out);
@ -176,6 +179,9 @@ inline static T MemberOrDefault(Value &obj, const char *id, T defaultValue) {
}
inline Value *FindMember(Value &val, const char *id) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(id);
return (it != val.MemberEnd()) ? &it->value : nullptr;
}
@ -193,6 +199,9 @@ inline void throwUnexpectedTypeError(const char (&expectedTypeName)[N], const ch
// Look-up functions with type checks. Context and extra context help the user identify the problem if there's an error.
inline Value *FindStringInContext(Value &val, const char *memberId, const char* context, const char* extraContext = nullptr) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(memberId);
if (it == val.MemberEnd()) {
return nullptr;
@ -204,6 +213,9 @@ inline Value *FindStringInContext(Value &val, const char *memberId, const char*
}
inline Value *FindNumberInContext(Value &val, const char *memberId, const char* context, const char* extraContext = nullptr) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(memberId);
if (it == val.MemberEnd()) {
return nullptr;
@ -215,6 +227,9 @@ inline Value *FindNumberInContext(Value &val, const char *memberId, const char*
}
inline Value *FindUIntInContext(Value &val, const char *memberId, const char* context, const char* extraContext = nullptr) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(memberId);
if (it == val.MemberEnd()) {
return nullptr;
@ -226,6 +241,9 @@ inline Value *FindUIntInContext(Value &val, const char *memberId, const char* co
}
inline Value *FindArrayInContext(Value &val, const char *memberId, const char* context, const char* extraContext = nullptr) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(memberId);
if (it == val.MemberEnd()) {
return nullptr;
@ -237,6 +255,9 @@ inline Value *FindArrayInContext(Value &val, const char *memberId, const char* c
}
inline Value *FindObjectInContext(Value &val, const char *memberId, const char* context, const char* extraContext = nullptr) {
if (!val.IsObject()) {
return nullptr;
}
Value::MemberIterator it = val.FindMember(memberId);
if (it == val.MemberEnd()) {
return nullptr;
@ -886,7 +907,7 @@ inline void Accessor::Read(Value &obj, Asset &r) {
componentType = MemberOrDefault(obj, "componentType", ComponentType_BYTE);
{
const Value* countValue = FindUInt(obj, "count");
if (!countValue || countValue->GetInt() < 1)
if (!countValue || countValue->GetUint() < 1)
{
throw DeadlyImportError("A strictly positive count value is required, when reading ", id.c_str(), name.empty() ? "" : " (" + name + ")");
}
@ -1105,7 +1126,9 @@ inline Accessor::Indexer::Indexer(Accessor &acc) :
template <class T>
T Accessor::Indexer::GetValue(int i) {
ai_assert(data);
ai_assert(i * stride < accessor.GetMaxByteSize());
if (i * stride >= accessor.GetMaxByteSize()) {
throw DeadlyImportError("GLTF: Invalid index ", i, ", count out of range for buffer with stride ", stride, " and size ", accessor.GetMaxByteSize(), ".");
}
// Ensure that the memcpy doesn't overwrite the local.
const size_t sizeToCopy = std::min(elemSize, sizeof(T));
T value = T();

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@ -44,7 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AssetLib/glTF2/glTF2Importer.h"
#include "PostProcessing/MakeVerboseFormat.h"
#include "AssetLib/glTF2/glTF2Asset.h"
#if !defined(ASSIMP_BUILD_NO_EXPORT)
#include "AssetLib/glTF2/glTF2AssetWriter.h"
#endif
#include <assimp/CreateAnimMesh.h>
#include <assimp/StringComparison.h>
@ -1170,7 +1172,7 @@ aiNodeAnim *CreateNodeAnim(glTF2::Asset&, Node &node, AnimationSamplers &sampler
static const float kMillisecondsFromSeconds = 1000.f;
if (samplers.translation) {
if (samplers.translation && samplers.translation->input && samplers.translation->output) {
float *times = nullptr;
samplers.translation->input->ExtractData(times);
aiVector3D *values = nullptr;
@ -1194,7 +1196,7 @@ aiNodeAnim *CreateNodeAnim(glTF2::Asset&, Node &node, AnimationSamplers &sampler
anim->mPositionKeys->mValue.z = node.translation.value[2];
}
if (samplers.rotation) {
if (samplers.rotation && samplers.rotation->input && samplers.rotation->output) {
float *times = nullptr;
samplers.rotation->input->ExtractData(times);
aiQuaternion *values = nullptr;
@ -1222,7 +1224,7 @@ aiNodeAnim *CreateNodeAnim(glTF2::Asset&, Node &node, AnimationSamplers &sampler
anim->mRotationKeys->mValue.w = node.rotation.value[3];
}
if (samplers.scale) {
if (samplers.scale && samplers.scale->input && samplers.scale->output) {
float *times = nullptr;
samplers.scale->input->ExtractData(times);
aiVector3D *values = nullptr;

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@ -271,7 +271,7 @@ std::string BaseImporter::GetExtension(const std::string &file) {
// no file extension at all
if (pos == std::string::npos) {
return "";
return std::string();
}
// thanks to Andy Maloney for the hint

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@ -90,10 +90,12 @@ DefaultIOStream::~DefaultIOStream() {
size_t DefaultIOStream::Read(void *pvBuffer,
size_t pSize,
size_t pCount) {
if (0 == pCount) {
return 0;
}
ai_assert(nullptr != pvBuffer);
ai_assert(0 != pSize);
ai_assert(0 != pCount);
return (mFile ? ::fread(pvBuffer, pSize, pCount, mFile) : 0);
}

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@ -76,7 +76,7 @@ public:
if (std::string::npos != (ss2 = mBase.find_last_of("\\/"))) {
mBase.erase(ss2,mBase.length()-ss2);
} else {
mBase = "";
mBase = std::string();
}
// make sure the directory is terminated properly

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@ -149,7 +149,7 @@ void AllocateFromAssimpHeap::operator delete[] ( void* data) {
Importer::Importer()
: pimpl( new ImporterPimpl ) {
pimpl->mScene = nullptr;
pimpl->mErrorString = "";
pimpl->mErrorString = std::string();
// Allocate a default IO handler
pimpl->mIOHandler = new DefaultIOSystem;
@ -387,7 +387,7 @@ void Importer::FreeScene( ) {
delete pimpl->mScene;
pimpl->mScene = nullptr;
pimpl->mErrorString = "";
pimpl->mErrorString = std::string();
pimpl->mException = std::exception_ptr();
ASSIMP_END_EXCEPTION_REGION(void);
}
@ -434,7 +434,7 @@ aiScene* Importer::GetOrphanedScene() {
ASSIMP_BEGIN_EXCEPTION_REGION();
pimpl->mScene = nullptr;
pimpl->mErrorString = ""; // reset error string
pimpl->mErrorString = std::string();
pimpl->mException = std::exception_ptr();
ASSIMP_END_EXCEPTION_REGION(aiScene*);

View File

@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
aiNode::aiNode()
: mName("")
: mName()
, mParent(nullptr)
, mNumChildren(0)
, mChildren(nullptr)

View File

@ -81,7 +81,7 @@ public:
/** @brief Set list of fixed (inmutable) materials
* @param fixed See #AI_CONFIG_PP_RRM_EXCLUDE_LIST
*/
void SetFixedMaterialsString(const std::string& fixed = "") {
void SetFixedMaterialsString(const std::string& fixed = std::string()) {
mConfigFixedMaterials = fixed;
}

View File

@ -135,7 +135,9 @@ void SortByPTypeProcess::Execute(aiScene *pScene) {
std::vector<unsigned int>::iterator meshIdx = replaceMeshIndex.begin();
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
aiMesh *const mesh = pScene->mMeshes[i];
ai_assert(0 != mesh->mPrimitiveTypes);
if (mesh->mPrimitiveTypes == 0) {
throw DeadlyImportError("Mesh with invalid primitive type: ", mesh->mName.C_Str());
}
// if there's just one primitive type in the mesh there's nothing to do for us
unsigned int num = 0;

View File

@ -1,58 +0,0 @@
/build/
/test/build/
/xcodeproj/
.vscode/
# Object files
*.o
*.ko
*.obj
*.elf
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
*.suo
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# Temporary
*.swp
.DS_Store
# CMake
CMakeScripts
*.cmake
# Xcode
*.build
*.xcodeproj
zip.sln
zip.vcxproj.filters
zip.vcxproj
ALL_BUILD.vcxproj.filters
ALL_BUILD.vcxproj
CMakeFiles/
zip.dir/
test/test.exe.vcxproj.filters
test/test.exe.vcxproj
test/test.exe.dir/

View File

@ -1,26 +1,29 @@
cmake_minimum_required(VERSION 3.10)
cmake_minimum_required(VERSION 3.4)
project(zip
LANGUAGES C
VERSION "0.1.18")
VERSION "0.1.19")
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
set(CMAKE_VERBOSE_MAKEFILE ON)
option(CMAKE_DISABLE_TESTING "Disable test creation" OFF)
if (MSVC)
# Use secure functions by default and suppress warnings about "deprecated" functions
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1")
elseif ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -Wall -Wextra -Werror -pedantic")
endif (MSVC)
# zip
set(SRC src/miniz.h src/zip.h src/zip.c)
add_library(${PROJECT_NAME} ${SRC})
# this is the "object library" target: compiles the sources only once
add_library(OBJLIB OBJECT ${SRC})
# shared libraries need PIC
set_property(TARGET OBJLIB PROPERTY POSITION_INDEPENDENT_CODE 1)
# static and shared libraries built from the same object files
if (BUILD_SHARED_LIBS)
add_library(${PROJECT_NAME} SHARED $<TARGET_OBJECTS:OBJLIB>)
include(GenerateExportHeader)
generate_export_header(${PROJECT_NAME})
else()
add_library(${PROJECT_NAME} STATIC $<TARGET_OBJECTS:OBJLIB>)
endif()
target_include_directories(${PROJECT_NAME} PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
$<INSTALL_INTERFACE:include>
@ -34,6 +37,17 @@ if (NOT CMAKE_DISABLE_TESTING)
add_sanitizers(${PROJECT_NAME} ${test_out})
endif()
if (MSVC)
# Use secure functions by default and suppress warnings about "deprecated" functions
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1")
elseif ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99 -Wall -Wextra -Werror -pedantic -Wno-deprecated")
endif (MSVC)
####
# Installation (https://github.com/forexample/package-example) {

View File

@ -2,7 +2,6 @@
This is done by hacking awesome [miniz](https://code.google.com/p/miniz) library and layering functions on top of the miniz v1.15 API.
[![Build](https://github.com/kuba--/zip/workflows/build/badge.svg)](https://github.com/kuba--/zip/actions?query=workflow%3Abuild)
[![Version](https://badge.fury.io/gh/kuba--%2Fzip.svg)](https://github.com/kuba--/zip/releases)
# The Idea
@ -155,10 +154,52 @@ struct zip_t *zip = zip_open("foo.zip", 0, 'r');
zip_close(zip);
```
* Create a new zip archive in memory (stream API).
```c
char *outbuf = NULL;
size_t outbufsize = 0;
const char *inbuf = "Append some data here...\0";
struct zip_t *zip = zip_stream_open(NULL, 0, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
{
zip_entry_open(zip, "foo-1.txt");
{
zip_entry_write(zip, inbuf, strlen(inbuf));
}
zip_entry_close(zip);
/* copy compressed stream into outbuf */
zip_stream_copy(zip, (void **)&outbuf, &outbufsize);
}
zip_stream_close(zip);
free(outbuf);
```
* Extract a zip entry into a memory (stream API).
```c
char *buf = NULL;
ssize_t bufsize = 0;
struct zip_t *zip = zip_stream_open(zipstream, zipstreamsize, 0, 'r');
{
zip_entry_open(zip, "foo-1.txt");
{
zip_entry_read(zip, (void **)&buf, &bufsize);
}
zip_entry_close(zip);
}
zip_stream_close(zip);
free(buf);
```
* List of all zip entries
```c
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
int i, n = zip_total_entries(zip);
int i, n = zip_entries_total(zip);
for (i = 0; i < n; ++i) {
zip_entry_openbyindex(zip, i);
{
@ -172,6 +213,49 @@ for (i = 0; i < n; ++i) {
zip_close(zip);
```
* Compress folder (recursively)
```c
void zip_walk(struct zip_t *zip, const char *path) {
DIR *dir;
struct dirent *entry;
char fullpath[MAX_PATH];
struct stat s;
memset(fullpath, 0, MAX_PATH);
dir = opendir(path);
assert(dir);
while ((entry = readdir(dir))) {
// skip "." and ".."
if (!strcmp(entry->d_name, ".\0") || !strcmp(entry->d_name, "..\0"))
continue;
snprintf(fullpath, sizeof(fullpath), "%s/%s", path, entry->d_name);
stat(fullpath, &s);
if (S_ISDIR(s.st_mode))
zip_walk(zip, fullpath);
else {
zip_entry_open(zip, fullpath);
zip_entry_fwrite(zip, fullpath);
zip_entry_close(zip);
}
}
closedir(dir);
}
```
* Deletes zip archive entries.
```c
char *entries[] = {"unused.txt", "remove.ini", "delete.me"};
struct zip_t *zip = zip_open("foo.zip", 0, 'd');
{
zip_entries_delete(zip, entries, 3);
}
zip_close(zip);
```
# Bindings
Compile zip library as a dynamic library.
```shell
@ -181,7 +265,7 @@ $ cmake -DBUILD_SHARED_LIBS=true ..
$ make
```
### Go (cgo)
### [Go](https://golang.org) (cgo)
```go
package main
@ -211,7 +295,7 @@ func main() {
}
```
### Rust (ffi)
### [Rust](https://www.rust-lang.org) (ffi)
```rust
extern crate libc;
use std::ffi::CString;
@ -236,7 +320,7 @@ extern "C" {
}
fn main() {
let path = CString::new("/tmp/test.zip").unwrap();
let path = CString::new("/tmp/rust.zip").unwrap();
let mode: libc::c_char = 'w' as libc::c_char;
let entryname = CString::new("test.txt").unwrap();
@ -258,7 +342,7 @@ fn main() {
}
```
### Ruby (ffi)
### [Ruby](http://www.ruby-lang.org) (ffi)
Install _ffi_ gem.
```shell
$ gem install ffi
@ -291,7 +375,7 @@ Zip.zip_entry_close(ptr)
Zip.zip_close(ptr)
```
### Python (cffi)
### [Python](https://www.python.org) (cffi)
Install _cffi_ package
```shell
$ pip install cffi
@ -325,7 +409,36 @@ Zip.zip_entry_close(ptr)
Zip.zip_close(ptr)
```
### Ring
### [Never](https://never-lang.readthedocs.io/) (ffi)
```never
extern "libzip.so" func zip_open(zipname: string, level: int, mode: char) -> c_ptr
extern "libzip.so" func zip_close(zip: c_ptr) -> void
extern "libzip.so" func zip_entry_open(zip: c_ptr, entryname: string) -> int
extern "libzip.so" func zip_entry_close(zip: c_ptr) -> int
extern "libzip.so" func zip_entry_write(zip: c_ptr, buf: string, bufsize: int) -> int
extern "libzip.so" func zip_entry_fwrite(zip: c_ptr, filename: string) -> int
func main() -> int
{
let content = "Test content"
let zip = zip_open("/tmp/never.zip", 6, 'w');
zip_entry_open(zip, "test.file");
zip_entry_fwrite(zip, "/tmp/test.txt");
zip_entry_close(zip);
zip_entry_open(zip, "test.content");
zip_entry_write(zip, content, length(content));
zip_entry_close(zip);
zip_close(zip);
0
}
```
### [Ring](http://ring-lang.net)
The language comes with RingZip based on this library
```ring
load "ziplib.ring"
@ -342,13 +455,15 @@ new Zip {
}
```
# Contribution Rules/Coding Standards
No need to throw away your coding style, just do your best to follow default clang-format style.
Apply `clang-format` to the source files before commit:
```sh
for file in $(git ls-files | \grep -E '\.(c|h)$' | \grep -v -- '#')
do
clang-format -i $file
done
```
# Check out more cool projects which use this library:
- [Filament](https://github.com/google/filament): Filament is a real-time physically based rendering engine for Android, iOS, Linux, macOS, Windows, and WebGL. It is designed to be as small as possible and as efficient as possible on Android.
- [Hermes JS Engine](https://github.com/facebook/hermes): Hermes is a JavaScript engine optimized for fast start-up of React Native apps on Android. It features ahead-of-time static optimization and compact bytecode.
- [Open Asset Import Library](https://github.com/assimp/assimp): A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
- [PowerToys](https://github.com/microsoft/PowerToys): Set of utilities for power users to tune and streamline their Windows 10 experience for greater productivity.
- [The Ring Programming Language](https://ring-lang.github.io): Innovative and practical general-purpose multi-paradigm language.
- [The V Programming Language](https://github.com/vlang/v): Simple, fast, safe, compiled. For developing maintainable software.
- [TIC-80](https://github.com/nesbox/TIC-80): TIC-80 is a FREE and OPEN SOURCE fantasy computer for making, playing and sharing tiny games.
- [Urho3D](https://github.com/urho3d/Urho3D): Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.
- [Vcpkg](https://github.com/microsoft/vcpkg): Vcpkg helps you manage C and C++ libraries on Windows, Linux and MacOS.
- [and more...](https://grep.app/search?q=kuba--/zip)

View File

@ -400,7 +400,7 @@ typedef enum {
#ifndef MINIZ_NO_ZLIB_APIS
// Heap allocation callbacks.
// Note that mz_alloc_func parameter types purpsosely differ from zlib's:
// Note that mz_alloc_func parameter types purposely differ from zlib's:
// items/size is size_t, not unsigned long.
typedef void *(*mz_alloc_func)(void *opaque, size_t items, size_t size);
typedef void (*mz_free_func)(void *opaque, void *address);
@ -2194,7 +2194,8 @@ tinfl_status tinfl_decompress(tinfl_decompressor *r,
} else
tree_cur = pTable->m_tree[-tree_cur - 1];
}
tree_cur -= ((rev_code >>= 1) & 1);
rev_code >>= 1;
tree_cur -= (rev_code & 1);
pTable->m_tree[-tree_cur - 1] = (mz_int16)sym_index;
}
if (r->m_type == 2) {
@ -3970,6 +3971,7 @@ mz_uint tdefl_create_comp_flags_from_zip_params(int level, int window_bits,
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4121 4127 4244)
#pragma warning(disable : 4204) // nonstandard extension used : non-constant
// aggregate initializer (also supported by GNU
// C and C99, so no big deal)
@ -4098,10 +4100,6 @@ void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h,
pLen_out, 6, MZ_FALSE);
}
#ifdef _MSC_VER
#pragma warning(pop)
#endif
// ------------------- .ZIP archive reading
#ifndef MINIZ_NO_ARCHIVE_APIS
@ -4112,18 +4110,39 @@ void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h,
#include <stdio.h>
#include <sys/stat.h>
#if defined(_MSC_VER)
#if defined(_MSC_VER) || defined(__MINGW32__)
#include <windows.h>
static wchar_t *str2wstr(const char *str) {
int len = (int) strlen(str) + 1;
wchar_t *wstr = malloc(len * sizeof(wchar_t));
MultiByteToWideChar(CP_UTF8, 0, str, len * sizeof(char), wstr, len);
return wstr;
}
static FILE *mz_fopen(const char *pFilename, const char *pMode) {
FILE *pFile = NULL;
fopen_s(&pFile, pFilename, pMode);
wchar_t *wFilename = str2wstr(pFilename);
wchar_t *wMode = str2wstr(pMode);
FILE *pFile = _wfopen(wFilename, wMode);
free(wFilename);
free(wMode);
return pFile;
}
static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) {
FILE *pFile = NULL;
if (freopen_s(&pFile, pPath, pMode, pStream))
return NULL;
wchar_t *wPath = str2wstr(pPath);
wchar_t *wMode = str2wstr(pMode);
FILE *pFile = _wfreopen(wPath, wMode, pStream);
free(wPath);
free(wMode);
return pFile;
}
#ifndef MINIZ_NO_TIME
#include <sys/utime.h>
#endif
@ -4144,7 +4163,7 @@ static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) {
#include <sys/utime.h>
#endif
#define MZ_FILE FILE
#define MZ_FOPEN(f, m) fopen(f, m)
#define MZ_FOPEN(f, m) mz_fopen
#define MZ_FCLOSE fclose
#define MZ_FREAD fread
#define MZ_FWRITE fwrite
@ -4153,7 +4172,7 @@ static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) {
#define MZ_FILE_STAT_STRUCT _stat
#define MZ_FILE_STAT _stat
#define MZ_FFLUSH fflush
#define MZ_FREOPEN(f, m, s) freopen(f, m, s)
#define MZ_FREOPEN(f, m, s) mz_freopen
#define MZ_DELETE_FILE remove
#elif defined(__TINYC__)
#ifndef MINIZ_NO_TIME
@ -5361,13 +5380,9 @@ mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip,
} else {
// Temporarily allocate a read buffer.
read_buf_size = MZ_MIN(file_stat.m_comp_size, MZ_ZIP_MAX_IO_BUF_SIZE);
#if defined(_MSC_VER) && !defined(__clang__)
if (((0, sizeof(size_t) == sizeof(mz_uint32))) &&
(read_buf_size > 0x7FFFFFFF))
#else
if (((sizeof(size_t) == sizeof(mz_uint32))) && (read_buf_size > 0x7FFFFFFF))
#endif
return MZ_FALSE;
if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1,
(size_t)read_buf_size)))
return MZ_FALSE;
@ -5454,11 +5469,7 @@ void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index,
uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS);
alloc_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? comp_size : uncomp_size;
#if defined(_MSC_VER) && !defined(__clang__)
if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF))
#else
if (((sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF))
#endif
return NULL;
if (NULL ==
(pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)alloc_size)))
@ -5560,14 +5571,10 @@ mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip,
if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) {
// The file is stored or the caller has requested the compressed data.
if (pZip->m_pState->m_pMem) {
#if defined (_MSC_VER) && !defined(__clang__)
if (((0, sizeof(size_t) == sizeof(mz_uint32))) &&
(file_stat.m_comp_size > 0xFFFFFFFF))
#else
if (((sizeof(size_t) == sizeof(mz_uint32))) &&
(file_stat.m_comp_size > 0xFFFFFFFF))
#endif
return MZ_FALSE;
if (pCallback(pOpaque, out_buf_ofs, pRead_buf,
(size_t)file_stat.m_comp_size) != file_stat.m_comp_size)
status = TINFL_STATUS_FAILED;
@ -6085,7 +6092,7 @@ mz_zip_writer_compute_padding_needed_for_file_alignment(mz_zip_archive *pZip) {
if (!pZip->m_file_offset_alignment)
return 0;
n = (mz_uint32)(pZip->m_archive_size & (pZip->m_file_offset_alignment - 1));
return (mz_uint)(pZip->m_file_offset_alignment - n) &
return (pZip->m_file_offset_alignment - n) &
(pZip->m_file_offset_alignment - 1);
}
@ -6289,7 +6296,10 @@ mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name,
mz_uint32 ext_attributes) {
mz_uint uncomp_crc32 = MZ_CRC32_INIT, level, num_alignment_padding_bytes;
mz_uint16 method = 0, dos_time = 0, dos_date = 0;
#ifndef MINIZ_NO_TIME
time_t file_modified_time;
#endif
mz_uint64 local_dir_header_ofs, cur_archive_file_ofs, uncomp_size = 0,
comp_size = 0;
size_t archive_name_size;
@ -6326,10 +6336,12 @@ mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name,
comment_size + archive_name_size) > 0xFFFFFFFF))
return MZ_FALSE;
#ifndef MINIZ_NO_TIME
memset(&file_modified_time, 0, sizeof(file_modified_time));
if (!mz_zip_get_file_modified_time(pSrc_filename, &file_modified_time))
return MZ_FALSE;
mz_zip_time_t_to_dos_time(file_modified_time, &dos_time, &dos_date);
#endif
pSrc_file = MZ_FOPEN(pSrc_filename, "rb");
if (!pSrc_file)
@ -6814,6 +6826,10 @@ void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename,
return p;
}
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#endif // #ifndef MINIZ_NO_STDIO
#endif // #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS

File diff suppressed because it is too large Load Diff

View File

@ -15,19 +15,11 @@
#include <string.h>
#include <sys/types.h>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4127 )
#endif //_MSC_VER
#ifdef __cplusplus
extern "C" {
#endif
#if !defined(_SSIZE_T_DEFINED) && !defined(_SSIZE_T_DEFINED_) && \
!defined(__DEFINED_ssize_t) && !defined(__ssize_t_defined) && \
!defined(_SSIZE_T) && !defined(_SSIZE_T_) && !defined(_SSIZE_T_DECLARED)
#if !defined(_POSIX_C_SOURCE) && defined(_MSC_VER)
// 64-bit Windows is the only mainstream platform
// where sizeof(long) != sizeof(void*)
#ifdef _WIN64
@ -35,15 +27,6 @@ typedef long long ssize_t; /* byte count or error */
#else
typedef long ssize_t; /* byte count or error */
#endif
#define _SSIZE_T_DEFINED
#define _SSIZE_T_DEFINED_
#define __DEFINED_ssize_t
#define __ssize_t_defined
#define _SSIZE_T
#define _SSIZE_T_
#define _SSIZE_T_DECLARED
#endif
#ifndef MAX_PATH
@ -64,9 +47,49 @@ typedef long ssize_t; /* byte count or error */
/**
* Default zip compression level.
*/
#define ZIP_DEFAULT_COMPRESSION_LEVEL 6
/**
* Error codes
*/
#define ZIP_ENOINIT -1 // not initialized
#define ZIP_EINVENTNAME -2 // invalid entry name
#define ZIP_ENOENT -3 // entry not found
#define ZIP_EINVMODE -4 // invalid zip mode
#define ZIP_EINVLVL -5 // invalid compression level
#define ZIP_ENOSUP64 -6 // no zip 64 support
#define ZIP_EMEMSET -7 // memset error
#define ZIP_EWRTENT -8 // cannot write data to entry
#define ZIP_ETDEFLINIT -9 // cannot initialize tdefl compressor
#define ZIP_EINVIDX -10 // invalid index
#define ZIP_ENOHDR -11 // header not found
#define ZIP_ETDEFLBUF -12 // cannot flush tdefl buffer
#define ZIP_ECRTHDR -13 // cannot create entry header
#define ZIP_EWRTHDR -14 // cannot write entry header
#define ZIP_EWRTDIR -15 // cannot write to central dir
#define ZIP_EOPNFILE -16 // cannot open file
#define ZIP_EINVENTTYPE -17 // invalid entry type
#define ZIP_EMEMNOALLOC -18 // extracting data using no memory allocation
#define ZIP_ENOFILE -19 // file not found
#define ZIP_ENOPERM -20 // no permission
#define ZIP_EOOMEM -21 // out of memory
#define ZIP_EINVZIPNAME -22 // invalid zip archive name
#define ZIP_EMKDIR -23 // make dir error
#define ZIP_ESYMLINK -24 // symlink error
#define ZIP_ECLSZIP -25 // close archive error
#define ZIP_ECAPSIZE -26 // capacity size too small
#define ZIP_EFSEEK -27 // fseek error
#define ZIP_EFREAD -28 // fread error
#define ZIP_EFWRITE -29 // fwrite error
/**
* Looks up the error message string coresponding to an error number.
* @param errnum error number
* @return error message string coresponding to errnum or NULL if error is not
* found.
*/
extern const char *zip_strerror(int errnum);
/**
* @struct zip_t
*
@ -242,8 +265,8 @@ extern ssize_t zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize);
*
* @note ensure supplied output buffer is large enough.
* zip_entry_size function (returns uncompressed size for the current
* entry) can be handy to estimate how big buffer is needed. for large
* entries, please take a look at zip_entry_extract function.
* entry) can be handy to estimate how big buffer is needed.
* For large entries, please take a look at zip_entry_extract function.
*
* @return the return code - the number of bytes actually read on success.
* Otherwise a -1 on error (e.g. bufsize is not large enough).
@ -285,7 +308,71 @@ zip_entry_extract(struct zip_t *zip,
* @return the return code - the number of entries on success, negative number
* (< 0) on error.
*/
extern int zip_total_entries(struct zip_t *zip);
extern int zip_entries_total(struct zip_t *zip);
/**
* Deletes zip archive entries.
*
* @param zip zip archive handler.
* @param entries array of zip archive entries to be deleted.
* @param len the number of entries to be deleted.
* @return the number of deleted entries, or negative number (< 0) on error.
*/
extern int zip_entries_delete(struct zip_t *zip, char *const entries[],
size_t len);
/**
* Extracts a zip archive stream into directory.
*
* If on_extract is not NULL, the callback will be called after
* successfully extracted each zip entry.
* Returning a negative value from the callback will cause abort and return an
* error. The last argument (void *arg) is optional, which you can use to pass
* data to the on_extract callback.
*
* @param stream zip archive stream.
* @param size stream size.
* @param dir output directory.
* @param on_extract on extract callback.
* @param arg opaque pointer.
*
* @return the return code - 0 on success, negative number (< 0) on error.
*/
extern int zip_stream_extract(const char *stream, size_t size, const char *dir,
int (*on_extract)(const char *filename,
void *arg),
void *arg);
/**
* Opens zip archive stream into memory.
*
* @param stream zip archive stream.
* @param size stream size.
*
* @return the zip archive handler or NULL on error
*/
extern struct zip_t *zip_stream_open(const char *stream, size_t size, int level,
char mode);
/**
* Copy zip archive stream output buffer.
*
* @param zip zip archive handler.
* @param buf output buffer. User should free buf.
* @param bufsize output buffer size (in bytes).
*
* @return copy size
*/
extern ssize_t zip_stream_copy(struct zip_t *zip, void **buf, ssize_t *bufsize);
/**
* Close zip archive releases resources.
*
* @param zip zip archive handler.
*
* @return
*/
extern void zip_stream_close(struct zip_t *zip);
/**
* Creates a new archive and puts files into a single zip archive.
@ -319,11 +406,6 @@ extern int zip_extract(const char *zipname, const char *dir,
void *arg);
/** @} */
#ifdef _MSC_VER
#pragma warning(pop)
#endif //_MSC_VER
#ifdef __cplusplus
}
#endif

View File

@ -1,11 +1,38 @@
cmake_minimum_required(VERSION 3.10)
cmake_minimum_required(VERSION 3.4)
# test
set(test_out test.out)
# tests
set(test_write_out test_write.out)
add_executable(${test_write_out} test_write.c)
target_link_libraries(${test_write_out} zip)
add_test(NAME ${test_write_out} COMMAND ${test_write_out})
set(test_write_out ${test_write_out} PARENT_SCOPE)
add_executable(${test_out} test.c)
target_link_libraries(${test_out} zip)
set(test_append_out test_append.out)
add_executable(${test_append_out} test_append.c)
target_link_libraries(${test_append_out} zip)
add_test(NAME ${test_append_out} COMMAND ${test_append_out})
set(test_append_out ${test_append_out} PARENT_SCOPE)
add_test(NAME ${test_out} COMMAND ${test_out})
set(test_read_out test_read.out)
add_executable(${test_read_out} test_read.c)
target_link_libraries(${test_read_out} zip)
add_test(NAME ${test_read_out} COMMAND ${test_read_out})
set(test_read_out ${test_read_out} PARENT_SCOPE)
set(test_out ${test_out} PARENT_SCOPE)
set(test_extract_out test_extract.out)
add_executable(${test_extract_out} test_extract.c)
target_link_libraries(${test_extract_out} zip)
add_test(NAME ${test_extract_out} COMMAND ${test_extract_out})
set(test_extract_out ${test_extract_out} PARENT_SCOPE)
set(test_entry_out test_entry.out)
add_executable(${test_entry_out} test_entry.c)
target_link_libraries(${test_entry_out} zip)
add_test(NAME ${test_entry_out} COMMAND ${test_entry_out})
set(test_entry_out ${test_entry_out} PARENT_SCOPE)
set(test_permissions_out test_permissions.out)
add_executable(${test_permissions_out} test_permissions.c)
target_link_libraries(${test_permissions_out} zip)
add_test(NAME ${test_permissions_out} COMMAND ${test_permissions_out})
set(test_permissions_out ${test_permissions_out} PARENT_SCOPE)

View File

@ -119,7 +119,7 @@ private:
AI_FORCE_INLINE
DefaultIOStream::DefaultIOStream() AI_NO_EXCEPT
: mFile(nullptr)
, mFilename("")
, mFilename()
, mCachedSize(SIZE_MAX) {
// empty
}

View File

@ -294,7 +294,7 @@ bool IOSystem::PushDirectory( const std::string &path ) {
AI_FORCE_INLINE
const std::string &IOSystem::CurrentDirectory() const {
if ( m_pathStack.empty() ) {
static const std::string Dummy("");
static const std::string Dummy;
return Dummy;
}
return m_pathStack[ m_pathStack.size()-1 ];

View File

@ -286,7 +286,7 @@ public:
* @see GetPropertyInteger()
*/
std::string GetPropertyString(const char *szName,
const std::string &sErrorReturn = "") const;
const std::string &sErrorReturn = std::string()) const;
// -------------------------------------------------------------------
/** Get a matrix configuration property

View File

@ -239,7 +239,7 @@ public:
}
static inline bool getValueAsString( XmlNode &node, std::string &text ) {
text = "";
text = std::string();
if (node.empty()) {
return false;
}

View File

@ -209,9 +209,14 @@ enum aiPostProcessSteps
/** <hr>Removes the node graph and pre-transforms all vertices with
* the local transformation matrices of their nodes.
*
* The output scene still contains nodes, however there is only a
* root node with children, each one referencing only one mesh,
* and each mesh referencing one material. For rendering, you can
* If the resulting scene can be reduced to a single mesh, with a single
* material, no lights, and no cameras, then the output scene will contain
* only a root node (with no children) that references the single mesh.
* Otherwise, the output scene will be reduced to a root node with a single
* level of child nodes, each one referencing one mesh, and each mesh
* referencing one material.
*
* In either case, for rendering, you can
* simply render all meshes in order - you don't need to pay
* attention to local transformations and the node hierarchy.
* Animations are removed during this step.