Fix getting anisotropy in obj
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bbcefbd034
commit
9b227fc262
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@ -238,6 +238,7 @@ void ObjFileMtlImporter::load() {
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case 'a': // Anisotropy
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{
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++m_DataIt;
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getFloatValue(m_pModel->m_pCurrentMaterial->anisotropy);
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m_DataIt = skipLine<DataArrayIt>(m_DataIt, m_DataItEnd, m_uiLine);
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} break;
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