Replace single allocations in fbx loader by block allocation
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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#include "StackAllocator.h"
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#include <assimp/ai_assert.h>
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using namespace Assimp;
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StackAllocator::StackAllocator() {
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}
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StackAllocator::~StackAllocator() {
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FreeAll();
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}
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void *StackAllocator::Allocate(size_t byteSize) {
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if (m_subIndex + byteSize > m_blockAllocationSize) // start a new block
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{
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// double block size every time, up to maximum of g_maxBytesPerBlock.
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// Block size must be at least as large as byteSize, but we want to use this for small allocations anyway.
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m_blockAllocationSize = std::max(std::min(m_blockAllocationSize * 2, g_maxBytesPerBlock), byteSize);
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uint8_t *data = (uint8_t *)malloc(m_blockAllocationSize);
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m_storageBlocks.push_back(data);
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m_subIndex = byteSize;
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return data;
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}
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uint8_t *data = m_storageBlocks.back();
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data += m_subIndex;
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m_subIndex += byteSize;
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return data;
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}
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void StackAllocator::FreeAll() {
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for (size_t i = 0; i < m_storageBlocks.size(); i++) {
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free(m_storageBlocks[i]);
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}
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std::deque<uint8_t *> empty;
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m_storageBlocks.swap(empty);
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// start over:
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m_blockAllocationSize = g_startBytesPerBlock;
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m_subIndex = g_maxBytesPerBlock;
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}
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@ -0,0 +1,89 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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All rights reserved.
|
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Redistribution and use of this software in source and binary forms,
|
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with or without modification, are permitted provided that the
|
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following conditions are met:
|
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|
||||
* Redistributions of source code must retain the above
|
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copyright notice, this list of conditions and the
|
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following disclaimer.
|
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|
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* Redistributions in binary form must reproduce the above
|
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copyright notice, this list of conditions and the
|
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
|
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contributors may be used to endorse or promote products
|
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derived from this software without specific prior
|
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written permission of the assimp team.
|
||||
|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file StackAllocator.h
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* @brief A very bare-bone allocator class that is suitable when
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* allocating many small objects, e.g. during parsing.
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* Individual objects are not freed, instead only the whole memory
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* can be deallocated.
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*/
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#ifndef AI_STACK_ALLOCATOR_H_INC
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#define AI_STACK_ALLOCATOR_H_INC
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#include <deque>
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namespace Assimp
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{
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/** @brief A very bare-bone allocator class that is suitable when
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* allocating many small objects, e.g. during parsing.
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* Individual objects are not freed, instead only the whole memory
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* can be deallocated.
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*/
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class StackAllocator {
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public:
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// Constructs the allocator
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StackAllocator();
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// Destructs the allocator and frees all memory
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~StackAllocator();
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// Returns a pointer to byteSize bytes of heap memory that persists
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// for the lifetime of the allocator (or until FreeAll is called).
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void *Allocate(size_t byteSize);
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// Releases all the memory owned by this allocator.
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// Memory provided through function Allocate is not valid anymore after this function has been called.
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void FreeAll();
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private:
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constexpr const static size_t g_maxBytesPerBlock = 64 * 1024 * 1024; // The maximum size (in bytes) of a block
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constexpr const static size_t g_startBytesPerBlock = 16 * 1024; // Size of the first block. Next blocks will double in size until maximum size of g_maxBytesPerBlock
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size_t m_blockAllocationSize = g_startBytesPerBlock; // Block size of the current block
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size_t m_subIndex = g_maxBytesPerBlock; // The current byte offset in the current block
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std::deque<uint8_t *> m_storageBlocks; // A list of blocks
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};
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} // namespace Assimp
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#endif // include guard
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