Fixed extras presence check in gltf2 import.
parent
417481d17f
commit
5a2b811ba3
|
@ -486,7 +486,7 @@ inline void ExportNodeExtras(const aiMetadataEntry &metadataEntry, aiString name
|
|||
}
|
||||
|
||||
inline void ExportNodeExtras(const aiMetadata *metadata, Extras &extras) {
|
||||
if (metadata == nullptr) {
|
||||
if (metadata == nullptr || metadata->mNumProperties == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1406,9 +1406,7 @@ unsigned int glTF2Exporter::ExportNode(const aiNode *n, Ref<Node> &parent) {
|
|||
node->parent = parent;
|
||||
node->name = name;
|
||||
|
||||
if (n->mMetaData != nullptr && n->mMetaData->mNumProperties > 0) {
|
||||
ExportNodeExtras(n->mMetaData, node->extras);
|
||||
}
|
||||
ExportNodeExtras(n->mMetaData, node->extras);
|
||||
|
||||
if (!n->mTransformation.IsIdentity()) {
|
||||
if (mScene->mNumAnimations > 0 || (mProperties && mProperties->HasPropertyBool("GLTF2_NODE_IN_TRS"))) {
|
||||
|
|
|
@ -1081,7 +1081,7 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
|
|||
}
|
||||
}
|
||||
|
||||
if (node.customExtensions || !node.extras.HasExtras()) {
|
||||
if (node.customExtensions || node.extras.HasExtras()) {
|
||||
ainode->mMetaData = new aiMetadata;
|
||||
if (node.customExtensions) {
|
||||
ParseExtensions(ainode->mMetaData, node.customExtensions);
|
||||
|
|
Loading…
Reference in New Issue