Merge pull request #4713 from ChrisBlueStone/master

Fix aiBone.mOffsetMatrix documentation
kimkulling/use_float_for_material_parameters_issue-4685
Kim Kulling 2022-09-05 19:47:02 +02:00 committed by GitHub
commit edaf7fb7eb
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@ -281,7 +281,7 @@ struct aiBone {
//! The influence weights of this bone, by vertex index.
C_STRUCT aiVertexWeight *mWeights;
/** Matrix that transforms from bone space to mesh space in bind pose.
/** Matrix that transforms from mesh space to bone space in bind pose.
*
* This matrix describes the position of the mesh
* in the local space of this bone when the skeleton was bound.