Rewrote gltf2 node extras import and added node extras export.

No support for AI_AIVECTOR3D metadata type. No support for json arrays of metadata, just json objects.
pull/4658/head
Bengt Rosenberger 2022-07-22 00:44:51 +02:00
parent 749fe898b1
commit 417481d17f
6 changed files with 218 additions and 10 deletions

View File

@ -376,6 +376,51 @@ struct CustomExtension {
}
};
struct ExtrasValue;
//! Represents a union of metadata values
struct ExtrasValue {
std::string name;
Nullable<bool> mBoolValue;
Nullable<int32_t> mInt32Value;
Nullable<uint64_t> mUint64Value;
Nullable<float> mFloatValue;
Nullable<double> mDoubleValue;
Nullable<std::string> mStringValue;
Nullable<std::vector<ExtrasValue>> mMetadataValue;
ExtrasValue() = default;
~ExtrasValue() = default;
ExtrasValue(const ExtrasValue& other) :
name(other.name),
mStringValue(other.mStringValue),
mDoubleValue(other.mDoubleValue),
mUint64Value(other.mUint64Value),
mInt32Value(other.mInt32Value),
mBoolValue(other.mBoolValue),
mMetadataValue(other.mMetadataValue) {
}
};
//! Represents metadata in an glTF object
struct Extras {
std::vector<ExtrasValue> mValues;
inline bool HasExtras() const {
return mValues.size() != 0;
}
Extras() = default;
~Extras() = default;
Extras(const Extras &other) :
mValues(other.mValues) {
// empty
}
};
//! Base class for all glTF top-level objects
struct Object {
int index; //!< The index of this object within its property container
@ -384,7 +429,7 @@ struct Object {
std::string name; //!< The user-defined name of this object
CustomExtension customExtensions;
CustomExtension extras;
Extras extras;
//! Objects marked as special are not exported (used to emulate the binary body buffer)
virtual bool IsSpecial() const { return false; }

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@ -139,6 +139,50 @@ inline CustomExtension ReadExtensions(const char *name, Value &obj) {
return ret;
}
inline ExtrasValue ReadExtrasValue(const char *name, Value &obj) {
ExtrasValue ret;
ret.name = name;
if (obj.IsObject()) {
ret.mMetadataValue.value.reserve(obj.MemberCount());
ret.mMetadataValue.isPresent = true;
for (auto it = obj.MemberBegin(); it != obj.MemberEnd(); ++it) {
auto &val = it->value;
ret.mMetadataValue.value.push_back(ReadExtrasValue(it->name.GetString(), val));
}
} else if (obj.IsNumber()) {
if (obj.IsUint64()) {
ret.mUint64Value.value = obj.GetUint64();
ret.mUint64Value.isPresent = true;
} else if (obj.IsInt()) {
ret.mInt32Value.value = obj.GetInt64();
ret.mInt32Value.isPresent = true;
} else if (obj.IsDouble()) {
ret.mDoubleValue.value = obj.GetDouble();
ret.mDoubleValue.isPresent = true;
}
} else if (obj.IsString()) {
ReadValue(obj, ret.mStringValue);
ret.mStringValue.isPresent = true;
} else if (obj.IsBool()) {
ret.mBoolValue.value = obj.GetBool();
ret.mBoolValue.isPresent = true;
}
return ret;
}
inline Extras ReadExtras(Value &obj) {
Extras ret;
ret.mValues.reserve(obj.MemberCount());
for (auto it = obj.MemberBegin(); it != obj.MemberEnd(); ++it) {
auto &val = it->value;
ret.mValues.push_back(ReadExtrasValue(it->name.GetString(), val));
}
return ret;
}
inline void CopyData(size_t count, const uint8_t *src, size_t src_stride,
uint8_t *dst, size_t dst_stride) {
if (src_stride == dst_stride) {
@ -248,7 +292,7 @@ inline void Object::ReadExtensions(Value &val) {
inline void Object::ReadExtras(Value &val) {
if (Value *curExtras = FindObject(val, "extras")) {
this->extras = glTF2::ReadExtensions("extras", *curExtras);
this->extras = glTF2::ReadExtras(*curExtras);
}
}

View File

@ -620,6 +620,44 @@ namespace glTF2 {
}
}
inline void WriteExtrasValue(Value &parent, const ExtrasValue &value, AssetWriter &w) {
Value valueNode;
if (value.mStringValue.isPresent) {
MakeValue(valueNode, value.mStringValue.value.c_str(), w.mAl);
} else if (value.mDoubleValue.isPresent) {
MakeValue(valueNode, value.mDoubleValue.value, w.mAl);
} else if (value.mUint64Value.isPresent) {
MakeValue(valueNode, value.mUint64Value.value, w.mAl);
} else if (value.mInt32Value.isPresent) {
MakeValue(valueNode, value.mInt32Value.value, w.mAl);
} else if (value.mBoolValue.isPresent) {
MakeValue(valueNode, value.mBoolValue.value, w.mAl);
} else if (value.mMetadataValue.isPresent) {
valueNode.SetObject();
for (auto const &subvalue : value.mMetadataValue.value) {
WriteExtrasValue(valueNode, subvalue, w);
}
}
parent.AddMember(StringRef(value.name), valueNode, w.mAl);
}
inline void WriteExtras(Value &obj, const Extras &extras, AssetWriter &w) {
if (!extras.HasExtras()) {
return;
}
Value extrasNode;
extrasNode.SetObject();
for (auto const &value : extras.mValues) {
WriteExtrasValue(extrasNode, value, w);
}
obj.AddMember("extras", extrasNode, w.mAl);
}
inline void Write(Value& obj, Node& n, AssetWriter& w)
{
if (n.matrix.isPresent) {
@ -655,6 +693,8 @@ namespace glTF2 {
if(n.skeletons.size()) {
AddRefsVector(obj, "skeletons", n.skeletons, w.mAl);
}
WriteExtras(obj, n.extras, w);
}
inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/)
@ -728,7 +768,6 @@ namespace glTF2 {
}
}
inline AssetWriter::AssetWriter(Asset& a)
: mDoc()
, mAsset(a)

View File

@ -445,6 +445,57 @@ inline Ref<Accessor> ExportData(Asset &a, std::string &meshName, Ref<Buffer> &bu
return acc;
}
inline void ExportNodeExtras(const aiMetadataEntry &metadataEntry, aiString name, ExtrasValue &value) {
value.name = name.C_Str();
switch (metadataEntry.mType) {
case AI_BOOL:
value.mBoolValue.value = *static_cast<bool *>(metadataEntry.mData);
value.mBoolValue.isPresent = true;
break;
case AI_INT32:
value.mInt32Value.value = *static_cast<int32_t *>(metadataEntry.mData);
value.mInt32Value.isPresent = true;
break;
case AI_UINT64:
value.mUint64Value.value = *static_cast<uint64_t *>(metadataEntry.mData);
value.mUint64Value.isPresent = true;
break;
case AI_FLOAT:
value.mFloatValue.value = *static_cast<double *>(metadataEntry.mData);
value.mFloatValue.isPresent = true;
break;
case AI_DOUBLE:
value.mDoubleValue.value = *static_cast<double *>(metadataEntry.mData);
value.mDoubleValue.isPresent = true;
break;
case AI_AISTRING:
value.mStringValue.value = static_cast<aiString *>(metadataEntry.mData)->C_Str();
value.mStringValue.isPresent = true;
break;
case AI_AIMETADATA:
const aiMetadata *subMetadata = static_cast<aiMetadata *>(metadataEntry.mData);
value.mMetadataValue.value.resize(subMetadata->mNumProperties);
value.mMetadataValue.isPresent = true;
for (unsigned i = 0; i < subMetadata->mNumProperties; ++i) {
ExportNodeExtras(subMetadata->mValues[i], subMetadata->mKeys[i], value.mMetadataValue.value.at(i));
}
break;
}
}
inline void ExportNodeExtras(const aiMetadata *metadata, Extras &extras) {
if (metadata == nullptr) {
return;
}
extras.mValues.resize(metadata->mNumProperties);
for (unsigned int i = 0; i < metadata->mNumProperties; ++i) {
ExportNodeExtras(metadata->mValues[i], metadata->mKeys[i], extras.mValues.at(i));
}
}
inline void SetSamplerWrap(SamplerWrap &wrap, aiTextureMapMode map) {
switch (map) {
case aiTextureMapMode_Clamp:
@ -1344,7 +1395,7 @@ unsigned int glTF2Exporter::ExportNodeHierarchy(const aiNode *n) {
return node.GetIndex();
}
/*
/*
* Export node and recursively calls ExportNode for all children.
* Since these nodes are not the root node, we also export the parent Ref<Node>
*/
@ -1355,6 +1406,10 @@ unsigned int glTF2Exporter::ExportNode(const aiNode *n, Ref<Node> &parent) {
node->parent = parent;
node->name = name;
if (n->mMetaData != nullptr && n->mMetaData->mNumProperties > 0) {
ExportNodeExtras(n->mMetaData, node->extras);
}
if (!n->mTransformation.IsIdentity()) {
if (mScene->mNumAnimations > 0 || (mProperties && mProperties->HasPropertyBool("GLTF2_NODE_IN_TRS"))) {
aiQuaternion quaternion;

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@ -1033,11 +1033,33 @@ void ParseExtensions(aiMetadata *metadata, const CustomExtension &extension) {
}
}
void ParseExtras(aiMetadata *metadata, const CustomExtension &extension) {
if (extension.mValues.isPresent) {
for (auto const &subExtension : extension.mValues.value) {
ParseExtensions(metadata, subExtension);
void ParseExtrasValue(aiMetadata *metadata, const ExtrasValue &value) {
if (value.mBoolValue.isPresent) {
metadata->Add(value.name, value.mBoolValue.value);
} else if (value.mInt32Value.isPresent) {
metadata->Add(value.name, value.mInt32Value.value);
} else if (value.mUint64Value.isPresent) {
metadata->Add(value.name, value.mUint64Value.value);
} else if (value.mFloatValue.isPresent) {
metadata->Add(value.name, value.mFloatValue.value);
} else if (value.mDoubleValue.isPresent) {
metadata->Add(value.name, value.mDoubleValue.value);
} else if (value.mStringValue.isPresent) {
metadata->Add(value.name, aiString(value.mStringValue.value));
} else if (value.mMetadataValue.isPresent) {
aiMetadata subMetadata;
for (auto const &subValue : value.mMetadataValue.value) {
ParseExtrasValue(&subMetadata, subValue);
}
metadata->Add(value.name, subMetadata);
}
}
void ParseExtras(aiMetadata* metadata, const Extras& extras) {
for (auto const &value : extras.mValues) {
ParseExtrasValue(metadata, value);
}
}
@ -1059,12 +1081,12 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
}
}
if (node.customExtensions || node.extras) {
if (node.customExtensions || !node.extras.HasExtras()) {
ainode->mMetaData = new aiMetadata;
if (node.customExtensions) {
ParseExtensions(ainode->mMetaData, node.customExtensions);
}
if (node.extras) {
if (node.extras.HasExtras()) {
ParseExtras(ainode->mMetaData, node.extras);
}
}

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@ -1349,6 +1349,9 @@ void SceneCombiner::Copy(aiMetadata **_dest, const aiMetadata *src) {
case AI_AIVECTOR3D:
out.mData = new aiVector3D(*static_cast<aiVector3D *>(in.mData));
break;
case AI_AIMETADATA:
out.mData = new aiMetadata(*static_cast<aiMetadata *>(in.mData));
break;
default:
ai_assert(false);
break;