Commit Graph

5569 Commits (939dacdbeeb62500ac60a5db82ab5c50973141d2)

Author SHA1 Message Date
Kim Kulling 2eed8b1820 TextureTransform: set material transform only when the extension is provided. 2019-11-16 08:08:57 +01:00
Kim Kulling a8182d86cb fix initialization + some vs2019 compiler warnings. 2019-11-15 19:38:37 +01:00
Kim Kulling 17946e26ef add missing setup of texture transform in aiMaterial. 2019-11-15 18:35:33 +01:00
Kim Kulling 04db5cd5ea closes https://github.com/assimp/assimp/issues/2119: initial version. 2019-11-14 21:11:53 +01:00
Kim Kulling 0c3c88270a
Merge branch 'master' into master 2019-11-11 10:19:22 +01:00
Kim Kulling aa25c815bd closes https://github.com/assimp/assimp/issues/1320: make sure build works with all exporter disabled. 2019-11-10 09:47:50 +01:00
Yingying Wang ddf7c0ad8f avoid weighting vertex repeatedly when joining identical vertices 2019-11-05 17:34:32 -08:00
Mike Samsonov adec426b7c Fix for exporting fbx bigger than 2GB 2019-11-05 17:11:56 +00:00
Kim Kulling d29185ec7d
Merge branch 'master' into master 2019-11-03 21:22:01 +01:00
Zoltan Baldaszti dda46f5f4d
Merge branch 'master' into master 2019-11-02 01:14:04 +01:00
bzt 7201ebdccc Make Clang happy 2019-11-01 21:52:11 +01:00
bzt 7d9e9aadbb Asked modifications and unit test 2019-11-01 17:21:24 +01:00
Mike Samsonov 536fea1c8d operator less for old compilers 2019-11-01 14:50:30 +00:00
Mike Samsonov 55c2a3edb9 FBX orphant embedded textures 2019-11-01 12:29:54 +00:00
bzt 8ebd48442e Made the M3D SDK C++ wrapper optional 2019-11-01 03:39:36 +01:00
Kim Kulling 805bc2e766
Update ColladaParser.cpp
Add missing brackets.
2019-10-31 20:18:39 +01:00
bzt 3bf81375da Fixed clang's problem with register keyword 2019-10-30 03:06:24 +01:00
bzt 37cc29c020 Fixed clang's problem with register keyword 2019-10-30 03:04:33 +01:00
bzt 0ff3e40157 Fixed clang's casting issue and MSVC's buffer allocation problem 2019-10-30 02:35:51 +01:00
bzt 60e9157699 Fixed AI_MATKEY list string constant issue. My gcc didn't comply about this 2019-10-30 01:37:28 +01:00
bzt 5a79287041 More reduced scope fix, what's wrong with reusing i as a loop variable? 2019-10-30 01:21:15 +01:00
bzt 7ed621b53f More reduced scope fix by wasting more memory... 2019-10-30 01:14:20 +01:00
bzt 1c23d2e8de More reduced scope fix by wasting more memory... 2019-10-30 01:11:34 +01:00
bzt 5b18baf883 Fixed issues with MSVC 2019-10-30 00:55:54 +01:00
RevoluPowered 02a63f8b10 Fixed template being used in file 2019-10-29 20:21:16 +00:00
Kim Kulling be09110aa8
Merge branch 'master' into feature/easy-armature-lookup 2019-10-29 21:09:50 +01:00
bzt a622e109a0 Fixed PR Quality Review Issues 2019-10-29 18:42:10 +01:00
bzt 0baec5f0bd Added M3D format support 2019-10-29 14:14:00 +01:00
Kim Kulling 459d8105a7
Merge branch 'master' into fix-3ds-material-names 2019-10-29 13:18:23 +01:00
Kim Kulling 18555abed0
Merge branch 'master' into migenius-fix-pbrsg 2019-10-28 20:08:47 +01:00
Kim Kulling 571d64e3c1
Merge branch 'master' into migenius-fix-doublefree 2019-10-28 07:51:19 +01:00
Kim Kulling 61ea5a4ac6
Merge branch 'master' into collada_zae_textures_2710 2019-10-27 18:24:16 +01:00
RevoluPowered a9a0d4d29b Tidying order of function calls and fixed debug statements 2019-10-27 14:16:39 +00:00
RevoluPowered 212bcfe75c Test disable cache 2019-10-27 14:16:39 +00:00
RevoluPowered 9c8d835704 Explicitly use nullptr 2019-10-27 14:16:39 +00:00
RevoluPowered 5d0c63391b Explicitly set the size of the parent node if we have no children 2019-10-27 14:16:39 +00:00
RevoluPowered a30936954e Best to check the number of children before checking the actual array 2019-10-27 14:16:39 +00:00
RevoluPowered 514257f587 Added unit tests for ArmaturePopulate when used (added huestos model to tests)
Added clear documentation for this too to explain, you need to enable it to make it available

Signed-off-by: RevoluPowered <gordon@gordonite.tech>
2019-10-27 14:16:39 +00:00
RevoluPowered 46cdd81d75 Added ArmaturePopulate scale process for all formats 2019-10-27 14:16:39 +00:00
RevoluPowered 93efe4197a Removed redundant rest matrix and fixed assert compile error 2019-10-27 14:16:39 +00:00
RevoluPowered 168ae22ad4 Implemented easy armature lookup
This lets you directly retrieve the node a bone links to and informs you of the armature directly

This also fixes a bug with bone name being made unique which causes them to become not 1:1 what the modeller has imported.
2019-10-27 14:16:39 +00:00
Kim Kulling 120e97e55b
Merge branch 'master' into assimp_version_2693 2019-10-27 13:47:59 +01:00
Kim Kulling 93d87c775d
Merge branch 'master' into master 2019-10-27 09:00:47 +01:00
Raphael Dümig 2d086fd236 ColladaParser: fix handling of empty XML-elements 2019-10-25 15:23:13 +02:00
Rem 5f58ef82b9 prevent accidental lower casing material names in ReplaceDefaultMaterial 2019-10-25 10:18:27 +03:00
Paul Arden cbd4e8bc22 Fix inconsistent indentation in previous commit. 2019-10-25 12:19:28 +11:00
Paul Arden 822be33408 Move pbrSG glossinessFactor into the correct material extension object. Fixes issue #2724. 2019-10-25 12:17:43 +11:00
Kim Kulling 932acf4350
Merge branch 'master' into fix-gltf-importer-crash 2019-10-23 20:14:38 +02:00
Kim Kulling df3e22d9ba
Merge branch 'master' into migenius-fix-vs2013-build 2019-10-21 20:57:29 +02:00
Malcolm Tyrrell 9bc2648615
Merge branch 'master' into fix-gltf-importer-crash 2019-10-21 15:29:18 +01:00
Kim Kulling c350d4f487
Update ColladaExporter.cpp
Small review findings.
2019-10-19 12:08:57 +02:00
Paul Arden 9aa9238e7e Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue #2714. 2019-10-18 14:40:41 +11:00
TGE 075d05e604
Merge branch 'master' into fix_dae_export 2019-10-17 23:52:44 +02:00
RichardTea 51fc0f4ec4
Merge branch 'master' into assimp_version_2693 2019-10-16 10:00:50 +01:00
Paul Arden e6a051d953 Fix compilation on VS2013 due to compiler bug with brace initialisers. This fixes issue #2678. 2019-10-16 19:06:57 +11:00
RichardTea 198bc428fa Fix some warnings in Collada import 2019-10-14 12:15:02 +01:00
RichardTea 6a6ccc0fb0 Rename ConvertPath() to UriDecodePath() 2019-10-14 11:27:34 +01:00
RichardTea 5e84889724 Merge branch 'master' into collada_zae_textures_2710 2019-10-14 10:56:53 +01:00
RichardTea ce5c71d2e7 Collada ZAE import must convert manifest and image paths
Moved ConvertPath into ColladaParser and use it when reading all filenames from the XML

Added more EXPECTS to the Collada tests
2019-10-11 18:57:38 +01:00
RichardTea 059ee0e091 Update assimp legal and version
Will now report the major and minor versions specified in cmakelists
2019-10-11 16:28:14 +01:00
kimkulling 3f38011e86 Fix filter for vs for public headers. 2019-10-11 13:41:13 +02:00
kimkulling 33af183bb8 Cleanup the public headers. 2019-10-11 13:27:36 +02:00
Malcolm Tyrrell 3b3e34c36a Fix one byte memory leak. 2019-10-08 15:15:16 +01:00
Malcolm Tyrrell 5a1276032e Add bound checks. 2019-10-08 12:51:08 +01:00
Fabrice Fontaine 32781a566d Fix FBXConverter: use proper 64-bit constant
Use proper 64-bit constant for CONVERT_FBX_TIME(time) conversion, fixes:

  code/FBXConverter.cpp:2025: error: integer constant is too large for 'long' type
  code/FBXConverter.cpp:2026: error: integer constant is too large for 'long' type
  code/FBXConverter.cpp:2794: error: integer constant is too large for 'long' type
  code/FBXConverter.cpp:2868: error: integer constant is too large for 'long' type
  code/FBXConverter.cpp:2878: error: integer constant is too large for 'long' type
  code/FBXConverter.cpp:2888: error: integer constant is too large for 'long' type

Signed-off-by: Peter Seiderer <ps.report@gmx.net>
[Retrieved from:
https://git.buildroot.net/buildroot/tree/package/assimp/0001-Fix-FBXConverter-use-proper-64-bit-constant.patch]
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
2019-10-06 15:42:11 +02:00
Kim Kulling 78cfec41ec
Merge branch 'master' into issue_2693 2019-10-06 11:11:22 +02:00
Engin Manap afec2e2c49
Fix #2693 aiGetVersionMajor return wrong version
The 2 constants MinorVersion and MajorVersion are updated for 5.0
2019-10-05 19:23:02 +02:00
Chris Weermann (TGE) 38153748ab ColladaExporter: use actual mesh names when available 2019-10-02 19:18:48 +02:00
Chris Weermann (TGE) c08a78f7c6 ColladaExporter: improve name/id handling 2019-10-02 01:32:53 +02:00
vcebollada 6550b1df61
Merge branch 'master' into gltf_mesh_morph_animations 2019-10-01 08:04:46 +01:00
Theak 7a8b7ba88d aiAnimation::mTicksPerSecond for gltf2 imports - should always be 1000.0 2019-09-29 10:09:53 +01:00
vcebollada 5018af995b
Merge branch 'master' into gltf_mesh_morph_animations 2019-09-26 11:33:33 +01:00
Kim Kulling 2757297b4f
Merge branch 'master' into issue_2662 2019-09-26 09:55:16 +02:00
vcebollada 8ca39ade6a
Merge branch 'master' into gltf_mesh_morph_animations 2019-09-25 16:16:32 +01:00
Kim Kulling 6e75d7a839
Merge branch 'master' into fix-multi-uvset-coord 2019-09-25 16:57:24 +02:00
Victor Cebollada e0fee3d87b gltf2.0 importer - Support for mesh morph animations added.
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
2019-09-25 09:58:23 +01:00
Kim Kulling 12a101124a
Merge branch 'master' into issue_2668 2019-09-24 19:29:40 +02:00
Alan b8e53c967f
Merge branch 'master' into issue_2668 2019-09-24 02:21:59 +01:00
Alan d3a79d0cc2
Merge branch 'master' into issue_2661 2019-09-24 02:21:19 +01:00
Alan 17f55aa67e
Merge branch 'master' into issue_2662 2019-09-24 02:20:47 +01:00
Kim Kulling 3b2e0ebfc7
Merge branch 'master' into issue_2661 2019-09-23 16:59:28 +02:00
Jennifer Buehler aa47a028c8 Fix UV texture coords generation along Z Axis 2019-09-23 11:22:20 +02:00
Theak 61fa619f92 Fix: Mismatched new/free in gltf2 importer (fixes #2668) 2019-09-22 10:24:30 +01:00
Theak 720ac4846b Fix: memory leak in gltf2 importer (fixes #2661) 2019-09-22 10:12:19 +01:00
Theak 0e6478c0d4 Fix: Wrong aiAnimation::mTicksPerSecond for gltf2 imports (fixes #2662) 2019-09-22 09:59:58 +01:00
Kim Kulling 94c488d7ea fix compiler warnings. 2019-09-22 10:15:44 +02:00
Kim Kulling ef54a00fc4 Use correct escape sequence for unsigned. 2019-09-22 09:12:37 +02:00
Kim Kulling 69087abc56 Ensure that the aiString lenght is 4 bytes independent which platform and add mingw back to appveyor. 2019-09-21 16:36:22 +02:00
ywang a4092a3234 correct uvset index 2019-09-20 17:53:15 -07:00
escherstair d4101bbf06
fix regression 2019-09-19 08:07:55 +02:00
escherstair 18bbfdac1a
init variable 'base' in initializer list 2019-09-19 08:01:47 +02:00
Kim Kulling 4b9cc1a484
Merge branch 'master' into fix-codacy-issues 2019-09-18 20:32:49 +02:00
Bruno dbf47f7769 fix issue #2551 2019-09-18 17:54:30 +02:00
escherstair 1abf6d50fe
fixed regression #2 2019-09-18 08:31:33 +02:00
escherstair 2194577429
fix regression 2019-09-18 08:25:24 +02:00
escherstair a5859dd3f4
Merge branch 'master' into fix-codacy-issues 2019-09-18 08:19:44 +02:00
escherstair c0ec5140ee
init variable in initializer list 2019-09-18 08:18:52 +02:00
escherstair 6d4854f12c
init variable in initializer list 2019-09-18 08:15:50 +02:00
escherstair 116dcce0ba
init member in itilializer list 2019-09-18 08:04:46 +02:00
Kim Kulling f7da7d8f67
Merge branch 'master' into kimkullig_dev 2019-09-17 22:01:29 +02:00
Kim Kulling 2edcf82f5a add missing include. 2019-09-17 21:58:46 +02:00
Kim Kulling 8b95479bb0 closes https://github.com/assimp/assimp/issues/2598: introduce getEpsilon 2019-09-15 19:25:37 +02:00
PascalGilbraith 7f7918957a
Issue 2603
Normal face indices added to end of already resized vector, so normal faces did not match position faces.
Use vector index rather than push.
2019-09-15 13:05:04 +01:00
Kim Kulling 2be0eba1ab put one in comments because the file seems to be corrupt. 2019-09-14 19:32:47 +02:00
Kim Kulling 79056da4be closes https://github.com/assimp/assimp/issues/2613 : merge glTF2 patch. 2019-09-14 09:12:08 +02:00
Kim Kulling a1254f067e
closes https://github.com/assimp/assimp/issues/2627 - fix typo
Remove code from ai_assert test, will be removed in release versions.
2019-09-13 12:05:29 +02:00
Kim Kulling 3bd63c006f Merge branch 'gltf_add_ortho_cam' of https://github.com/assimp/assimp into gltf_add_ortho_cam 2019-09-12 20:27:53 +02:00
Kim Kulling a25a1f0772 fix the build. 2019-09-12 20:27:35 +02:00
Kim Kulling f10bd72100
Merge branch 'master' into gltf_add_ortho_cam 2019-09-12 00:30:06 +02:00
Kim Kulling f9c6fed190 Add a camera unittest. 2019-09-11 22:34:53 +02:00
Kim Kulling f67c18d41a introduce inline helper. 2019-09-11 22:21:20 +02:00
kimkulling 7ff7a5d64e glTF: Try to remove duplicate code. 2019-09-11 17:00:39 +02:00
escherstair 0307327999
Merge branch 'master' into fix-codacy-issues 2019-09-11 10:06:16 +02:00
Kim Kulling 28d0300dbe
Merge branch 'master' into gltf_add_ortho_cam 2019-09-11 09:32:14 +02:00
Kim Kulling d91eebf347 Add ortho camera. 2019-09-10 22:13:54 +02:00
escherstair b9cff2a019
prefer prefix ++/-- operators for non-primitive types 2019-09-10 07:54:07 +02:00
escherstair db55ba4908
possible inefficient checking for 'tlist' emptiness 2019-09-09 15:00:28 +02:00
RevoluPowered ddc26e1c46 Added maya stingray support for textures 2019-09-08 19:15:27 +01:00
RevoluPowered da97f1be79 Implemented basic PBR materials into assimp.
This adds the following texture types:
- BASE_COLOR
- NORMAL_CAMERA
- EMISSION_COLOR
- METALNESS
- DIFFUSE_ROUGHNESS

This is the first small change required.
We only support maya right now.
2019-09-08 19:15:27 +01:00
Kim Kulling ad2dd2dc18
Merge branch 'master' into fix-codacy-issues 2019-09-08 12:08:01 +02:00
Kim Kulling 5d8482dae6
Merge branch 'master' into master 2019-09-07 18:53:26 +02:00
Kim Kulling f8bcd7cb40
Merge branch 'master' into thomasbiang-fix_issue_joinIdenticalVertices_notNeeded 2019-09-07 10:02:20 +02:00
Kim Kulling 336ae0e55a Merge branch 'fix_issue_joinIdenticalVertices_notNeeded' of https://github.com/thomasbiang/assimp into thomasbiang-fix_issue_joinIdenticalVertices_notNeeded 2019-09-07 09:58:07 +02:00
Kim Kulling 3546403284
Merge branch 'master' into crash_in_ai_mesh_desctuctor 2019-09-06 20:45:16 +02:00
escherstair 570b3838c9
Merge branch 'master' into fix-codacy-issues 2019-09-06 13:20:00 +02:00
escherstair 91706a1f6e
prefer prefix ++/-- operators for non-primitive types 2019-09-06 11:29:52 +02:00
escherstair d177c722b1
prefer prefix ++/-- operators for non-primitive types 2019-09-06 11:28:38 +02:00
escherstair eb8479a95e
possible inefficient checking for 'tlist' emptiness 2019-09-06 11:19:27 +02:00
Kim Kulling 6661e7047a
Merge branch 'master' into unicode_fix 2019-09-06 08:59:21 +02:00
RumbleballTheReal 22bd047db5
Added VertexColors to FBX exporter (one channel)
Works properly with Blender (custom importer) and UnrealEngine (Official SDK)
2019-09-05 23:44:54 +02:00
Mike Samsonov b271091c64 fix division by zero 2019-09-05 11:44:02 +01:00
Mike Samsonov 4029fe5e46 alloc-dealloc-mismatch 2019-09-05 11:44:02 +01:00
Mike Samsonov 9adc4e87fa alloc-dealloc-mismatch 2019-09-05 11:44:02 +01:00
Mike Samsonov 873a358ce4 A crash in the aiMesh descructor 2019-09-05 11:44:02 +01:00
Ryan McCampbell eb762e654e Removed WindowsStore checks 2019-09-03 23:13:44 -04:00
Ryan McCampbell a16906686f Fixed type conversion warnings 2019-09-03 21:06:48 -04:00
Kim Kulling 50820e48b9
Merge branch 'master' into fix-codacy-issues 2019-09-03 21:54:59 +02:00
Ryan McCampbell a8822a2b29 Cleaned up formatting in DefaultIOSystem.cpp 2019-09-03 11:18:01 -04:00
Ryan McCampbell 0685e415ad removed extra null character in Utf8ToWide and WideToUtf8 2019-09-03 11:18:01 -04:00
Ryan McCampbell 6c65b5b549 Cleaned up unicode code and removed fixed-size buffers 2019-09-03 11:18:01 -04:00
Ryan McCampbell 727cf0c49f Fixed unicode on windows 2019-09-03 11:18:01 -04:00
escherstair ceacad237f
prefer prefix ++/-- operators for non-primitive types 2019-09-03 08:00:12 +02:00
escherstair 33e71ee8df
prefer prefix ++/-- operators for non-primitive types 2019-09-03 07:59:17 +02:00
escherstair 75993ad653
prefer prefix ++/-- operators for non-primitive types 2019-09-03 07:57:58 +02:00
escherstair 53d795c1c9
possible inefficient checking for 'tlist' emptiness 2019-09-03 07:57:08 +02:00
escherstair ec1930478c
prefer prefix ++/-- operators for non-primitive types 2019-09-03 07:56:37 +02:00
escherstair c1d4ed7873
prefer prefix ++/-- operators for non-primitive types 2019-09-03 07:55:27 +02:00
Kim Kulling 0f18ec9e2c
Merge branch 'master' into accessibleIsVerbose 2019-09-02 20:47:04 +02:00
Kim Kulling b34f9839f1
Merge branch 'master' into fix-missing-scale-data 2019-08-31 12:42:40 +02:00
Malcolm Tyrrell 01d0f06d3a Make IsVerbose accessible outside the exporter 2019-08-30 11:42:23 +01:00
escherstair de51122639
fix regression 2019-08-29 12:09:56 +02:00
escherstair 2d0d2374c1
fix ColladaLoader::findMesh() declaration 2019-08-29 12:00:44 +02:00
escherstair 89079ead12
prefer prefix ++/-- operators for non-primitive types 2019-08-29 11:44:41 +02:00
escherstair 946d64282b
fix inefficient checking for 'url' emptiness 2019-08-29 10:58:01 +02:00
escherstair 340611785a
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:57:23 +02:00
escherstair cb2beba073
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:56:58 +02:00
escherstair aec4726d21
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:56:21 +02:00
escherstair b3788039df
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:55:09 +02:00
escherstair 3ef0860f30
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:54:21 +02:00
escherstair e8ae086b35
fix function definition 2019-08-29 10:48:51 +02:00
escherstair 75fed8340d
fix function declaration 2019-08-29 10:46:50 +02:00
escherstair a044852938
fix inefficient checking for lists emptiness 2019-08-29 10:44:19 +02:00
escherstair ba3e4ae892
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:42:47 +02:00
escherstair 2f53d42d45
fix inefficient checking for 'SceneNode_Child' emptiness 2019-08-29 10:42:09 +02:00
escherstair cca81e877a
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:41:34 +02:00
escherstair b363fa3883
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:41:00 +02:00
escherstair 69fce64b9c
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:40:31 +02:00
escherstair 44d7cb8177
possible inefficient checking for lists emptiness 2019-08-29 10:37:19 +02:00
escherstair 02444be251
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:36:09 +02:00
escherstair 65ba0c4b46
fix inefficient checking for lists emptiness 2019-08-29 10:30:50 +02:00
escherstair ebb061d89c
fix inefficient check for 'mNodeElement_List' emptiness 2019-08-29 10:29:24 +02:00
escherstair 0d17315166
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:25:38 +02:00
escherstair f009c216b6
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:24:58 +02:00
escherstair eadbc89a1f
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:23:27 +02:00
escherstair 438b070508
prefer prefix ++/-- operators for non-primitive types 2019-08-29 10:22:50 +02:00
escherstair 805fda3df8
possible inefficient checking for 'NodeElement_List' emptiness 2019-08-29 09:05:15 +02:00
escherstair b1f8f6ae3b
prefer prefix ++/-- operators for non-primitive types 2019-08-29 09:04:27 +02:00
escherstair ffb30fbc85
prefer prefix ++ operator for non-primitive types 2019-08-29 09:02:19 +02:00
escherstair 789e8abfe8
prefer prefix ++ operator for non-primitive types 2019-08-29 08:44:49 +02:00
escherstair f1e0c460ed
Prefer prefix ++ operator for non-primitive types 2019-08-29 08:43:56 +02:00
escherstair 8e90bf8381
fix inefficient checking for lists emptiness 2019-08-29 08:43:09 +02:00
escherstair 43865e6bc9
fix inefficient checking for 'url' emptiness 2019-08-29 08:34:18 +02:00
escherstair 60f2535dcd
fix inefficient check for 'SceneNode_Mesh' emptiness 2019-08-29 08:30:24 +02:00
escherstair 7d8a25993b
prefer prefix ++ operator for non-primitive types 2019-08-29 08:29:30 +02:00
escherstair 765c0e71f6
prefer prefix ++ operator for non-primitive types 2019-08-29 08:25:19 +02:00
escherstair 806bcf76b1
fix inefficient checking for lists emptiness 2019-08-29 08:23:09 +02:00
escherstair 30eb3c56c3
prefer prefix ++ operator for non-primitive types 2019-08-29 08:12:22 +02:00
escherstair dbb498095d
function parameter 'meshid' should be passed by const reference 2019-08-29 08:05:45 +02:00
escherstair 0dd1ae0196
prefer prefix ++ operator for non-primitive types 2019-08-29 08:02:51 +02:00
escherstair 9ad7ce1129
prefer prefix ++ operator for non-primitive types 2019-08-29 08:02:08 +02:00
escherstair a9d902946d
fix inefficient check for 'Composition' emptiness 2019-08-29 08:01:00 +02:00
Kim Kulling e20640c2c8
Merge branch 'master' into fix-segfault-fbx-import 2019-08-28 09:14:51 +02:00
Gordon MacPherson 43cb76653b Removed depreciated FBX Unit and scaling code 2019-08-27 15:54:27 +01:00
Gordon MacPherson abdd853ca5 FIX missing update call for scale to post process 2019-08-27 15:50:50 +01:00
Gordon MacPherson ad971468ef
size_t cannot be less than 0 2019-08-27 15:15:40 +01:00
Kim Kulling 0729a6e20f
Merge branch 'master' into feature/bug-fbx-application-scale-wrong 2019-08-27 14:06:00 +02:00
Gordon MacPherson 7e12257ebc Fix segfault #2614 2019-08-26 22:44:25 +01:00
Gordon MacPherson c50a4d8ade Fix segfault caused by FBX file with missing face #2614 2019-08-26 22:39:20 +01:00
Gordon MacPherson d56198774e Fix FBX units not being converted from CM to application scale 2019-08-26 22:03:56 +01:00
Kim Kulling 48f1f012eb
Merge branch 'master' into feature/fix-removal-of-bones 2019-08-25 09:34:20 +02:00
Kim Kulling 594d90a18e
Merge branch 'master' into feature/prototype-for-assimp-universal-scale 2019-08-24 10:22:08 +02:00
Kim Kulling 9a78f2c6f1
Merge branch 'master' into topic/fbxNodeChainFix 2019-08-23 17:24:04 +02:00
Gordon MacPherson 0d29203e24 Prototype unit system for assimp generic enough to be used across formats. 2019-08-21 21:41:41 +01:00
RichardTea b8d4ae5a7c Add git commit, original filename to DLL PE header
Windows only
2019-08-21 15:54:14 +01:00
Gordon MacPherson 4bc5e8c262 Stop JoinVerticiesProcess removing bones from mesh as per #2596
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2019-08-19 19:35:44 +01:00
Kim Kulling eb55a6a3cd
Update ScaleProcess.cpp
Fix review findings.
2019-08-19 20:24:01 +02:00
Gordon MacPherson fbb34b1de1 ScaleProcess overhauled to improve compatibility with animations and unit conversion.
./assimp Added arguments --gs to assimp command line option to enable global scaling.

No scaling for mScale of 1.0.

Co-Authored-By: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2019-08-19 17:36:57 +01:00
Ghanshyam Bhutra f69bf5f7ed
fix for div by zero reported by address sanitizer 2019-08-16 17:04:42 -07:00
Kim Kulling 84e9d9ddf8
Merge branch 'master' into topic/fbxNodeChainFix 2019-08-16 08:47:02 +02:00
Kim Kulling a2ee19e86d
Merge branch 'master' into collada_zae 2019-08-14 20:02:53 +02:00
ywang 3d0775eebc respect export flag if aiJoinIdenticalVertices is not needed 2019-08-12 18:10:43 -07:00
Kim Kulling cc8e7dcc1b
Merge branch 'master' into glTF-2.0-Lights-import 2019-08-09 20:03:51 +02:00
Kim Kulling f1f409d538
Merge branch 'master' into RemoveStdIterator 2019-08-09 17:43:30 +02:00
Malcolm Tyrrell 3c7a608956 Add an include. 2019-08-09 16:26:59 +01:00
Malcolm Tyrrell 181d3dd84f Fix node chain bug. 2019-08-09 15:28:14 +01:00
Kim Kulling 2d7505b244
Merge branch 'master' into glTF-2.0-Lights-import 2019-08-08 21:57:32 +02:00
Gordon MacPherson 74d2eb842b Fixed armature being marked as 'limbnode'
This also fixes issue with root bone overwritten - which should not happen as it is a hack.

Before the behaviour would create an additional bone which would end up breaking animations completely on import.

Additionally this fixes required bones being removed.

Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2019-08-08 01:02:30 +01:00
Kim Kulling 090e896ebf
Merge branch 'master' into collada_zae 2019-08-06 21:22:02 +02:00
Kim Kulling 9f5b047f7c
Merge branch 'master' into fix_export_group_as_bone 2019-08-06 19:27:37 +02:00
petrmohelnik 9330cca1cd glTF 2.0 Lights import
Importing of lights according to glTF 2.0 extension KHR_lights_punctual https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual

Since glTF lights are based on PBR they use different attenuation model than conventional lights supported by assimp. It is possible to use attenuation factors in assimp to describe inverse square law fallof. But the light structure does not provide means to save range property. Therefore I resorted to use of metadata. When range parameter is present, I put it into 'PBR_LightRange' metadata of light's node. Please, see comment in glTF2Importer file.
2019-08-03 20:51:00 +02:00
Kim Kulling 83d2ec7f74
Merge branch 'master' into RemoveStdIterator 2019-08-02 10:35:59 +02:00
Minmin Gong cfbe368d72 Remove the usage of std::iterator 2019-07-29 22:34:24 -07:00
Kim Kulling deee43f946
Merge branch 'master' into stl-white-ambient 2019-07-29 19:31:33 +02:00
Kim Kulling d83af91095
Update Exporter.cpp
Add exporter detail.
2019-07-29 09:03:29 +02:00
Kim Kulling 762e039d15
Merge branch 'master' into test_exporter_ids 2019-07-28 22:20:57 +02:00
Kim Kulling 7d74a3354d
Merge branch 'master' into fix-multiUV-export 2019-07-28 09:37:00 +02:00
RichardTea 7fc4cf1552 ASSIMP_BUILD_NO_*_EXPORTER
Full fix for #2557

These macros should be all-caps.
Correct the cmakelists
2019-07-26 22:17:24 +01:00
Kim Kulling 94328695d0
Merge branch 'master' into fix_export_group_as_bone 2019-07-26 11:00:04 +02:00
Kim Kulling 73914cd7e2
Update FBXExporter.cpp
small reformatting improvement
2019-07-26 10:55:28 +02:00
ywang d8eaf0bc7f cleanup empty lines 2019-07-25 15:53:57 -07:00
ywang a6b06ad811 update 2019-07-25 15:49:41 -07:00
thomasbiang aaaa0a02a3 use ExportProperties to customize bind pose epsilon 2019-07-25 15:49:38 -07:00
thomasbiang 0f0454c3b7 customize error rate for bind pose 2019-07-25 15:47:17 -07:00
thomasbiang f9f408690e use ExportProperties to customize bind pose epsilon 2019-07-25 15:45:50 -07:00
thomasbiang 2ddb00f4e0 clean up 2019-07-25 15:45:50 -07:00
thomasbiang 029338940c customize error rate for bind pose 2019-07-25 15:45:47 -07:00
ywang 0ed9158908 update 2019-07-25 15:43:43 -07:00
thomasbiang 6e6765cae3 clean up 2019-07-25 15:43:43 -07:00
thomasbiang c597e21b67 customize error rate for bind pose 2019-07-25 15:43:43 -07:00
thomasbiang 9b2aac8c96 use ExportProperties to customize bind pose epsilon 2019-07-25 15:43:43 -07:00
thomasbiang 079e522eae clean up 2019-07-25 15:43:43 -07:00
thomasbiang 8fc899035c customize error rate for bind pose 2019-07-25 15:43:43 -07:00
ywang 57a56b7b1d extra layer for multi uv sets 2019-07-25 13:14:54 -07:00
RichardTea 7e8a3ec4cb Add unit test of valid and unique Exporter IDs, rename assjson id
"json" is a very vague exporter ID, change to "assjson"

Add a unit test to ensure all exporter have unique IDs
and that they all have an ID, description and extension
2019-07-25 13:38:49 +01:00
RichardTea e993cdc309 Merge branch 'master' into collada_zae 2019-07-25 12:42:08 +01:00
RichardTea 9b78060a4a Add copyright headers to ZipArchiveIOSystem 2019-07-25 10:14:42 +01:00
RichardTea 3016f3a725 Convert Q3BSP Importer to use ZipArchiveIOSystem
Removes duplication, handles large files better
2019-07-25 10:13:53 +01:00
RichardTea 5c6ea5d7ba Fix memory leak in Collada ZAE and 3MF ZipFile reading
Must close the file!
2019-07-25 09:54:39 +01:00
RichardTea 9e04df810e ZipArchiveIOSystem should be sorted, fix ZipFile::Read()
Q3BSP relies on the sort order
Read() should return number of elements read, not count of bytes
Read() should clip to the file size and return elements actually read,
instead of aborting if try to read too much
2019-07-25 09:53:18 +01:00
Vladimír Vondruš dadf5c0020
Fix white ambient in STL loader.
A problem that sneaked in from #1293 (f84851e893) 
due to insufficient code review, later reported in #2059 but not fixed 
properly. Having a white ambient practically means all other color information 
is ignored and the model stays bright white no matter how you set up your 
lighting, so putting it back to how it was before the commit above.
2019-07-25 10:28:09 +02:00
RichardTea c6620478ec Fix GCC warnings reported by Travis 2019-07-24 16:12:06 +01:00
Pierre Anquez 17adc98eec
Fix issue #2557 2019-07-23 15:58:30 +02:00
Kim Kulling e828dd1757
Merge branch 'master' into collada_zae 2019-07-21 14:37:12 +02:00
Kim Kulling 5895f04391
Merge branch 'master' into fix_export_custom_bindpose_error 2019-07-21 12:17:02 +02:00
Kim Kulling 41ea607739
Merge branch 'master' into collada_zae 2019-07-20 14:12:18 +02:00
Kim Kulling ff7ec7e454
Merge branch 'master' into fix-obj-line-continuation 2019-07-20 12:07:49 +02:00
Kim Kulling 103048ff85
Update UnrealLoader.h
use memcpy instead of = operator for pos copy.
2019-07-20 10:10:17 +02:00
kkulling a8019cf8d8 Unit: Fix new compiler warnings. 2019-07-19 10:38:44 +02:00
ywang e1e9d92c01 update 2019-07-16 13:36:46 -07:00
thomasbiang e3683e49e4 clean up 2019-07-16 13:36:45 -07:00
thomasbiang 5121a835b5 customize error rate for bind pose 2019-07-16 13:36:45 -07:00
thomasbiang 6299c58fae use ExportProperties to customize bind pose epsilon 2019-07-16 13:34:00 -07:00
thomasbiang 6e0810d3c1 clean up 2019-07-16 13:34:00 -07:00
thomasbiang cdf60d7423 customize error rate for bind pose 2019-07-16 13:33:59 -07:00
thomasbiang c889699d58 set->unordered_set;unsigned int for iteration 2019-07-16 13:33:59 -07:00
thomasbiang 9210ff37f2 fix group node being exported as bone node 2019-07-16 13:33:59 -07:00
Merwan 2122dc231d Fix line continuations in OBJ files 2019-07-16 20:37:41 +02:00
kimkulling c1670b6a97 closes https://github.com/assimp/assimp/issues/2548: check if weight are set or set the weight to 1.0f 2019-07-16 11:40:34 +02:00
Frooxius bcdb173e09 - Fixed anim meshes generated from blendshapes not being copied to output for multi-material meshes
- Fixed first vertex of each blendshape on a multi-material mesh having all unmapped vertice offsets being added to it
- Fixed blendshapes not importing for multi-material FBX meshes with no bones
2019-07-13 22:20:47 +02:00
RichardTea 07d3a7d5b0 Fix some warnings
Hopefully the sorts out the MSVC2013 compiler
2019-07-12 16:02:51 +01:00
RichardTea 678dd32da3 Add missing header 2019-07-12 15:37:10 +01:00
kimkulling 53c0f91305 Add unittest for json. 2019-07-12 16:08:51 +02:00
RichardTea 2a72c9b616 Read embedded textures from Collada ZAE 2019-07-12 14:46:48 +01:00
RichardTea ddd1e770b9 First pass of Collada ZAE support
Reads the manifest and loads the DAE
Does not yet load embedded textures
2019-07-12 11:36:46 +01:00
RichardTea 8636d5607c Add ZipArchiveIOSystem to CMake 2019-07-12 11:35:43 +01:00
RichardTea d64e1bde13 First pass of Collada ZAE support
Reads the manifest and loads the DAE
Does not yet load embedded textures
2019-07-12 11:29:35 +01:00
RichardTea 2c7f607e7c Create ZipArchiveIOSystem
Moved IOSystem Unzip functionality out of D3MF Importer into include/assimp
Cleaned up and more efficient:
Don't map the archive until the caller opens a file or requests the contents list
Don't extract any files until they are opened
Store the location of the data within the ZIP and extract it later if the file is opened.
2019-07-12 11:22:17 +01:00
Kim Kulling 3b3a965d2b
Delete JTImporter.h 2019-07-11 22:31:40 +02:00
Kim Kulling b1d8398243
Delete JTImporter.cpp
Remove JTImorter.cpp from pull request
2019-07-11 22:31:24 +02:00
Kim Kulling 8bf1b9ac5e
Update CMakeLists.txt
remove jtimporter
2019-07-11 22:29:30 +02:00
Kim Kulling 82e7775d6d
Update JTImporter.cpp
disable unused method,.
2019-07-11 19:23:00 +02:00
Kim Kulling da33262bcc
Update FBXConverter.cpp
Fix merge conflicts
2019-07-11 19:17:41 +02:00
kkulling eb5e829436 Assjson: add json export to list of exporters. 2019-07-11 17:43:03 +02:00
kkulling 2e782f43e5 Merge branch 'master' into kimkulling_dev 2019-07-11 17:37:52 +02:00
kkulling b463ddd399 closes https://github.com/assimp/assimp/issues/340: start integrating assimp2json. 2019-07-11 17:37:31 +02:00
thomasbiang d7773dcfba set->unordered_set;unsigned int for iteration 2019-07-10 09:51:20 -07:00
thomasbiang 6b5e0a9914 fix group node being exported as bone node 2019-07-09 19:05:45 -07:00
Kim Kulling 39dc9801e0
Update ColladaLoader.cpp
- add header memory
- Fix format stuff
2019-07-09 20:35:57 +02:00
Kim Kulling a01302dd4d
Merge branch 'master' into issue_2182 2019-07-09 19:45:40 +02:00
Kim Kulling ed6dbf9533 closes code/Collada/ColladaLoader.cpp: fix possible memleak when throwing an exception. 2019-07-09 19:44:56 +02:00
kkulling b87f4c03ba Remove not needed init. 2019-07-09 11:49:59 +02:00
Kim Kulling ae7b1f1a77
Merge branch 'master' into kimkulling_dev 2019-07-03 18:28:15 +02:00
Kim Kulling 0ec5eb752c
Update FBXConverter.cpp
Removing dead and unused code.
2019-07-03 12:50:01 +02:00
Kim Kulling 1fc232effa closes https://github.com/assimp/assimp/issues/2368: just fix it 2019-07-02 21:46:52 +02:00
Kim Kulling 96f16c7aea closes https://github.com/assimp/assimp/issues/2527: use correct macro for Assimp-exporter. 2019-07-02 19:48:53 +02:00
Kim Kulling 3fcf3bd81f
Merge branch 'master' into topic/embedded_texture_name_fix 2019-06-30 12:43:40 +02:00
Rob Conde f5ece83f31 initial unnamed node uniqueness index outside of loop 2019-06-28 16:12:58 -04:00
Mike Samsonov 6d07473550 all textures use relative path except embedded, this is fix for it 2019-06-27 17:59:55 +01:00
Kim Kulling 05f5b54f75
Merge branch 'master' into issue_2518_active_importer_ident 2019-06-27 14:02:01 +02:00
Kim Kulling af199c50aa
Merge branch 'master' into issue_2456_text_formats_precision 2019-06-26 17:31:11 +02:00
Kim Kulling 853afdf42b
Merge branch 'master' into fix_issue_2507_collada_import 2019-06-25 20:19:42 +02:00
Kim Kulling 1952144445 Merge branch 'kimkulling_dev' of https://github.com/assimp/assimp into kimkulling_dev 2019-06-24 21:46:05 +02:00
Kim Kulling 0f66a917e5 Add unittest. 2019-06-24 21:37:53 +02:00
RichardTea 8f43fb144a Add "importerIndex" Importer property
This indicates the index of the Importer that was selected, or -1 if did not find one at all.
2019-06-24 14:55:48 +01:00
Kim Kulling 26bd54ae0b PostProcesswing: add gen-aabb process to postprocessing. 2019-06-23 20:24:32 +02:00
Kim Kulling 418c07a9bb closes https://github.com/assimp/assimp/issues/2368: add missign anim mesh for multimaterial meshes in fbx,. 2019-06-21 18:00:53 +02:00
RichardTea bf252c4452 Add configuration of text format precision
Define ASSIMP_AI_REAL_TEXT_PRECISION
8 when ai_real is float
16 when ai_real is double
2019-06-20 18:11:11 +01:00
RichardTea 59f732e10d DAE Import: Don't use SkipElement() to skip empty Text
IrrXML doesn't recognise the construction: `<author></author>` as being an empty element, and so ColladaParser::TestTextContent advances the element stream into the `</author>` element.

Use TestClosing(const char*) instead of SkipElement() to skip an empty text element.
2019-06-20 16:30:52 +01:00
Kim Kulling 6b3d6c3b8f JT: next steps. 2019-06-18 20:35:02 +02:00
Kim Kulling ced080f9f3 X: fix out of bound access. 2019-06-15 19:17:15 +02:00
Kim Kulling eb27fb753d Merge branch 'master' into kimkulling-patch-3 2019-06-15 13:44:13 +02:00
Rahul Sheth 6c33374491 update install interface location 2019-06-13 22:08:34 -07:00
Rahul Sheth d00f4f4b3a Build Hunter-compatible config file 2019-06-13 21:34:47 -07:00
Rahul Sheth 5cda81e84b code fixes for Hunter-based build 2019-06-13 21:32:37 -07:00
Rahul Sheth dab8041bcd rewrite include paths for Hunter packages 2019-06-13 21:32:36 -07:00
Rahul Sheth a4587e8609 Use hunter to download dependencies if HUNTER_ENABLED is ON 2019-06-13 21:31:24 -07:00
Kim Kulling ba29b8f1da
Merge branch 'master' into patch-1 2019-06-13 13:41:40 +02:00
Kim Kulling 0021c93892 closes https://github.com/assimp/assimp/issues/2431: use irrXml directly for mingw compiler. 2019-06-12 22:12:38 +02:00
Kim Kulling 66f693a6a4
Update IRRLoader.cpp
fix case-sensitive typo.
2019-06-12 10:25:11 +02:00
Kim Kulling e914b9531b
Update IRRLoader.h
fix case-sensity typo.
2019-06-12 00:55:06 +02:00
Kim Kulling 4dcb3c9235
Update ImporterRegistry.cpp
fix case-sensiive folder bug.
2019-06-11 21:55:21 +02:00
Kim Kulling fc065d8ab4 Merge branch 'master' into reorg 2019-06-11 20:59:46 +02:00
Kim Kulling a6e3fc3fd9 Fix case-sensitive folder name for unix platforms. 2019-06-11 20:54:01 +02:00
Kim Kulling cc10967913 Fix the build. 2019-06-11 20:17:50 +02:00
PK d448b49ae1
fixed MSVC toolset versions >140
according to https://cmake.org/cmake/help/latest/variable/MSVC14.html the use of the MSVC** flags is deprecated, this change uses the encouraged MSVC_VERSION variable.
2019-06-11 15:16:53 +02:00
Kim Kulling f76d77955d Merge branch 'master' into reorg 2019-06-11 00:22:50 +02:00
Kim Kulling 2da3a38d60 Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
Kim Kulling 7e20356a20
Update XFileParser.cpp
Fix exception.
2019-06-10 20:32:56 +02:00
Kim Kulling 6fc42cb898
Merge branch 'master' into kimkulling-patch-3 2019-06-10 00:39:05 +02:00
Kim Kulling a4bda3a205
Update XFileParser.cpp
Test
2019-06-09 21:25:25 +02:00
Kim Kulling 2d985b92c9 Fix references in cmake file. 2019-06-09 18:43:56 +02:00
petrmohelnik 83247e3fbd
Merge branch 'master' into glTF-importer---clean-all-member-arrays 2019-06-09 15:52:32 +02:00
Kim Kulling cbd5c5b284
Merge branch 'master' into Ogre_with_skeleton_missing 2019-06-08 21:31:47 +02:00
Kim Kulling 4a46717a77
Merge branch 'master' into kimkulling-patch-3 2019-06-08 09:09:37 +02:00
Arkeon 5679dd435a Prevent crash when Ogre skeleton file is missing 2019-06-07 09:49:24 +02:00
Kim Kulling 57c46db042 Reorg of code. 2019-06-06 14:45:43 +02:00
Kim Kulling 589a306c85
Merge branch 'master' into code-chmod-644 2019-06-06 09:16:07 +02:00
Kim Kulling 6ed4f5d936 JT: Inital commit. 2019-06-06 08:29:12 +02:00
petrmohelnik 1855bf44f9 glTF importer - clean all member arrays
When importing more than one scene using the same gtlf importer loading fails with error 'bad array new length'. This happens because 'meshOffsets' are not cleared and the importer continues to push_back values at the end. Adjacent values are then used to calculate the length of 'mMeshes' array. This calculation expects that each value is higher than the previous otherwise we get negative length. But when pushin at the end of uncleared array we get contents like this: 0,1,2,3,0,1,2. Then when calculating 0-3 we try to allocate array of length -3 and get this exception.
2019-06-05 18:51:49 +02:00
Kim Kulling dcee3295cc
Merge branch 'master' into FindInstancesProcessOptim 2019-06-04 10:36:59 +02:00
Mike Samsonov 48ed2d2d3c Double precision fix 2019-05-30 10:54:44 +01:00
Kim Kulling 5bc6787d57
Merge branch 'master' into FindInstancesProcessOptim 2019-05-29 12:21:48 +02:00
Kim Kulling a6b51ef911
Merge branch 'master' into code-chmod-644 2019-05-29 08:59:47 +02:00
Kim Kulling 51527ba038
Merge branch 'master' into utf8 2019-05-28 19:53:14 +02:00
Kim Kulling 5c3662dc6d
Merge branch 'master' into set_stl_mesh_names 2019-05-24 21:49:35 +02:00
Kim Kulling b03b3b9c03 Initial parsing for header and more. 2019-05-24 17:22:54 +02:00
Brian Naranjo fdcae81b61
Merge branch 'master' into set_stl_mesh_names 2019-05-23 11:21:49 -07:00
Kim Kulling e1ed975839
Merge branch 'master' into topic/fbx_node_naming_optimization 2019-05-22 20:13:36 +02:00
Alexandre Avenel daef984ac6 Optim FindInstancesProcess
ComputePositionEpsilon() is a costly function which was called in the inner
loop although it only uses data from upper loop.
2019-05-22 20:00:33 +02:00
Rémi Verschelde fc7575f5c5 Remove Unix executable bit on code files 2019-05-22 10:23:13 +02:00
Rémi Verschelde 5fa750fda0 Fix code files encoding to make them all UTF-8 2019-05-22 10:19:32 +02:00
Kim Kulling 52d4564b7e
Merge branch 'master' into topic/fbx_file_more_than_4gb 2019-05-21 20:12:57 +02:00
Mike Samsonov 0eec1c1d4a One map to rule them all 2019-05-21 16:05:38 +01:00
Brian Naranjo 7ac831489c
Merge branch 'master' into set_stl_mesh_names 2019-05-20 08:52:20 -07:00
Kim Kulling 627cb93b0b
Merge branch 'master' into topic/fragmented_embedded_textures 2019-05-19 20:16:49 +02:00
Brian Naranjo ff4ab7ff2e Add mesh names to imported ASCII STL 2019-05-17 11:48:57 -07:00
Kim Kulling 2f4cb93764
Merge branch 'master' into topic/exception_spam_fix_fbxmaterial 2019-05-17 19:43:54 +02:00
Kim Kulling 4b10c7e432
Merge branch 'master' into topic/degenerate_area_fix 2019-05-16 21:44:46 +02:00
Kim Kulling 81f8ebf2d4
Merge branch 'master' into kimkulling-2449 2019-05-16 17:04:09 +02:00
Kim Kulling 7cd021e704
Merge branch 'master' into pdb-install-fix 2019-05-16 14:49:29 +02:00
Mike Samsonov 6c13ec8190 fix for clang runtime checks for overflow 2019-05-16 11:59:23 +01:00
Mike Samsonov c84ac7a135 Fragmented FBX ASCII emdedded resource 2019-05-16 11:59:23 +01:00
Mike Samsonov 13bba4fb4c even more efficient 2019-05-16 11:58:48 +01:00
Mike Samsonov b957d44943 Node names optimization and fixing non-unique name 2019-05-16 11:58:48 +01:00
Mike Samsonov c58ed8da22 Support for FBX file sizes more than 4GB 2019-05-16 11:58:26 +01:00
Mike Samsonov 4e03a2c00d Exception spam fix for FBXMaterial 2019-05-16 11:58:07 +01:00
Mike Samsonov 5bca43be74 Degenerate triangles with small area removing fix 2019-05-16 11:57:46 +01:00
Kim Kulling 77281b75b2
Merge branch 'master' into master 2019-05-16 11:13:48 +02:00
Kim Kulling 785ceaf58a
Merge branch 'master' into windows-external-zlib-fix 2019-05-14 22:07:56 +02:00
Kim Kulling 747a7c963b
Merge branch 'master' into assimpview_unicode 2019-05-13 23:49:06 +02:00
Kim Kulling 815730c92d
Update CMakeLists.txt
closes https://github.com/assimp/assimp/issues/2449: fix uwp handling
2019-05-13 21:49:50 +02:00
Kim Kulling adbdbf2be6 closes https://github.com/assimp/assimp/issues/2459: fix duplicated fbx-type propertry. 2019-05-13 21:41:37 +02:00
Jack Andersen 461e21f66d Fix Windows build with external zlib
assimp.rc contains an include with a double-parent header search.
In a default build configuration, this is resolved via the
configuration header path generated for in-tree zlib.

When external zlib is used, this header search path is not provided
to the RC compiler, therefore fails to find revision.h.

This is solved by simply including "revision.h" since the root of
the binary directory is already used as a search path.
2019-05-12 10:56:59 -10:00
Jack Andersen cb0c47764a Set directory and name properties for installing static lib PDB 2019-05-11 12:11:52 -10:00
Kim Kulling 4f7de109a1
Merge branch 'master' into assimpview_unicode 2019-05-10 18:52:32 +02:00
Kim Kulling 741be6f9db
Merge branch 'master' into fbxexport_crashfix 2019-05-10 15:32:18 +02:00
Kim Kulling 700954c115
Update FBXExporter.cpp
Just fixed some typos.
2019-05-10 09:09:47 +02:00
Matias a443544986 Replaced binary literals with hex literals (since binary literals was introduced in C++14) 2019-05-09 15:28:00 +02:00
Matias 9903504c42 Removed some code that I didn't mean to fix (I already submitted this in another PR: https://github.com/assimp/assimp/pull/2450). 2019-05-09 14:57:18 +02:00
Matias 575ef4d927 Added support for embedded textures to the FBXExporter (both binary and ASCII). Also made the FBX-namespaces more consistent (we had both Assimp::FBX:: and FBX::). Since we seem to support two types of embedded texture references (both asterisk+texture_id and filepath) I made the exporter use aiScene::GetEmbeddedTexture for looking up texture reference and integrated @loebl 's modification of the function to support the old ("*1") type of references (https://github.com/loebl/assimp/commit/e217358) 2019-05-09 14:50:22 +02:00
Matias 6736f3d24b Don't call PutString with an empty string. Both DumpChildrenAscii and EndAscii can return without modifyting the string, so we need to check the string before calling PutString. This used to cause a crash. 2019-05-09 11:19:05 +02:00
Kim Kulling 56b82e9cd5
Merge branch 'master' into gltf2-import-animation-name 2019-05-07 21:43:29 +02:00
Kim Kulling e1a0861556 Merge branch 'fbx_convert_to_unit' of https://github.com/assimp/assimp into fbx_convert_to_unit 2019-05-07 20:33:42 +02:00
Kim Kulling 390452bd06 Fix the build. 2019-05-07 20:32:45 +02:00
Kim Kulling 66a840d9e6
Merge branch 'master' into fbx_convert_to_unit 2019-05-07 15:26:52 +02:00
Kim Kulling 22b01ca3e8
Merge branch 'master' into master 2019-05-07 09:55:43 +02:00
Kim Kulling e917b288a1 fix a typo. 2019-05-06 21:38:45 +02:00
Kim Kulling 4155f005be Add implementation to convert from cm to m. 2019-05-06 21:21:58 +02:00
Kim Kulling 4a9cd08451 Prepaation for conversion. 2019-05-06 20:51:04 +02:00
Kim Kulling df2a279895
Merge branch 'master' into issue_2054 2019-05-05 16:28:39 +02:00
Kim Kulling 9147fb8689 Merge branch 'issue_2054' of https://github.com/assimp/assimp into issue_2054 2019-05-05 16:24:05 +02:00
Kim Kulling 1324409c7b fix build: fix wrong function prototype. 2019-05-05 16:23:42 +02:00
Kim Kulling 8c18c42afb
Merge branch 'master' into issue_2054 2019-05-05 16:16:45 +02:00
Kim Kulling 69ece762d1 fix the build: remove errorenous pragma statement. 2019-05-05 16:00:57 +02:00
Kim Kulling fcff12b219 closes https://github.com/assimp/assimp/issues/2054: make empty bone validation optional. 2019-05-05 13:39:10 +02:00
Kim Kulling 9b9f7b2876
Merge branch 'master' into bad-obj-file 2019-05-04 21:17:15 +02:00
Hugo Pereira 34ede5608b Merge branch 'master' into fix_assimp_export_consistency 2019-05-03 11:12:56 +01:00
Kim Kulling 6d5f8cbe26
Merge branch 'master' into obj_nan 2019-05-02 01:36:45 +02:00
Kim Kulling e108b6f1d2
Merge branch 'master' into fix-mingw-debug-build 2019-05-01 17:04:45 +02:00
b1skit 243b2618a9 Updated the FBXConverter to correctly set the material shading mode when a Phong shader is detected 2019-04-27 17:37:23 -07:00
b1skit bc4e411284 Updated the FBXConverter to correctly set the material shading mode when a Phong shader is detected 2019-04-27 17:20:27 -07:00
Vitaly Ovchinnikov 42202c2204 a test for bad OBJ file format and code fix that handles it 2019-04-26 22:13:29 +12:00
Martin Vorbrodt e83671f494 Generate attenuation constants if non are privded in the Blender file. Using: https://imdoingitwrong.wordpress.com/2011/01/31/light-attenuation/ 2019-04-24 18:35:14 -04:00
Heorhii Shakula 0b42d55f73 Fix inconsistency between animation and node name in glTF2 Importer 2019-04-24 16:58:35 +03:00
Kim Kulling 48e5b948e3
Update ColladaExporter.cpp
Some reformattings
2019-04-24 09:03:59 +02:00
Hugo Pereira 5713be615c [FBX export] fixed ordering of skin indices and weights, to be consistent between systems 2019-04-18 16:55:54 +01:00
RichardTea c34327b355 use std::isfinite()
GCC is more standards compliant than MSVC
2019-04-17 14:30:40 +01:00
RichardTea e8bcf162dd OBJ coerce invalid nan or inf texture coords to 0
Some exporters (eg Vectorworks 2019) may export texture coordinate components as "nan".

While this is invalid, it's better to coerce these values to 0 rather than reject the entire file.
2019-04-17 13:55:08 +01:00
RichardTea 51be6236a7 Merge branch 'master' into assimpview_unicode 2019-04-17 12:10:14 +01:00
RichardTea 7b6cb57e3b Merge branch 'collada_metadata' 2019-04-17 12:07:48 +01:00
RichardTea 00f1fd6f7c Merge branch 'master' into assimpview_unicode 2019-04-17 10:48:37 +01:00
RichardTea 0b9da72ed8
Merge pull request #5 from assimp/master
Rollup FBX material fixes from upstream
2019-04-17 09:44:10 +01:00
RichardTea 836801d37e CMake updates for VS2015/cmake 3.12 onwards
cmake 3.12 adds MSVC_TOOLSET_VERSION to define the version of MSVC toolchain in use
Use that if present instead of if-elseif chain
2019-04-17 09:32:24 +01:00
Kim Kulling 685a56266b
Merge branch 'master' into fix-fbx-face-material 2019-04-15 09:55:38 +02:00
Merwan Achibet c92ae50e4f Fix FBX face materials not being properly loaded if the face count mismatches the material count 2019-04-10 19:16:42 +02:00
Charlie Gettys f7384dec95 Possible fix for #2406. Shouldn't affect other compiled files, but have
not verified this. Also, if anyone tries to debug StepFileGen1.cpp on MinGW,
the debug info may not be there, but I think this is the best we can do.
2019-04-10 09:45:31 -04:00
Charlie Gettys 9aae110161 * Remove old non-maintained mingw makefile to prevent confusion
* Add notes on building with MinGW to Build.md
2019-04-10 09:29:21 -04:00
RichardTea 1f55bdd9a7 Save/Load Collada 1.4 Root Asset Metadata
Add Collada 1.4 <asset/> metadata to export and import.
Can store in the Scene or the Root Node for export, will be loaded into the Scene during Import
2019-04-09 16:28:15 +01:00
RichardTea 49459435df Merge branch 'master' into collada_metadata 2019-04-09 12:38:29 +01:00
RichardTea e3a397a98d
Merge pull request #3 from assimp/master
fast forward to master
2019-04-08 17:57:09 +01:00
RichardTea d66166675a first pass at collada metadata 2019-04-08 17:11:50 +01:00
kimkulling cbd8b032e7 FBX: add test case 2019-04-08 17:37:40 +02:00
RichardTea 2a3626577f
Merge pull request #2 from assimp/master
Update to Assimp Master 0973f50
2019-04-08 14:06:36 +01:00
Kim Kulling 6dec1346ed
Merge branch 'master' into issue_1957 2019-04-08 14:27:32 +02:00
Kim Kulling f7d226768c
Merge branch 'master' into issue_1650 2019-04-08 13:06:30 +02:00
Matias Lavik ddfc140fc3 Added <stdint.h>-include 2019-04-07 00:02:22 +02:00
Matias Lavik fac392d6cb Added missing include and fixed a mistake 2019-04-06 23:44:14 +02:00
Matias Lavik 015e960d0e
Merge branch 'master' into issue_1957 2019-04-06 22:22:05 +02:00
Matias Lavik b3177a2a9a issue 1957: Added support for reading embedded content (textures) in ASCII FBX. In ASCII FBX embedded content is encoded in Base64 and is surrounded by double quotation marks. The decoding functions are based on those used in the glTF importer. 2019-04-06 19:31:56 +02:00
Kim Kulling c321fb6a44
Update FBXConverter.cpp
FBX: Add missind initializers.
2019-04-06 08:59:30 +02:00
Matias Lavik d0ad03d653
Merge branch 'master' into issue_2390 2019-04-05 13:16:29 +02:00
Matias Lavik 898e59d8ee
Merge branch 'master' into issue_2043 2019-04-04 16:36:44 +02:00
Matias 20acce1c5e Suggested fix for issue : If available, use "Scaling" and "Translation" instead of "ModelUVScaling" and "ModelUVTranslation". This seems to be what 3DS Max and FBX SDK use. 2019-04-04 16:31:34 +02:00
Matias Lavik 3abb494dd6
Merge branch 'master' into issue_2390 2019-04-04 13:08:27 +02:00
Kim Kulling 010afeb1d8
Merge branch 'master' into issue_1650 2019-04-04 12:42:21 +02:00
Matias Lavik e63b9d4cd8
Merge branch 'master' into issue_2390 2019-04-03 21:17:38 +02:00
Matias Lavik 6d1514dd10 replaced "typedef" with "using" (I didn't notice Kim Kulling's previous commit until now) 2019-04-03 20:19:44 +02:00
Kim Kulling f10e759db6 Merge branch 'issue_2398' of https://github.com/assimp/assimp into issue_2398 2019-04-03 20:16:24 +02:00
Kim Kulling 42608c0260 Fix small review findings. 2019-04-03 20:15:55 +02:00
Kim Kulling 287924a7d6
Merge branch 'master' into issue_2398 2019-04-03 20:03:07 +02:00
Matias Lavik 0251633ea2
Merge branch 'master' into issue_2393 2019-04-03 12:46:11 +02:00
Matias 4884cf2172 issue_2393: Added TransparencyFactor material key 2019-04-03 12:35:09 +02:00
Matias Lavik fa37018e08
Merge branch 'master' into issue_2390 2019-04-03 12:26:06 +02:00
Matias 0505dd7266 issue 2390: FBXConverter::GetUniqueName now uses a map for keeping track of duplicate node name count and a set for registering names that have been taken.This is required because the model might contain a several nodes called "nodename" and another one called "nodename001". In that case we can't add "001" to the second node called "nodename". 2019-04-03 12:19:23 +02:00
Kim Kulling 930af2da44 closes https://github.com/assimp/assimp/issues/2398: fix the build. 2019-04-02 20:43:03 +02:00
Charlie Gettys 9d5a71e4af
Merge branch 'master' into fix-more-lgtm-alerts 2019-04-01 11:23:33 -04:00
Charlie Gettys f15f37634d BlenderDNA.h:
* Fix rethrow that would crash the program.
* QUESTION: am I throwing the right exception here.

COBLoader:
* catch exception by const ref
* fix equality checks using strncmp taht weren't actually checking equality

FBXMaterial: Catch exception by const ref (+ Debug log that it's done so)

FBXConverter: Rename local variables to avoid shadowing parameter

ImageExtractor: Remove duplicated/unreachable code

FBXConverter: Another shadowed variable fix

MD5Loader: 2 shadowed variables

IRRLoader: shadowed parameter

StepFileReader.cpp: Shadowed parameter

IRRLoader: remove empty else statement

STLExporter: Throw error instead of silently ignoring unimplemented option

Misc empty blocks removed or debug logging added
2019-03-30 16:08:25 -04:00
Kim Kulling 89b3de9473
Update FBXConverter.h
Introduce using instead of typedef.
2019-03-29 16:24:45 +01:00
Marco Di Benedetto d314afaebc added casts for rapidjson in gltf asset writer. 2019-03-29 12:19:39 +01:00
Marco Di Benedetto faf12c6f5f Merge https://github.com/assimp/assimp 2019-03-29 11:55:21 +01:00
Kim Kulling d129259ae4
Merge branch 'master' into issue_2390 2019-03-29 10:51:35 +01:00
Charlie Gettys 4efa3736ba Actually fix cmake this time 2019-03-27 12:03:39 -04:00
Charlie Gettys d718793163
Fix change to CMakeLists.txt
change CMakeLists.txt to use add_definitions instead of add_compile_definitions on old versions of cmake
2019-03-27 11:43:21 -04:00
Charlie Gettys 769dd42b73
Add compile definition to fix issue
defines MINIZ_USE_UNALIGNED_LOADS_AND_STORES to be 0 to override default of 1 for x86 platforms.
2019-03-27 11:29:40 -04:00
Matias ca08c4a209 FBX: Fix for loading taking a very long time on models with many duplicate names (issue_2390) 2019-03-27 11:20:16 +01:00
Kim Kulling 22f4667932
Merge branch 'master' into select_exporters 2019-03-17 23:44:35 +01:00
Kim Kulling 718b5b266b
Merge branch 'master' into fix_vs107_warnings 2019-03-16 18:41:54 +01:00
Andy Maloney df6d257633 Fix 3MF importer 2019-03-16 11:55:16 -04:00
Andy Maloney 5ccd7d8c39 Adds a way to select which exporters you want to compile
Mimics the ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT / ASSIMP_BUILD_XXX_IMPORTER code but for exporters.

This works exactly the same way with one exception - ASSIMP_NO_EXPORT still overrides everything and turns off all exporting.

Fixes #2377
2019-03-16 11:40:17 -04:00
Kim Kulling 581d06a7b7
Merge branch 'master' into issue_1650 2019-03-16 16:22:47 +01:00
Kim Kulling 64bcf56101
Merge branch 'master' into issue_1650 2019-03-16 16:13:52 +01:00
Kim Kulling a0c797a29e
Merge branch 'master' into fix_vs107_warnings 2019-03-16 16:09:14 +01:00
Kim Kulling 64a7a46406
Update MD3Loader.cpp
Fix typo.
2019-03-16 16:08:03 +01:00
Kim Kulling ba6a7383b2 closes https://github.com/assimp/assimp/issues/1650: build irrXml as shared lib. 2019-03-16 09:45:21 +01:00
Tomas Maly 9a533d826a fix loading 3D uvs from obj 2019-03-15 22:43:12 +01:00
Rich ard 07bbb2c000 Nicer name for Assimp Binary importer
.assbin is not a nice name to show a user
2019-03-15 10:18:43 +00:00
kimkulling 61ffe017e8 Fix some coverity findings. 2019-03-14 17:37:28 +01:00
Aidmx 170549559e fix: change ScaleProcess priority 2019-03-14 21:50:50 +08:00
Kim Kulling 04025f09cf
Merge branch 'master' into issue_934 2019-03-13 22:27:23 +01:00
Kim Kulling 145c3d1589 add missing changes. 2019-03-13 19:35:36 +01:00
kkulling 650fadebe9 Fix compiler warnings: var declarations hides other var. 2019-03-13 16:58:18 +01:00
kkulling 0dc2e9197a Fix compiler warnings. 2019-03-13 14:40:02 +01:00
Charlie Gettys 5fd9789fc3 remove last warning? 2019-03-12 02:51:37 -04:00
Charlie Gettys 4728c1bb68 remove 1 more of the warnings 2019-03-12 02:49:33 -04:00
Charlie Gettys 27dc922d09 Hopefully fix all warnings? 2019-03-12 01:06:54 -04:00
Charlie Gettys 7bb1303773 ValidateDataStructure.cpp:
* Fixed warnings introduced by last commit (hopefully)
* Fixed case fallthrough (due to exception flow, it didn't make a practical difference, but hopefully will remove a warning)
* Minor formatting consistency improvements
2019-03-10 13:12:56 -04:00
Charlie Gettys 2e262dbbc6 Make syntax used to call ReportError & ReportWarning a bit more consistent 2019-03-09 12:36:21 -05:00
Charlie Gettys 80dffb63e8 Add aiNode::mName to ValidateDataStructure error reporting to ease debugging 2019-03-09 12:01:45 -05:00
Rich ard 3a610d3d66 Embed version information under Windows 2019-03-08 15:49:18 +00:00
Marco Di Benedetto b15c93c726 Merge https://github.com/assimp/assimp 2019-03-07 14:35:41 +01:00
RichardTea 7d7574f189
Merge branch 'master' into ETC_Inc 2019-03-05 12:07:10 +00:00
Kim Kulling b9c8e0856f
Merge branch 'master' into fix-bug-autogenerated-names 2019-03-01 20:24:45 +01:00
Lawrence Kok e9eda062a1 In ColladaLoader in version 3.2.0 (release est. 2015) the name assignment was based on name attribute (xml) with optional fallbacks to id and sid. Over time this was changed to fix a bug and support for names was removed, only to be later (re)added using an optional `useColladaName` setting. We discovered a problem that with when using the name based assignment it doesn't assign automatically generated names like what it did in the logic in v3.2.0 and on the id based approach on current master.
We discovered this causes problems with matching the aiCamera and aiLight. So we rectified this problem by auto generating names also on the name based method.
2019-03-01 10:43:18 +07:00
Vitaly Ovchinnikov 7b01ff6b8d ignoring invalid normals and uvs indices instead of canceling the import completely 2019-02-27 12:15:03 +13:00
Kim Kulling 16080ba60c Merge branch 'master' into simple_skin_test 2019-02-25 22:06:56 +01:00
Kim Kulling 206004c7d6 introduce simple skin-test +some findings. 2019-02-25 22:06:24 +01:00
RichardTea c1c42023fa
Merge branch 'master' into ETC_Inc 2019-02-20 16:58:41 +00:00
Kim Kulling f59f3976c0 closes https://github.com/assimp/assimp/issues/1593: fix computation of percentf for 3DS. 2019-02-20 00:02:19 +01:00
Kim Kulling adbc7e8f70 closes https://github.com/assimp/assimp/issues/2115: rollback setup of FBX-camera. 2019-02-19 20:23:20 +01:00
Kim Kulling 050430cae0
Merge branch 'master' into issue_2340 2019-02-19 13:14:59 +01:00
Kim Kulling ae41ae3211 closes https://github.com/assimp/assimp/issues/305': fix viewer 2019-02-18 21:43:45 +01:00
Marc-Anton Boehm-von Thenen 4d0740a120 [Issue_2340] Proper closing endif()... 2019-02-18 14:15:39 +01:00
Marc-Anton Boehm-von Thenen a94c8bf3f6 [Issue_2340] Wrong precondition layout... missed ANDROID=ON and ASSIMP_ANDROID_JNIIOSYSTEM=OFFvalid constellation 2019-02-18 14:14:27 +01:00
Marc-Anton Boehm-von Thenen c3129e55d2 [Issue_2340] Added ASSIMP_ANDROID_JNIIOSYSTEM precheck to only remain set to ON in proper ANDROID enabled toolchain environment 2019-02-18 14:10:32 +01:00
Kim Kulling 0810b2d51b
Merge branch 'master' into ETC_Inc 2019-02-15 10:20:30 +01:00
Kim Kulling 4621bde985
Merge branch 'master' into topic/Bug2034_typeCodeC 2019-02-08 14:38:25 +01:00
Kim Kulling 6cc41d6be6
Merge branch 'master' into kimkulling-patch-3 2019-02-07 19:27:07 +01:00
Lassi Lääti cc276c3180 cast size_t to unsigned int 2019-02-06 21:14:22 +02:00
Malcolm Tyrrell 02a5f6b62f Remove unneeded newline. 2019-02-06 11:15:27 +00:00
Malcolm Tyrrell f9014d7410 Add tokenization of 'c' type arrays, both compressed and uncompressed. 2019-02-06 11:15:21 +00:00
Kim Kulling 6e39c22554 Fix potential security issues. 2019-02-05 22:05:52 +01:00
Mike Samsonov 5ce1cfedfe warning fix for gcc 2019-02-04 16:15:52 +00:00
Mike Samsonov 971ba308b3 Merged PR 2811682: buffer grow changes and large files support
Buffer grow changes:
The exporting of relatevely large data could take a few days, because reallocation of a buffer every time for a few new bytes is overkill. I've introduced standard capacity member for the buffer and growth it by 1.5 times every time. That helps a lot, descrease exporting to a minute (from a few days).

Large file support:
glTF is a json file, all lengths and offsets don't have a type, just numbers, but code was always reading it as uint32, this doesn't work for files bigger than int32 (almost all files we have as an example). So, I've changed it to be reading as size_t. Specification doesn't specify the type for it, so it's not against spec.
2019-02-04 15:16:28 +00:00
Kim Kulling ce691d383f
Merge branch 'master' into kimkulling-patch-3 2019-02-02 15:21:31 +01:00
Kim Kulling 0801a62ef7
Merge branch 'master' into kimkulling-dev 2019-01-30 16:09:33 +01:00
kimkulling a06133ab52 Update copyrights. 2019-01-30 09:41:39 +01:00
FRICOTEAUX 38bebaf4d3 Fix glTF2 export with no texture coordinates 2019-01-28 16:02:09 +01:00
Kim Kulling b35331b92a
Update FindInvalidDataProcess.cpp
-Fix some review findings.
2019-01-28 10:50:36 +01:00
Kim Kulling 4c2898c82b
Merge branch 'master' into issue_2251 2019-01-28 10:06:44 +01:00
Kim Kulling 5d6fc7a557 Closes https://github.com/assimp/assimp/issues/2251: introduce AI_CONFIG_PP_FID_IGNORE_TEXTURECOORDS to avoid removing textures. 2019-01-27 21:05:58 +01:00
Kim Kulling 3aa5a61516
Merge branch 'master' into ETC_Inc 2019-01-23 19:53:43 +01:00
Kim Kulling 05ea039846
Merge branch 'master' into ETC_Inc 2019-01-22 20:10:50 +01:00
Adrian Perez 8191080986 Adapt MemoryIOSystem to delegate unhandled calls to shadowed IO system 2019-01-21 14:14:48 -08:00
Kim Kulling a04b96ef66 Disable step. 2019-01-20 20:29:23 +01:00
Kim Kulling 002af28e54
Merge branch 'master' into fbx-keep-material-params 2019-01-18 17:35:34 +01:00
Merwan Achibet 7dc32ab9b6 Preserve all the material parameters from FBX models 2019-01-17 19:07:15 +01:00
Richard 3c651be640 Exporter::ExportToBlob() Pass on preprocessing and properties. Issue #2302 2019-01-17 13:55:05 +00:00
SchroerDev f7fe729c88
Update FBXConverter.cpp 2019-01-17 12:32:36 +01:00
SchroerDev 3a3340b926
add FBX Line Element support
add FBX Line Element support
2019-01-17 12:26:22 +01:00
Kim Kulling 19c3cea0db
Merge branch 'master' into fix_obj_progress_reporting 2019-01-09 22:09:25 +01:00
Marc Kurtz e37a4de2c2 Fix progress reporting in ObjFileParser. Remove old unused code which is claiming to still take up "1/3" of the total progress. 2019-01-08 15:56:57 -05:00
rickomax f170c84226 Test fixes
Test fixes
2019-01-06 19:38:29 -02:00
rickomax 35a044bda3 Various additions/fixes (FBX blend-shapes support added)
Added animMesh name assignment at ColladaLoader
Fixed animMesh post-processing on ConvertToLhProcess (blend-shapes weren't being affected by post-processing)
Added WindowsStore define. This is used to change some incompatible WinRT methods
Added FBX blend-shapes and blend-shapes animations support
Added Maya FBX specific texture slots parsing
Added extra FBX metadata parsing
Added GLTF2 vertex color parsing
Fixed IFC-Loader zip-buffer reading rountine
Fixed OBJ file parsing line-breaker bug
Fixed IOStreamBuffer cache over-read bug
Added mName field to aiAnimMesh
Reverted EmissiveFactor, TransparencyFactor and SpecularFactor assignment on FBXConverter. Really, the commit #817 breaks a lot of old code.
2019-01-06 16:37:30 -02:00
Kim Kulling a44d56976c Merge branch 'Coverity-findings' of https://github.com/assimp/assimp into Coverity-findings 2018-12-31 14:54:40 +01:00
Kim Kulling c63b1a1fd5 fix review finding: dereference after null-check. 2018-12-31 14:47:54 +01:00
Kim Kulling 96032ca341
Merge branch 'master' into Coverity-findings 2018-12-31 12:16:55 +01:00
Kim Kulling 425a784b23 fix finding: possible override. 2018-12-31 12:16:20 +01:00
Kim Kulling 92bb0febdf fix review finding: fix resource leak. 2018-12-30 16:11:39 +01:00
Kim Kulling 3596c822a5 fix review finding: Wrapper object use after free. 2018-12-30 16:04:49 +01:00
Kim Kulling b42d959418 fix review warning: wrapper object used after free. 2018-12-30 16:02:22 +01:00
Kim Kulling 35d69c360c fix out-of-bound access. 2018-12-30 15:59:15 +01:00
Kim Kulling 281c191367 fix streamreader::end definition for iterators. 2018-12-30 10:44:43 +01:00
Kim Kulling a8fda89079 remove unique_ptr ina local function / method. 2018-12-30 10:36:23 +01:00
Kim Kulling 8912bb333c Fix memory leak. 2018-12-30 10:33:21 +01:00
Kim Kulling f6cbb26d9c Fix unnecessary allocation. 2018-12-30 10:30:12 +01:00
Kim Kulling e09428c95b eremove useless assertion test. 2018-12-29 21:29:42 +01:00
Kim Kulling f5e94a2840 Add a check for the resule of a dynamic cast. 2018-12-29 21:27:20 +01:00
Kim Kulling c1dc3901e7 fix more findings. 2018-12-28 11:17:27 +01:00
Kim Kulling db202584ab remove dead code. 2018-12-28 01:45:47 +01:00
Kim Kulling 859153e3e6 more fixes for coverity-findings. 2018-12-28 01:44:56 +01:00
Kim Kulling 4c6db68d34 Coverity-findings 2018-12-27 22:28:23 +01:00
Marco Di Benedetto ad7964be63 imported animation fix. 2018-12-21 10:36:03 +01:00
Andrés Iraolagoitía 3c1d6a3f87 Fix animations import in gltf2 2018-12-19 20:28:43 -03:00
Marco Di Benedetto cf6dff0b93 Merge https://github.com/assimp/assimp 2018-12-19 17:27:17 +01:00
Kim Kulling ae7a045396
Merge branch 'master' into timmmeh-gltf2-validation-patch 2018-12-11 07:59:11 +01:00
Kim Kulling b5ebd24688 closes https://github.com/assimp/assimp/issues/817: use emmisive factor instead of color. 2018-12-10 22:07:26 +01:00
Kim Kulling e22e93e6d7
Merge branch 'master' into allow_step_disable 2018-12-08 21:38:18 +01:00
ardenpm fd75e4923c
Merge pull request #7 from migenius/migenius-rsws52
Add check for NULL texcoord values.
2018-12-07 09:38:41 +11:00
Paul Arden f63caf894e Add check for NULL texcoord values. 2018-12-06 12:56:02 +11:00
tirichards bb9e3c3593 Fix failed assimp validation for glTF2 sample animations 2018-12-05 14:46:56 -08:00
sfalexrog af323de741 Use ADD_ASSIMP_IMPORTER for STEP importer 2018-12-04 23:28:50 +03:00
twhittock 8b6c6613f9
collada export: Use Camera local coordinate system
Fixes #2255
2018-12-04 14:44:49 +00:00
Kim Kulling f49dbc8f62
Merge branch 'master' into OFF_Importer_Redesign_js_francal 2018-12-03 23:15:05 +01:00
Kim Kulling b1da322deb
Update XFileParser.cpp
Add misisng bracket.
2018-12-03 23:13:10 +01:00
Kim Kulling 54be5fdb7b
Update XFileParser.cpp 2018-12-03 22:03:50 +01:00
Kim Kulling ce91f5c888 Off-Importer: introduce unittest. 2018-12-03 21:24:06 +01:00
sfalexrog 30d3c8c6a3 Fix CMake target alias typo 2018-12-03 23:22:34 +03:00
Kim Kulling bb66af544a closes https://github.com/assimp/assimp/issues/2228: prepare pull-request. 2018-12-02 13:08:47 +01:00
Kim Kulling 117a2bc116
Merge branch 'master' into kimkulling-patch-2-1 2018-12-01 18:41:15 +01:00
Kim Kulling aa0a5bb36f
Merge branch 'master' into gltf2-anim-duration 2018-12-01 13:41:54 +01:00
Kim Kulling 576673536b
Update SMDLoader.cpp
Fix compiler warning and do some reformattings.
2018-11-30 22:17:42 +01:00
Kim Kulling b16f7c98c0
Merge branch 'master' into dev 2018-11-30 09:25:30 +01:00
wxyu 2761681022 Issue 1639: Smd mesh vertex bone assignment
bone.mOffsetMatrix not set when bone.iParent == -1
2018-11-30 14:42:05 +08:00
wxyu 9100ca8664 Fix: Smd Cannot read bone names containing spaces 2018-11-30 14:42:05 +08:00
wxyu 19521d222b Issue 1117: Smd load multiple animations
Read an animation list from a file
2018-11-30 14:42:05 +08:00
wxyu 8c2e975508 Fix smd animation mess
aiMatrix4x4t<TReal>::FromEulerAnglesXYZ modified to row order
2018-11-30 14:42:05 +08:00
wxyu ef151b4610 Smd loads a single animation file
Can't load without mesh before
2018-11-30 14:42:05 +08:00
Kim Kulling ebcea3cb02
Merge branch 'master' into a-bunch-of-fixes 2018-11-29 20:34:13 +01:00
Kim Kulling 47e3301c47
Update glTF2Asset.inl
Remove my nonsense, sorry!
2018-11-27 23:22:09 +01:00
Kim Kulling 657014dff6
Update glTF2Asset.inl
Fix possible nullptr-dereferencing.
2018-11-27 20:18:00 +01:00
Luke Lau ccea70c61f Calculate the mMaxDuration property based off of keyframes 2018-11-27 11:49:00 +00:00
Luke Lau 0bb672c6fa Fix scenes not always being loaded 2018-11-27 11:45:53 +00:00
Martin Jeřábek 770356a55b AssbinLoader: fix setting mNumChildren and releasing the smart pointer 2018-11-26 15:10:48 +01:00
Martin Jerabek a7cbb4386c 3DSLoader: exception-safety
Fixes memory leaks and/or crashes on malformed input.
2018-11-26 12:06:08 +01:00
Martin Jeřábek 430fe98c53 AssbinLoader: hardening, exception safety
Fixes potential memory leaks and crashes on malformed input.
2018-11-26 12:06:08 +01:00
Martin Jerabek 66599b6392 Assbin: fix loading/exporting compressed format 2018-11-26 12:06:08 +01:00
Kim Kulling 02359ea369 closes https://github.com/assimp/assimp/issues/2202: put STEPParser out of IFC importer. 2018-11-25 12:00:51 +01:00
Kim Kulling d03e978c1b closes https://github.com/assimp/assimp/issues/2210: use different enum value. 2018-11-25 10:45:45 +01:00
Kim Kulling 23af5336d5
Update D3MFImporter.cpp
Avoid using extension twice.
2018-11-23 20:21:58 +01:00
rdb e595410de1
Fix static init ordering issue in 3mf importer 2018-11-23 20:04:16 +01:00
Kim Kulling a24502577f DXF-Importer: some small review findings. 2018-11-21 22:00:11 +01:00
Kim Kulling 9ae8efcf09 closes https://github.com/assimp/assimp/issues/2229: fix count of polylines when only one vertex was indexed. 2018-11-21 21:29:09 +01:00
Kim Kulling eba1887d34
Merge branch 'master' into kimkulling-patch-2-1 2018-11-20 20:15:44 +01:00
Matthias Moulin 0535b28908
nullptr instead of NULL 2018-11-16 12:17:12 +01:00
Matthias Moulin 48ee14c64e
C4703 workaround for msvc++
`error C4703: potentially uninitialized local pointer variable 'pcFirstFrame'` in debug mode
2018-11-14 21:20:27 +01:00
Kim Kulling 04ee420f63
Merge branch 'master' into kimkulling-patch-2-1 2018-11-13 16:08:18 +01:00
Kim Kulling 6a8e11dbb2
Update Exporter.cpp
Fix review finding.
2018-11-13 13:10:16 +01:00
Kim Kulling 9bf4425239
Merge branch 'master' into gltf_skinmesh 2018-11-13 09:13:01 +01:00
Kim Kulling b6af80f2fd closes https://github.com/assimp/assimp/issues/2199: introduce first version for exporter. 2018-11-12 22:26:10 +01:00
ruyo c30c4ae6e2 glTF2 importer multiple primitives and 16-bit index buffer skinmesh support. 2018-11-11 14:27:11 +09:00
Kim Kulling 02c6b9b64b
Merge branch 'master' into issue_2206 2018-11-09 13:13:52 +01:00
Kim Kulling e787604ff1
Update ValidateDataStructure.cpp
Integrate review findings.
2018-11-09 11:54:12 +01:00
Kim Kulling 850d57b39d closes https://github.com/assimp/assimp/issues/2206: make bone error in verification more verbose. 2018-11-08 22:12:05 +01:00
Kim Kulling 044c9b39e0
Merge branch 'master' into patch-2 2018-11-08 22:00:33 +01:00
mnml_ d5c9b27af8
delete[] doesnt set nullptr 2018-11-08 12:49:35 +01:00
mnml_ 97450fcb55
added DropFaceNormalsProcess to out vector 2018-11-08 11:44:44 +01:00
kimkulling ad237f1949 MD5-Loader: set meshnames. 2018-11-02 17:02:36 +01:00
haroonq d1af9526b1
Update glTF2Importer.cpp 2018-11-01 10:52:39 -07:00
haroonq e205399052
Update glTF2Importer.cpp 2018-11-01 09:01:19 -07:00
haroonq 69abac59d2
Update glTF2Exporter.cpp 2018-11-01 08:49:06 -07:00
Kim Kulling b33054e05a
Merge branch 'master' into glt2anim 2018-10-30 15:51:08 +01:00
Kim Kulling b8e1207b13
Merge branch 'master' into master 2018-10-30 12:43:15 +01:00
kkulling dc591f5c07 Merge branch 'patch-1' of https://github.com/ihmc3jn09hk/assimp into ihmc3jn09hk-patch-1 2018-10-30 10:44:40 +01:00
haroonq 04c6d8347b
Update glTF2Exporter.cpp 2018-10-29 15:23:26 -07:00
haroonq bc80652ae9
Update glTF2Exporter.cpp 2018-10-29 15:04:48 -07:00
haroonq e5eb00d8d3
Update glTF2Importer.cpp 2018-10-29 14:53:33 -07:00
haroonq 7b9f4a66de
Update glTF2Exporter.cpp 2018-10-29 14:52:41 -07:00
Haroon Qureshi bfe1dc2914 Merge branch 'glt2anim' of https://github.com/haroonq/assimp into glt2anim 2018-10-29 14:46:52 -07:00
Haroon Qureshi acad9a06e9 Add support for importing GLTF2 animations.
Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.

Also provides implementations for converting skins and animations from GLTF
into assimp data structures.  Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex.  Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-29 14:44:29 -07:00
Kim Kulling c465040738
Update DropFaceNormalsProcess.cpp
Fix typo.
2018-10-29 16:58:02 +01:00
d 6d1dee606a integrated DropFaceNormals process (cmake, poststepregistry) 2018-10-29 16:26:50 +01:00
d 95c0deaaff added DropFaceNormals process 2018-10-29 16:23:11 +01:00
Haroon Qureshi 57d3d71b6e Add support for importing GLTF2 animations.
Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.

Also provides implementations for converting skins and animations from GLTF
into assimp data structures.  Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex.  Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-26 15:39:28 -07:00
ihmc3jn09hk 9a86714265
Merge branch 'master' into patch-1 2018-10-21 14:18:02 +08:00
Minmin Gong df1669d07e Fix the wrong results when calling aiGetMaterialInteger on bool type properties, such as AI_MATKEY_TWOSIDED. 2018-10-20 17:00:27 -07:00
Minmin Gong 248f6c3aa1 Make gltf2's roughnessAsShininess matches between importer and exporter.
In glTF2Exporter, roughnessFactor = 1 - normalizedShininess = 1 - someFunc(sqrt(shininess / 1000)). But in gltf2Importer, roughnessAsShininess = (1 - roughnessFactor) * 1000. No sqr there. So if save a shininess to a gltf2 and load it back, the value changed. This fix add a square to importer to make sure the consistency.
2018-10-16 21:17:35 -07:00
ihmc3jn09hk 05b5930b29
Amended the "Key" for the database ReadField
Amended the key "flags" -> "flag". The field key("flags") was not matching the key("flag") in the BlendDNA. It was annoying during debug mode since the exception prompt for the mismatching and.
2018-10-16 00:25:44 +08:00
Kim Kulling b340c5f2e8
Merge branch 'master' into step-import 2018-10-09 17:35:44 +02:00
Kim Kulling ed43c48e93
Update SplitLargeMeshes.cpp
Fix double-parthesis.
2018-10-09 15:34:44 +02:00
Kim Kulling d166e1fd73
Merge branch 'master' into Manage_PCloud_in_Filters 2018-10-09 11:56:39 +02:00
Kim Kulling 27c9461aad
Update SplitLargeMeshes.cpp
Fix typo.
2018-10-09 11:56:30 +02:00
Kim Kulling 1c672f4c9d
Update SplitLargeMeshes.cpp
Fix clang compile error ( unneeded enum parhesis ) and fix some minor findings.
2018-10-08 21:06:48 +02:00
Kim Kulling 871e1524e4
Update IFCLoader.cpp
Remove dead code.
2018-10-08 14:51:50 +02:00
Kim Kulling 931ef2cd0b StepFile: fix conversion from ulong to uint. 2018-10-07 21:15:09 +02:00
Kim Kulling 2e443dc669
Merge branch 'master' into C4267 2018-10-07 20:31:41 +02:00
Burkhard Mittelbach afbdb043b0
ReadFieldPtrVector should return true when successful 2018-10-07 19:11:34 +02:00
Kim Kulling 4c5c172ee2
Merge branch 'master' into C4267 2018-10-07 18:16:44 +02:00
Kim Kulling e84ccaea15 Merge branch 'master' into step-import 2018-10-07 16:22:32 +02:00
Gargaj 16bdac5c9e
Merge branch 'master' into patch-1 2018-10-07 16:04:11 +02:00
Gargaj 6af016d149
Fix Blender FOV loading 2018-10-07 15:34:44 +02:00
Kim Kulling c355412348
Merge branch 'master' into C4244 2018-10-07 14:29:39 +02:00
Matthias Moulin c90eda983d
Fix: C4267 2018-10-06 16:31:58 +02:00
Matthias Moulin b4425d8e36
Fix: C4267 2018-10-06 16:30:38 +02:00
Matthias Moulin e7da1c634d
Fix: C4244 conversion warning 2018-10-06 16:28:10 +02:00
Matthias Moulin 239c59d715
Fixed include: IFCReaderGen_4 instead of IFCReaderGen4 2018-10-06 16:12:58 +02:00
Matthias Moulin 88c173a6f4
Replaced "../Include/" include from glTFAsset.h 2018-10-06 15:20:28 +02:00
Matthias Moulin 47fcbfd369
Replaced "../Include/" include from glTF2Asset.h 2018-10-06 15:19:56 +02:00
Matthias Moulin 7061493ead
Replaced "../Include/" include from HMPFileData.h 2018-10-06 15:16:40 +02:00
Matthias Moulin d7bcd58174
Replaced "../Include/" include from MD4FileData.h 2018-10-06 15:15:43 +02:00
Matthias Moulin 8bb4b57d1d
Replaced "../Include/" include from HMPFileData.h 2018-10-06 15:11:47 +02:00
Matthias Moulin 91a805a082
Update HalfLifeFileData.h 2018-10-06 15:05:18 +02:00
Matthias Moulin 463a7e8016
Replaced "../Include/" include from MD3FileData.h 2018-10-06 15:02:58 +02:00
Matthias Moulin 99fc989af7
Replaced "../Include/" include from MDLFileData.h 2018-10-06 15:01:42 +02:00
Matthias Moulin d9a7ed19a8
Replaced "../Include/" include from 3DSHelper.h 2018-10-06 14:59:20 +02:00
Matthias Moulin 531f30302f
Replaced "../Include/" include from 3DSHelper.h 2018-10-06 14:58:06 +02:00
Matthias Moulin d4b0cd53ea
Replaced "../Include/" include from FBXDocumentUtil.h 2018-10-06 14:55:20 +02:00
Kim Kulling 619e09fbec Stepfile: separate generated code. 2018-10-06 08:45:55 +02:00
Kim Kulling 106b139ef3 Stepfile: renaming first generated code. 2018-10-05 19:42:26 +02:00
Kim Kulling aceaecaed7 StepFile: introduce generated parser code. 2018-10-05 19:41:52 +02:00
dormon b43cf92337 Improved cmake configs for Windows and Linux.
Now the configs follows the standard cmake-package code: see https://cmake.org/cmake/help/v3.12/manual/cmake-packages.7.html

Downstreamer no longer have to manually specify target_include_directories with ${ASSIMP_INCLUDE_DIRS}, target_link_libraries with ${ASSIMP_LIBRARY_DIRS} and so on.

Downstreamer can now use:
find_package(assimp CONFIG REQUIRED)
target_link_libraries(AWESOME_APP PUBLIC assimp::assimp)
and everything should work.

Added assimpTargets.cmake.in
Added assimpTargets-debug.cmake.in
Added assimpTargets-release.cmake.in
Modified CMakeLists.txt
Modified code/CMakeLists.txt - added ALIAS assimp::assimp

Tested on Ubuntu 18.04 and Windows 10
2018-09-30 17:18:18 +02:00
Kim Kulling 35374e777b Merge branch 'step-import' of https://github.com/assimp/assimp into step-import 2018-09-28 18:02:54 +02:00
Kim Kulling 3249409243 Some minor findings. 2018-09-28 18:02:49 +02:00
kimkulling 4003309e7a StepFile: prepare code gen. 2018-09-28 17:06:03 +02:00
kkulling e38629613c Merge branch 'master' into step-import 2018-09-28 15:59:27 +02:00
Kim Kulling 50a95ad0f2
Merge branch 'master' into migenius-rsws52 2018-09-27 01:04:44 +02:00
Kim Kulling 2dc572167c
Merge branch 'master' into issue_2154 2018-09-26 22:13:29 +02:00
Kim Kulling 35a727a3e4 closes https://github.com/assimp/assimp/issues/2154: remove redundant file from source folder. 2018-09-26 21:37:02 +02:00
Kim Kulling 74db0e906b Fix some minor findings. 2018-09-26 21:19:40 +02:00
Kim Kulling ea0f074933 Merge branch 'kimmi_dev' of https://github.com/assimp/assimp into kimmi_dev 2018-09-26 20:53:37 +02:00
Kim Kulling 9c8e6f2127 Fix overflow by face allocation. 2018-09-26 20:52:59 +02:00
Kim Kulling 5d091c4591
Merge branch 'master' into kimmi_dev 2018-09-26 19:15:58 +02:00
ardenpm 586c812eee
Merge pull request #5 from assimp/master
Merge commits from head master.
2018-09-26 15:44:41 +10:00
Kim Kulling 07362fdd35 Merge branch 'kimmi_dev' of https://github.com/assimp/assimp into kimmi_dev 2018-09-25 20:16:28 +02:00
Kim Kulling 6146ff818c Enable coveralls for export tests. 2018-09-25 20:15:48 +02:00
Alexandre Avenel 504e5fd5c5 Use unique_ptr for gltf2 textures 2018-09-24 21:28:53 +02:00
Kim Kulling 72aa49c54f
Merge branch 'master' into kimmi_dev 2018-09-22 15:52:22 +02:00
Kim Kulling 9f6238f3af INtroduce unittests. 2018-09-22 15:50:40 +02:00
Kim Kulling 56392cc02f
Update MMDPmxParser.cpp
Fix encoding for readstrings.
2018-09-22 12:50:23 +02:00
Kim Kulling d42f9a3226
Update MMDImporter.cpp
Reformattings
2018-09-22 12:46:38 +02:00
Kim Kulling 02c4b7f1bc
Merge branch 'master' into umw_dev 2018-09-22 10:24:09 +02:00
Kim Kulling cc0b3e1249
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-09-22 07:54:10 +02:00
Kim Kulling 24b42274fb
Update MDCFileData.h
Fix build by remove not supported initializer for array.
2018-09-21 20:13:35 +02:00
Kim Kulling 3a38c2c067
Update MDLFileData.h
Remove not supported array initialization.
2018-09-21 19:43:19 +02:00
Kim Kulling e129d88825
Update ASEParser.h
Fix not supported array initialization.
2018-09-21 19:26:41 +02:00
Kim Kulling 2017e50e7b
Update AMFImporter_Node.hpp
Fix invalid array initialization.
2018-09-21 18:59:47 +02:00
kimkulling f75bf6d99c MAke noexcept compiler-specific. 2018-09-21 16:25:27 +02:00
kimkulling f818a909e5 Fix static-code-analysis findings. 2018-09-21 16:07:09 +02:00
arkeon7 6cea62142c
Merge branch 'master' into Manage_PCloud_in_Filters 2018-09-20 10:34:55 +02:00
Arkeon 9eeaf19eab Allow findDegenerate and SplitLargeMesh to pass point clouds models.
Otherwise the model is removed or crash
2018-09-20 10:31:32 +02:00
Kim Kulling 29496d877e
Merge branch 'master' into master 2018-09-17 19:58:11 +02:00
Kim Kulling 6ee9b07c49 closes https://github.com/assimp/assimp/issues/212: introduce unittest for line-splitter, will validate that the current behaviour is correct. 2018-09-16 17:13:34 +02:00
Kim Kulling 4e357d1ff4
Merge branch 'master' into master 2018-09-13 20:04:41 +02:00
Paul Arden 7911faf130 Fixed problem getting glTF 2.0 camera type, fixes #2138. 2018-09-13 16:04:04 +10:00
Kim Kulling 4f7bacd108 Collada: some reformatting + minor findings. 2018-09-11 20:01:16 +02:00
FRICOTEAUX d5de32ec1c FBX import: fix import of direct data by vertices + unify node renaming 2018-09-11 16:07:43 +02:00
Kim Kulling c1ed5e0048
Merge branch 'master' into assbin_test 2018-09-11 11:14:50 +02:00
Kim Kulling afd47d5ab6
Update AssbinLoader.cpp
Fix memory leak,
2018-09-11 09:12:28 +02:00
Kim Kulling 081365df48 Introduce simple export test for assbin. 2018-09-10 22:42:24 +02:00
Turo Lamminen c3d8464a37 Remove aiCreateAndRegisterDefaultMaterial, it's completely wrong 2018-09-10 16:41:12 +03:00
Kim Kulling c25a2dfc22 Assbin: add unittest. 2018-09-08 19:15:56 +02:00
Kim Kulling 1c577f66f7 Collada-Exporter: fix some minor findings. 2018-09-07 19:14:52 +02:00
Daniel Löber 2ee09b2528 Correct 3MF displaycolor import 2018-09-05 16:23:47 +02:00
Joe Schutte 640698ba57 Fix compile error that clang caught. 2018-09-03 13:22:46 -07:00
Kim Kulling d3f1f2337d Merge master 2018-09-03 21:59:08 +02:00
Kim Kulling b191754863 Merge branch 'master' into step-import 2018-09-03 21:59:00 +02:00
Joe Schutte 78fe5e7f04 Fix expensive memory allocation and memory copying occurring in obj files with a large number of meshes. 2018-09-03 11:33:56 -07:00
Kim Kulling 499f66f3cc Step: check step-files for import. 2018-09-02 13:04:52 +02:00
Kim Kulling a7306abcfe MDC-Loader: fix a possible nullptr access. 2018-08-31 19:29:17 +02:00
Kim Kulling dcfc505c4c
Merge branch 'master' into issue_1451 2018-08-28 19:44:46 +02:00
Kim Kulling aa8e32c509 closes https://github.com/assimp/assimp/issues/1451: break when assimp-bin format was exported with a different version. 2018-08-28 19:42:20 +02:00
Kim Kulling c75bc99902 Step-Importer: introduce new files. 2018-08-26 19:05:21 +02:00
Kim Kulling 09cf839188
Merge branch 'master' into master 2018-08-19 13:17:27 +02:00
gstanlo 74e8200a49
Merge branch 'master' into master 2018-08-17 14:12:15 -07:00
gstanlo 82f3d40d60 Fixes crash when importing invalid glTF/2.0 files
Skips some glTF/2.0 uv processing if the count of uvs in the attribute stream doesn't match the vertex count.

This happens with some malformed glTF/2.0 files, and the change will allow them to be processed properly.
Without the change, an access violation will occur several lines below if uv count is less than the position count.
2018-08-17 13:49:01 -07:00
Kim Kulling a16fb1e54c
Merge branch 'master' into master 2018-08-17 21:46:08 +02:00
Mike Feldstein 0ba57202f7 Use array delete command vs object delete since mMeshes is allocated with new[] 2018-08-16 13:56:35 -07:00
Kim Kulling f4e6d4bb9e
Merge branch 'master' into master 2018-08-16 19:02:20 +02:00
Jeka Vlasov 102486005d Fix memory leak on throw 2018-08-15 03:40:39 +03:00
Jeka Vlasov 2b15586e6b Replace memcpy_s with memcpy to fix build with gcc 4.8 2018-08-15 01:22:28 +03:00
Jeka Vlasov d25083dba9 Add point cloud support for OBJ importer 2018-08-13 00:18:12 +03:00
Kim Kulling dd8cf73415
Update BVHLoader.cpp
Fix compiler warning: not handled enum in switch.
2018-08-11 00:15:22 +02:00
Kim Kulling b3132bd8c2 FBX: some refactorings. 2018-08-10 01:57:11 +02:00
Kim Kulling c3d043e761 FBX: some refactorings. 2018-08-09 21:51:53 +02:00
Kim Kulling 43be7abb70 closes https://github.com/assimp/assimp/issues/2088: fix possible out-of-bound access in fbx-lerp operaation. 2018-08-09 20:48:25 +02:00
Gareth Morgan 8fba4ce7cf Support out of order channels 2018-08-08 15:22:10 -07:00
Kim Kulling 77980bf07c
Merge branch 'master' into master 2018-08-06 23:46:54 +02:00
Eddie James 5321e1036d Fix .obj displacement texture parsing
The string for an opacity texture is a substring of the displacement
texture string. Due to the nature of the string comparison in the
material texture parsing, any displacement textures will be incorrectly
assigned as opacity textures. Fix this by simply performing the check
for displacement texture before checking for opacity texture.
2018-08-04 16:36:04 -05:00
Kim Kulling 824399c5c4
Merge branch 'master' into Fix2077 2018-08-04 17:00:19 +02:00
Alexandre Avenel 3c37fbdc6b Remove try catch(...) on gltf2 importer
Better to throw exception than hide it ?
2018-08-04 12:47:37 +02:00
Alexandre Avenel ae0f82d5b7 Fix #2077 : GLTF segfault using triangle strip 2018-08-04 12:47:37 +02:00
Jesus Fernandez c2c44a831c Pass parameter by reference 2018-08-03 14:51:01 +02:00
Kim Kulling a65a7b6c81
Merge branch 'master' into master 2018-08-02 20:26:48 +02:00
Marco Di Benedetto cb567d9f65 added internal to_string. 2018-08-01 16:38:33 +02:00
FRICOTEAUX 92490eea01 Optimisation of FBX node name uniqueness 2018-07-30 17:27:03 +02:00
Sebastian Matusik b965e7a6dc FlipUVsProcess should also process AnimMeshes (if any) 2018-07-28 18:18:17 +01:00
Evgeniy cd061a0957
Merge branch 'master' into stl_format_issue_2064 2018-07-25 18:38:59 +03:00
kimkulling 9a6b07e522 closes https://github.com/assimp/assimp/issues/1724: add default material access to the material API. 2018-07-25 15:11:24 +02:00
Власов Евгений 7d630e98da STLImporter::LoadBinaryFile add one child node to produce same scene structure as in STLImporter::LoadASCIIFile 2018-07-23 16:44:20 +03:00
FRICOTEAUX a69e95bdc1 Add support of 32-bit indices for the glTF2 export 2018-07-19 11:29:04 +02:00
Kim Kulling 8a3daa1a24 closes https://github.com/assimp/assimp/issues/2056: use correc exception type in MMD-loader. 2018-07-18 20:29:05 +02:00
Kim Kulling 417fed1693
Merge branch 'master' into fbximport-fix-uniquename 2018-07-18 11:43:38 +02:00
Sebastian Matusik a5f95f993c
Merge branch 'master' into feature/join_vertices_processor_kill_unused_vertices 2018-07-15 22:21:04 +02:00
Kim Kulling bf1683ab7e
Merge branch 'master' into fbximport-fix-uniquename 2018-07-15 19:19:33 +02:00
Kim Kulling 7cb467da11
Update FBXConverter.cpp
Try to trigger travis.
2018-07-15 14:55:52 +02:00
Kim Kulling a4533770f4
Merge branch 'master' into issue_2046 2018-07-14 19:25:07 +02:00
Kim Kulling b069e7d7d0
Merge branch 'master' into feature/glTFv2_blendshapes_support 2018-07-14 17:09:05 +02:00
Kim Kulling 72de09a562
Update FBXConverter.cpp
Remove dead code.
2018-07-14 17:08:04 +02:00
Kim Kulling 91b30e7e74
Update FBXConverter.cpp
simple change to retrigger CI
2018-07-14 12:10:59 +02:00
Kenneth Perry (thothonegan) 7967f0a33f FBXImporter: Fix GetUniqueName to return names properly 2018-07-13 15:25:04 -05:00
Kim Kulling 309c52b10f
Merge branch 'master' into patch-1 2018-07-10 13:07:28 +02:00
Kim Kulling c58aef4b4b
Merge branch 'master' into ios-build-script 2018-07-10 11:28:54 +02:00
Sebastian Matusik 992194b1b9 Removed signed int vs unsigned int comparison in for loops 2018-07-05 15:15:50 +01:00
Sebastian Matusik 0cc9240886 Build fix 2018-07-05 14:46:15 +01:00
Sebastian Matusik ec1333bfdf JoinVerticesProcess should only try to deduplicate used vertices. 2018-07-05 14:38:58 +01:00
Sebastian Matusik 3e3a785750 glTF v2 importer morph targets support 2018-07-05 14:28:29 +01:00
Paul Arden e43e30b726 Slight rework for fix to issue #2046 to remove some duplicated code. 2018-07-05 09:49:08 +10:00
Paul Arden e7699ca585 Added support for non-indexed meshes in glTF importer. Addresses issue #2046. 2018-07-05 09:37:57 +10:00
Seb Bro cb1fc76859
Add TARGET_INCLUDE_DIRECTORIES for assimp target
With `TARGET_INCLUDE_DIRECTORIES` the `assimp` target can directly used in another CMake project, e.g. assimp can be used in a submodule with an `add_subdirectory()` call.
2018-07-04 22:56:35 +02:00
Kim Kulling 1a0231f91e
Merge branch 'master' into bug/keep_small_triangles_in_triangulation 2018-07-02 18:08:09 +02:00
Doron Adler 6a45f84b73 Revert 2018-07-01 13:10:44 +03:00
Doron Adler 6e346a5504 Added comment 2018-07-01 11:35:56 +03:00
Daniel Löber 1feb0d1c60 Change order of PP steps to triangulate before searching for degenerates 2018-06-29 15:52:12 +02:00
Daniel Löber 3c5c0a0df3 Deactivate area based rejection of triangles in triangulation
Use FindDegenerates post processing step for that.
2018-06-29 15:52:09 +02:00
Doron Adler eebf549e8e Merge branch 'master' into ios-build-script
* master:
  Fix regression on FBX importer unit test
  Check nb of faces and vertices for FBX unit test
  Update helper.py
  Update helper.py
  Solved pyassimp.errors.AssimpError in conda
  Hide commit signature information when fetching commit hash
2018-06-27 09:59:51 +03:00
Max Vollmer a17e788808
Merge branch 'master' into master 2018-06-26 15:12:03 +02:00
Max Vollmer 52c017b595 Added check to BaseImporter::SearchFileHeaderForToken making sure that a detected token is not in fact just a fraction of a longer token. Microsoft exported binary gltf files were detected as OBJ, because the "gltf " in the string "Microsoft GLTF Exporter 2.4.1.7" was detected as the token "f ". I added a new bool parameter to the method enabling this check. It's default false, and only ObjFileImporter sets it to true, so no other code should be affected. 2018-06-25 12:05:37 +02:00
Alexandre Avenel de8adacb54 Fix regression on FBX importer unit test
box.fbx was broken since b28bcc commit.
2018-06-23 20:25:31 +02:00
Doron Adler 097625e542 Merge branch 'master' into ios-build-script
* master:
  Make glTF2 the default exporter for glft
2018-06-20 14:34:17 +03:00
Kim Kulling 7acc4c6808
Make glTF2 the default exporter for glft
- Put it in front of the list of exporters
closes https://github.com/assimp/assimp/issues/2001
2018-06-19 20:40:41 +02:00
Doron Adler ee2f0bccac Merge branch 'master' into ios-build-script
* master:
  Fix missing model error in Irr-instancing
  closes https://github.com/assimp/assimp/issues/2024: make code more readable.
  closes https://github.com/assimp/assimp/issues/2019: fix the qt-viewer without export.
  applied coding conventions added check against the known faces
  issue_2016 only add material uv mappings if set, ignore when no uvmapping set removed unneccessary pad_i1 field (to prevent unnecessary field read exceptions)
  Update XFileParser.cpp
  Update XFileParser.cpp
  Some FBX files have Null/LimbNode attributes with an empty Properties70 element, where the Element is not NULL, but it's Compound is. The code only checked if the Element itself is NULL, thus causing a DeadlyImportError when trying to instantiate a PropertyTable for an Element that doesn't have a Compound.
  fix build for independent build dir
  Some review findings.
2018-06-19 10:02:25 +03:00
Kim Kulling 961cefb227
Merge branch 'master' into issue_2024 2018-06-18 21:49:07 +02:00
Kim Kulling 43ddd93fae
Merge branch 'master' into issue_2024 2018-06-18 21:21:07 +02:00
Kim Kulling cc08c19248 closes https://github.com/assimp/assimp/issues/2024: make code more readable. 2018-06-18 21:19:54 +02:00
Christian cd0f5d0f70
Merge branch 'master' into master 2018-06-18 20:16:12 +02:00
Kim Kulling e5fa1798f6 closes https://github.com/assimp/assimp/issues/2019: fix the qt-viewer without export. 2018-06-17 20:37:09 +02:00
CwTCwT a96587d551 applied coding conventions
added check against the known faces
2018-06-16 15:30:22 +02:00
CwTCwT 41bf572af6 issue_2016
only add material uv mappings if set, ignore when no uvmapping set
removed unneccessary pad_i1 field (to prevent unnecessary field read exceptions)
2018-06-16 15:08:19 +02:00
Kim Kulling d416fe874e
Update XFileParser.cpp
Fix compiler warnings.
2018-06-16 10:32:43 +02:00
Kim Kulling 3e45acbf4e
Merge branch 'master' into review 2018-06-16 09:10:41 +02:00
Kim Kulling a03ab068be
Update XFileParser.cpp
Fix typo.
2018-06-16 09:10:30 +02:00
Max Vollmer 0b02b92701 Some FBX files have Null/LimbNode attributes with an empty Properties70 element, where the Element is not NULL, but it's Compound is. The code only checked if the Element itself is NULL, thus causing a DeadlyImportError when trying to instantiate a PropertyTable for an Element that doesn't have a Compound. 2018-06-15 15:46:38 +02:00
Doron Adler 1d5b1b12e2 Merge branch 'master' into ios-build-script
* master: (34 commits)
  Update INSTALL for iOS build
  Improve the contribution guide
  usage of dynamic_cast instead of static_cast
  prevent zero sized array allocations
  reworked to ElemBase *
  use of malloc and free (given to shared ptr) for correct mem management
  rereworked suggested by clang
  travis changes according clang 5.0
  again travis hit me
  changes according travis compiles
  changes according travis build
  changed to coding convention
  issue_1973 added support for CustomData(Layer) to support multiple (texture) UV mappings added unittest with sample model
  Update script.iss
  replace typo by comment statement.
  Update script.iss
  Update script.iss
  Update script.iss
  Update script.iss
  Update script.iss
  ...
2018-06-14 14:55:02 +03:00
Kim Kulling a8236f2986
Merge branch 'master' into master 2018-06-12 22:10:54 +02:00
Kim Kulling 5f3aa142b4
Merge branch 'master' into master 2018-06-12 11:40:40 +02:00
CwTCwT 9415380b4c usage of dynamic_cast instead of static_cast 2018-06-10 10:35:15 +02:00
CwTCwT 7db668e66f prevent zero sized array allocations 2018-06-09 23:36:42 +02:00
CwTCwT 959c0e8907 reworked to ElemBase * 2018-06-09 23:29:50 +02:00
CwTCwT 5b4b16f360 use of malloc and free (given to shared ptr) for correct mem management 2018-06-09 21:25:59 +02:00
CwTCwT 9d2a1ca047 rereworked suggested by clang 2018-06-09 21:12:05 +02:00
CwTCwT 19fade2164 travis changes according clang 5.0 2018-06-09 20:57:32 +02:00
CwTCwT 09825d8d03 again travis hit me 2018-06-09 20:42:02 +02:00
CwTCwT 96bc2d3146 changes according travis compiles 2018-06-09 20:22:59 +02:00
CwTCwT 2c2b76a2bb changes according travis build 2018-06-09 16:47:05 +02:00
CwTCwT b8facc5dae changed to coding convention 2018-06-09 15:56:26 +02:00
CwTCwT 85b0026c92 issue_1973
added support for CustomData(Layer) to support multiple (texture) UV mappings
added unittest with sample model
2018-06-09 15:45:09 +02:00
Sebastian Maisch fbdb4b17fd Merge branch 'force_generate_normals'
# solved Conflicts:
#	code/GenFaceNormalsProcess.cpp
#	code/GenVertexNormalsProcess.cpp
2018-06-04 10:51:12 +02:00
Kim Kulling a2a7877939
Merge branch 'master' into make_tools 2018-06-04 09:12:11 +02:00
microm8 87315883b5
Merge branch 'master' into master 2018-06-04 08:17:50 +02:00
Doron Adler d86a0e3adb Merge branch 'master' into ios-build-script
* master:
  LWOMaterial: Fix strict aliasing violations
  3DS: Fix strict aliasing violations
  Fix strict aliasing violation in MaterialSystem
  Replace type punning with explicit memcpys
  Update FBXConverter.cpp
  Update Readme.md
  FBX: LayeredTextures now work with embedded texture data
  [pyassimp] README.{md->rst} to please distutils. Bumped to 4.1.3
  [pyassimp] Updated setup.py
  Properly reads in glTF/2.0 sampler address modes.
  does not access undefined memory area anymore.
2018-06-03 14:25:36 +03:00
Sebastian Maisch f15dcf7663 Added forced generation of normals with extra flag. 2018-06-01 17:32:02 +02:00
microm8 9064c983ad
Merge branch 'master' into master 2018-06-01 13:42:35 +02:00
Turo Lamminen b0b6048502 LWOMaterial: Fix strict aliasing violations 2018-06-01 12:37:21 +03:00
Turo Lamminen 6788d7b18b 3DS: Fix strict aliasing violations 2018-06-01 12:28:33 +03:00
Turo Lamminen bbb60c29f0 Fix strict aliasing violation in MaterialSystem 2018-06-01 12:20:16 +03:00
Michael Roer Pedersen b176513efa FBX export. to_ktime ticks was ok. 2018-06-01 09:24:53 +02:00
Kim Kulling 31e75b9d54
Update FBXConverter.cpp
Replaces a 0 by nullptr.
2018-05-31 20:18:17 +02:00
Kim Kulling 339cc2e951 Some review findings. 2018-05-31 20:15:13 +02:00
Michael Roer Pedersen fceeaa72f4 FBX animation export: Assimp animation time is already in seconds. Just convert to FBX time. 2018-05-31 15:07:00 +02:00
Tammo Hinrichs ffb6756d2a FBX: LayeredTextures now work with embedded texture data 2018-05-30 14:56:53 +02:00
Doron Adler 1ee9200277 smallerMax 2018-05-30 08:49:11 +03:00
Kim Kulling 1883d44b9b
Merge branch 'master' into master 2018-05-29 19:02:40 +02:00
Sebastian Maisch c6eda67296 Changed assimp to force regeneration of normals. 2018-05-29 13:01:11 +02:00
Doron Adler 27b989fd36 Merge branch 'master' into ios-build-script
* master: (148 commits)
  Update Importer.cpp
  [-] Trace print removed.
  [F] Get return "like true" when error occured.
  [*] qt_assimp_viewer can be built with Qt4 or Qt5. [F] Working in doule precision.
  [F] List of importers can be empty.
  [F] More correct control by a mouse
  [F] React on mouse pressing ig view only.
  [F] One alignment for labels. [-] Unused checkbox.
  [+] QtCreator temporary file.
  [*] Refactoring of "draw axes" procedure. [-] Removed not working part of code for reloading textures. That do nothing, just show checkbox. As Yoda said: "Do. Or do not. There is no try."
  [-] Function "GetExtension" always return lowercase string. Using uppercase extension in desc is not needed.
  glTF/2.0: Pick scene zero as scene to recursively load if no "scene" property is specified.
  Fix GenVertexNormals
  [F] Wrong type in equation.
  [F] Uninitialized variables.
  Fix #1587 : add validation to LWS unit test
  Fix #1970: stl with empty solid
  Add test for issue 1970: STL with empty solid
  Add mesh name to ValidateDataStructure log
  Read and write the KHR_materials_unlit glTF/2.0 extension.
  ...

# Conflicts:
#	CMakeLists.txt
#	port/iOS/build.sh
2018-05-28 16:27:00 +03:00
Doron Adler 323d59c7aa Check for null 2018-05-28 16:12:54 +03:00
Kim Kulling bf7ec7d130
Merge branch 'master' into fix-vector-out-of-bound-access 2018-05-26 13:25:57 +02:00
Kim Kulling aa18e8a2a5
Update Importer.cpp
Make check more expressive.
2018-05-25 21:43:39 +02:00
smalcom 02d2b6e0d8 [F] Get return "like true" when error occured. 2018-05-25 21:30:59 +03:00
smalcom 5b23492421 Merge branch 'master' into qt_assimp_viewer 2018-05-25 21:20:03 +03:00
smalcom d72ff712cb [F] List of importers can be empty. 2018-05-25 21:16:08 +03:00
gstanlo 97cecc858a Properly reads in glTF/2.0 sampler address modes.
Assimp was returning glTF/2.0 values as address modes instead of aiTextureMapModes.
Also modified text glTF/2.0 model's sampler uv address modes to mirror/clamp respectively, and tests for them in the unit test.
2018-05-24 17:25:26 -07:00
Kim Kulling c4c22069e1
Merge branch 'master' into master 2018-05-24 14:38:50 +02:00
Matthias Möller e761f13c80 does not access undefined memory area anymore.
This will fix some Debuggers, which throw an exception, when accessing out-of-bound memory
2018-05-24 12:07:05 +02:00
smalcom 3861fb4ab5 Merge branch 'master' into qt_assimp_viewer 2018-05-24 12:36:59 +03:00
smalcom e201fcf4f4 [-] Function "GetExtension" always return lowercase string. Using uppercase extension in desc is not needed. 2018-05-24 12:25:27 +03:00
gstanlo 0c07397720 glTF/2.0: Pick scene zero as scene to recursively load if no "scene" property is specified. 2018-05-22 17:32:12 -07:00
Adrian Mark Perez 7777883fe7 Fix GenVertexNormals 2018-05-22 13:55:36 -07:00
smalcom 8abcc454ad [F] Uninitialized variables. 2018-05-21 17:38:01 +03:00
Alexandre Avenel 84739fda0a Fix #1970: stl with empty solid
Log warning instead of stopping whole import.
2018-05-19 23:19:36 +02:00
Alexandre Avenel 6c0553d810 Add mesh name to ValidateDataStructure log 2018-05-19 23:19:25 +02:00
Alexander Gessler caecd385b5
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-05-19 03:05:29 +02:00
Stanlo Slasinski a1a17c1dda Read and write the KHR_materials_unlit glTF/2.0 extension. 2018-05-18 14:52:02 -07:00
Kim Kulling c788fff2b0
Merge branch 'master' into bug/exception-on-empty-mesh-after-degenerate-removal 2018-05-17 09:36:53 +02:00
Daniel Löber 9e80e18b1a Remove dead code 2018-05-16 11:10:48 +02:00
Daniel Löber 46ed73c768 Do not throw exception on empty mesh after removal of degenerates
Remove mesh instead. This keeps one edge case open: nodes without mesh
references. They are kept as it is for now (they may stilol contain
transformations and child references).
2018-05-16 11:06:06 +02:00
Alexandre Avenel 2879e0d6ef Fix typos on code using codespell 2018-05-13 16:35:03 +02:00
Kim Kulling e3548fe850
Update glTF2Exporter.h
Fix typo.
2018-05-12 08:50:17 +02:00
Kim Kulling 950496c351 some minor refactorings. 2018-05-12 08:39:22 +02:00
Kim Kulling f93ee9dace closes https://github.com/assimp/assimp/issues/1780: check against nullptr before accessing normal data in aiMesh instance. 2018-05-12 08:10:26 +02:00
Kim Kulling ef605fecaa FBX: small optimization to avoind static computation in loop. 2018-05-12 08:09:27 +02:00
Kim Kulling c08614bbff closes https://github.com/assimp/assimp/issues/919: add missing cast for vs2015. 2018-05-10 09:44:31 +02:00
Kim Kulling c160d1f7df
Merge branch 'master' into umw_dev 2018-05-09 13:03:07 +02:00
Kim Kulling 400b61b3fe
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-05-09 11:22:09 +02:00
Diego Lopes 700c85bbfb
_stat64 doesn't seem to exist. use __stat64!
Merely add an extra _ to the type name...
2018-05-08 13:01:56 -04:00
wuxq ea2c90ae79
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-05-08 18:35:57 +08:00
wuxq cc1bde0514
change the length of bufferView byteLength
chang the joint  attribute bufferView byteLength
2018-05-08 18:31:27 +08:00
Kim Kulling f92d4edced
Merge branch 'master' into patch-1 2018-05-08 10:22:14 +02:00
Kim Kulling 948cf4d3cc
Merge branch 'master' into master 2018-05-07 21:32:13 +02:00
A. Breust 50c5f3cb58
Fixes DXF loader false positive on FBX file
A binary FBX file can have an header section `FBXHeaderVersion` which starts around the 70th byte.
Therefore, the token check for DXF file was hitting true because the `SearchFileHeaderForToken` is case insensitive.
We limit the scope of the token search to the first 32 bytes.
2018-05-07 15:16:32 +02:00
Kim Kulling ce11aa51f5 add win32-based make script. 2018-05-07 00:07:41 +02:00
Kim Kulling 327a43c26f
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-05-06 19:39:37 +02:00
Kim Kulling be0203229b
Merge branch 'master' into master 2018-05-06 16:41:12 +02:00
Kim Kulling 36c6ce7431
Merge branch 'master' into master 2018-05-06 12:29:21 +02:00
Eugene Barnett 908ef3e44a 1740 Issue - Enabling and Disabling importers
-ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT will be respected by the macro
--using local variable ASSIMP_IMPORTER_ENABLED to include or exclude
--an importer
-Fixes individual importer ex: set(ASSIMP_BUILD_FBX_IMPORTER OFF)

-ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT is cached
--if assimp is a child cmake project, need to force cache
--from parent project
--ex: set(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT CACHE INTERNAL FALSE)
2018-05-05 16:57:59 -04:00
Nicholas Woodfield 458a7ae801 Silencing compile warnings during build, all little stuff like uint to size_t or BOOL to bool. 2018-05-03 15:03:14 -04:00
Kim Kulling b759aa63a0
Merge branch 'master' into fix/blendshapes_join_identical_vertices_optimization_flag_v2 2018-05-03 20:33:50 +02:00
Alexis Breust 4aaf7ad547 Added name to nodes 2018-05-03 11:07:39 +02:00
LoicFr a5791b66fe
Merge branch 'master' into master 2018-05-02 17:47:32 +02:00
LoicFr 99139e9c9e
Merge branch 'master' into master 2018-05-02 17:11:54 +02:00
kimkulling a0bf664695 closes code/SortByPTypeProcess.cpp: fix memory leak. 2018-05-02 16:42:22 +02:00
Loïc Fricoteaux ed86023016 Change glTF2 file extensions from gltf2/glb2 to gltf/glb in the exporter so that it matches the importer and respect the standard specifications 2018-05-02 16:13:17 +02:00
Kim Kulling 2acb513732
Merge branch 'master' into issue-1167 2018-05-02 15:45:52 +02:00
Kim Kulling 7bb2d6271b
Merge branch 'master' into fix_fbx_empty_names 2018-05-02 14:57:08 +02:00
wuxq 27d41442c9
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-05-02 15:28:57 +08:00
Kim Kulling 5c5226a98c
Merge branch 'master' into issue-1923 2018-05-01 21:10:52 +02:00
Kim Kulling 037a213bb4 STL-Exporter: fix division by zero in normalize method during update 2018-05-01 15:06:56 +02:00
Kim Kulling eced86b949 some refactorings. 2018-05-01 13:41:39 +02:00
Kim Kulling 2c47717ca6 Introduce export with test for point clouds. 2018-05-01 13:28:53 +02:00
Kim Kulling 9f835ea843 closes https://github.com/assimp/assimp/issues/842: experimental suppor for ascii stl pointcloud export. 2018-05-01 09:06:22 +02:00
Korbinian Würl 4b7b692e5e Fix Issue #1923: OBJ Exporter can't correctly export vertex colors
The indexMap for vertices now uses a combined vp + vc index
2018-04-30 16:29:22 +02:00
Trylz 6fb9ebe3c8 Apply fix 2018-04-28 23:34:07 -04:00
wuxq 7a7a706ebd
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-04-29 11:29:43 +08:00
wuxq 814b56e5e2
multi joint has bug with ReplaceData
multi joint has  a bug  in ReplaceData_joint with "bin" change
2018-04-28 15:05:21 +08:00
Korbinian Würl 1533aec21c Fix ply exporter to be conformant to spec respecting vertex colors.
Vertex colors should be defined as red, green, blue, alpha instead of r, g, b, a and should have the type 'uchar' instead of 'float'
2018-04-27 22:11:36 +02:00
Sebastian Matusik af8f9a97a9
Merge branch 'master' into fix/blendshapes_join_identical_vertices_optimization_flag_v2 2018-04-27 12:45:47 +01:00
Sebastian Matusik 1f9d6f1ec4 Fix for blendshapes import when using the JoinIdenticalVertices optimization flag 2018-04-27 11:52:31 +01:00
Kim Kulling e2d0c07791
Merge branch 'master' into use_log_macros 2018-04-26 22:02:18 +02:00
Kim Kulling b877b3e10e use correct log macro. 2018-04-26 22:01:41 +02:00
kimkulling 6a311210e7 fix another bug of misusage of the log macros. 2018-04-26 17:01:22 +02:00
kimkulling 8626b185fb Fix misused log macros + compiler warnings. 2018-04-26 16:38:42 +02:00
kimkulling c299755721 DXF: fix macro issues. 2018-04-26 16:13:57 +02:00
kimkulling a5e14db19b fix invaid macro usage. 2018-04-26 15:41:31 +02:00
kimkulling 68288782e4 Merge branch 'use_log_macros' of https://github.com/assimp/assimp into use_log_macros 2018-04-26 15:18:24 +02:00
kimkulling 75c7b15b55 Fix c++11 usage. 2018-04-26 15:05:49 +02:00
kimkulling 3d79472172 fix the build. 2018-04-26 14:36:59 +02:00
Kim Kulling dd7d0943f6
Update glTF2Asset.inl
Move creation of vars to avoid useless creation in case of an error.
2018-04-26 14:24:00 +02:00
Kim Kulling 8f26b9d840
Merge branch 'master' into use_log_macros 2018-04-26 14:13:04 +02:00
kimkulling 30c20eb5fc INtroduce new log macros. 2018-04-26 14:10:18 +02:00
Kim Kulling 972fffe70b
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-04-26 13:40:49 +02:00
wuxiaoqian f6af6ded1f fixed the bug of export gltf2, the JOINTS_0 componentType is Incorrect 2018-04-26 11:03:50 +08:00
wuxiaoqian 6b4caa0f12 fix export gltf2, The JOINTS_0 componentType is incorrect 2018-04-26 10:56:56 +08:00
Loïc Fricoteaux a8077baed5 Add vertex color support to glTF2 export 2018-04-25 11:37:56 +02:00
Sergio Acereda ce6a5e5d56 ImproveCacheLocality crashes if non triangular faces 2018-04-23 11:33:48 +02:00
kimkulling 0e15b25cd1 Next log call changes. 2018-04-20 16:23:24 +02:00
kimkulling b6f29bf54f Add usage of log macros, next files. 2018-04-19 17:21:21 +02:00
kimkulling 066349f36b Add usage of log macros. 2018-04-19 16:48:43 +02:00
kimkulling f2833539d7 closes https://github.com/assimp/assimp/issues/1784: change so.name to keep track of the minor version of the lib. 2018-04-19 08:52:21 +02:00
Leo Terziman c797f16b0e In IFC, fixed parser to avoid interpretation of '##' in string as identifiers 2018-04-18 11:53:49 +02:00
Leo Terziman 6ca8423e24 Improved memory footprint of IFC loading by avoiding keeping in cache duplicated indices. 2018-04-18 11:12:40 +02:00
Arkeon f235646030 Correction on Collada parser missing textures when the image is in CDATA
<image id="image-1404706686">
<init_from><![CDATA[textures\burgundy.png]]></init_from>
</image>
2018-04-13 09:36:01 +02:00
kimkulling e57394a772 move log tools from blender to logger interface. 2018-04-12 16:09:01 +02:00
Kim Kulling 096f7e272a
Merge branch 'master' into isue_1621 2018-04-12 00:05:38 +02:00
Kim Kulling 5319974fe1 Use correct check to do a tokensearch. 2018-04-11 21:16:20 +02:00
Kim Kulling 0f9268bf01
Merge branch 'master' into issue_1893 2018-04-11 20:27:05 +02:00
kimkulling da073f1270 closes https://github.com/assimp/assimp/issues/1893: fix mem leak in glft2Importer. 2018-04-11 17:22:31 +02:00
kimkulling 9ca32b2373 closes https://github.com/assimp/assimp/issues/1894: use mesh name to name exported obj node. 2018-04-11 17:04:49 +02:00
Kim Kulling f096843c45
Merge branch 'master' into umw_dev 2018-04-08 21:42:10 +02:00
Kim Kulling c41d459e21 add missing constructor to ensure RTTI 2018-04-08 21:27:18 +02:00
Kim Kulling 483541ee25
Merge branch 'master' into isue_1621 2018-04-06 20:54:01 +02:00
Kim Kulling 183224f045 closes https://github.com/assimp/assimp/issues/1621: add file check for dxf file without extensions. 2018-04-06 20:51:07 +02:00
Kim Kulling 0a3fb04b04
Update ScenePrivate.h
add missing header
2018-04-06 16:23:59 +02:00
Kim Kulling 32b466941b Add missig docs and fix some small review findings. 2018-04-06 12:01:22 +02:00
Kim Kulling 08ddd5c296 Export missig symbols. 2018-04-06 10:53:32 +02:00
Kim Kulling a636146cf2 Merge branch 'master' into develop_kimkulling 2018-04-06 10:34:46 +02:00
Kim Kulling a3cb1ef55e Merge branch 'master' into develop_kimkulling 2018-04-06 10:32:35 +02:00
Kim Kulling 40f5f19ce0
Merge branch 'master' into issue-1219 2018-04-05 15:24:40 +02:00
James Carthew 8cb25328cb committing all changes. 2018-04-05 17:50:30 +10:00
Edward Andrew b8025d92fc
Merge branch 'master' into issue-1219 2018-04-04 21:12:52 +01:00
Kim Kulling 0e945b5581 Merge branch 'master' into develop_kimkulling 2018-04-04 16:32:46 +02:00
James Carthew 6147a4f50d Updated COB importer plugin to flip normals. 2018-04-04 08:08:28 +10:00
Edward Andrew 0c035f131d
Merge branch 'master' into issue-1219 2018-04-02 14:39:13 +01:00
Kim Kulling 4d662c42b3 Add check for SSE2-support. 2018-04-02 10:27:05 +02:00
Edward Andrew 35f4e7101a Fixed issue#1219. CalcTangentsProcess::ProcessMesh. 2018-04-02 01:46:14 +01:00
A. Breust 0624eb0e08
Merge branch 'master' into gltf2-duplicated-textures 2018-04-01 18:09:14 +02:00
Kim Kulling d17047cfd1
Merge branch 'master' into fbx_export_ascii 2018-04-01 17:00:42 +02:00
Kim Kulling c9bb3592ff FBX-Importer: remove unused lookup tables for nodes. 2018-03-31 18:10:29 +02:00
Kim Kulling f3cc2f79fc FBX-Importer: remove unused lookup table. 2018-03-31 17:30:31 +02:00
Kim Kulling 2a5728b4c3 FBX-Importer: fix usage of deprecated include. 2018-03-31 17:25:29 +02:00
Kim Kulling c97fb99435 closes https://github.com/assimp/assimp/issues/1855: fix correction of node names. 2018-03-31 16:37:39 +02:00
aoowweenn 21b518e350 use memset to allow VS compiler 2018-03-31 14:44:18 +08:00
aoowweenn 1ea7230785 Handle materials with texture id < 0 2018-03-31 14:06:26 +08:00
aoowweenn 04d70dc76d adjust encoding to fit the new utf8 library 2018-03-31 13:29:42 +08:00
Kim Kulling 4919d3da2f closes https://github.com/assimp/assimp/issues/1836: make documentation much more clear how to apply global scaling. 2018-03-30 16:58:11 +02:00
Alexis Breust 26ac2ffb6c Not duplicating textures for embedded ones 2018-03-29 15:52:05 +02:00
Tommy 070acfbadd FBX Export: relax bindpose matrix check slightly.
Apparently +/- 1e-5 is too strict.
2018-03-29 14:29:02 +02:00
Tommy 39d9878429 FBX Export: use ai_snprintf. 2018-03-29 13:10:41 +02:00
Tommy 4b2120ab56 FBX Export: fix for geometric transform nodes with multiple children. 2018-03-29 10:45:23 +02:00
Tommy 0dad1d0c04 FBX Export: fix Texture_Alpha_soutce typo. 2018-03-29 01:47:31 +02:00
Tommy 826243f289 Implement ascii FBX export.
It's available under the 'fbxa' format id.
2018-03-29 01:44:32 +02:00
Tommy aadb413fc0 Explicit handling of an FBXExportNode edge-case. 2018-03-28 16:09:07 +02:00
Tommy 00277d93f2 Tidier FBXExportNode construction with properties. 2018-03-28 15:47:27 +02:00
Tommy e972b73fc2 FBX Export: tidy includes 2018-03-27 13:29:03 +02:00
Tommy ee0cdb3954 FBX Export: Tidy animation export code. 2018-03-27 13:12:15 +02:00
Tommy 57bd125839 FBX Export: implement basic animation export. 2018-03-27 11:45:03 +02:00
Tommy 2dff6e2d5b FBXExportProperty: implement float and long array properties. 2018-03-26 18:27:15 +02:00
Kim Kulling d810446bb2
Merge branch 'master' into patch-1 2018-03-23 19:43:58 +01:00
Kim Kulling 666e224359
Merge branch 'master' into issue_1527 2018-03-22 23:57:30 +01:00
Kim Kulling be4c780115
Update FBXMeshGeometry.cpp
Fix build.
2018-03-22 23:08:25 +01:00
Kim Kulling 13ae0a0ac3 FBX: fix parse error for uv-coordinates. 2018-03-22 22:14:10 +01:00
JeffH-BMG 376586b164
Merge branch 'master' into patch-1 2018-03-22 13:09:32 -04:00
Cloud Wu cad11df039 Fix mingw compilation 2018-03-22 16:54:12 +08:00
Kim Kulling e01e77a6c7
Merge branch 'master' into develop_kimkulling 2018-03-21 21:20:28 +01:00
Kim Kulling af3bba1572 fix review findings. 2018-03-20 23:38:08 +01:00
Kim Kulling 4ae7298489
Update DefaultIOSystem.cpp
fix typo
2018-03-20 21:59:45 +01:00
Kim Kulling 1a887a64c1
Update EmbedTexturesProcess.cpp
Fix typo.
2018-03-20 21:56:26 +01:00
Kim Kulling b01594f6a8
Update EmbedTexturesProcess.cpp
Replace c-cast by static_cast.
2018-03-20 21:52:42 +01:00
Kim Kulling 339e33303e
Update DefaultIOSystem.cpp
Use static_cast instead of int.
2018-03-20 20:39:15 +01:00
Kim Kulling d0edb94208
Update D3MFImporter.cpp
Use static cast instead of c-cast.
2018-03-20 20:38:03 +01:00
Kim Kulling f898f40486
Merge branch 'master' into master 2018-03-20 20:33:17 +01:00
Kim Kulling 5814e6f9f0 Optimize some std::string usages. 2018-03-20 18:43:54 +01:00
Kim Kulling 2d7ece4ce7
Merge branch 'master' into 3mf_basematerial_support 2018-03-20 16:14:25 +01:00
Kim Kulling e36f78482c https://github.com/assimp/assimp/issues/1796: return correct value on detach logger. 2018-03-20 14:53:57 +01:00
Kim Kulling e668b97453
Merge branch 'master' into 3mf_basematerial_support 2018-03-20 14:12:00 +01:00
Kim Kulling 317f3e2a59 3MF: Export metadata. 2018-03-20 14:10:08 +01:00
Kim Kulling b66bee8d79 Export: Copy metadata to be able to export it properly. 2018-03-20 14:09:07 +01:00
Kim Kulling ef12eb84bb 3MF: add metadata import. 2018-03-20 10:09:47 +01:00
Marco Di Benedetto 9d813a48b0 fixed emply buffer stream write, removed some cast warnings. 2018-03-19 18:22:27 +01:00
JeffH-BMG 4841ee05c5
Merge branch 'master' into patch-1 2018-03-19 10:29:43 -04:00
Kim Kulling f7854e4b32
Merge branch 'master' into master 2018-03-18 20:56:25 +01:00
Kim Kulling 6843b7a00c
Merge branch 'master' into patch-3 2018-03-18 17:44:21 +01:00
Sergey Gonchar 2d980c16f0 Support Maya 2018 Collada Export with blendshapes and bones controllers for a mesh 2018-03-15 21:41:40 -07:00
Kim Kulling 5cf6509fb5 closes https://github.com/assimp/assimp/issues/1120: use euler angles for pre- and post-rotation. 2018-03-14 20:42:42 +01:00
Kim Kulling 4c023c3818 fix unittest folder for roundtriptest. 2018-03-13 21:40:23 +01:00
JeffH-BMG 546ad1c1bd
Merge branch 'master' into patch-3 2018-03-13 15:19:14 -04:00
JeffH-BMG 9e1638e813
Merge branch 'master' into patch-1 2018-03-13 15:18:50 -04:00
Kim Kulling 6b9add5594 fix compiler warning fr 64 bit 2018-03-13 18:19:10 +01:00
Kim Kulling f11d4902c6 fix CanRead-method for the 3MF-Importer. 2018-03-13 17:50:34 +01:00
Kim Kulling c5c0052a6c Merge branch '3mf_basematerial_support' of https://github.com/assimp/assimp into 3mf_basematerial_support 2018-03-12 22:28:53 +01:00
Kim Kulling c7ac32f891 fix naming readout + export. 2018-03-12 22:28:00 +01:00
Kim Kulling a3ad45f3b3
Merge branch 'master' into 3mf_basematerial_support 2018-03-11 20:16:40 +01:00
Kim Kulling c8ae0bbb3d 3MF: fix model folder desc. 2018-03-11 20:15:49 +01:00
Kim Kulling 017b7d1a2f 3MF: add missig tags for meta data. 2018-03-11 20:15:25 +01:00
Kim Kulling 336a09ee0e add material reference to faces. 2018-03-09 23:35:12 +01:00
JeffH-BMG 72280463c2
Merge branch 'master' into patch-3 2018-03-09 14:40:30 -05:00
JeffH-BMG f7469df871
Merge branch 'master' into patch-2 2018-03-09 14:40:16 -05:00
JeffH-BMG c539dfe7a2
Merge branch 'master' into patch-1 2018-03-09 14:38:54 -05:00
Kim Kulling 6668eeb68e Fix possible nullptr dereferencing. 2018-03-09 19:03:05 +01:00
Kim Kulling 2ca2e7e355
Merge branch 'master' into fbx_export_footer_tweak 2018-03-09 18:11:56 +01:00
Kim Kulling 69742670dd 3mf: use correct material assignment in case of multi-materials. 2018-03-09 11:40:45 +01:00
Kim Kulling 56f9069eb5
Merge branch 'master' into blender_fbx_opacity_fix 2018-03-09 08:30:23 +01:00
Kim Kulling 7f04b4dd43
Merge branch 'master' into fix/issue623 2018-03-09 00:04:28 +01:00
JeffH-BMG cfd56a43a5
Fix compile error
Fixed bad cast.
2018-03-07 18:24:38 -05:00
JeffH-BMG 89a4cf9495
Respond to comments
Use memcpy() to read normals and vertices, to mitigate alignment issues, per comments.
2018-03-07 17:26:01 -05:00
Kim Kulling af8839a8b5
Merge branch 'master' into fbx_export_footer_tweak 2018-03-07 19:44:38 +01:00
Tommy 9f02c8a97c Fix default opacity of materials exported to FBX by Blender. 2018-03-07 09:15:08 +01:00
JeffH-BMG 6fd64b95c3
Fix compile error
Add parens to use of 'sizeof' operator
2018-03-06 15:03:44 -05:00
JeffH-BMG 5ea06e1bb6
Add support for texture file in PLY exports
The PLY format has an unofficial way to specify an associated texture, using the "comment TextureFile"  comment line. The PLY loader supports this, but the exporter does not. The change looks for a diffuse texture in the scene's materials, and if it finds one, it adds it to the exported mesh using "comment TextureFile".
2018-03-06 14:50:02 -05:00
JeffH-BMG 0dab5c508e
STL binary Export should write 4-byte floats for vertex and normal coordinates
The STL binary format uses 4-byte floats. When using double-precision builds of Asset Importer, the STL exporter was writing out 8-byte double values instead..
2018-03-06 13:55:32 -05:00
JeffH-BMG 05cf8bfb2e
Fix import of binary STL files in double-precision builds
When ASSIMP_DOUBLE_PRECISION is used, the STL loader attempts to read 8-byte double vertex and normal values from the STL file. STL files are written using 4-byte floats, however, and the import will read past the end of the buffer, and possibly crash.
2018-03-06 13:48:11 -05:00
Daniel Kirchner f4c37fa245 Collada: add importer property that forces the use of collada names. Closes #1375. 2018-03-06 00:30:33 +01:00
Kim Kulling 5312ec806e
Merge branch 'master' into bugfix/c4d_obj_export_mtllib_after_g 2018-03-05 18:19:36 +01:00
Kim Kulling 22182a907e
Merge branch 'master' into master 2018-03-05 13:20:07 +01:00
Alexandre Avenel 15fa86f100 Set primitive_type to point when PLY is a point cloud 2018-03-04 22:43:20 +01:00
Alexandre Avenel f053695176 Fix issue #623 PLY importer should not create faces
When the PLY file contains no faces, we should not create them.
2018-03-04 22:43:20 +01:00
Alexandre Avenel d2547e84f5 Fix for undefined behavior when loading binary PLY
This commit fix undefined behavior reported by UBSAN when loading a binary
PLY file.
2018-03-04 22:04:31 +01:00
Tommy 701f9ccfe9 FBX Export: minor tweak to footer.
Should now be identical to those output by the FBX SDK.
2018-03-03 19:53:49 +01:00
Kim Kulling 8e7b7a0d87
Merge branch 'master' into master 2018-03-02 15:04:28 +01:00
Tommy a58f8e1c1a FBX Export: add missing 0 value to file footer. 2018-02-28 23:38:49 +01:00
Josh Faust f07d27eb07
Merge branch 'master' into bugfix/c4d_obj_export_mtllib_after_g 2018-02-27 18:47:11 -08:00
Josh Faust 190190c1d7 Fix material index off-by-one error in some OBJ files (seen in a C4D export) 2018-02-27 14:58:04 -08:00
Kim Kulling ef371bddd6
Merge branch 'master' into master 2018-02-27 18:34:34 +01:00
Kim Kulling c0f04bf965 IMporter: fix lookup for tokens during inmemory imports. 2018-02-27 18:30:36 +01:00
Kim Kulling e99dfdb050 fix cppcheck findings. 2018-02-25 21:03:09 +01:00
Tommy 9d9acf6840 FBX Export: allow export even when not in bind pose,
iff all bones have an offset matrix defined.
2018-02-25 11:45:38 +01:00
Tommy 249f1844ae FBX Export: reconstruct full skeleton for any FBX deformers. 2018-02-25 09:53:09 +01:00
Marco Di Benedetto 72e9f3ecb9 fixed embedded texture reading. 2018-02-24 18:47:43 +01:00
Marco Di Benedetto 138b990d0a added missing install of pbrmaterial.h 2018-02-24 17:57:42 +01:00
Marco Di Benedetto 4b7cd97fea added support for embedded textures defined with buffer views. 2018-02-24 17:44:40 +01:00
Marco Di Benedetto b0ac2d9daf Merge https://github.com/assimp/assimp 2018-02-24 17:06:12 +01:00
Tommy a9d70b2dbc FBX Import: properly delete inverse geotrans nodes when not using them. 2018-02-24 09:37:36 +01:00
Tommy c18a07e47f FBX Import: Properly clean up post_nodes_chain in case of exception. 2018-02-24 08:43:36 +01:00
Tommy b91976eead FBX Export: handle newly-added geometric transform inverse nodes.
This also tidies up the imported node structure a little,
by not adding the inverse nodes if there are no child nodes.
2018-02-24 08:42:05 +01:00
Kim Kulling 5e4b2b898f
Merge branch 'master' into fbx_export_squashed 2018-02-23 23:33:43 +01:00
Kim Kulling 375dd4c179
Update D3MFImporter.cpp
Fix order of init list.
2018-02-23 20:34:34 +01:00
Kim Kulling 437ae0c839
Merge branch 'master' into 3mf_basematerial_support 2018-02-23 18:29:54 +01:00
Kim Kulling 606a28dbe8
Merge branch 'master' into develop_kimkulling 2018-02-23 17:54:58 +01:00
Kim Kulling 1d901f075c 3mf-importer: fix parsing of base-material color. 2018-02-23 17:49:29 +01:00
Tommy f847d4817d FBX Export: fix logic for determining if scale transformation is identity.
Previously it was comparing scale.SquareLength() to 1.0.
2018-02-21 15:29:59 +01:00
Tommy c1f353f6c7 FBX Export: Geometric transformations always create transformation chain.
In combination with fb213e4b, this fixes #1112.
2018-02-21 14:15:03 +01:00
Kim Kulling 50b6c63594
Merge branch 'master' into develop_kimkulling 2018-02-21 13:31:32 +01:00
Kim Kulling 22dbb6c2d2
Update FileSystemFilter.h
- Fix typo.
-test in public metod against invalid parameters
2018-02-21 13:10:51 +01:00
Tommy fb213e4bac FBX Importer: apply inverse of geometric transform to child nodes. 2018-02-21 12:45:09 +01:00
Kim Kulling 7cd1a66c8b Use correct lookup. 2018-02-20 22:08:40 +01:00
Kim Kulling a92dbabc25
Update FileSystemFilter.h
Fix missing save.
2018-02-20 16:36:55 +01:00
Kim Kulling 7c33d932e3
Merge branch 'master' into master 2018-02-20 10:40:04 +01:00
Kim Kulling d49c5b6ecf
Merge branch 'master' into fix-paint3d-vertexcolor 2018-02-20 09:23:53 +01:00
Kim Kulling a84604f566
Merge branch 'master' into develop_kimkulling 2018-02-20 09:04:11 +01:00
Kim Kulling f0ccff70a4
Update FileSystemFilter.h
Fix review findings
2018-02-20 09:03:18 +01:00
Kim Kulling 5f4539db28
Merge branch 'master' into issue_1773 2018-02-19 22:55:11 +01:00
Kim Kulling b9a34dbc50
Merge branch 'master' into globalscale-registry 2018-02-19 20:19:17 +01:00
Kim Kulling f78f273916
Merge branch 'master' into issue_1773 2018-02-19 15:54:46 +01:00
Tommy 1de9b3232a Silence a clang warning. 2018-02-19 15:04:46 +01:00
Tommy 95f66f84ef Remove constexpr for MSVC. 2018-02-19 14:33:40 +01:00
Tommy 242b5d5874 Initial FBX Export Support, sponsored by MyDidimo (mydidimo.com).
Supports:
 * mesh data with normals and uvs
 * lambert and phong materials
 * file textures
 * bones / skeletons
 * skinning

Does not yet support:
 * animations
 * cameras
 * lights
 * embedded textures
2018-02-19 13:53:55 +01:00
Kim Kulling 219702597f
Merge branch 'master' into develop_kimkulling 2018-02-19 11:47:41 +01:00
Kim Kulling 8950504cf0 Fix import of materials. 2018-02-18 21:30:23 +01:00
Giuseppe Barbieri 58436068e7
Update BlenderScene.cpp 2018-02-16 22:16:10 +01:00
Kim Kulling 1b53c26943
Merge branch 'master' into globalscale-registry 2018-02-15 18:04:38 +01:00
Martin Buchner a7587cb526
Merge branch 'master' into issue_1773 2018-02-15 15:31:41 +01:00
Kim Kulling ccbcaa2ee8 fix some static-analysis findings. 2018-02-13 20:36:22 +01:00
Kim Kulling cdfe33e3f2
Merge branch 'master' into pbrmaterial_h 2018-02-13 19:17:18 +01:00
Kim Kulling 4fb0e85d9d
Merge branch 'master' into issue_1773 2018-02-13 14:45:14 +01:00
Sergio Acereda 9a7611a93e AI_MATKEY_GLTF_... -> assimp/pbrmaterial.h 2018-02-12 22:33:51 +01:00
Kim Kulling 331e67c32d 3mf: introduce first prototype for basematerial support. 2018-02-12 22:07:12 +01:00
Sergio Acereda 8a4fd2f947 globalScale process not registered 2018-02-12 21:51:40 +01:00
Kim Kulling 78173177e8 closes https://github.com/assimp/assimp/issues/1564: remove copy constructor. 2018-02-12 21:45:47 +01:00
mbuchner 1299905026 Make FileSystemFilter forward all virtual functions to wrapped IOSystem instance
This makes it possible to override those functions. Previously the
default implementation was always used.

Fixes #1773
2018-02-12 12:13:44 +01:00
Giuseppe Barbieri f00d450d25
Update BlenderDNA.inl 2018-02-11 17:43:49 +01:00
Marco Di Benedetto c874fd8ae2 changed std::to_string to to_string. 2018-02-09 16:18:49 +01:00
Marco Di Benedetto affedc139e Merge https://github.com/assimp/assimp 2018-02-09 15:54:34 +01:00
Turo Lamminen ebdad4f883 Ogre: Avoid creating function-scoped static constants
They're causing false positive race condition messages from Helgrind
2018-02-09 15:40:28 +02:00
Kim Kulling 4e4098f1fc
Merge branch 'master' into issue_567 2018-02-08 20:29:47 +01:00
Kim Kulling 674a47dd3e closes https://github.com/assimp/assimp/issues/567: prevend dependency cycle 2018-02-08 20:24:18 +01:00
Kim Kulling c7ea536351 closes https://github.com/assimp/assimp/issues/1386: fix undefined behaviour in compare function. 2018-02-07 20:21:05 +01:00
Max Vollmer 990dc983ed Issue #1776 Fixed potential crash bug in ObjectCompare, because it didn't follow strict weak ordering. As counter-intuitive as it seems, a comparator must return false for equal values. The C++ standard defines and expects this behavior: true if lhs < rhs, false otherwise. 2018-02-07 10:48:39 +01:00
Kim Kulling 277fa2da93
Merge branch 'master' into memleaks 2018-02-07 00:38:23 +01:00
Kim Kulling 57c1fe5954 x-parser: fix the crash. 2018-02-06 23:59:46 +01:00
Giuseppe Barbieri 4736160b79
Update BlenderDNA.h 2018-02-06 22:36:37 +01:00
Kim Kulling 495ae70cc5 XFileParser: release x-file-based scene when throwing an exception. 2018-02-06 19:21:56 +01:00
Turo Lamminen 17b26c91e2 OpenGEX: Use std::unique_ptr to fix some memory leaks 2018-02-06 20:20:16 +02:00
Turo Lamminen 5ce9ece0cc OpenGEX: Replace std::copy with explicit loop 2018-02-06 20:08:49 +02:00
Turo Lamminen aa434b9566 OpenGEX: Add comment about pointer ownership 2018-02-06 20:05:02 +02:00
Turo Lamminen ef891fb850 LWO: Move some assignments to make it clearer when the thing should be moved 2018-02-06 19:58:05 +02:00
Turo Lamminen 3b68ffe363 LWO: Use C++11 auto for easier refactoring 2018-02-06 19:50:42 +02:00
Turo Lamminen 9344074a04 MDLLoader: Replace raw pointer with vector to fix a memory leak 2018-02-06 19:22:32 +02:00
Turo Lamminen 1aed63afb7 OpenGEX: Replace another raw pointer with vector to fix a memory leak 2018-02-06 19:13:54 +02:00
Turo Lamminen 880be5403f OpenGEX: Replace raw pointer with vector to fix a memory leak 2018-02-06 19:03:47 +02:00
Turo Lamminen c42dd9104c BlenderLoader: Fix memory leak 2018-02-06 18:52:23 +02:00
Turo Lamminen d284d107e7 XGLLoader: Fix a memory leak 2018-02-06 18:43:51 +02:00
Kim Kulling dceb7257dd
Update XFileParser.cpp
Fix the build.
2018-02-05 13:53:06 +01:00
Kim Kulling eb23946fe7
Update XFileParser.cpp
Fix alignment for float and double.
2018-02-05 13:44:19 +01:00
Kim Kulling ff556027ef X: fix some review findings. 2018-02-05 00:33:41 +01:00
Kim Kulling 3685791e0d closes https://github.com/assimp/assimp/issues/1729: check for bit flip when unsigned int overflow happens in x-file parsing. 2018-02-04 22:15:18 +01:00
Kim Kulling 1a9f17e13d
Merge branch 'master' into issue_774 2018-02-04 18:33:22 +01:00
Kim Kulling c5157bc471 fbx: global settings use float instead of double. 2018-02-04 17:13:58 +01:00
Kim Kulling 37d352622b closes https://github.com/assimp/assimp/issues/774: use correct type for unitscale in fbx. 2018-02-04 16:42:36 +01:00
Turo Lamminen 5278e1a5f8 CSM: Fix a possible memory leak by using std::unique_ptr 2018-02-03 17:52:25 +02:00
Turo Lamminen cfcaf3e97b BVH: Initialize all members of Node in constructor 2018-02-03 17:38:30 +02:00
Turo Lamminen da19ed0b2a BaseImporter: Remove dead condition
operator new never returns NULL, it throws exception on allocation failure
2018-02-03 17:25:31 +02:00
Turo Lamminen be865ae613 LimitBoneWeightsProcess: Initialize all members of Weight in constructor 2018-02-03 17:19:27 +02:00
Turo Lamminen 9397932e4f PretransformVertices: Rearrange some assignments to clarify things 2018-02-03 17:08:25 +02:00
Kim Kulling d47f34344e closes https://github.com/assimp/assimp/issues/1752: move guard over include statement. 2018-02-03 08:46:03 +01:00
Kim Kulling 58d1ef6492
Merge branch 'master' into unzipExt 2018-02-01 19:21:09 +01:00
Kim Kulling a1963feab7
Merge branch 'master' into warning4221 2018-01-31 20:27:45 +01:00
Kim Kulling 2714e146e0
Update OgreXmlSerializer.cpp
- Make constats static
- add asserts to check against nullptr dereferencing
2018-01-31 09:57:34 +01:00
Sergio Acereda 8f99c1a0be including <unzip.h> instead of <contrib/unzip/unzip.h> 2018-01-30 22:13:44 +01:00
Kim Kulling 46e9d1321d
Merge branch 'master' into warning4221 2018-01-30 21:41:44 +01:00
Turo Lamminen 388ec8461c Ogre: Change OgreXmlSerializer::ReadAttribute parameter from std::string to pointer 2018-01-30 20:12:46 +02:00
Turo Lamminen cfc9a69512 Ogre: Don't create std::strings in global scope where char pointer will do 2018-01-30 20:03:28 +02:00
Turo Lamminen 0c66b3902e Ogre: Avoid creating static std::strings
They're causing false positive race condition messages from Helgrind
2018-01-30 19:47:15 +02:00
Turo Lamminen 12396d0ce3 Ogre: Change OgreXmlSerializer::HasAttribute parameter from std::string to pointer
It's immediately passed via string pointer and in most places
it's already a raw string constant.
2018-01-30 19:42:58 +02:00
Sergio Acereda be33feba44 Warning LNK4221 when not building exporter. 2018-01-29 12:39:40 +01:00
Kim Kulling bd29fe73fa Merge branch 'master' into new_license_dates 2018-01-28 20:16:17 +01:00
Kim Kulling b049933d2f update license dates. 2018-01-28 19:42:05 +01:00
Turo Lamminen e0cbd92da4 ASE: Delete BaseNode constructor which doesn't take name 2018-01-27 18:48:57 +02:00
Turo Lamminen 4b20e9712c ASE: Explicitly pass "DUMMY" as Dummy node name 2018-01-27 18:48:57 +02:00
Turo Lamminen 2d1bd1eec4 ASE: Delete Camera default constructor 2018-01-27 18:48:57 +02:00
Turo Lamminen 7fef5e6d23 ASE: Explicitly pass "UNNAMED" as default camera name 2018-01-27 18:48:57 +02:00
Turo Lamminen 945f2bed09 ASE: Add Camera constructor which takes name 2018-01-27 18:48:57 +02:00
Turo Lamminen 039ca38542 ASE: Delete Light default constructor 2018-01-27 18:48:57 +02:00
Turo Lamminen 4fd791796c ASE: Explicitly pass "UNNAMED" as default Light name 2018-01-27 18:48:57 +02:00
Turo Lamminen f3d702339c ASE: Add Light constructor which takes name 2018-01-27 18:48:57 +02:00
Turo Lamminen 17f801ae8a ASE: Delete Mesh default constructor 2018-01-27 18:48:57 +02:00
Turo Lamminen 59ab30cb25 ASE: Explicitly pass "UNNAMED" as default mesh name 2018-01-27 18:48:57 +02:00
Turo Lamminen f3474fb399 ASE: Add Mesh constructor which takes name 2018-01-27 18:48:57 +02:00
Turo Lamminen 3874720947 ASE: Add BaseNode constructor which takes name 2018-01-27 18:48:57 +02:00
Turo Lamminen 1836b00f51 ASE: Delete Bone default constructor 2018-01-27 18:48:57 +02:00
Turo Lamminen e75f7a5964 ASE: Explicitly pass "UNNAMED" as default bone name 2018-01-27 18:48:57 +02:00
Turo Lamminen 3f377e11f5 3DS: Delete Node default constructor 2018-01-27 18:48:57 +02:00
Turo Lamminen 0d69b15238 3DS: Explicitly pass "UNNAMED" as 3DS root node name 2018-01-27 18:48:57 +02:00
Turo Lamminen 6c23b57208 3DS: Pass name to Node constructor 2018-01-27 18:48:57 +02:00
Turo Lamminen 56a19ac492 3DS: Add Node constructor which takes name 2018-01-27 18:48:57 +02:00
Turo Lamminen c0c06093b4 3DS: Whitespace 2018-01-27 18:48:57 +02:00
Turo Lamminen 8c219c7bd1 3DS: Delete Mesh default constructor 2018-01-27 18:48:57 +02:00
Turo Lamminen 93fa373206 3DS: Pass name to Mesh constructor 2018-01-27 18:48:57 +02:00
Turo Lamminen b580064414 3DS: Add Mesh constructor with takes name 2018-01-27 18:48:57 +02:00
Kim Kulling 25c5384208
Merge branch 'master' into master 2018-01-25 09:11:14 +01:00
Kim Kulling 2e7e16b52b
Merge branch 'master' into issue_1728 2018-01-24 23:58:55 +01:00
Kim Kulling 1037ac5b93
Merge branch 'master' into issue_1721 2018-01-24 21:57:53 +01:00
Kim Kulling 5baba37414 closes https://github.com/assimp/assimp/issues/1728: check if mesh is a null instance before dereferencing it. 2018-01-24 21:43:36 +01:00
Giuseppe Barbieri 47a2775b94
Update FBXConverter.cpp
Renamed nested looping variable
2018-01-24 21:30:25 +01:00
Kim Kulling 0b15d5cd46 closes https://github.com/assimp/assimp/issues/1721: set camera parameters instead of nonsense. 2018-01-24 21:20:34 +01:00
Rohan Singh b28bcc365c Interpret IndexAToDirect as Direct when the index element is missing
Paint3D exports FBX like this, which is wrong, but could still support it
2018-01-24 09:45:20 -05:00
Turo Lamminen a8fd9f668f ASE: Explicitly write out Material move constructor and assignment operator
Because MSVC doesn't support defaulting them
2018-01-24 12:25:30 +02:00
Turo Lamminen cbd7916ced 3DS: Explicitly write out Material move constructor and assignment operator
Because MSVC doesn't support defaulting them
2018-01-24 12:11:19 +02:00
Turo Lamminen e6ff15d201 3DS: Initialize Material name in initializer list 2018-01-23 20:41:26 +02:00
Turo Lamminen 4acd96d405 3DS: Remove Material default constructor 2018-01-23 20:36:51 +02:00
Turo Lamminen dd7035372d 3DS: Pass default material name to constructor instead of changing after the fact 2018-01-23 20:36:05 +02:00
Turo Lamminen 10246bf052 3DS: Pass default material name to Material constructor 2018-01-23 20:29:46 +02:00
Turo Lamminen f2ec3eeeb8 ASE: Delete Material default constructor 2018-01-23 20:20:37 +02:00
Turo Lamminen 209966ef35 ASE: Pass default material name to constructor 2018-01-23 20:15:21 +02:00
Turo Lamminen 1b28124f21 ASE: Pass a default material name when resizing submaterials buffer 2018-01-23 19:54:16 +02:00
Turo Lamminen 4b1b5f1b59 ASE: Pass a default material name when resizing materials buffer 2018-01-23 19:50:20 +02:00
Turo Lamminen 60d78f1701 ASE: Add Material constructor which takes material name 2018-01-23 19:43:15 +02:00
Turo Lamminen d49996d8a6 3DS: Add Material constructor which takes material name 2018-01-23 19:38:38 +02:00
Turo Lamminen 024aade208 ASE: Add explicit default constructors and assignment operators to Material 2018-01-23 19:33:50 +02:00
Turo Lamminen 9e7b21f83d 3DS: Add explicit default constructors and assignment operators to Material 2018-01-23 19:24:22 +02:00
Turo Lamminen 4d946d9e31 ASE: Reformat another initializer list 2018-01-23 19:10:00 +02:00
Turo Lamminen 6c4e3bce53 3DS: Reformat initializer list 2018-01-23 18:58:23 +02:00
Turo Lamminen 70ae30f26a ASE: Reformat initializer list 2018-01-23 18:58:19 +02:00
kim kulling 88a0bb1b6d FBX: store UnitScaleFactor for fbx-files. 2018-01-23 15:13:23 +01:00
kim kulling 8ac1de3287 closes https://github.com/assimp/assimp/issues/1390: aiScene now stores metadata as well. 2018-01-23 15:12:57 +01:00
Kim Kulling f0d03ec6b8 closes https://github.com/assimp/assimp/issues/1722: use a const reference to fix issue with ppc. 2018-01-22 14:35:06 +01:00
Marco Di Benedetto 5f38bd01ec restored gltf checks. 2018-01-18 22:28:44 +01:00
Marco Di Benedetto c749594e9d gltf instant ok on valid extension. 2018-01-18 19:12:51 +01:00
Marco Di Benedetto 55ca48e838 Merge branch 'master' of https://github.com/assimp/assimp 2018-01-18 19:08:54 +01:00
Kim Kulling 8b9b770f9f
Merge branch 'master' into gltf2-fixes 2018-01-16 21:50:48 +01:00
Kim Kulling 81fbe2c7d3
Merge branch 'master' into issue_1660 2018-01-16 17:13:02 +01:00
Kim Kulling d230635ff6 STLLoader: closes https://github.com/assimp/assimp/issues/1660: use memcpy instead of a c-style dynamic cast to parse a aiVector3D 2018-01-16 16:31:15 +01:00
Alexis Breust 5e6cae3094 Force normalized normals 2018-01-16 09:56:44 +01:00
Alexis Breust 0f4189c77e Forced 4-bits alignment for glTF buffers 2018-01-16 09:26:18 +01:00
BuildTools 0c37ef55be IFCLoader.h fix 2018-01-15 19:23:13 -08:00
BuildTools f88572f572 fix includes 2018-01-15 19:14:44 -08:00
Christian Meurin 86fa0f4524
Merge branch 'master' into master 2018-01-15 19:10:14 -08:00
BuildTools d0c92e30be conflict resolution again, temp. move LogAux.h 2018-01-15 19:07:33 -08:00
BuildTools 68db518696 Fix IFC branch merge conflict 2018-01-15 19:00:56 -08:00
Kim Kulling c07069821d
Merge branch 'master' into better_fbx_material_import 2018-01-14 22:04:20 +01:00
Kim Kulling 03b43ee9c3
Merge branch 'master' into ifc_40 2018-01-13 14:40:50 +01:00
Kim Kulling 5e339d0ff0 fix case-sensitive typo in include. 2018-01-13 10:54:38 +01:00
Kim Kulling cecab969c6 IFC: introduce new namespace fpr IFC-schema2x3 2018-01-13 10:27:45 +01:00
BuildTools 4410de1c44 correct header path for new process 2018-01-11 13:21:40 -08:00
Christian Meurin 925be5e983
Merge branch 'master' into master 2018-01-11 13:13:46 -08:00
awefers 193165fb43
Merge branch 'master' into issue_1684 2018-01-11 10:16:20 -08:00
Axel Wefers 0e99f1f587 Build fix for 1684
Requires cast from size_t to uint64 like in other places, otherwise the call to the constructor for GenericValue() is ambiguous.

Fixes #1684
2018-01-11 10:15:05 -08:00
Tommy fb4a67d4fe Improve FBX material import.
Some properties were being incorrectly interpreted,
and by default it was relying on a legacy system.
2018-01-11 17:30:21 +01:00
Kim Kulling 88df886bcc
Merge branch 'master' into issue_1605 2018-01-11 11:39:14 +01:00
Christian Meurin 538bc95499
Merge branch 'master' into master 2018-01-10 20:10:54 -08:00
Axel Wefers 3e127bebff glTF 2.0: Import scale for normal textures and strength for occlusion textures
resolves #1693
2018-01-10 16:45:17 -08:00
Kim Kulling 936eb26dde
Merge branch 'master' into issue_1605 2018-01-11 00:54:35 +01:00
awefers bb71f2ba64
Merge branch 'master' into issue_1605 2018-01-10 12:04:41 -08:00
Kim Kulling 45d5f2eec8
Merge branch 'master' into issue_1691 2018-01-10 20:50:37 +01:00
Marco Di Benedetto 978c156c2a added import of material properties (double sided and transparency) in glTF 1.0 importer. 2018-01-10 20:02:41 +01:00
Axel Wefers 901b981260 glTF: Always check signature
Always check signature for glTF 1.0 and glTF 2.0 files to select the correct importer. Fixes #1605
2018-01-09 09:37:57 -08:00
Axel Wefers dc79b572cf glTF 2.0: Assign default material to meshes with no material reference.
fixes  #1691
2018-01-08 14:57:55 -08:00
Axel Wefers 4235765856 glTF 2.0: Set camera "look at" to (0.0, 0.0, -1.0). 2018-01-08 14:19:30 -08:00
Kim Kulling 0fff3b1232
Merge branch 'master' into master 2018-01-08 15:36:03 +01:00
Alexis Breust 559bc38e5d Embedding images post-process 2018-01-08 09:26:52 +01:00
Christian Meurin 5ef13e7b38
Merge branch 'master' into master 2018-01-07 11:34:18 -08:00
Kim Kulling dd7a323103
Merge branch 'master' into issue_1574 2018-01-07 11:30:03 +01:00
Christian Meurin 7b5c543b82
Merge branch 'master' into master 2018-01-06 14:48:23 -08:00
Kim Kulling abc01bcdf0 closes https://github.com/assimp/assimp/issues/1574: add API to get name of current branch. 2018-01-06 21:52:58 +01:00
Kim Kulling b2bfb40859
Merge branch 'master' into remove_ctest 2018-01-06 21:31:22 +01:00
Kim Kulling 3896f3ffce
Merge branch 'master' into 1674-buffer-relative-uri 2018-01-06 20:40:27 +01:00
Kim Kulling 01081765ad closes https://github.com/assimp/assimp/issues/1638: use memcpy instead of dynamic_cast. 2018-01-06 18:03:27 +01:00
Kim Kulling 6bbdb669e1
Merge branch 'master' into master 2018-01-06 09:30:13 +01:00
A. Breust ca152f41e2
Merge branch 'master' into 1674-buffer-relative-uri 2018-01-06 09:19:48 +01:00
BuildTools 66171de915 Successful lib build, unit testing still WIP 2018-01-05 16:18:33 -08:00
Alexis Breust 9b5df71150 Not using external bin file for glb2 2018-01-05 10:28:12 +01:00
Alexis Breust 988acd00f1 Using relative buffers URI 2018-01-05 10:08:17 +01:00
Kim Kulling f376a3e8cd move data declaration after test if elements are in current scope. 2018-01-04 13:09:43 +01:00
Kim Kulling 9efa4282fe closes https://github.com/assimp/assimp/issues/1460: skip uv- and color-components if these are not defined. 2018-01-04 12:37:35 +01:00
Kim Kulling 2f6dab53f4
Merge branch 'master' into remove_ctest 2018-01-04 00:28:04 +01:00
Kim Kulling c66c7d7ae6 remove ctest to make workspace more readable. 2018-01-03 17:22:07 +01:00
Leo Terziman d0bee866c0 Merge remote-tracking branch 'github/master' into contrib 2018-01-03 16:15:07 +01:00
Leo Terziman 712a7ee779 Fixed bug in IFC where SweptDiskSolid tessellation would fail for polylines with only 2 points.
Indeed, the EstimateSampleCount is not always accurate in this case, as the number of generated curvature pointer is greater by one. Moreover, it is redundant to call EstimateSampleCount, as the SampleDiscrete method will provide the (correct) number of points anyway. This commit fix the described bug, but also increase the efficiency of the ProcessSweptDiskSolid method, as EstimateSampleCount is only called once now, instead of two times.
2018-01-03 16:14:20 +01:00
Leo Terziman 32dfd423db Fixed bug in IFC when dimensional exponent parameters in IfcSIUnits is not defined.
Usually, the value of this parameter is derived from parents, but it is not always the case for some files.
2018-01-03 16:08:18 +01:00
Turo Lamminen 8a505398a3 MMD: Fix memory leak 2018-01-02 20:35:06 +02:00
Turo Lamminen aac41cf2c3 MMD: Fix delete / delete[] mismatch
Also this was a horrible abuse of std::vector and shouldn't have worked
2018-01-02 20:28:08 +02:00
Turo Lamminen 7ebd8e7543 glTFAsset: Use std:unique_ptr for Image data 2018-01-02 20:09:22 +02:00
Turo Lamminen d308cfcb43 glTF: Fix delete / delete[] mismatch 2018-01-02 19:23:21 +02:00
Alexandre Avenel ced6e8ce43 Use std::unique_ptr in ObjFileParser 2017-12-30 13:23:44 +01:00
Alexandre Avenel 606fd6b1a1 Replace assertion by an exception in Obj parsing
This crash could happen when the user try to parse an ill-formed obj file.
2017-12-29 18:07:41 +01:00
Alexandre Avenel 20ef807982 Remove assertion in ObjFileImporter
This assertion is already handled by an exception, and could lead to a
crash when parsing an ill-formed OBJ file.
2017-12-29 17:56:30 +01:00
Turo Lamminen 096056b899 Q3BSP: Fix build with clang libc++ 2017-12-24 22:17:59 +02:00
Turo Lamminen dc94e5921e MDLImporter: Use unique_ptr
Fixes a double free
2017-12-24 22:17:11 +02:00
Turo Lamminen 55e69272bd MMD: Remove bogus assert
It can be triggered by input file, it's undocumented and it looks like nothing breaks
2017-12-24 22:15:19 +02:00
Turo Lamminen 90cdd0f20c RemoveComments: Fix out-of-bounds read when file ends with a comment 2017-12-24 22:14:39 +02:00
Turo Lamminen 4078543827 OpenGEX: Throw exception on malformed color4 instead of crashing 2017-12-24 14:57:14 +02:00
Turo Lamminen 7932a85ca1 Raw: Fix unitialized values in scene 2017-12-24 14:38:26 +02:00
Turo Lamminen 1ad789bae9 Raw: Reformat code, no functional change 2017-12-24 14:26:53 +02:00
Faule Socke 4a65e76ca7 Fix buffer overflow in obj loader
The overflow-checking code in ObjFileImporter::createVertexArray is at
the wrong position, allowing buffer overflows in preceding code.

This fix moves the code to the right spot.

An actual overflow can be caused by usign some more bugs and weird
behaviours and injecting a malformed line statement into the object
file, containing only one index. Such a malformed file could for
example look like:

o 1

v 0 0 0
v 1 1 1
v 2 2 2

l 1
f 1 2 3

Because the code in ObjFileImporter::createTopology incorrectly handles
line-type faces containing only one index (in line 364), it
underestimates the number of required indices and therefore causes the
buffer allocated in line 421 to be too small.

I believe, the correct fix for this would be in the parser and
rejecting such faces early. However the overflow check was misplaced
anyway.

If you can't reproduce a crash, just insert some more "l 1" lines
before the "f 1 2 3" line until it crashes. The behaviour of heap buffer
overflows strongly depends on memory layout and allocation history.
2017-12-23 17:57:48 +01:00
Kim Kulling 5a30bccdae closes https://github.com/assimp/assimp/issues/1612: make wstaring handling depend from encoding of the filename. 2017-12-22 16:45:07 +01:00
Kim Kulling 2294390917
Merge branch 'master' into iosystem-patch 2017-12-20 09:57:54 +01:00
Giuseppe Barbieri 06179cee04
Update FBXDocument.cpp 2017-12-19 22:53:59 +01:00
Turo Lamminen bb5495f99a Q3BSP: Add assertion to silence a static analyzer warning 2017-12-19 19:39:04 +02:00
Turo Lamminen c44522d4db ObjImporter: Fix possible memory leak 2017-12-19 19:38:38 +02:00
Turo Lamminen 47b725a8c8 MDCLoader: Fix horrible pointer casting hack 2017-12-19 18:55:14 +02:00
Turo Lamminen 0cf772a4d4 MDCLoader: Replace min and strlen with strnlen 2017-12-19 18:46:48 +02:00
Turo Lamminen 65ffeaa81e ObjImporter: Use unique_ptr 2017-12-19 18:24:03 +02:00
Turo Lamminen 1e9f329e6d MMD: Add virtual destructor to a class which already has virtual functions 2017-12-19 18:18:14 +02:00
Turo Lamminen b6800a9992 X3DImporter: Add virtual destructors to some classes which already have virtual functions 2017-12-19 18:16:41 +02:00
rickomax 4623c2f14c FBX Embedding Fix
FBX files may use a texture reference from an embedded texture that hasn't been loaded yet. This patch fixes this issue, storing all texture filenames, that can be acessed later via "scene::GetEmbeddedTexture", when all textures are already loaded.
Some warnings have been added to other file formats that uses embedded data.
2017-12-18 18:14:54 -02:00
Kim Kulling 04dc52fcf0
Merge branch 'master' into iosystem-patch 2017-12-18 08:59:14 +01:00
Kim Kulling 39e36371f9
Merge branch 'master' into nonascii_chars_in_fbxmaterial_cpp 2017-12-17 20:41:52 +01:00
Giuseppe Barbieri 76dd48d64f
Update FBXDocumentUtil.h 2017-12-17 18:43:23 +01:00
Tommy 47c422ea49 Fix non-ascii encoding in comments in FBXMaterial.cpp.
It looks like it was just saved with a wrong encoding,
as these 0xB4 characters were in place of "'".

Also converted tabs to spaces to match indent in the rest of the file.
2017-12-17 16:40:12 +01:00
Kim Kulling d081b4ab4e
Merge branch 'master' into fix_clang5_issue 2017-12-17 16:11:44 +01:00
Kim Kulling efc893a139
Merge branch 'master' into gltf2-exporter-improvements 2017-12-17 09:39:14 +01:00
Kim Kulling 3d743151ce
Merge branch 'master' into fix_1623 2017-12-17 09:04:08 +01:00
Kim Kulling 0bcf5c22db
Merge branch 'master' into unique_ptr 2017-12-17 02:16:48 +01:00
Kim Kulling 74319a6a50
Merge branch 'master' into fix_gltf_exporter_define_name 2017-12-17 00:30:56 +01:00
Kim Kulling 05f8af950a
Merge branch 'master' into master 2017-12-16 19:56:41 +01:00
Turo Lamminen 463dec5c7e Change StreamReader::IncPtr argument to signed
Negative values are passed to it so it needs to be signed
2017-12-16 15:48:01 +02:00
Turo Lamminen 2f082340fc MDLLoader: Add workaround for clang 5.0 build issue 2017-12-16 15:48:01 +02:00
Tommy 379562055b Fix incorrect NO_GLTF_IMPORTER define name in glTFExporter.h 2017-12-15 23:18:45 +01:00
Alexis Breust 32e5e3a576 Forgot to uncomment isBinary 2017-12-15 15:40:31 +01:00
Kim Kulling 5e63ba9a9d typo. 2017-12-14 18:10:42 +01:00
Kim Kulling dec3e2ba42 XGLLoader: fix const issue when seeting vec2. 2017-12-14 18:06:28 +01:00
Alexis Breust d29173aaa9 Following specification for padding 2017-12-14 17:32:18 +01:00
Kim Kulling eb0608f2e9 diable unaigned pointer access temprary, second one. 2017-12-14 17:00:16 +01:00
Kim Kulling 722420c5dc diable unaigned pointer access temprary. 2017-12-14 16:51:47 +01:00
Kim Kulling 422776b479
Merge branch 'master' into master 2017-12-14 16:38:22 +01:00
Alexis Breust d09df8cc07 Fixed leftover log 2017-12-14 16:18:17 +01:00
Alexis Breust 31a4ccaebb Added support for generating glb2 (binary glTF 2) 2017-12-14 16:11:12 +01:00
Alexandre Avenel 50bcaf39fd Fix issue #1623 : crash when loading multiple PLY files
Pointer mGeneratedMesh was not reset to nullptr when transfering ownership
to pScene->mMeshes
2017-12-12 20:48:51 +01:00
Turo Lamminen 89afe0780b B3DImporter: Fix double free when reusing Importer 2017-12-12 20:03:16 +02:00
Turo Lamminen 824dfc314b B3DImporter: Store node animations in unique_ptr 2017-12-12 19:46:11 +02:00
Turo Lamminen 08a35d4e1f B3DImporter: Store materials in unique_ptr 2017-12-12 19:46:11 +02:00
Turo Lamminen f1707e920d B3DImporter: Store meshes in unique_ptr 2017-12-12 19:46:11 +02:00
Turo Lamminen acab4c327e B3DImporter: Store animations in unique_ptr 2017-12-12 19:46:07 +02:00
Turo Lamminen 30ae14fae9 B3DImporter: Add unique_to_array helper function 2017-12-12 18:40:28 +02:00
Teybeo 99031997bd
Fix 3MF define typo 2017-12-11 16:27:27 +01:00
Teybeo 8cd1ede9ba
Fix 3MF define typo 2017-12-11 16:26:45 +01:00
Teybeo 7337474b6c
Fix 3MF define typo 2017-12-11 16:26:00 +01:00
Kim Kulling 28b01cbdd1
Update to 4.1.0 2017-12-11 13:20:19 +01:00
Daniel Löber 2f93cd77f8 added path conversion code for unicode on windows 2017-12-11 10:28:50 +01:00
Giuseppe Barbieri 3e0b072263
Update FBXBinaryTokenizer.cpp 2017-12-09 23:42:23 +01:00
Kim Kulling 972d8517b5 fix the model xml 2017-12-07 17:50:18 +01:00
Kim Kulling 0588d6cccf FBX: closes https://github.com/assimp/assimp/issues/1619: return correct index for embedded textures. 2017-12-07 09:44:48 +01:00
Kim Kulling c23c63e821 fix correct folder naming scheme. 2017-12-06 22:15:34 +01:00
Kim Kulling 95e9cd75fa 3MF: fix working test for 3MF-export. 2017-12-06 21:41:48 +01:00
Giuseppe Barbieri e741e7aec6
Update MD5Loader.h 2017-12-02 23:16:10 +01:00
Kim Kulling b8ab90ae4b
Merge branch 'master' into patch-16 2017-12-02 21:15:54 +01:00
Turo Lamminen 2c3558fdd0 Remove ScopeGuard 2017-12-02 17:24:19 +02:00
Turo Lamminen b60d84a8a2 C4D: Replace ScopeGuard with std::unique_ptr 2017-12-02 17:23:49 +02:00
Turo Lamminen bd4f024562 XGLLoader: Replace ScopeGuard with std::unique_ptr 2017-12-02 17:22:19 +02:00
Turo Lamminen e8eccfa27d FBX: Replace ScopeGuard with std::unique_ptr 2017-12-02 17:19:18 +02:00
Turo Lamminen 6f50be82aa 3MF: Replace ScopeGuard with std::unique_ptr 2017-12-02 17:15:57 +02:00
Turo Lamminen f35d5952dc BlenderLoader: Replace ScopeGuard with std::unique_ptr 2017-12-02 17:13:43 +02:00
Turo Lamminen af8e297e0f BaseImporter: Replace ScopeGuard with std::unique_ptr 2017-12-02 17:10:06 +02:00
Giuseppe Barbieri 42c1c733b9
Update MD3Loader.cpp 2017-12-01 15:20:50 +01:00
Kim Kulling 4811c0bdd1
Merge branch 'master' into fix/multibody-binary-stls 2017-11-30 10:13:56 +01:00
Kim Kulling 5822d1920e
Update STLLoader.cpp
Retrigger travis + appveyor.
2017-11-30 09:22:55 +01:00
Kim Kulling c27fda62e5
Merge branch 'master' into export_3mf 2017-11-30 00:32:23 +01:00
Kim Kulling 9be69a90b1
Merge branch 'master' into fix/multibody-binary-stls 2017-11-30 00:28:59 +01:00
Kim Kulling 46caecdf35 enable compiler switch test for no exporter requested. 2017-11-29 21:02:52 +01:00
Daniel Hritzkiv 98e98dc40c
Fix node names sharing same name
Uses node name if it is set, and globally unique id otherwise.

This may still break in some models (glTF2 spec doesn’t guaruntee name values to be unique). However, I couldn’t cause it to break any further using gltf2 models on hand.

Closes #1600
2017-11-29 12:20:44 -05:00
Daniel Hritzkiv 67c236647d
Restore import of multi mesh binary STLs
Regression introduced in: 9a9f18bbed

This restores the behaviour for binary STLs with multiple bodies.

The code could be improved (to reuse code found at the end of LoadASCIIFile) but for now this is a quick fix
2017-11-29 11:20:09 -05:00
Kim Kulling b5e79c3cb6 fix invalid include 2017-11-29 16:11:33 +01:00
Kim Kulling ddd23fad3f Merge branch 'export_3mf' of https://github.com/assimp/assimp into export_3mf 2017-11-28 19:05:00 +01:00
Kim Kulling 6a2cd1c91d
Update D3MFExporter.cpp
Fix the build
2017-11-28 10:14:23 +01:00
Kim Kulling 9bd9b3d99c
Merge branch 'master' into export_3mf 2017-11-28 09:24:02 +01:00
Kim Kulling 4b6e49ca7b
Update D3MFExporter.h
Fix review findings.
2017-11-28 09:09:04 +01:00
Kim Kulling 4f972661e8
Update D3MFExporter.cpp
Fix review findings.
2017-11-28 09:08:16 +01:00
Kim Kulling 7a395e274f
Merge branch 'master' into fix/gltf2-transforms 2017-11-28 08:48:19 +01:00
Kim Kulling 8ce5985aa0
Merge branch 'master' into fix/gltf2-preserve-node-names 2017-11-28 00:50:07 +01:00
Kim Kulling 09f7769820 remove unused attribute. 2017-11-27 23:36:32 +01:00
Kim Kulling 8e413ac1e3
Merge branch 'master' into export_3mf 2017-11-27 22:50:17 +01:00
Kim Kulling 7280dec838 fix unittest. 2017-11-27 22:46:57 +01:00
Kim Kulling 3dfca3bc84 3MF: add export to a given archive. 2017-11-27 21:48:33 +01:00
awefers 0031165789
Add support for tangents in glTF2.0 import
Closes #1562
2017-11-27 13:45:40 -05:00
awefers 0b04ae1d91
Preserve node names when importing glTF2.0
Closes #1522
2017-11-27 11:58:19 -05:00
awefers e53d4735b0
Fix transform matrices multiplication order per glTF2.0 spec
Closes #1568
2017-11-27 11:32:05 -05:00
Kim Kulling 623b5a515a
Merge branch 'master' into fix-typo-gltf 2017-11-25 20:11:49 +01:00
Alexandre Avenel eb452b28a2 Fix warning on MSVC14 2017-11-25 11:38:12 +01:00
Alexandre Avenel d529dd17f9 Fix warning cast double to float 2017-11-24 22:29:58 +01:00
Alexandre Avenel 273f6b0267 Fix MSVC14 warning cast double to real 2017-11-24 22:13:38 +01:00
Alexandre Avenel f80e8b39a1 Fix warning C4138: '*/' found outside of comment on MSVC14 2017-11-24 22:08:50 +01:00
Alexandre Avenel c63263b025 Fix typo on gltf2 camera parameters 2017-11-24 22:02:47 +01:00
Kim Kulling 0bdb375804 Add missing file export into archive. 2017-11-24 18:59:37 +01:00
Kim Kulling 09a5946dbd Prepare archive structure. 2017-11-23 22:47:18 +01:00