Merge branch 'master' into gltf2-fixes

pull/1712/head
Kim Kulling 2018-01-16 21:50:48 +01:00 committed by GitHub
commit 8b9b770f9f
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
529 changed files with 471340 additions and 464392 deletions

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@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "TargetAnimation.h"
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include "StringComparison.h"
#include <assimp/StringComparison.h>
#include <memory>
#include <cctype>

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "3DSHelper.h"
#include <assimp/SceneCombiner.h>
#include "SplitLargeMeshes.h"
#include "StringComparison.h"
#include <assimp/StringComparison.h>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/Exporter.hpp>

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@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
#include <memory>
#include "StreamWriter.h"
#include <assimp/StreamWriter.h>
#include <assimp/material.h>
struct aiScene;

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@ -44,10 +44,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_3DSFILEHELPER_H_INC
#define AI_3DSFILEHELPER_H_INC
#include "SpatialSort.h"
#include "SmoothingGroups.h"
#include "StringUtils.h"
#include "qnan.h"
#include <assimp/SpatialSort.h>
#include <assimp/SmoothingGroups.h>
#include <assimp/StringUtils.h>
#include <assimp/qnan.h>
#include <assimp/material.h>
#include <assimp/camera.h>
#include <assimp/light.h>

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@ -51,12 +51,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "3DSLoader.h"
#include "Macros.h"
#include <assimp/Macros.h>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "StringComparison.h"
#include <assimp/StringComparison.h>
using namespace Assimp;

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@ -46,13 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_3DSIMPORTER_H_INC
#define AI_3DSIMPORTER_H_INC
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include <assimp/types.h>
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
#include "3DSHelper.h"
#include "StreamReader.h"
#include <assimp/StreamReader.h>
struct aiNode;

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@ -49,11 +49,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "ACLoader.h"
#include "ParsingUtils.h"
#include "fast_atof.h"
#include "Subdivision.h"
#include <assimp/ParsingUtils.h>
#include <assimp/fast_atof.h>
#include <assimp/Subdivision.h>
#include "Importer.h"
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include <assimp/Importer.hpp>
#include <assimp/light.h>
#include <assimp/DefaultLogger.hpp>

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include <assimp/types.h>
struct aiNode;

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AMFImporter.hpp"
#include "AMFImporter_Macro.hpp"
#include "fast_atof.h"
#include <assimp/fast_atof.h>
#include <assimp/DefaultIOSystem.h>
// Header files, stdlib.

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@ -56,8 +56,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "assimp/types.h"
#include "BaseImporter.h"
#include "irrXMLWrapper.h"
#include <assimp/BaseImporter.h>
#include <assimp/irrXMLWrapper.h>
// Header files, stdlib.
#include <set>

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@ -51,8 +51,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Header files, Assimp.
#include <assimp/SceneCombiner.h>
#include "StandardShapes.h"
#include "StringUtils.h"
#include <assimp/StandardShapes.h>
#include <assimp/StringUtils.h>
// Header files, stdlib.
#include <iterator>

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@ -50,8 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "ASELoader.h"
#include "StringComparison.h"
#include "SkeletonMeshBuilder.h"
#include <assimp/StringComparison.h>
#include <assimp/SkeletonMeshBuilder.h>
#include "TargetAnimation.h"
#include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp>
@ -62,7 +62,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
// utilities
#include "fast_atof.h"
#include <assimp/fast_atof.h>
using namespace Assimp;
using namespace Assimp::ASE;

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_ASELOADER_H_INCLUDED
#define AI_ASELOADER_H_INCLUDED
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include <assimp/types.h>
#include "ASEParser.h"

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "TextureTransform.h"
#include "ASELoader.h"
#include "fast_atof.h"
#include <assimp/fast_atof.h>
#include <assimp/DefaultLogger.hpp>
using namespace Assimp;

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@ -52,8 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
// for some helper routines like IsSpace()
#include "ParsingUtils.h"
#include "qnan.h"
#include <assimp/ParsingUtils.h>
#include <assimp/qnan.h>
// ASE is quite similar to 3ds. We can reuse some structures
#include "3DSLoader.h"

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/Exporter.hpp>
#include "ProcessHelper.h"
#include "Exceptional.h"
#include <assimp/Exceptional.h>
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h>

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "AssbinLoader.h"
#include "assbin_chunks.h"
#include "MemoryIOWrapper.h"
#include <assimp/MemoryIOWrapper.h>
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include <assimp/scene.h>

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_ASSBINIMPORTER_H_INC
#define AI_ASSBINIMPORTER_H_INC
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
struct aiMesh;
struct aiNode;

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@ -50,12 +50,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/importerdesc.h>
#include <assimp/scene.h>
#include "GenericProperty.h"
#include <assimp/GenericProperty.h>
#include "CInterfaceIOWrapper.h"
#include "Importer.h"
#include "Exceptional.h"
#include <assimp/Exceptional.h>
#include "ScenePrivate.h"
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include <list>
// ------------------------------------------------------------------------------------------------

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "B3DImporter.h"
#include "TextureTransform.h"
#include "ConvertToLHProcess.h"
#include "StringUtils.h"
#include <assimp/StringUtils.h>
#include <memory>
#include <assimp/IOSystem.hpp>
#include <assimp/anim.h>

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/types.h>
#include <assimp/mesh.h>
#include <assimp/material.h>
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include <memory>
#include <vector>

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@ -45,11 +45,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_BVH_IMPORTER
#include "BVHLoader.h"
#include "fast_atof.h"
#include "SkeletonMeshBuilder.h"
#include <assimp/fast_atof.h>
#include <assimp/SkeletonMeshBuilder.h>
#include <assimp/Importer.hpp>
#include <memory>
#include "TinyFormatter.h"
#include <assimp/TinyFormatter.h>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>

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@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_BVHLOADER_H_INC
#define AI_BVHLOADER_H_INC
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
struct aiNode;

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@ -44,10 +44,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of BaseImporter
*/
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include "FileSystemFilter.h"
#include "Importer.h"
#include "ByteSwapper.h"
#include <assimp/ByteSwapper.h>
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
#include <assimp/postprocess.h>

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@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file Implementation of BaseProcess */
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include "BaseProcess.h"
#include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h>

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BASEPROCESS_H
#include <map>
#include "GenericProperty.h"
#include <assimp/GenericProperty.h>
struct aiScene;

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@ -47,10 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Bitmap.h"
#include <assimp/Bitmap.h>
#include <assimp/texture.h>
#include <assimp/IOStream.hpp>
#include "ByteSwapper.h"
#include <assimp/ByteSwapper.h>
namespace Assimp {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_BLEND_BMESH_H
#define INCLUDED_AI_BLEND_BMESH_H
#include "LogAux.h"
#include <assimp/LogAux.h>
namespace Assimp
{

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@ -47,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
#include "BlenderDNA.h"
#include "StreamReader.h"
#include "fast_atof.h"
#include "TinyFormatter.h"
#include <assimp/StreamReader.h>
#include <assimp/fast_atof.h>
#include <assimp/TinyFormatter.h>
using namespace Assimp;
using namespace Assimp::Blender;

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@ -46,8 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_BLEND_DNA_H
#define INCLUDED_AI_BLEND_DNA_H
#include "BaseImporter.h"
#include "StreamReader.h"
#include <assimp/BaseImporter.h>
#include <assimp/StreamReader.h>
#include <assimp/DefaultLogger.hpp>
#include <stdint.h>
#include <memory>

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BLEND_DNA_INL
#include <memory>
#include "TinyFormatter.h"
#include <assimp/TinyFormatter.h>
namespace Assimp {
namespace Blender {

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@ -53,13 +53,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderIntermediate.h"
#include "BlenderModifier.h"
#include "BlenderBMesh.h"
#include "StringUtils.h"
#include <assimp/StringUtils.h>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include "StringComparison.h"
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include <assimp/StringComparison.h>
#include <assimp/StreamReader.h>
#include <assimp/MemoryIOWrapper.h>
#include <cctype>

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@ -45,8 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_BLEND_LOADER_H
#define INCLUDED_AI_BLEND_LOADER_H
#include "BaseImporter.h"
#include "LogAux.h"
#include <assimp/BaseImporter.h>
#include <assimp/LogAux.h>
#include <memory>
struct aiNode;

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderModifier.h"
#include <assimp/SceneCombiner.h>
#include "Subdivision.h"
#include <assimp/Subdivision.h>
#include <assimp/scene.h>
#include <memory>

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BLEND_MODIFIER_H
#include "BlenderIntermediate.h"
#include "TinyFormatter.h"
#include <assimp/TinyFormatter.h>
namespace Assimp {
namespace Blender {

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@ -58,7 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# define ASSIMP_BLEND_WITH_POLY_2_TRI 1
#endif
#include "LogAux.h"
#include <assimp/LogAux.h>
#if ASSIMP_BLEND_WITH_GLU_TESSELLATE

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endif
#include "C4DImporter.h"
#include "TinyFormatter.h"
#include <assimp/TinyFormatter.h>
#include <memory>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>

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@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_CINEMA_4D_LOADER_H
#define INCLUDED_AI_CINEMA_4D_LOADER_H
#include "BaseImporter.h"
#include "LogAux.h"
#include <assimp/BaseImporter.h>
#include <assimp/LogAux.h>
#include <map>
struct aiNode;

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@ -98,6 +98,40 @@ SET( PUBLIC_HEADERS
${HEADER_PATH}/DefaultIOStream.h
${HEADER_PATH}/DefaultIOSystem.h
${HEADER_PATH}/SceneCombiner.h
${HEADER_PATH}/fast_atof.h
${HEADER_PATH}/qnan.h
${HEADER_PATH}/BaseImporter.h
${HEADER_PATH}/Hash.h
${HEADER_PATH}/MemoryIOWrapper.h
${HEADER_PATH}/ParsingUtils.h
${HEADER_PATH}/StreamReader.h
${HEADER_PATH}/StreamWriter.h
${HEADER_PATH}/StringComparison.h
${HEADER_PATH}/StringUtils.h
${HEADER_PATH}/SGSpatialSort.h
${HEADER_PATH}/GenericProperty.h
${HEADER_PATH}/SpatialSort.h
${HEADER_PATH}/SkeletonMeshBuilder.h
${HEADER_PATH}/SmoothingGroups.h
${HEADER_PATH}/SmoothingGroups.inl
${HEADER_PATH}/StandardShapes.h
${HEADER_PATH}/RemoveComments.h
${HEADER_PATH}/Subdivision.h
${HEADER_PATH}/Vertex.h
${HEADER_PATH}/LineSplitter.h
${HEADER_PATH}/TinyFormatter.h
${HEADER_PATH}/Profiler.h
${HEADER_PATH}/LogAux.h
${HEADER_PATH}/Bitmap.h
${HEADER_PATH}/XMLTools.h
${HEADER_PATH}/IOStreamBuffer.h
${HEADER_PATH}/CreateAnimMesh.h
${HEADER_PATH}/irrXMLWrapper.h
${HEADER_PATH}/BlobIOSystem.h
${HEADER_PATH}/MathFunctions.h
${HEADER_PATH}/Macros.h
${HEADER_PATH}/Exceptional.h
${HEADER_PATH}/ByteSwapper.h
)
SET( Core_SRCS
@ -117,68 +151,40 @@ SET( Logging_SRCS
SOURCE_GROUP(Logging FILES ${Logging_SRCS})
SET( Common_SRCS
fast_atof.h
qnan.h
BaseImporter.cpp
BaseImporter.h
BaseProcess.cpp
BaseProcess.h
Importer.h
ScenePrivate.h
PostStepRegistry.cpp
ImporterRegistry.cpp
ByteSwapper.h
DefaultProgressHandler.h
DefaultIOStream.cpp
DefaultIOSystem.cpp
CInterfaceIOWrapper.cpp
CInterfaceIOWrapper.h
Hash.h
Importer.cpp
IFF.h
MemoryIOWrapper.h
ParsingUtils.h
StreamReader.h
StreamWriter.h
StringComparison.h
StringUtils.h
SGSpatialSort.cpp
SGSpatialSort.h
VertexTriangleAdjacency.cpp
VertexTriangleAdjacency.h
GenericProperty.h
SpatialSort.cpp
SpatialSort.h
SceneCombiner.cpp
ScenePreprocessor.cpp
ScenePreprocessor.h
SkeletonMeshBuilder.cpp
SkeletonMeshBuilder.h
SplitByBoneCountProcess.cpp
SplitByBoneCountProcess.h
ScaleProcess.cpp
ScaleProcess.h
SmoothingGroups.h
StandardShapes.cpp
StandardShapes.h
TargetAnimation.cpp
TargetAnimation.h
RemoveComments.cpp
RemoveComments.h
Subdivision.cpp
Subdivision.h
scene.cpp
Vertex.h
LineSplitter.h
TinyFormatter.h
Profiler.h
LogAux.h
Bitmap.cpp
Bitmap.h
XMLTools.h
Version.cpp
IOStreamBuffer.h
CreateAnimMesh.h
CreateAnimMesh.cpp
)
SOURCE_GROUP(Common FILES ${Common_SRCS})
@ -574,7 +580,7 @@ SET( PostProcessing_SRCS
)
SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
SET( IrrXML_SRCS irrXMLWrapper.h )
SET( IrrXML_SRCS ${HEADER_PATH}/irrXMLWrapper.h )
SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
ADD_ASSIMP_IMPORTER( Q3D
@ -705,7 +711,7 @@ SOURCE_GROUP( Step FILES ${Step_SRCS})
SET( Exporter_SRCS
Exporter.cpp
AssimpCExport.cpp
BlobIOSystem.h
${HEADER_PATH}/BlobIOSystem.h
)
SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})

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@ -47,12 +47,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "COBLoader.h"
#include "COBScene.h"
#include "StreamReader.h"
#include "ParsingUtils.h"
#include "fast_atof.h"
#include <assimp/StreamReader.h>
#include <assimp/ParsingUtils.h>
#include <assimp/fast_atof.h>
#include "LineSplitter.h"
#include "TinyFormatter.h"
#include <assimp/LineSplitter.h>
#include <assimp/TinyFormatter.h>
#include <memory>
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>

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@ -45,8 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_COB_LOADER_H
#define INCLUDED_AI_COB_LOADER_H
#include "BaseImporter.h"
#include "StreamReader.h"
#include <assimp/BaseImporter.h>
#include <assimp/StreamReader.h>
struct aiNode;

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@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <deque>
#include <map>
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include <assimp/material.h>
namespace Assimp {

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@ -49,9 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_CSM_IMPORTER
#include "CSMLoader.h"
#include "SkeletonMeshBuilder.h"
#include "ParsingUtils.h"
#include "fast_atof.h"
#include <assimp/SkeletonMeshBuilder.h>
#include <assimp/ParsingUtils.h>
#include <assimp/fast_atof.h>
#include <assimp/Importer.hpp>
#include <memory>
#include <assimp/IOSystem.hpp>

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_CSM_LOADER_H
#define INCLUDED_AI_CSM_LOADER_H
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
namespace Assimp {

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@ -47,8 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "CalcTangentsProcess.h"
#include "ProcessHelper.h"
#include "TinyFormatter.h"
#include "qnan.h"
#include <assimp/TinyFormatter.h>
#include <assimp/qnan.h>
using namespace Assimp;

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@ -43,17 +43,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
#include "ColladaExporter.h"
#include "Bitmap.h"
#include "fast_atof.h"
#include <assimp/Bitmap.h>
#include <assimp/fast_atof.h>
#include <assimp/SceneCombiner.h>
#include "StringUtils.h"
#include "XMLTools.h"
#include <assimp/StringUtils.h>
#include <assimp/XMLTools.h>
#include <assimp/DefaultIOSystem.h>
#include <assimp/IOSystem.hpp>
#include <assimp/Exporter.hpp>
#include <assimp/scene.h>
#include "Exceptional.h"
#include <assimp/Exceptional.h>
#include <memory>
#include <ctime>

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@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include <map>
#include "StringUtils.h"
#include <assimp/StringUtils.h>
struct aiScene;
struct aiNode;

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@ -53,10 +53,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/importerdesc.h>
#include "ColladaParser.h"
#include "fast_atof.h"
#include "ParsingUtils.h"
#include "SkeletonMeshBuilder.h"
#include "CreateAnimMesh.h"
#include <assimp/fast_atof.h>
#include <assimp/ParsingUtils.h>
#include <assimp/SkeletonMeshBuilder.h>
#include <assimp/CreateAnimMesh.h>
#include "time.h"
#include "math.h"

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_COLLADALOADER_H_INC
#define AI_COLLADALOADER_H_INC
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include "ColladaParser.h"
struct aiNode;

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@ -49,13 +49,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <sstream>
#include <stdarg.h>
#include "ColladaParser.h"
#include "fast_atof.h"
#include "ParsingUtils.h"
#include "StringUtils.h"
#include <assimp/fast_atof.h>
#include <assimp/ParsingUtils.h>
#include <assimp/StringUtils.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/light.h>
#include "TinyFormatter.h"
#include <assimp/TinyFormatter.h>
#include <memory>

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@ -46,10 +46,10 @@
#ifndef AI_COLLADAPARSER_H_INC
#define AI_COLLADAPARSER_H_INC
#include "irrXMLWrapper.h"
#include <assimp/irrXMLWrapper.h>
#include "ColladaHelper.h"
#include <assimp/ai_assert.h>
#include "TinyFormatter.h"
#include <assimp/TinyFormatter.h>
namespace Assimp
{

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ComputeUVMappingProcess.h"
#include "ProcessHelper.h"
#include "Exceptional.h"
#include <assimp/Exceptional.h>
using namespace Assimp;

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@ -40,7 +40,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#include "CreateAnimMesh.h"
#include <assimp/CreateAnimMesh.h>
namespace Assimp {

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@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Exporter.hpp>
#include <assimp/DefaultLogger.hpp>
#include "Exceptional.h"
#include <assimp/Exceptional.h>
#include "3MFXmlTags.h"
#include "D3MFOpcPackage.h"

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@ -47,8 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "StringComparison.h"
#include "StringUtils.h"
#include <assimp/StringComparison.h>
#include <assimp/StringUtils.h>
#include <string>
#include <vector>
@ -58,7 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "D3MFOpcPackage.h"
#include <contrib/unzip/unzip.h>
#include "irrXMLWrapper.h"
#include <assimp/irrXMLWrapper.h>
#include "3MFXmlTags.h"
namespace Assimp {

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@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_D3MFLOADER_H_INCLUDED
#define AI_D3MFLOADER_H_INCLUDED
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
namespace Assimp {

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@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
#include "D3MFOpcPackage.h"
#include "Exceptional.h"
#include <assimp/Exceptional.h>
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp>

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <assimp/IOSystem.hpp>
#include "irrXMLWrapper.h"
#include <assimp/irrXMLWrapper.h>
namespace Assimp {
namespace D3MF {

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@ -46,10 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_DXFHELPER_H
#define INCLUDED_DXFHELPER_H
#include "LineSplitter.h"
#include "TinyFormatter.h"
#include "StreamReader.h"
#include "fast_atof.h"
#include <assimp/LineSplitter.h>
#include <assimp/TinyFormatter.h>
#include <assimp/StreamReader.h>
#include <assimp/fast_atof.h>
#include <vector>
#include <assimp/DefaultLogger.hpp>

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@ -48,9 +48,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_DXF_IMPORTER
#include "DXFLoader.h"
#include "ParsingUtils.h"
#include <assimp/ParsingUtils.h>
#include "ConvertToLHProcess.h"
#include "fast_atof.h"
#include <assimp/fast_atof.h>
#include "DXFHelper.h"
#include <assimp/IOSystem.hpp>

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_DXFLOADER_H_INCLUDED
#define AI_DXFLOADER_H_INCLUDED
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include <map>
namespace Assimp {

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@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** @file Default implementation of IOSystem using the standard C file functions */
#include "StringComparison.h"
#include <assimp/StringComparison.h>
#include <assimp/DefaultIOSystem.h>
#include <assimp/DefaultIOStream.h>

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@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Win32DebugLogStream.h"
#include "StdOStreamLogStream.h"
#include "FileLogStream.h"
#include "StringUtils.h"
#include <assimp/StringUtils.h>
#include <assimp/DefaultIOSystem.h>
#include <assimp/NullLogger.hpp>

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@ -40,7 +40,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "EmbedTexturesProcess.h"
#include "ParsingUtils.h"
#include <assimp/ParsingUtils.h>
#include "ProcessHelper.h"
#include <fstream>

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@ -53,7 +53,7 @@ Here we implement only the C++ interface (Assimp::Exporter).
#ifndef ASSIMP_BUILD_NO_EXPORT
#include "BlobIOSystem.h"
#include <assimp/BlobIOSystem.h>
#include <assimp/SceneCombiner.h>
#include "BaseProcess.h"
#include "Importer.h" // need this for GetPostProcessingStepInstanceList()
@ -61,7 +61,7 @@ Here we implement only the C++ interface (Assimp::Exporter).
#include "JoinVerticesProcess.h"
#include "MakeVerboseFormat.h"
#include "ConvertToLHProcess.h"
#include "Exceptional.h"
#include <assimp/Exceptional.h>
#include "ScenePrivate.h"
#include <memory>

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@ -50,8 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXUtil.h"
#include <assimp/defs.h>
#include <stdint.h>
#include "Exceptional.h"
#include "ByteSwapper.h"
#include <assimp/Exceptional.h>
#include <assimp/ByteSwapper.h>
namespace Assimp {
namespace FBX {

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@ -52,7 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXUtil.h"
#include "FBXProperties.h"
#include "FBXImporter.h"
#include "StringComparison.h"
#include <assimp/StringComparison.h>
#include <assimp/scene.h>

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@ -53,8 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXDocument.h"
#include "FBXConverter.h"
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include <assimp/StreamReader.h>
#include <assimp/MemoryIOWrapper.h>
#include <assimp/Importer.hpp>
#include <assimp/importerdesc.h>

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@ -45,8 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_IMPORTER_H
#define INCLUDED_AI_FBX_IMPORTER_H
#include "BaseImporter.h"
#include "LogAux.h"
#include <assimp/BaseImporter.h>
#include <assimp/LogAux.h>
#include "FBXImportSettings.h"

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
#include "ByteSwapper.h"
#include <assimp/ByteSwapper.h>
namespace Assimp {
namespace FBX {

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@ -56,9 +56,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h"
#include "FBXUtil.h"
#include "ParsingUtils.h"
#include "fast_atof.h"
#include "ByteSwapper.h"
#include <assimp/ParsingUtils.h>
#include <assimp/fast_atof.h>
#include <assimp/ByteSwapper.h>
#include <iostream>

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@ -48,8 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdint.h>
#include <map>
#include <memory>
#include "LogAux.h"
#include "fast_atof.h"
#include <assimp/LogAux.h>
#include <assimp/fast_atof.h>
#include "FBXCompileConfig.h"
#include "FBXTokenizer.h"

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@ -48,11 +48,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// tab width for logging columns
#define ASSIMP_FBX_TAB_WIDTH 4
#include "ParsingUtils.h"
#include <assimp/ParsingUtils.h>
#include "FBXTokenizer.h"
#include "FBXUtil.h"
#include "Exceptional.h"
#include <assimp/Exceptional.h>
namespace Assimp {
namespace FBX {

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXUtil.h"
#include "FBXTokenizer.h"
#include "TinyFormatter.h"
#include <assimp/TinyFormatter.h>
#include <string>
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
#include "FIReader.hpp"
#include "StringUtils.h"
#include <assimp/StringUtils.h>
// Workaround for issue #1361
// https://github.com/assimp/assimp/issues/1361
@ -54,13 +54,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# define _GLIBCXX_USE_C99 1
#endif
#include "Exceptional.h"
#include <assimp/Exceptional.h>
#include <assimp/IOStream.hpp>
#include <assimp/types.h>
#include "MemoryIOWrapper.h"
#include "irrXMLWrapper.h"
#include <assimp/MemoryIOWrapper.h>
#include <assimp/irrXMLWrapper.h>
#include "../contrib/utf8cpp/source/utf8.h"
#include "fast_atof.h"
#include <assimp/fast_atof.h>
#include <stack>
#include <map>
#include <iostream>

View File

@ -47,8 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "fast_atof.h"
#include "ParsingUtils.h"
#include "../include/assimp/fast_atof.h"
#include "../include/assimp/ParsingUtils.h"
namespace Assimp {

View File

@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "ProcessHelper.h"
#include "FindDegenerates.h"
#include "Exceptional.h"
#include <assimp/Exceptional.h>
using namespace Assimp;

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@ -50,9 +50,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "FindInvalidDataProcess.h"
#include "ProcessHelper.h"
#include "Macros.h"
#include "Exceptional.h"
#include "qnan.h"
#include <assimp/Macros.h>
#include <assimp/Exceptional.h>
#include <assimp/qnan.h>
using namespace Assimp;

View File

@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "FixNormalsStep.h"
#include "StringUtils.h"
#include <assimp/StringUtils.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/postprocess.h>
#include <assimp/scene.h>

View File

@ -49,8 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>
#include "Exceptional.h"
#include "qnan.h"
#include <assimp/Exceptional.h>
#include <assimp/qnan.h>
using namespace Assimp;

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@ -49,8 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "GenVertexNormalsProcess.h"
#include "ProcessHelper.h"
#include "Exceptional.h"
#include "qnan.h"
#include <assimp/Exceptional.h>
#include <assimp/qnan.h>
using namespace Assimp;

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_HMPLOADER_H_INCLUDED
// internal headers
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include "MDLLoader.h"
#include "HMPFileData.h"

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@ -5,7 +5,7 @@
#ifndef AI_IFF_H_INCLUDED
#define AI_IFF_H_INCLUDED
#include "ByteSwapper.h"
#include <assimp/ByteSwapper.h>
namespace Assimp {
namespace IFF {

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@ -49,16 +49,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_IRR_IMPORTER
#include "IRRLoader.h"
#include "ParsingUtils.h"
#include "fast_atof.h"
#include "GenericProperty.h"
#include <assimp/ParsingUtils.h>
#include <assimp/fast_atof.h>
#include <assimp/GenericProperty.h>
#include <assimp/SceneCombiner.h>
#include "StandardShapes.h"
#include <assimp/StandardShapes.h>
#include "Importer.h"
// We need MathFunctions.h to compute the lcm/gcd of a number
#include "MathFunctions.h"
#include <assimp/MathFunctions.h>
#include <memory>
#include <assimp/DefaultLogger.hpp>
#include <assimp/mesh.h>

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@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IRRShared.h"
#include <assimp/SceneCombiner.h>
#include "Importer.h"
#include "StringUtils.h"
#include <assimp/StringUtils.h>
#include <assimp/anim.h>
namespace Assimp {

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@ -47,8 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
#include "IRRMeshLoader.h"
#include "ParsingUtils.h"
#include "fast_atof.h"
#include <assimp/ParsingUtils.h>
#include <assimp/fast_atof.h>
#include <memory>
#include <assimp/IOSystem.hpp>
#include <assimp/mesh.h>
@ -56,7 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/material.h>
#include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include "Macros.h"
#include <assimp/Macros.h>
using namespace Assimp;
using namespace irr;

View File

@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_IRRMESHLOADER_H_INCLUDED
#define AI_IRRMESHLOADER_H_INCLUDED
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include "IRRShared.h"
#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER

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@ -50,8 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#if !(defined(ASSIMP_BUILD_NO_IRR_IMPORTER) && defined(ASSIMP_BUILD_NO_IRRMESH_IMPORTER))
#include "IRRShared.h"
#include "ParsingUtils.h"
#include "fast_atof.h"
#include <assimp/ParsingUtils.h>
#include <assimp/fast_atof.h>
#include <assimp/DefaultLogger.hpp>
#include <assimp/material.h>

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@ -7,8 +7,8 @@
#ifndef INCLUDED_AI_IRRSHARED_H
#define INCLUDED_AI_IRRSHARED_H
#include "irrXMLWrapper.h"
#include "BaseImporter.h"
#include <assimp/irrXMLWrapper.h>
#include <assimp/BaseImporter.h>
#include <stdint.h>
struct aiMaterial;

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@ -64,19 +64,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Internal headers
// ------------------------------------------------------------------------------------------------
#include "Importer.h"
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include "BaseProcess.h"
#include "DefaultProgressHandler.h"
#include "GenericProperty.h"
#include <assimp/GenericProperty.h>
#include "ProcessHelper.h"
#include "ScenePreprocessor.h"
#include "ScenePrivate.h"
#include "MemoryIOWrapper.h"
#include "Profiler.h"
#include "TinyFormatter.h"
#include "Exceptional.h"
#include "Profiler.h"
#include <assimp/MemoryIOWrapper.h>
#include <assimp/Profiler.h>
#include <assimp/TinyFormatter.h>
#include <assimp/Exceptional.h>
#include <assimp/Profiler.h>
#include <set>
#include <memory>
#include <cctype>

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@ -59,7 +59,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IFCUtil.h"
#include "code/MemoryIOWrapper.h"
#include <assimp/MemoryIOWrapper.h>
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
#include <assimp/importerdesc.h>
@ -931,7 +931,7 @@ void ProcessSpatialStructures(ConversionData& conv)
conv.out->mRootNode->mParent = NULL;
conv.out->mRootNode->mNumChildren = static_cast<unsigned int>(nb_nodes);
conv.out->mRootNode->mChildren = new aiNode*[conv.out->mRootNode->mNumChildren];
for (size_t i = 0; i < nb_nodes; ++i) {
aiNode* node = nodes[i];

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@ -45,8 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_IFC_LOADER_H
#define INCLUDED_AI_IFC_LOADER_H
#include "code/BaseImporter.h"
#include "code/LogAux.h"
#include <assimp/BaseImporter.h>
#include <assimp/LogAux.h>
namespace Assimp {

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief STEP character handling, string un-escaping
*/
#include "STEPFileEncoding.h"
#include "code/fast_atof.h"
#include <assimp/fast_atof.h>
#include <contrib/utf8cpp/source/utf8.h>
#include <memory>

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@ -46,8 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "STEPFileReader.h"
#include "STEPFileEncoding.h"
#include "code/TinyFormatter.h"
#include "code/fast_atof.h"
#include <assimp/TinyFormatter.h>
#include <assimp/fast_atof.h>
#include <memory>

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@ -48,7 +48,7 @@ corresponding preprocessor flag to selectively disable formats.
*/
#include <vector>
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
// ------------------------------------------------------------------------------------------------
// Importers

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@ -52,7 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "ImproveCacheLocality.h"
#include "VertexTriangleAdjacency.h"
#include "StringUtils.h"
#include <assimp/StringUtils.h>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp>

View File

@ -49,8 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "JoinVerticesProcess.h"
#include "ProcessHelper.h"
#include "Vertex.h"
#include "TinyFormatter.h"
#include <assimp/Vertex.h>
#include <assimp/TinyFormatter.h>
#include <stdio.h>
using namespace Assimp;

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@ -49,9 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "LWOLoader.h"
#include "StringComparison.h"
#include "SGSpatialSort.h"
#include "ByteSwapper.h"
#include <assimp/StringComparison.h>
#include <assimp/SGSpatialSort.h>
#include <assimp/ByteSwapper.h>
#include "ProcessHelper.h"
#include "ConvertToLHProcess.h"
#include <assimp/IOSystem.hpp>

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@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
#include "LWOFileData.h"
#include "BaseImporter.h"
#include <assimp/BaseImporter.h>
#include <map>

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@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "LWOLoader.h"
#include "ByteSwapper.h"
#include <assimp/ByteSwapper.h>
using namespace Assimp;

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