Assjson: add json export to list of exporters.

pull/2541/head
kkulling 2019-07-11 17:43:03 +02:00
parent 2e782f43e5
commit eb5e829436
2 changed files with 13 additions and 2 deletions

View File

@ -6,6 +6,9 @@ Licensed under a 3-clause BSD license. See the LICENSE file for more information
*/
#ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
#include <assimp/Importer.hpp>
#include <assimp/Exporter.hpp>
#include <assimp/IOStream.hpp>
@ -821,7 +824,7 @@ void Write(JSONWriter& out, const aiScene& ai)
}
void Assimp2Json(const char* file, Assimp::IOSystem* io, const aiScene* scene, const Assimp::ExportProperties*)
void ExportAssimp2Json(const char* file, Assimp::IOSystem* io, const aiScene* scene, const Assimp::ExportProperties*)
{
std::unique_ptr<Assimp::IOStream> str(io->Open(file,"wt"));
if(!str) {
@ -851,3 +854,6 @@ void Assimp2Json(const char* file, Assimp::IOSystem* io, const aiScene* scene, c
}
} //
#endif // ASSIMP_BUILD_NO_ASSJSON_EXPORTER
#endif // ASSIMP_BUILD_NO_EXPORT

View File

@ -102,6 +102,7 @@ void ExportSceneX3D(const char*, IOSystem*, const aiScene*, const ExportProperti
void ExportSceneFBX(const char*, IOSystem*, const aiScene*, const ExportProperties*);
void ExportSceneFBXA(const char*, IOSystem*, const aiScene*, const ExportProperties*);
void ExportScene3MF( const char*, IOSystem*, const aiScene*, const ExportProperties* );
void ExportAssimp2Json(const char* , IOSystem*, const aiScene* , const Assimp::ExportProperties*);
// ------------------------------------------------------------------------------------------------
// global array of all export formats which Assimp supports in its current build
@ -179,7 +180,11 @@ Exporter::ExportFormatEntry gExporters[] =
#endif
#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
Exporter::ExportFormatEntry( "3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0 )
Exporter::ExportFormatEntry( "3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0 ),
#endif
#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
Exporter::ExportFormatEntry("json", "Plain JSON representation of the Assimp scene data structure", "json", &ExportAssimp2Json, 0)
#endif
};