Merge branch 'master' into warning4221

pull/1749/head
Kim Kulling 2018-01-30 21:41:44 +01:00 committed by GitHub
commit 46e9d1321d
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2 changed files with 71 additions and 71 deletions

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@ -72,11 +72,11 @@ AI_WONT_RETURN void ThrowAttibuteError(const XmlReader* reader, const std::strin
}
template<>
int32_t OgreXmlSerializer::ReadAttribute<int32_t>(const std::string &name) const
int32_t OgreXmlSerializer::ReadAttribute<int32_t>(const char *name) const
{
if (HasAttribute(name.c_str()))
if (HasAttribute(name))
{
return static_cast<int32_t>(m_reader->getAttributeValueAsInt(name.c_str()));
return static_cast<int32_t>(m_reader->getAttributeValueAsInt(name));
}
else
{
@ -86,9 +86,9 @@ int32_t OgreXmlSerializer::ReadAttribute<int32_t>(const std::string &name) const
}
template<>
uint32_t OgreXmlSerializer::ReadAttribute<uint32_t>(const std::string &name) const
uint32_t OgreXmlSerializer::ReadAttribute<uint32_t>(const char *name) const
{
if (HasAttribute(name.c_str()))
if (HasAttribute(name))
{
/** @note This is hackish. But we are never expecting unsigned values that go outside the
int32_t range. Just monitor for negative numbers and kill the import. */
@ -110,9 +110,9 @@ uint32_t OgreXmlSerializer::ReadAttribute<uint32_t>(const std::string &name) con
}
template<>
uint16_t OgreXmlSerializer::ReadAttribute<uint16_t>(const std::string &name) const
uint16_t OgreXmlSerializer::ReadAttribute<uint16_t>(const char *name) const
{
if (HasAttribute(name.c_str()))
if (HasAttribute(name))
{
return static_cast<uint16_t>(ReadAttribute<uint32_t>(name));
}
@ -124,11 +124,11 @@ uint16_t OgreXmlSerializer::ReadAttribute<uint16_t>(const std::string &name) con
}
template<>
float OgreXmlSerializer::ReadAttribute<float>(const std::string &name) const
float OgreXmlSerializer::ReadAttribute<float>(const char *name) const
{
if (HasAttribute(name.c_str()))
if (HasAttribute(name))
{
return m_reader->getAttributeValueAsFloat(name.c_str());
return m_reader->getAttributeValueAsFloat(name);
}
else
{
@ -138,9 +138,9 @@ float OgreXmlSerializer::ReadAttribute<float>(const std::string &name) const
}
template<>
std::string OgreXmlSerializer::ReadAttribute<std::string>(const std::string &name) const
std::string OgreXmlSerializer::ReadAttribute<std::string>(const char *name) const
{
const char* value = m_reader->getAttributeValue(name.c_str());
const char* value = m_reader->getAttributeValue(name);
if (value)
{
return std::string(value);
@ -153,7 +153,7 @@ std::string OgreXmlSerializer::ReadAttribute<std::string>(const std::string &nam
}
template<>
bool OgreXmlSerializer::ReadAttribute<bool>(const std::string &name) const
bool OgreXmlSerializer::ReadAttribute<bool>(const char *name) const
{
std::string value = Ogre::ToLower(ReadAttribute<std::string>(name));
if (ASSIMP_stricmp(value, "true") == 0)
@ -171,9 +171,9 @@ bool OgreXmlSerializer::ReadAttribute<bool>(const std::string &name) const
}
}
bool OgreXmlSerializer::HasAttribute(const std::string &name) const
bool OgreXmlSerializer::HasAttribute(const char *name) const
{
return (m_reader->getAttributeValue(name.c_str()) != 0);
return (m_reader->getAttributeValue(name) != 0);
}
std::string &OgreXmlSerializer::NextNode()
@ -231,75 +231,75 @@ std::string &OgreXmlSerializer::SkipCurrentNode()
// Mesh XML constants
// <mesh>
const std::string nnMesh = "mesh";
const std::string nnSharedGeometry = "sharedgeometry";
const std::string nnSubMeshes = "submeshes";
const std::string nnSubMesh = "submesh";
const std::string nnSubMeshNames = "submeshnames";
const std::string nnSkeletonLink = "skeletonlink";
const std::string nnLOD = "levelofdetail";
const std::string nnExtremes = "extremes";
const std::string nnPoses = "poses";
const std::string nnAnimations = "animations";
const char *nnMesh = "mesh";
const char *nnSharedGeometry = "sharedgeometry";
const char *nnSubMeshes = "submeshes";
const char *nnSubMesh = "submesh";
const char *nnSubMeshNames = "submeshnames";
const char *nnSkeletonLink = "skeletonlink";
const char *nnLOD = "levelofdetail";
const char *nnExtremes = "extremes";
const char *nnPoses = "poses";
const char *nnAnimations = "animations";
// <submesh>
const std::string nnFaces = "faces";
const std::string nnFace = "face";
const std::string nnGeometry = "geometry";
const std::string nnTextures = "textures";
const char *nnFaces = "faces";
const char *nnFace = "face";
const char *nnGeometry = "geometry";
const char *nnTextures = "textures";
// <mesh/submesh>
const std::string nnBoneAssignments = "boneassignments";
const char *nnBoneAssignments = "boneassignments";
// <sharedgeometry/geometry>
const std::string nnVertexBuffer = "vertexbuffer";
const char *nnVertexBuffer = "vertexbuffer";
// <vertexbuffer>
const std::string nnVertex = "vertex";
const std::string nnPosition = "position";
const std::string nnNormal = "normal";
const std::string nnTangent = "tangent";
const std::string nnBinormal = "binormal";
const std::string nnTexCoord = "texcoord";
const std::string nnColorDiffuse = "colour_diffuse";
const std::string nnColorSpecular = "colour_specular";
const char *nnVertex = "vertex";
const char *nnPosition = "position";
const char *nnNormal = "normal";
const char *nnTangent = "tangent";
const char *nnBinormal = "binormal";
const char *nnTexCoord = "texcoord";
const char *nnColorDiffuse = "colour_diffuse";
const char *nnColorSpecular = "colour_specular";
// <boneassignments>
const std::string nnVertexBoneAssignment = "vertexboneassignment";
const char *nnVertexBoneAssignment = "vertexboneassignment";
// Skeleton XML constants
// <skeleton>
const std::string nnSkeleton = "skeleton";
const std::string nnBones = "bones";
const std::string nnBoneHierarchy = "bonehierarchy";
const std::string nnAnimationLinks = "animationlinks";
const char *nnSkeleton = "skeleton";
const char *nnBones = "bones";
const char *nnBoneHierarchy = "bonehierarchy";
const char *nnAnimationLinks = "animationlinks";
// <bones>
const std::string nnBone = "bone";
const std::string nnRotation = "rotation";
const std::string nnAxis = "axis";
const std::string nnScale = "scale";
const char *nnBone = "bone";
const char *nnRotation = "rotation";
const char *nnAxis = "axis";
const char *nnScale = "scale";
// <bonehierarchy>
const std::string nnBoneParent = "boneparent";
const char *nnBoneParent = "boneparent";
// <animations>
const std::string nnAnimation = "animation";
const std::string nnTracks = "tracks";
const char *nnAnimation = "animation";
const char *nnTracks = "tracks";
// <tracks>
const std::string nnTrack = "track";
const std::string nnKeyFrames = "keyframes";
const std::string nnKeyFrame = "keyframe";
const std::string nnTranslate = "translate";
const std::string nnRotate = "rotate";
const char *nnTrack = "track";
const char *nnKeyFrames = "keyframes";
const char *nnKeyFrame = "keyframe";
const char *nnTranslate = "translate";
const char *nnRotate = "rotate";
// Common XML constants
const std::string anX = "x";
const std::string anY = "y";
const std::string anZ = "z";
const char *anX = "x";
const char *anY = "y";
const char *anZ = "z";
// Mesh
@ -538,13 +538,13 @@ void OgreXmlSerializer::ReadGeometryVertexBuffer(VertexDataXml *dest)
void OgreXmlSerializer::ReadSubMesh(MeshXml *mesh)
{
static const std::string anMaterial = "material";
static const std::string anUseSharedVertices = "usesharedvertices";
static const std::string anCount = "count";
static const std::string anV1 = "v1";
static const std::string anV2 = "v2";
static const std::string anV3 = "v3";
static const std::string anV4 = "v4";
static const char *anMaterial = "material";
static const char *anUseSharedVertices = "usesharedvertices";
static const char *anCount = "count";
static const char *anV1 = "v1";
static const char *anV2 = "v2";
static const char *anV3 = "v3";
static const char *anV4 = "v4";
SubMeshXml* submesh = new SubMeshXml();
@ -635,9 +635,9 @@ void OgreXmlSerializer::ReadBoneAssignments(VertexDataXml *dest)
throw DeadlyImportError("Cannot read bone assignments, vertex data is null.");
}
static const std::string anVertexIndex = "vertexindex";
static const std::string anBoneIndex = "boneindex";
static const std::string anWeight = "weight";
static const char *anVertexIndex = "vertexindex";
static const char *anBoneIndex = "boneindex";
static const char *anWeight = "weight";
std::set<uint32_t> influencedVertices;

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@ -98,8 +98,8 @@ private:
void ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *dest);
template<typename T>
T ReadAttribute(const std::string &name) const;
bool HasAttribute(const std::string &name) const;
T ReadAttribute(const char *name) const;
bool HasAttribute(const char *name) const;
std::string &NextNode();
std::string &SkipCurrentNode();