Merge branch 'master' into issue_2668

pull/2669/head
Alan 2019-09-24 02:21:59 +01:00 committed by GitHub
commit b8e53c967f
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9 changed files with 26 additions and 33 deletions

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@ -16,6 +16,7 @@ matrix:
image:
- Visual Studio 2015
- Visual Studio 2017
- MinGW
platform:
- Win32
@ -26,10 +27,13 @@ configuration: Release
install:
- set PATH=C:\Ruby24-x64\bin;%PATH%
- set CMAKE_DEFINES -DASSIMP_WERROR=ON
- if [%COMPILER%]==[MinGW] set PATH=C:\MinGW\bin;%PATH%
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" set CMAKE_GENERATOR_NAME=Visual Studio 14 2015
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" set CMAKE_GENERATOR_NAME=Visual Studio 15 2017
- if "%platform%"=="x64" set CMAKE_GENERATOR_NAME=%CMAKE_GENERATOR_NAME% Win64
- cmake %CMAKE_DEFINES% -G "%CMAKE_GENERATOR_NAME%" .
# Rename sh.exe as sh.exe in PATH interferes with MinGW
- rename "C:\Program Files\Git\usr\bin\sh.exe" "sh2.exe"
- set PATH=%PATH%;"C:\\Program Files (x86)\\Inno Setup 5"
- ps: Invoke-WebRequest -Uri https://download.microsoft.com/download/5/7/b/57b2947c-7221-4f33-b35e-2fc78cb10df4/vc_redist.x64.exe -OutFile .\packaging\windows-innosetup\vc_redist.x64.exe
- ps: Invoke-WebRequest -Uri https://download.microsoft.com/download/1/d/8/1d8137db-b5bb-4925-8c5d-927424a2e4de/vc_redist.x86.exe -OutFile .\packaging\windows-innosetup\vc_redist.x86.exe

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@ -344,7 +344,7 @@ void MD2Importer::InternReadFile( const std::string& pFile,
if (pcSkins->name[0])
{
aiString szString;
const size_t iLen = ::strlen(pcSkins->name);
const ai_uint32 iLen = (ai_uint32) ::strlen(pcSkins->name);
::memcpy(szString.data,pcSkins->name,iLen);
szString.data[iLen] = '\0';
szString.length = iLen;

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@ -235,7 +235,7 @@ bool MD5Parser::ParseSection(Section& out)
const char* szStart = ++sz; \
while('\"'!=*sz)++sz; \
const char* szEnd = (sz++); \
out.length = (size_t)(szEnd - szStart); \
out.length = (ai_uint32) (szEnd - szStart); \
::memcpy(out.data,szStart,out.length); \
out.data[out.length] = '\0';
// ------------------------------------------------------------------------------------------------

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@ -545,23 +545,7 @@ aiReturn aiMaterial::AddProperty (const aiString* pInput,
unsigned int type,
unsigned int index)
{
// We don't want to add the whole buffer .. write a 32 bit length
// prefix followed by the zero-terminated UTF8 string.
// (HACK) I don't want to break the ABI now, but we definitely
// ought to change aiString::mLength to uint32_t one day.
if (sizeof(size_t) == 8) {
aiString copy = *pInput;
uint32_t* s = reinterpret_cast<uint32_t*>(&copy.length);
s[1] = static_cast<uint32_t>(pInput->length);
return AddBinaryProperty(s+1,
static_cast<unsigned int>(pInput->length+1+4),
pKey,
type,
index,
aiPTI_String);
}
ai_assert(sizeof(size_t)==4);
ai_assert(sizeof(ai_uint32)==4);
return AddBinaryProperty(pInput,
static_cast<unsigned int>(pInput->length+1+4),
pKey,

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@ -354,12 +354,12 @@ void ComputeUVMappingProcess::ComputePlaneMapping(aiMesh* mesh,const aiVector3D&
}
else if (axis * base_axis_z >= angle_epsilon) {
FindMeshCenter(mesh, center, min, max);
diffu = max.y - min.y;
diffv = max.z - min.z;
diffu = max.x - min.x;
diffv = max.y - min.y;
for (unsigned int pnt = 0; pnt < mesh->mNumVertices;++pnt) {
const aiVector3D& pos = mesh->mVertices[pnt];
out[pnt].Set((pos.y - min.y) / diffu,(pos.x - min.x) / diffv,0.0);
out[pnt].Set((pos.x - min.x) / diffu,(pos.y - min.y) / diffv,0.0);
}
}
// slower code path in case the mapping axis is not one of the coordinate system axes

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@ -958,7 +958,7 @@ void ValidateDSProcess::Validate( const aiString* pString)
{
if (pString->length > MAXLEN)
{
ReportError("aiString::length is too large (%lu, maximum is %lu)",
ReportError("aiString::length is too large (%u, maximum is %lu)",
pString->length,MAXLEN);
}
const char* sz = pString->data;

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@ -266,7 +266,7 @@ void glTFImporter::ImportMeshes(glTF::Asset& r)
aim->mName = mesh.id;
if (mesh.primitives.size() > 1) {
size_t& len = aim->mName.length;
ai_uint32& len = aim->mName.length;
aim->mName.data[len] = '-';
len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(MAXLEN - len - 1), p);
}

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@ -385,7 +385,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset& r)
aim->mName = mesh.name.empty() ? mesh.id : mesh.name;
if (mesh.primitives.size() > 1) {
size_t& len = aim->mName.length;
ai_uint32& len = aim->mName.length;
aim->mName.data[len] = '-';
len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(MAXLEN - len - 1), p);
}

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@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stddef.h>
#include <string.h>
#include <limits.h>
#include <stdint.h>
// Our compile configuration
#include "defs.h"
@ -65,11 +66,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "matrix4x4.h"
#include "quaternion.h"
typedef int32_t ai_int32;
typedef uint32_t ai_uint32 ;
#ifdef __cplusplus
#include <cstring>
#include <new> // for std::nothrow_t
#include <string> // for aiString::Set(const std::string&)
namespace Assimp {
//! @cond never
namespace Intern {
@ -269,8 +274,8 @@ struct aiString
}
/** Copy constructor */
aiString(const aiString& rOther) :
length(rOther.length)
aiString(const aiString& rOther)
: length(rOther.length)
{
// Crop the string to the maximum length
length = length>=MAXLEN?MAXLEN-1:length;
@ -280,7 +285,7 @@ struct aiString
/** Constructor from std::string */
explicit aiString(const std::string& pString) :
length(pString.length())
length( (ai_uint32) pString.length())
{
length = length>=MAXLEN?MAXLEN-1:length;
memcpy( data, pString.c_str(), length);
@ -292,15 +297,15 @@ struct aiString
if( pString.length() > MAXLEN - 1) {
return;
}
length = pString.length();
length = (ai_uint32)pString.length();
memcpy( data, pString.c_str(), length);
data[length] = 0;
}
/** Copy a const char* to the aiString */
void Set( const char* sz) {
const size_t len = ::strlen(sz);
if( len > MAXLEN - 1) {
const ai_int32 len = (ai_uint32) ::strlen(sz);
if( len > (ai_int32)MAXLEN - 1) {
return;
}
length = len;
@ -346,7 +351,7 @@ struct aiString
/** Append a string to the string */
void Append (const char* app) {
const size_t len = ::strlen(app);
const ai_uint32 len = (ai_uint32) ::strlen(app);
if (!len) {
return;
}
@ -379,7 +384,7 @@ struct aiString
/** Binary length of the string excluding the terminal 0. This is NOT the
* logical length of strings containing UTF-8 multi-byte sequences! It's
* the number of bytes from the beginning of the string to its end.*/
size_t length;
ai_uint32 length;
/** String buffer. Size limit is MAXLEN */
char data[MAXLEN];