Fix scenes not always being loaded
parent
7df35ebc36
commit
0bb672c6fa
|
@ -1357,6 +1357,13 @@ inline void Asset::Load(const std::string& pFile, bool isBinary)
|
|||
}
|
||||
}
|
||||
|
||||
// Force reading of skins since they're not always directly referenced
|
||||
if (Value* skinsArray = FindArray(doc, "skins")) {
|
||||
for (unsigned int i = 0; i < skinsArray->Size(); ++i) {
|
||||
skins.Retrieve(i);
|
||||
}
|
||||
}
|
||||
|
||||
if (Value* animsArray = FindArray(doc, "animations")) {
|
||||
for (unsigned int i = 0; i < animsArray->Size(); ++i) {
|
||||
animations.Retrieve(i);
|
||||
|
|
Loading…
Reference in New Issue