Fix segfault caused by FBX file with missing face #2614
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d56198774e
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c50a4d8ade
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@ -610,8 +610,12 @@ void MeshGeometry::ReadVertexDataMaterials(std::vector<int>& materials_out, cons
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const std::string& ReferenceInformationType)
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{
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const size_t face_count = m_faces.size();
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ai_assert(face_count);
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if(face_count == 0)
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{
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return;
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}
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// materials are handled separately. First of all, they are assigned per-face
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// and not per polyvert. Secondly, ReferenceInformationType=IndexToDirect
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// has a slightly different meaning for materials.
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