prevent accidental lower casing material names in ReplaceDefaultMaterial
parent
bd25cc7c8f
commit
5f58ef82b9
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@ -72,7 +72,7 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
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unsigned int idx( NotSet );
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for (unsigned int i = 0; i < mScene->mMaterials.size();++i)
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{
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std::string &s = mScene->mMaterials[i].mName;
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std::string s = mScene->mMaterials[i].mName;
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for ( std::string::iterator it = s.begin(); it != s.end(); ++it ) {
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*it = static_cast< char >( ::tolower( *it ) );
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}
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