Fix: Mismatched new/free in gltf2 importer (fixes #2668)

pull/2669/head
Theak 2019-09-22 10:24:30 +01:00
parent aeecc17482
commit 61fa619f92
1 changed files with 1 additions and 1 deletions

View File

@ -1037,7 +1037,7 @@ aiNodeAnim* CreateNodeAnim(glTF2::Asset& r, Node& node, AnimationSamplers& sampl
delete[] values;
} else if (node.translation.isPresent) {
anim->mNumPositionKeys = 1;
anim->mPositionKeys = new aiVectorKey();
anim->mPositionKeys = new aiVectorKey[anim->mNumPositionKeys];
anim->mPositionKeys->mTime = 0.f;
anim->mPositionKeys->mValue.x = node.translation.value[0];
anim->mPositionKeys->mValue.y = node.translation.value[1];