fix review findings.
parent
5814e6f9f0
commit
af3bba1572
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@ -583,9 +583,8 @@ typedef std::map<std::string, std::string> Metadata;
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// ------------------------------------------------------------------------------------------------
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void ProcessMetadata(const Schema_2x3::ListOf< Schema_2x3::Lazy< Schema_2x3::IfcProperty >, 1, 0 >& set, ConversionData& conv, Metadata& properties,
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const std::string& prefix = "",
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unsigned int nest = 0)
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{
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const std::string& prefix = "",
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unsigned int nest = 0) {
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for(const Schema_2x3::IfcProperty& property : set) {
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const std::string& key = prefix.length() > 0 ? (prefix + "." + property.Name) : property.Name;
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if (const Schema_2x3::IfcPropertySingleValue* const singleValue = property.ToPtr<Schema_2x3::IfcPropertySingleValue>()) {
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@ -132,18 +132,18 @@ ObjExporter::ObjExporter(const char* _filename, const aiScene* pScene, bool noMt
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mOutputMat.precision(16);
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WriteGeometryFile(noMtl);
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if (!noMtl)
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if ( !noMtl ) {
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WriteMaterialFile();
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}
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}
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// ------------------------------------------------------------------------------------------------
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ObjExporter::~ObjExporter() {
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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std::string ObjExporter :: GetMaterialLibName()
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{
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std::string ObjExporter::GetMaterialLibName() {
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// within the Obj file, we use just the relative file name with the path stripped
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const std::string& s = GetMaterialLibFileName();
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std::string::size_type il = s.find_last_of("/\\");
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@ -158,8 +158,9 @@ std::string ObjExporter :: GetMaterialLibName()
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std::string ObjExporter::GetMaterialLibFileName() {
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// Remove existing .obj file extension so that the final material file name will be fileName.mtl and not fileName.obj.mtl
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size_t lastdot = filename.find_last_of('.');
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if (lastdot != std::string::npos)
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return filename.substr(0, lastdot) + MaterialExt;
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if ( lastdot != std::string::npos ) {
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return filename.substr( 0, lastdot ) + MaterialExt;
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}
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return filename + MaterialExt;
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}
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@ -172,8 +173,7 @@ void ObjExporter::WriteHeader(std::ostringstream& out) {
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}
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// ------------------------------------------------------------------------------------------------
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std::string ObjExporter::GetMaterialName(unsigned int index)
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{
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std::string ObjExporter::GetMaterialName(unsigned int index) {
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const aiMaterial* const mat = pScene->mMaterials[index];
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if ( nullptr == mat ) {
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static const std::string EmptyStr;
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@ -191,8 +191,7 @@ std::string ObjExporter::GetMaterialName(unsigned int index)
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}
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// ------------------------------------------------------------------------------------------------
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void ObjExporter::WriteMaterialFile()
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{
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void ObjExporter::WriteMaterialFile() {
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WriteHeader(mOutputMat);
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for(unsigned int i = 0; i < pScene->mNumMaterials; ++i) {
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@ -310,8 +309,9 @@ void ObjExporter::WriteGeometryFile(bool noMtl) {
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if (!m.name.empty()) {
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mOutput << "g " << m.name << endl;
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}
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if (!noMtl)
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if ( !noMtl ) {
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mOutput << "usemtl " << m.matname << endl;
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}
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for(const Face& f : m.faces) {
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mOutput << f.kind << ' ';
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@ -382,7 +382,7 @@ void ObjExporter::colIndexMap::getColors( std::vector<aiColor4D> &colors ) {
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// ------------------------------------------------------------------------------------------------
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void ObjExporter::AddMesh(const aiString& name, const aiMesh* m, const aiMatrix4x4& mat) {
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mMeshes.push_back(MeshInstance());
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mMeshes.push_back(MeshInstance() );
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MeshInstance& mesh = mMeshes.back();
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mesh.name = std::string( name.data, name.length );
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@ -436,8 +436,7 @@ void ObjExporter::AddMesh(const aiString& name, const aiMesh* m, const aiMatrix4
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}
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// ------------------------------------------------------------------------------------------------
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void ObjExporter::AddNode(const aiNode* nd, const aiMatrix4x4& mParent)
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{
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void ObjExporter::AddNode(const aiNode* nd, const aiMatrix4x4& mParent) {
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const aiMatrix4x4& mAbs = mParent * nd->mTransformation;
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for(unsigned int i = 0; i < nd->mNumMeshes; ++i) {
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@ -207,30 +207,24 @@ void ObjFileImporter::CreateDataFromImport(const ObjFile::Model* pModel, aiScene
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// Create the root node of the scene
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pScene->mRootNode = new aiNode;
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if ( !pModel->m_ModelName.empty() )
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{
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if ( !pModel->m_ModelName.empty() ) {
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// Set the name of the scene
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pScene->mRootNode->mName.Set(pModel->m_ModelName);
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}
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else
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{
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} else {
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// This is a fatal error, so break down the application
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ai_assert(false);
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}
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// Create nodes for the whole scene
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std::vector<aiMesh*> MeshArray;
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for (size_t index = 0; index < pModel->m_Objects.size(); index++)
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{
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for (size_t index = 0; index < pModel->m_Objects.size(); ++index ) {
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createNodes(pModel, pModel->m_Objects[ index ], pScene->mRootNode, pScene, MeshArray);
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}
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// Create mesh pointer buffer for this scene
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if (pScene->mNumMeshes > 0)
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{
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if (pScene->mNumMeshes > 0) {
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pScene->mMeshes = new aiMesh*[ MeshArray.size() ];
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for (size_t index =0; index < MeshArray.size(); index++)
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{
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for (size_t index =0; index < MeshArray.size(); ++index ) {
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pScene->mMeshes[ index ] = MeshArray[ index ];
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}
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}
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@ -261,8 +255,7 @@ aiNode *ObjFileImporter::createNodes(const ObjFile::Model* pModel, const ObjFile
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appendChildToParentNode( pParent, pNode );
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}
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for ( size_t i=0; i< pObject->m_Meshes.size(); i++ )
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{
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for ( size_t i=0; i< pObject->m_Meshes.size(); ++i ) {
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unsigned int meshId = pObject->m_Meshes[ i ];
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aiMesh *pMesh = createTopology( pModel, pObject, meshId );
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if( pMesh ) {
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@ -275,8 +268,7 @@ aiNode *ObjFileImporter::createNodes(const ObjFile::Model* pModel, const ObjFile
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}
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// Create all nodes from the sub-objects stored in the current object
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if ( !pObject->m_SubObjects.empty() )
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{
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if ( !pObject->m_SubObjects.empty() ) {
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size_t numChilds = pObject->m_SubObjects.size();
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pNode->mNumChildren = static_cast<unsigned int>( numChilds );
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pNode->mChildren = new aiNode*[ numChilds ];
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@ -286,16 +278,14 @@ aiNode *ObjFileImporter::createNodes(const ObjFile::Model* pModel, const ObjFile
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// Set mesh instances into scene- and node-instances
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const size_t meshSizeDiff = MeshArray.size()- oldMeshSize;
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if ( meshSizeDiff > 0 )
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{
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if ( meshSizeDiff > 0 ) {
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pNode->mMeshes = new unsigned int[ meshSizeDiff ];
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pNode->mNumMeshes = static_cast<unsigned int>( meshSizeDiff );
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size_t index = 0;
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for (size_t i = oldMeshSize; i < MeshArray.size(); i++)
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{
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for (size_t i = oldMeshSize; i < MeshArray.size(); ++i ) {
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pNode->mMeshes[ index ] = pScene->mNumMeshes;
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pScene->mNumMeshes++;
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index++;
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++index;
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}
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}
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@ -612,13 +612,14 @@ void ObjFileParser::getMaterialLib() {
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if ( '/' != *path.rbegin() ) {
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path += '/';
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}
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absName = path + strMatName;
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absName += path;
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absName += strMatName;
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} else {
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absName = strMatName;
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}
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IOStream *pFile = m_pIO->Open( absName );
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if (!pFile ) {
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IOStream *pFile = m_pIO->Open( absName );
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if ( nullptr == pFile ) {
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DefaultLogger::get()->error("OBJ: Unable to locate material file " + strMatName);
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std::string strMatFallbackName = m_originalObjFileName.substr(0, m_originalObjFileName.length() - 3) + "mtl";
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DefaultLogger::get()->info("OBJ: Opening fallback material file " + strMatFallbackName);
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@ -52,27 +52,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <sstream>
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#include <cctype>
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namespace Assimp
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{
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namespace Ogre
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{
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namespace Assimp {
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namespace Ogre {
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/// Returns a lower cased copy of @s.
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static inline std::string ToLower(std::string s)
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static AI_FORCE_INLINE
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std::string ToLower(std::string s)
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{
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std::transform(s.begin(), s.end(), s.begin(), ::tolower);
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return s;
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}
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/// Returns if @c s ends with @c suffix. If @c caseSensitive is false, both strings will be lower cased before matching.
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static inline bool EndsWith(const std::string &s, const std::string &suffix, bool caseSensitive = true)
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{
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if (s.empty() || suffix.empty())
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{
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static AI_FORCE_INLINE
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bool EndsWith(const std::string &s, const std::string &suffix, bool caseSensitive = true) {
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if (s.empty() || suffix.empty()) {
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return false;
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}
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else if (s.length() < suffix.length())
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{
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} else if (s.length() < suffix.length()) {
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return false;
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}
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@ -82,48 +78,43 @@ static inline bool EndsWith(const std::string &s, const std::string &suffix, boo
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size_t len = suffix.length();
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std::string sSuffix = s.substr(s.length()-len, len);
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return (ASSIMP_stricmp(sSuffix, suffix) == 0);
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}
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// Below trim functions adapted from http://stackoverflow.com/questions/216823/whats-the-best-way-to-trim-stdstring
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/// Trim from start
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static inline std::string &TrimLeft(std::string &s, bool newlines = true)
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{
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if (!newlines)
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{
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static AI_FORCE_INLINE
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std::string &TrimLeft(std::string &s, bool newlines = true) {
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if (!newlines) {
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s.erase(s.begin(), std::find_if(s.begin(), s.end(), [](char c) { return !Assimp::IsSpace<char>(c); }));
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}
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else
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{
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} else {
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s.erase(s.begin(), std::find_if(s.begin(), s.end(), [](char c) { return !Assimp::IsSpaceOrNewLine<char>(c); }));
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}
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return s;
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}
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/// Trim from end
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static inline std::string &TrimRight(std::string &s, bool newlines = true)
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{
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if (!newlines)
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{
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static AI_FORCE_INLINE
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std::string &TrimRight(std::string &s, bool newlines = true) {
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if (!newlines) {
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s.erase(std::find_if(s.rbegin(), s.rend(), [](char c) { return !Assimp::IsSpace<char>(c); }).base(),s.end());
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}
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else
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{
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} else {
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s.erase(s.begin(), std::find_if(s.begin(), s.end(), [](char c) { return !Assimp::IsSpaceOrNewLine<char>(c); }));
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}
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return s;
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}
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/// Trim from both ends
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static inline std::string &Trim(std::string &s, bool newlines = true)
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{
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static AI_FORCE_INLINE
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std::string &Trim(std::string &s, bool newlines = true) {
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return TrimLeft(TrimRight(s, newlines), newlines);
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}
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/// Skips a line from current @ss position until a newline. Returns the skipped part.
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static inline std::string SkipLine(std::stringstream &ss)
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{
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static AI_FORCE_INLINE
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std::string SkipLine(std::stringstream &ss) {
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std::string skipped;
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getline(ss, skipped);
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return skipped;
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@ -131,8 +122,8 @@ static inline std::string SkipLine(std::stringstream &ss)
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/// Skips a line and reads next element from @c ss to @c nextElement.
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/** @return Skipped line content until newline. */
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static inline std::string NextAfterNewLine(std::stringstream &ss, std::string &nextElement)
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{
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static AI_FORCE_INLINE
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std::string NextAfterNewLine(std::stringstream &ss, std::string &nextElement) {
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std::string skipped = SkipLine(ss);
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ss >> nextElement;
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return skipped;
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@ -213,18 +213,18 @@ std::string &OgreXmlSerializer::SkipCurrentNode()
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DefaultLogger::get()->debug("Skipping node <" + m_currentNodeName + ">");
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#endif
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for(;;)
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{
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if (!m_reader->read())
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{
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for(;;) {
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if (!m_reader->read()) {
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m_currentNodeName = "";
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return m_currentNodeName;
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}
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if (m_reader->getNodeType() != irr::io::EXN_ELEMENT_END)
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if ( m_reader->getNodeType() != irr::io::EXN_ELEMENT_END ) {
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continue;
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else if (std::string(m_reader->getNodeName()) == m_currentNodeName)
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} else if ( std::string( m_reader->getNodeName() ) == m_currentNodeName ) {
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break;
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}
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}
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return NextNode();
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}
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@ -303,17 +303,16 @@ static const char *anZ = "z";
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// Mesh
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MeshXml *OgreXmlSerializer::ImportMesh(XmlReader *reader)
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{
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MeshXml *OgreXmlSerializer::ImportMesh(XmlReader *reader) {
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OgreXmlSerializer serializer(reader);
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MeshXml *mesh = new MeshXml();
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serializer.ReadMesh(mesh);
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return mesh;
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}
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void OgreXmlSerializer::ReadMesh(MeshXml *mesh)
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{
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void OgreXmlSerializer::ReadMesh(MeshXml *mesh) {
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if (NextNode() != nnMesh) {
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throw DeadlyImportError("Root node is <" + m_currentNodeName + "> expecting <mesh>");
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}
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@ -115,8 +115,8 @@ bool IsSpaceOrNewLine( char_t in) {
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// ---------------------------------------------------------------------------------
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template <class char_t>
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AI_FORCE_INLINE bool SkipSpaces( const char_t* in, const char_t** out)
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{
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AI_FORCE_INLINE
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bool SkipSpaces( const char_t* in, const char_t** out) {
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while( *in == ( char_t )' ' || *in == ( char_t )'\t' ) {
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++in;
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}
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@ -126,15 +126,15 @@ AI_FORCE_INLINE bool SkipSpaces( const char_t* in, const char_t** out)
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// ---------------------------------------------------------------------------------
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template <class char_t>
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AI_FORCE_INLINE bool SkipSpaces( const char_t** inout)
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{
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AI_FORCE_INLINE
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bool SkipSpaces( const char_t** inout) {
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return SkipSpaces<char_t>(*inout,inout);
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}
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// ---------------------------------------------------------------------------------
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template <class char_t>
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AI_FORCE_INLINE bool SkipLine( const char_t* in, const char_t** out)
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{
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AI_FORCE_INLINE
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bool SkipLine( const char_t* in, const char_t** out) {
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while( *in != ( char_t )'\r' && *in != ( char_t )'\n' && *in != ( char_t )'\0' ) {
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++in;
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}
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@ -149,15 +149,15 @@ AI_FORCE_INLINE bool SkipLine( const char_t* in, const char_t** out)
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// ---------------------------------------------------------------------------------
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template <class char_t>
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AI_FORCE_INLINE bool SkipLine( const char_t** inout)
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{
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AI_FORCE_INLINE
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bool SkipLine( const char_t** inout) {
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return SkipLine<char_t>(*inout,inout);
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}
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// ---------------------------------------------------------------------------------
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template <class char_t>
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AI_FORCE_INLINE bool SkipSpacesAndLineEnd( const char_t* in, const char_t** out)
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{
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AI_FORCE_INLINE
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bool SkipSpacesAndLineEnd( const char_t* in, const char_t** out) {
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while( *in == ( char_t )' ' || *in == ( char_t )'\t' || *in == ( char_t )'\r' || *in == ( char_t )'\n' ) {
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++in;
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}
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@ -167,15 +167,15 @@ AI_FORCE_INLINE bool SkipSpacesAndLineEnd( const char_t* in, const char_t** out)
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// ---------------------------------------------------------------------------------
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template <class char_t>
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AI_FORCE_INLINE bool SkipSpacesAndLineEnd( const char_t** inout)
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{
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AI_FORCE_INLINE
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bool SkipSpacesAndLineEnd( const char_t** inout) {
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return SkipSpacesAndLineEnd<char_t>(*inout,inout);
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}
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// ---------------------------------------------------------------------------------
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template <class char_t>
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AI_FORCE_INLINE bool GetNextLine( const char_t*& buffer, char_t out[ BufferSize ] )
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{
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AI_FORCE_INLINE
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bool GetNextLine( const char_t*& buffer, char_t out[ BufferSize ] ) {
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if( ( char_t )'\0' == *buffer ) {
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return false;
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}
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@ -203,7 +203,8 @@ AI_FORCE_INLINE bool IsNumeric( char_t in)
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// ---------------------------------------------------------------------------------
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template <class char_t>
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AI_FORCE_INLINE bool TokenMatch(char_t*& in, const char* token, unsigned int len)
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AI_FORCE_INLINE
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bool TokenMatch(char_t*& in, const char* token, unsigned int len)
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{
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if (!::strncmp(token,in,len) && IsSpaceOrNewLine(in[len])) {
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if (in[len] != '\0') {
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@ -223,26 +224,32 @@ AI_FORCE_INLINE bool TokenMatch(char_t*& in, const char* token, unsigned int len
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* @param token Token to check for
|
||||
* @param len Number of characters to check
|
||||
*/
|
||||
AI_FORCE_INLINE bool TokenMatchI(const char*& in, const char* token, unsigned int len)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
bool TokenMatchI(const char*& in, const char* token, unsigned int len) {
|
||||
if (!ASSIMP_strincmp(token,in,len) && IsSpaceOrNewLine(in[len])) {
|
||||
in += len+1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE void SkipToken(const char*& in)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
void SkipToken(const char*& in) {
|
||||
SkipSpaces(&in);
|
||||
while (!IsSpaceOrNewLine(*in))++in;
|
||||
while ( !IsSpaceOrNewLine( *in ) ) {
|
||||
++in;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE std::string GetNextToken(const char*& in)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
std::string GetNextToken(const char*& in) {
|
||||
SkipSpacesAndLineEnd(&in);
|
||||
const char* cur = in;
|
||||
while (!IsSpaceOrNewLine(*in))++in;
|
||||
while ( !IsSpaceOrNewLine( *in ) ) {
|
||||
++in;
|
||||
}
|
||||
return std::string(cur,(size_t)(in-cur));
|
||||
}
|
||||
|
||||
|
|
|
@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define INCLUDED_AI_STRING_WORKERS_H
|
||||
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/defs.h>
|
||||
#include "StringComparison.h"
|
||||
|
||||
#include <string.h>
|
||||
|
@ -72,8 +73,8 @@ namespace Assimp {
|
|||
* @param number Number to be written
|
||||
* @return Length of the output string, excluding the '\0'
|
||||
*/
|
||||
inline unsigned int ASSIMP_itoa10( char* out, unsigned int max, int32_t number)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
unsigned int ASSIMP_itoa10( char* out, unsigned int max, int32_t number) {
|
||||
ai_assert(NULL != out);
|
||||
|
||||
// write the unary minus to indicate we have a negative number
|
||||
|
@ -91,7 +92,7 @@ inline unsigned int ASSIMP_itoa10( char* out, unsigned int max, int32_t number)
|
|||
|
||||
const unsigned int digit = number / cur;
|
||||
if (mustPrint || digit > 0 || 1 == cur) {
|
||||
// print all future zeroes from now
|
||||
// print all future zeroe's from now
|
||||
mustPrint = true;
|
||||
|
||||
*out++ = '0'+static_cast<char>(digit);
|
||||
|
@ -116,8 +117,8 @@ inline unsigned int ASSIMP_itoa10( char* out, unsigned int max, int32_t number)
|
|||
* size of the array automatically.
|
||||
*/
|
||||
template <size_t length>
|
||||
inline unsigned int ASSIMP_itoa10( char(& out)[length], int32_t number)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
unsigned int ASSIMP_itoa10( char(& out)[length], int32_t number) {
|
||||
return ASSIMP_itoa10(out,length,number);
|
||||
}
|
||||
|
||||
|
@ -132,9 +133,10 @@ inline unsigned int ASSIMP_itoa10( char(& out)[length], int32_t number)
|
|||
* @param s2 Second input string
|
||||
* @return 0 if the given strings are identical
|
||||
*/
|
||||
inline int ASSIMP_stricmp(const char *s1, const char *s2)
|
||||
{
|
||||
ai_assert(NULL != s1 && NULL != s2);
|
||||
AI_FORCE_INLINE
|
||||
int ASSIMP_stricmp(const char *s1, const char *s2) {
|
||||
ai_assert( NULL != s1 );
|
||||
ai_assert( NULL != s2 );
|
||||
|
||||
#if (defined _MSC_VER)
|
||||
|
||||
|
@ -161,8 +163,8 @@ inline int ASSIMP_stricmp(const char *s1, const char *s2)
|
|||
* @param b Second string
|
||||
* @return 0 if a == b
|
||||
*/
|
||||
inline int ASSIMP_stricmp(const std::string& a, const std::string& b)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
int ASSIMP_stricmp(const std::string& a, const std::string& b) {
|
||||
int i = (int)b.length()-(int)a.length();
|
||||
return (i ? i : ASSIMP_stricmp(a.c_str(),b.c_str()));
|
||||
}
|
||||
|
@ -179,10 +181,13 @@ inline int ASSIMP_stricmp(const std::string& a, const std::string& b)
|
|||
* @param n Macimum number of characters to compare
|
||||
* @return 0 if the given strings are identical
|
||||
*/
|
||||
inline int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n)
|
||||
{
|
||||
ai_assert(NULL != s1 && NULL != s2);
|
||||
if (!n)return 0;
|
||||
AI_FORCE_INLINE
|
||||
int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n) {
|
||||
ai_assert( NULL != s1 );
|
||||
ai_assert( NULL != s2 );
|
||||
if ( !n ) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if (defined _MSC_VER)
|
||||
|
||||
|
@ -213,14 +218,16 @@ inline int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n)
|
|||
*
|
||||
* todo: move somewhere where it fits better in than here
|
||||
*/
|
||||
inline unsigned int integer_pow (unsigned int base, unsigned int power)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
unsigned int integer_pow( unsigned int base, unsigned int power ) {
|
||||
unsigned int res = 1;
|
||||
for (unsigned int i = 0; i < power;++i)
|
||||
for ( unsigned int i = 0; i < power; ++i ) {
|
||||
res *= base;
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
} // end of namespace
|
||||
|
||||
#endif // ! AI_STRINGCOMPARISON_H_INC
|
||||
|
|
|
@ -42,6 +42,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef INCLUDED_AI_STRINGUTILS_H
|
||||
#define INCLUDED_AI_STRINGUTILS_H
|
||||
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#include <sstream>
|
||||
#include <stdarg.h>
|
||||
#include <cstdlib>
|
||||
|
@ -55,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/// @return The number of written characters if the buffer size was big enough. If an encoding error occurs, a negative number is returned.
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1900
|
||||
|
||||
inline
|
||||
AI_FORCE_INLINE
|
||||
int c99_ai_vsnprintf(char *outBuf, size_t size, const char *format, va_list ap) {
|
||||
int count(-1);
|
||||
if (0 != size) {
|
||||
|
@ -68,7 +70,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
return count;
|
||||
}
|
||||
|
||||
inline
|
||||
AI_FORCE_INLINE
|
||||
int ai_snprintf(char *outBuf, size_t size, const char *format, ...) {
|
||||
int count;
|
||||
va_list ap;
|
||||
|
@ -89,7 +91,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/// @param value The value to write into the std::string.
|
||||
/// @return The value as a std::string
|
||||
template <typename T>
|
||||
inline
|
||||
AI_FORCE_INLINE
|
||||
std::string to_string( T value ) {
|
||||
std::ostringstream os;
|
||||
os << value;
|
||||
|
@ -102,7 +104,7 @@ std::string to_string( T value ) {
|
|||
/// @param begin The first character of the string.
|
||||
/// @param end The last character
|
||||
/// @return The float value, 0.0f in cas of an error.
|
||||
inline
|
||||
AI_FORCE_INLINE
|
||||
float ai_strtof( const char *begin, const char *end ) {
|
||||
if ( nullptr == begin ) {
|
||||
return 0.0f;
|
||||
|
@ -124,7 +126,7 @@ float ai_strtof( const char *begin, const char *end ) {
|
|||
/// @param toConvert Value to convert
|
||||
/// @return The hexadecimal string, is empty in case of an error.
|
||||
template<class T>
|
||||
inline
|
||||
AI_FORCE_INLINE
|
||||
std::string DecimalToHexa( T toConvert ) {
|
||||
std::string result;
|
||||
std::stringstream ss;
|
||||
|
|
Loading…
Reference in New Issue