Issue 2603

Normal face indices added to end of already resized vector, so normal faces did not match position faces.
Use vector index rather than push.
pull/2655/head
PascalGilbraith 2019-09-15 13:05:04 +01:00 committed by GitHub
parent ab3528f726
commit 7f7918957a
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 3 additions and 3 deletions

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@ -596,11 +596,11 @@ void XFileParser::ParseDataObjectMeshNormals( Mesh* pMesh)
// do not crah when no face definitions are there
if (numFaces > 0) {
// normal face creation
pMesh->mNormFaces.resize( pMesh->mNormFaces.size() + numFaces );
pMesh->mNormFaces.resize( numFaces );
for( unsigned int a = 0; a < numFaces; ++a ) {
unsigned int numIndices = ReadInt();
pMesh->mNormFaces.push_back( Face() );
Face& face = pMesh->mNormFaces.back();
pMesh->mNormFaces[a] = Face();
Face& face = pMesh->mNormFaces[a];
for( unsigned int b = 0; b < numIndices; ++b ) {
face.mIndices.push_back( ReadInt());
}