commit
2a3626577f
|
@ -70,6 +70,6 @@ addons:
|
|||
project:
|
||||
name: "assimp/assimp"
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||||
notification_email: kim.kulling@googlemail.com
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||||
build_command_prepend: "cmake . -DASSIMP_ENABLE_BOOST_WORKAROUND=YES"
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||||
build_command_prepend: "cmake ./"
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||||
build_command: "make -j4"
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||||
branch_pattern: coverity_scan
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||||
|
|
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@ -67,7 +67,7 @@ OPTION( ASSIMP_NO_EXPORT
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)
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||||
OPTION( ASSIMP_BUILD_ZLIB
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||||
"Build your own zlib"
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||||
OFF
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||||
OFF
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||||
)
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||||
OPTION( ASSIMP_BUILD_ASSIMP_TOOLS
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||||
"If the supplementary tools for Assimp are built in addition to the library."
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||||
|
@ -159,7 +159,7 @@ SET (PROJECT_VERSION "${ASSIMP_VERSION}")
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SET( ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources" )
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# Enable C++1 globally
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# Enable C++11 support globally
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set_property( GLOBAL PROPERTY CXX_STANDARD 11 )
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IF(NOT IGNORE_GIT_HASH)
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@ -353,6 +353,15 @@ IF( NOT ZLIB_FOUND )
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INCLUDE(CheckIncludeFile)
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INCLUDE(CheckTypeSize)
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INCLUDE(CheckFunctionExists)
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# Explicitly turn off ASM686 and AMD64 cmake options.
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# The AMD64 option causes a build failure on MSVC and the ASM builds seem to have problems:
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# https://github.com/madler/zlib/issues/41#issuecomment-125848075
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# Also prevents these options from "polluting" the cmake options if assimp is being
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# included as a submodule.
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set( ASM686 FALSE CACHE INTERNAL "Override ZLIB flag to turn off assembly" FORCE )
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set( AMD64 FALSE CACHE INTERNAL "Override ZLIB flag to turn off assembly" FORCE )
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# compile from sources
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ADD_SUBDIRECTORY(contrib/zlib)
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SET(ZLIB_FOUND 1)
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|
@ -470,6 +479,7 @@ ENDIF ( ASSIMP_BUILD_ASSIMP_TOOLS )
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IF ( ASSIMP_BUILD_SAMPLES)
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IF ( WIN32 )
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ADD_SUBDIRECTORY( samples/SimpleTexturedOpenGL/ )
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ADD_SUBDIRECTORY( samples/SimpleTexturedDirectx11 )
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ENDIF ( WIN32 )
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ADD_SUBDIRECTORY( samples/SimpleOpenGL/ )
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ENDIF ( ASSIMP_BUILD_SAMPLES )
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|
|
11
INSTALL
11
INSTALL
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@ -35,13 +35,16 @@ http://www.cmake.org/.
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For Unix:
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1. cmake CMakeLists.txt -G 'Unix Makefiles'
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2. make
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1. mkdir build && cd build
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2. cmake .. -G 'Unix Makefiles'
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3. make -j4
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For Windows:
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1. Open a command prompt
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2. cmake CMakeLists.txt
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2. Open your default IDE and build it
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2. mkdir build
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3. cd build
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4. cmake ..
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5. cmake --build .
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For iOS:
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Just check the following project, which deploys a compiler toolchain for different iOS-versions: https://github.com/assimp/assimp/tree/master/port/iOS
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|
|
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@ -128,6 +128,7 @@ Take a look into the https://github.com/assimp/assimp/blob/master/Build.md file.
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* [Javascript (Alpha)](https://github.com/makc/assimp2json)
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* [Unity 3d Plugin](https://www.assetstore.unity3d.com/en/#!/content/91777)
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* [JVM](https://github.com/kotlin-graphics/assimp) Full jvm port (current [status](https://github.com/kotlin-graphics/assimp/wiki/Status))
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* [HAXE-Port](https://github.com/longde123/assimp-haxe) The Assimp-HAXE-port.
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### Other tools ###
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[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.
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|
|
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@ -15,8 +15,8 @@ matrix:
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image:
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- Visual Studio 2013
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# - Visual Studio 2015
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# - Visual Studio 2017
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- Previous Visual Studio 2015
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- Previous Visual Studio 2017
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platform:
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- Win32
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|
@ -28,8 +28,8 @@ install:
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- set PATH=C:\Ruby24-x64\bin;%PATH%
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- set CMAKE_DEFINES -DASSIMP_WERROR=ON
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2013" set CMAKE_GENERATOR_NAME=Visual Studio 12 2013
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||||
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" set CMAKE_GENERATOR_NAME=Visual Studio 14 2015
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||||
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" set CMAKE_GENERATOR_NAME=Visual Studio 15 2017
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||||
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Previous Visual Studio 2015" set CMAKE_GENERATOR_NAME=Visual Studio 14 2015
|
||||
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Previous Visual Studio 2017" set CMAKE_GENERATOR_NAME=Visual Studio 15 2017
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||||
- if "%platform%"=="x64" set CMAKE_GENERATOR_NAME=%CMAKE_GENERATOR_NAME% Win64
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||||
- cmake %CMAKE_DEFINES% -G "%CMAKE_GENERATOR_NAME%"
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||||
- set PATH=%PATH%;"C:\\Program Files (x86)\\Inno Setup 5"
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|
|
|
@ -708,7 +708,7 @@ void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
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|||
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||||
unsigned char * uncompressedData = new unsigned char[ uncompressedSize ];
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||||
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||||
int res = uncompress( uncompressedData, &uncompressedSize, compressedData, len );
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||||
int res = uncompress( uncompressedData, &uncompressedSize, compressedData, (uLong) len );
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||||
if(res != Z_OK)
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||||
{
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||||
delete [] uncompressedData;
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||||
|
|
|
@ -555,8 +555,6 @@ void WriteDump(const aiScene* scene, IOStream* io, bool shortened) {
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|||
mesh->mNormals[n].z);
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||||
}
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||||
}
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||||
else {
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||||
}
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||||
ioprintf(io,"\t\t</Normals>\n");
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}
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||||
|
|
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@ -416,7 +416,7 @@ template <> struct Structure :: _defaultInitializer<ErrorPolicy_Fail> {
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|||
void operator ()(T& /*out*/,const char* = "") {
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||||
// obviously, it is crucial that _DefaultInitializer is used
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||||
// only from within a catch clause.
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||||
throw;
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||||
throw DeadlyImportError("Constructing BlenderDNA Structure encountered an error");
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||||
}
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||||
};
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||||
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||||
|
|
|
@ -2,7 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2012, assimp team
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Copyright (c) 2006-2019, assimp team
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All rights reserved.
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||||
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||||
Redistribution and use of this software in source and binary forms,
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@ -68,8 +68,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|||
using namespace melange;
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// overload this function and fill in your own unique data
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void GetWriterInfo(int &id, String &appname)
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{
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||||
void GetWriterInfo(int &id, String &appname) {
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id = 2424226;
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appname = "Open Asset Import Library";
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}
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|
@ -78,7 +77,10 @@ using namespace Assimp;
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using namespace Assimp::Formatter;
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||||
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||||
namespace Assimp {
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||||
template<> const std::string LogFunctions<C4DImporter>::log_prefix = "C4D: ";
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||||
template<> const char* LogFunctions<C4DImporter>::Prefix() {
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||||
static auto prefix = "C4D: ";
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||||
return prefix;
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||||
}
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||||
}
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||||
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||||
static const aiImporterDesc desc = {
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||||
|
@ -97,47 +99,44 @@ static const aiImporterDesc desc = {
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|||
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||||
// ------------------------------------------------------------------------------------------------
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||||
C4DImporter::C4DImporter()
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||||
{}
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||||
: BaseImporter() {
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||||
// empty
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||||
}
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||||
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||||
// ------------------------------------------------------------------------------------------------
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||||
C4DImporter::~C4DImporter()
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||||
{}
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||||
C4DImporter::~C4DImporter() {
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||||
// empty
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||||
}
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||||
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||||
// ------------------------------------------------------------------------------------------------
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||||
bool C4DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
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||||
{
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||||
bool C4DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const {
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const std::string& extension = GetExtension(pFile);
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||||
if (extension == "c4d") {
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||||
return true;
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||||
}
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||||
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||||
else if ((!extension.length() || checkSig) && pIOHandler) {
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||||
} else if ((!extension.length() || checkSig) && pIOHandler) {
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||||
// TODO
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||||
}
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||||
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||||
return false;
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}
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||||
// ------------------------------------------------------------------------------------------------
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||||
const aiImporterDesc* C4DImporter::GetInfo () const
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{
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const aiImporterDesc* C4DImporter::GetInfo () const {
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return &desc;
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||||
}
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||||
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||||
// ------------------------------------------------------------------------------------------------
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||||
void C4DImporter::SetupProperties(const Importer* /*pImp*/)
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||||
{
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||||
void C4DImporter::SetupProperties(const Importer* /*pImp*/) {
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||||
// nothing to be done for the moment
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||||
}
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||||
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||||
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||||
// ------------------------------------------------------------------------------------------------
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||||
// Imports the given file into the given scene structure.
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||||
void C4DImporter::InternReadFile( const std::string& pFile,
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aiScene* pScene, IOSystem* pIOHandler)
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||||
{
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void C4DImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) {
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||||
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile));
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||||
if( file.get() == NULL) {
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||||
if( file.get() == nullptr ) {
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||||
ThrowException("failed to open file " + pFile);
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||||
}
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||||
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||||
|
@ -151,7 +150,7 @@ void C4DImporter::InternReadFile( const std::string& pFile,
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|||
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||||
// open document first
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||||
BaseDocument* doc = LoadDocument(f, SCENEFILTER_OBJECTS | SCENEFILTER_MATERIALS);
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||||
if(doc == NULL) {
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||||
if(doc == nullptr ) {
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ThrowException("failed to read document " + pFile);
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||||
}
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||||
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||||
|
@ -160,11 +159,10 @@ void C4DImporter::InternReadFile( const std::string& pFile,
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// first convert all materials
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||||
ReadMaterials(doc->GetFirstMaterial());
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||||
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||||
// process C4D scenegraph recursively
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||||
// process C4D scene-graph recursively
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||||
try {
|
||||
RecurseHierarchy(doc->GetFirstObject(), pScene->mRootNode);
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||||
}
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||||
catch(...) {
|
||||
} catch(...) {
|
||||
for(aiMesh* mesh : meshes) {
|
||||
delete mesh;
|
||||
}
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||||
|
@ -201,8 +199,7 @@ void C4DImporter::InternReadFile( const std::string& pFile,
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|||
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||||
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||||
// ------------------------------------------------------------------------------------------------
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||||
bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader)
|
||||
{
|
||||
bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader) {
|
||||
// based on Melange sample code (C4DImportExport.cpp)
|
||||
while(shader) {
|
||||
if(shader->GetType() == Xlayer) {
|
||||
|
@ -220,15 +217,12 @@ bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader)
|
|||
// Ignore the actual layer blending - models for real-time rendering should not
|
||||
// use them in a non-trivial way. Just try to find textures that we can apply
|
||||
// to the model.
|
||||
while (lsl)
|
||||
{
|
||||
if (lsl->GetType() == TypeFolder)
|
||||
{
|
||||
while (lsl) {
|
||||
if (lsl->GetType() == TypeFolder) {
|
||||
BlendFolder* const folder = dynamic_cast<BlendFolder*>(lsl);
|
||||
LayerShaderLayer *subLsl = dynamic_cast<LayerShaderLayer*>(folder->m_Children.GetObject(0));
|
||||
|
||||
while (subLsl)
|
||||
{
|
||||
while (subLsl) {
|
||||
if (subLsl->GetType() == TypeShader) {
|
||||
BlendShader* const shader = dynamic_cast<BlendShader*>(subLsl);
|
||||
if(ReadShader(out, static_cast<BaseShader*>(shader->m_pLink->GetLink()))) {
|
||||
|
@ -238,8 +232,7 @@ bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader)
|
|||
|
||||
subLsl = subLsl->GetNext();
|
||||
}
|
||||
}
|
||||
else if (lsl->GetType() == TypeShader) {
|
||||
} else if (lsl->GetType() == TypeShader) {
|
||||
BlendShader* const shader = dynamic_cast<BlendShader*>(lsl);
|
||||
if(ReadShader(out, static_cast<BaseShader*>(shader->m_pLink->GetLink()))) {
|
||||
return true;
|
||||
|
@ -248,33 +241,27 @@ bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader)
|
|||
|
||||
lsl = lsl->GetNext();
|
||||
}
|
||||
}
|
||||
else if ( shader->GetType() == Xbitmap )
|
||||
{
|
||||
} else if ( shader->GetType() == Xbitmap ) {
|
||||
aiString path;
|
||||
shader->GetFileName().GetString().GetCString(path.data, MAXLEN-1);
|
||||
path.length = ::strlen(path.data);
|
||||
out->AddProperty(&path, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
LogWarn("ignoring shader type: " + std::string(GetObjectTypeName(shader->GetType())));
|
||||
}
|
||||
shader = shader->GetNext();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void C4DImporter::ReadMaterials(melange::BaseMaterial* mat)
|
||||
{
|
||||
void C4DImporter::ReadMaterials(melange::BaseMaterial* mat) {
|
||||
// based on Melange sample code
|
||||
while (mat)
|
||||
{
|
||||
while (mat) {
|
||||
const String& name = mat->GetName();
|
||||
if (mat->GetType() == Mmaterial)
|
||||
{
|
||||
if (mat->GetType() == Mmaterial) {
|
||||
aiMaterial* out = new aiMaterial();
|
||||
material_mapping[mat] = static_cast<unsigned int>(materials.size());
|
||||
materials.push_back(out);
|
||||
|
@ -286,8 +273,7 @@ void C4DImporter::ReadMaterials(melange::BaseMaterial* mat)
|
|||
|
||||
Material& m = dynamic_cast<Material&>(*mat);
|
||||
|
||||
if (m.GetChannelState(CHANNEL_COLOR))
|
||||
{
|
||||
if (m.GetChannelState(CHANNEL_COLOR)) {
|
||||
GeData data;
|
||||
mat->GetParameter(MATERIAL_COLOR_COLOR, data);
|
||||
Vector color = data.GetVector();
|
||||
|
@ -307,9 +293,7 @@ void C4DImporter::ReadMaterials(melange::BaseMaterial* mat)
|
|||
if(shader) {
|
||||
ReadShader(out, shader);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
LogWarn("ignoring plugin material: " + std::string(GetObjectTypeName(mat->GetType())));
|
||||
}
|
||||
mat = mat->GetNext();
|
||||
|
@ -317,14 +301,12 @@ void C4DImporter::ReadMaterials(melange::BaseMaterial* mat)
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void C4DImporter::RecurseHierarchy(BaseObject* object, aiNode* parent)
|
||||
{
|
||||
ai_assert(parent != NULL);
|
||||
void C4DImporter::RecurseHierarchy(BaseObject* object, aiNode* parent) {
|
||||
ai_assert(parent != nullptr );
|
||||
std::vector<aiNode*> nodes;
|
||||
|
||||
// based on Melange sample code
|
||||
while (object)
|
||||
{
|
||||
while (object) {
|
||||
const String& name = object->GetName();
|
||||
const LONG type = object->GetType();
|
||||
const Matrix& ml = object->GetMl();
|
||||
|
@ -356,26 +338,20 @@ void C4DImporter::RecurseHierarchy(BaseObject* object, aiNode* parent)
|
|||
nodes.push_back(nd);
|
||||
|
||||
GeData data;
|
||||
if (type == Ocamera)
|
||||
{
|
||||
if (type == Ocamera) {
|
||||
object->GetParameter(CAMERAOBJECT_FOV, data);
|
||||
// TODO: read camera
|
||||
}
|
||||
else if (type == Olight)
|
||||
{
|
||||
} else if (type == Olight) {
|
||||
// TODO: read light
|
||||
}
|
||||
else if (type == Opolygon)
|
||||
{
|
||||
} else if (type == Opolygon) {
|
||||
aiMesh* const mesh = ReadMesh(object);
|
||||
if(mesh != NULL) {
|
||||
if(mesh != nullptr) {
|
||||
nd->mNumMeshes = 1;
|
||||
nd->mMeshes = new unsigned int[1];
|
||||
nd->mMeshes[0] = static_cast<unsigned int>(meshes.size());
|
||||
meshes.push_back(mesh);
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
LogWarn("ignoring object: " + std::string(GetObjectTypeName(type)));
|
||||
}
|
||||
|
||||
|
@ -389,28 +365,27 @@ void C4DImporter::RecurseHierarchy(BaseObject* object, aiNode* parent)
|
|||
std::copy(nodes.begin(), nodes.end(), parent->mChildren);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
aiMesh* C4DImporter::ReadMesh(BaseObject* object)
|
||||
{
|
||||
ai_assert(object != NULL && object->GetType() == Opolygon);
|
||||
aiMesh* C4DImporter::ReadMesh(BaseObject* object) {
|
||||
ai_assert(object != nullptr);
|
||||
ai_assert( object->GetType() == Opolygon );
|
||||
|
||||
// based on Melange sample code
|
||||
PolygonObject* const polyObject = dynamic_cast<PolygonObject*>(object);
|
||||
ai_assert(polyObject != NULL);
|
||||
ai_assert(polyObject != nullptr);
|
||||
|
||||
const LONG pointCount = polyObject->GetPointCount();
|
||||
const LONG polyCount = polyObject->GetPolygonCount();
|
||||
if(!polyObject || !pointCount) {
|
||||
LogWarn("ignoring mesh with zero vertices or faces");
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const Vector* points = polyObject->GetPointR();
|
||||
ai_assert(points != NULL);
|
||||
ai_assert(points != nullptr);
|
||||
|
||||
const CPolygon* polys = polyObject->GetPolygonR();
|
||||
ai_assert(polys != NULL);
|
||||
ai_assert(polys != nullptr);
|
||||
|
||||
std::unique_ptr<aiMesh> mesh(new aiMesh());
|
||||
mesh->mNumFaces = static_cast<unsigned int>(polyCount);
|
||||
|
@ -443,14 +418,14 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object)
|
|||
|
||||
// check if there are normals, tangents or UVW coordinates
|
||||
BaseTag* tag = object->GetTag(Tnormal);
|
||||
NormalTag* normals_src = NULL;
|
||||
NormalTag* normals_src = nullptr;
|
||||
if(tag) {
|
||||
normals_src = dynamic_cast<NormalTag*>(tag);
|
||||
normals = mesh->mNormals = new aiVector3D[mesh->mNumVertices]();
|
||||
}
|
||||
|
||||
tag = object->GetTag(Ttangent);
|
||||
TangentTag* tangents_src = NULL;
|
||||
TangentTag* tangents_src = nullptr;
|
||||
if(tag) {
|
||||
tangents_src = dynamic_cast<TangentTag*>(tag);
|
||||
tangents = mesh->mTangents = new aiVector3D[mesh->mNumVertices]();
|
||||
|
@ -458,15 +433,14 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object)
|
|||
}
|
||||
|
||||
tag = object->GetTag(Tuvw);
|
||||
UVWTag* uvs_src = NULL;
|
||||
UVWTag* uvs_src = nullptr;
|
||||
if(tag) {
|
||||
uvs_src = dynamic_cast<UVWTag*>(tag);
|
||||
uvs = mesh->mTextureCoords[0] = new aiVector3D[mesh->mNumVertices]();
|
||||
}
|
||||
|
||||
// copy vertices and extra channels over and populate faces
|
||||
for (LONG i = 0; i < polyCount; ++i, ++face)
|
||||
{
|
||||
for (LONG i = 0; i < polyCount; ++i, ++face) {
|
||||
ai_assert(polys[i].a < pointCount && polys[i].a >= 0);
|
||||
const Vector& pointA = points[polys[i].a];
|
||||
verts->x = pointA.x;
|
||||
|
@ -489,8 +463,7 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object)
|
|||
++verts;
|
||||
|
||||
// TODO: do we also need to handle lines or points with similar checks?
|
||||
if (polys[i].c != polys[i].d)
|
||||
{
|
||||
if (polys[i].c != polys[i].d) {
|
||||
ai_assert(polys[i].d < pointCount && polys[i].d >= 0);
|
||||
|
||||
face->mNumIndices = 4;
|
||||
|
@ -500,8 +473,7 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object)
|
|||
verts->y = pointD.y;
|
||||
verts->z = pointD.z;
|
||||
++verts;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
face->mNumIndices = 3;
|
||||
}
|
||||
face->mIndices = new unsigned int[face->mNumIndices];
|
||||
|
@ -513,8 +485,7 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object)
|
|||
if (normals_src) {
|
||||
if(i >= normals_src->GetDataCount()) {
|
||||
LogError("unexpected number of normals, ignoring");
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
ConstNormalHandle normal_handle = normals_src->GetDataAddressR();
|
||||
NormalStruct nor;
|
||||
NormalTag::Get(normal_handle, i, nor);
|
||||
|
@ -616,26 +587,25 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object)
|
|||
}
|
||||
|
||||
mesh->mMaterialIndex = ResolveMaterial(polyObject);
|
||||
|
||||
return mesh.release();
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
unsigned int C4DImporter::ResolveMaterial(PolygonObject* obj)
|
||||
{
|
||||
ai_assert(obj != NULL);
|
||||
unsigned int C4DImporter::ResolveMaterial(PolygonObject* obj) {
|
||||
ai_assert(obj != nullptr);
|
||||
|
||||
const unsigned int mat_count = static_cast<unsigned int>(materials.size());
|
||||
|
||||
BaseTag* tag = obj->GetTag(Ttexture);
|
||||
if(tag == NULL) {
|
||||
if(tag == nullptr) {
|
||||
return mat_count;
|
||||
}
|
||||
|
||||
TextureTag& ttag = dynamic_cast<TextureTag&>(*tag);
|
||||
|
||||
BaseMaterial* const mat = ttag.GetMaterial();
|
||||
ai_assert(mat != NULL);
|
||||
ai_assert(mat != nullptr);
|
||||
|
||||
const MaterialMap::const_iterator it = material_mapping.find(mat);
|
||||
if(it == material_mapping.end()) {
|
||||
|
@ -643,6 +613,7 @@ unsigned int C4DImporter::ResolveMaterial(PolygonObject* obj)
|
|||
}
|
||||
|
||||
ai_assert((*it).second < mat_count);
|
||||
|
||||
return (*it).second;
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -48,6 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/LogAux.h>
|
||||
|
||||
#include <map>
|
||||
|
||||
// Forward declarations
|
||||
struct aiNode;
|
||||
struct aiMesh;
|
||||
struct aiMaterial;
|
||||
|
@ -61,8 +63,7 @@ namespace melange {
|
|||
class BaseShader;
|
||||
}
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
namespace Assimp {
|
||||
// TinyFormatter.h
|
||||
namespace Formatter {
|
||||
template <typename T,typename TR, typename A> class basic_formatter;
|
||||
|
@ -75,17 +76,10 @@ namespace Assimp {
|
|||
*
|
||||
* Note that Melange is not free software. */
|
||||
// -------------------------------------------------------------------------------------------
|
||||
class C4DImporter : public BaseImporter, public LogFunctions<C4DImporter>
|
||||
{
|
||||
class C4DImporter : public BaseImporter, public LogFunctions<C4DImporter> {
|
||||
public:
|
||||
|
||||
C4DImporter();
|
||||
~C4DImporter();
|
||||
|
||||
|
||||
public:
|
||||
|
||||
// --------------------
|
||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
||||
bool checkSig) const;
|
||||
|
||||
|
@ -119,5 +113,5 @@ private:
|
|||
}; // !class C4DImporter
|
||||
|
||||
} // end of namespace Assimp
|
||||
#endif // INCLUDED_AI_CINEMA_4D_LOADER_H
|
||||
|
||||
#endif // INCLUDED_AI_CINEMA_4D_LOADER_H
|
||||
|
|
|
@ -220,7 +220,7 @@ ENDIF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
|
|||
# ASSIMP_BUILD_XXX_IMPORTER to FALSE for each importer
|
||||
# if this variable is set to FALSE, the user can manually enable importers by setting
|
||||
# ASSIMP_BUILD_XXX_IMPORTER to TRUE for each importer
|
||||
OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER value" TRUE)
|
||||
OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER values" TRUE)
|
||||
|
||||
# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
|
||||
# this way selective loaders can be compiled (reduces filesize + compile time)
|
||||
|
@ -236,19 +236,51 @@ MACRO(ADD_ASSIMP_IMPORTER name)
|
|||
IF (ASSIMP_IMPORTER_ENABLED)
|
||||
LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
|
||||
SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")
|
||||
SET(${name}_SRCS ${ARGN})
|
||||
SOURCE_GROUP(${name} FILES ${ARGN})
|
||||
ELSE()
|
||||
SET(${name}_SRC "")
|
||||
SET(ASSIMP_IMPORTERS_DISABLED "${ASSIMP_IMPORTERS_DISABLED} ${name}")
|
||||
add_definitions(-DASSIMP_BUILD_NO_${name}_IMPORTER)
|
||||
ENDIF()
|
||||
ENDMACRO()
|
||||
|
||||
# if this variable is set to TRUE, the user can manually disable exporters by setting
|
||||
# ASSIMP_BUILD_XXX_EXPORTER to FALSE for each exporter
|
||||
# if this variable is set to FALSE, the user can manually enable exporters by setting
|
||||
# ASSIMP_BUILD_XXX_EXPORTER to TRUE for each exporter
|
||||
OPTION(ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_EXPORTER values" TRUE)
|
||||
|
||||
# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
|
||||
# this way selective loaders can be compiled (reduces filesize + compile time)
|
||||
MACRO(ADD_ASSIMP_EXPORTER name)
|
||||
IF (ASSIMP_NO_EXPORT)
|
||||
set(ASSIMP_EXPORTER_ENABLED FALSE)
|
||||
ELSEIF (ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT)
|
||||
set(ASSIMP_EXPORTER_ENABLED TRUE)
|
||||
IF (DEFINED ASSIMP_BUILD_${name}_EXPORTER AND NOT ASSIMP_BUILD_${name}_EXPORTER)
|
||||
set(ASSIMP_EXPORTER_ENABLED FALSE)
|
||||
ENDIF ()
|
||||
ELSE ()
|
||||
set(ASSIMP_EXPORTER_ENABLED ${ASSIMP_BUILD_${name}_EXPORTER})
|
||||
ENDIF ()
|
||||
|
||||
IF (ASSIMP_EXPORTER_ENABLED)
|
||||
SET(ASSIMP_EXPORTERS_ENABLED "${ASSIMP_EXPORTERS_ENABLED} ${name}")
|
||||
LIST(APPEND ASSIMP_EXPORTER_SRCS ${ARGN})
|
||||
SOURCE_GROUP(${name}_EXPORTER FILES ${ARGN})
|
||||
ELSE()
|
||||
SET(ASSIMP_EXPORTERS_DISABLED "${ASSIMP_EXPORTERS_DISABLED} ${name}")
|
||||
add_definitions(-DASSIMP_BUILD_NO_${name}_EXPORTER)
|
||||
ENDIF()
|
||||
ENDMACRO()
|
||||
|
||||
SET(ASSIMP_LOADER_SRCS "")
|
||||
SET(ASSIMP_IMPORTERS_ENABLED "") # list of enabled importers
|
||||
SET(ASSIMP_IMPORTERS_DISABLED "") # disabled list (used to print)
|
||||
SET(ASSIMP_IMPORTERS_DISABLED "") # disabled importers list (used to print)
|
||||
|
||||
SET(ASSIMP_EXPORTER_SRCS "")
|
||||
SET(ASSIMP_EXPORTERS_ENABLED "") # list of enabled exporters
|
||||
SET(ASSIMP_EXPORTERS_DISABLED "") # disabled exporters list (used to print)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( AMF
|
||||
AMFImporter.hpp
|
||||
|
@ -265,6 +297,9 @@ ADD_ASSIMP_IMPORTER( 3DS
|
|||
3DSHelper.h
|
||||
3DSLoader.cpp
|
||||
3DSLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( 3DS
|
||||
3DSExporter.h
|
||||
3DSExporter.cpp
|
||||
)
|
||||
|
@ -282,12 +317,15 @@ ADD_ASSIMP_IMPORTER( ASE
|
|||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( ASSBIN
|
||||
AssbinExporter.h
|
||||
AssbinExporter.cpp
|
||||
AssbinLoader.h
|
||||
AssbinLoader.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( ASSBIN
|
||||
AssbinExporter.h
|
||||
AssbinExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( ASSXML
|
||||
AssxmlExporter.h
|
||||
AssxmlExporter.cpp
|
||||
|
@ -309,6 +347,9 @@ ADD_ASSIMP_IMPORTER( COLLADA
|
|||
ColladaLoader.h
|
||||
ColladaParser.cpp
|
||||
ColladaParser.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( COLLADA
|
||||
ColladaExporter.h
|
||||
ColladaExporter.cpp
|
||||
)
|
||||
|
@ -425,6 +466,9 @@ ADD_ASSIMP_IMPORTER( OBJ
|
|||
ObjFileParser.cpp
|
||||
ObjFileParser.h
|
||||
ObjTools.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( OBJ
|
||||
ObjExporter.h
|
||||
ObjExporter.cpp
|
||||
)
|
||||
|
@ -443,18 +487,24 @@ ADD_ASSIMP_IMPORTER( OGRE
|
|||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( OPENGEX
|
||||
OpenGEXExporter.cpp
|
||||
OpenGEXExporter.h
|
||||
OpenGEXImporter.cpp
|
||||
OpenGEXImporter.h
|
||||
OpenGEXStructs.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( OPENGEX
|
||||
OpenGEXExporter.cpp
|
||||
OpenGEXExporter.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( PLY
|
||||
PlyLoader.cpp
|
||||
PlyLoader.h
|
||||
PlyParser.cpp
|
||||
PlyParser.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( PLY
|
||||
PlyExporter.cpp
|
||||
PlyExporter.h
|
||||
)
|
||||
|
@ -545,13 +595,16 @@ ADD_ASSIMP_IMPORTER( FBX
|
|||
FBXDeformer.cpp
|
||||
FBXBinaryTokenizer.cpp
|
||||
FBXDocumentUtil.cpp
|
||||
FBXCommon.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( FBX
|
||||
FBXExporter.h
|
||||
FBXExporter.cpp
|
||||
FBXExportNode.h
|
||||
FBXExportNode.cpp
|
||||
FBXExportProperty.h
|
||||
FBXExportProperty.cpp
|
||||
FBXCommon.h
|
||||
)
|
||||
|
||||
SET( PostProcessing_SRCS
|
||||
|
@ -651,6 +704,9 @@ ADD_ASSIMP_IMPORTER( SMD
|
|||
ADD_ASSIMP_IMPORTER( STL
|
||||
STLLoader.cpp
|
||||
STLLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( STL
|
||||
STLExporter.h
|
||||
STLExporter.cpp
|
||||
)
|
||||
|
@ -671,13 +727,14 @@ ADD_ASSIMP_IMPORTER( X
|
|||
XFileImporter.h
|
||||
XFileParser.cpp
|
||||
XFileParser.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( X
|
||||
XFileExporter.h
|
||||
XFileExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( X3D
|
||||
X3DExporter.cpp
|
||||
X3DExporter.hpp
|
||||
X3DImporter.cpp
|
||||
X3DImporter.hpp
|
||||
X3DImporter_Geometry2D.cpp
|
||||
|
@ -697,6 +754,11 @@ ADD_ASSIMP_IMPORTER( X3D
|
|||
X3DVocabulary.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( X3D
|
||||
X3DExporter.cpp
|
||||
X3DExporter.hpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( GLTF
|
||||
glTFAsset.h
|
||||
glTFAsset.inl
|
||||
|
@ -704,28 +766,34 @@ ADD_ASSIMP_IMPORTER( GLTF
|
|||
glTFAssetWriter.inl
|
||||
glTFImporter.cpp
|
||||
glTFImporter.h
|
||||
glTFExporter.h
|
||||
glTFExporter.cpp
|
||||
glTF2Asset.h
|
||||
glTF2Asset.inl
|
||||
glTF2AssetWriter.h
|
||||
glTF2AssetWriter.inl
|
||||
glTF2Importer.cpp
|
||||
glTF2Importer.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( GLTF
|
||||
glTFExporter.h
|
||||
glTFExporter.cpp
|
||||
glTF2Exporter.h
|
||||
glTF2Exporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( 3MF
|
||||
D3MFImporter.h
|
||||
D3MFImporter.h
|
||||
D3MFImporter.cpp
|
||||
D3MFExporter.h
|
||||
D3MFExporter.cpp
|
||||
D3MFOpcPackage.h
|
||||
D3MFOpcPackage.h
|
||||
D3MFOpcPackage.cpp
|
||||
3MFXmlTags.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( 3MF
|
||||
D3MFExporter.h
|
||||
D3MFExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( MMD
|
||||
MMDCpp14.h
|
||||
MMDImporter.cpp
|
||||
|
@ -744,28 +812,32 @@ ADD_ASSIMP_IMPORTER( STEP
|
|||
Importer/StepFile/StepFileGen2.cpp
|
||||
Importer/StepFile/StepFileGen3.cpp
|
||||
Importer/StepFile/StepReaderGen.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_EXPORTER( STEP
|
||||
StepExporter.h
|
||||
StepExporter.cpp
|
||||
)
|
||||
|
||||
SET( Exporter_SRCS
|
||||
Exporter.cpp
|
||||
AssimpCExport.cpp
|
||||
${HEADER_PATH}/BlobIOSystem.h
|
||||
)
|
||||
SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
|
||||
if ((NOT ASSIMP_NO_EXPORT) OR (NOT ASSIMP_EXPORTERS_ENABLED STREQUAL ""))
|
||||
SET( Exporter_SRCS
|
||||
Exporter.cpp
|
||||
AssimpCExport.cpp
|
||||
${HEADER_PATH}/BlobIOSystem.h
|
||||
)
|
||||
SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
|
||||
endif()
|
||||
|
||||
SET( Extra_SRCS
|
||||
MD4FileData.h
|
||||
)
|
||||
SOURCE_GROUP( Extra FILES ${Extra_SRCS})
|
||||
|
||||
|
||||
SET( Clipper_SRCS
|
||||
../contrib/clipper/clipper.hpp
|
||||
../contrib/clipper/clipper.cpp
|
||||
)
|
||||
SOURCE_GROUP( Clipper FILES ${Clipper_SRCS})
|
||||
SOURCE_GROUP( Contrib\\Clipper FILES ${Clipper_SRCS})
|
||||
|
||||
SET( Poly2Tri_SRCS
|
||||
../contrib/poly2tri/poly2tri/common/shapes.cc
|
||||
|
@ -780,7 +852,7 @@ SET( Poly2Tri_SRCS
|
|||
../contrib/poly2tri/poly2tri/sweep/sweep_context.cc
|
||||
../contrib/poly2tri/poly2tri/sweep/sweep_context.h
|
||||
)
|
||||
SOURCE_GROUP( Poly2Tri FILES ${Poly2Tri_SRCS})
|
||||
SOURCE_GROUP( Contrib\\Poly2Tri FILES ${Poly2Tri_SRCS})
|
||||
|
||||
SET( unzip_SRCS
|
||||
../contrib/unzip/crypt.h
|
||||
|
@ -789,7 +861,7 @@ SET( unzip_SRCS
|
|||
../contrib/unzip/unzip.c
|
||||
../contrib/unzip/unzip.h
|
||||
)
|
||||
SOURCE_GROUP( unzip FILES ${unzip_SRCS})
|
||||
SOURCE_GROUP(Contrib\\unzip FILES ${unzip_SRCS})
|
||||
|
||||
SET( ziplib_SRCS
|
||||
../contrib/zip/src/miniz.h
|
||||
|
@ -797,6 +869,13 @@ SET( ziplib_SRCS
|
|||
../contrib/zip/src/zip.h
|
||||
)
|
||||
|
||||
# TODO if cmake required version has been updated to >3.12.0, collapse this to the second case only
|
||||
if(${CMAKE_VERSION} VERSION_LESS "3.12.0")
|
||||
add_definitions(-DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
|
||||
else()
|
||||
add_compile_definitions(MINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
|
||||
endif()
|
||||
|
||||
SOURCE_GROUP( ziplib FILES ${ziplib_SRCS} )
|
||||
|
||||
SET ( openddl_parser_SRCS
|
||||
|
@ -814,7 +893,7 @@ SET ( openddl_parser_SRCS
|
|||
../contrib/openddlparser/include/openddlparser/DDLNode.h
|
||||
../contrib/openddlparser/include/openddlparser/Value.h
|
||||
)
|
||||
SOURCE_GROUP( openddl_parser FILES ${openddl_parser_SRCS})
|
||||
SOURCE_GROUP( Contrib\\openddl_parser FILES ${openddl_parser_SRCS})
|
||||
|
||||
SET ( open3dgc_SRCS
|
||||
../contrib/Open3DGC/o3dgcAdjacencyInfo.h
|
||||
|
@ -847,7 +926,7 @@ SET ( open3dgc_SRCS
|
|||
../contrib/Open3DGC/o3dgcVector.h
|
||||
../contrib/Open3DGC/o3dgcVector.inl
|
||||
)
|
||||
SOURCE_GROUP( open3dgc FILES ${open3dgc_SRCS})
|
||||
SOURCE_GROUP( Contrib\\open3dgc FILES ${open3dgc_SRCS})
|
||||
|
||||
# Check dependencies for glTF importer with Open3DGC-compression.
|
||||
# RT-extensions is used in "contrib/Open3DGC/o3dgcTimer.h" for collecting statistics. Pointed file
|
||||
|
@ -887,8 +966,11 @@ else (UNZIP_FOUND)
|
|||
INCLUDE_DIRECTORIES( "../contrib/unzip/" )
|
||||
endif (UNZIP_FOUND)
|
||||
|
||||
MESSAGE(STATUS "Enabled formats:${ASSIMP_IMPORTERS_ENABLED}")
|
||||
MESSAGE(STATUS "Disabled formats:${ASSIMP_IMPORTERS_DISABLED}")
|
||||
MESSAGE(STATUS "Enabled importer formats:${ASSIMP_IMPORTERS_ENABLED}")
|
||||
MESSAGE(STATUS "Disabled importer formats:${ASSIMP_IMPORTERS_DISABLED}")
|
||||
|
||||
MESSAGE(STATUS "Enabled exporter formats:${ASSIMP_EXPORTERS_ENABLED}")
|
||||
MESSAGE(STATUS "Disabled exporter formats:${ASSIMP_EXPORTERS_DISABLED}")
|
||||
|
||||
SET( assimp_src
|
||||
# Assimp Files
|
||||
|
@ -903,6 +985,7 @@ SET( assimp_src
|
|||
|
||||
# Model Support
|
||||
${ASSIMP_LOADER_SRCS}
|
||||
${ASSIMP_EXPORTER_SRCS}
|
||||
|
||||
# Third-party libraries
|
||||
${IrrXML_SRCS}
|
||||
|
@ -916,7 +999,6 @@ SET( assimp_src
|
|||
|
||||
${PUBLIC_HEADERS}
|
||||
${COMPILER_HEADERS}
|
||||
|
||||
)
|
||||
ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD )
|
||||
|
||||
|
|
|
@ -144,7 +144,7 @@ void COBImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
|||
// check header
|
||||
char head[32];
|
||||
stream->CopyAndAdvance(head,32);
|
||||
if (strncmp(head,"Caligari ",9)) {
|
||||
if (strncmp(head,"Caligari ",9) != 0) {
|
||||
ThrowException("Could not found magic id: `Caligari`");
|
||||
}
|
||||
|
||||
|
@ -656,14 +656,14 @@ void COBImporter::ReadLght_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
ReadFloat3Tuple_Ascii(msh.color ,&rgb);
|
||||
|
||||
SkipSpaces(&rgb);
|
||||
if (strncmp(rgb,"cone angle",10)) {
|
||||
if (strncmp(rgb,"cone angle",10) != 0) {
|
||||
ASSIMP_LOG_WARN_F( "Expected `cone angle` entity in `color` line in `Lght` chunk ", nfo.id );
|
||||
}
|
||||
SkipSpaces(rgb+10,&rgb);
|
||||
msh.angle = fast_atof(&rgb);
|
||||
|
||||
SkipSpaces(&rgb);
|
||||
if (strncmp(rgb,"inner angle",11)) {
|
||||
if (strncmp(rgb,"inner angle",11) != 0) {
|
||||
ASSIMP_LOG_WARN_F( "Expected `inner angle` entity in `color` line in `Lght` chunk ", nfo.id);
|
||||
}
|
||||
SkipSpaces(rgb+11,&rgb);
|
||||
|
@ -903,7 +903,7 @@ public:
|
|||
if(nfo.size != static_cast<unsigned int>(-1)) {
|
||||
try {
|
||||
reader.IncPtr( static_cast< int >( nfo.size ) - reader.GetCurrentPos() + cur );
|
||||
} catch ( DeadlyImportError e ) {
|
||||
} catch (const DeadlyImportError& e ) {
|
||||
// out of limit so correct the value
|
||||
reader.IncPtr( reader.GetReadLimit() );
|
||||
}
|
||||
|
@ -1214,7 +1214,7 @@ void COBImporter::ReadGrou_Binary(COB::Scene& out, StreamReaderLE& reader, const
|
|||
|
||||
const chunk_guard cn(nfo,reader);
|
||||
|
||||
out.nodes.push_back(std::shared_ptr<Group>(new Group()));
|
||||
out.nodes.push_back(std::make_shared<Group>());
|
||||
Group& msh = (Group&)(*out.nodes.back().get());
|
||||
msh = nfo;
|
||||
|
||||
|
|
|
@ -476,8 +476,11 @@ D3MFOpcPackage::D3MFOpcPackage(IOSystem* pIOHandler, const std::string& rFile)
|
|||
mZipArchive->Close( fileStream );
|
||||
|
||||
} else if( file == D3MF::XmlTag::CONTENT_TYPES_ARCHIVE) {
|
||||
|
||||
ASSIMP_LOG_WARN_F("Ignored file of unsupported type CONTENT_TYPES_ARCHIVES",file);
|
||||
} else {
|
||||
ASSIMP_LOG_WARN_F("Ignored file of unknown type: ",file);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -78,6 +78,16 @@ namespace Assimp {
|
|||
|
||||
FBXConverter::FBXConverter(aiScene* out, const Document& doc)
|
||||
: defaultMaterialIndex()
|
||||
, lights()
|
||||
, cameras()
|
||||
, textures()
|
||||
, materials_converted()
|
||||
, textures_converted()
|
||||
, meshes_converted()
|
||||
, node_anim_chain_bits()
|
||||
, mNodeNameInstances()
|
||||
, mNodeNames()
|
||||
, anim_fps()
|
||||
, out(out)
|
||||
, doc(doc) {
|
||||
// animations need to be converted first since this will
|
||||
|
@ -410,19 +420,24 @@ namespace Assimp {
|
|||
|
||||
void FBXConverter::GetUniqueName(const std::string &name, std::string &uniqueName)
|
||||
{
|
||||
int i = 0;
|
||||
uniqueName = name;
|
||||
while (mNodeNames.find(uniqueName) != mNodeNames.end())
|
||||
int i = 0;
|
||||
auto it = mNodeNameInstances.find(name); // duplicate node name instance count
|
||||
if (it != mNodeNameInstances.end())
|
||||
{
|
||||
++i;
|
||||
std::stringstream ext;
|
||||
ext << name << std::setfill('0') << std::setw(3) << i;
|
||||
uniqueName = ext.str();
|
||||
i = it->second;
|
||||
while (mNodeNames.find(uniqueName) != mNodeNames.end())
|
||||
{
|
||||
i++;
|
||||
std::stringstream ext;
|
||||
ext << name << std::setfill('0') << std::setw(3) << i;
|
||||
uniqueName = ext.str();
|
||||
}
|
||||
}
|
||||
mNodeNameInstances[name] = i;
|
||||
mNodeNames.insert(uniqueName);
|
||||
}
|
||||
|
||||
|
||||
const char* FBXConverter::NameTransformationComp(TransformationComp comp) {
|
||||
switch (comp) {
|
||||
case TransformationComp_Translation:
|
||||
|
@ -964,7 +979,7 @@ namespace Assimp {
|
|||
{
|
||||
if (indices[i] < 0) epcount++;
|
||||
}
|
||||
unsigned int pcount = indices.size();
|
||||
unsigned int pcount = static_cast<unsigned int>( indices.size() );
|
||||
unsigned int scount = out_mesh->mNumFaces = pcount - epcount;
|
||||
|
||||
aiFace* fac = out_mesh->mFaces = new aiFace[scount]();
|
||||
|
@ -1712,22 +1727,22 @@ namespace Assimp {
|
|||
if (!mesh)
|
||||
{
|
||||
for (const MeshMap::value_type& v : meshes_converted) {
|
||||
const MeshGeometry* const mesh = dynamic_cast<const MeshGeometry*> (v.first);
|
||||
if (!mesh) {
|
||||
const MeshGeometry* const meshGeom = dynamic_cast<const MeshGeometry*> (v.first);
|
||||
if (!meshGeom) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const MatIndexArray& mats = mesh->GetMaterialIndices();
|
||||
const MatIndexArray& mats = meshGeom->GetMaterialIndices();
|
||||
if (std::find(mats.begin(), mats.end(), matIndex) == mats.end()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int index = -1;
|
||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) {
|
||||
if (mesh->GetTextureCoords(i).empty()) {
|
||||
if (meshGeom->GetTextureCoords(i).empty()) {
|
||||
break;
|
||||
}
|
||||
const std::string& name = mesh->GetTextureCoordChannelName(i);
|
||||
const std::string& name = meshGeom->GetTextureCoordChannelName(i);
|
||||
if (name == uvSet) {
|
||||
index = static_cast<int>(i);
|
||||
break;
|
||||
|
@ -1835,22 +1850,22 @@ namespace Assimp {
|
|||
if (!mesh)
|
||||
{
|
||||
for (const MeshMap::value_type& v : meshes_converted) {
|
||||
const MeshGeometry* const mesh = dynamic_cast<const MeshGeometry*> (v.first);
|
||||
if (!mesh) {
|
||||
const MeshGeometry* const meshGeom = dynamic_cast<const MeshGeometry*> (v.first);
|
||||
if (!meshGeom) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const MatIndexArray& mats = mesh->GetMaterialIndices();
|
||||
const MatIndexArray& mats = meshGeom->GetMaterialIndices();
|
||||
if (std::find(mats.begin(), mats.end(), matIndex) == mats.end()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int index = -1;
|
||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) {
|
||||
if (mesh->GetTextureCoords(i).empty()) {
|
||||
if (meshGeom->GetTextureCoords(i).empty()) {
|
||||
break;
|
||||
}
|
||||
const std::string& name = mesh->GetTextureCoordChannelName(i);
|
||||
const std::string& name = meshGeom->GetTextureCoordChannelName(i);
|
||||
if (name == uvSet) {
|
||||
index = static_cast<int>(i);
|
||||
break;
|
||||
|
@ -2041,6 +2056,12 @@ namespace Assimp {
|
|||
CalculatedOpacity = 1.0f - ((Transparent.r + Transparent.g + Transparent.b) / 3.0f);
|
||||
}
|
||||
|
||||
// try to get the transparency factor
|
||||
const float TransparencyFactor = PropertyGet<float>(props, "TransparencyFactor", ok);
|
||||
if (ok) {
|
||||
out_mat->AddProperty(&TransparencyFactor, 1, AI_MATKEY_TRANSPARENCYFACTOR);
|
||||
}
|
||||
|
||||
// use of TransparencyFactor is inconsistent.
|
||||
// Maya always stores it as 1.0,
|
||||
// so we can't use it to set AI_MATKEY_OPACITY.
|
||||
|
@ -2191,22 +2212,22 @@ void FBXConverter::SetShadingPropertiesRaw(aiMaterial* out_mat, const PropertyTa
|
|||
if (!mesh)
|
||||
{
|
||||
for (const MeshMap::value_type& v : meshes_converted) {
|
||||
const MeshGeometry* const mesh = dynamic_cast<const MeshGeometry*>(v.first);
|
||||
if (!mesh) {
|
||||
const MeshGeometry* const meshGeom = dynamic_cast<const MeshGeometry*>(v.first);
|
||||
if (!meshGeom) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const MatIndexArray& mats = mesh->GetMaterialIndices();
|
||||
const MatIndexArray& mats = meshGeom->GetMaterialIndices();
|
||||
if (std::find(mats.begin(), mats.end(), matIndex) == mats.end()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int index = -1;
|
||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++i) {
|
||||
if (mesh->GetTextureCoords(i).empty()) {
|
||||
if (meshGeom->GetTextureCoords(i).empty()) {
|
||||
break;
|
||||
}
|
||||
const std::string& name = mesh->GetTextureCoordChannelName(i);
|
||||
const std::string& name = meshGeom->GetTextureCoordChannelName(i);
|
||||
if (name == uvSet) {
|
||||
index = static_cast<int>(i);
|
||||
break;
|
||||
|
|
|
@ -58,6 +58,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/texture.h>
|
||||
#include <assimp/camera.h>
|
||||
#include <assimp/StringComparison.h>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
struct aiScene;
|
||||
struct aiNode;
|
||||
|
@ -74,8 +76,6 @@ namespace FBX {
|
|||
|
||||
class Document;
|
||||
|
||||
using NodeNameCache = std::set<std::string>;
|
||||
|
||||
/**
|
||||
* Convert a FBX #Document to #aiScene
|
||||
* @param out Empty scene to be populated
|
||||
|
@ -419,7 +419,6 @@ private:
|
|||
void TransferDataToScene();
|
||||
|
||||
private:
|
||||
|
||||
// 0: not assigned yet, others: index is value - 1
|
||||
unsigned int defaultMaterialIndex;
|
||||
|
||||
|
@ -429,22 +428,27 @@ private:
|
|||
std::vector<aiLight*> lights;
|
||||
std::vector<aiCamera*> cameras;
|
||||
std::vector<aiTexture*> textures;
|
||||
|
||||
|
||||
typedef std::map<const Material*, unsigned int> MaterialMap;
|
||||
using MaterialMap = std::map<const Material*, unsigned int>;
|
||||
MaterialMap materials_converted;
|
||||
|
||||
typedef std::map<const Video*, unsigned int> VideoMap;
|
||||
using VideoMap = std::map<const Video*, unsigned int>;
|
||||
VideoMap textures_converted;
|
||||
|
||||
typedef std::map<const Geometry*, std::vector<unsigned int> > MeshMap;
|
||||
using MeshMap = std::map<const Geometry*, std::vector<unsigned int> >;
|
||||
MeshMap meshes_converted;
|
||||
|
||||
// fixed node name -> which trafo chain components have animations?
|
||||
typedef std::map<std::string, unsigned int> NodeAnimBitMap;
|
||||
using NodeAnimBitMap = std::map<std::string, unsigned int> ;
|
||||
NodeAnimBitMap node_anim_chain_bits;
|
||||
|
||||
// number of nodes with the same name
|
||||
using NodeAnimNameMap = std::unordered_map<std::string, unsigned int>;
|
||||
NodeAnimNameMap mNodeNameInstances;
|
||||
|
||||
using NodeNameCache = std::unordered_set<std::string>;
|
||||
NodeNameCache mNodeNames;
|
||||
|
||||
double anim_fps;
|
||||
|
||||
aiScene* const out;
|
||||
|
|
|
@ -432,7 +432,7 @@ void FBX::Node::WritePropertyNodeAscii(
|
|||
char buffer[32];
|
||||
FBX::Node node(name);
|
||||
node.Begin(s, false, indent);
|
||||
std::string vsize = std::to_string(v.size());
|
||||
std::string vsize = to_string(v.size());
|
||||
// *<size> {
|
||||
s.PutChar('*'); s.PutString(vsize); s.PutString(" {\n");
|
||||
// indent + 1
|
||||
|
@ -468,7 +468,7 @@ void FBX::Node::WritePropertyNodeAscii(
|
|||
char buffer[32];
|
||||
FBX::Node node(name);
|
||||
node.Begin(s, false, indent);
|
||||
std::string vsize = std::to_string(v.size());
|
||||
std::string vsize = to_string(v.size());
|
||||
// *<size> {
|
||||
s.PutChar('*'); s.PutString(vsize); s.PutString(" {\n");
|
||||
// indent + 1
|
||||
|
|
|
@ -206,6 +206,20 @@ Texture::Texture(uint64_t id, const Element& element, const Document& doc, const
|
|||
|
||||
props = GetPropertyTable(doc,"Texture.FbxFileTexture",element,sc);
|
||||
|
||||
// 3DS Max and FBX SDK use "Scaling" and "Translation" instead of "ModelUVScaling" and "ModelUVTranslation". Use these properties if available.
|
||||
bool ok;
|
||||
const aiVector3D& scaling = PropertyGet<aiVector3D>(*props, "Scaling", ok);
|
||||
if (ok) {
|
||||
uvScaling.x = scaling.x;
|
||||
uvScaling.y = scaling.y;
|
||||
}
|
||||
|
||||
const aiVector3D& trans = PropertyGet<aiVector3D>(*props, "Translation", ok);
|
||||
if (ok) {
|
||||
uvTrans.x = trans.x;
|
||||
uvTrans.y = trans.y;
|
||||
}
|
||||
|
||||
// resolve video links
|
||||
if(doc.Settings().readTextures) {
|
||||
const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID());
|
||||
|
@ -326,8 +340,11 @@ Video::Video(uint64_t id, const Element& element, const Document& doc, const std
|
|||
content = new uint8_t[len];
|
||||
::memcpy(content, data + 5, len);
|
||||
}
|
||||
} catch (runtime_error runtimeError) {
|
||||
} catch (const runtime_error& runtimeError)
|
||||
{
|
||||
//we don't need the content data for contents that has already been loaded
|
||||
ASSIMP_LOG_DEBUG_F("Caught exception in FBXMaterial (likely because content was already loaded): ",
|
||||
runtimeError.what());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -178,30 +178,30 @@ void FindInstancesProcess::Execute( aiScene* pScene)
|
|||
// use a constant epsilon for colors and UV coordinates
|
||||
static const float uvEpsilon = 10e-4f;
|
||||
{
|
||||
unsigned int i, end = orig->GetNumUVChannels();
|
||||
for(i = 0; i < end; ++i) {
|
||||
if (!orig->mTextureCoords[i]) {
|
||||
unsigned int j, end = orig->GetNumUVChannels();
|
||||
for(j = 0; j < end; ++j) {
|
||||
if (!orig->mTextureCoords[j]) {
|
||||
continue;
|
||||
}
|
||||
if(!CompareArrays(orig->mTextureCoords[i],inst->mTextureCoords[i],orig->mNumVertices,uvEpsilon)) {
|
||||
if(!CompareArrays(orig->mTextureCoords[j],inst->mTextureCoords[j],orig->mNumVertices,uvEpsilon)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (i != end) {
|
||||
if (j != end) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
{
|
||||
unsigned int i, end = orig->GetNumColorChannels();
|
||||
for(i = 0; i < end; ++i) {
|
||||
if (!orig->mColors[i]) {
|
||||
unsigned int j, end = orig->GetNumColorChannels();
|
||||
for(j = 0; j < end; ++j) {
|
||||
if (!orig->mColors[j]) {
|
||||
continue;
|
||||
}
|
||||
if(!CompareArrays(orig->mColors[i],inst->mColors[i],orig->mNumVertices,uvEpsilon)) {
|
||||
if(!CompareArrays(orig->mColors[j],inst->mColors[j],orig->mNumVertices,uvEpsilon)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (i != end) {
|
||||
if (j != end) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -300,13 +300,10 @@ int ClampSpline(int idx, int size) {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
inline void FindSuitableMultiple(int& angle)
|
||||
{
|
||||
if (angle < 3)angle = 3;
|
||||
if (angle < 3) angle = 3;
|
||||
else if (angle < 10) angle = 10;
|
||||
else if (angle < 20) angle = 20;
|
||||
else if (angle < 30) angle = 30;
|
||||
else
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -317,6 +314,8 @@ void IRRImporter::ComputeAnimations(Node* root, aiNode* real, std::vector<aiNode
|
|||
// XXX totally WIP - doesn't produce proper results, need to evaluate
|
||||
// whether there's any use for Irrlicht's proprietary scene format
|
||||
// outside Irrlicht ...
|
||||
// This also applies to the above function of FindSuitableMultiple and ClampSpline which are
|
||||
// solely used in this function
|
||||
|
||||
if (root->animators.empty()) {
|
||||
return;
|
||||
|
@ -674,38 +673,38 @@ void IRRImporter::GenerateGraph(Node* root,aiNode* rootOut ,aiScene* scene,
|
|||
// Get the loaded mesh from the scene and add it to
|
||||
// the list of all scenes to be attached to the
|
||||
// graph we're currently building
|
||||
aiScene* scene = batch.GetImport(root->id);
|
||||
if (!scene) {
|
||||
aiScene* localScene = batch.GetImport(root->id);
|
||||
if (!localScene) {
|
||||
ASSIMP_LOG_ERROR("IRR: Unable to load external file: " + root->meshPath);
|
||||
break;
|
||||
}
|
||||
attach.push_back(AttachmentInfo(scene,rootOut));
|
||||
attach.push_back(AttachmentInfo(localScene,rootOut));
|
||||
|
||||
// Now combine the material we've loaded for this mesh
|
||||
// with the real materials we got from the file. As we
|
||||
// don't execute any pp-steps on the file, the numbers
|
||||
// should be equal. If they are not, we can impossibly
|
||||
// do this ...
|
||||
if (root->materials.size() != (unsigned int)scene->mNumMaterials) {
|
||||
if (root->materials.size() != (unsigned int)localScene->mNumMaterials) {
|
||||
ASSIMP_LOG_WARN("IRR: Failed to match imported materials "
|
||||
"with the materials found in the IRR scene file");
|
||||
|
||||
break;
|
||||
}
|
||||
for (unsigned int i = 0; i < scene->mNumMaterials;++i) {
|
||||
for (unsigned int i = 0; i < localScene->mNumMaterials;++i) {
|
||||
// Delete the old material, we don't need it anymore
|
||||
delete scene->mMaterials[i];
|
||||
delete localScene->mMaterials[i];
|
||||
|
||||
std::pair<aiMaterial*, unsigned int>& src = root->materials[i];
|
||||
scene->mMaterials[i] = src.first;
|
||||
localScene->mMaterials[i] = src.first;
|
||||
}
|
||||
|
||||
// NOTE: Each mesh should have exactly one material assigned,
|
||||
// but we do it in a separate loop if this behaviour changes
|
||||
// in future.
|
||||
for (unsigned int i = 0; i < scene->mNumMeshes;++i) {
|
||||
for (unsigned int i = 0; i < localScene->mNumMeshes;++i) {
|
||||
// Process material flags
|
||||
aiMesh* mesh = scene->mMeshes[i];
|
||||
aiMesh* mesh = localScene->mMeshes[i];
|
||||
|
||||
|
||||
// If "trans_vertex_alpha" mode is enabled, search all vertex colors
|
||||
|
|
|
@ -278,10 +278,10 @@ void STEP::ReadFile(DB& db,const EXPRESS::ConversionSchema& scheme,
|
|||
std::transform( type.begin(), type.end(), type.begin(), &Assimp::ToLower<char> );
|
||||
const char* sz = scheme.GetStaticStringForToken(type);
|
||||
if(sz) {
|
||||
const std::string::size_type len = n2-n1+1;
|
||||
char* const copysz = new char[len+1];
|
||||
const std::string::size_type szLen = n2-n1+1;
|
||||
char* const copysz = new char[szLen+1];
|
||||
std::copy(s.c_str()+n1,s.c_str()+n2+1,copysz);
|
||||
copysz[len] = '\0';
|
||||
copysz[szLen] = '\0';
|
||||
db.InternInsert(new LazyObject(db,id,line,sz,copysz));
|
||||
}
|
||||
if(!has_next) {
|
||||
|
|
|
@ -112,7 +112,9 @@ void ImproveCacheLocalityProcess::Execute( aiScene* pScene)
|
|||
}
|
||||
}
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
ASSIMP_LOG_INFO_F("Cache relevant are ", numm, " meshes (", numf," faces). Average output ACMR is ", out / numf );
|
||||
if (numf > 0) {
|
||||
ASSIMP_LOG_INFO_F("Cache relevant are ", numm, " meshes (", numf, " faces). Average output ACMR is ", out / numf);
|
||||
}
|
||||
ASSIMP_LOG_DEBUG("ImproveCacheLocalityProcess finished. ");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -320,13 +320,10 @@ void LWOImporter::ConvertMaterial(const LWO::Surface& surf,aiMaterial* pcMat)
|
|||
|
||||
// opacity ... either additive or default-blended, please
|
||||
if (0.0 != surf.mAdditiveTransparency) {
|
||||
|
||||
const int add = aiBlendMode_Additive;
|
||||
pcMat->AddProperty(&surf.mAdditiveTransparency,1,AI_MATKEY_OPACITY);
|
||||
pcMat->AddProperty(&add,1,AI_MATKEY_BLEND_FUNC);
|
||||
}
|
||||
|
||||
else if (10e10f != surf.mTransparency) {
|
||||
} else if (10e10f != surf.mTransparency) {
|
||||
const int def = aiBlendMode_Default;
|
||||
const float f = 1.0f-surf.mTransparency;
|
||||
pcMat->AddProperty(&f,1,AI_MATKEY_OPACITY);
|
||||
|
|
|
@ -59,7 +59,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <assimp/Compiler/pushpack1.h>
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
namespace MD3 {
|
||||
|
||||
// to make it easier for us, we test the magic word against both "endianesses"
|
||||
|
@ -303,12 +303,12 @@ inline void Vec3NormalToLatLng( const aiVector3D& p_vIn, uint16_t& p_iOut )
|
|||
b = int(57.2957795f * ( std::acos( p_vIn[2] ) ) * ( 255.0f / 360.0f ));
|
||||
b &= 0xff;
|
||||
|
||||
((unsigned char*)&p_iOut)[0] = b; // longitude
|
||||
((unsigned char*)&p_iOut)[1] = a; // latitude
|
||||
((unsigned char*)&p_iOut)[0] = (unsigned char) b; // longitude
|
||||
((unsigned char*)&p_iOut)[1] = (unsigned char) a; // latitude
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
} // Namespace MD3
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // !! AI_MD3FILEHELPER_H_INC
|
||||
|
|
|
@ -258,10 +258,10 @@ bool Q3Shader::LoadSkin(SkinData& fill, const std::string& pFile,IOSystem* io)
|
|||
continue;
|
||||
|
||||
fill.textures.push_back(SkinData::TextureEntry());
|
||||
SkinData::TextureEntry& s = fill.textures.back();
|
||||
SkinData::TextureEntry &entry = fill.textures.back();
|
||||
|
||||
s.first = ss;
|
||||
s.second = GetNextToken(buff);
|
||||
entry.first = ss;
|
||||
entry.second = GetNextToken(buff);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -718,9 +718,7 @@ void MD3Importer::ConvertPath(const char* texture_name, const char* header_name,
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void MD3Importer::InternReadFile( const std::string& pFile,
|
||||
aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
void MD3Importer::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) {
|
||||
mFile = pFile;
|
||||
mScene = pScene;
|
||||
mIOHandler = pIOHandler;
|
||||
|
@ -730,11 +728,13 @@ void MD3Importer::InternReadFile( const std::string& pFile,
|
|||
std::string::size_type s = mFile.find_last_of("/\\");
|
||||
if (s == std::string::npos) {
|
||||
s = 0;
|
||||
} else {
|
||||
++s;
|
||||
}
|
||||
filename = mFile.substr(s), path = mFile.substr(0, s);
|
||||
for (std::string::iterator it = filename.begin(); it != filename.end(); ++it) {
|
||||
*it = static_cast<char>( tolower(*it) );
|
||||
}
|
||||
else ++s;
|
||||
filename = mFile.substr(s), path = mFile.substr(0,s);
|
||||
for( std::string::iterator it = filename .begin(); it != filename.end(); ++it)
|
||||
*it = tolower( *it);
|
||||
|
||||
// Load multi-part model file, if necessary
|
||||
if (configHandleMP) {
|
||||
|
@ -905,15 +905,15 @@ void MD3Importer::InternReadFile( const std::string& pFile,
|
|||
// Now search the current shader for a record with this name (
|
||||
// excluding texture file extension)
|
||||
if (!shaders.blocks.empty()) {
|
||||
std::string::size_type sh = convertedPath.find_last_of('.');
|
||||
if (sh == std::string::npos) {
|
||||
sh = convertedPath.length();
|
||||
}
|
||||
|
||||
std::string::size_type s = convertedPath.find_last_of('.');
|
||||
if (s == std::string::npos)
|
||||
s = convertedPath.length();
|
||||
|
||||
const std::string without_ext = convertedPath.substr(0,s);
|
||||
const std::string without_ext = convertedPath.substr(0,sh);
|
||||
std::list< Q3Shader::ShaderDataBlock >::const_iterator dit = std::find(shaders.blocks.begin(),shaders.blocks.end(),without_ext);
|
||||
if (dit != shaders.blocks.end()) {
|
||||
// Hurra, wir haben einen. Tolle Sache.
|
||||
// We made it!
|
||||
shader = &*dit;
|
||||
ASSIMP_LOG_INFO("Found shader record for " +without_ext );
|
||||
} else {
|
||||
|
@ -945,8 +945,7 @@ void MD3Importer::InternReadFile( const std::string& pFile,
|
|||
aiString szString;
|
||||
if (convertedPath.length()) {
|
||||
szString.Set(convertedPath);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
ASSIMP_LOG_WARN("Texture file name has zero length. Using default name");
|
||||
szString.Set("dummy_texture.bmp");
|
||||
}
|
||||
|
@ -955,8 +954,7 @@ void MD3Importer::InternReadFile( const std::string& pFile,
|
|||
// prevent transparency by default
|
||||
int no_alpha = aiTextureFlags_IgnoreAlpha;
|
||||
pcHelper->AddProperty(&no_alpha,1,AI_MATKEY_TEXFLAGS_DIFFUSE(0));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
Q3Shader::ConvertShaderToMaterial(pcHelper,*shader);
|
||||
}
|
||||
|
||||
|
@ -1026,7 +1024,7 @@ void MD3Importer::InternReadFile( const std::string& pFile,
|
|||
if (!shader || shader->cull == Q3Shader::CULL_CW) {
|
||||
std::swap(pcMesh->mFaces[i].mIndices[2],pcMesh->mFaces[i].mIndices[1]);
|
||||
}
|
||||
pcTriangles++;
|
||||
++pcTriangles;
|
||||
}
|
||||
|
||||
// Go to the next surface
|
||||
|
@ -1042,8 +1040,9 @@ void MD3Importer::InternReadFile( const std::string& pFile,
|
|||
}
|
||||
}
|
||||
|
||||
if (!pScene->mNumMeshes)
|
||||
if (!pScene->mNumMeshes) {
|
||||
throw DeadlyImportError( "MD3: File contains no valid mesh");
|
||||
}
|
||||
pScene->mNumMaterials = iNumMaterials;
|
||||
|
||||
// Now we need to generate an empty node graph
|
||||
|
@ -1057,7 +1056,6 @@ void MD3Importer::InternReadFile( const std::string& pFile,
|
|||
pScene->mRootNode->mChildren = new aiNode*[pcHeader->NUM_TAGS];
|
||||
|
||||
for (unsigned int i = 0; i < pcHeader->NUM_TAGS; ++i, ++pcTags) {
|
||||
|
||||
aiNode* nd = pScene->mRootNode->mChildren[i] = new aiNode();
|
||||
nd->mName.Set((const char*)pcTags->NAME);
|
||||
nd->mParent = pScene->mRootNode;
|
||||
|
@ -1085,8 +1083,12 @@ void MD3Importer::InternReadFile( const std::string& pFile,
|
|||
pScene->mRootNode->mMeshes[i] = i;
|
||||
|
||||
// Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system
|
||||
pScene->mRootNode->mTransformation = aiMatrix4x4(1.f,0.f,0.f,0.f,
|
||||
0.f,0.f,1.f,0.f,0.f,-1.f,0.f,0.f,0.f,0.f,0.f,1.f);
|
||||
pScene->mRootNode->mTransformation = aiMatrix4x4(
|
||||
1.f,0.f,0.f,0.f,
|
||||
0.f,0.f,1.f,0.f,
|
||||
0.f,-1.f,0.f,0.f,
|
||||
0.f,0.f,0.f,1.f
|
||||
);
|
||||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_MD3_IMPORTER
|
||||
|
|
|
@ -443,10 +443,10 @@ void MD5Importer::LoadMD5MeshFile ()
|
|||
for (MD5::VertexList::const_iterator iter = meshSrc.mVertices.begin();iter != meshSrc.mVertices.end();++iter,++pv) {
|
||||
for (unsigned int jub = (*iter).mFirstWeight, w = jub; w < jub + (*iter).mNumWeights;++w)
|
||||
{
|
||||
MD5::WeightDesc& desc = meshSrc.mWeights[w];
|
||||
MD5::WeightDesc& weightDesc = meshSrc.mWeights[w];
|
||||
/* FIX for some invalid exporters */
|
||||
if (!(desc.mWeight < AI_MD5_WEIGHT_EPSILON && desc.mWeight >= -AI_MD5_WEIGHT_EPSILON ))
|
||||
++piCount[desc.mBone];
|
||||
if (!(weightDesc.mWeight < AI_MD5_WEIGHT_EPSILON && weightDesc.mWeight >= -AI_MD5_WEIGHT_EPSILON ))
|
||||
++piCount[weightDesc.mBone];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -493,20 +493,20 @@ void MD5Importer::LoadMD5MeshFile ()
|
|||
if (w >= meshSrc.mWeights.size())
|
||||
throw DeadlyImportError("MD5MESH: Invalid weight index");
|
||||
|
||||
MD5::WeightDesc& desc = meshSrc.mWeights[w];
|
||||
if ( desc.mWeight < AI_MD5_WEIGHT_EPSILON && desc.mWeight >= -AI_MD5_WEIGHT_EPSILON) {
|
||||
MD5::WeightDesc& weightDesc = meshSrc.mWeights[w];
|
||||
if ( weightDesc.mWeight < AI_MD5_WEIGHT_EPSILON && weightDesc.mWeight >= -AI_MD5_WEIGHT_EPSILON) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const ai_real fNewWeight = desc.mWeight / fSum;
|
||||
const ai_real fNewWeight = weightDesc.mWeight / fSum;
|
||||
|
||||
// transform the local position into worldspace
|
||||
MD5::BoneDesc& boneSrc = meshParser.mJoints[desc.mBone];
|
||||
const aiVector3D v = boneSrc.mRotationQuatConverted.Rotate (desc.vOffsetPosition);
|
||||
MD5::BoneDesc& boneSrc = meshParser.mJoints[weightDesc.mBone];
|
||||
const aiVector3D v = boneSrc.mRotationQuatConverted.Rotate (weightDesc.vOffsetPosition);
|
||||
|
||||
// use the original weight to compute the vertex position
|
||||
// (some MD5s seem to depend on the invalid weight values ...)
|
||||
*pv += ((boneSrc.mPositionXYZ+v)* (ai_real)desc.mWeight);
|
||||
*pv += ((boneSrc.mPositionXYZ+v)* (ai_real)weightDesc.mWeight);
|
||||
|
||||
aiBone* bone = mesh->mBones[boneSrc.mMap];
|
||||
*bone->mWeights++ = aiVertexWeight((unsigned int)(pv-mesh->mVertices),fNewWeight);
|
||||
|
|
|
@ -281,6 +281,8 @@ struct Model {
|
|||
std::string m_strActiveGroup;
|
||||
//! Vector with generated texture coordinates
|
||||
std::vector<aiVector3D> m_TextureCoord;
|
||||
//! Maximum dimension of texture coordinates
|
||||
unsigned int m_TextureCoordDim;
|
||||
//! Current mesh instance
|
||||
Mesh *m_pCurrentMesh;
|
||||
//! Vector with stored meshes
|
||||
|
@ -296,6 +298,7 @@ struct Model {
|
|||
m_pDefaultMaterial(NULL),
|
||||
m_pGroupFaceIDs(NULL),
|
||||
m_strActiveGroup(""),
|
||||
m_TextureCoordDim(0),
|
||||
m_pCurrentMesh(NULL)
|
||||
{
|
||||
// empty
|
||||
|
|
|
@ -442,7 +442,7 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
|
|||
// Allocate buffer for texture coordinates
|
||||
if ( !pModel->m_TextureCoord.empty() && pObjMesh->m_uiUVCoordinates[0] )
|
||||
{
|
||||
pMesh->mNumUVComponents[ 0 ] = 2;
|
||||
pMesh->mNumUVComponents[ 0 ] = pModel->m_TextureCoordDim;
|
||||
pMesh->mTextureCoords[ 0 ] = new aiVector3D[ pMesh->mNumVertices ];
|
||||
}
|
||||
|
||||
|
|
|
@ -151,7 +151,8 @@ void ObjFileParser::parseFile( IOStreamBuffer<char> &streamBuffer ) {
|
|||
} else if (*m_DataIt == 't') {
|
||||
// read in texture coordinate ( 2D or 3D )
|
||||
++m_DataIt;
|
||||
getVector( m_pModel->m_TextureCoord );
|
||||
size_t dim = getVector(m_pModel->m_TextureCoord);
|
||||
m_pModel->m_TextureCoordDim = std::max(m_pModel->m_TextureCoordDim, (unsigned int)dim);
|
||||
} else if (*m_DataIt == 'n') {
|
||||
// Read in normal vector definition
|
||||
++m_DataIt;
|
||||
|
@ -296,7 +297,7 @@ size_t ObjFileParser::getNumComponentsInDataDefinition() {
|
|||
return numComponents;
|
||||
}
|
||||
|
||||
void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
|
||||
size_t ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
|
||||
size_t numComponents = getNumComponentsInDataDefinition();
|
||||
ai_real x, y, z;
|
||||
if( 2 == numComponents ) {
|
||||
|
@ -320,6 +321,7 @@ void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
|
|||
}
|
||||
point3d_array.push_back( aiVector3D( x, y, z ) );
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
return numComponents;
|
||||
}
|
||||
|
||||
void ObjFileParser::getVector3( std::vector<aiVector3D> &point3d_array ) {
|
||||
|
|
|
@ -96,7 +96,7 @@ protected:
|
|||
/// Get the number of components in a line.
|
||||
size_t getNumComponentsInDataDefinition();
|
||||
/// Stores the vector
|
||||
void getVector( std::vector<aiVector3D> &point3d_array );
|
||||
size_t getVector( std::vector<aiVector3D> &point3d_array );
|
||||
/// Stores the following 3d vector.
|
||||
void getVector3( std::vector<aiVector3D> &point3d_array );
|
||||
/// Stores the following homogeneous vector as a 3D vector
|
||||
|
|
|
@ -173,6 +173,9 @@ void GetPostProcessingStepInstanceList(std::vector< BaseProcess* >& out)
|
|||
#ifndef ASSIMP_BUILD_NO_TRANSFORMTEXCOORDS_PROCESS
|
||||
out.push_back( new TextureTransformStep());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_GLOBALSCALE_PROCESS)
|
||||
out.push_back( new ScaleProcess());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_PRETRANSFORMVERTICES_PROCESS)
|
||||
out.push_back( new PretransformVertices());
|
||||
#endif
|
||||
|
@ -208,9 +211,6 @@ void GetPostProcessingStepInstanceList(std::vector< BaseProcess* >& out)
|
|||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_GENFACENORMALS_PROCESS)
|
||||
out.push_back( new GenFaceNormalsProcess());
|
||||
#endif
|
||||
#if (!defined ASSIMP_BUILD_NO_GLOBALSCALE_PROCESS)
|
||||
out.push_back( new ScaleProcess());
|
||||
#endif
|
||||
// .........................................................................
|
||||
// DON'T change the order of these five ..
|
||||
|
|
|
@ -486,7 +486,7 @@ void SMDImporter::CreateOutputAnimations(const std::string &pFile, IOSystem* pIO
|
|||
if (bLoadAnimationList) {
|
||||
GetAnimationFileList(pFile, pIOHandler, animFileList);
|
||||
}
|
||||
int animCount = animFileList.size() + 1;
|
||||
int animCount = static_cast<int>( animFileList.size() + 1u );
|
||||
pScene->mNumAnimations = 1;
|
||||
pScene->mAnimations = new aiAnimation*[animCount];
|
||||
memset(pScene->mAnimations, 0, sizeof(aiAnimation*)*animCount);
|
||||
|
@ -510,7 +510,7 @@ void SMDImporter::CreateOutputAnimation(int index, const std::string &name) {
|
|||
anim->mName.Set(name.c_str());
|
||||
}
|
||||
anim->mDuration = dLengthOfAnim;
|
||||
anim->mNumChannels = asBones.size();
|
||||
anim->mNumChannels = static_cast<unsigned int>( asBones.size() );
|
||||
anim->mTicksPerSecond = 25.0; // FIXME: is this correct?
|
||||
|
||||
aiNodeAnim** pp = anim->mChannels = new aiNodeAnim*[anim->mNumChannels];
|
||||
|
|
|
@ -127,7 +127,7 @@ STLExporter::STLExporter(const char* _filename, const aiScene* pScene, bool expo
|
|||
mOutput.write((char *)&meshnum, 4);
|
||||
|
||||
if (exportPointClouds) {
|
||||
|
||||
throw DeadlyExportError("This functionality is not yet implemented for binary output.");
|
||||
}
|
||||
|
||||
for(unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||
|
|
|
@ -228,36 +228,37 @@ void SortByPTypeProcess::Execute( aiScene* pScene) {
|
|||
|
||||
out->mNumVertices = (3 == real ? numPolyVerts : out->mNumFaces * (real+1));
|
||||
|
||||
aiVector3D *vert(NULL), *nor(NULL), *tan(NULL), *bit(NULL);
|
||||
aiVector3D *vert(nullptr), *nor(nullptr), *tan(nullptr), *bit(nullptr);
|
||||
aiVector3D *uv [AI_MAX_NUMBER_OF_TEXTURECOORDS];
|
||||
aiColor4D *cols [AI_MAX_NUMBER_OF_COLOR_SETS];
|
||||
|
||||
if (mesh->mVertices)
|
||||
if (mesh->mVertices) {
|
||||
vert = out->mVertices = new aiVector3D[out->mNumVertices];
|
||||
}
|
||||
|
||||
if (mesh->mNormals)
|
||||
nor = out->mNormals = new aiVector3D[out->mNumVertices];
|
||||
if (mesh->mNormals) {
|
||||
nor = out->mNormals = new aiVector3D[out->mNumVertices];
|
||||
}
|
||||
|
||||
if (mesh->mTangents)
|
||||
{
|
||||
if (mesh->mTangents) {
|
||||
tan = out->mTangents = new aiVector3D[out->mNumVertices];
|
||||
bit = out->mBitangents = new aiVector3D[out->mNumVertices];
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
|
||||
{
|
||||
if (mesh->mTextureCoords[i])
|
||||
uv[i] = out->mTextureCoords[i] = new aiVector3D[out->mNumVertices];
|
||||
else uv[i] = NULL;
|
||||
for (unsigned int j = 0; j < AI_MAX_NUMBER_OF_TEXTURECOORDS;++j) {
|
||||
uv[j] = nullptr;
|
||||
if (mesh->mTextureCoords[j]) {
|
||||
uv[j] = out->mTextureCoords[j] = new aiVector3D[out->mNumVertices];
|
||||
}
|
||||
|
||||
out->mNumUVComponents[i] = mesh->mNumUVComponents[i];
|
||||
out->mNumUVComponents[j] = mesh->mNumUVComponents[j];
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_COLOR_SETS;++i)
|
||||
{
|
||||
if (mesh->mColors[i])
|
||||
cols[i] = out->mColors[i] = new aiColor4D[out->mNumVertices];
|
||||
else cols[i] = NULL;
|
||||
for (unsigned int j = 0; j < AI_MAX_NUMBER_OF_COLOR_SETS;++j) {
|
||||
cols[j] = nullptr;
|
||||
if (mesh->mColors[j]) {
|
||||
cols[j] = out->mColors[j] = new aiColor4D[out->mNumVertices];
|
||||
}
|
||||
}
|
||||
|
||||
typedef std::vector< aiVertexWeight > TempBoneInfo;
|
||||
|
@ -323,7 +324,7 @@ void SortByPTypeProcess::Execute( aiScene* pScene) {
|
|||
in.mIndices[q] = outIdx++;
|
||||
}
|
||||
|
||||
in.mIndices = NULL;
|
||||
in.mIndices = nullptr;
|
||||
++outFaces;
|
||||
}
|
||||
ai_assert(outFaces == out->mFaces + out->mNumFaces);
|
||||
|
|
|
@ -127,35 +127,35 @@ aiMesh* StandardShapes::MakeMesh(const std::vector<aiVector3D>& positions,
|
|||
|
||||
// Determine which kinds of primitives the mesh consists of
|
||||
aiMesh* out = new aiMesh();
|
||||
switch (numIndices)
|
||||
{
|
||||
case 1:
|
||||
out->mPrimitiveTypes = aiPrimitiveType_POINT;
|
||||
break;
|
||||
case 2:
|
||||
out->mPrimitiveTypes = aiPrimitiveType_LINE;
|
||||
break;
|
||||
case 3:
|
||||
out->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||
break;
|
||||
default:
|
||||
out->mPrimitiveTypes = aiPrimitiveType_POLYGON;
|
||||
break;
|
||||
switch (numIndices) {
|
||||
case 1:
|
||||
out->mPrimitiveTypes = aiPrimitiveType_POINT;
|
||||
break;
|
||||
case 2:
|
||||
out->mPrimitiveTypes = aiPrimitiveType_LINE;
|
||||
break;
|
||||
case 3:
|
||||
out->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||
break;
|
||||
default:
|
||||
out->mPrimitiveTypes = aiPrimitiveType_POLYGON;
|
||||
break;
|
||||
};
|
||||
|
||||
out->mNumFaces = (unsigned int)positions.size() / numIndices;
|
||||
out->mFaces = new aiFace[out->mNumFaces];
|
||||
for (unsigned int i = 0, a = 0; i < out->mNumFaces;++i)
|
||||
{
|
||||
for (unsigned int i = 0, a = 0; i < out->mNumFaces;++i) {
|
||||
aiFace& f = out->mFaces[i];
|
||||
f.mNumIndices = numIndices;
|
||||
f.mIndices = new unsigned int[numIndices];
|
||||
for (unsigned int i = 0; i < numIndices;++i,++a)
|
||||
f.mIndices[i] = a;
|
||||
for (unsigned int j = 0; i < numIndices; ++i, ++a) {
|
||||
f.mIndices[j] = a;
|
||||
}
|
||||
}
|
||||
out->mNumVertices = (unsigned int)positions.size();
|
||||
out->mVertices = new aiVector3D[out->mNumVertices];
|
||||
::memcpy(out->mVertices,&positions[0],out->mNumVertices*sizeof(aiVector3D));
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
|
@ -466,8 +466,8 @@ void StandardShapes::MakeCone(ai_real height,ai_real radius1,
|
|||
|
||||
// Need to flip face order?
|
||||
if ( SIZE_MAX != old ) {
|
||||
for (size_t s = old; s < positions.size();s += 3) {
|
||||
std::swap(positions[s],positions[s+1]);
|
||||
for (size_t p = old; p < positions.size();p += 3) {
|
||||
std::swap(positions[p],positions[p+1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -160,7 +160,7 @@ inline void ValidateDSProcess::DoValidationEx(T** parray, unsigned int size,
|
|||
{
|
||||
if (!parray[i])
|
||||
{
|
||||
ReportError("aiScene::%s[%i] is NULL (aiScene::%s is %i)",
|
||||
ReportError("aiScene::%s[%u] is NULL (aiScene::%s is %u)",
|
||||
firstName,i,secondName,size);
|
||||
}
|
||||
Validate(parray[i]);
|
||||
|
@ -170,8 +170,8 @@ inline void ValidateDSProcess::DoValidationEx(T** parray, unsigned int size,
|
|||
{
|
||||
if (parray[i]->mName == parray[a]->mName)
|
||||
{
|
||||
this->ReportError("aiScene::%s[%i] has the same name as "
|
||||
"aiScene::%s[%i]",firstName, i,secondName, a);
|
||||
ReportError("aiScene::%s[%u] has the same name as "
|
||||
"aiScene::%s[%u]",firstName, i,secondName, a);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -330,6 +330,7 @@ void ValidateDSProcess::Validate( const aiMesh* pMesh)
|
|||
{
|
||||
case 0:
|
||||
ReportError("aiMesh::mFaces[%i].mNumIndices is 0",i);
|
||||
break;
|
||||
case 1:
|
||||
if (0 == (pMesh->mPrimitiveTypes & aiPrimitiveType_POINT))
|
||||
{
|
||||
|
@ -422,7 +423,9 @@ void ValidateDSProcess::Validate( const aiMesh* pMesh)
|
|||
if (!abRefList[i])b = true;
|
||||
}
|
||||
abRefList.clear();
|
||||
if (b)ReportWarning("There are unreferenced vertices");
|
||||
if (b) {
|
||||
ReportWarning("There are unreferenced vertices");
|
||||
}
|
||||
|
||||
// texture channel 2 may not be set if channel 1 is zero ...
|
||||
{
|
||||
|
@ -557,7 +560,9 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation)
|
|||
Validate(pAnimation, pAnimation->mChannels[i]);
|
||||
}
|
||||
}
|
||||
else ReportError("aiAnimation::mNumChannels is 0. At least one node animation channel must be there.");
|
||||
else {
|
||||
ReportError("aiAnimation::mNumChannels is 0. At least one node animation channel must be there.");
|
||||
}
|
||||
|
||||
// Animation duration is allowed to be zero in cases where the anim contains only a single key frame.
|
||||
// if (!pAnimation->mDuration)this->ReportError("aiAnimation::mDuration is zero");
|
||||
|
@ -577,15 +582,16 @@ void ValidateDSProcess::SearchForInvalidTextures(const aiMaterial* pMaterial,
|
|||
|
||||
int iNumIndices = 0;
|
||||
int iIndex = -1;
|
||||
for (unsigned int i = 0; i < pMaterial->mNumProperties;++i)
|
||||
{
|
||||
aiMaterialProperty* prop = pMaterial->mProperties[i];
|
||||
if (!::strcmp(prop->mKey.data,"$tex.file") && prop->mSemantic == type) {
|
||||
for (unsigned int i = 0; i < pMaterial->mNumProperties;++i) {
|
||||
aiMaterialProperty* prop = pMaterial->mProperties[ i ];
|
||||
ai_assert(nullptr != prop);
|
||||
if ( !::strcmp(prop->mKey.data,"$tex.file") && prop->mSemantic == static_cast<unsigned int>(type)) {
|
||||
iIndex = std::max(iIndex, (int) prop->mIndex);
|
||||
++iNumIndices;
|
||||
|
||||
if (aiPTI_String != prop->mType)
|
||||
ReportError("Material property %s is expected to be a string",prop->mKey.data);
|
||||
if (aiPTI_String != prop->mType) {
|
||||
ReportError("Material property %s is expected to be a string", prop->mKey.data);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (iIndex +1 != iNumIndices) {
|
||||
|
@ -773,8 +779,10 @@ void ValidateDSProcess::Validate( const aiTexture* pTexture)
|
|||
}
|
||||
if (pTexture->mHeight)
|
||||
{
|
||||
if (!pTexture->mWidth)ReportError("aiTexture::mWidth is zero "
|
||||
"(aiTexture::mHeight is %i, uncompressed texture)",pTexture->mHeight);
|
||||
if (!pTexture->mWidth){
|
||||
ReportError("aiTexture::mWidth is zero (aiTexture::mHeight is %i, uncompressed texture)",
|
||||
pTexture->mHeight);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -805,15 +813,15 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation,
|
|||
{
|
||||
Validate(&pNodeAnim->mNodeName);
|
||||
|
||||
if (!pNodeAnim->mNumPositionKeys && !pNodeAnim->mScalingKeys && !pNodeAnim->mNumRotationKeys)
|
||||
if (!pNodeAnim->mNumPositionKeys && !pNodeAnim->mScalingKeys && !pNodeAnim->mNumRotationKeys) {
|
||||
ReportError("Empty node animation channel");
|
||||
|
||||
}
|
||||
// otherwise check whether one of the keys exceeds the total duration of the animation
|
||||
if (pNodeAnim->mNumPositionKeys)
|
||||
{
|
||||
if (!pNodeAnim->mPositionKeys)
|
||||
{
|
||||
this->ReportError("aiNodeAnim::mPositionKeys is NULL (aiNodeAnim::mNumPositionKeys is %i)",
|
||||
ReportError("aiNodeAnim::mPositionKeys is NULL (aiNodeAnim::mNumPositionKeys is %i)",
|
||||
pNodeAnim->mNumPositionKeys);
|
||||
}
|
||||
double dLast = -10e10;
|
||||
|
@ -844,7 +852,7 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation,
|
|||
{
|
||||
if (!pNodeAnim->mRotationKeys)
|
||||
{
|
||||
this->ReportError("aiNodeAnim::mRotationKeys is NULL (aiNodeAnim::mNumRotationKeys is %i)",
|
||||
ReportError("aiNodeAnim::mRotationKeys is NULL (aiNodeAnim::mNumRotationKeys is %i)",
|
||||
pNodeAnim->mNumRotationKeys);
|
||||
}
|
||||
double dLast = -10e10;
|
||||
|
@ -905,19 +913,23 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation,
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void ValidateDSProcess::Validate( const aiNode* pNode)
|
||||
{
|
||||
if (!pNode)ReportError("A node of the scenegraph is NULL");
|
||||
if (pNode != mScene->mRootNode && !pNode->mParent)
|
||||
this->ReportError("A node has no valid parent (aiNode::mParent is NULL)");
|
||||
|
||||
if (!pNode) {
|
||||
ReportError("A node of the scenegraph is NULL");
|
||||
}
|
||||
// Validate node name string first so that it's safe to use in below expressions
|
||||
this->Validate(&pNode->mName);
|
||||
const char* nodeName = (&pNode->mName)->C_Str();
|
||||
if (pNode != mScene->mRootNode && !pNode->mParent){
|
||||
ReportError("Non-root node %s lacks a valid parent (aiNode::mParent is NULL) ", nodeName);
|
||||
}
|
||||
|
||||
// validate all meshes
|
||||
if (pNode->mNumMeshes)
|
||||
{
|
||||
if (!pNode->mMeshes)
|
||||
{
|
||||
ReportError("aiNode::mMeshes is NULL (aiNode::mNumMeshes is %i)",
|
||||
pNode->mNumMeshes);
|
||||
ReportError("aiNode::mMeshes is NULL for node %s (aiNode::mNumMeshes is %i)",
|
||||
nodeName, pNode->mNumMeshes);
|
||||
}
|
||||
std::vector<bool> abHadMesh;
|
||||
abHadMesh.resize(mScene->mNumMeshes,false);
|
||||
|
@ -925,13 +937,13 @@ void ValidateDSProcess::Validate( const aiNode* pNode)
|
|||
{
|
||||
if (pNode->mMeshes[i] >= mScene->mNumMeshes)
|
||||
{
|
||||
ReportError("aiNode::mMeshes[%i] is out of range (maximum is %i)",
|
||||
pNode->mMeshes[i],mScene->mNumMeshes-1);
|
||||
ReportError("aiNode::mMeshes[%i] is out of range for node %s (maximum is %i)",
|
||||
pNode->mMeshes[i], nodeName, mScene->mNumMeshes-1);
|
||||
}
|
||||
if (abHadMesh[pNode->mMeshes[i]])
|
||||
{
|
||||
ReportError("aiNode::mMeshes[%i] is already referenced by this node (value: %i)",
|
||||
i,pNode->mMeshes[i]);
|
||||
ReportError("aiNode::mMeshes[%i] is already referenced by this node %s (value: %i)",
|
||||
i, nodeName, pNode->mMeshes[i]);
|
||||
}
|
||||
abHadMesh[pNode->mMeshes[i]] = true;
|
||||
}
|
||||
|
@ -939,8 +951,8 @@ void ValidateDSProcess::Validate( const aiNode* pNode)
|
|||
if (pNode->mNumChildren)
|
||||
{
|
||||
if (!pNode->mChildren) {
|
||||
ReportError("aiNode::mChildren is NULL (aiNode::mNumChildren is %i)",
|
||||
pNode->mNumChildren);
|
||||
ReportError("aiNode::mChildren is NULL for node %s (aiNode::mNumChildren is %i)",
|
||||
nodeName, pNode->mNumChildren);
|
||||
}
|
||||
for (unsigned int i = 0; i < pNode->mNumChildren;++i) {
|
||||
Validate(pNode->mChildren[i]);
|
||||
|
@ -953,7 +965,7 @@ void ValidateDSProcess::Validate( const aiString* pString)
|
|||
{
|
||||
if (pString->length > MAXLEN)
|
||||
{
|
||||
this->ReportError("aiString::length is too large (%i, maximum is %lu)",
|
||||
ReportError("aiString::length is too large (%lu, maximum is %lu)",
|
||||
pString->length,MAXLEN);
|
||||
}
|
||||
const char* sz = pString->data;
|
||||
|
@ -961,12 +973,14 @@ void ValidateDSProcess::Validate( const aiString* pString)
|
|||
{
|
||||
if ('\0' == *sz)
|
||||
{
|
||||
if (pString->length != (unsigned int)(sz-pString->data))
|
||||
if (pString->length != (unsigned int)(sz-pString->data)) {
|
||||
ReportError("aiString::data is invalid: the terminal zero is at a wrong offset");
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (sz >= &pString->data[MAXLEN])
|
||||
else if (sz >= &pString->data[MAXLEN]) {
|
||||
ReportError("aiString::data is invalid. There is no terminal character");
|
||||
}
|
||||
++sz;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -223,7 +223,8 @@ namespace glTF2
|
|||
ComponentType_FLOAT = 5126
|
||||
};
|
||||
|
||||
inline unsigned int ComponentTypeSize(ComponentType t)
|
||||
inline
|
||||
unsigned int ComponentTypeSize(ComponentType t)
|
||||
{
|
||||
switch (t) {
|
||||
case ComponentType_SHORT:
|
||||
|
@ -250,7 +251,7 @@ namespace glTF2
|
|||
};
|
||||
|
||||
//! Values for the Sampler::magFilter field
|
||||
enum class SamplerMagFilter: unsigned int
|
||||
enum class SamplerMagFilter : unsigned int
|
||||
{
|
||||
UNSET = 0,
|
||||
SamplerMagFilter_Nearest = 9728,
|
||||
|
@ -258,7 +259,7 @@ namespace glTF2
|
|||
};
|
||||
|
||||
//! Values for the Sampler::minFilter field
|
||||
enum class SamplerMinFilter: unsigned int
|
||||
enum class SamplerMinFilter : unsigned int
|
||||
{
|
||||
UNSET = 0,
|
||||
SamplerMinFilter_Nearest = 9728,
|
||||
|
|
|
@ -294,17 +294,17 @@ namespace glTF {
|
|||
// filling object "compressedData"
|
||||
json_comp_data.SetObject();
|
||||
json_comp_data.AddMember("buffer", ptr_ext_comp->Buffer, w.mAl);
|
||||
json_comp_data.AddMember("byteOffset", ptr_ext_comp->Offset, w.mAl);
|
||||
json_comp_data.AddMember("byteOffset", static_cast<uint64_t>(ptr_ext_comp->Offset), w.mAl);
|
||||
json_comp_data.AddMember("componentType", 5121, w.mAl);
|
||||
json_comp_data.AddMember("type", "SCALAR", w.mAl);
|
||||
json_comp_data.AddMember("count", ptr_ext_comp->Count, w.mAl);
|
||||
json_comp_data.AddMember("count", static_cast<uint64_t>(ptr_ext_comp->Count), w.mAl);
|
||||
if(ptr_ext_comp->Binary)
|
||||
json_comp_data.AddMember("mode", "binary", w.mAl);
|
||||
else
|
||||
json_comp_data.AddMember("mode", "ascii", w.mAl);
|
||||
|
||||
json_comp_data.AddMember("indicesCount", ptr_ext_comp->IndicesCount, w.mAl);
|
||||
json_comp_data.AddMember("verticesCount", ptr_ext_comp->VerticesCount, w.mAl);
|
||||
json_comp_data.AddMember("indicesCount", static_cast<uint64_t>(ptr_ext_comp->IndicesCount), w.mAl);
|
||||
json_comp_data.AddMember("verticesCount", static_cast<uint64_t>(ptr_ext_comp->VerticesCount), w.mAl);
|
||||
// filling object "Open3DGC-compression"
|
||||
Value json_o3dgc;
|
||||
|
||||
|
|
|
@ -245,7 +245,7 @@ inline Ref<Accessor> ExportData(Asset& a, std::string& meshName, Ref<Buffer>& bu
|
|||
|
||||
namespace {
|
||||
void GetMatScalar(const aiMaterial* mat, float& val, const char* propName, int type, int idx) {
|
||||
if (mat->Get(propName, type, idx, val) == AI_SUCCESS) {}
|
||||
ai_assert(mat->Get(propName, type, idx, val) == AI_SUCCESS);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -13,10 +13,13 @@ if ( MSVC )
|
|||
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
|
||||
endif ( MSVC )
|
||||
|
||||
add_library(IrrXML STATIC ${IrrXML_SRCS})
|
||||
add_library(IrrXML ${IrrXML_SRCS})
|
||||
set(IRRXML_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}" CACHE INTERNAL "IrrXML_Include" )
|
||||
set(IRRXML_LIBRARY "IrrXML" CACHE INTERNAL "IrrXML" )
|
||||
|
||||
install(TARGETS IrrXML
|
||||
LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR}
|
||||
FRAMEWORK DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
COMPONENT ${LIBASSIMP_COMPONENT})
|
||||
|
|
|
@ -10,8 +10,11 @@
|
|||
#include "irrArray.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <stdlib.h>
|
||||
#include <cctype>
|
||||
#include <cstdint>
|
||||
//using namespace Assimp;
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define IRR_DEBUGPRINT(x) printf((x));
|
||||
|
@ -162,7 +165,8 @@ public:
|
|||
return 0;
|
||||
|
||||
core::stringc c = attr->Value.c_str();
|
||||
return fast_atof(c.c_str());
|
||||
return static_cast<float>(atof(c.c_str()));
|
||||
//return fast_atof(c.c_str());
|
||||
}
|
||||
|
||||
|
||||
|
@ -174,7 +178,8 @@ public:
|
|||
return 0;
|
||||
|
||||
core::stringc c = attrvalue;
|
||||
return fast_atof(c.c_str());
|
||||
return static_cast<float>(atof(c.c_str()));
|
||||
//return fast_atof(c.c_str());
|
||||
}
|
||||
|
||||
|
||||
|
@ -428,7 +433,7 @@ private:
|
|||
++P;
|
||||
|
||||
// remove trailing whitespace, if any
|
||||
while( isspace( P[-1]))
|
||||
while( std::isspace( P[-1]))
|
||||
--P;
|
||||
|
||||
NodeName = core::string<char_type>(pBeginClose, (int)(P - pBeginClose));
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include "irrXML.h"
|
||||
#include "irrString.h"
|
||||
#include "irrArray.h"
|
||||
#include <assimp/fast_atof.h>
|
||||
//#include <assimp/fast_atof.h>
|
||||
#include "CXMLReaderImpl.h"
|
||||
|
||||
namespace irr
|
||||
|
@ -18,7 +18,7 @@ namespace io
|
|||
{
|
||||
|
||||
//! Implementation of the file read callback for ordinary files
|
||||
class CFileReadCallBack : public IFileReadCallBack
|
||||
class IRRXML_API CFileReadCallBack : public IFileReadCallBack
|
||||
{
|
||||
public:
|
||||
|
||||
|
|
|
@ -7,6 +7,12 @@
|
|||
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
# define IRRXML_API __declspec(dllexport)
|
||||
#else
|
||||
# define IRRXML_API __attribute__ ((visibility("default")))
|
||||
#endif // _WIN32
|
||||
|
||||
/** \mainpage irrXML 1.2 API documentation
|
||||
<div align="center"><img src="logobig.png" ></div>
|
||||
|
||||
|
@ -409,7 +415,7 @@ namespace io
|
|||
\return Returns a pointer to the created xml parser. This pointer should be
|
||||
deleted using 'delete' after no longer needed. Returns 0 if an error occured
|
||||
and the file could not be opened. */
|
||||
IrrXMLReader* createIrrXMLReader(const char* filename);
|
||||
IRRXML_API IrrXMLReader* createIrrXMLReader(const char* filename);
|
||||
|
||||
//! Creates an instance of an UFT-8 or ASCII character xml parser.
|
||||
/** This means that all character data will be returned in 8 bit ASCII or UTF-8. The file to read can
|
||||
|
@ -421,7 +427,7 @@ namespace io
|
|||
\return Returns a pointer to the created xml parser. This pointer should be
|
||||
deleted using 'delete' after no longer needed. Returns 0 if an error occured
|
||||
and the file could not be opened. */
|
||||
IrrXMLReader* createIrrXMLReader(FILE* file);
|
||||
IRRXML_API IrrXMLReader* createIrrXMLReader(FILE* file);
|
||||
|
||||
//! Creates an instance of an UFT-8 or ASCII character xml parser.
|
||||
/** This means that all character data will be returned in 8 bit ASCII or UTF-8. The file to read can
|
||||
|
@ -434,7 +440,7 @@ namespace io
|
|||
\return Returns a pointer to the created xml parser. This pointer should be
|
||||
deleted using 'delete' after no longer needed. Returns 0 if an error occured
|
||||
and the file could not be opened. */
|
||||
IrrXMLReader* createIrrXMLReader(IFileReadCallBack* callback);
|
||||
IRRXML_API IrrXMLReader* createIrrXMLReader(IFileReadCallBack* callback);
|
||||
|
||||
//! Creates an instance of an UFT-16 xml parser.
|
||||
/** This means that
|
||||
|
@ -446,7 +452,7 @@ namespace io
|
|||
\return Returns a pointer to the created xml parser. This pointer should be
|
||||
deleted using 'delete' after no longer needed. Returns 0 if an error occured
|
||||
and the file could not be opened. */
|
||||
IrrXMLReaderUTF16* createIrrXMLReaderUTF16(const char* filename);
|
||||
IRRXML_API IrrXMLReaderUTF16* createIrrXMLReaderUTF16(const char* filename);
|
||||
|
||||
//! Creates an instance of an UFT-16 xml parser.
|
||||
/** This means that all character data will be returned in UTF-16. The file to read can
|
||||
|
@ -458,7 +464,7 @@ namespace io
|
|||
\return Returns a pointer to the created xml parser. This pointer should be
|
||||
deleted using 'delete' after no longer needed. Returns 0 if an error occured
|
||||
and the file could not be opened. */
|
||||
IrrXMLReaderUTF16* createIrrXMLReaderUTF16(FILE* file);
|
||||
IRRXML_API IrrXMLReaderUTF16* createIrrXMLReaderUTF16(FILE* file);
|
||||
|
||||
//! Creates an instance of an UFT-16 xml parser.
|
||||
/** This means that all character data will be returned in UTF-16. The file to read can
|
||||
|
@ -471,7 +477,7 @@ namespace io
|
|||
\return Returns a pointer to the created xml parser. This pointer should be
|
||||
deleted using 'delete' after no longer needed. Returns 0 if an error occured
|
||||
and the file could not be opened. */
|
||||
IrrXMLReaderUTF16* createIrrXMLReaderUTF16(IFileReadCallBack* callback);
|
||||
IRRXML_API IrrXMLReaderUTF16* createIrrXMLReaderUTF16(IFileReadCallBack* callback);
|
||||
|
||||
|
||||
//! Creates an instance of an UFT-32 xml parser.
|
||||
|
@ -483,7 +489,7 @@ namespace io
|
|||
\return Returns a pointer to the created xml parser. This pointer should be
|
||||
deleted using 'delete' after no longer needed. Returns 0 if an error occured
|
||||
and the file could not be opened. */
|
||||
IrrXMLReaderUTF32* createIrrXMLReaderUTF32(const char* filename);
|
||||
IRRXML_API IrrXMLReaderUTF32* createIrrXMLReaderUTF32(const char* filename);
|
||||
|
||||
//! Creates an instance of an UFT-32 xml parser.
|
||||
/** This means that all character data will be returned in UTF-32. The file to read can
|
||||
|
@ -495,7 +501,7 @@ namespace io
|
|||
\return Returns a pointer to the created xml parser. This pointer should be
|
||||
deleted using 'delete' after no longer needed. Returns 0 if an error occured
|
||||
and the file could not be opened. */
|
||||
IrrXMLReaderUTF32* createIrrXMLReaderUTF32(FILE* file);
|
||||
IRRXML_API IrrXMLReaderUTF32* createIrrXMLReaderUTF32(FILE* file);
|
||||
|
||||
//! Creates an instance of an UFT-32 xml parser.
|
||||
/** This means that
|
||||
|
@ -509,7 +515,7 @@ namespace io
|
|||
\return Returns a pointer to the created xml parser. This pointer should be
|
||||
deleted using 'delete' after no longer needed. Returns 0 if an error occured
|
||||
and the file could not be opened. */
|
||||
IrrXMLReaderUTF32* createIrrXMLReaderUTF32(IFileReadCallBack* callback);
|
||||
IRRXML_API IrrXMLReaderUTF32* createIrrXMLReaderUTF32(IFileReadCallBack* callback);
|
||||
|
||||
|
||||
/*! \file irrxml.h
|
||||
|
|
|
@ -36,3 +36,21 @@
|
|||
# Temporary
|
||||
*.swp
|
||||
.DS_Store
|
||||
|
||||
# CMake
|
||||
CMakeScripts
|
||||
*.cmake
|
||||
|
||||
# Xcode
|
||||
*.build
|
||||
*.xcodeproj
|
||||
zip.sln
|
||||
zip.vcxproj.filters
|
||||
zip.vcxproj
|
||||
ALL_BUILD.vcxproj.filters
|
||||
ALL_BUILD.vcxproj
|
||||
CMakeFiles/
|
||||
zip.dir/
|
||||
test/test.exe.vcxproj.filters
|
||||
test/test.exe.vcxproj
|
||||
test/test.exe.dir/
|
||||
|
|
|
@ -0,0 +1,18 @@
|
|||
#!/bin/bash
|
||||
#
|
||||
# Build script for travis-ci.org builds.
|
||||
#
|
||||
if [ $ANALYZE = "true" ] && [ "$CC" = "clang" ]; then
|
||||
# scan-build -h
|
||||
scan-build cmake -G "Unix Makefiles"
|
||||
scan-build -enable-checker security.FloatLoopCounter \
|
||||
-enable-checker security.insecureAPI.UncheckedReturn \
|
||||
--status-bugs -v \
|
||||
make -j 8 \
|
||||
make -j 8 test
|
||||
else
|
||||
cmake -DCMAKE_BUILD_TYPE=Debug -DSANITIZE_ADDRESS=On -DCMAKE_INSTALL_PREFIX=_install
|
||||
make -j 8
|
||||
make install
|
||||
ASAN_OPTIONS=detect_leaks=0 LSAN_OPTIONS=verbosity=1:log_threads=1 ctest -V
|
||||
fi
|
|
@ -1,10 +1,22 @@
|
|||
language: c
|
||||
addons:
|
||||
apt:
|
||||
packages: &1
|
||||
- lcov
|
||||
# Compiler selection
|
||||
compiler:
|
||||
- clang
|
||||
- gcc
|
||||
env:
|
||||
- ANALYZE=false
|
||||
- ANALYZE=true
|
||||
# Build steps
|
||||
script:
|
||||
- mkdir build
|
||||
- cd build
|
||||
- cmake -DCMAKE_BUILD_TYPE=Debug .. && make && make test
|
||||
- ./.travis.sh
|
||||
after_success:
|
||||
# Creating report
|
||||
- cmake -DENABLE_COVERAGE=ON
|
||||
- make
|
||||
- make test
|
||||
# Uploading report to CodeCov
|
||||
- bash <(curl -s https://codecov.io/bash)
|
|
@ -1,18 +1,47 @@
|
|||
cmake_minimum_required(VERSION 2.8)
|
||||
project(zip)
|
||||
enable_language(C)
|
||||
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
|
||||
|
||||
if (MSVC)
|
||||
# Use secure functions by defaualt and suppress warnings about "deprecated" functions
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1")
|
||||
# Use secure functions by defaualt and suppress warnings about "deprecated" functions
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1")
|
||||
elseif ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -Wall -Wextra -Werror -pedantic")
|
||||
endif (MSVC)
|
||||
|
||||
# zip
|
||||
set(SRC src/miniz.h src/zip.h src/zip.c)
|
||||
add_library(${CMAKE_PROJECT_NAME} ${SRC})
|
||||
add_library(${PROJECT_NAME} ${SRC})
|
||||
target_include_directories(${PROJECT_NAME} INTERFACE src)
|
||||
|
||||
# test
|
||||
enable_testing()
|
||||
add_subdirectory(test)
|
||||
if (NOT CMAKE_DISABLE_TESTING)
|
||||
enable_testing()
|
||||
add_subdirectory(test)
|
||||
find_package(Sanitizers)
|
||||
add_sanitizers(${PROJECT_NAME} test.exe)
|
||||
add_sanitizers(${PROJECT_NAME} test_miniz.exe)
|
||||
endif()
|
||||
|
||||
install(TARGETS ${PROJECT_NAME}
|
||||
RUNTIME DESTINATION bin
|
||||
ARCHIVE DESTINATION lib
|
||||
LIBRARY DESTINATION lib
|
||||
COMPONENT library)
|
||||
install(FILES ${PROJECT_SOURCE_DIR}/src/zip.h DESTINATION include)
|
||||
|
||||
# uninstall target (https://gitlab.kitware.com/cmake/community/wikis/FAQ#can-i-do-make-uninstall-with-cmake)
|
||||
if(NOT TARGET uninstall)
|
||||
configure_file(
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/cmake_uninstall.cmake.in"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/cmake/cmake_uninstall.cmake"
|
||||
IMMEDIATE @ONLY)
|
||||
|
||||
add_custom_target(uninstall
|
||||
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake/cmake_uninstall.cmake)
|
||||
endif()
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
### A portable (OSX/Linux/Windows), simple zip library written in C
|
||||
This is done by hacking awesome [miniz](https://code.google.com/p/miniz) library and layering functions on top of the miniz v1.15 API.
|
||||
|
||||
[![Windows][win-badge]][win-link] [![OS X][osx-linux-badge]][osx-linux-link]
|
||||
[![Windows](https://ci.appveyor.com/api/projects/status/bph8dr3jacgmjv32/branch/master?svg=true&label=windows)](https://ci.appveyor.com/project/kuba--/zip)
|
||||
[![Linux](https://travis-ci.org/kuba--/zip.svg?branch=master&label=linux%2fosx)](https://travis-ci.org/kuba--/zip)
|
||||
[![Version](https://badge.fury.io/gh/kuba--%2Fzip.svg)](https://github.com/kuba--/zip/releases)
|
||||
[![Codecov](https://codecov.io/gh/kuba--/zip/branch/master/graph/badge.svg)](https://codecov.io/gh/kuba--/zip)
|
||||
|
||||
[win-badge]: https://img.shields.io/appveyor/ci/kuba--/zip/master.svg?label=windows "AppVeyor build status"
|
||||
[win-link]: https://ci.appveyor.com/project/kuba--/zip "AppVeyor build status"
|
||||
[osx-linux-badge]: https://img.shields.io/travis/kuba--/zip/master.svg?label=linux/osx "Travis CI build status"
|
||||
[osx-linux-link]: https://travis-ci.org/kuba--/zip "Travis CI build status"
|
||||
|
||||
# The Idea
|
||||
<img src="zip.png" name="zip" />
|
||||
|
@ -23,117 +22,288 @@ It was the reason, why I decided to write zip module on top of the miniz. It req
|
|||
|
||||
* Create a new zip archive with default compression level.
|
||||
```c
|
||||
struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
|
||||
struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
|
||||
{
|
||||
zip_entry_open(zip, "foo-1.txt");
|
||||
{
|
||||
zip_entry_open(zip, "foo-1.txt");
|
||||
{
|
||||
char *buf = "Some data here...";
|
||||
zip_entry_write(zip, buf, strlen(buf));
|
||||
}
|
||||
zip_entry_close(zip);
|
||||
|
||||
zip_entry_open(zip, "foo-2.txt");
|
||||
{
|
||||
// merge 3 files into one entry and compress them on-the-fly.
|
||||
zip_entry_fwrite(zip, "foo-2.1.txt");
|
||||
zip_entry_fwrite(zip, "foo-2.2.txt");
|
||||
zip_entry_fwrite(zip, "foo-2.3.txt");
|
||||
}
|
||||
zip_entry_close(zip);
|
||||
const char *buf = "Some data here...\0";
|
||||
zip_entry_write(zip, buf, strlen(buf));
|
||||
}
|
||||
zip_close(zip);
|
||||
zip_entry_close(zip);
|
||||
|
||||
zip_entry_open(zip, "foo-2.txt");
|
||||
{
|
||||
// merge 3 files into one entry and compress them on-the-fly.
|
||||
zip_entry_fwrite(zip, "foo-2.1.txt");
|
||||
zip_entry_fwrite(zip, "foo-2.2.txt");
|
||||
zip_entry_fwrite(zip, "foo-2.3.txt");
|
||||
}
|
||||
zip_entry_close(zip);
|
||||
}
|
||||
zip_close(zip);
|
||||
```
|
||||
|
||||
* Append to the existing zip archive.
|
||||
```c
|
||||
struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
|
||||
struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
|
||||
{
|
||||
zip_entry_open(zip, "foo-3.txt");
|
||||
{
|
||||
zip_entry_open(zip, "foo-3.txt");
|
||||
{
|
||||
char *buf = "Append some data here...";
|
||||
zip_entry_write(zip, buf, strlen(buf));
|
||||
}
|
||||
zip_entry_close(zip);
|
||||
const char *buf = "Append some data here...\0";
|
||||
zip_entry_write(zip, buf, strlen(buf));
|
||||
}
|
||||
zip_close(zip);
|
||||
zip_entry_close(zip);
|
||||
}
|
||||
zip_close(zip);
|
||||
```
|
||||
|
||||
* Extract a zip archive into a folder.
|
||||
```c
|
||||
int on_extract_entry(const char *filename, void *arg) {
|
||||
static int i = 0;
|
||||
int n = *(int *)arg;
|
||||
printf("Extracted: %s (%d of %d)\n", filename, ++i, n);
|
||||
int on_extract_entry(const char *filename, void *arg) {
|
||||
static int i = 0;
|
||||
int n = *(int *)arg;
|
||||
printf("Extracted: %s (%d of %d)\n", filename, ++i, n);
|
||||
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int arg = 2;
|
||||
zip_extract("foo.zip", "/tmp", on_extract_entry, &arg);
|
||||
int arg = 2;
|
||||
zip_extract("foo.zip", "/tmp", on_extract_entry, &arg);
|
||||
```
|
||||
|
||||
* Extract a zip entry into memory.
|
||||
* Extract a zip entry into memory.
|
||||
```c
|
||||
void *buf = NULL;
|
||||
size_t bufsize;
|
||||
void *buf = NULL;
|
||||
size_t bufsize;
|
||||
|
||||
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
|
||||
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
|
||||
{
|
||||
zip_entry_open(zip, "foo-1.txt");
|
||||
{
|
||||
zip_entry_open(zip, "foo-1.txt");
|
||||
{
|
||||
zip_entry_read(zip, &buf, &bufsize);
|
||||
}
|
||||
zip_entry_close(zip);
|
||||
zip_entry_read(zip, &buf, &bufsize);
|
||||
}
|
||||
zip_close(zip);
|
||||
zip_entry_close(zip);
|
||||
}
|
||||
zip_close(zip);
|
||||
|
||||
free(buf);
|
||||
free(buf);
|
||||
```
|
||||
|
||||
* Extract a zip entry into memory using callback.
|
||||
* Extract a zip entry into memory (no internal allocation).
|
||||
```c
|
||||
struct buffer_t {
|
||||
char *data;
|
||||
size_t size;
|
||||
};
|
||||
unsigned char *buf;
|
||||
size_t bufsize;
|
||||
|
||||
static size_t on_extract(void *arg, unsigned long long offset, const void *data, size_t size) {
|
||||
struct buffer_t *buf = (struct buffer_t *)arg;
|
||||
buf->data = realloc(buf->data, buf->size + size + 1);
|
||||
assert(NULL != buf->data);
|
||||
|
||||
memcpy(&(buf->data[buf->size]), data, size);
|
||||
buf->size += size;
|
||||
buf->data[buf->size] = 0;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
struct buffer_t buf = {0};
|
||||
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
|
||||
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
|
||||
{
|
||||
zip_entry_open(zip, "foo-1.txt");
|
||||
{
|
||||
zip_entry_open(zip, "foo-1.txt");
|
||||
{
|
||||
zip_entry_extract(zip, on_extract, &buf);
|
||||
}
|
||||
zip_entry_close(zip);
|
||||
}
|
||||
zip_close(zip);
|
||||
bufsize = zip_entry_size(zip);
|
||||
buf = calloc(sizeof(unsigned char), bufsize);
|
||||
|
||||
free(buf.data);
|
||||
zip_entry_noallocread(zip, (void *)buf, bufsize);
|
||||
}
|
||||
zip_entry_close(zip);
|
||||
}
|
||||
zip_close(zip);
|
||||
|
||||
free(buf);
|
||||
```
|
||||
|
||||
|
||||
* Extract a zip entry into a file.
|
||||
* Extract a zip entry into memory using callback.
|
||||
```c
|
||||
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
|
||||
struct buffer_t {
|
||||
char *data;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
static size_t on_extract(void *arg, unsigned long long offset, const void *data, size_t size) {
|
||||
struct buffer_t *buf = (struct buffer_t *)arg;
|
||||
buf->data = realloc(buf->data, buf->size + size + 1);
|
||||
assert(NULL != buf->data);
|
||||
|
||||
memcpy(&(buf->data[buf->size]), data, size);
|
||||
buf->size += size;
|
||||
buf->data[buf->size] = 0;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
struct buffer_t buf = {0};
|
||||
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
|
||||
{
|
||||
zip_entry_open(zip, "foo-1.txt");
|
||||
{
|
||||
zip_entry_open(zip, "foo-2.txt");
|
||||
{
|
||||
zip_entry_fread(zip, "foo-2.txt");
|
||||
}
|
||||
zip_entry_close(zip);
|
||||
zip_entry_extract(zip, on_extract, &buf);
|
||||
}
|
||||
zip_close(zip);
|
||||
zip_entry_close(zip);
|
||||
}
|
||||
zip_close(zip);
|
||||
|
||||
free(buf.data);
|
||||
```
|
||||
|
||||
|
||||
* Extract a zip entry into a file.
|
||||
```c
|
||||
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
|
||||
{
|
||||
zip_entry_open(zip, "foo-2.txt");
|
||||
{
|
||||
zip_entry_fread(zip, "foo-2.txt");
|
||||
}
|
||||
zip_entry_close(zip);
|
||||
}
|
||||
zip_close(zip);
|
||||
```
|
||||
|
||||
* List of all zip entries
|
||||
```c
|
||||
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
|
||||
int i, n = zip_total_entries(zip);
|
||||
for (i = 0; i < n; ++i) {
|
||||
zip_entry_openbyindex(zip, i);
|
||||
{
|
||||
const char *name = zip_entry_name(zip);
|
||||
int isdir = zip_entry_isdir(zip);
|
||||
unsigned long long size = zip_entry_size(zip);
|
||||
unsigned int crc32 = zip_entry_crc32(zip);
|
||||
}
|
||||
zip_entry_close(zip);
|
||||
}
|
||||
zip_close(zip);
|
||||
```
|
||||
|
||||
## Bindings
|
||||
Compile zip library as a dynamic library.
|
||||
```shell
|
||||
$ mkdir build
|
||||
$ cd build
|
||||
$ cmake -DBUILD_SHARED_LIBS=true ..
|
||||
$ make
|
||||
```
|
||||
|
||||
### Go (cgo)
|
||||
```go
|
||||
package main
|
||||
|
||||
/*
|
||||
#cgo CFLAGS: -I../src
|
||||
#cgo LDFLAGS: -L. -lzip
|
||||
#include <zip.h>
|
||||
*/
|
||||
import "C"
|
||||
import "unsafe"
|
||||
|
||||
func main() {
|
||||
path := C.CString("/tmp/go.zip")
|
||||
zip := C.zip_open(path, 6, 'w')
|
||||
|
||||
entryname := C.CString("test")
|
||||
C.zip_entry_open(zip, entryname)
|
||||
|
||||
content := "test content"
|
||||
buf := unsafe.Pointer(C.CString(content))
|
||||
bufsize := C.size_t(len(content))
|
||||
C.zip_entry_write(zip, buf, bufsize)
|
||||
|
||||
C.zip_entry_close(zip)
|
||||
|
||||
C.zip_close(zip)
|
||||
}
|
||||
```
|
||||
|
||||
### Ruby (ffi)
|
||||
Install _ffi_ gem.
|
||||
```shell
|
||||
$ gem install ffi
|
||||
```
|
||||
|
||||
Bind in your module.
|
||||
```ruby
|
||||
require 'ffi'
|
||||
|
||||
module Zip
|
||||
extend FFI::Library
|
||||
ffi_lib "./libzip.#{::FFI::Platform::LIBSUFFIX}"
|
||||
|
||||
attach_function :zip_open, [:string, :int, :char], :pointer
|
||||
attach_function :zip_close, [:pointer], :void
|
||||
|
||||
attach_function :zip_entry_open, [:pointer, :string], :int
|
||||
attach_function :zip_entry_close, [:pointer], :void
|
||||
attach_function :zip_entry_write, [:pointer, :string, :int], :int
|
||||
end
|
||||
|
||||
ptr = Zip.zip_open("/tmp/ruby.zip", 6, "w".bytes()[0])
|
||||
|
||||
status = Zip.zip_entry_open(ptr, "test")
|
||||
|
||||
content = "test content"
|
||||
status = Zip.zip_entry_write(ptr, content, content.size())
|
||||
|
||||
Zip.zip_entry_close(ptr)
|
||||
Zip.zip_close(ptr)
|
||||
```
|
||||
|
||||
### Python (cffi)
|
||||
Install _cffi_ package
|
||||
```shell
|
||||
$ pip install cffi
|
||||
```
|
||||
|
||||
Bind in your package.
|
||||
```python
|
||||
import ctypes.util
|
||||
from cffi import FFI
|
||||
|
||||
ffi = FFI()
|
||||
ffi.cdef("""
|
||||
struct zip_t *zip_open(const char *zipname, int level, char mode);
|
||||
void zip_close(struct zip_t *zip);
|
||||
|
||||
int zip_entry_open(struct zip_t *zip, const char *entryname);
|
||||
int zip_entry_close(struct zip_t *zip);
|
||||
int zip_entry_write(struct zip_t *zip, const void *buf, size_t bufsize);
|
||||
""")
|
||||
|
||||
Zip = ffi.dlopen(ctypes.util.find_library("zip"))
|
||||
|
||||
ptr = Zip.zip_open("/tmp/python.zip", 6, 'w')
|
||||
|
||||
status = Zip.zip_entry_open(ptr, "test")
|
||||
|
||||
content = "test content"
|
||||
status = Zip.zip_entry_write(ptr, content, len(content))
|
||||
|
||||
Zip.zip_entry_close(ptr)
|
||||
Zip.zip_close(ptr)
|
||||
```
|
||||
|
||||
### Ring
|
||||
The language comes with RingZip based on this library
|
||||
```ring
|
||||
load "ziplib.ring"
|
||||
|
||||
new Zip {
|
||||
setFileName("myfile.zip")
|
||||
open("w")
|
||||
newEntry() {
|
||||
open("test.c")
|
||||
writefile("test.c")
|
||||
close()
|
||||
}
|
||||
close()
|
||||
}
|
||||
```
|
||||
|
||||
# Contribution Rules/Coding Standards
|
||||
No need to throw away your coding style, just do your best to follow default clang-format style.
|
||||
Apply `clang-format` to the source files before commit:
|
||||
```sh
|
||||
for file in $(git ls-files | \grep -E '\.(c|h)$' | \grep -v -- '#')
|
||||
do
|
||||
clang-format -i $file
|
||||
done
|
||||
```
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
version: 1.0.{build}
|
||||
version: zip-0.1.9.{build}
|
||||
build_script:
|
||||
- cmd: >-
|
||||
cd c:\projects\zip
|
||||
|
|
|
@ -0,0 +1,55 @@
|
|||
#!/bin/sh
|
||||
|
||||
# The MIT License (MIT)
|
||||
#
|
||||
# Copyright (c)
|
||||
# 2013 Matthew Arsenault
|
||||
# 2015-2016 RWTH Aachen University, Federal Republic of Germany
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
# This script is a wrapper for AddressSanitizer. In some special cases you need
|
||||
# to preload AddressSanitizer to avoid error messages - e.g. if you're
|
||||
# preloading another library to your application. At the moment this script will
|
||||
# only do something, if we're running on a Linux platform. OSX might not be
|
||||
# affected.
|
||||
|
||||
|
||||
# Exit immediately, if platform is not Linux.
|
||||
if [ "$(uname)" != "Linux" ]
|
||||
then
|
||||
exec $@
|
||||
fi
|
||||
|
||||
|
||||
# Get the used libasan of the application ($1). If a libasan was found, it will
|
||||
# be prepended to LD_PRELOAD.
|
||||
libasan=$(ldd $1 | grep libasan | sed "s/^[[:space:]]//" | cut -d' ' -f1)
|
||||
if [ -n "$libasan" ]
|
||||
then
|
||||
if [ -n "$LD_PRELOAD" ]
|
||||
then
|
||||
export LD_PRELOAD="$libasan:$LD_PRELOAD"
|
||||
else
|
||||
export LD_PRELOAD="$libasan"
|
||||
fi
|
||||
fi
|
||||
|
||||
# Execute the application.
|
||||
exec $@
|
|
@ -0,0 +1,23 @@
|
|||
# copied from https://gitlab.kitware.com/cmake/community/wikis/FAQ#can-i-do-make-uninstall-with-cmake
|
||||
if(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
|
||||
message(FATAL_ERROR "Cannot find install manifest: @CMAKE_BINARY_DIR@/install_manifest.txt")
|
||||
endif(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
|
||||
|
||||
file(READ "@CMAKE_BINARY_DIR@/install_manifest.txt" files)
|
||||
string(REGEX REPLACE "\n" ";" files "${files}")
|
||||
foreach(file ${files})
|
||||
message(STATUS "Uninstalling $ENV{DESTDIR}${file}")
|
||||
if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
exec_program(
|
||||
"@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
|
||||
OUTPUT_VARIABLE rm_out
|
||||
RETURN_VALUE rm_retval
|
||||
)
|
||||
if(NOT "${rm_retval}" STREQUAL 0)
|
||||
message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}")
|
||||
endif(NOT "${rm_retval}" STREQUAL 0)
|
||||
else(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
message(STATUS "File $ENV{DESTDIR}${file} does not exist.")
|
||||
endif(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
endforeach(file)
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -13,11 +13,24 @@
|
|||
#define ZIP_H
|
||||
|
||||
#include <string.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#if !defined(_SSIZE_T_DEFINED) && !defined(_SSIZE_T_DEFINED_) && \
|
||||
!defined(_SSIZE_T) && !defined(_SSIZE_T_) && !defined(__ssize_t_defined)
|
||||
#define _SSIZE_T
|
||||
// 64-bit Windows is the only mainstream platform
|
||||
// where sizeof(long) != sizeof(void*)
|
||||
#ifdef _WIN64
|
||||
typedef long long ssize_t; /* byte count or error */
|
||||
#else
|
||||
typedef long ssize_t; /* byte count or error */
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#define MAX_PATH 32767 /* # chars in a path name including NULL */
|
||||
#endif
|
||||
|
@ -47,7 +60,7 @@ struct zip_t;
|
|||
extern struct zip_t *zip_open(const char *zipname, int level, char mode);
|
||||
|
||||
/*
|
||||
Closes zip archive, releases resources - always finalize.
|
||||
Closes the zip archive, releases resources - always finalize.
|
||||
|
||||
Args:
|
||||
zip: zip archive handler.
|
||||
|
@ -55,7 +68,10 @@ extern struct zip_t *zip_open(const char *zipname, int level, char mode);
|
|||
extern void zip_close(struct zip_t *zip);
|
||||
|
||||
/*
|
||||
Opens a new entry for writing in a zip archive.
|
||||
Opens an entry by name in the zip archive.
|
||||
For zip archive opened in 'w' or 'a' mode the function will append
|
||||
a new entry. In readonly mode the function tries to locate the entry
|
||||
in global dictionary.
|
||||
|
||||
Args:
|
||||
zip: zip archive handler.
|
||||
|
@ -66,6 +82,19 @@ extern void zip_close(struct zip_t *zip);
|
|||
*/
|
||||
extern int zip_entry_open(struct zip_t *zip, const char *entryname);
|
||||
|
||||
/*
|
||||
Opens a new entry by index in the zip archive.
|
||||
This function is only valid if zip archive was opened in 'r' (readonly) mode.
|
||||
|
||||
Args:
|
||||
zip: zip archive handler.
|
||||
index: index in local dictionary.
|
||||
|
||||
Returns:
|
||||
The return code - 0 on success, negative number (< 0) on error.
|
||||
*/
|
||||
extern int zip_entry_openbyindex(struct zip_t *zip, int index);
|
||||
|
||||
/*
|
||||
Closes a zip entry, flushes buffer and releases resources.
|
||||
|
||||
|
@ -77,6 +106,67 @@ extern int zip_entry_open(struct zip_t *zip, const char *entryname);
|
|||
*/
|
||||
extern int zip_entry_close(struct zip_t *zip);
|
||||
|
||||
/*
|
||||
Returns a local name of the current zip entry.
|
||||
The main difference between user's entry name and local entry name
|
||||
is optional relative path.
|
||||
Following .ZIP File Format Specification - the path stored MUST not contain
|
||||
a drive or device letter, or a leading slash.
|
||||
All slashes MUST be forward slashes '/' as opposed to backwards slashes '\'
|
||||
for compatibility with Amiga and UNIX file systems etc.
|
||||
|
||||
Args:
|
||||
zip: zip archive handler.
|
||||
|
||||
Returns:
|
||||
The pointer to the current zip entry name, or NULL on error.
|
||||
*/
|
||||
extern const char *zip_entry_name(struct zip_t *zip);
|
||||
|
||||
/*
|
||||
Returns an index of the current zip entry.
|
||||
|
||||
Args:
|
||||
zip: zip archive handler.
|
||||
|
||||
Returns:
|
||||
The index on success, negative number (< 0) on error.
|
||||
*/
|
||||
extern int zip_entry_index(struct zip_t *zip);
|
||||
|
||||
/*
|
||||
Determines if the current zip entry is a directory entry.
|
||||
|
||||
Args:
|
||||
zip: zip archive handler.
|
||||
|
||||
Returns:
|
||||
The return code - 1 (true), 0 (false), negative number (< 0) on error.
|
||||
*/
|
||||
extern int zip_entry_isdir(struct zip_t *zip);
|
||||
|
||||
/*
|
||||
Returns an uncompressed size of the current zip entry.
|
||||
|
||||
Args:
|
||||
zip: zip archive handler.
|
||||
|
||||
Returns:
|
||||
The uncompressed size in bytes.
|
||||
*/
|
||||
extern unsigned long long zip_entry_size(struct zip_t *zip);
|
||||
|
||||
/*
|
||||
Returns CRC-32 checksum of the current zip entry.
|
||||
|
||||
Args:
|
||||
zip: zip archive handler.
|
||||
|
||||
Returns:
|
||||
The CRC-32 checksum.
|
||||
*/
|
||||
extern unsigned int zip_entry_crc32(struct zip_t *zip);
|
||||
|
||||
/*
|
||||
Compresses an input buffer for the current zip entry.
|
||||
|
||||
|
@ -116,9 +206,31 @@ extern int zip_entry_fwrite(struct zip_t *zip, const char *filename);
|
|||
- for large entries, please take a look at zip_entry_extract function.
|
||||
|
||||
Returns:
|
||||
The return code - 0 on success, negative number (< 0) on error.
|
||||
The return code - the number of bytes actually read on success.
|
||||
Otherwise a -1 on error.
|
||||
*/
|
||||
extern int zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize);
|
||||
extern ssize_t zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize);
|
||||
|
||||
/*
|
||||
Extracts the current zip entry into a memory buffer using no memory
|
||||
allocation.
|
||||
|
||||
Args:
|
||||
zip: zip archive handler.
|
||||
buf: preallocated output buffer.
|
||||
bufsize: output buffer size (in bytes).
|
||||
|
||||
Note:
|
||||
- ensure supplied output buffer is large enough.
|
||||
- zip_entry_size function (returns uncompressed size for the current entry)
|
||||
can be handy to estimate how big buffer is needed.
|
||||
- for large entries, please take a look at zip_entry_extract function.
|
||||
|
||||
Returns:
|
||||
The return code - the number of bytes actually read on success.
|
||||
Otherwise a -1 on error (e.g. bufsize is not large enough).
|
||||
*/
|
||||
extern ssize_t zip_entry_noallocread(struct zip_t *zip, void *buf, size_t bufsize);
|
||||
|
||||
/*
|
||||
Extracts the current zip entry into output file.
|
||||
|
@ -133,9 +245,9 @@ extern int zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize);
|
|||
extern int zip_entry_fread(struct zip_t *zip, const char *filename);
|
||||
|
||||
/*
|
||||
Extract the current zip entry using a callback function (on_extract).
|
||||
Extracts the current zip entry using a callback function (on_extract).
|
||||
|
||||
Args:
|
||||
Args:
|
||||
zip: zip archive handler.
|
||||
on_extract: callback function.
|
||||
arg: opaque pointer (optional argument,
|
||||
|
@ -144,12 +256,23 @@ extern int zip_entry_fread(struct zip_t *zip, const char *filename);
|
|||
Returns:
|
||||
The return code - 0 on success, negative number (< 0) on error.
|
||||
*/
|
||||
extern int zip_entry_extract(struct zip_t *zip,
|
||||
size_t (*on_extract)(void *arg,
|
||||
unsigned long long offset,
|
||||
const void *data,
|
||||
size_t size),
|
||||
void *arg);
|
||||
extern int
|
||||
zip_entry_extract(struct zip_t *zip,
|
||||
size_t (*on_extract)(void *arg, unsigned long long offset,
|
||||
const void *data, size_t size),
|
||||
void *arg);
|
||||
|
||||
/*
|
||||
Returns the number of all entries (files and directories) in the zip archive.
|
||||
|
||||
Args:
|
||||
zip: zip archive handler.
|
||||
|
||||
Returns:
|
||||
The return code - the number of entries on success,
|
||||
negative number (< 0) on error.
|
||||
*/
|
||||
extern int zip_total_entries(struct zip_t *zip);
|
||||
|
||||
/*
|
||||
Creates a new archive and puts files into a single zip archive.
|
||||
|
|
|
@ -1,7 +1,19 @@
|
|||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
|
||||
if(ENABLE_COVERAGE)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g ")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O0")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fprofile-arcs")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ftest-coverage")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} --coverage")
|
||||
endif()
|
||||
endif ()
|
||||
|
||||
# test
|
||||
include_directories(../src)
|
||||
add_executable(test.exe test.c ../src/zip.c)
|
||||
add_executable(test_miniz.exe test_miniz.c)
|
||||
|
||||
add_test(NAME test COMMAND test.exe)
|
||||
add_test(NAME test_miniz COMMAND test_miniz.exe)
|
||||
|
|
|
@ -4,102 +4,456 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#define ZIPNAME "test.zip"
|
||||
#if defined(_MSC_VER) || defined(__MINGW64__) || defined(__MINGW32__)
|
||||
#define MZ_FILE_STAT_STRUCT _stat
|
||||
#define MZ_FILE_STAT _stat
|
||||
#else
|
||||
#define MZ_FILE_STAT_STRUCT stat
|
||||
#define MZ_FILE_STAT stat
|
||||
#endif
|
||||
|
||||
#define ZIPNAME "test.zip\0"
|
||||
#define TESTDATA1 "Some test data 1...\0"
|
||||
#define CRC32DATA1 2220805626
|
||||
#define TESTDATA2 "Some test data 2...\0"
|
||||
#define CRC32DATA2 2532008468
|
||||
|
||||
#define RFILE "4.txt\0"
|
||||
#define RMODE 0100444
|
||||
|
||||
#define WFILE "6.txt\0"
|
||||
#define WMODE 0100666
|
||||
|
||||
#define XFILE "7.txt\0"
|
||||
#define XMODE 0100777
|
||||
|
||||
#define UNUSED(x) (void)x
|
||||
|
||||
static int total_entries = 0;
|
||||
|
||||
static void test_write(void) {
|
||||
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
|
||||
assert(zip != NULL);
|
||||
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
|
||||
assert(zip != NULL);
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test/test-1.txt"));
|
||||
assert(0 == zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1)));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
assert(0 == zip_entry_open(zip, "test/test-1.txt"));
|
||||
assert(0 == zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1)));
|
||||
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
|
||||
assert(total_entries == zip_entry_index(zip));
|
||||
assert(strlen(TESTDATA1) == zip_entry_size(zip));
|
||||
assert(CRC32DATA1 == zip_entry_crc32(zip));
|
||||
++total_entries;
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
zip_close(zip);
|
||||
zip_close(zip);
|
||||
}
|
||||
|
||||
static void test_append(void) {
|
||||
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
|
||||
assert(zip != NULL);
|
||||
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
|
||||
assert(zip != NULL);
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test\\test-2.txt"));
|
||||
assert(0 == zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2)));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
assert(0 == zip_entry_open(zip, "test\\test-2.txt"));
|
||||
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
|
||||
assert(total_entries == zip_entry_index(zip));
|
||||
assert(0 == zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2)));
|
||||
assert(strlen(TESTDATA2) == zip_entry_size(zip));
|
||||
assert(CRC32DATA2 == zip_entry_crc32(zip));
|
||||
|
||||
zip_close(zip);
|
||||
++total_entries;
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test\\empty/"));
|
||||
assert(0 == strcmp(zip_entry_name(zip), "test/empty/"));
|
||||
assert(0 == zip_entry_size(zip));
|
||||
assert(0 == zip_entry_crc32(zip));
|
||||
|
||||
assert(total_entries == zip_entry_index(zip));
|
||||
++total_entries;
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
assert(0 == zip_entry_open(zip, "empty/"));
|
||||
assert(0 == strcmp(zip_entry_name(zip), "empty/"));
|
||||
assert(0 == zip_entry_size(zip));
|
||||
assert(0 == zip_entry_crc32(zip));
|
||||
|
||||
assert(total_entries == zip_entry_index(zip));
|
||||
++total_entries;
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
zip_close(zip);
|
||||
}
|
||||
|
||||
static void test_read(void) {
|
||||
char *buf = NULL;
|
||||
size_t bufsize;
|
||||
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
|
||||
assert(zip != NULL);
|
||||
char *buf = NULL;
|
||||
ssize_t bufsize;
|
||||
size_t buftmp;
|
||||
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
|
||||
assert(zip != NULL);
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test\\test-1.txt"));
|
||||
assert(0 == zip_entry_read(zip, (void **)&buf, &bufsize));
|
||||
assert(bufsize == strlen(TESTDATA1));
|
||||
assert(0 == strncmp(buf, TESTDATA1, bufsize));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
free(buf);
|
||||
buf = NULL;
|
||||
bufsize = 0;
|
||||
assert(0 == zip_entry_open(zip, "test\\test-1.txt"));
|
||||
assert(strlen(TESTDATA1) == zip_entry_size(zip));
|
||||
assert(CRC32DATA1 == zip_entry_crc32(zip));
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
|
||||
assert(0 == zip_entry_read(zip, (void **)&buf, &bufsize));
|
||||
assert(bufsize == strlen(TESTDATA2));
|
||||
assert(0 == strncmp(buf, TESTDATA2, bufsize));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
free(buf);
|
||||
buf = NULL;
|
||||
bufsize = 0;
|
||||
bufsize = zip_entry_read(zip, (void **)&buf, &buftmp);
|
||||
assert(bufsize == strlen(TESTDATA1));
|
||||
assert((size_t)bufsize == buftmp);
|
||||
assert(0 == strncmp(buf, TESTDATA1, bufsize));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
free(buf);
|
||||
buf = NULL;
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
|
||||
assert(strlen(TESTDATA2) == zip_entry_size(zip));
|
||||
assert(CRC32DATA2 == zip_entry_crc32(zip));
|
||||
|
||||
zip_close(zip);
|
||||
bufsize = zip_entry_read(zip, (void **)&buf, NULL);
|
||||
assert((size_t)bufsize == strlen(TESTDATA2));
|
||||
assert(0 == strncmp(buf, TESTDATA2, (size_t)bufsize));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
free(buf);
|
||||
buf = NULL;
|
||||
bufsize = 0;
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test\\empty/"));
|
||||
assert(0 == strcmp(zip_entry_name(zip), "test/empty/"));
|
||||
assert(0 == zip_entry_size(zip));
|
||||
assert(0 == zip_entry_crc32(zip));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
buftmp = strlen(TESTDATA2);
|
||||
buf = calloc(buftmp, sizeof(char));
|
||||
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
|
||||
|
||||
bufsize = zip_entry_noallocread(zip, (void *)buf, buftmp);
|
||||
assert(buftmp == (size_t)bufsize);
|
||||
assert(0 == strncmp(buf, TESTDATA2, buftmp));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
free(buf);
|
||||
buf = NULL;
|
||||
|
||||
buftmp = strlen(TESTDATA1);
|
||||
buf = calloc(buftmp, sizeof(char));
|
||||
assert(0 == zip_entry_open(zip, "test/test-1.txt"));
|
||||
|
||||
bufsize = zip_entry_noallocread(zip, (void *)buf, buftmp);
|
||||
assert(buftmp == (size_t)bufsize);
|
||||
assert(0 == strncmp(buf, TESTDATA1, buftmp));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
free(buf);
|
||||
buf = NULL;
|
||||
bufsize = 0;
|
||||
|
||||
zip_close(zip);
|
||||
}
|
||||
|
||||
struct buffer_t {
|
||||
char *data;
|
||||
size_t size;
|
||||
char *data;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
static size_t on_extract(void *arg, unsigned long long offset, const void *data,
|
||||
size_t size) {
|
||||
struct buffer_t *buf = (struct buffer_t *)arg;
|
||||
buf->data = realloc(buf->data, buf->size + size + 1);
|
||||
assert(NULL != buf->data);
|
||||
UNUSED(offset);
|
||||
|
||||
memcpy(&(buf->data[buf->size]), data, size);
|
||||
buf->size += size;
|
||||
buf->data[buf->size] = 0;
|
||||
struct buffer_t *buf = (struct buffer_t *)arg;
|
||||
buf->data = realloc(buf->data, buf->size + size + 1);
|
||||
assert(NULL != buf->data);
|
||||
|
||||
return size;
|
||||
memcpy(&(buf->data[buf->size]), data, size);
|
||||
buf->size += size;
|
||||
buf->data[buf->size] = 0;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
static void test_extract(void) {
|
||||
struct buffer_t buf = {0};
|
||||
struct buffer_t buf;
|
||||
|
||||
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
|
||||
assert(zip != NULL);
|
||||
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
|
||||
assert(zip != NULL);
|
||||
memset((void *)&buf, 0, sizeof(struct buffer_t));
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test/test-1.txt"));
|
||||
assert(0 == zip_entry_extract(zip, on_extract, &buf));
|
||||
assert(0 == zip_entry_open(zip, "test/test-1.txt"));
|
||||
assert(0 == zip_entry_extract(zip, on_extract, &buf));
|
||||
|
||||
assert(buf.size == strlen(TESTDATA1));
|
||||
assert(0 == strncmp(buf.data, TESTDATA1, buf.size));
|
||||
assert(buf.size == strlen(TESTDATA1));
|
||||
assert(0 == strncmp(buf.data, TESTDATA1, buf.size));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
free(buf.data);
|
||||
buf.data = NULL;
|
||||
buf.size = 0;
|
||||
|
||||
zip_close(zip);
|
||||
}
|
||||
|
||||
static void test_total_entries(void) {
|
||||
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
|
||||
assert(zip != NULL);
|
||||
|
||||
int n = zip_total_entries(zip);
|
||||
zip_close(zip);
|
||||
|
||||
assert(n == total_entries);
|
||||
}
|
||||
|
||||
static void test_entry_name(void) {
|
||||
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
|
||||
assert(zip != NULL);
|
||||
|
||||
assert(zip_entry_name(zip) == NULL);
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test\\test-1.txt"));
|
||||
assert(NULL != zip_entry_name(zip));
|
||||
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
|
||||
assert(strlen(TESTDATA1) == zip_entry_size(zip));
|
||||
assert(CRC32DATA1 == zip_entry_crc32(zip));
|
||||
assert(0 == zip_entry_index(zip));
|
||||
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
|
||||
assert(NULL != zip_entry_name(zip));
|
||||
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
|
||||
assert(strlen(TESTDATA2) == zip_entry_size(zip));
|
||||
assert(CRC32DATA2 == zip_entry_crc32(zip));
|
||||
assert(1 == zip_entry_index(zip));
|
||||
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
zip_close(zip);
|
||||
}
|
||||
|
||||
static void test_entry_index(void) {
|
||||
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
|
||||
assert(zip != NULL);
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test\\test-1.txt"));
|
||||
assert(0 == zip_entry_index(zip));
|
||||
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
|
||||
assert(strlen(TESTDATA1) == zip_entry_size(zip));
|
||||
assert(CRC32DATA1 == zip_entry_crc32(zip));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
|
||||
assert(1 == zip_entry_index(zip));
|
||||
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
|
||||
assert(strlen(TESTDATA2) == zip_entry_size(zip));
|
||||
assert(CRC32DATA2 == zip_entry_crc32(zip));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
zip_close(zip);
|
||||
}
|
||||
|
||||
static void test_entry_openbyindex(void) {
|
||||
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
|
||||
assert(zip != NULL);
|
||||
|
||||
assert(0 == zip_entry_openbyindex(zip, 1));
|
||||
assert(1 == zip_entry_index(zip));
|
||||
assert(strlen(TESTDATA2) == zip_entry_size(zip));
|
||||
assert(CRC32DATA2 == zip_entry_crc32(zip));
|
||||
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
assert(0 == zip_entry_openbyindex(zip, 0));
|
||||
assert(0 == zip_entry_index(zip));
|
||||
assert(strlen(TESTDATA1) == zip_entry_size(zip));
|
||||
assert(CRC32DATA1 == zip_entry_crc32(zip));
|
||||
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
zip_close(zip);
|
||||
}
|
||||
|
||||
static void test_list_entries(void) {
|
||||
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
|
||||
assert(zip != NULL);
|
||||
|
||||
int i = 0, n = zip_total_entries(zip);
|
||||
for (; i < n; ++i) {
|
||||
assert(0 == zip_entry_openbyindex(zip, i));
|
||||
fprintf(stdout, "[%d]: %s", i, zip_entry_name(zip));
|
||||
if (zip_entry_isdir(zip)) {
|
||||
fprintf(stdout, " (DIR)");
|
||||
}
|
||||
fprintf(stdout, "\n");
|
||||
assert(0 == zip_entry_close(zip));
|
||||
free(buf.data);
|
||||
buf.data = NULL;
|
||||
buf.size = 0;
|
||||
}
|
||||
|
||||
zip_close(zip);
|
||||
zip_close(zip);
|
||||
}
|
||||
|
||||
static void test_fwrite(void) {
|
||||
const char *filename = WFILE;
|
||||
FILE *stream = NULL;
|
||||
struct zip_t *zip = NULL;
|
||||
#if defined(_MSC_VER)
|
||||
if (0 != fopen_s(&stream, filename, "w+"))
|
||||
#else
|
||||
if (!(stream = fopen(filename, "w+")))
|
||||
#endif
|
||||
{
|
||||
// Cannot open filename
|
||||
fprintf(stdout, "Cannot open filename\n");
|
||||
assert(0 == -1);
|
||||
}
|
||||
fwrite(TESTDATA1, sizeof(char), strlen(TESTDATA1), stream);
|
||||
assert(0 == fclose(stream));
|
||||
|
||||
zip = zip_open(ZIPNAME, 9, 'w');
|
||||
assert(zip != NULL);
|
||||
assert(0 == zip_entry_open(zip, WFILE));
|
||||
assert(0 == zip_entry_fwrite(zip, WFILE));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
|
||||
zip_close(zip);
|
||||
remove(WFILE);
|
||||
remove(ZIPNAME);
|
||||
}
|
||||
|
||||
static void test_exe_permissions(void) {
|
||||
#if defined(_WIN32) || defined(__WIN32__)
|
||||
#else
|
||||
struct MZ_FILE_STAT_STRUCT file_stats;
|
||||
const char *filenames[] = {XFILE};
|
||||
FILE *f = fopen(XFILE, "w");
|
||||
fclose(f);
|
||||
chmod(XFILE, XMODE);
|
||||
|
||||
remove(ZIPNAME);
|
||||
|
||||
assert(0 == zip_create(ZIPNAME, filenames, 1));
|
||||
|
||||
remove(XFILE);
|
||||
|
||||
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
|
||||
|
||||
assert(0 == MZ_FILE_STAT(XFILE, &file_stats));
|
||||
assert(XMODE == file_stats.st_mode);
|
||||
|
||||
remove(XFILE);
|
||||
remove(ZIPNAME);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void test_read_permissions(void) {
|
||||
#if defined(_MSC_VER)
|
||||
#else
|
||||
|
||||
struct MZ_FILE_STAT_STRUCT file_stats;
|
||||
const char *filenames[] = {RFILE};
|
||||
FILE *f = fopen(RFILE, "w");
|
||||
fclose(f);
|
||||
chmod(RFILE, RMODE);
|
||||
|
||||
remove(ZIPNAME);
|
||||
|
||||
assert(0 == zip_create(ZIPNAME, filenames, 1));
|
||||
|
||||
// chmod from 444 to 666 to be able delete the file on windows
|
||||
chmod(RFILE, WMODE);
|
||||
remove(RFILE);
|
||||
|
||||
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
|
||||
|
||||
assert(0 == MZ_FILE_STAT(RFILE, &file_stats));
|
||||
assert(RMODE == file_stats.st_mode);
|
||||
|
||||
chmod(RFILE, WMODE);
|
||||
remove(RFILE);
|
||||
remove(ZIPNAME);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void test_write_permissions(void) {
|
||||
#if defined(_MSC_VER)
|
||||
#else
|
||||
|
||||
struct MZ_FILE_STAT_STRUCT file_stats;
|
||||
const char *filenames[] = {WFILE};
|
||||
FILE *f = fopen(WFILE, "w");
|
||||
fclose(f);
|
||||
chmod(WFILE, WMODE);
|
||||
|
||||
remove(ZIPNAME);
|
||||
|
||||
assert(0 == zip_create(ZIPNAME, filenames, 1));
|
||||
|
||||
remove(WFILE);
|
||||
|
||||
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
|
||||
|
||||
assert(0 == MZ_FILE_STAT(WFILE, &file_stats));
|
||||
assert(WMODE == file_stats.st_mode);
|
||||
|
||||
remove(WFILE);
|
||||
remove(ZIPNAME);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void test_mtime(void) {
|
||||
struct MZ_FILE_STAT_STRUCT file_stat1, file_stat2;
|
||||
|
||||
const char *filename = WFILE;
|
||||
FILE *stream = NULL;
|
||||
struct zip_t *zip = NULL;
|
||||
#if defined(_MSC_VER)
|
||||
if (0 != fopen_s(&stream, filename, "w+"))
|
||||
#else
|
||||
if (!(stream = fopen(filename, "w+")))
|
||||
#endif
|
||||
{
|
||||
// Cannot open filename
|
||||
fprintf(stdout, "Cannot open filename\n");
|
||||
assert(0 == -1);
|
||||
}
|
||||
fwrite(TESTDATA1, sizeof(char), strlen(TESTDATA1), stream);
|
||||
assert(0 == fclose(stream));
|
||||
|
||||
memset(&file_stat1, 0, sizeof(file_stat1));
|
||||
memset(&file_stat2, 0, sizeof(file_stat2));
|
||||
zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
|
||||
assert(zip != NULL);
|
||||
assert(0 == zip_entry_open(zip, filename));
|
||||
assert(0 == zip_entry_fwrite(zip, filename));
|
||||
assert(0 == zip_entry_close(zip));
|
||||
zip_close(zip);
|
||||
|
||||
assert(0 == MZ_FILE_STAT(filename, &file_stat1));
|
||||
|
||||
remove(filename);
|
||||
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
|
||||
assert(0 == MZ_FILE_STAT(filename, &file_stat2));
|
||||
fprintf(stdout, "file_stat1.st_mtime: %lu\n", file_stat1.st_mtime);
|
||||
fprintf(stdout, "file_stat2.st_mtime: %lu\n", file_stat2.st_mtime);
|
||||
assert(labs(file_stat1.st_mtime - file_stat2.st_mtime) <= 1);
|
||||
|
||||
remove(filename);
|
||||
remove(ZIPNAME);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
test_write();
|
||||
test_append();
|
||||
test_read();
|
||||
test_extract();
|
||||
UNUSED(argc);
|
||||
UNUSED(argv);
|
||||
|
||||
return remove(ZIPNAME);
|
||||
remove(ZIPNAME);
|
||||
|
||||
test_write();
|
||||
test_append();
|
||||
test_read();
|
||||
test_extract();
|
||||
test_total_entries();
|
||||
test_entry_name();
|
||||
test_entry_index();
|
||||
test_entry_openbyindex();
|
||||
test_list_entries();
|
||||
test_fwrite();
|
||||
test_read_permissions();
|
||||
test_write_permissions();
|
||||
test_exe_permissions();
|
||||
test_mtime();
|
||||
|
||||
remove(ZIPNAME);
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,104 @@
|
|||
// Demonstrates miniz.c's compress() and uncompress() functions
|
||||
// (same as zlib's). Public domain, May 15 2011, Rich Geldreich,
|
||||
// richgel99@gmail.com. See "unlicense" statement at the end of tinfl.c.
|
||||
|
||||
#include <miniz.h>
|
||||
#include <stdio.h>
|
||||
|
||||
typedef unsigned char uint8;
|
||||
typedef unsigned short uint16;
|
||||
typedef unsigned int uint;
|
||||
|
||||
// The string to compress.
|
||||
static const char *s_pStr =
|
||||
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
|
||||
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
|
||||
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
|
||||
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
|
||||
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
|
||||
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
|
||||
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson.";
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
uint step = 0;
|
||||
int cmp_status;
|
||||
uLong src_len = (uLong)strlen(s_pStr);
|
||||
uLong cmp_len = compressBound(src_len);
|
||||
uLong uncomp_len = src_len;
|
||||
uint8 *pCmp, *pUncomp;
|
||||
uint total_succeeded = 0;
|
||||
(void)argc, (void)argv;
|
||||
|
||||
printf("miniz.c version: %s\n", MZ_VERSION);
|
||||
|
||||
do {
|
||||
// Allocate buffers to hold compressed and uncompressed data.
|
||||
pCmp = (mz_uint8 *)malloc((size_t)cmp_len);
|
||||
pUncomp = (mz_uint8 *)malloc((size_t)src_len);
|
||||
if ((!pCmp) || (!pUncomp)) {
|
||||
printf("Out of memory!\n");
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
// Compress the string.
|
||||
cmp_status =
|
||||
compress(pCmp, &cmp_len, (const unsigned char *)s_pStr, src_len);
|
||||
if (cmp_status != Z_OK) {
|
||||
printf("compress() failed!\n");
|
||||
free(pCmp);
|
||||
free(pUncomp);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
printf("Compressed from %u to %u bytes\n", (mz_uint32)src_len,
|
||||
(mz_uint32)cmp_len);
|
||||
|
||||
if (step) {
|
||||
// Purposely corrupt the compressed data if fuzzy testing (this is a
|
||||
// very crude fuzzy test).
|
||||
uint n = 1 + (rand() % 3);
|
||||
while (n--) {
|
||||
uint i = rand() % cmp_len;
|
||||
pCmp[i] ^= (rand() & 0xFF);
|
||||
}
|
||||
}
|
||||
|
||||
// Decompress.
|
||||
cmp_status = uncompress(pUncomp, &uncomp_len, pCmp, cmp_len);
|
||||
total_succeeded += (cmp_status == Z_OK);
|
||||
|
||||
if (step) {
|
||||
printf("Simple fuzzy test: step %u total_succeeded: %u\n", step,
|
||||
total_succeeded);
|
||||
} else {
|
||||
if (cmp_status != Z_OK) {
|
||||
printf("uncompress failed!\n");
|
||||
free(pCmp);
|
||||
free(pUncomp);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
printf("Decompressed from %u to %u bytes\n", (mz_uint32)cmp_len,
|
||||
(mz_uint32)uncomp_len);
|
||||
|
||||
// Ensure uncompress() returned the expected data.
|
||||
if ((uncomp_len != src_len) ||
|
||||
(memcmp(pUncomp, s_pStr, (size_t)src_len))) {
|
||||
printf("Decompression failed!\n");
|
||||
free(pCmp);
|
||||
free(pUncomp);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
free(pCmp);
|
||||
free(pUncomp);
|
||||
|
||||
step++;
|
||||
|
||||
// Keep on fuzzy testing if there's a non-empty command line.
|
||||
} while (argc >= 2);
|
||||
|
||||
printf("Success.\n");
|
||||
return EXIT_SUCCESS;
|
||||
}
|
12
doc/dox.h
12
doc/dox.h
|
@ -1173,6 +1173,18 @@ float4 PimpMyPixel (float4 prev)
|
|||
|
||||
@endcode
|
||||
|
||||
@section shdacc How to access shader-code from a texture (AI_MATKEY_GLOBAL_SHADERLANG and AI_MATKEY_SHADER_VERTEX, ...)
|
||||
|
||||
You can get assigned shader sources by using the following material keys:
|
||||
|
||||
<li>AI_MATKEY_GLOBAL_SHADERLANG</li>To get the used shader language.
|
||||
<li>AI_MATKEY_SHADER_VERTEX</li> Assigned vertex shader code stored as a string.
|
||||
<li>AI_MATKEY_SHADER_FRAGMENT</li> Assigned fragment shader code stored as a string.
|
||||
<li>AI_MATKEY_SHADER_GEO</li> Assigned geometry shader code stored as a string.
|
||||
<li>AI_MATKEY_SHADER_TESSELATION</li> Assigned tesselation shader code stored as a string.
|
||||
<li>AI_MATKEY_SHADER_PRIMITIVE</li> Assigned primitive shader code stored as a string.
|
||||
<li>AI_MATKEY_SHADER_COMPUTE</li> Assigned compute shader code stored as a string.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
|
|
@ -198,8 +198,6 @@ enum aiTextureType
|
|||
*/
|
||||
aiTextureType_NONE = 0x0,
|
||||
|
||||
|
||||
|
||||
/** The texture is combined with the result of the diffuse
|
||||
* lighting equation.
|
||||
*/
|
||||
|
@ -278,7 +276,7 @@ enum aiTextureType
|
|||
*
|
||||
* A texture reference that does not match any of the definitions
|
||||
* above is considered to be 'unknown'. It is still imported,
|
||||
* but is excluded from any further postprocessing.
|
||||
* but is excluded from any further post-processing.
|
||||
*/
|
||||
aiTextureType_UNKNOWN = 0xC,
|
||||
|
||||
|
@ -375,7 +373,7 @@ enum aiShadingMode
|
|||
*/
|
||||
enum aiTextureFlags
|
||||
{
|
||||
/** The texture's color values have to be inverted (componentwise 1-n)
|
||||
/** The texture's color values have to be inverted (component-wise 1-n)
|
||||
*/
|
||||
aiTextureFlags_Invert = 0x1,
|
||||
|
||||
|
@ -902,6 +900,7 @@ extern "C" {
|
|||
#define AI_MATKEY_ENABLE_WIREFRAME "$mat.wireframe",0,0
|
||||
#define AI_MATKEY_BLEND_FUNC "$mat.blend",0,0
|
||||
#define AI_MATKEY_OPACITY "$mat.opacity",0,0
|
||||
#define AI_MATKEY_TRANSPARENCYFACTOR "$mat.transparencyfactor",0,0
|
||||
#define AI_MATKEY_BUMPSCALING "$mat.bumpscaling",0,0
|
||||
#define AI_MATKEY_SHININESS "$mat.shininess",0,0
|
||||
#define AI_MATKEY_REFLECTIVITY "$mat.reflectivity",0,0
|
||||
|
@ -914,6 +913,13 @@ extern "C" {
|
|||
#define AI_MATKEY_COLOR_TRANSPARENT "$clr.transparent",0,0
|
||||
#define AI_MATKEY_COLOR_REFLECTIVE "$clr.reflective",0,0
|
||||
#define AI_MATKEY_GLOBAL_BACKGROUND_IMAGE "?bg.global",0,0
|
||||
#define AI_MATKEY_GLOBAL_SHADERLANG "?sh.lang",0,0
|
||||
#define AI_MATKEY_SHADER_VERTEX "?sh.vs",0,0
|
||||
#define AI_MATKEY_SHADER_FRAGMENT "?sh.fs",0,0
|
||||
#define AI_MATKEY_SHADER_GEO "?sh.gs",0,0
|
||||
#define AI_MATKEY_SHADER_TESSELATION "?sh.ts",0,0
|
||||
#define AI_MATKEY_SHADER_PRIMITIVE "?sh.ps",0,0
|
||||
#define AI_MATKEY_SHADER_COMPUTE "?sh.cs",0,0
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Pure key names for all texture-related properties
|
||||
|
@ -1457,8 +1463,6 @@ inline aiReturn aiGetMaterialInteger(const C_STRUCT aiMaterial* pMat,
|
|||
|
||||
#endif //!__cplusplus
|
||||
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Retrieve a color value from the material property table
|
||||
*
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -21,7 +21,7 @@ FORMATS = ["CSM",
|
|||
"STL",
|
||||
"IRR",
|
||||
"Q3O",
|
||||
"Q3D"
|
||||
"Q3D",
|
||||
"MS3D",
|
||||
"Q3S",
|
||||
"ZGL",
|
||||
|
|
|
@ -1,280 +1,279 @@
|
|||
#-*- coding: UTF-8 -*-
|
||||
|
||||
"""
|
||||
Some fancy helper functions.
|
||||
"""
|
||||
|
||||
import os
|
||||
import ctypes
|
||||
from ctypes import POINTER
|
||||
import operator
|
||||
|
||||
from distutils.sysconfig import get_python_lib
|
||||
import re
|
||||
import sys
|
||||
|
||||
try: import numpy
|
||||
except: numpy = None
|
||||
|
||||
import logging;logger = logging.getLogger("pyassimp")
|
||||
|
||||
from .errors import AssimpError
|
||||
|
||||
additional_dirs, ext_whitelist = [],[]
|
||||
|
||||
# populate search directories and lists of allowed file extensions
|
||||
# depending on the platform we're running on.
|
||||
if os.name=='posix':
|
||||
additional_dirs.append('./')
|
||||
additional_dirs.append('/usr/lib/')
|
||||
additional_dirs.append('/usr/lib/x86_64-linux-gnu/')
|
||||
additional_dirs.append('/usr/local/lib/')
|
||||
|
||||
if 'LD_LIBRARY_PATH' in os.environ:
|
||||
additional_dirs.extend([item for item in os.environ['LD_LIBRARY_PATH'].split(':') if item])
|
||||
|
||||
# check if running from anaconda.
|
||||
if "conda" or "continuum" in sys.version.lower():
|
||||
cur_path = get_python_lib()
|
||||
pattern = re.compile('.*\/lib\/')
|
||||
conda_lib = pattern.match(cur_path).group()
|
||||
logger.info("Adding Anaconda lib path:"+ conda_lib)
|
||||
additional_dirs.append(conda_lib)
|
||||
|
||||
# note - this won't catch libassimp.so.N.n, but
|
||||
# currently there's always a symlink called
|
||||
# libassimp.so in /usr/local/lib.
|
||||
ext_whitelist.append('.so')
|
||||
# libassimp.dylib in /usr/local/lib
|
||||
ext_whitelist.append('.dylib')
|
||||
|
||||
elif os.name=='nt':
|
||||
ext_whitelist.append('.dll')
|
||||
path_dirs = os.environ['PATH'].split(';')
|
||||
additional_dirs.extend(path_dirs)
|
||||
|
||||
def vec2tuple(x):
|
||||
""" Converts a VECTOR3D to a Tuple """
|
||||
return (x.x, x.y, x.z)
|
||||
|
||||
def transform(vector3, matrix4x4):
|
||||
""" Apply a transformation matrix on a 3D vector.
|
||||
|
||||
:param vector3: array with 3 elements
|
||||
:param matrix4x4: 4x4 matrix
|
||||
"""
|
||||
if numpy:
|
||||
return numpy.dot(matrix4x4, numpy.append(vector3, 1.))
|
||||
else:
|
||||
m0,m1,m2,m3 = matrix4x4; x,y,z = vector3
|
||||
return [
|
||||
m0[0]*x + m0[1]*y + m0[2]*z + m0[3],
|
||||
m1[0]*x + m1[1]*y + m1[2]*z + m1[3],
|
||||
m2[0]*x + m2[1]*y + m2[2]*z + m2[3],
|
||||
m3[0]*x + m3[1]*y + m3[2]*z + m3[3]
|
||||
]
|
||||
|
||||
def _inv(matrix4x4):
|
||||
m0,m1,m2,m3 = matrix4x4
|
||||
|
||||
det = m0[3]*m1[2]*m2[1]*m3[0] - m0[2]*m1[3]*m2[1]*m3[0] - \
|
||||
m0[3]*m1[1]*m2[2]*m3[0] + m0[1]*m1[3]*m2[2]*m3[0] + \
|
||||
m0[2]*m1[1]*m2[3]*m3[0] - m0[1]*m1[2]*m2[3]*m3[0] - \
|
||||
m0[3]*m1[2]*m2[0]*m3[1] + m0[2]*m1[3]*m2[0]*m3[1] + \
|
||||
m0[3]*m1[0]*m2[2]*m3[1] - m0[0]*m1[3]*m2[2]*m3[1] - \
|
||||
m0[2]*m1[0]*m2[3]*m3[1] + m0[0]*m1[2]*m2[3]*m3[1] + \
|
||||
m0[3]*m1[1]*m2[0]*m3[2] - m0[1]*m1[3]*m2[0]*m3[2] - \
|
||||
m0[3]*m1[0]*m2[1]*m3[2] + m0[0]*m1[3]*m2[1]*m3[2] + \
|
||||
m0[1]*m1[0]*m2[3]*m3[2] - m0[0]*m1[1]*m2[3]*m3[2] - \
|
||||
m0[2]*m1[1]*m2[0]*m3[3] + m0[1]*m1[2]*m2[0]*m3[3] + \
|
||||
m0[2]*m1[0]*m2[1]*m3[3] - m0[0]*m1[2]*m2[1]*m3[3] - \
|
||||
m0[1]*m1[0]*m2[2]*m3[3] + m0[0]*m1[1]*m2[2]*m3[3]
|
||||
|
||||
return[[( m1[2]*m2[3]*m3[1] - m1[3]*m2[2]*m3[1] + m1[3]*m2[1]*m3[2] - m1[1]*m2[3]*m3[2] - m1[2]*m2[1]*m3[3] + m1[1]*m2[2]*m3[3]) /det,
|
||||
( m0[3]*m2[2]*m3[1] - m0[2]*m2[3]*m3[1] - m0[3]*m2[1]*m3[2] + m0[1]*m2[3]*m3[2] + m0[2]*m2[1]*m3[3] - m0[1]*m2[2]*m3[3]) /det,
|
||||
( m0[2]*m1[3]*m3[1] - m0[3]*m1[2]*m3[1] + m0[3]*m1[1]*m3[2] - m0[1]*m1[3]*m3[2] - m0[2]*m1[1]*m3[3] + m0[1]*m1[2]*m3[3]) /det,
|
||||
( m0[3]*m1[2]*m2[1] - m0[2]*m1[3]*m2[1] - m0[3]*m1[1]*m2[2] + m0[1]*m1[3]*m2[2] + m0[2]*m1[1]*m2[3] - m0[1]*m1[2]*m2[3]) /det],
|
||||
[( m1[3]*m2[2]*m3[0] - m1[2]*m2[3]*m3[0] - m1[3]*m2[0]*m3[2] + m1[0]*m2[3]*m3[2] + m1[2]*m2[0]*m3[3] - m1[0]*m2[2]*m3[3]) /det,
|
||||
( m0[2]*m2[3]*m3[0] - m0[3]*m2[2]*m3[0] + m0[3]*m2[0]*m3[2] - m0[0]*m2[3]*m3[2] - m0[2]*m2[0]*m3[3] + m0[0]*m2[2]*m3[3]) /det,
|
||||
( m0[3]*m1[2]*m3[0] - m0[2]*m1[3]*m3[0] - m0[3]*m1[0]*m3[2] + m0[0]*m1[3]*m3[2] + m0[2]*m1[0]*m3[3] - m0[0]*m1[2]*m3[3]) /det,
|
||||
( m0[2]*m1[3]*m2[0] - m0[3]*m1[2]*m2[0] + m0[3]*m1[0]*m2[2] - m0[0]*m1[3]*m2[2] - m0[2]*m1[0]*m2[3] + m0[0]*m1[2]*m2[3]) /det],
|
||||
[( m1[1]*m2[3]*m3[0] - m1[3]*m2[1]*m3[0] + m1[3]*m2[0]*m3[1] - m1[0]*m2[3]*m3[1] - m1[1]*m2[0]*m3[3] + m1[0]*m2[1]*m3[3]) /det,
|
||||
( m0[3]*m2[1]*m3[0] - m0[1]*m2[3]*m3[0] - m0[3]*m2[0]*m3[1] + m0[0]*m2[3]*m3[1] + m0[1]*m2[0]*m3[3] - m0[0]*m2[1]*m3[3]) /det,
|
||||
( m0[1]*m1[3]*m3[0] - m0[3]*m1[1]*m3[0] + m0[3]*m1[0]*m3[1] - m0[0]*m1[3]*m3[1] - m0[1]*m1[0]*m3[3] + m0[0]*m1[1]*m3[3]) /det,
|
||||
( m0[3]*m1[1]*m2[0] - m0[1]*m1[3]*m2[0] - m0[3]*m1[0]*m2[1] + m0[0]*m1[3]*m2[1] + m0[1]*m1[0]*m2[3] - m0[0]*m1[1]*m2[3]) /det],
|
||||
[( m1[2]*m2[1]*m3[0] - m1[1]*m2[2]*m3[0] - m1[2]*m2[0]*m3[1] + m1[0]*m2[2]*m3[1] + m1[1]*m2[0]*m3[2] - m1[0]*m2[1]*m3[2]) /det,
|
||||
( m0[1]*m2[2]*m3[0] - m0[2]*m2[1]*m3[0] + m0[2]*m2[0]*m3[1] - m0[0]*m2[2]*m3[1] - m0[1]*m2[0]*m3[2] + m0[0]*m2[1]*m3[2]) /det,
|
||||
( m0[2]*m1[1]*m3[0] - m0[1]*m1[2]*m3[0] - m0[2]*m1[0]*m3[1] + m0[0]*m1[2]*m3[1] + m0[1]*m1[0]*m3[2] - m0[0]*m1[1]*m3[2]) /det,
|
||||
( m0[1]*m1[2]*m2[0] - m0[2]*m1[1]*m2[0] + m0[2]*m1[0]*m2[1] - m0[0]*m1[2]*m2[1] - m0[1]*m1[0]*m2[2] + m0[0]*m1[1]*m2[2]) /det]]
|
||||
|
||||
def get_bounding_box(scene):
|
||||
bb_min = [1e10, 1e10, 1e10] # x,y,z
|
||||
bb_max = [-1e10, -1e10, -1e10] # x,y,z
|
||||
inv = numpy.linalg.inv if numpy else _inv
|
||||
return get_bounding_box_for_node(scene.rootnode, bb_min, bb_max, inv(scene.rootnode.transformation))
|
||||
|
||||
def get_bounding_box_for_node(node, bb_min, bb_max, transformation):
|
||||
|
||||
if numpy:
|
||||
transformation = numpy.dot(transformation, node.transformation)
|
||||
else:
|
||||
t0,t1,t2,t3 = transformation
|
||||
T0,T1,T2,T3 = node.transformation
|
||||
transformation = [ [
|
||||
t0[0]*T0[0] + t0[1]*T1[0] + t0[2]*T2[0] + t0[3]*T3[0],
|
||||
t0[0]*T0[1] + t0[1]*T1[1] + t0[2]*T2[1] + t0[3]*T3[1],
|
||||
t0[0]*T0[2] + t0[1]*T1[2] + t0[2]*T2[2] + t0[3]*T3[2],
|
||||
t0[0]*T0[3] + t0[1]*T1[3] + t0[2]*T2[3] + t0[3]*T3[3]
|
||||
],[
|
||||
t1[0]*T0[0] + t1[1]*T1[0] + t1[2]*T2[0] + t1[3]*T3[0],
|
||||
t1[0]*T0[1] + t1[1]*T1[1] + t1[2]*T2[1] + t1[3]*T3[1],
|
||||
t1[0]*T0[2] + t1[1]*T1[2] + t1[2]*T2[2] + t1[3]*T3[2],
|
||||
t1[0]*T0[3] + t1[1]*T1[3] + t1[2]*T2[3] + t1[3]*T3[3]
|
||||
],[
|
||||
t2[0]*T0[0] + t2[1]*T1[0] + t2[2]*T2[0] + t2[3]*T3[0],
|
||||
t2[0]*T0[1] + t2[1]*T1[1] + t2[2]*T2[1] + t2[3]*T3[1],
|
||||
t2[0]*T0[2] + t2[1]*T1[2] + t2[2]*T2[2] + t2[3]*T3[2],
|
||||
t2[0]*T0[3] + t2[1]*T1[3] + t2[2]*T2[3] + t2[3]*T3[3]
|
||||
],[
|
||||
t3[0]*T0[0] + t3[1]*T1[0] + t3[2]*T2[0] + t3[3]*T3[0],
|
||||
t3[0]*T0[1] + t3[1]*T1[1] + t3[2]*T2[1] + t3[3]*T3[1],
|
||||
t3[0]*T0[2] + t3[1]*T1[2] + t3[2]*T2[2] + t3[3]*T3[2],
|
||||
t3[0]*T0[3] + t3[1]*T1[3] + t3[2]*T2[3] + t3[3]*T3[3]
|
||||
] ]
|
||||
|
||||
for mesh in node.meshes:
|
||||
for v in mesh.vertices:
|
||||
v = transform(v, transformation)
|
||||
bb_min[0] = min(bb_min[0], v[0])
|
||||
bb_min[1] = min(bb_min[1], v[1])
|
||||
bb_min[2] = min(bb_min[2], v[2])
|
||||
bb_max[0] = max(bb_max[0], v[0])
|
||||
bb_max[1] = max(bb_max[1], v[1])
|
||||
bb_max[2] = max(bb_max[2], v[2])
|
||||
|
||||
|
||||
for child in node.children:
|
||||
bb_min, bb_max = get_bounding_box_for_node(child, bb_min, bb_max, transformation)
|
||||
|
||||
return bb_min, bb_max
|
||||
|
||||
def try_load_functions(library_path, dll):
|
||||
'''
|
||||
Try to bind to aiImportFile and aiReleaseImport
|
||||
|
||||
Arguments
|
||||
---------
|
||||
library_path: path to current lib
|
||||
dll: ctypes handle to library
|
||||
|
||||
Returns
|
||||
---------
|
||||
If unsuccessful:
|
||||
None
|
||||
If successful:
|
||||
Tuple containing (library_path,
|
||||
load from filename function,
|
||||
load from memory function,
|
||||
export to filename function,
|
||||
export to blob function,
|
||||
release function,
|
||||
ctypes handle to assimp library)
|
||||
'''
|
||||
|
||||
try:
|
||||
load = dll.aiImportFile
|
||||
release = dll.aiReleaseImport
|
||||
load_mem = dll.aiImportFileFromMemory
|
||||
export = dll.aiExportScene
|
||||
export2blob = dll.aiExportSceneToBlob
|
||||
except AttributeError:
|
||||
#OK, this is a library, but it doesn't have the functions we need
|
||||
return None
|
||||
|
||||
# library found!
|
||||
from .structs import Scene, ExportDataBlob
|
||||
load.restype = POINTER(Scene)
|
||||
load_mem.restype = POINTER(Scene)
|
||||
export2blob.restype = POINTER(ExportDataBlob)
|
||||
return (library_path, load, load_mem, export, export2blob, release, dll)
|
||||
|
||||
def search_library():
|
||||
'''
|
||||
Loads the assimp library.
|
||||
Throws exception AssimpError if no library_path is found
|
||||
|
||||
Returns: tuple, (load from filename function,
|
||||
load from memory function,
|
||||
export to filename function,
|
||||
export to blob function,
|
||||
release function,
|
||||
dll)
|
||||
'''
|
||||
#this path
|
||||
folder = os.path.dirname(__file__)
|
||||
|
||||
# silence 'DLL not found' message boxes on win
|
||||
try:
|
||||
ctypes.windll.kernel32.SetErrorMode(0x8007)
|
||||
except AttributeError:
|
||||
pass
|
||||
|
||||
candidates = []
|
||||
# test every file
|
||||
for curfolder in [folder]+additional_dirs:
|
||||
if os.path.isdir(curfolder):
|
||||
for filename in os.listdir(curfolder):
|
||||
# our minimum requirement for candidates is that
|
||||
# they should contain 'assimp' somewhere in
|
||||
# their name
|
||||
if filename.lower().find('assimp')==-1 :
|
||||
continue
|
||||
is_out=1
|
||||
for et in ext_whitelist:
|
||||
if et in filename.lower():
|
||||
is_out=0
|
||||
break
|
||||
if is_out:
|
||||
continue
|
||||
|
||||
library_path = os.path.join(curfolder, filename)
|
||||
logger.debug('Try ' + library_path)
|
||||
try:
|
||||
dll = ctypes.cdll.LoadLibrary(library_path)
|
||||
except Exception as e:
|
||||
logger.warning(str(e))
|
||||
# OK, this except is evil. But different OSs will throw different
|
||||
# errors. So just ignore any errors.
|
||||
continue
|
||||
# see if the functions we need are in the dll
|
||||
loaded = try_load_functions(library_path, dll)
|
||||
if loaded: candidates.append(loaded)
|
||||
|
||||
if not candidates:
|
||||
# no library found
|
||||
raise AssimpError("assimp library not found")
|
||||
else:
|
||||
# get the newest library_path
|
||||
candidates = map(lambda x: (os.lstat(x[0])[-2], x), candidates)
|
||||
res = max(candidates, key=operator.itemgetter(0))[1]
|
||||
logger.debug('Using assimp library located at ' + res[0])
|
||||
|
||||
# XXX: if there are 1000 dll/so files containing 'assimp'
|
||||
# in their name, do we have all of them in our address
|
||||
# space now until gc kicks in?
|
||||
|
||||
# XXX: take version postfix of the .so on linux?
|
||||
return res[1:]
|
||||
|
||||
def hasattr_silent(object, name):
|
||||
"""
|
||||
Calls hasttr() with the given parameters and preserves the legacy (pre-Python 3.2)
|
||||
functionality of silently catching exceptions.
|
||||
|
||||
Returns the result of hasatter() or False if an exception was raised.
|
||||
"""
|
||||
|
||||
try:
|
||||
return hasattr(object, name)
|
||||
except:
|
||||
return False
|
||||
#-*- coding: UTF-8 -*-
|
||||
|
||||
"""
|
||||
Some fancy helper functions.
|
||||
"""
|
||||
|
||||
import os
|
||||
import ctypes
|
||||
import operator
|
||||
|
||||
from distutils.sysconfig import get_python_lib
|
||||
import re
|
||||
import sys
|
||||
|
||||
try: import numpy
|
||||
except ImportError: numpy = None
|
||||
|
||||
import logging;logger = logging.getLogger("pyassimp")
|
||||
|
||||
from .errors import AssimpError
|
||||
|
||||
additional_dirs, ext_whitelist = [],[]
|
||||
|
||||
# populate search directories and lists of allowed file extensions
|
||||
# depending on the platform we're running on.
|
||||
if os.name=='posix':
|
||||
additional_dirs.append('./')
|
||||
additional_dirs.append('/usr/lib/')
|
||||
additional_dirs.append('/usr/lib/x86_64-linux-gnu/')
|
||||
additional_dirs.append('/usr/local/lib/')
|
||||
|
||||
if 'LD_LIBRARY_PATH' in os.environ:
|
||||
additional_dirs.extend([item for item in os.environ['LD_LIBRARY_PATH'].split(':') if item])
|
||||
|
||||
# check if running from anaconda.
|
||||
if "conda" or "continuum" in sys.version.lower():
|
||||
cur_path = get_python_lib()
|
||||
pattern = re.compile('.*\/lib\/')
|
||||
conda_lib = pattern.match(cur_path).group()
|
||||
logger.info("Adding Anaconda lib path:"+ conda_lib)
|
||||
additional_dirs.append(conda_lib)
|
||||
|
||||
# note - this won't catch libassimp.so.N.n, but
|
||||
# currently there's always a symlink called
|
||||
# libassimp.so in /usr/local/lib.
|
||||
ext_whitelist.append('.so')
|
||||
# libassimp.dylib in /usr/local/lib
|
||||
ext_whitelist.append('.dylib')
|
||||
|
||||
elif os.name=='nt':
|
||||
ext_whitelist.append('.dll')
|
||||
path_dirs = os.environ['PATH'].split(';')
|
||||
additional_dirs.extend(path_dirs)
|
||||
|
||||
def vec2tuple(x):
|
||||
""" Converts a VECTOR3D to a Tuple """
|
||||
return (x.x, x.y, x.z)
|
||||
|
||||
def transform(vector3, matrix4x4):
|
||||
""" Apply a transformation matrix on a 3D vector.
|
||||
|
||||
:param vector3: array with 3 elements
|
||||
:param matrix4x4: 4x4 matrix
|
||||
"""
|
||||
if numpy:
|
||||
return numpy.dot(matrix4x4, numpy.append(vector3, 1.))
|
||||
else:
|
||||
m0,m1,m2,m3 = matrix4x4; x,y,z = vector3
|
||||
return [
|
||||
m0[0]*x + m0[1]*y + m0[2]*z + m0[3],
|
||||
m1[0]*x + m1[1]*y + m1[2]*z + m1[3],
|
||||
m2[0]*x + m2[1]*y + m2[2]*z + m2[3],
|
||||
m3[0]*x + m3[1]*y + m3[2]*z + m3[3]
|
||||
]
|
||||
|
||||
def _inv(matrix4x4):
|
||||
m0,m1,m2,m3 = matrix4x4
|
||||
|
||||
det = m0[3]*m1[2]*m2[1]*m3[0] - m0[2]*m1[3]*m2[1]*m3[0] - \
|
||||
m0[3]*m1[1]*m2[2]*m3[0] + m0[1]*m1[3]*m2[2]*m3[0] + \
|
||||
m0[2]*m1[1]*m2[3]*m3[0] - m0[1]*m1[2]*m2[3]*m3[0] - \
|
||||
m0[3]*m1[2]*m2[0]*m3[1] + m0[2]*m1[3]*m2[0]*m3[1] + \
|
||||
m0[3]*m1[0]*m2[2]*m3[1] - m0[0]*m1[3]*m2[2]*m3[1] - \
|
||||
m0[2]*m1[0]*m2[3]*m3[1] + m0[0]*m1[2]*m2[3]*m3[1] + \
|
||||
m0[3]*m1[1]*m2[0]*m3[2] - m0[1]*m1[3]*m2[0]*m3[2] - \
|
||||
m0[3]*m1[0]*m2[1]*m3[2] + m0[0]*m1[3]*m2[1]*m3[2] + \
|
||||
m0[1]*m1[0]*m2[3]*m3[2] - m0[0]*m1[1]*m2[3]*m3[2] - \
|
||||
m0[2]*m1[1]*m2[0]*m3[3] + m0[1]*m1[2]*m2[0]*m3[3] + \
|
||||
m0[2]*m1[0]*m2[1]*m3[3] - m0[0]*m1[2]*m2[1]*m3[3] - \
|
||||
m0[1]*m1[0]*m2[2]*m3[3] + m0[0]*m1[1]*m2[2]*m3[3]
|
||||
|
||||
return[[( m1[2]*m2[3]*m3[1] - m1[3]*m2[2]*m3[1] + m1[3]*m2[1]*m3[2] - m1[1]*m2[3]*m3[2] - m1[2]*m2[1]*m3[3] + m1[1]*m2[2]*m3[3]) /det,
|
||||
( m0[3]*m2[2]*m3[1] - m0[2]*m2[3]*m3[1] - m0[3]*m2[1]*m3[2] + m0[1]*m2[3]*m3[2] + m0[2]*m2[1]*m3[3] - m0[1]*m2[2]*m3[3]) /det,
|
||||
( m0[2]*m1[3]*m3[1] - m0[3]*m1[2]*m3[1] + m0[3]*m1[1]*m3[2] - m0[1]*m1[3]*m3[2] - m0[2]*m1[1]*m3[3] + m0[1]*m1[2]*m3[3]) /det,
|
||||
( m0[3]*m1[2]*m2[1] - m0[2]*m1[3]*m2[1] - m0[3]*m1[1]*m2[2] + m0[1]*m1[3]*m2[2] + m0[2]*m1[1]*m2[3] - m0[1]*m1[2]*m2[3]) /det],
|
||||
[( m1[3]*m2[2]*m3[0] - m1[2]*m2[3]*m3[0] - m1[3]*m2[0]*m3[2] + m1[0]*m2[3]*m3[2] + m1[2]*m2[0]*m3[3] - m1[0]*m2[2]*m3[3]) /det,
|
||||
( m0[2]*m2[3]*m3[0] - m0[3]*m2[2]*m3[0] + m0[3]*m2[0]*m3[2] - m0[0]*m2[3]*m3[2] - m0[2]*m2[0]*m3[3] + m0[0]*m2[2]*m3[3]) /det,
|
||||
( m0[3]*m1[2]*m3[0] - m0[2]*m1[3]*m3[0] - m0[3]*m1[0]*m3[2] + m0[0]*m1[3]*m3[2] + m0[2]*m1[0]*m3[3] - m0[0]*m1[2]*m3[3]) /det,
|
||||
( m0[2]*m1[3]*m2[0] - m0[3]*m1[2]*m2[0] + m0[3]*m1[0]*m2[2] - m0[0]*m1[3]*m2[2] - m0[2]*m1[0]*m2[3] + m0[0]*m1[2]*m2[3]) /det],
|
||||
[( m1[1]*m2[3]*m3[0] - m1[3]*m2[1]*m3[0] + m1[3]*m2[0]*m3[1] - m1[0]*m2[3]*m3[1] - m1[1]*m2[0]*m3[3] + m1[0]*m2[1]*m3[3]) /det,
|
||||
( m0[3]*m2[1]*m3[0] - m0[1]*m2[3]*m3[0] - m0[3]*m2[0]*m3[1] + m0[0]*m2[3]*m3[1] + m0[1]*m2[0]*m3[3] - m0[0]*m2[1]*m3[3]) /det,
|
||||
( m0[1]*m1[3]*m3[0] - m0[3]*m1[1]*m3[0] + m0[3]*m1[0]*m3[1] - m0[0]*m1[3]*m3[1] - m0[1]*m1[0]*m3[3] + m0[0]*m1[1]*m3[3]) /det,
|
||||
( m0[3]*m1[1]*m2[0] - m0[1]*m1[3]*m2[0] - m0[3]*m1[0]*m2[1] + m0[0]*m1[3]*m2[1] + m0[1]*m1[0]*m2[3] - m0[0]*m1[1]*m2[3]) /det],
|
||||
[( m1[2]*m2[1]*m3[0] - m1[1]*m2[2]*m3[0] - m1[2]*m2[0]*m3[1] + m1[0]*m2[2]*m3[1] + m1[1]*m2[0]*m3[2] - m1[0]*m2[1]*m3[2]) /det,
|
||||
( m0[1]*m2[2]*m3[0] - m0[2]*m2[1]*m3[0] + m0[2]*m2[0]*m3[1] - m0[0]*m2[2]*m3[1] - m0[1]*m2[0]*m3[2] + m0[0]*m2[1]*m3[2]) /det,
|
||||
( m0[2]*m1[1]*m3[0] - m0[1]*m1[2]*m3[0] - m0[2]*m1[0]*m3[1] + m0[0]*m1[2]*m3[1] + m0[1]*m1[0]*m3[2] - m0[0]*m1[1]*m3[2]) /det,
|
||||
( m0[1]*m1[2]*m2[0] - m0[2]*m1[1]*m2[0] + m0[2]*m1[0]*m2[1] - m0[0]*m1[2]*m2[1] - m0[1]*m1[0]*m2[2] + m0[0]*m1[1]*m2[2]) /det]]
|
||||
|
||||
def get_bounding_box(scene):
|
||||
bb_min = [1e10, 1e10, 1e10] # x,y,z
|
||||
bb_max = [-1e10, -1e10, -1e10] # x,y,z
|
||||
inv = numpy.linalg.inv if numpy else _inv
|
||||
return get_bounding_box_for_node(scene.rootnode, bb_min, bb_max, inv(scene.rootnode.transformation))
|
||||
|
||||
def get_bounding_box_for_node(node, bb_min, bb_max, transformation):
|
||||
|
||||
if numpy:
|
||||
transformation = numpy.dot(transformation, node.transformation)
|
||||
else:
|
||||
t0,t1,t2,t3 = transformation
|
||||
T0,T1,T2,T3 = node.transformation
|
||||
transformation = [ [
|
||||
t0[0]*T0[0] + t0[1]*T1[0] + t0[2]*T2[0] + t0[3]*T3[0],
|
||||
t0[0]*T0[1] + t0[1]*T1[1] + t0[2]*T2[1] + t0[3]*T3[1],
|
||||
t0[0]*T0[2] + t0[1]*T1[2] + t0[2]*T2[2] + t0[3]*T3[2],
|
||||
t0[0]*T0[3] + t0[1]*T1[3] + t0[2]*T2[3] + t0[3]*T3[3]
|
||||
],[
|
||||
t1[0]*T0[0] + t1[1]*T1[0] + t1[2]*T2[0] + t1[3]*T3[0],
|
||||
t1[0]*T0[1] + t1[1]*T1[1] + t1[2]*T2[1] + t1[3]*T3[1],
|
||||
t1[0]*T0[2] + t1[1]*T1[2] + t1[2]*T2[2] + t1[3]*T3[2],
|
||||
t1[0]*T0[3] + t1[1]*T1[3] + t1[2]*T2[3] + t1[3]*T3[3]
|
||||
],[
|
||||
t2[0]*T0[0] + t2[1]*T1[0] + t2[2]*T2[0] + t2[3]*T3[0],
|
||||
t2[0]*T0[1] + t2[1]*T1[1] + t2[2]*T2[1] + t2[3]*T3[1],
|
||||
t2[0]*T0[2] + t2[1]*T1[2] + t2[2]*T2[2] + t2[3]*T3[2],
|
||||
t2[0]*T0[3] + t2[1]*T1[3] + t2[2]*T2[3] + t2[3]*T3[3]
|
||||
],[
|
||||
t3[0]*T0[0] + t3[1]*T1[0] + t3[2]*T2[0] + t3[3]*T3[0],
|
||||
t3[0]*T0[1] + t3[1]*T1[1] + t3[2]*T2[1] + t3[3]*T3[1],
|
||||
t3[0]*T0[2] + t3[1]*T1[2] + t3[2]*T2[2] + t3[3]*T3[2],
|
||||
t3[0]*T0[3] + t3[1]*T1[3] + t3[2]*T2[3] + t3[3]*T3[3]
|
||||
] ]
|
||||
|
||||
for mesh in node.meshes:
|
||||
for v in mesh.vertices:
|
||||
v = transform(v, transformation)
|
||||
bb_min[0] = min(bb_min[0], v[0])
|
||||
bb_min[1] = min(bb_min[1], v[1])
|
||||
bb_min[2] = min(bb_min[2], v[2])
|
||||
bb_max[0] = max(bb_max[0], v[0])
|
||||
bb_max[1] = max(bb_max[1], v[1])
|
||||
bb_max[2] = max(bb_max[2], v[2])
|
||||
|
||||
|
||||
for child in node.children:
|
||||
bb_min, bb_max = get_bounding_box_for_node(child, bb_min, bb_max, transformation)
|
||||
|
||||
return bb_min, bb_max
|
||||
|
||||
def try_load_functions(library_path, dll):
|
||||
'''
|
||||
Try to bind to aiImportFile and aiReleaseImport
|
||||
|
||||
Arguments
|
||||
---------
|
||||
library_path: path to current lib
|
||||
dll: ctypes handle to library
|
||||
|
||||
Returns
|
||||
---------
|
||||
If unsuccessful:
|
||||
None
|
||||
If successful:
|
||||
Tuple containing (library_path,
|
||||
load from filename function,
|
||||
load from memory function,
|
||||
export to filename function,
|
||||
export to blob function,
|
||||
release function,
|
||||
ctypes handle to assimp library)
|
||||
'''
|
||||
|
||||
try:
|
||||
load = dll.aiImportFile
|
||||
release = dll.aiReleaseImport
|
||||
load_mem = dll.aiImportFileFromMemory
|
||||
export = dll.aiExportScene
|
||||
export2blob = dll.aiExportSceneToBlob
|
||||
except AttributeError:
|
||||
#OK, this is a library, but it doesn't have the functions we need
|
||||
return None
|
||||
|
||||
# library found!
|
||||
from .structs import Scene, ExportDataBlob
|
||||
load.restype = ctype.POINTER(Scene)
|
||||
load_mem.restype = ctype.POINTER(Scene)
|
||||
export2blob.restype = ctype.POINTER(ExportDataBlob)
|
||||
return (library_path, load, load_mem, export, export2blob, release, dll)
|
||||
|
||||
def search_library():
|
||||
'''
|
||||
Loads the assimp library.
|
||||
Throws exception AssimpError if no library_path is found
|
||||
|
||||
Returns: tuple, (load from filename function,
|
||||
load from memory function,
|
||||
export to filename function,
|
||||
export to blob function,
|
||||
release function,
|
||||
dll)
|
||||
'''
|
||||
#this path
|
||||
folder = os.path.dirname(__file__)
|
||||
|
||||
# silence 'DLL not found' message boxes on win
|
||||
try:
|
||||
ctypes.windll.kernel32.SetErrorMode(0x8007)
|
||||
except AttributeError:
|
||||
pass
|
||||
|
||||
candidates = []
|
||||
# test every file
|
||||
for curfolder in [folder]+additional_dirs:
|
||||
if os.path.isdir(curfolder):
|
||||
for filename in os.listdir(curfolder):
|
||||
# our minimum requirement for candidates is that
|
||||
# they should contain 'assimp' somewhere in
|
||||
# their name
|
||||
if filename.lower().find('assimp')==-1 :
|
||||
continue
|
||||
is_out=1
|
||||
for et in ext_whitelist:
|
||||
if et in filename.lower():
|
||||
is_out=0
|
||||
break
|
||||
if is_out:
|
||||
continue
|
||||
|
||||
library_path = os.path.join(curfolder, filename)
|
||||
logger.debug('Try ' + library_path)
|
||||
try:
|
||||
dll = ctypes.cdll.LoadLibrary(library_path)
|
||||
except Exception as e:
|
||||
logger.warning(str(e))
|
||||
# OK, this except is evil. But different OSs will throw different
|
||||
# errors. So just ignore any errors.
|
||||
continue
|
||||
# see if the functions we need are in the dll
|
||||
loaded = try_load_functions(library_path, dll)
|
||||
if loaded: candidates.append(loaded)
|
||||
|
||||
if not candidates:
|
||||
# no library found
|
||||
raise AssimpError("assimp library not found")
|
||||
else:
|
||||
# get the newest library_path
|
||||
candidates = map(lambda x: (os.lstat(x[0])[-2], x), candidates)
|
||||
res = max(candidates, key=operator.itemgetter(0))[1]
|
||||
logger.debug('Using assimp library located at ' + res[0])
|
||||
|
||||
# XXX: if there are 1000 dll/so files containing 'assimp'
|
||||
# in their name, do we have all of them in our address
|
||||
# space now until gc kicks in?
|
||||
|
||||
# XXX: take version postfix of the .so on linux?
|
||||
return res[1:]
|
||||
|
||||
def hasattr_silent(object, name):
|
||||
"""
|
||||
Calls hasttr() with the given parameters and preserves the legacy (pre-Python 3.2)
|
||||
functionality of silently catching exceptions.
|
||||
|
||||
Returns the result of hasatter() or False if an exception was raised.
|
||||
"""
|
||||
|
||||
try:
|
||||
return hasattr(object, name)
|
||||
except AttributeError:
|
||||
return False
|
||||
|
|
|
@ -435,6 +435,7 @@ aiProcess_Debone = 0x4000000
|
|||
aiProcess_GenEntityMeshes = 0x100000
|
||||
aiProcess_OptimizeAnimations = 0x200000
|
||||
aiProcess_FixTexturePaths = 0x200000
|
||||
aiProcess_EmbedTextures = 0x10000000,
|
||||
|
||||
## @def aiProcess_ConvertToLeftHanded
|
||||
# @brief Shortcut flag for Direct3D-based applications.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#-*- coding: UTF-8 -*-
|
||||
|
||||
from ctypes import POINTER, c_void_p, c_int, c_uint, c_char, c_float, Structure, c_char_p, c_double, c_ubyte, c_size_t, c_uint32
|
||||
from ctypes import POINTER, c_void_p, c_uint, c_char, c_float, Structure, c_char_p, c_double, c_ubyte, c_size_t, c_uint32
|
||||
|
||||
|
||||
class Vector2D(Structure):
|
||||
|
@ -70,7 +70,7 @@ class String(Structure):
|
|||
See 'types.h' for details.
|
||||
"""
|
||||
|
||||
MAXLEN = 1024
|
||||
MAXLEN = 1024
|
||||
|
||||
_fields_ = [
|
||||
# Binary length of the string excluding the terminal 0. This is NOT the
|
||||
|
|
|
@ -24,12 +24,13 @@ This sample is based on several sources, including:
|
|||
- ASSIMP's C++ SimpleOpenGL viewer
|
||||
"""
|
||||
|
||||
import os, sys
|
||||
import sys
|
||||
from OpenGL.GLUT import *
|
||||
from OpenGL.GLU import *
|
||||
from OpenGL.GL import *
|
||||
|
||||
import logging;logger = logging.getLogger("pyassimp_opengl")
|
||||
import logging
|
||||
logger = logging.getLogger("pyassimp_opengl")
|
||||
logging.basicConfig(level=logging.INFO)
|
||||
|
||||
import math
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
This module demonstrates the functionality of PyAssimp.
|
||||
"""
|
||||
|
||||
import os, sys
|
||||
import sys
|
||||
import logging
|
||||
logging.basicConfig(level=logging.INFO)
|
||||
|
||||
|
@ -50,8 +50,8 @@ def main(filename=None):
|
|||
print(" colors:" + str(len(mesh.colors)))
|
||||
tcs = mesh.texturecoords
|
||||
if tcs.any():
|
||||
for index, tc in enumerate(tcs):
|
||||
print(" texture-coords "+ str(index) + ":" + str(len(tcs[index])) + "first3:" + str(tcs[index][:3]))
|
||||
for tc_index, tc in enumerate(tcs):
|
||||
print(" texture-coords "+ str(tc_index) + ":" + str(len(tcs[tc_index])) + "first3:" + str(tcs[tc_index][:3]))
|
||||
|
||||
else:
|
||||
print(" no texture coordinates")
|
||||
|
|
|
@ -291,7 +291,9 @@ def main():
|
|||
#s += "#endif\n"
|
||||
|
||||
output.write(templt.replace("<HERE>",s))
|
||||
|
||||
|
||||
# we got here, so no error
|
||||
return 0
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main())
|
||||
|
|
|
@ -52,8 +52,8 @@ use_ifc_template = False
|
|||
|
||||
input_step_template_h = 'StepReaderGen.h.template'
|
||||
input_step_template_cpp = 'StepReaderGen.cpp.template'
|
||||
input_ifc_template_h = 'IFCReaderGen.h.template'
|
||||
input_ifc_template_cpp = 'IFCReaderGen.cpp.template'
|
||||
input_ifc_template_h = 'IFCReaderGen.h.template'
|
||||
input_ifc_template_cpp = 'IFCReaderGen.cpp.template'
|
||||
|
||||
cpp_keywords = "class"
|
||||
|
||||
|
@ -87,7 +87,7 @@ template_type = r"""
|
|||
|
||||
template_stub_decl = '\tDECL_CONV_STUB({type});\n'
|
||||
template_schema = '\t\tSchemaEntry("{normalized_name}",&STEP::ObjectHelper<{type},{argcnt}>::Construct )\n'
|
||||
template_schema_type = '\t\tSchemaEntry("{normalized_name}",NULL )\n'
|
||||
template_schema_type = '\t\tSchemaEntry("{normalized_name}",nullptr )\n'
|
||||
template_converter = r"""
|
||||
// -----------------------------------------------------------------------------------------------------------
|
||||
template <> size_t GenericFill<{type}>(const DB& db, const LIST& params, {type}* in)
|
||||
|
@ -99,7 +99,7 @@ template_converter_prologue_a = '\tsize_t base = GenericFill(db,params,static_ca
|
|||
template_converter_prologue_b = '\tsize_t base = 0;\n'
|
||||
template_converter_check_argcnt = '\tif (params.GetSize() < {max_arg}) {{ throw STEP::TypeError("expected {max_arg} arguments to {name}"); }}'
|
||||
template_converter_code_per_field = r""" do {{ // convert the '{fieldname}' argument
|
||||
boost::shared_ptr<const DataType> arg = params[base++];{handle_unset}{convert}
|
||||
std::shared_ptr<const DataType> arg = params[base++];{handle_unset}{convert}
|
||||
}} while(0);
|
||||
"""
|
||||
template_allow_optional = r"""
|
||||
|
@ -151,11 +151,8 @@ def handle_unset_args(field,entity,schema,argnum):
|
|||
return n+template_allow_optional.format()
|
||||
|
||||
def get_single_conversion(field,schema,argnum=0,classname='?'):
|
||||
typen = field.type
|
||||
name = field.name
|
||||
if field.collection:
|
||||
typen = 'LIST'
|
||||
return template_convert_single.format(type=typen,name=name,argnum=argnum,classname=classname,full_type=field.fullspec)
|
||||
return template_convert_single.format(name=name,argnum=argnum,classname=classname,full_type=field.fullspec)
|
||||
|
||||
def count_args_up(entity,schema):
|
||||
return len(entity.members) + (count_args_up(schema.entities[entity.parent],schema) if entity.parent else 0)
|
||||
|
@ -218,7 +215,7 @@ def get_derived(e,schema):
|
|||
return res
|
||||
|
||||
def get_hierarchy(e,schema):
|
||||
return get_derived(e.schema)+[e.name]+get_base_classes(e,schema)
|
||||
return get_derived(e, schema)+[e.name]+get_base_classes(e,schema)
|
||||
|
||||
def sort_entity_list(schema):
|
||||
deps = []
|
||||
|
@ -300,5 +297,8 @@ def work(filename):
|
|||
with open(output_file_cpp,'wt') as outp:
|
||||
outp.write(inp.read().replace('{schema-static-table}',schema_table).replace('{converter-impl}',converters))
|
||||
|
||||
# Finished without error, so return 0
|
||||
return 0
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(work(sys.argv[1] if len(sys.argv)>1 else 'schema.exp'))
|
||||
|
|
|
@ -43,7 +43,8 @@
|
|||
"""Parse an EXPRESS file and extract basic information on all
|
||||
entities and data types contained"""
|
||||
|
||||
import sys, os, re
|
||||
import sys
|
||||
import re
|
||||
from collections import OrderedDict
|
||||
|
||||
re_match_entity = re.compile(r"""
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (ASSIMP)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, ASSIMP Development Team
|
||||
Copyright (c) 2006-2019, ASSIMP Development Team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -66,7 +66,7 @@ namespace STEP {
|
|||
// -----------------------------------------------------------------------------------------------------------
|
||||
template <> size_t GenericFill<NotImplemented>(const STEP::DB& db, const LIST& params, NotImplemented* in)
|
||||
{
|
||||
return 0;
|
||||
return 0u;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (ASSIMP)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, ASSIMP Development Team
|
||||
Copyright (c) 2006-2019, ASSIMP Development Team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -47,25 +47,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
namespace Assimp {
|
||||
namespace StepFile {
|
||||
using namespace STEP;
|
||||
using namespace STEP::EXPRESS;
|
||||
|
||||
|
||||
struct NotImplemented : public ObjectHelper<NotImplemented,0> {
|
||||
|
||||
};
|
||||
|
||||
|
||||
// ******************************************************************************
|
||||
// StepFile Custom data types
|
||||
// ******************************************************************************
|
||||
using namespace STEP;
|
||||
using namespace STEP::EXPRESS;
|
||||
|
||||
struct NotImplemented : public ObjectHelper<NotImplemented,0> {
|
||||
|
||||
};
|
||||
|
||||
// ******************************************************************************
|
||||
// StepFile Custom data types
|
||||
// ******************************************************************************
|
||||
|
||||
{types}
|
||||
|
||||
|
||||
// ******************************************************************************
|
||||
// StepFile Entities
|
||||
// ******************************************************************************
|
||||
// ******************************************************************************
|
||||
// StepFile Entities
|
||||
// ******************************************************************************
|
||||
|
||||
{predefs}
|
||||
{entities}
|
||||
|
@ -73,11 +71,12 @@ namespace StepFile {
|
|||
void GetSchema(EXPRESS::ConversionSchema& out);
|
||||
|
||||
} //! StepFile
|
||||
|
||||
namespace STEP {
|
||||
|
||||
// ******************************************************************************
|
||||
// Converter stubs
|
||||
// ******************************************************************************
|
||||
// ******************************************************************************
|
||||
// Converter stubs
|
||||
// ******************************************************************************
|
||||
|
||||
#define DECL_CONV_STUB(type) template <> size_t GenericFill<IFC::type>(const STEP::DB& db, const EXPRESS::LIST& params, IFC::type* in)
|
||||
|
||||
|
|
|
@ -152,10 +152,10 @@ TEST_F(utSTLImporterExporter, test_export_pointclouds) {
|
|||
|
||||
auto pMesh = scene.mMeshes[0];
|
||||
|
||||
long numValidPoints = points.size();
|
||||
size_t numValidPoints = points.size();
|
||||
|
||||
pMesh->mVertices = new aiVector3D[numValidPoints];
|
||||
pMesh->mNumVertices = numValidPoints;
|
||||
pMesh->mNumVertices = static_cast<unsigned int>( numValidPoints );
|
||||
|
||||
int i = 0;
|
||||
for (XYZ &p : points) {
|
||||
|
|
|
@ -0,0 +1,199 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
#include "UnitTestPCH.h"
|
||||
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <ValidateDataStructure.h>
|
||||
|
||||
using namespace std;
|
||||
using namespace Assimp;
|
||||
|
||||
|
||||
class ValidateDataStructureTest : public ::testing::Test
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void SetUp();
|
||||
virtual void TearDown();
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
ValidateDSProcess* vds;
|
||||
aiScene* scene;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ValidateDataStructureTest::SetUp()
|
||||
{
|
||||
// setup a dummy scene with a single node
|
||||
scene = new aiScene();
|
||||
scene->mRootNode = new aiNode();
|
||||
scene->mRootNode->mName.Set("<test>");
|
||||
|
||||
// add some translation
|
||||
scene->mRootNode->mTransformation.a4 = 1.f;
|
||||
scene->mRootNode->mTransformation.b4 = 2.f;
|
||||
scene->mRootNode->mTransformation.c4 = 3.f;
|
||||
|
||||
// and allocate a ScenePreprocessor to operate on the scene
|
||||
vds = new ValidateDSProcess();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ValidateDataStructureTest::TearDown()
|
||||
{
|
||||
delete vds;
|
||||
delete scene;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
//Template
|
||||
//TEST_F(ScenePreprocessorTest, test)
|
||||
//{
|
||||
//}
|
||||
// TODO Conditions not yet checked:
|
||||
//132: ReportError("aiScene::%s is NULL (aiScene::%s is %i)",
|
||||
//139: ReportError("aiScene::%s[%i] is NULL (aiScene::%s is %i)",
|
||||
//156: ReportError("aiScene::%s is NULL (aiScene::%s is %i)",
|
||||
//163: ReportError("aiScene::%s[%i] is NULL (aiScene::%s is %i)",
|
||||
//173: ReportError("aiScene::%s[%i] has the same name as "
|
||||
//192: ReportError("aiScene::%s[%i] has no corresponding node in the scene graph (%s)",
|
||||
//196: ReportError("aiScene::%s[%i]: there are more than one nodes with %s as name",
|
||||
//217: ReportError("aiScene::mNumMeshes is 0. At least one mesh must be there");
|
||||
//220: ReportError("aiScene::mMeshes is non-null although there are no meshes");
|
||||
//229: ReportError("aiScene::mAnimations is non-null although there are no animations");
|
||||
//238: ReportError("aiScene::mCameras is non-null although there are no cameras");
|
||||
//247: ReportError("aiScene::mLights is non-null although there are no lights");
|
||||
//256: ReportError("aiScene::mTextures is non-null although there are no textures");
|
||||
//266: ReportError("aiScene::mNumMaterials is 0. At least one material must be there");
|
||||
//270: ReportError("aiScene::mMaterials is non-null although there are no materials");
|
||||
//281: ReportWarning("aiLight::mType is aiLightSource_UNDEFINED");
|
||||
//286: ReportWarning("aiLight::mAttenuationXXX - all are zero");
|
||||
//290: ReportError("aiLight::mAngleInnerCone is larger than aiLight::mAngleOuterCone");
|
||||
//295: ReportWarning("aiLight::mColorXXX - all are black and won't have any influence");
|
||||
//303: ReportError("aiCamera::mClipPlaneFar must be >= aiCamera::mClipPlaneNear");
|
||||
//308: ReportWarning("%f is not a valid value for aiCamera::mHorizontalFOV",pCamera->mHorizontalFOV);
|
||||
//317: ReportError("aiMesh::mMaterialIndex is invalid (value: %i maximum: %i)",
|
||||
//332: ReportError("aiMesh::mFaces[%i].mNumIndices is 0",i);
|
||||
//336: ReportError("aiMesh::mFaces[%i] is a POINT but aiMesh::mPrimitiveTypes "
|
||||
//337: "does not report the POINT flag",i);
|
||||
//343: ReportError("aiMesh::mFaces[%i] is a LINE but aiMesh::mPrimitiveTypes "
|
||||
//344: "does not report the LINE flag",i);
|
||||
//350: ReportError("aiMesh::mFaces[%i] is a TRIANGLE but aiMesh::mPrimitiveTypes "
|
||||
//351: "does not report the TRIANGLE flag",i);
|
||||
//357: this->ReportError("aiMesh::mFaces[%i] is a POLYGON but aiMesh::mPrimitiveTypes "
|
||||
//358: "does not report the POLYGON flag",i);
|
||||
//365: ReportError("aiMesh::mFaces[%i].mIndices is NULL",i);
|
||||
//370: ReportError("The mesh %s contains no vertices", pMesh->mName.C_Str());
|
||||
//374: ReportError("Mesh has too many vertices: %u, but the limit is %u",pMesh->mNumVertices,AI_MAX_VERTICES);
|
||||
//377: ReportError("Mesh has too many faces: %u, but the limit is %u",pMesh->mNumFaces,AI_MAX_FACES);
|
||||
//382: ReportError("If there are tangents, bitangent vectors must be present as well");
|
||||
//387: ReportError("Mesh %s contains no faces", pMesh->mName.C_Str());
|
||||
//398: ReportError("Face %u has too many faces: %u, but the limit is %u",i,face.mNumIndices,AI_MAX_FACE_INDICES);
|
||||
//404: ReportError("aiMesh::mFaces[%i]::mIndices[%i] is out of range",i,a);
|
||||
//412: ReportError("aiMesh::mVertices[%i] is referenced twice - second "
|
||||
//426: ReportWarning("There are unreferenced vertices");
|
||||
//439: ReportError("Texture coordinate channel %i exists "
|
||||
//453: ReportError("Vertex color channel %i is exists "
|
||||
//464: ReportError("aiMesh::mBones is NULL (aiMesh::mNumBones is %i)",
|
||||
//480: ReportError("Bone %u has too many weights: %u, but the limit is %u",i,bone->mNumWeights,AI_MAX_BONE_WEIGHTS);
|
||||
//485: ReportError("aiMesh::mBones[%i] is NULL (aiMesh::mNumBones is %i)",
|
||||
//498: ReportError("aiMesh::mBones[%i], name = \"%s\" has the same name as "
|
||||
//507: ReportWarning("aiMesh::mVertices[%i]: bone weight sum != 1.0 (sum is %f)",i,afSum[i]);
|
||||
//513: ReportError("aiMesh::mBones is non-null although there are no bones");
|
||||
//524: ReportError("aiBone::mNumWeights is zero");
|
||||
//531: ReportError("aiBone::mWeights[%i].mVertexId is out of range",i);
|
||||
//534: ReportWarning("aiBone::mWeights[%i].mWeight has an invalid value",i);
|
||||
//549: ReportError("aiAnimation::mChannels is NULL (aiAnimation::mNumChannels is %i)",
|
||||
//556: ReportError("aiAnimation::mChannels[%i] is NULL (aiAnimation::mNumChannels is %i)",
|
||||
//563: ReportError("aiAnimation::mNumChannels is 0. At least one node animation channel must be there.");
|
||||
//567: // if (!pAnimation->mDuration)this->ReportError("aiAnimation::mDuration is zero");
|
||||
//592: ReportError("Material property %s is expected to be a string",prop->mKey.data);
|
||||
//596: ReportError("%s #%i is set, but there are only %i %s textures",
|
||||
//611: ReportError("Found texture property with index %i, although there "
|
||||
//619: ReportError("Material property %s%i is expected to be an integer (size is %i)",
|
||||
//627: ReportError("Material property %s%i is expected to be 5 floats large (size is %i)",
|
||||
//635: ReportError("Material property %s%i is expected to be an integer (size is %i)",
|
||||
//656: ReportWarning("Invalid UV index: %i (key %s). Mesh %i has only %i UV channels",
|
||||
//676: ReportWarning("UV-mapped texture, but there are no UV coords");
|
||||
//690: ReportError("aiMaterial::mProperties[%i] is NULL (aiMaterial::mNumProperties is %i)",
|
||||
//694: ReportError("aiMaterial::mProperties[%i].mDataLength or "
|
||||
//702: ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
||||
//707: ReportError("Missing null-terminator in string material property");
|
||||
//713: ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
||||
//720: ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
||||
//739: ReportWarning("A specular shading model is specified but there is no "
|
||||
//743: ReportWarning("A specular shading model is specified but the value of the "
|
||||
//752: ReportWarning("Invalid opacity value (must be 0 < opacity < 1.0)");
|
||||
//776: ReportError("aiTexture::pcData is NULL");
|
||||
//781: ReportError("aiTexture::mWidth is zero (aiTexture::mHeight is %i, uncompressed texture)",
|
||||
//788: ReportError("aiTexture::mWidth is zero (compressed texture)");
|
||||
//791: ReportWarning("aiTexture::achFormatHint must be zero-terminated");
|
||||
//794: ReportWarning("aiTexture::achFormatHint should contain a file extension "
|
||||
//804: ReportError("aiTexture::achFormatHint contains non-lowercase letters");
|
||||
//815: ReportError("Empty node animation channel");
|
||||
//822: ReportError("aiNodeAnim::mPositionKeys is NULL (aiNodeAnim::mNumPositionKeys is %i)",
|
||||
//833: ReportError("aiNodeAnim::mPositionKeys[%i].mTime (%.5f) is larger "
|
||||
//840: ReportWarning("aiNodeAnim::mPositionKeys[%i].mTime (%.5f) is smaller "
|
||||
//853: ReportError("aiNodeAnim::mRotationKeys is NULL (aiNodeAnim::mNumRotationKeys is %i)",
|
||||
//861: ReportError("aiNodeAnim::mRotationKeys[%i].mTime (%.5f) is larger "
|
||||
//868: ReportWarning("aiNodeAnim::mRotationKeys[%i].mTime (%.5f) is smaller "
|
||||
//880: ReportError("aiNodeAnim::mScalingKeys is NULL (aiNodeAnim::mNumScalingKeys is %i)",
|
||||
//888: ReportError("aiNodeAnim::mScalingKeys[%i].mTime (%.5f) is larger "
|
||||
//895: ReportWarning("aiNodeAnim::mScalingKeys[%i].mTime (%.5f) is smaller "
|
||||
//907: ReportError("A node animation channel must have at least one subtrack");
|
||||
//915: ReportError("A node of the scenegraph is NULL");
|
||||
//920: ReportError("Non-root node %s lacks a valid parent (aiNode::mParent is NULL) ",pNode->mName);
|
||||
//928: ReportError("aiNode::mMeshes is NULL for node %s (aiNode::mNumMeshes is %i)",
|
||||
//937: ReportError("aiNode::mMeshes[%i] is out of range for node %s (maximum is %i)",
|
||||
//942: ReportError("aiNode::mMeshes[%i] is already referenced by this node %s (value: %i)",
|
||||
//951: ReportError("aiNode::mChildren is NULL for node %s (aiNode::mNumChildren is %i)",
|
||||
//965: ReportError("aiString::length is too large (%i, maximum is %lu)",
|
||||
//974: ReportError("aiString::data is invalid: the terminal zero is at a wrong offset");
|
||||
//979: ReportError("aiString::data is invalid. There is no terminal character");
|
||||
}
|
||||
|
|
@ -228,7 +228,8 @@ int DoExport(const aiTexture* tx, FILE* p, const std::string& extension,
|
|||
// Implementation of the assimp extract utility
|
||||
int Assimp_Extract (const char* const* params, unsigned int num)
|
||||
{
|
||||
const char* const invalid = "assimp extract: Invalid number of arguments. See \'assimp extract --help\'\n";
|
||||
const char* const invalid = "assimp extract: Invalid number of arguments. See \'assimp extract --help\'\n";
|
||||
// assimp extract in out [options]
|
||||
if (num < 1) {
|
||||
printf(invalid);
|
||||
return 1;
|
||||
|
@ -240,11 +241,7 @@ int Assimp_Extract (const char* const* params, unsigned int num)
|
|||
return 0;
|
||||
}
|
||||
|
||||
// asssimp extract in out [options]
|
||||
if (num < 1) {
|
||||
printf(invalid);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
std::string in = std::string(params[0]);
|
||||
std::string out = (num > 1 ? std::string(params[1]) : "-");
|
||||
|
|
|
@ -51,27 +51,26 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <string>
|
||||
|
||||
const char* AICMD_MSG_INFO_HELP_E =
|
||||
"assimp info <file> [-r] [-v]\n"
|
||||
"\tPrint basic structure of a 3D model\n"
|
||||
"\t-r,--raw: No postprocessing, do a raw import\n"
|
||||
"\t-v,--verbose: Print verbose info such as node transform data\n"
|
||||
"\t-s, --silent: Print only minimal info\n";
|
||||
"assimp info <file> [-r] [-v]\n"
|
||||
"\tPrint basic structure of a 3D model\n"
|
||||
"\t-r,--raw: No postprocessing, do a raw import\n"
|
||||
"\t-v,--verbose: Print verbose info such as node transform data\n"
|
||||
"\t-s, --silent: Print only minimal info\n";
|
||||
|
||||
const std::string TREE_BRANCH_ASCII = "|-";
|
||||
const std::string TREE_BRANCH_UTF8 = "\xe2\x94\x9c\xe2\x95\xb4";
|
||||
const std::string TREE_STOP_ASCII = "'-";
|
||||
const std::string TREE_STOP_UTF8 = "\xe2\x94\x94\xe2\x95\xb4";
|
||||
const std::string TREE_CONTINUE_ASCII = "| ";
|
||||
const std::string TREE_CONTINUE_UTF8 = "\xe2\x94\x82 ";
|
||||
const char *TREE_BRANCH_ASCII = "|-";
|
||||
const char *TREE_BRANCH_UTF8 = "\xe2\x94\x9c\xe2\x95\xb4";
|
||||
const char *TREE_STOP_ASCII = "'-";
|
||||
const char *TREE_STOP_UTF8 = "\xe2\x94\x94\xe2\x95\xb4";
|
||||
const char *TREE_CONTINUE_ASCII = "| ";
|
||||
const char *TREE_CONTINUE_UTF8 = "\xe2\x94\x82 ";
|
||||
|
||||
// note: by default this is outputing utf-8 text.
|
||||
// note: by default this is using utf-8 text.
|
||||
// this is well supported on pretty much any linux terminal.
|
||||
// if this causes problems on some platform,
|
||||
// put an #ifdef to use the ascii version for that platform.
|
||||
const std::string TREE_BRANCH = TREE_BRANCH_UTF8;
|
||||
const std::string TREE_STOP = TREE_STOP_UTF8;
|
||||
const std::string TREE_CONTINUE = TREE_CONTINUE_UTF8;
|
||||
|
||||
const char *TREE_BRANCH = TREE_BRANCH_UTF8;
|
||||
const char *TREE_STOP = TREE_STOP_UTF8;
|
||||
const char *TREE_CONTINUE = TREE_CONTINUE_UTF8;
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
unsigned int CountNodes(const aiNode* root)
|
||||
|
@ -280,14 +279,7 @@ void PrintHierarchy(
|
|||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Implementation of the assimp info utility to print basic file info
|
||||
int Assimp_Info (const char* const* params, unsigned int num)
|
||||
{
|
||||
if (num < 1) {
|
||||
printf("assimp info: Invalid number of arguments. "
|
||||
"See \'assimp info --help\'\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
int Assimp_Info (const char* const* params, unsigned int num) {
|
||||
// --help
|
||||
if (!strcmp( params[0],"-h")||!strcmp( params[0],"--help")||!strcmp( params[0],"-?") ) {
|
||||
printf("%s",AICMD_MSG_INFO_HELP_E);
|
||||
|
|
|
@ -276,9 +276,12 @@ inline uint32_t WriteBounds(const T* in, unsigned int size)
|
|||
void ChangeInteger(uint32_t ofs,uint32_t n)
|
||||
{
|
||||
const uint32_t cur = ftell(out);
|
||||
fseek(out,ofs,SEEK_SET);
|
||||
fwrite(&n,4,1,out);
|
||||
fseek(out,cur,SEEK_SET);
|
||||
int retCode;
|
||||
retCode = fseek(out, ofs, SEEK_SET);
|
||||
ai_assert(0 == retCode);
|
||||
fwrite(&n, 4, 1, out);
|
||||
retCode = fseek(out, cur, SEEK_SET);
|
||||
ai_assert(0 == retCode);
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
|
@ -1333,10 +1336,6 @@ int Assimp_Dump (const char* const* params, unsigned int num)
|
|||
{
|
||||
const char* fail = "assimp dump: Invalid number of arguments. "
|
||||
"See \'assimp dump --help\'\r\n";
|
||||
if (num < 1) {
|
||||
printf("%s", fail);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// --help
|
||||
if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) {
|
||||
|
|
|
@ -90,7 +90,7 @@ void SceneAnimator::SetAnimIndex( size_t pAnimIndex) {
|
|||
delete mAnimEvaluator; mAnimEvaluator = nullptr;
|
||||
mNodesByName.clear();
|
||||
|
||||
mCurrentAnimIndex = pAnimIndex;
|
||||
mCurrentAnimIndex = static_cast<int>( pAnimIndex );
|
||||
|
||||
// create the internal node tree. Do this even in case of invalid animation index
|
||||
// so that the transformation matrices are properly set up to mimic the current scene
|
||||
|
|
Loading…
Reference in New Issue