Merge branch 'master' into topic/fbx_file_more_than_4gb
commit
52d4564b7e
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@ -1225,6 +1225,16 @@ aiLight* BlenderImporter::ConvertLight(const Scene& /*in*/, const Object* obj, c
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case Lamp::Type_Local:
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out->mType = aiLightSource_POINT;
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break;
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case Lamp::Type_Spot:
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out->mType = aiLightSource_SPOT;
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// blender orients directional lights as facing toward -z
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out->mDirection = aiVector3D(0.f, 0.f, -1.f);
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out->mUp = aiVector3D(0.f, 1.f, 0.f);
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out->mAngleInnerCone = lamp->spotsize * (1.0f - lamp->spotblend);
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out->mAngleOuterCone = lamp->spotsize;
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break;
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case Lamp::Type_Sun:
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out->mType = aiLightSource_DIRECTIONAL;
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@ -1255,6 +1265,23 @@ aiLight* BlenderImporter::ConvertLight(const Scene& /*in*/, const Object* obj, c
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out->mColorAmbient = aiColor3D(lamp->r, lamp->g, lamp->b) * lamp->energy;
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out->mColorSpecular = aiColor3D(lamp->r, lamp->g, lamp->b) * lamp->energy;
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out->mColorDiffuse = aiColor3D(lamp->r, lamp->g, lamp->b) * lamp->energy;
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// If default values are supplied, compute the coefficients from light's max distance
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// Read this: https://imdoingitwrong.wordpress.com/2011/01/31/light-attenuation/
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//
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if (lamp->constant_coefficient == 1.0f && lamp->linear_coefficient == 0.0f && lamp->quadratic_coefficient == 0.0f && lamp->dist > 0.0f)
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{
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out->mAttenuationConstant = 1.0f;
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out->mAttenuationLinear = 2.0f / lamp->dist;
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out->mAttenuationQuadratic = 1.0f / (lamp->dist * lamp->dist);
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}
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else
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{
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out->mAttenuationConstant = lamp->constant_coefficient;
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out->mAttenuationLinear = lamp->linear_coefficient;
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out->mAttenuationQuadratic = lamp->quadratic_coefficient;
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}
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return out.release();
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}
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@ -211,9 +211,12 @@ template <> void Structure :: Convert<Lamp> (
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ReadField<ErrorPolicy_Warn>(dest.b,"b",db);
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ReadField<ErrorPolicy_Warn>(dest.k,"k",db);
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ReadField<ErrorPolicy_Igno>(dest.energy,"energy",db);
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ReadField<ErrorPolicy_Igno>(dest.dist,"dist",db);
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ReadField<ErrorPolicy_Warn>(dest.dist,"dist",db);
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ReadField<ErrorPolicy_Igno>(dest.spotsize,"spotsize",db);
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ReadField<ErrorPolicy_Igno>(dest.spotblend,"spotblend",db);
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ReadField<ErrorPolicy_Warn>(dest.constant_coefficient, "coeff_const", db);
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ReadField<ErrorPolicy_Warn>(dest.linear_coefficient, "coeff_lin", db);
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ReadField<ErrorPolicy_Warn>(dest.quadratic_coefficient, "coeff_quad", db);
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ReadField<ErrorPolicy_Igno>(dest.att1,"att1",db);
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ReadField<ErrorPolicy_Igno>(dest.att2,"att2",db);
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ReadField<ErrorPolicy_Igno>(temp,"falloff_type",db);
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@ -538,6 +538,10 @@ struct Lamp : ElemBase {
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float energy, dist, spotsize, spotblend;
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//float haint;
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float constant_coefficient;
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float linear_coefficient;
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float quadratic_coefficient;
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float att1, att2;
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//struct CurveMapping *curfalloff;
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FalloffType falloff_type;
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@ -1077,7 +1077,9 @@ if( MSVC )
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endif()
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if (${CMAKE_SYSTEM_NAME} MATCHES "WindowsStore")
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set(WindowsStore TRUE)
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target_compile_definitions(assimp PUBLIC WindowsStore)
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TARGET_LINK_LIBRARIES(assimp advapi32)
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#set(WindowsStore TRUE)
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endif()
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SET_TARGET_PROPERTIES( assimp PROPERTIES
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VERSION ${ASSIMP_VERSION}
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@ -1138,6 +1140,16 @@ if (ASSIMP_ANDROID_JNIIOSYSTEM)
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ENDIF(ASSIMP_ANDROID_JNIIOSYSTEM)
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if(MSVC AND ASSIMP_INSTALL_PDB)
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# When only the static library is built, these properties must
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# be set to ensure the static lib .pdb is staged for installation.
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IF(NOT BUILD_SHARED_LIBS)
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SET_TARGET_PROPERTIES( assimp PROPERTIES
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COMPILE_PDB_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
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COMPILE_PDB_NAME assimp${LIBRARY_SUFFIX}
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COMPILE_PDB_NAME_DEBUG assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}
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)
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ENDIF()
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IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
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install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
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DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
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@ -643,7 +643,7 @@ private:
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std::string fileName;
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std::shared_ptr<const PropertyTable> props;
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uint32_t contentLength;
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uint64_t contentLength;
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uint8_t* content;
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};
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@ -316,7 +316,7 @@ Video::Video(uint64_t id, const Element& element, const Document& doc, const std
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relativeFileName = ParseTokenAsString(GetRequiredToken(*RelativeFilename,0));
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}
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if(Content) {
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if(Content && !Content->Tokens().empty()) {
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//this field is omitted when the embedded texture is already loaded, let's ignore if it's not found
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try {
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const Token& token = GetRequiredToken(*Content, 0);
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@ -326,16 +326,40 @@ Video::Video(uint64_t id, const Element& element, const Document& doc, const std
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DOMError("embedded content is not surrounded by quotation marks", &element);
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}
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else {
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const char* encodedData = data + 1;
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size_t encodedDataLen = static_cast<size_t>(token.end() - token.begin());
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// search for last quotation mark
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while (encodedDataLen > 1 && encodedData[encodedDataLen] != '"')
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encodedDataLen--;
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if (encodedDataLen % 4 != 0) {
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DOMError("embedded content is invalid, needs to be in base64", &element);
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size_t targetLength = 0;
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auto numTokens = Content->Tokens().size();
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// First time compute size (it could be large like 64Gb and it is good to allocate it once)
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for (uint32_t tokenIdx = 0; tokenIdx < numTokens; ++tokenIdx)
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{
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const Token& dataToken = GetRequiredToken(*Content, tokenIdx);
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size_t tokenLength = dataToken.end() - dataToken.begin() - 2; // ignore double quotes
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const char* base64data = dataToken.begin() + 1;
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const size_t outLength = Util::ComputeDecodedSizeBase64(base64data, tokenLength);
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if (outLength == 0)
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{
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DOMError("Corrupted embedded content found", &element);
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}
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targetLength += outLength;
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}
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else {
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contentLength = Util::DecodeBase64(encodedData, encodedDataLen, content);
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if (targetLength == 0)
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{
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DOMError("Corrupted embedded content found", &element);
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}
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content = new uint8_t[targetLength];
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contentLength = static_cast<uint64_t>(targetLength);
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size_t dst_offset = 0;
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for (uint32_t tokenIdx = 0; tokenIdx < numTokens; ++tokenIdx)
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{
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const Token& dataToken = GetRequiredToken(*Content, tokenIdx);
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size_t tokenLength = dataToken.end() - dataToken.begin() - 2; // ignore double quotes
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const char* base64data = dataToken.begin() + 1;
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dst_offset += Util::DecodeBase64(base64data, tokenLength, content + dst_offset, targetLength - dst_offset);
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}
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if (targetLength != dst_offset)
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{
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delete[] content;
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contentLength = 0;
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DOMError("Corrupted embedded content found", &element);
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}
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}
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}
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@ -114,47 +114,66 @@ std::string AddTokenText(const std::string& prefix, const std::string& text, con
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text) );
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}
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// Generated by this formula: T["ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"[i]] = i;
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static const uint8_t base64DecodeTable[128] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63,
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52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 64, 0, 0,
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0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0,
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0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
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41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 62, 255, 255, 255, 63,
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52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 255, 255, 255, 255, 255, 255,
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255, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 255, 255, 255, 255, 255,
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255, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
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41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 255, 255, 255, 255, 255
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};
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uint8_t DecodeBase64(char ch)
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{
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return base64DecodeTable[size_t(ch)];
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const auto idx = static_cast<uint8_t>(ch);
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if (idx > 127)
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return 255;
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return base64DecodeTable[idx];
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}
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size_t DecodeBase64(const char* in, size_t inLength, uint8_t*& out)
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size_t ComputeDecodedSizeBase64(const char* in, size_t inLength)
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{
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if (inLength < 4) {
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out = 0;
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if (inLength < 2)
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{
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return 0;
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}
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const size_t outLength = (inLength * 3) / 4;
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out = new uint8_t[outLength];
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memset(out, 0, outLength);
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size_t i = 0;
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size_t j = 0;
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for (i = 0; i < inLength - 4; i += 4)
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const size_t equals = size_t(in[inLength - 1] == '=') + size_t(in[inLength - 2] == '=');
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const size_t full_length = (inLength * 3) >> 2; // div by 4
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if (full_length < equals)
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{
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uint8_t b0 = Util::DecodeBase64(in[i]);
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uint8_t b1 = Util::DecodeBase64(in[i + 1]);
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uint8_t b2 = Util::DecodeBase64(in[i + 2]);
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uint8_t b3 = Util::DecodeBase64(in[i + 3]);
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out[j++] = (uint8_t)((b0 << 2) | (b1 >> 4));
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out[j++] = (uint8_t)((b1 << 4) | (b2 >> 2));
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out[j++] = (uint8_t)((b2 << 6) | b3);
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return 0;
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}
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return outLength;
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return full_length - equals;
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}
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size_t DecodeBase64(const char* in, size_t inLength, uint8_t* out, size_t maxOutLength)
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{
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if (maxOutLength == 0 || inLength < 2) {
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return 0;
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}
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const size_t realLength = inLength - size_t(in[inLength - 1] == '=') - size_t(in[inLength - 2] == '=');
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size_t dst_offset = 0;
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int val = 0, valb = -8;
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for (size_t src_offset = 0; src_offset < realLength; ++src_offset)
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{
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const uint8_t table_value = Util::DecodeBase64(in[src_offset]);
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if (table_value == 255)
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{
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return 0;
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}
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val = (val << 6) + table_value;
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valb += 6;
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if (valb >= 0)
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{
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out[dst_offset++] = static_cast<uint8_t>((val >> valb) & 0xFF);
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valb -= 8;
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val &= 0xFFF;
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}
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}
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return dst_offset;
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}
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static const char to_base64_string[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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@ -105,13 +105,21 @@ std::string AddTokenText(const std::string& prefix, const std::string& text, con
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* @return decoded byte value*/
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uint8_t DecodeBase64(char ch);
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/** Compute decoded size of a Base64-encoded string
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*
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* @param in Characters to decode.
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* @param inLength Number of characters to decode.
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* @return size of the decoded data (number of bytes)*/
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size_t ComputeDecodedSizeBase64(const char* in, size_t inLength);
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/** Decode a Base64-encoded string
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*
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* @param in Characters to decode.
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* @param inLength Number of characters to decode.
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* @param out Reference to pointer where we will store the decoded data.
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* @param out Pointer where we will store the decoded data.
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* @param maxOutLength Size of output buffer.
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* @return size of the decoded data (number of bytes)*/
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size_t DecodeBase64(const char* in, size_t inLength, uint8_t*& out);
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size_t DecodeBase64(const char* in, size_t inLength, uint8_t* out, size_t maxOutLength);
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char EncodeBase64(char byte);
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@ -228,6 +228,7 @@ bool FindDegeneratesProcess::ExecuteOnMesh( aiMesh* mesh) {
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if ( area < 1e-6 ) {
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if ( mConfigRemoveDegenerates ) {
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remove_me[ a ] = true;
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++deg;
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goto evil_jump_outside;
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}
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File diff suppressed because one or more lines are too long
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@ -128,4 +128,28 @@ TEST_F(utFBXImporterExporter, importEmbeddedAsciiTest) {
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aiString path;
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aiTextureMapMode modes[2];
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EXPECT_EQ(aiReturn_SUCCESS, mat->GetTexture(aiTextureType_DIFFUSE, 0, &path, nullptr, nullptr, nullptr, nullptr, modes));
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ASSERT_EQ(1, scene->mNumTextures);
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ASSERT_TRUE(scene->mTextures[0]->pcData);
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ASSERT_EQ(439176u, scene->mTextures[0]->mWidth) << "FBX ASCII base64 compression splits data by 512Kb, it should be two parts for this texture";
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}
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TEST_F(utFBXImporterExporter, importEmbeddedFragmentedAsciiTest) {
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// see https://github.com/assimp/assimp/issues/1957
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/FBX/embedded_ascii/box_embedded_texture_fragmented.fbx", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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EXPECT_EQ(1, scene->mNumMaterials);
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aiMaterial *mat = scene->mMaterials[0];
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ASSERT_NE(nullptr, mat);
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aiString path;
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aiTextureMapMode modes[2];
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ASSERT_EQ(aiReturn_SUCCESS, mat->GetTexture(aiTextureType_DIFFUSE, 0, &path, nullptr, nullptr, nullptr, nullptr, modes));
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ASSERT_STREQ(path.C_Str(), "paper.png");
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ASSERT_EQ(1, scene->mNumTextures);
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ASSERT_TRUE(scene->mTextures[0]->pcData);
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ASSERT_EQ(968029u, scene->mTextures[0]->mWidth) << "FBX ASCII base64 compression splits data by 512Kb, it should be two parts for this texture";
|
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}
|
||||
|
|
Loading…
Reference in New Issue