Merge branch 'master' into feature/easy-armature-lookup
commit
be09110aa8
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@ -253,7 +253,7 @@ ELSEIF(MSVC)
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IF(MSVC12)
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ADD_COMPILE_OPTIONS(/wd4351)
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ENDIF()
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SET(CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /MDd /Ob2 /DEBUG:FULL /Zi")
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SET(CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /MDd /Ob2 /Zi")
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ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" )
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IF(NOT HUNTER_ENABLED)
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SET(CMAKE_CXX_FLAGS "-fPIC -std=c++11 ${CMAKE_CXX_FLAGS}")
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@ -72,7 +72,7 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
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unsigned int idx( NotSet );
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for (unsigned int i = 0; i < mScene->mMaterials.size();++i)
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{
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std::string &s = mScene->mMaterials[i].mName;
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std::string s = mScene->mMaterials[i].mName;
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for ( std::string::iterator it = s.begin(); it != s.end(); ++it ) {
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*it = static_cast< char >( ::tolower( *it ) );
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}
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@ -583,7 +583,7 @@ struct Image
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/** Embedded image data */
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std::vector<uint8_t> mImageData;
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/** File format hint ofembedded image data */
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/** File format hint of embedded image data */
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std::string mEmbeddedFormat;
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};
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@ -1735,6 +1735,7 @@ void ColladaLoader::BuildMaterials(ColladaParser& pParser, aiScene* /*pScene*/)
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// ------------------------------------------------------------------------------------------------
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// Resolves the texture name for the given effect texture entry
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// and loads the texture data
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aiString ColladaLoader::FindFilenameForEffectTexture(const ColladaParser& pParser,
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const Collada::Effect& pEffect, const std::string& pName)
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{
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@ -1762,7 +1763,7 @@ aiString ColladaLoader::FindFilenameForEffectTexture(const ColladaParser& pParse
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//set default texture file name
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result.Set(name + ".jpg");
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ConvertPath(result);
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ColladaParser::UriDecodePath(result);
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return result;
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}
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@ -1781,7 +1782,7 @@ aiString ColladaLoader::FindFilenameForEffectTexture(const ColladaParser& pParse
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// setup format hint
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if (imIt->second.mEmbeddedFormat.length() > 3) {
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if (imIt->second.mEmbeddedFormat.length() >= HINTMAXTEXTURELEN) {
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ASSIMP_LOG_WARN("Collada: texture format hint is too long, truncating to 3 characters");
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}
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strncpy(tex->achFormatHint, imIt->second.mEmbeddedFormat.c_str(), 3);
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@ -1802,61 +1803,10 @@ aiString ColladaLoader::FindFilenameForEffectTexture(const ColladaParser& pParse
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}
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result.Set(imIt->second.mFileName);
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ConvertPath(result);
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}
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return result;
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}
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// ------------------------------------------------------------------------------------------------
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// Convert a path read from a collada file to the usual representation
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void ColladaLoader::ConvertPath(aiString& ss)
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{
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// TODO: collada spec, p 22. Handle URI correctly.
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// For the moment we're just stripping the file:// away to make it work.
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// Windows doesn't seem to be able to find stuff like
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// 'file://..\LWO\LWO2\MappingModes\earthSpherical.jpg'
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if (0 == strncmp(ss.data, "file://", 7))
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{
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ss.length -= 7;
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memmove(ss.data, ss.data + 7, ss.length);
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ss.data[ss.length] = '\0';
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}
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// Maxon Cinema Collada Export writes "file:///C:\andsoon" with three slashes...
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// I need to filter it without destroying linux paths starting with "/somewhere"
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#if defined( _MSC_VER )
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if (ss.data[0] == '/' && isalpha((unsigned char)ss.data[1]) && ss.data[2] == ':') {
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#else
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if (ss.data[0] == '/' && isalpha(ss.data[1]) && ss.data[2] == ':') {
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#endif
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--ss.length;
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::memmove(ss.data, ss.data + 1, ss.length);
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ss.data[ss.length] = 0;
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}
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// find and convert all %xy special chars
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char* out = ss.data;
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for (const char* it = ss.data; it != ss.data + ss.length; /**/)
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{
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if (*it == '%' && (it + 3) < ss.data + ss.length)
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{
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// separate the number to avoid dragging in chars from behind into the parsing
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char mychar[3] = { it[1], it[2], 0 };
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size_t nbr = strtoul16(mychar);
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it += 3;
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*out++ = (char)(nbr & 0xFF);
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}
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else
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{
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*out++ = *it++;
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}
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}
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// adjust length and terminator of the shortened string
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*out = 0;
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ss.length = (ptrdiff_t)(out - ss.data);
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}
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// ------------------------------------------------------------------------------------------------
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// Reads a float value from an accessor and its data array.
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ai_real ColladaLoader::ReadFloat(const Collada::Accessor& pAccessor, const Collada::Data& pData, size_t pIndex, size_t pOffset) const
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@ -94,7 +94,7 @@ public:
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public:
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/** Returns whether the class can handle the format of the given file.
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* See BaseImporter::CanRead() for details. */
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bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override;
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bool CanRead(const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override;
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protected:
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/** Return importer meta information.
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@ -184,9 +184,6 @@ protected:
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aiString FindFilenameForEffectTexture( const ColladaParser& pParser,
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const Collada::Effect& pEffect, const std::string& pName);
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/** Converts a path read from a collada file to the usual representation */
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void ConvertPath( aiString& ss);
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/** Reads a float value from an accessor and its data array.
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* @param pAccessor The accessor to use for reading
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* @param pData The data array to read from
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@ -183,13 +183,67 @@ std::string ColladaParser::ReadZaeManifest(ZipArchiveIOSystem &zip_archive) {
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if (filepath == nullptr)
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return std::string();
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return std::string(filepath);
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aiString ai_str(filepath);
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UriDecodePath(ai_str);
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return std::string(ai_str.C_Str());
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}
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}
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}
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return std::string();
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}
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// ------------------------------------------------------------------------------------------------
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// Convert a path read from a collada file to the usual representation
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void ColladaParser::UriDecodePath(aiString& ss)
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{
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// TODO: collada spec, p 22. Handle URI correctly.
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// For the moment we're just stripping the file:// away to make it work.
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// Windows doesn't seem to be able to find stuff like
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// 'file://..\LWO\LWO2\MappingModes\earthSpherical.jpg'
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if (0 == strncmp(ss.data, "file://", 7))
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{
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ss.length -= 7;
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memmove(ss.data, ss.data + 7, ss.length);
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ss.data[ss.length] = '\0';
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}
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// Maxon Cinema Collada Export writes "file:///C:\andsoon" with three slashes...
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// I need to filter it without destroying linux paths starting with "/somewhere"
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#if defined( _MSC_VER )
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if (ss.data[0] == '/' && isalpha((unsigned char)ss.data[1]) && ss.data[2] == ':') {
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#else
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if (ss.data[0] == '/' && isalpha(ss.data[1]) && ss.data[2] == ':') {
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#endif
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--ss.length;
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::memmove(ss.data, ss.data + 1, ss.length);
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ss.data[ss.length] = 0;
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}
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// find and convert all %xy special chars
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char* out = ss.data;
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for (const char* it = ss.data; it != ss.data + ss.length; /**/)
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{
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if (*it == '%' && (it + 3) < ss.data + ss.length)
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{
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// separate the number to avoid dragging in chars from behind into the parsing
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char mychar[3] = { it[1], it[2], 0 };
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size_t nbr = strtoul16(mychar);
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it += 3;
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*out++ = (char)(nbr & 0xFF);
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}
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else
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{
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*out++ = *it++;
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}
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}
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// adjust length and terminator of the shortened string
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*out = 0;
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ai_assert(out > ss.data);
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ss.length = static_cast<ai_uint32>(out - ss.data);
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}
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// ------------------------------------------------------------------------------------------------
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// Read bool from text contents of current element
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bool ColladaParser::ReadBoolFromTextContent()
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@ -1120,7 +1174,12 @@ void ColladaParser::ReadImage(Collada::Image& pImage)
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if (!mReader->isEmptyElement()) {
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// element content is filename - hopefully
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const char* sz = TestTextContent();
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if (sz)pImage.mFileName = sz;
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if (sz)
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{
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aiString filepath(sz);
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UriDecodePath(filepath);
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pImage.mFileName = filepath.C_Str();
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}
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TestClosing("init_from");
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}
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if (!pImage.mFileName.length()) {
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@ -1153,7 +1212,12 @@ void ColladaParser::ReadImage(Collada::Image& pImage)
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{
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// element content is filename - hopefully
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const char* sz = TestTextContent();
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if (sz)pImage.mFileName = sz;
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if (sz)
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{
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aiString filepath(sz);
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UriDecodePath(filepath);
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pImage.mFileName = filepath.C_Str();
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}
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TestClosing("ref");
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}
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else if (IsElement("hex") && !pImage.mFileName.length())
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@ -3056,7 +3120,7 @@ void ColladaParser::ReadMaterialVertexInputBinding(Collada::SemanticMappingTable
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}
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}
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void Assimp::ColladaParser::ReadEmbeddedTextures(ZipArchiveIOSystem& zip_archive)
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void ColladaParser::ReadEmbeddedTextures(ZipArchiveIOSystem& zip_archive)
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{
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// Attempt to load any undefined Collada::Image in ImageLibrary
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for (ImageLibrary::iterator it = mImageLibrary.begin(); it != mImageLibrary.end(); ++it) {
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||||
|
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@ -66,12 +66,15 @@ namespace Assimp
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{
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||||
friend class ColladaLoader;
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||||
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||||
/** Converts a path read from a collada file to the usual representation */
|
||||
static void UriDecodePath(aiString& ss);
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||||
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||||
protected:
|
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/** Map for generic metadata as aiString */
|
||||
typedef std::map<std::string, aiString> StringMetaData;
|
||||
|
||||
/** Constructor from XML file */
|
||||
ColladaParser( IOSystem* pIOHandler, const std::string& pFile);
|
||||
ColladaParser(IOSystem* pIOHandler, const std::string& pFile);
|
||||
|
||||
/** Destructor */
|
||||
~ColladaParser();
|
||||
|
|
|
@ -46,8 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/scene.h>
|
||||
#include "ScenePrivate.h"
|
||||
|
||||
static const unsigned int MajorVersion = 5;
|
||||
static const unsigned int MinorVersion = 0;
|
||||
#include "revision.h"
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
// Legal information string - don't remove this.
|
||||
|
@ -56,9 +55,9 @@ static const char* LEGAL_INFORMATION =
|
|||
"Open Asset Import Library (Assimp).\n"
|
||||
"A free C/C++ library to import various 3D file formats into applications\n\n"
|
||||
|
||||
"(c) 2008-2017, assimp team\n"
|
||||
"(c) 2006-2019, assimp team\n"
|
||||
"License under the terms and conditions of the 3-clause BSD license\n"
|
||||
"http://assimp.sourceforge.net\n"
|
||||
"http://assimp.org\n"
|
||||
;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -70,13 +69,13 @@ ASSIMP_API const char* aiGetLegalString () {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Get Assimp minor version
|
||||
ASSIMP_API unsigned int aiGetVersionMinor () {
|
||||
return MinorVersion;
|
||||
return VER_MINOR;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get Assimp major version
|
||||
ASSIMP_API unsigned int aiGetVersionMajor () {
|
||||
return MajorVersion;
|
||||
return VER_MAJOR;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -104,9 +103,6 @@ ASSIMP_API unsigned int aiGetCompileFlags () {
|
|||
return flags;
|
||||
}
|
||||
|
||||
// include current build revision, which is even updated from time to time -- :-)
|
||||
#include "revision.h"
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API unsigned int aiGetVersionRevision() {
|
||||
return GitVersion;
|
||||
|
|
|
@ -358,7 +358,7 @@ namespace glTF2 {
|
|||
WriteVec(pbrSpecularGlossiness, pbrSG.specularFactor, "specularFactor", defaultSpecularFactor, w.mAl);
|
||||
|
||||
if (pbrSG.glossinessFactor != 1) {
|
||||
WriteFloat(obj, pbrSG.glossinessFactor, "glossinessFactor", w.mAl);
|
||||
WriteFloat(pbrSpecularGlossiness, pbrSG.glossinessFactor, "glossinessFactor", w.mAl);
|
||||
}
|
||||
|
||||
WriteTex(pbrSpecularGlossiness, pbrSG.diffuseTexture, "diffuseTexture", w.mAl);
|
||||
|
|
|
@ -320,7 +320,9 @@ void glTF2Exporter::GetMatTex(const aiMaterial* mat, Ref<Texture>& texture, aiTe
|
|||
if (path[0] == '*') { // embedded
|
||||
aiTexture* tex = mScene->mTextures[atoi(&path[1])];
|
||||
|
||||
uint8_t* data = reinterpret_cast<uint8_t*>(tex->pcData);
|
||||
// copy data since lifetime control is handed over to the asset
|
||||
uint8_t* data = new uint8_t[tex->mWidth];
|
||||
memcpy(data, tex->pcData, tex->mWidth);
|
||||
texture->source->SetData(data, tex->mWidth, *mAsset);
|
||||
|
||||
if (tex->achFormatHint[0]) {
|
||||
|
|
Binary file not shown.
|
@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "AbstractImportExportBase.h"
|
||||
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/postprocess.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
@ -52,8 +53,19 @@ class utColladaImportExport : public AbstractImportExportBase {
|
|||
public:
|
||||
virtual bool importerTest() {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/Collada/duck.dae", aiProcess_ValidateDataStructure );
|
||||
return nullptr != scene;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/duck.dae", aiProcess_ValidateDataStructure);
|
||||
if (scene == nullptr)
|
||||
return false;
|
||||
|
||||
// Expected number of items
|
||||
EXPECT_EQ(scene->mNumMeshes, 1u);
|
||||
EXPECT_EQ(scene->mNumMaterials, 1u);
|
||||
EXPECT_EQ(scene->mNumAnimations, 0u);
|
||||
EXPECT_EQ(scene->mNumTextures, 0u);
|
||||
EXPECT_EQ(scene->mNumLights, 1u);
|
||||
EXPECT_EQ(scene->mNumCameras, 1u);
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -64,9 +76,37 @@ TEST_F(utColladaImportExport, importBlenFromFileTest) {
|
|||
class utColladaZaeImportExport : public AbstractImportExportBase {
|
||||
public:
|
||||
virtual bool importerTest() {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/duck.zae", aiProcess_ValidateDataStructure);
|
||||
return nullptr != scene;
|
||||
{
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/duck.zae", aiProcess_ValidateDataStructure);
|
||||
if (scene == nullptr)
|
||||
return false;
|
||||
|
||||
// Expected number of items
|
||||
EXPECT_EQ(scene->mNumMeshes, 1u);
|
||||
EXPECT_EQ(scene->mNumMaterials, 1u);
|
||||
EXPECT_EQ(scene->mNumAnimations, 0u);
|
||||
EXPECT_EQ(scene->mNumTextures, 1u);
|
||||
EXPECT_EQ(scene->mNumLights, 1u);
|
||||
EXPECT_EQ(scene->mNumCameras, 1u);
|
||||
}
|
||||
|
||||
{
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/duck_nomanifest.zae", aiProcess_ValidateDataStructure);
|
||||
if (scene == nullptr)
|
||||
return false;
|
||||
|
||||
// Expected number of items
|
||||
EXPECT_EQ(scene->mNumMeshes, 1u);
|
||||
EXPECT_EQ(scene->mNumMaterials, 1u);
|
||||
EXPECT_EQ(scene->mNumAnimations, 0u);
|
||||
EXPECT_EQ(scene->mNumTextures, 1u);
|
||||
EXPECT_EQ(scene->mNumLights, 1u);
|
||||
EXPECT_EQ(scene->mNumCameras, 1u);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ TEST_F( utVersion, aiGetLegalStringTest ) {
|
|||
EXPECT_NE( lv, nullptr );
|
||||
std::string text( lv );
|
||||
|
||||
size_t pos( text.find( std::string( "2017" ) ) );
|
||||
size_t pos( text.find( std::string( "2019" ) ) );
|
||||
EXPECT_NE( pos, std::string::npos );
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue