Fix Blender FOV loading

pull/2173/head
Gargaj 2018-10-07 15:34:44 +02:00 committed by GitHub
parent e45e4dc736
commit 6af016d149
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1 changed files with 1 additions and 1 deletions

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@ -1206,7 +1206,7 @@ aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj,
out->mUp = aiVector3D(0.f, 1.f, 0.f);
out->mLookAt = aiVector3D(0.f, 0.f, -1.f);
if (cam->sensor_x && cam->lens) {
out->mHorizontalFOV = std::atan2(cam->sensor_x, 2.f * cam->lens);
out->mHorizontalFOV = 2.f * std::atan2(cam->sensor_x, 2.f * cam->lens);
}
out->mClipPlaneNear = cam->clipsta;
out->mClipPlaneFar = cam->clipend;