Merge branch 'master' into topic/fbx_node_naming_optimization

pull/2469/head
Kim Kulling 2019-05-22 20:13:36 +02:00 committed by GitHub
commit e1ed975839
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15 changed files with 881 additions and 62 deletions

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@ -1225,6 +1225,16 @@ aiLight* BlenderImporter::ConvertLight(const Scene& /*in*/, const Object* obj, c
case Lamp::Type_Local:
out->mType = aiLightSource_POINT;
break;
case Lamp::Type_Spot:
out->mType = aiLightSource_SPOT;
// blender orients directional lights as facing toward -z
out->mDirection = aiVector3D(0.f, 0.f, -1.f);
out->mUp = aiVector3D(0.f, 1.f, 0.f);
out->mAngleInnerCone = lamp->spotsize * (1.0f - lamp->spotblend);
out->mAngleOuterCone = lamp->spotsize;
break;
case Lamp::Type_Sun:
out->mType = aiLightSource_DIRECTIONAL;
@ -1255,6 +1265,23 @@ aiLight* BlenderImporter::ConvertLight(const Scene& /*in*/, const Object* obj, c
out->mColorAmbient = aiColor3D(lamp->r, lamp->g, lamp->b) * lamp->energy;
out->mColorSpecular = aiColor3D(lamp->r, lamp->g, lamp->b) * lamp->energy;
out->mColorDiffuse = aiColor3D(lamp->r, lamp->g, lamp->b) * lamp->energy;
// If default values are supplied, compute the coefficients from light's max distance
// Read this: https://imdoingitwrong.wordpress.com/2011/01/31/light-attenuation/
//
if (lamp->constant_coefficient == 1.0f && lamp->linear_coefficient == 0.0f && lamp->quadratic_coefficient == 0.0f && lamp->dist > 0.0f)
{
out->mAttenuationConstant = 1.0f;
out->mAttenuationLinear = 2.0f / lamp->dist;
out->mAttenuationQuadratic = 1.0f / (lamp->dist * lamp->dist);
}
else
{
out->mAttenuationConstant = lamp->constant_coefficient;
out->mAttenuationLinear = lamp->linear_coefficient;
out->mAttenuationQuadratic = lamp->quadratic_coefficient;
}
return out.release();
}

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@ -211,9 +211,12 @@ template <> void Structure :: Convert<Lamp> (
ReadField<ErrorPolicy_Warn>(dest.b,"b",db);
ReadField<ErrorPolicy_Warn>(dest.k,"k",db);
ReadField<ErrorPolicy_Igno>(dest.energy,"energy",db);
ReadField<ErrorPolicy_Igno>(dest.dist,"dist",db);
ReadField<ErrorPolicy_Warn>(dest.dist,"dist",db);
ReadField<ErrorPolicy_Igno>(dest.spotsize,"spotsize",db);
ReadField<ErrorPolicy_Igno>(dest.spotblend,"spotblend",db);
ReadField<ErrorPolicy_Warn>(dest.constant_coefficient, "coeff_const", db);
ReadField<ErrorPolicy_Warn>(dest.linear_coefficient, "coeff_lin", db);
ReadField<ErrorPolicy_Warn>(dest.quadratic_coefficient, "coeff_quad", db);
ReadField<ErrorPolicy_Igno>(dest.att1,"att1",db);
ReadField<ErrorPolicy_Igno>(dest.att2,"att2",db);
ReadField<ErrorPolicy_Igno>(temp,"falloff_type",db);

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@ -538,6 +538,10 @@ struct Lamp : ElemBase {
float energy, dist, spotsize, spotblend;
//float haint;
float constant_coefficient;
float linear_coefficient;
float quadratic_coefficient;
float att1, att2;
//struct CurveMapping *curfalloff;
FalloffType falloff_type;

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@ -1077,7 +1077,9 @@ if( MSVC )
endif()
if (${CMAKE_SYSTEM_NAME} MATCHES "WindowsStore")
set(WindowsStore TRUE)
target_compile_definitions(assimp PUBLIC WindowsStore)
TARGET_LINK_LIBRARIES(assimp advapi32)
#set(WindowsStore TRUE)
endif()
SET_TARGET_PROPERTIES( assimp PROPERTIES
VERSION ${ASSIMP_VERSION}
@ -1138,6 +1140,16 @@ if (ASSIMP_ANDROID_JNIIOSYSTEM)
ENDIF(ASSIMP_ANDROID_JNIIOSYSTEM)
if(MSVC AND ASSIMP_INSTALL_PDB)
# When only the static library is built, these properties must
# be set to ensure the static lib .pdb is staged for installation.
IF(NOT BUILD_SHARED_LIBS)
SET_TARGET_PROPERTIES( assimp PROPERTIES
COMPILE_PDB_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMPILE_PDB_NAME assimp${LIBRARY_SUFFIX}
COMPILE_PDB_NAME_DEBUG assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}
)
ENDIF()
IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}

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@ -98,7 +98,7 @@ namespace FBX {
// return (flags & to_check) != 0;
//}
// ------------------------------------------------------------------------------------------------
Token::Token(const char* sbegin, const char* send, TokenType type, unsigned int offset)
Token::Token(const char* sbegin, const char* send, TokenType type, size_t offset)
:
#ifdef DEBUG
contents(sbegin, static_cast<size_t>(send-sbegin)),
@ -122,18 +122,18 @@ namespace {
// ------------------------------------------------------------------------------------------------
// signal tokenization error, this is always unrecoverable. Throws DeadlyImportError.
AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int offset) AI_WONT_RETURN_SUFFIX;
AI_WONT_RETURN void TokenizeError(const std::string& message, unsigned int offset)
AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset) AI_WONT_RETURN_SUFFIX;
AI_WONT_RETURN void TokenizeError(const std::string& message, size_t offset)
{
throw DeadlyImportError(Util::AddOffset("FBX-Tokenize",message,offset));
}
// ------------------------------------------------------------------------------------------------
uint32_t Offset(const char* begin, const char* cursor) {
size_t Offset(const char* begin, const char* cursor) {
ai_assert(begin <= cursor);
return static_cast<unsigned int>(cursor - begin);
return cursor - begin;
}
// ------------------------------------------------------------------------------------------------
@ -424,7 +424,7 @@ bool ReadScope(TokenList& output_tokens, const char* input, const char*& cursor,
// ------------------------------------------------------------------------------------------------
// TODO: Test FBX Binary files newer than the 7500 version to check if the 64 bits address behaviour is consistent
void TokenizeBinary(TokenList& output_tokens, const char* input, unsigned int length)
void TokenizeBinary(TokenList& output_tokens, const char* input, size_t length)
{
ai_assert(input);

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@ -643,7 +643,7 @@ private:
std::string fileName;
std::shared_ptr<const PropertyTable> props;
uint32_t contentLength;
uint64_t contentLength;
uint8_t* content;
};

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@ -172,7 +172,7 @@ void FBXImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
bool is_binary = false;
if (!strncmp(begin,"Kaydara FBX Binary",18)) {
is_binary = true;
TokenizeBinary(tokens,begin,static_cast<unsigned int>(contents.size()));
TokenizeBinary(tokens,begin,contents.size());
}
else {
Tokenize(tokens,begin);

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@ -316,7 +316,7 @@ Video::Video(uint64_t id, const Element& element, const Document& doc, const std
relativeFileName = ParseTokenAsString(GetRequiredToken(*RelativeFilename,0));
}
if(Content) {
if(Content && !Content->Tokens().empty()) {
//this field is omitted when the embedded texture is already loaded, let's ignore if it's not found
try {
const Token& token = GetRequiredToken(*Content, 0);
@ -326,16 +326,40 @@ Video::Video(uint64_t id, const Element& element, const Document& doc, const std
DOMError("embedded content is not surrounded by quotation marks", &element);
}
else {
const char* encodedData = data + 1;
size_t encodedDataLen = static_cast<size_t>(token.end() - token.begin());
// search for last quotation mark
while (encodedDataLen > 1 && encodedData[encodedDataLen] != '"')
encodedDataLen--;
if (encodedDataLen % 4 != 0) {
DOMError("embedded content is invalid, needs to be in base64", &element);
size_t targetLength = 0;
auto numTokens = Content->Tokens().size();
// First time compute size (it could be large like 64Gb and it is good to allocate it once)
for (uint32_t tokenIdx = 0; tokenIdx < numTokens; ++tokenIdx)
{
const Token& dataToken = GetRequiredToken(*Content, tokenIdx);
size_t tokenLength = dataToken.end() - dataToken.begin() - 2; // ignore double quotes
const char* base64data = dataToken.begin() + 1;
const size_t outLength = Util::ComputeDecodedSizeBase64(base64data, tokenLength);
if (outLength == 0)
{
DOMError("Corrupted embedded content found", &element);
}
targetLength += outLength;
}
else {
contentLength = Util::DecodeBase64(encodedData, encodedDataLen, content);
if (targetLength == 0)
{
DOMError("Corrupted embedded content found", &element);
}
content = new uint8_t[targetLength];
contentLength = static_cast<uint64_t>(targetLength);
size_t dst_offset = 0;
for (uint32_t tokenIdx = 0; tokenIdx < numTokens; ++tokenIdx)
{
const Token& dataToken = GetRequiredToken(*Content, tokenIdx);
size_t tokenLength = dataToken.end() - dataToken.begin() - 2; // ignore double quotes
const char* base64data = dataToken.begin() + 1;
dst_offset += Util::DecodeBase64(base64data, tokenLength, content + dst_offset, targetLength - dst_offset);
}
if (targetLength != dst_offset)
{
delete[] content;
contentLength = 0;
DOMError("Corrupted embedded content found", &element);
}
}
}

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@ -93,7 +93,7 @@ public:
Token(const char* sbegin, const char* send, TokenType type, unsigned int line, unsigned int column);
/** construct a binary token */
Token(const char* sbegin, const char* send, TokenType type, unsigned int offset);
Token(const char* sbegin, const char* send, TokenType type, size_t offset);
~Token();
@ -118,14 +118,14 @@ public:
return type;
}
unsigned int Offset() const {
size_t Offset() const {
ai_assert(IsBinary());
return offset;
}
unsigned int Line() const {
ai_assert(!IsBinary());
return line;
return static_cast<unsigned int>(line);
}
unsigned int Column() const {
@ -147,8 +147,8 @@ private:
const TokenType type;
union {
const unsigned int line;
unsigned int offset;
size_t line;
size_t offset;
};
const unsigned int column;
};
@ -178,7 +178,7 @@ void Tokenize(TokenList& output_tokens, const char* input);
* @param input_buffer Binary input buffer to be processed.
* @param length Length of input buffer, in bytes. There is no 0-terminal.
* @throw DeadlyImportError if something goes wrong */
void TokenizeBinary(TokenList& output_tokens, const char* input, unsigned int length);
void TokenizeBinary(TokenList& output_tokens, const char* input, size_t length);
} // ! FBX

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@ -86,7 +86,7 @@ const char* TokenTypeString(TokenType t)
// ------------------------------------------------------------------------------------------------
std::string AddOffset(const std::string& prefix, const std::string& text, unsigned int offset)
std::string AddOffset(const std::string& prefix, const std::string& text, size_t offset)
{
return static_cast<std::string>( (Formatter::format() << prefix << " (offset 0x" << std::hex << offset << ") " << text) );
}
@ -114,47 +114,66 @@ std::string AddTokenText(const std::string& prefix, const std::string& text, con
text) );
}
// Generated by this formula: T["ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"[i]] = i;
static const uint8_t base64DecodeTable[128] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 64, 0, 0,
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0,
0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 62, 255, 255, 255, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 255, 255, 255, 255, 255, 255,
255, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 255, 255, 255, 255, 255,
255, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 255, 255, 255, 255, 255
};
uint8_t DecodeBase64(char ch)
{
return base64DecodeTable[size_t(ch)];
const auto idx = static_cast<uint8_t>(ch);
if (idx > 127)
return 255;
return base64DecodeTable[idx];
}
size_t DecodeBase64(const char* in, size_t inLength, uint8_t*& out)
size_t ComputeDecodedSizeBase64(const char* in, size_t inLength)
{
if (inLength < 4) {
out = 0;
if (inLength < 2)
{
return 0;
}
const size_t outLength = (inLength * 3) / 4;
out = new uint8_t[outLength];
memset(out, 0, outLength);
size_t i = 0;
size_t j = 0;
for (i = 0; i < inLength - 4; i += 4)
const size_t equals = size_t(in[inLength - 1] == '=') + size_t(in[inLength - 2] == '=');
const size_t full_length = (inLength * 3) >> 2; // div by 4
if (full_length < equals)
{
uint8_t b0 = Util::DecodeBase64(in[i]);
uint8_t b1 = Util::DecodeBase64(in[i + 1]);
uint8_t b2 = Util::DecodeBase64(in[i + 2]);
uint8_t b3 = Util::DecodeBase64(in[i + 3]);
out[j++] = (uint8_t)((b0 << 2) | (b1 >> 4));
out[j++] = (uint8_t)((b1 << 4) | (b2 >> 2));
out[j++] = (uint8_t)((b2 << 6) | b3);
return 0;
}
return outLength;
return full_length - equals;
}
size_t DecodeBase64(const char* in, size_t inLength, uint8_t* out, size_t maxOutLength)
{
if (maxOutLength == 0 || inLength < 2) {
return 0;
}
const size_t realLength = inLength - size_t(in[inLength - 1] == '=') - size_t(in[inLength - 2] == '=');
size_t dst_offset = 0;
int val = 0, valb = -8;
for (size_t src_offset = 0; src_offset < realLength; ++src_offset)
{
const uint8_t table_value = Util::DecodeBase64(in[src_offset]);
if (table_value == 255)
{
return 0;
}
val = (val << 6) + table_value;
valb += 6;
if (valb >= 0)
{
out[dst_offset++] = static_cast<uint8_t>((val >> valb) & 0xFF);
valb -= 8;
val &= 0xFFF;
}
}
return dst_offset;
}
static const char to_base64_string[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";

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@ -78,7 +78,7 @@ const char* TokenTypeString(TokenType t);
* @param line Line index, 1-based
* @param column Column index, 1-based
* @return A string of the following format: {prefix} (offset 0x{offset}) {text}*/
std::string AddOffset(const std::string& prefix, const std::string& text, unsigned int offset);
std::string AddOffset(const std::string& prefix, const std::string& text, size_t offset);
/** Format log/error messages using a given line location in the source file.
@ -105,13 +105,21 @@ std::string AddTokenText(const std::string& prefix, const std::string& text, con
* @return decoded byte value*/
uint8_t DecodeBase64(char ch);
/** Compute decoded size of a Base64-encoded string
*
* @param in Characters to decode.
* @param inLength Number of characters to decode.
* @return size of the decoded data (number of bytes)*/
size_t ComputeDecodedSizeBase64(const char* in, size_t inLength);
/** Decode a Base64-encoded string
*
* @param in Characters to decode.
* @param inLength Number of characters to decode.
* @param out Reference to pointer where we will store the decoded data.
* @param out Pointer where we will store the decoded data.
* @param maxOutLength Size of output buffer.
* @return size of the decoded data (number of bytes)*/
size_t DecodeBase64(const char* in, size_t inLength, uint8_t*& out);
size_t DecodeBase64(const char* in, size_t inLength, uint8_t* out, size_t maxOutLength);
char EncodeBase64(char byte);

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@ -228,6 +228,7 @@ bool FindDegeneratesProcess::ExecuteOnMesh( aiMesh* mesh) {
if ( area < 1e-6 ) {
if ( mConfigRemoveDegenerates ) {
remove_me[ a ] = true;
++deg;
goto evil_jump_outside;
}

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@ -192,9 +192,9 @@ def try_load_functions(library_path, dll):
# library found!
from .structs import Scene, ExportDataBlob
load.restype = ctype.POINTER(Scene)
load_mem.restype = ctype.POINTER(Scene)
export2blob.restype = ctype.POINTER(ExportDataBlob)
load.restype = ctypes.POINTER(Scene)
load_mem.restype = ctypes.POINTER(Scene)
export2blob.restype = ctypes.POINTER(ExportDataBlob)
return (library_path, load, load_mem, export, export2blob, release, dll)
def search_library():

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@ -241,4 +241,28 @@ TEST_F(utFBXImporterExporter, importEmbeddedAsciiTest) {
aiString path;
aiTextureMapMode modes[2];
EXPECT_EQ(aiReturn_SUCCESS, mat->GetTexture(aiTextureType_DIFFUSE, 0, &path, nullptr, nullptr, nullptr, nullptr, modes));
ASSERT_EQ(1, scene->mNumTextures);
ASSERT_TRUE(scene->mTextures[0]->pcData);
ASSERT_EQ(439176u, scene->mTextures[0]->mWidth) << "FBX ASCII base64 compression splits data by 512Kb, it should be two parts for this texture";
}
TEST_F(utFBXImporterExporter, importEmbeddedFragmentedAsciiTest) {
// see https://github.com/assimp/assimp/issues/1957
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/FBX/embedded_ascii/box_embedded_texture_fragmented.fbx", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(1, scene->mNumMaterials);
aiMaterial *mat = scene->mMaterials[0];
ASSERT_NE(nullptr, mat);
aiString path;
aiTextureMapMode modes[2];
ASSERT_EQ(aiReturn_SUCCESS, mat->GetTexture(aiTextureType_DIFFUSE, 0, &path, nullptr, nullptr, nullptr, nullptr, modes));
ASSERT_STREQ(path.C_Str(), "paper.png");
ASSERT_EQ(1, scene->mNumTextures);
ASSERT_TRUE(scene->mTextures[0]->pcData);
ASSERT_EQ(968029u, scene->mTextures[0]->mWidth) << "FBX ASCII base64 compression splits data by 512Kb, it should be two parts for this texture";
}