Ensure that the aiString lenght is 4 bytes independent which platform and add mingw back to appveyor.
parent
83df4f4104
commit
69087abc56
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@ -16,6 +16,7 @@ matrix:
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image:
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- Visual Studio 2015
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- Visual Studio 2017
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- MinGW
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platform:
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- Win32
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@ -26,10 +27,13 @@ configuration: Release
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install:
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- set PATH=C:\Ruby24-x64\bin;%PATH%
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- set CMAKE_DEFINES -DASSIMP_WERROR=ON
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- if [%COMPILER%]==[MinGW] set PATH=C:\MinGW\bin;%PATH%
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" set CMAKE_GENERATOR_NAME=Visual Studio 14 2015
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" set CMAKE_GENERATOR_NAME=Visual Studio 15 2017
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- if "%platform%"=="x64" set CMAKE_GENERATOR_NAME=%CMAKE_GENERATOR_NAME% Win64
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- cmake %CMAKE_DEFINES% -G "%CMAKE_GENERATOR_NAME%" .
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# Rename sh.exe as sh.exe in PATH interferes with MinGW
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- rename "C:\Program Files\Git\usr\bin\sh.exe" "sh2.exe"
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- set PATH=%PATH%;"C:\\Program Files (x86)\\Inno Setup 5"
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- ps: Invoke-WebRequest -Uri https://download.microsoft.com/download/5/7/b/57b2947c-7221-4f33-b35e-2fc78cb10df4/vc_redist.x64.exe -OutFile .\packaging\windows-innosetup\vc_redist.x64.exe
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- ps: Invoke-WebRequest -Uri https://download.microsoft.com/download/1/d/8/1d8137db-b5bb-4925-8c5d-927424a2e4de/vc_redist.x86.exe -OutFile .\packaging\windows-innosetup\vc_redist.x86.exe
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@ -545,23 +545,7 @@ aiReturn aiMaterial::AddProperty (const aiString* pInput,
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unsigned int type,
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unsigned int index)
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{
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// We don't want to add the whole buffer .. write a 32 bit length
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// prefix followed by the zero-terminated UTF8 string.
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// (HACK) I don't want to break the ABI now, but we definitely
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// ought to change aiString::mLength to uint32_t one day.
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if (sizeof(size_t) == 8) {
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aiString copy = *pInput;
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uint32_t* s = reinterpret_cast<uint32_t*>(©.length);
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s[1] = static_cast<uint32_t>(pInput->length);
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return AddBinaryProperty(s+1,
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static_cast<unsigned int>(pInput->length+1+4),
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pKey,
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type,
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index,
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aiPTI_String);
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}
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ai_assert(sizeof(size_t)==4);
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ai_assert(sizeof(ai_uint32)==4);
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return AddBinaryProperty(pInput,
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static_cast<unsigned int>(pInput->length+1+4),
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pKey,
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@ -266,7 +266,7 @@ void glTFImporter::ImportMeshes(glTF::Asset& r)
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aim->mName = mesh.id;
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if (mesh.primitives.size() > 1) {
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size_t& len = aim->mName.length;
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ai_uint32& len = aim->mName.length;
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aim->mName.data[len] = '-';
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len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(MAXLEN - len - 1), p);
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}
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@ -385,7 +385,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset& r)
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aim->mName = mesh.name.empty() ? mesh.id : mesh.name;
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if (mesh.primitives.size() > 1) {
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size_t& len = aim->mName.length;
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ai_uint32& len = aim->mName.length;
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aim->mName.data[len] = '-';
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len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(MAXLEN - len - 1), p);
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}
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@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stddef.h>
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#include <string.h>
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#include <limits.h>
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#include <stdint.h>
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// Our compile configuration
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#include "defs.h"
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@ -65,11 +66,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "matrix4x4.h"
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#include "quaternion.h"
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typedef int32_t ai_int32;
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typedef uint32_t ai_uint32 ;
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#ifdef __cplusplus
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#include <cstring>
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#include <new> // for std::nothrow_t
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#include <string> // for aiString::Set(const std::string&)
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namespace Assimp {
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//! @cond never
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namespace Intern {
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@ -379,7 +384,7 @@ struct aiString
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/** Binary length of the string excluding the terminal 0. This is NOT the
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* logical length of strings containing UTF-8 multi-byte sequences! It's
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* the number of bytes from the beginning of the string to its end.*/
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size_t length;
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ai_uint32 length;
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/** String buffer. Size limit is MAXLEN */
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char data[MAXLEN];
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