prefer prefix ++/-- operators for non-primitive types
parent
eadbc89a1f
commit
f009c216b6
|
@ -273,7 +273,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
|
|||
std::vector<aiVector3D> tarr;
|
||||
|
||||
tarr.reserve(tnemesh.Vertices.size());
|
||||
for(std::list<aiVector3D>::iterator it = tnemesh.Vertices.begin(); it != tnemesh.Vertices.end(); it++) tarr.push_back(*it);
|
||||
for(std::list<aiVector3D>::iterator it = tnemesh.Vertices.begin(); it != tnemesh.Vertices.end(); ++it) tarr.push_back(*it);
|
||||
|
||||
*pMesh = StandardShapes::MakeMesh(tarr, static_cast<unsigned int>(tnemesh.NumIndices));// create mesh from vertices using Assimp help.
|
||||
|
||||
|
@ -642,13 +642,13 @@ void X3DImporter::Postprocess_BuildNode(const CX3DImporter_NodeElement& pNodeEle
|
|||
for(size_t i = 0; i < (size_t)tne_group.Choice; i++) chit_begin++;// forward iterator to chosen node.
|
||||
|
||||
chit_end = chit_begin;
|
||||
chit_end++;// point end iterator to next element after chosen node.
|
||||
++chit_end;// point end iterator to next element after chosen node.
|
||||
}
|
||||
}// if(tne_group.UseChoice)
|
||||
}// if(pNodeElement.Type == CX3DImporter_NodeElement::ENET_Group)
|
||||
|
||||
// Reserve memory for fast access and check children.
|
||||
for(std::list<CX3DImporter_NodeElement*>::const_iterator it = chit_begin; it != chit_end; it++)
|
||||
for(std::list<CX3DImporter_NodeElement*>::const_iterator it = chit_begin; it != chit_end; ++it)
|
||||
{// in this loop we do not read metadata because it's already read at begin.
|
||||
if((*it)->Type == CX3DImporter_NodeElement::ENET_Group)
|
||||
{
|
||||
|
@ -706,7 +706,7 @@ void X3DImporter::Postprocess_BuildShape(const CX3DImporter_NodeElement_Shape& p
|
|||
CX3DImporter_NodeElement::EType mesh_type = CX3DImporter_NodeElement::ENET_Invalid;
|
||||
unsigned int mat_ind = 0;
|
||||
|
||||
for(std::list<CX3DImporter_NodeElement*>::const_iterator it = pShapeNodeElement.Child.begin(); it != pShapeNodeElement.Child.end(); it++)
|
||||
for(std::list<CX3DImporter_NodeElement*>::const_iterator it = pShapeNodeElement.Child.begin(); it != pShapeNodeElement.Child.end(); ++it)
|
||||
{
|
||||
if(PostprocessHelper_ElementIsMesh((*it)->Type))
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue