fbx: global settings use float instead of double.

pull/1766/head
Kim Kulling 2018-02-04 17:13:58 +01:00
parent 37d352622b
commit c5157bc471
1 changed files with 2 additions and 2 deletions

View File

@ -1022,8 +1022,8 @@ public:
fbx_simple_property(CoordAxisSign, int, 1)
fbx_simple_property(OriginalUpAxis, int, 0)
fbx_simple_property(OriginalUpAxisSign, int, 1)
fbx_simple_property(UnitScaleFactor, double, 1)
fbx_simple_property(OriginalUnitScaleFactor, double, 1)
fbx_simple_property(UnitScaleFactor, float, 1)
fbx_simple_property(OriginalUnitScaleFactor, float, 1)
fbx_simple_property(AmbientColor, aiVector3D, aiVector3D(0,0,0))
fbx_simple_property(DefaultCamera, std::string, "")