fbx: global settings use float instead of double.
parent
37d352622b
commit
c5157bc471
|
@ -1022,8 +1022,8 @@ public:
|
|||
fbx_simple_property(CoordAxisSign, int, 1)
|
||||
fbx_simple_property(OriginalUpAxis, int, 0)
|
||||
fbx_simple_property(OriginalUpAxisSign, int, 1)
|
||||
fbx_simple_property(UnitScaleFactor, double, 1)
|
||||
fbx_simple_property(OriginalUnitScaleFactor, double, 1)
|
||||
fbx_simple_property(UnitScaleFactor, float, 1)
|
||||
fbx_simple_property(OriginalUnitScaleFactor, float, 1)
|
||||
fbx_simple_property(AmbientColor, aiVector3D, aiVector3D(0,0,0))
|
||||
fbx_simple_property(DefaultCamera, std::string, "")
|
||||
|
||||
|
|
Loading…
Reference in New Issue