parent
d129259ae4
commit
89b3de9473
|
@ -418,7 +418,6 @@ private:
|
|||
void TransferDataToScene();
|
||||
|
||||
private:
|
||||
|
||||
// 0: not assigned yet, others: index is value - 1
|
||||
unsigned int defaultMaterialIndex;
|
||||
|
||||
|
@ -428,23 +427,22 @@ private:
|
|||
std::vector<aiLight*> lights;
|
||||
std::vector<aiCamera*> cameras;
|
||||
std::vector<aiTexture*> textures;
|
||||
|
||||
|
||||
typedef std::map<const Material*, unsigned int> MaterialMap;
|
||||
using MaterialMap = std::map<const Material*, unsigned int>;
|
||||
MaterialMap materials_converted;
|
||||
|
||||
typedef std::map<const Video*, unsigned int> VideoMap;
|
||||
using VideoMap = std::map<const Video*, unsigned int>;
|
||||
VideoMap textures_converted;
|
||||
|
||||
typedef std::map<const Geometry*, std::vector<unsigned int> > MeshMap;
|
||||
using MeshMap = std::map<const Geometry*, std::vector<unsigned int> >;
|
||||
MeshMap meshes_converted;
|
||||
|
||||
// fixed node name -> which trafo chain components have animations?
|
||||
typedef std::map<std::string, unsigned int> NodeAnimBitMap;
|
||||
using NodeAnimBitMap = std::map<std::string, unsigned int> ;
|
||||
NodeAnimBitMap node_anim_chain_bits;
|
||||
|
||||
// number of nodes with the same name
|
||||
typedef std::unordered_map<std::string, unsigned int> NodeNameMap;
|
||||
using NodeNameMap = std::unordered_map<std::string, unsigned int> ;
|
||||
NodeNameMap mNodeNameInstances;
|
||||
|
||||
double anim_fps;
|
||||
|
|
Loading…
Reference in New Issue