Gregory Jaegy
16ae05eeeb
obj loader: added multiline support
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collada loaded: bug fixed when importing several files, whith one containing animation
2014-06-13 10:56:10 +02:00
Madrich
edc7a950c4
ReFix the stuff before
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Fix XFileExporter Normal
Fix Collada (Triangle->Poly)
2014-06-11 00:41:18 +02:00
EdgarsT
8549e4b1b1
fixed OgreImporter compilation error with boost scoped_ptr
2014-06-10 19:58:02 +03:00
Madrich
272a59cd36
Fix convertToLH for uv coordinates
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Fix Collada export
Fix XFile export
2014-06-10 13:14:41 +02:00
Madrich
c4021fbaaf
Fix Collada export validated by Schema
2014-06-09 15:17:45 +02:00
Madrich
77cec96d74
Fix collada
2014-06-07 21:17:31 +02:00
Madrich
ec2ce90654
Add Scene Author + AuthorTool
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Add XFileExporter
Add Collada Triangle+Line export
Fix Obj Comment
2014-06-06 01:56:54 +02:00
Alexander Gessler
1403cabb71
FBXParser: fix compiler warning on double -> float.
2014-06-01 17:34:11 +02:00
Madrich
9ddd459fe8
Extend Collada Exporter using lines and triangles
2014-05-31 12:50:11 +02:00
Jonne Nauha
fe87b09246
Move pstdint.h for <= VC9 under include. Apps that include the Assimp headers need to have this available, as its pulled in by metadata.h. Fixes #290 .
2014-05-30 01:57:21 +03:00
arkeon
b2ac7b878f
Correction on FBX material texture UV index
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(keep the previous method for "allMaterials" option, this should be change too since the materials indexes used are not the good ones, or just remove the object / material test
2014-05-27 09:11:27 +02:00
Alexander Gessler
62554a055d
Merge pull request #285 from jdduke/blend_fix_mirror_winding
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Properly orient mirrored blend mesh faces
2014-05-25 01:34:52 +02:00
Jared Duke
d9b65f9bd8
Properly orient mirrored blend mesh faces
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If the mirrored axis count is odd, the face orientation has logically
been inverted. In such cases, the winding order should be inverted as
well, easing the burden on applications sensitive to index ordering
(e.g., one-sided renderers) to detect and fix such issues after import.
Add this functionality for .blend meshes.
2014-05-24 08:49:33 -07:00
Alexander Gessler
1b6b238f09
FBX: fix handling of string metadata. Before, we would accidentially confuse aiString and std::string and trigger a debug assertion.
2014-05-22 16:22:38 +02:00
Alexander Gessler
becd298e77
FBX: use memcpy() instead of reinterpret_cast or union to populate a float from a blob, causing SIGBUS errors on Android due to memory alignment of the source blob not being a multiple of 4/8. This fixes #24 .
2014-05-22 16:17:42 +02:00
Léo Terziman
274a6ce1ff
Fixed space
2014-05-21 15:59:13 +02:00
Jonne Nauha
8a5041ea11
Merge remote-tracking branch 'upstream/master' into ogre-binary
2014-05-21 04:55:09 +03:00
Jonne Nauha
43e620e04a
OgreImporter: Fix UV flip for binary meshes. Fix exception XML parsing when positions are declared in a previous vertex buffer than the currentl parsed one (that has eg. UVs). Remove debug prints from material parser.
2014-05-21 04:37:45 +03:00
Jonne Nauha
f8e1dcb102
OgreImporter: Mirror bool return for XmlSerializer as it is in BinarySerializer. Document its meaning.
2014-05-21 04:06:22 +03:00
Jonne Nauha
1129ae5a6e
OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request.
2014-05-21 04:00:11 +03:00
Jonne Nauha
cf9b705829
OgreImporter: Move skeleton functions to the end of file (after mesh functions). Put all constant to same place in the file. Implement support for 'animationlinks' (skipped) and bone 'scale' (read to Bone but not utilized atm).
2014-05-21 00:09:30 +03:00
Jonne Nauha
0b937c5a4b
OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality.
2014-05-20 04:52:53 +03:00
Léo Terziman
311f5b47ca
Fixed bug during compilation with mingw & improved git revision support for automatic up to date revision number.
2014-05-19 14:36:24 +02:00
Jonne Nauha
75598f69b7
OgreImporter: Format code and move commented verbose debug logging behind internal OGRE_BINARY_SERIALIZER_DEBUG. Thow deadly importer error on clear invlid mesh file errors.
2014-05-18 12:30:16 +03:00
Jonne Nauha
4b16b182be
OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes.
2014-05-18 11:57:44 +03:00
Alexander Gessler
d531945888
Merge branch 'master' of github.com:assimp/assimp
2014-05-16 14:58:01 +02:00
Alexander Gessler
908b945f50
BoostWorkaround/shared_array and shared_ptr: fix checks for whether the boost originals are included already. Fixes #277
2014-05-16 14:57:33 +02:00
James Lupiani
427eaad642
Fixes #158 via anonymous user
2014-05-12 12:04:19 -05:00
Alexander Gessler
04f0075b63
Change default extension for binary STL exports from stlb to stl
2014-05-12 12:50:21 +02:00
Kim Kulling
f6925db3d8
update: add cmake_mimimum_required statement to each cmake file
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for consistency
2014-05-10 10:31:42 +02:00
Jonne Nauha
eea8099b05
RemoveRedundantMaterials: Fix crash bug when unreferenced materials were destroyed. The logic only rebuilt the material list if there were redundant materials being removed. This is a clear bug as it left freed aiMaterial ptrs into the list and did not fix the scene->numMaterials to be correct, even when deleting materials. This crashed later on in the ComputeUVMappingsProcess that accessed the freed ptr.
2014-05-09 01:33:30 +03:00
Léo Terziman
f8b79acb36
Fixed compilation errors on OgreImporter with Visual Studio 2012
2014-05-05 10:25:04 +02:00
Kim Kulling
1ec72cdddb
Release candidate 2 : 3.1
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-04 19:17:51 +02:00
Kim Kulling
392730be07
bugfix: export processes for unittests.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-04 16:02:52 +02:00
Jonne Nauha
9ad74e461e
OgreImporter: Added brackets for all conditional etc. statements, even when there is a single line as requested by @kimkulling. I'm still not sure about the coding convention but looked for guidance in the obj importer code. Now newline before { if only one line and no else/else if after it, othewise a newline before it.
2014-05-03 00:20:17 +03:00
Jonne Nauha
22a4215c06
OgreImporter: Remove unnecessary comments.
2014-05-02 01:54:42 +03:00
Jonne Nauha
dcf6002bed
Try fix travis ci produced build errors on gcc and clang.
2014-05-02 01:38:13 +03:00
Jonne Nauha
409c2cf332
OgreImporter: One more function cleanup.
2014-05-02 00:56:35 +03:00
Jonne Nauha
283394d695
OgreImporter: Cleanup skeleton related code and code that populates the assimp scene. Tested skeleton/animation imports and it seems to work correctly now.
2014-05-02 00:28:14 +03:00
Jonne Nauha
f5c7b283bc
OgreImporter: Cleanup and bugfixes to OgreSkeleton.cpp. This was actually so badly broken that it did nothing if the mesh referenced a binary skeleton. Now logs a warning for this case and tries to read from .skeleton.xml like the original author intended it to work. The assimp skeleton is still broken, I will fix that later on when I (eventually) get to that part of the code.
2014-05-02 00:28:13 +03:00
Jonne Nauha
45715df263
OgreImporter: Forgot to rebuild after filename changes so broke the build. Fix includes, add include guards and ASSIMP_BUILD_NO_OGRE_IMPORTER to missing places.
2014-05-02 00:28:12 +03:00
Jonne Nauha
fcb97bb595
OgreImporter: Rename .hpp to .h. Shuffled parsing utils to a single file.
2014-05-02 00:28:12 +03:00
Jonne Nauha
f98584cdea
OgreImporter: Remove unnecessary m_currentX state. Improve and clean OgreMaterial: split tech/pass/texture_unit to their own functions. Document missing features and potential bugs. Improve the original authors 'detection from texture filename' logic (enabled with AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME). Add generic detection from texture unit name, which is commonly used in Ogre materials.
2014-05-02 00:28:10 +03:00
Jonne Nauha
6c51fa2072
OgreImporter: Continue cleanup.
2014-05-02 00:28:09 +03:00
Jonne Nauha
09517b342b
OgreImporter: Started cleanup and refactoring. Aim is to get this into a shape that its easy to read and understand before I start making any new features.
2014-05-02 00:28:09 +03:00
Kim Kulling
825a61fbc0
update:
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- update version info for 3.1
- aiGetVersionRevision will now return the git tag.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-01 11:32:15 +02:00
Kim Kulling
d1886daf5a
Merge branch 'master' of https://github.com/assimp/assimp
2014-04-29 00:06:14 +02:00
Kim Kulling
fbaf89492d
bugfix: Obj-importer is now able to deal with 3d-texture coordinates.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-04-29 00:04:54 +02:00
Léo Terziman
7c3a039349
Merge remote-tracking branch 'official/master' into contrib
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Conflicts:
include/assimp/matrix4x4.inl
include/assimp/vector2.h
include/assimp/vector3.h
2014-04-22 14:32:59 +02:00
Kim Kulling
129e4318e6
Merge pull request #255 from xantares/master
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mingw|cmake fixes
2014-04-22 08:49:59 +02:00
tszirr
25c2dd58de
fix: smoothed normal qnan handling & more stable smoothed normals for imprecise geometry w/ long thin faces
2014-04-21 23:12:51 +02:00
tszirr
0a01da7242
fix: optimize meshes when vertex & primitive format final
2014-04-21 22:52:50 +02:00
tszirr
8699021f17
fix: OptimizeMeshes w/o SplitLargeMeshes was disabled due to obscure max_verts = 0 assignment
2014-04-21 22:40:48 +02:00
xantares
0e62405406
use standard BUILD_SHARED_LIB option. Install dll to <prefix>/bin (mingw)
2014-04-21 21:36:33 +02:00
Kim Kulling
aae01c47ad
bugfix: fix compiler warnings for gcc-4.8.1.
2014-04-21 16:18:14 +02:00
Kim Kulling
a6044e125e
Merge pull request #249 from attila-barsi/master
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Initial version for FBX layered textures.
2014-04-01 16:02:16 +02:00
attila-barsi
4f36e85bd8
Added required changes to doc and protection from nullptr.
2014-03-31 10:30:04 +02:00
Kim Kulling
38de6a658d
bugfix:
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- fix redundant checks against nullptr ( see https://github.com/assimp/assimp/issues/241 ).
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-03-27 20:33:08 +01:00
DoubleLee
2e3b602c0b
Aspect Ratio fix, and comment about field of view.
2014-03-26 16:44:49 -05:00
attila-barsi
ed9204ab1b
Initial version for FBX layered textures.
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Fixed assert during parsing UDP3DSMAX.
2014-03-24 11:46:36 +01:00
Léo Terziman
1f3be52079
Merge remote-tracking branch 'official/master' into contrib
2014-03-24 10:44:57 +01:00
Léo Terziman
2dd6726c02
Changed order of some post processing steps in order to switch coordinate system as early as possible because pretransform now accept external matrices for the root transformation & this matrice should imperatively be in the same system coordinates as the rest of assimp structures
2014-03-24 10:43:07 +01:00
Léo Terziman
358819c1a0
Fixed error in GetProperty when accessed from external libraries using a different language (using swig for example)
2014-03-20 15:32:12 +01:00
Alexander Gessler
331158e410
Merge pull request #237 from frederikaalund/master
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Added support for heterogenous metadata on aiNode
2014-03-20 02:23:07 -04:00
Léo Terziman
e9fa779a65
Fixed error when compiling with mingw
2014-03-19 15:45:12 +01:00
Léo Terziman
82cc038a83
Merge remote-tracking branch 'official/master' into contrib
2014-03-19 10:18:47 +01:00
Judith Hartmann
7d1a704ed7
saves value in the 'Ke'-Attribute in ObjMtl Files in COLOR_EMISSIVE
2014-03-16 21:30:10 +01:00
Frederik Aalund
595529ef8b
Refactored the metadata for inner consistency.
2014-03-15 08:37:45 +01:00
Frederik Aalund
a8401ba377
Added support for heterogenous metadata on the aiNodes.
2014-03-14 14:17:34 +01:00
Léo Terziman
8fad549649
Merge remote-tracking branch 'official/master' into contrib
2014-03-10 17:21:26 +01:00
Léo Terziman
77263c631f
Fixed unzip support to use IOSystem/IOStream abstraction
2014-03-10 17:21:17 +01:00
Léo Terziman
29e3b82238
Fixed some header files in CMakeLists
2014-03-10 17:20:14 +01:00
Frederik Aalund
f65e5d5487
Fixed a compile error due to a >> expression in a nested template statement.
2014-03-09 17:04:27 +01:00
Frederik Aalund
9eb8677aba
Added unparsed FBX properties to the aiNode's metadata. This allows the
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user to extract extra/custom/user attributes/properties from the scene
graph. E.g., extracting attributes set under "extra attributes" in Maya.
2014-03-09 16:18:05 +01:00
Kim Kulling
84b66092d7
Merge pull request #217 from lousyphreak/master
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Fix 3DS instances loading, fixes #151
2014-03-06 00:07:33 +01:00
Kim Kulling
34882177a9
bugfix: install_name should be set to absolute path to installed library in macosx build #226
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-03-06 00:06:19 +01:00
Kim Kulling
ec2b8dd3fa
bugfix:
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add handling for special cases for the uv-calculation:
- When 3 vector have same UV, using default UV direction:
- When 2 vector have same UV, recalculate tangent/bitangent according to normal and bitangent/tangent.
Thanks to Ya ping Jin.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-03-05 23:25:49 +01:00
Léo Terziman
172c917c37
Merge remote-tracking branch 'official/master' into contrib
2014-03-03 12:47:45 +01:00
Alexander Gessler
5c95848f51
Merge pull request #224 from VirusFree/master
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[FBX] Do not rename null nodes. Preserve information in node metadata.
2014-03-02 10:41:28 -05:00
YoheiKakiuchi
08324b8095
fix miss commit at 8e35ea59d5
2014-03-01 20:34:57 +09:00
Léo Terziman
f54c85d4e6
Added custom root transformation for pre-transform vertices post-process step
2014-02-28 15:32:43 +01:00
Léo Terziman
843e56c252
Added matrix properties
2014-02-28 15:21:10 +01:00
Léo Terziman
b90718bd21
Merge remote-tracking branch 'official/master' into contrib
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Conflicts:
code/IFCLoader.cpp
2014-02-26 18:06:46 +01:00
Kim Kulling
fd4cd67edb
Merge pull request #218 from YoheiKakiuchi/fix-ply-parse
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remove SkipSpaceAndLineEnd after parsing end_header in PlyParser.cpp
2014-02-26 16:42:18 +01:00
George Papadopoulos
2db48ef532
[FBX] Do not rename nodes if they are marked as null in fbx. Preserve this information in node metadata.
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Use can use node.Metadata.Get("IsNull") to check. (returns "true" or "false")
2014-02-23 12:27:34 +02:00
George Papadopoulos
5ef8c09dbb
Use AiNode's metadata to keep per-node(and per-instance) FBX (3dsmax) UserDefinedProperties
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Also simplify metadata structure to avoid unnecessary allocations (and make it easier for wrappers like AssimpNET to read it)
2014-02-22 21:57:01 +02:00
YoheiKakiuchi
99e4176576
fix using flag
2014-02-18 16:37:23 +09:00
Léo Terziman
b75f27492a
Merge remote-tracking branch 'official/master' into contrib
2014-02-17 08:49:43 +01:00
George Papadopoulos
02c4344d1d
detect FBX glossiness map (ShininessExponent)
2014-02-14 15:15:18 +02:00
Léo Terziman
9b25749536
Fixed bug in merging of materials
2014-02-10 15:11:13 +01:00
YoheiKakiuchi
8e35ea59d5
check binary or not in ParseHeader in PlyParser
2014-02-07 10:38:49 +09:00
YoheiKakiuchi
52916b094c
remove SkipSpaceAndLineEnd after parsing end_header in PlyParser.cpp
2014-02-06 12:55:52 +09:00
Léo Terziman
586f1646c5
In Assimp: fixed a bug in Pretransform Vertices post process step where newly created meshes of different instances of the same original meshes where not referenced appropriately by their parent node
2014-01-31 11:12:18 +01:00
Martin Büchler
9f10553601
Fix 3DS instances loading, fixes #151
2014-01-30 02:39:04 +01:00
Léo Terziman
53eb9dca32
In Assimp: fixed memory leak in RemoveRedundantMaterial post process step
2014-01-17 12:03:39 +01:00
Léo Terziman
34c3449cdd
Always activate thread safety if possible
2014-01-17 12:03:18 +01:00
guillaume
8267d93537
Modif dans le parsing IFC suppressions des espaces avant traitement de la chaine
2014-01-17 12:02:58 +01:00
Léo Terziman
e6c5095e5b
In Assimp: fixed use of macro ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
2014-01-17 12:00:54 +01:00
Léo Terziman
7372bf2467
Merge commit 'c0871b35c0ab7091f68c794eb954493722522d4c' into contrib
2014-01-17 11:59:31 +01:00
Léo Terziman
1002f154ac
In Assimp: fixed typo in comments
2014-01-17 11:58:20 +01:00
Léo Terziman
41175dacca
Merge commit '6d630bec50fe7767296b0e5184a9c6c7b915df24' into contrib
2014-01-17 11:57:45 +01:00
Léo Terziman
ec3ef0c9d6
Assimp: fixed 3 memory leaks
2014-01-17 11:55:59 +01:00
Léo Terziman
419beca470
In Collada: improved embeded textures naming scheme in exporter
2014-01-17 11:54:20 +01:00
Léo Terziman
94f156f809
In Collada: added support for exporting uncompressed embeded textures as bitmap
2014-01-17 11:53:41 +01:00
Léo Terziman
3dc62f22fb
In Collada: exporter path parsing improved
2014-01-17 11:53:03 +01:00
Léo Terziman
54e4c6b20b
In Collada: first preliminary support for export of embeded textures
2014-01-17 11:52:56 +01:00
Léo Terziman
8bbe14c052
Merge commit '44773b8f9e47d9fe7e80946a1a9eb3d764fc8af2' into contrib
2014-01-17 11:52:08 +01:00
Léo Terziman
7bc074857e
Missing material functions for aiUVTransform added
2014-01-17 11:51:43 +01:00
Léo Terziman
d080eb493e
Merge commit 'acca16c82fb9fa37c40475a423e979e9c7aa0d5a' into contrib
2014-01-17 11:49:30 +01:00
Léo Terziman
bac6b34504
Removing null characters from xml parser input to avoid parsing failures
2014-01-17 11:48:42 +01:00
Léo Terziman
e2676ec176
Implementing UTF8 to ISO-8859-1 conversion to improve chances of finding files in zip archives
2014-01-17 11:48:27 +01:00
Léo Terziman
0bf4aea9d5
Improved fast_atof (bis)
2014-01-17 11:47:37 +01:00
Léo Terziman
3e55dca943
Improved fast_atof
2014-01-17 11:46:44 +01:00
Léo Terziman
d28fc25c5c
Merge commit 'cc3f8b82f9f6fb4b295a39a3f7ac55154145cc04' into contrib
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Conflicts:
CMakeLists.txt
2014-01-17 11:45:57 +01:00
Léo Terziman
4e7b59be55
Improving homogeneity of DEBUG macro for improved portability with compilers other than Visual Studio
2014-01-17 11:43:48 +01:00
Léo Terziman
29c125e51d
Minor improvement of ParsingUtils
2014-01-17 11:42:51 +01:00
Léo Terziman
44f1a1fb5d
Huge optimization of Q3BSPZipArchive to reduce 3DXML importing time by a factor of 15~20. (However, the zip archive is now entirely decompressed in memory, so it takes twice as much memory)
2014-01-17 11:41:46 +01:00
Léo Terziman
cf817270fc
Reformating Q3BSPZipArchive
2014-01-17 11:39:51 +01:00
Léo Terziman
bb9288fa26
Improved Q3BSPZipArchive + added material merging
2014-01-17 11:38:01 +01:00
Léo Terziman
51bf836db4
Fixed bugs in Q3BSPZipArchive & DefaultLogger
2014-01-17 11:36:47 +01:00
Léo Terziman
053df6907a
Removed precompiled header because of a bug when switching configuration in visual studio
2014-01-17 11:35:30 +01:00
Léo Terziman
2cca861526
Merge commit '1f012384265e0dcc777e23369470391324d840e5' into contrib
2014-01-17 11:25:01 +01:00
Léo Terziman
bfd3a206ea
Improved CMakeLists.txt source groups
2014-01-17 11:24:16 +01:00
Léo Terziman
8ba5fa33af
Improving ColladaExporter to support scenes with only one node
2014-01-17 11:21:32 +01:00
Léo Terziman
365b3aa412
Improved math operation with epsilon support
2014-01-17 11:21:15 +01:00
Léo Terziman
6c0ebb679a
Merge commit '87a0e7703258576f1a7e4ba763b961da70c1cd91' into contrib
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Conflicts:
code/ColladaExporter.cpp
2014-01-17 11:19:29 +01:00
Léo Terziman
a940102d70
Debugging ColladaExporter function for writing header information
2014-01-17 10:38:59 +01:00
Léo Terziman
3317f667e5
Improving ColladaExporter to add shading model, bump mapping, transparent & refraction properties
2014-01-17 10:38:42 +01:00
Léo Terziman
78389e2e86
Improved collada exporter
2014-01-17 10:38:17 +01:00
Léo Terziman
9120689f0d
Improving ColladaExporter to play nice with models imported from any format.
2014-01-17 10:36:18 +01:00
Léo Terziman
b4b39e026d
Improving ColladaExporter to allow non-destructive cycles of import/export
2014-01-17 10:36:01 +01:00
Léo Terziman
30c6a74e1d
Improving constructors of aiNode & aiScene
2014-01-17 10:31:27 +01:00
Léo Terziman
5e603d9ed8
Correcting a bug where the constructor & destructor of aiScene were not exported correctly in the assim library
2014-01-17 10:26:48 +01:00
Léo Terziman
df700b998f
Another small bug correction in Q3BSPZipArchive
2014-01-17 10:24:14 +01:00
Léo Terziman
2ef0f0f0e1
Correcting some bugs in Q3BSPZipArchive
2014-01-17 10:23:49 +01:00
George Papadopoulos
2d709dd638
Fix for FBX pivot transformation.
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Parse and use the GeometricScaling,GeometricRotation and GeometricTranslation model properties in node transformation
2013-12-29 21:02:16 +02:00
George Papadopoulos
284abbe9e1
fix for collada parser when importing empty arrays.
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Exiting function so early break the parsing procedure, misses node closing and causes improper initialization of element (cannot be referenced later on)
2013-12-20 11:36:35 +02:00
Nick Overdijk
f433746bfa
Add support for emissive and gloss-maps
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Conflicts:
code/ObjFileMtlImporter.cpp
Someone added support for loading more bump maps, I added support for emmissive-maps. Easy merge.
2013-12-14 01:40:37 +01:00
Alexander Gessler
9186911da0
Fix build exclude define in BlenderScene.cpp, fixes #205
2013-12-11 17:44:46 +01:00
gongwei
0b88f72be2
refactor the code, also parse texture option explictly
2013-12-02 22:58:15 +08:00
gongwei
0860254a2b
Fix Obj texture parsing error: where obj texture map statement contains texture option, it will fail to parse the correct image url, as a result, the texture won't be shown. Besides, we also add clamp texture mode for obj
2013-12-02 22:55:51 +08:00
Kim Kulling
ccd5b30a56
Merge pull request #199 from jdduke/obj_mg_parse
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Properly parse 'mg' keyword in .obj files
2013-11-28 06:49:00 -08:00
Alexander Gessler
e27d452770
Merge pull request #200 from jdduke/stl_gray_diffuse
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Default to light gray diffuse for STL
2013-11-27 15:16:37 -08:00
Jared Duke
931f0489bd
Properly parse 'mg' keyword in .obj files
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The 'mg' keyword is currently being interpreted as a material library keyword,
when it really refers to the merging group. Handle this case, in effect ignoring
the keyword as merging groups are currently unsupported.
2013-11-26 14:24:15 -08:00
Jared Duke
00717b6474
Default to light gray diffuse for STL
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For consistency, use a light gray default diffuse color for STL files.
This provides consistency with other geometric types, like PLY, that use a
light-gray default material.
2013-11-26 14:11:24 -08:00
Alexander Gessler
acca16c82f
Merge pull request #196 from AIM360/UpdatedCodeComments
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Updated some code comments in DefaultIOStream.cpp
2013-11-26 06:04:54 -08:00
henrikbuchholz
5983300422
Updated some code comments in DefaultIOStream.cpp
...
There was a misleading TODO comment that encouraged to use fseek/ftell instead of fstat. However, fstat has been used intionally because fseek/ftell is potentially unsafe.
So I replaced the TODO and added some explanation why fstat is being used instead.
2013-11-26 14:52:53 +01:00
Alexander Gessler
d6a3df0acf
Merge pull request #192 from AIM360/FaultToleranceFor3DSLoader
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3DSLoader: Skipped chunks of size 0
2013-11-25 09:46:00 -08:00
henrikbuchholz
35fa7cb441
3DSLoader: Skipped chunks of size 0
2013-11-25 11:53:15 +01:00
henrikbuchholz
d7dbdd6c3b
SortByPType Posprocessing crashed for crappy models with degenerated geometry
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Which models crashed before the fix?:
The crash was observed for files with the following properties:
1. They contain >=1 meshes
2. They were loaded with SortByPType option
3. They only contained degenerated meshes, so that these were skipped SortByPType
What is improved by the fix?:
Obviously, the affected models were crappy anyway and will still produce empty output after the fix. However, the fix avoids the heap-corruption, which couldn't be solved by try/catch from outside and had the annoying effect that a whole scene with hundreds of individual models could crash due to a single crappy one.
Why did it crash before?
The SortByPType deleted some exluded meshes, but didn't reset the pointers in pScene. After throwing the DeadlyImportException (no remaining meshes), remaining meshes were deleted => Excluded meshes were deleted twice.
2013-11-25 10:50:15 +01:00
acgessler
d080f92241
BlenderTesselator: Fix OffsetOf() macro
2013-11-22 19:54:47 +01:00
acgessler
857e50ba40
BlenderTesselator: disable GLU tesselation code by default.
2013-11-22 13:58:40 +01:00
acgessler
fbb1a79248
Update CMakeLists
2013-11-22 13:57:50 +01:00
Alice
01a6ec9059
Adding tessellation support for new Blender 2.6 polygons
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- Added BlenderBMesh.cpp/h which contains a class to convert a BMesh to an old style tri/quad mesh
- Added BlenderTessellator.cpp/h which contains a class to tessellate the poly loops contained within a BMesh
2013-11-22 13:17:21 +01:00
Eric Haines
f2997a562b
typo fix: loose -> lose
2013-11-14 10:09:10 -08:00
Hiroyuki Inoue
3a3ac4fea2
Fix to support FBX 2011 (7100)
2013-11-12 23:25:40 +09:00
Kim Kulling
685612b9f4
- refactoring : remove not used mesh index from private method in obj-importer.
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- refactoring : remove commented code.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-11 15:29:17 +02:00
Calvin Hsu
a9a881cde6
Blender: map texture influence to aiTextureType
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Previously assimp mapped all blender image textures as
aiTextureType_DIFFUSE. This change interprets the "mapto" property
which corresponds to the Blender "Influence" in the properties editor.
* Blender's Normal influence with "Normal Map" unchecked maps to
aiTextureType_HEIGHT.
* Blender's Normal influence with "Normal Map" checked maps to
aiTextureType_NORMAL.
* Influence scale is placed into AI_MATKEY_BUMPSCALING.
2013-10-08 19:01:02 -07:00
Kim Kulling
e3a5480811
bugfix: fix typo's in obj-doxygen documentation.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:51:59 +02:00
Kim Kulling
e4fca83237
refactoring : remove dead code.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:30:17 +02:00
Kim Kulling
a889c1575f
Merge branch 'master' of https://github.com/assimp/assimp
2013-10-08 16:24:43 +02:00
Kim Kulling
9e78823efb
refactoring : remove dead code.
...
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:21:47 +02:00
Sherief Farouk
5334020d17
Irrlicht shared code is now excluded only if both the Irrlicht and Irrlicht Mesh importers are excluded from the build.
2013-10-07 19:40:21 -04:00
Sherief Farouk
cb65a97347
Irrlicht mesh loader is now predicated on the proper preprocessor define (ASSIMP_BUILD_NO_IRRMESH_IMPORTER) as opposed to a similarly named but wrong define (ASSIMP_BUILD_NO_IRR_IMPORTER).
2013-10-07 19:32:46 -04:00
acgessler
ad0b214656
Exporter: do not make any assumptions on previously run PP steps if the scene is a copy.
2013-10-05 16:26:52 +02:00
acgessler
9d4f7c32e4
Scene: keep an internal flag whether the scene was copied using aiCopyScene() (and potentially modified by the user afterwards)
2013-10-05 16:26:16 +02:00
acgessler
3bee2818e4
Exporter: stop non intuitive automatic applying of "reverse" pp steps if user specifies no postprocessing steps.
2013-10-05 16:19:03 +02:00
acgessler
7aa966e204
Obj: fix texture coordinate indexing bug, fixes #41
2013-10-04 13:07:59 +02:00
Calvin Hsu
2fb07823f1
Add basic light and camera support
...
* Convert point and directional light
* Convert perspective camera
Not suppoted:
* Spotlight, area lights
* Perspective camera fov angle / focal length
* Orthogonal camera
2013-10-02 16:41:49 -07:00
acgessler
c4ead93c34
Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow
2013-10-02 17:09:35 +02:00
acgessler
fcedc7e8a6
FBX: make clear that we do not support 6.n file format, closes #93 .
2013-10-02 17:09:10 +02:00
acgessler
7e16767229
Merge branch 'master' of github.com:assimp/assimp
2013-10-02 16:46:46 +02:00
acgessler
c95697dd0e
Exporter: if AI_SCENE_FLAGS_NON_VERBOSE_FORMAT is not set in input scenes, still check if the data is really in verbose format. This is a pure question of API usability and user surprise.
2013-10-02 16:46:31 +02:00
acgessler
586753bc19
Merge branch 'master' of github.com:assimp/assimp into blender-stackoverflow
2013-10-02 14:16:51 +02:00
acgessler
b70650e9a4
Blender: new DNA loading code generated by genblenddna.py script, now machine-generates the previously hand-written fix.
2013-10-02 14:16:09 +02:00
acgessler
20204b49c5
Merge branch 'master' of github.com:assimp/assimp
2013-10-02 14:08:10 +02:00
acgessler
cf639edb44
ObjExporter: request smooth normals.
2013-10-02 14:07:02 +02:00
acgessler
3408a0a838
Blender: iterative loading code for the linked list of scene objects, fixes #28 but is preliminary as it touches code that is normally machine-generated.
2013-10-02 01:39:59 +02:00
acgessler
fdbfa572ab
Merge branch 'master' of github.com:assimp/assimp
2013-10-01 17:56:12 +02:00
acgessler
325ef632cf
PlyExporter: fix export format for compatibility with Blender and MeshLab (and the PLY spec). Fixes #122
2013-10-01 17:56:00 +02:00
Alexander Gessler
2abdf05a62
Merge pull request #136 from marshallExocortex/obj_exporter__unique_vector_export
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remove duplicate vertices, normals and uvs when exporting obj format
2013-10-01 08:48:14 -07:00
Marshall Hahn
c592154006
using a custom compare function instead of a global aiVector3t less than operator
2013-10-01 11:21:36 -04:00
Calvin Hsu
32a10ec0a0
obj: Add support for relative vertex indexing
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obj files allow faces to specify indices relatively by using negative
integers. See vertex refering in http://www.martinreddy.net/gfx/3d/OBJ.spec
2013-09-30 15:26:40 -07:00
Calvin Hsu
c29109d1a4
obj: Fix tabs causing vertices to be skipped
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If an obj vertex definition 'v' is followed by a tab instead of a space,
the vertex definition is skipped.
2013-09-30 15:16:26 -07:00
Marshall Hahn
b72b16c90b
whitespace fix
2013-09-30 14:12:38 -04:00
Marshall Hahn
66fd9bb8a2
fixed bad merge
2013-09-30 14:11:37 -04:00
Marshall Hahn
8f34c24ae0
remove duplicate vectors when export obj format
2013-09-30 14:07:53 -04:00
acgessler
e8a23ccec9
Merge branch 'master' of github.com:assimp/assimp
2013-09-29 21:56:52 +02:00
acgessler
5a0b40db92
ColladaExporter: fix assertion in ::isalnum() when a special character > 0x7f is present in material names.
2013-09-29 21:56:32 +02:00
Jared Duke
6f4632e4d9
Allow spaces before the ascii STL header keyword
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The text "solid" is the general STL header indicator that the file is in fact
an ascii STL archive. Allows spaces to precede the "solid" keyword, providing
compatibility with exporters that insert such (non-compliant )spaces.
2013-09-25 13:25:02 -07:00
Alexander Gessler
e80886f12c
Obj: support line continuations with \ ( fixes #91 )
2013-09-18 19:34:03 +02:00
Alexander Gessler
0f5272cb50
Obj: set aiMesh::mPrimitiveTypes
2013-09-18 18:35:41 +02:00
Alexander Gessler
ab2e81d004
LWO: take last CLIP with the requested index (CLIPs ordered by ordinal string)
2013-09-18 14:27:56 +02:00
Alexander Gessler
e9ffabbfee
LWO: ignore chunks of length zero.
2013-09-18 14:27:24 +02:00
Alexander Gessler
45572e8079
Merge branch 'master' of github.com:assimp/assimp
2013-09-04 21:52:17 +02:00
Alexander Gessler
0edb78d940
Add aiFreeScene() API for symmetry with aiCopyScene.
2013-09-02 21:32:20 +02:00
Alexander C. Gessler
27727f692b
add missing <sstream> header to lexical_cast replacement
2013-08-27 20:17:30 +00:00
Jared Duke
7db5dcb357
Improve STL representation detection
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Previously, the STL loader relied on a string check at the start of the
buffer to determine if the STL file was of ASCII representation. This led to
certain false-positives for binary STL files with the magic string present in
their header. This patch addresses the issue by adding a proper binary check
to the representation detection.
2013-08-16 18:10:19 -07:00
Kim Kulling
6eaff77a7c
bugfix : fix pedantic vs2012 warnings.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-08-15 20:57:54 +02:00
Sherief Farouk
c59a67ba28
Merge branch 'master' of https://github.com/assimp/assimp
2013-08-15 00:21:44 -04:00
Sherief Farouk
d23430c4bd
Collada mesh name is copied from id only if there was no name attribute in the <geometry> node.
2013-08-15 00:21:00 -04:00
Sherief Farouk
57e34cc90a
Added loading of mesh name from Collada mesh to aiMesh struct.
2013-08-15 00:14:19 -04:00
Sherief Farouk
a540c6255c
Added parsing of Collada mesh names.
2013-08-15 00:12:58 -04:00
Sherief Farouk
a6ddce7758
Added name member to Collada::Mesh.
2013-08-15 00:11:23 -04:00
Alexander Gessler
36a899abcf
Merge pull request #70 from YoheiKakiuchi/master
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Add binary exporter to STLExporter
2013-08-12 16:40:27 -07:00
Alexander Gessler
48b47464fd
Merge branch 'master' of github.com:assimp/assimp
2013-08-12 23:43:01 +02:00
Alexander Gessler
a2fb2dfb28
Exporter: if the scene data was converted to verbose format to meet the requirements of a preprocessing step, we should un-verbosify it again before the actual exporter is run.
2013-08-12 23:42:30 +02:00
Sherief Farouk
9b591fadb8
Fixes for uninitialized variable warnings.
2013-08-09 19:52:15 -04:00
Sherief Farouk
a90e208e6d
Fixed parameter type mismatch in StreamReader.
2013-08-09 19:10:56 -04:00
YoheiKakiuchi
60a65aaaeb
add AI_SWAP4 for big endian architecture
2013-08-09 17:54:28 +09:00
Sherief Farouk
c8428fa67a
Added value range assertions to prevent static analysis false-positives on Clang.
2013-08-07 18:43:29 -04:00
Pavel Rojtberg
8d80f56396
fix include/ define in PostStepRegistry
...
allow to build without any post processing steps:
* typo in ASSIMP_BUILD_DEBONE_PROCESS -> ASSIMP_BUILD_NO_DEBONE_PROCESS
* needs to include ProcessHelper.h itself
2013-08-07 14:59:16 +02:00
Pavel Rojtberg
6920c433fd
add missing include to fast_atof.h
2013-08-07 14:29:17 +02:00
Sherief Farouk
04b0ea3f9a
Initialized stride variable to prevent compiler warnings about potential use of unassigned variable.
2013-08-05 00:02:27 -04:00
Sherief Farouk
ace5b763c3
Added AI_WONT_RETURN and AI_WONT_RETURN_SUFFIX to DOMError.
2013-08-04 10:11:02 -04:00
Sherief Farouk
32b694d4f6
Added AI_WONT_RETURN_SUFFIX to ReportError().
2013-08-04 10:10:41 -04:00
YoheiKakiuchi
4ccb16fe01
add binary exporter to STLExporter
2013-07-31 20:15:59 +09:00
YoheiKakiuchi
5470f5fb28
add AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION for not transforming position of vertices
2013-07-27 10:34:48 +09:00
Alexander Gessler
07c1b2a68f
Merge branch 'master' of github.com:assimp/assimp
2013-06-25 16:40:18 +02:00
Alexander Gessler
b597ebbe43
Change spec of obj exporter.
2013-06-25 16:39:40 +02:00
Alexander Gessler
34d2bdd178
Exporters: raise errors if output files cannot be opened.
2013-06-25 14:09:28 +02:00
Alexander Gessler
b5e916a646
Merge branch 'master' of github.com:assimp/assimp into fixes
2013-06-25 00:22:59 +02:00
Alexander Gessler
31311bdb3b
IFC: support reading from IFCZip archives that don't use the same name for the embedded IFC file as the ZIP itself.
2013-06-25 00:22:47 +02:00
Alexander Gessler
fd2f1ca3a8
Merge pull request #56 from asmaloney/init_stuff
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Make sure members are initialized properly
2013-06-21 09:53:41 -07:00
Andy Maloney
1da281c1f8
Make sure members are initialized properly
...
Prefer initialization lists
Assignment operator should not return a const ref
2013-06-21 10:56:11 -04:00
Andy Maloney
d7c6cd9ece
{OBJ} Allow spaces in group names
2013-06-20 08:40:08 -04:00
Andy Maloney
a03cb84d0c
{COLLADA} Add detail to some errors/warnings & prefer '<>' for elements for readability
2013-06-15 18:00:40 -04:00
Alexander Gessler
88da17a246
Drop M3 Importer.
2013-06-13 11:22:23 +02:00
Andy Maloney
c6d1a73854
Fix a logging message and a comment
2013-06-12 09:01:05 -04:00
Matt Lilley
d411cbfbf4
Make use of unit tag in asset info to scale the whole model
2013-05-23 12:15:14 +12:00
acgessler
b8ed6fbcef
Fix Heap corruption in BlenderImporter::ConvertMesh function. closes #36
2013-05-03 23:16:56 +02:00
Alexander Gessler
7efb94580f
- LWO: fix crash when computing normals for meshes that contain line or point faces. Thanks to Thomas Sevaldrud for the patch.
2013-04-26 16:49:24 +02:00
Alexander Gessler
4b748c2442
- CMake: use precompiled headers when compiling for msvc. This makes compilation about 40% faster.
2013-04-20 23:15:59 +02:00
Alexander Gessler
17e2588588
- workaround for older gcc versions (<4.6) sometimes copying temporaries even though they shouldn't.
2013-04-13 16:08:13 +02:00
Alexander Gessler
afe1dd8c02
Merge branch 'master' of github.com:assimp/assimp into gcc-fixes
2013-04-08 23:21:33 +02:00
Alexander Gessler
a288a631e2
- FBX: avoid more gcc warnings.
2013-04-08 20:21:28 +02:00
Kim
bd05acf872
bugfix : fix unresolved symbols if 3DS-import is configured not to be oart of the lib.
...
Signed-off-by: Kim <Kulling>
2013-04-08 20:16:56 +02:00
Alexander Gessler
232e69dc2a
- Ifc: code cleanup, remove various non-needed variables as pointed out by gcc.
2013-04-08 20:10:25 +02:00
Alexander Gessler
052a8634d2
OgreMaterial: remove unneeded variable.
2013-04-08 20:05:56 +02:00
Alexander Gessler
f6cb467275
- FBX::ImportSettings: fix initialization list order.
2013-04-08 20:05:19 +02:00
Alexander Gessler
5fe03f692e
- FBX: silence some warnings produced by clang about missing switch cases. Add TokenType_BINARY_DATA to TokenTypeString() function.
2013-04-08 19:45:09 +02:00
Alexander Gessler
47b2832dd8
- XGL: fix non isocpp-compliant definition of LogFunctions::log_prefix outside the namespace where the class resides.
2013-04-08 19:41:18 +02:00
Alexander Gessler
d25715ad2c
- Ifc: fix issue pointed out by clang that caused an epsilon check to go totally wrong. A pair of extra parentheses invoked C++ expression evaluation instead of argument passing.
2013-04-08 19:39:15 +02:00
Alexander Gessler
67472f3feb
- remove self-assignment in MD5Loader.cpp
2013-04-08 19:37:08 +02:00
Alexander Gessler
8f2e816042
- LWS: fix bugs pointed out by clang leading to path strings being incorrectly build.
2013-04-08 19:36:24 +02:00
Willy Blandin
27767031e6
make all targets build under OSX 10.8.2 and add iOS target
2013-03-31 21:48:38 +09:00
Alexander Gessler
eaee34b028
Merge pull request #21 from assimp/assimp-metadata
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Assimp metadata implementation. This adds aiNode::mMetaData, the <assimp/metadata.h> header containing the aiMetaData structure. Also adds support for Ifc reading metadata to test out the new feature.
2013-03-29 12:08:29 -07:00
Alexander Gessler
afc07503d6
- Ifc: limit nesting of IfcComplexProperty's.
2013-03-29 14:21:06 +01:00
Alexander Gessler
2ad24f7940
- Ifc: support reading IfcComplexProperty
2013-03-29 14:07:28 +01:00
Alexander Gessler
94a012ae7a
- add metadata.h to cmake.
2013-03-29 13:37:55 +01:00
Alexander Gessler
10f8eda497
- Ifc: prevent infinite recursion due to cyclic back references which the new STEP backref tracker might produce.
2013-03-29 13:33:18 +01:00
Alexander Gessler
03b8431d54
- IFC: add support for reading IfcProperties as node metadata.
2013-03-28 23:28:49 +01:00
Alexander Gessler
cded602950
- STEP: fix bug that caused back references contained in nested aggregates to be not tracked.
2013-03-28 23:28:20 +01:00
Kim
3ad7aea123
Merge branch 'master' of https://github.com/assimp/assimp
2013-03-28 18:56:19 +01:00
Alexander Gessler
cca53d6a04
- fix [3595689] by requiring gcc 4.6 for the full magic in LogAux.h
2013-03-28 14:30:45 +01:00
Alexander Gessler
5a0903668d
- NDOLoader: fix ASSIMP_BUILD_NO_NDO_IMPORTER guard.
2013-03-28 13:41:58 +01:00
Alexander Gessler
bdfcb4b0cb
- add ASSIMP_BUILD_NO_COMPRESSED_IFC option. Properly integrate Q3BSP's unzip dependency into the build configuration.
2013-03-28 13:38:42 +01:00
Alexander Gessler
9379e63636
Merge branch 'master' of github.com:assimp/assimp
2013-03-27 13:53:22 +01:00
ulf
368092174b
Merge branch 'master' of https://github.com/assimp/assimp
2013-03-27 12:52:28 +01:00
ulf
1cfd3b93fe
- Bugfix: Collada URL parser now does read 2 digits of a %xy char only, as the spec says.
2013-03-27 12:52:22 +01:00
Kester Maddock
3713383b0f
Added uv and colour support
2013-03-26 21:28:15 +01:00
Kester Maddock
eaf9cbc120
Added (basic) Blender 2.63 support. No uvs or colours supported yet.
2013-03-26 21:28:15 +01:00
Alexander Gessler
b4f666083a
- collada: avoid unsafe float comparison against a magic number.
2013-03-21 20:00:33 +01:00
Alexander Gessler
0b9d6bec0d
- drop a few swear words from documentation. Some of these are years old and I think the authors (me included) don't want them associated with their commits.
2013-03-21 19:54:55 +01:00
Jonathan Klein
fe19ba9da6
Ogre: Material nullptr-fix, Loader is hopefully no longer confused by 'submeshnames' tag
2013-03-17 17:07:30 +01:00
Kim
8213805dc6
bugfix : fix for Build problem on Mac OS 10.8.2.
...
Signed-off-by: Kim <Kulling>
2013-03-17 14:44:24 +01:00
Kim
3587eef6eb
bugfix : fix a w4 compiler warning.
...
Signed-off-by: Kim <Kulling>
2013-03-11 22:44:53 +01:00
rdiankov
16744d78d7
fixed the broken cmake config files (assimp-cmake), adding version suffix libraries
2013-02-26 14:02:35 +09:00
Alexander Gessler
de7b1aaa50
- IFCBoolean.cpp: fix capitalization error in filename
2013-02-18 16:10:47 +01:00
Alexander Gessler
c4a8193e4b
- fix a typo.
2013-02-17 20:25:30 +01:00
acgessler
d893b95be6
- Ifc: further improvements on the IfcPolygonalBoundedHalfSpace code. Still causes artifacts sometimes.
2013-02-15 01:01:08 +01:00
ulf
196d1b54cb
Merge branch 'master' of https://github.com/assimp/assimp
2013-02-12 13:22:17 +01:00
ulf
18f01268e6
- rewrote the XFileLoader material management to handle meshes with dummy material names correctly.
2013-02-12 13:13:12 +01:00
Nicholas Bishop
c2db6a0abd
Fix array access when loading colored binary STLs
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Loading binary STLs with colors caused a crash due to writing after the end of the colors array.
2013-02-09 17:35:59 -05:00
Alexander Gessler
078150da57
- better way to construct NULL-shared_ptr
2013-02-09 17:43:29 +01:00
Alexander Gessler
667a51e0ab
- fix various vc compile errors when building with boost.
2013-02-09 17:36:36 +01:00
Alexander Gessler
6ac80ea901
- Ifc: further work on IfcPolygonalBoundedHalfSpace - always pick closest intersection points.
2013-02-09 17:22:26 +01:00
Alexander Gessler
e5ea457ade
- Ifc: re-enable previously disabled code to determine more intersection points for polygonally bounded half splits.
2013-02-09 17:06:55 +01:00
Alexander Gessler
5a24a91ea1
- Ifc: code cleanup.
2013-02-09 16:59:03 +01:00
Alexander Gessler
7e78e141b2
- Ifc: implementation of IfcPolygonalBoundedHalfSpace now supports most of the possible geometric cases.
2013-02-07 22:42:13 +01:00
Alexander Gessler
50861aa861
- Ifc: more work on polygonally bounded plane cuts.
2013-02-07 21:02:39 +01:00
Alexander Gessler
16a635a961
- Ifc: support IfcPolygonalBoundedHalfSpace entities (WIP).
2013-02-07 16:31:43 +01:00
Alexander Gessler
f7680f7f28
- Ifc: refactor code, move opening generation and boolean clipping code to separate units.
2013-02-07 09:51:33 +01:00
Alexander Gessler
2359a83132
- Ifc: get rid of erroneous error messages.
2013-01-30 13:01:16 +01:00
Alexander Gessler
250ca6837f
- Ifc: rework geometry generation for openings to use 2D profiles for approximate boolean differentiation whenever possible. Also fix issues in 2D projection, which caused very spurious triangle artifacts.
2013-01-27 21:21:30 +01:00
Alexander Gessler
2e6ad884bb
- Ifc: append GUID to node names to preserve them.
2013-01-27 15:44:57 +01:00
Alexander Gessler
6260221f0f
Merge branch 'master' of github.com:assimp/assimp
2013-01-27 03:25:04 +01:00
Alexander Gessler
9bb9868a93
- STEP: fix possible compilation error due to unwanted line continuation in a comment line.
2013-01-27 03:23:41 +01:00
Kim
fbe408dd2e
update : implement obj-support for normal maps.
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refactoring : some improvements for more readable code.
Signed-off-by: Kim <Kulling>
2013-01-26 14:11:57 +01:00
ulf
0f781516bf
Merge branch 'master' of https://github.com/albert-wang/assimp
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Conflicts:
code/ColladaParser.cpp
2013-01-25 19:08:10 +01:00
Alexander Gessler
e375a1c944
Merge branch 'master' of github.com:assimp/assimp
2013-01-25 08:09:57 +01:00
Alexander Gessler
b90882a4cb
- Ifc: more opening tweaks, half a step back again.
2013-01-25 08:09:32 +01:00
Alexander Gessler
d4bcd3ab69
- Ifc: [openings] more fine-tuning and some debugging aid.
2013-01-25 07:42:51 +01:00
Alexander Gessler
1a60697282
- Ifc: more opening tweaks.
2013-01-25 05:55:32 +01:00
Alexander Gessler
302fad13b0
- Ifc: [openings] don't accidentally mirror stuff when projecting onto 2D planes.
2013-01-25 05:16:02 +01:00
Jared Duke
528c7c7737
Update code/STEPFileEncoding.cpp
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Fixing Boost 1.48 build.
2013-01-24 19:45:42 -08:00
Jared Duke
20506ead3c
Update code/FBXConverter.cpp
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Fixing VC10 build.
2013-01-24 19:44:08 -08:00
Alexander Gessler
af0d4ef3da
- Ifc: clean up temporary wall points when switching from horizontal to vertical openings.
2013-01-25 04:35:30 +01:00
Alexander Gessler
9647c87c7c
- Ifc: no need to generate contour skiplist twice.
2013-01-25 04:19:12 +01:00
Alexander Gessler
bbd10cd748
- Ifc: fix normalization of base mesh normal for opening generation.
2013-01-25 03:48:06 +01:00
Alexander Gessler
bbe8763d9e
- FBX: workaround to handle files using the 'b' typecode.
2013-01-24 22:25:44 +01:00
Alexander Gessler
03c01685d3
- STEP: support UTF16, UTF32 and Mac/Roman escape sequences.
2013-01-24 19:51:46 +01:00
Alexander Gessler
da88ab4408
- STEP: support \S\ escaping for cp1252 characters.
2013-01-24 16:18:12 +01:00
Alexander Gessler
5ac2354da0
- Ifc: implement IfcIShapeProfileDef entity.
2013-01-24 15:16:03 +01:00
Alexander Gessler
3b30a39fe1
- Ifc: add debug code for checking correctness of coordinate transforms.
2013-01-24 12:44:53 +01:00
Alexander Gessler
b42f279110
- Ifc: improve intersection check for openings.
2013-01-24 01:09:48 +01:00
Alexander Gessler
650e515dd6
- Ifc: bix bug that caused some openings to be generated twice. This stops lots of the z noise.
2013-01-22 16:50:18 +01:00
Alexander Gessler
2d01b9bdc9
- Ifc: pick average of all coordinates as projection plane.
2013-01-22 16:39:43 +01:00
Alexander Gessler
c2bd22507c
- Ifc: check for self-intersecting contour lines to avoid duplicates.
2013-01-22 16:31:31 +01:00
Alexander Gessler
8b823bd631
- Ifc: improve heuristic to detect unwanted crossing lines by not running it when the window is not the result of arbitrary boolean ops on rectangles.
2013-01-22 16:08:44 +01:00
Alexander Gessler
e9bbe64115
- Ifc: fine-tune epsilons. Correct epsilon approximation for a squared value is max(e^2 +- 2e).
2013-01-21 22:46:11 +01:00
Alexander Gessler
6905229603
- Ifc: refactor border detection code.
2013-01-21 22:37:53 +01:00
Alexander Gessler
fcf86f1e0a
- Ifc: add heuristic to detect remaining, unwanted "crossing caps" and to drop them silently. Testing this on some larger files, it typically reduces artifacts due to z-fighting on lower window caps.
2013-01-21 22:27:48 +01:00
Alexander Gessler
d20126f7a1
- Ifc: fine-tune some epsilons.
2013-01-21 21:56:55 +01:00
Alexander Gessler
58f087e04d
- Ifc: fix boolean differentiation for 3D openings to avoid having duplicate contour lines or inner points in the contour data that gets used as input for window cap generation. This solves various instances of 'crossing' caps in windows.
2013-01-21 21:11:16 +01:00
acgessler
470f4f3757
- Ifc: fix another indexing error.
2013-01-20 17:40:09 +01:00
acgessler
0e5db8a369
- Ifc: fix loop indexing error in detection of overlapping window contours. Improve numerical robustness of intersection tests by explicitly catching a/b=inf.
2013-01-20 15:40:36 +01:00
acgessler
23a2ff629c
- Ifc: drop flawed assertion.
2013-01-20 15:16:20 +01:00
acgessler
f7106887cc
- some fixes for vc12
2013-01-19 17:00:14 +01:00
acgessler
7fd44f4ab7
Merge branch 'master' of git://github.com/assimp/assimp
2013-01-19 16:35:28 +01:00
Alexander Gessler
ab9587dd1e
Merge pull request #12 from ccxvii/master
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Precision fix and Collada robustness fix.
2013-01-15 12:04:48 -08:00
kimmi
cc88a3a0de
update : add displacement map support to obj-material importer. this feature is supported by some special exporters.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1347 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2013-01-07 21:05:53 +00:00
Alexander Gessler
bae9db2f03
Merge branch 'master' of git://github.com/assimp/assimp
2012-12-21 16:24:05 +01:00
ulfjorensen
84939d5aec
- fixed preprocessor checks for some importers
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- fixed warning about shadowing variables in quaternion.h
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1346 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-12-20 11:43:09 +00:00
aramis_acg
f507994299
- Ifc: vastly improved algorithm for fixing up window caps.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1345 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-12-19 02:24:06 +00:00
kimmi
01972bbbcf
bugfix : Fix a memory leak in the obj-loader.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1344 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-12-08 12:28:06 +00:00
ulfjorensen
ac7d7d20c9
- fixed compilation error on GCC in IFC loader. Thanks to larsp for the report!
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1343 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-12-04 07:42:15 +00:00
aramis_acg
ddea19ead1
- triangulation: re-introduce special handling for quads, now with proper support for concave quads. This should *really* fix [3429812], but it leaves me to suspect bugs in the general-purpose triangulation code for ngons.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1341 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-29 15:25:09 +00:00
Tor Andersson
771d804c46
ColladaParser: Tolerate empty data arrays and controller weights.
2012-11-28 13:02:51 +01:00
aramis_acg
477995f860
- Ifc: fix lost line that causes compile errors in debug build, WIP work on removing overlapping window caps.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1340 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-27 19:59:09 +00:00
ulfjorensen
c338b665ed
- applied patch to fix compilation errors with CLang following issue #3590305
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1339 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-27 18:40:38 +00:00
aramis_acg
d395e88670
- Ifc: more refactoring in the window generation code.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1338 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-18 19:41:26 +00:00
aramis_acg
b7ee62080a
- Ifc: refactor opening/window generation code.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1337 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-18 16:36:38 +00:00
kimmi
30ce13a617
Github merge: Adjusting the Collada Color Parser from albert-wang.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1336 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-17 12:47:15 +00:00
aramis_acg
e3e8c92546
- Ifc: since overlapping opening bounding boxes cause lots of trouble, we now try to avoid them in a subset of all cases. This is possible whenever two openings overlap in a way that their bounding boxes can easily be made disjunct by differentiating the polygons.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1335 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-17 02:04:53 +00:00
Albert Wang
0ea6ec4e84
Fixing some whitespace issues in ColladaParser
2012-11-12 12:39:11 -06:00
Albert Wang
7d4ee98350
Adjusting the Collada Color Parser
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The collada parser parses the RGB descriptor out of the
xml file, but does not use this information when constructing
the actual mColors array.
If you export a collada file with RGB colors, and then import it,
it used to create color values in the form RGBR, taking the
R component from the next color tuple instead of filling in
sensible defaults for the alpha channel.
This patch uses the information to fill each color.
2012-11-12 12:33:51 -06:00
ulfjorensen
81aef90f4a
- manually pulled the three smaller change requests from Github.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1331 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-05 09:13:09 +00:00
aramis_acg
3f38d91e88
- Ifc: further improvements to opening caps algorithm.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1329 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-03 00:43:28 +00:00
aramis_acg
1553bd91f6
- Ifc: work on generating proper closing caps for openings generated by doing a boolean difference.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1328 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-02 23:56:38 +00:00
aramis_acg
7484dd379c
- Ifc: revamped Quadrify() version now correctly clips overlapping non-rectangular windows.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1327 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-02 04:46:46 +00:00
aramis_acg
ccf629bd19
- Ifc: allow arbitrary IfcSolidModel entities as difference operands for openings (rather than just IfcExtrudedAreaSolid et al).
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1326 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-02 03:29:04 +00:00
aramis_acg
612f67da0a
- Ifc: avoid duplicate points in opening contour lines, this sometimes screws up the clipping algorithm.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1325 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-01 21:36:39 +00:00
aramis_acg
11b2219b1a
- Ifc: fix regressions caused by previous commit. This also fixes a bug which caused openings to appear at the wrong place.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1324 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-01 20:40:45 +00:00
kimmi
39ae26bfd8
bugfix : fix level 4 compiler warnings for Visual studio 2012.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1323 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-27 19:41:56 +00:00
ulfjorensen
2a580c5518
- fixed/changed/worked on issue 3580054 - XFile materials don't have ambient colours, but emissive
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1322 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-25 10:28:40 +00:00
aramis_acg
d128e3d531
- Ifc: fix projection artifacts during opening generation.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1321 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-21 21:50:30 +00:00
aramis_acg
c3adc004bf
- Ifc: always remove degenerate geometry from geometric entities after finishing processing.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1320 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-21 19:12:18 +00:00
aramis_acg
a598ac53b4
- Ifc: improve robustness towards degenerate geometry.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1319 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-21 18:52:48 +00:00
aramis_acg
33a50f515a
- Ifc: move some utility functions to TempMesh. Add TempMesh::RemoveDegenerates() method.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1318 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-21 18:32:25 +00:00
aramis_acg
7ed1400c68
- Ifc: better handling of degenerate primitives occuring in clipping operations.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1317 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-21 18:10:56 +00:00
aramis_acg
f6f2c087db
- Ifc: skip lines during boolean differentiation between two solids.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1316 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-21 17:08:12 +00:00
aramis_acg
d660ec35ad
- Ifc: first attempt at also supporting extruded area solids for boolean differentiation.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1315 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-21 16:58:22 +00:00
aramis_acg
71fb04849c
- Ifc: experimental code to connect window holes, commented by default.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1314 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-21 01:05:48 +00:00
aramis_acg
2f5475d50a
- Ifc: [Quadrulation] use generalized matrix multiplication for projections. Add table to map from contours to the openings they originated from and from openings to the points that were generated from it.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1313 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-20 23:18:48 +00:00
aramis_acg
a3d5b2e0d7
- Ifc: replace old algorithm to merge nested polygons with a version that reduces the problem to an instance of the quadrulate algorithm. This great reduces artifacts in walls.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1312 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-20 21:26:49 +00:00
aramis_acg
8a77193a33
- Ifc: more sanity clamping, improve error messages for degenerate windows.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1310 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-17 00:37:52 +00:00
aramis_acg
f8974b7209
- Ifc: explicitly clamp some computations to [0,1] even if this is already their (arithmetically) defined range to improve numerical robustness.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1309 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-17 00:32:59 +00:00
aramis_acg
745a7383f6
Ifc: fix artifacts from window boundaries.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1308 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-17 00:04:24 +00:00
aramis_acg
f329e1af6f
- IFC: fix possible infinite recursion in QuadrifyPart()
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1307 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-16 21:27:01 +00:00
aramis_acg
39d13faf9a
- Ifc: minor code cleanup.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1306 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-16 20:55:19 +00:00
aramis_acg
11a22b671b
- IFC: revamp binary subtraction and opening generation logic, which now supports 90deg rotated opening proxies. The new version adds extra cleanup steps to prepare the data for processing by clipper. It also has a slightly refactored code base.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1305 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-16 19:51:00 +00:00
aramis_acg
fa1016ddc8
- Ifc/Step: support line continuations in parser.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1304 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-02 14:19:24 +00:00
ulfjorensen
54a5088e14
- added a workaround to load Collada files correctly in case the "texcoord" attribute was missing in a <texture> element
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1303 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-09-24 08:45:23 +00:00
ulfjorensen
2944e7b210
- Added a workaround for some XFileExporter omitting separator chars at the end of data vectors
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1302 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-09-21 18:53:36 +00:00
ulfjorensen
62b0284100
- applied patch by peteredc to make the Collada loader write mesh names
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- applied patch by asmaloney for better error messages in the Collada parser
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1301 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-09-21 08:44:37 +00:00
aramis_acg
e22bb03f80
- IFC: fix face winding for IfcSweptDiskSolid geometry
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1300 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-09-10 01:28:19 +00:00
aramis_acg
15c0b8b955
- IFC: avoid artifacts in high-curvature regions (or the boundaries thereof) of IfcSweptDiskSolid elements.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1299 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-09-10 00:40:41 +00:00
Alexander Gessler
c1cd88e9de
- fbx: take shortest quaternion path when interpolating.
2012-08-26 20:10:01 +02:00
Alexander Gessler
310235dd5b
- fbx: more warn policy tuning.
2012-08-26 18:58:08 +02:00
Alexander Gessler
a1713052e5
- fbx: support reading LimbNode attachments, less Property70 warnings.
2012-08-26 18:53:15 +02:00
Alexander Gessler
5bc573edb8
- fbx: pre-filter animated property we don't support as early as possible.
2012-08-26 18:40:04 +02:00
Alexander Gessler
51d84dcfc0
- fbx: improve logging
2012-08-26 17:54:17 +02:00
Alexander Gessler
9ea7fc2856
- fbx: don't die if a file contains no GlobalSettings.
2012-08-26 17:45:09 +02:00
Alexander Gessler
cdb7caffbd
- fbx: add special output node name tag to mark fbx null nodes.
2012-08-25 22:24:08 +02:00
Alexander Gessler
eed3cebc18
- fbx: add support for reading Null node attributes.
2012-08-25 20:12:53 +02:00
Alexander Gessler
4921114c7d
- fbx: better error reporting reading property tables.
2012-08-25 19:53:46 +02:00
Alexander Gessler
c9facf16fa
- fbx: support reading of scenes containing no geometry.
2012-08-25 18:17:11 +02:00
Alexander Gessler
1dc2ea05fa
- fbx: fix crashbug when animating the root node.
2012-08-25 17:57:07 +02:00
Alexander Gessler
375c4b4242
- fbx: read framerate and output it in aiAnimation::mTicksPerSecond.
2012-08-25 17:31:15 +02:00
Alexander Gessler
d881bb9cdc
- fbx: add support for reading GlobalSettings.
2012-08-25 16:23:37 +02:00
Alexander Gessler
5ea9de5d3e
- fbx: return time in seconds.
2012-08-25 16:13:19 +02:00
Alexander Gessler
3f2a796b9d
- fbx: fix time scaling in my previous patch.
2012-08-20 19:23:54 +02:00
Alexander Gessler
99aab0d9a7
- fbx: also handle cases where some of the SRT channels are empty/constant.
2012-08-20 19:15:59 +02:00
Alexander Gessler
6bbbbfde4c
- fbx: collapse animation nodes whenever possible to avoid overly busted output scenes.
2012-08-20 18:33:54 +02:00
Alexander Gessler
8336aa423f
- fbx: fix reading of short data tokens in binary files.
2012-08-20 17:39:44 +02:00
jonathanklein
a038288af9
Ogre: Fixed memoryleak and missing \0 at end of cstring
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1298 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-08-12 17:00:53 +00:00
Alexander Gessler
3e86e1b857
- fbx: add import settings to public assimp config interface.
2012-08-11 16:41:44 +02:00
Alexander Gessler
eb16c193ea
- fbx: also support reading binary arrays of UNSIGNED data.
2012-08-11 04:48:08 +02:00
Alexander Gessler
96033e9fc0
- fbx: fix stupid typos killing the decompression logic.
2012-08-11 04:39:47 +02:00
Alexander Gessler
811e2492df
- fbx: fix object names when reading binary files.
2012-08-11 04:29:21 +02:00
Alexander Gessler
29b11f1cde
- fbx: FINALLY got reading binary data buffers (vertices, normals etc) working! Found out fbx uses deflate to compress them.
2012-08-11 04:16:46 +02:00
Alexander Gessler
1cd04a2671
- fbx: formatting.
2012-08-11 02:24:59 +02:00
Alexander Gessler
826b97a4fa
- fbx: handle arbitrary rotation orders (all combinations of euler angles etc).
2012-08-11 02:17:22 +02:00
Alexander Gessler
1bdf39448a
- fbx: extend list of supported property data types.
2012-08-11 01:59:10 +02:00
Alexander Gessler
391a69e68b
- fbx: extend DOM to include the declarations for FBX' rotation order and inheritance enums.
2012-08-11 01:57:32 +02:00
Alexander Gessler
1a5bf26e91
- fbx: light & camera conversion was missing in assimp, somehow.
2012-08-11 01:51:04 +02:00
Alexander Gessler
bc0e465f91
- fbx: declare more dynamic properties of Model.
2012-08-10 23:40:02 +02:00
Alexander Gessler
8d5b78c035
- fbx: 32 bit build fixes.
2012-08-10 23:26:49 +02:00
Alexander Gessler
315285faf0
- fbx: refactor parsing code, move all parsing stuff to FBXParser.cpp. Parsing errors now carry the prefix "FBX-Parser".
2012-08-10 23:24:58 +02:00
Alexander Gessler
ef0dcaaea2
- fbx: refactor, move DOM utility functions to separate unit.
2012-08-10 23:02:38 +02:00
Alexander Gessler
ffbac847ef
- fbx: add DOM classes for light and camera node attachments. Devise a new macro-based system to easily define dynamic fbx properties.
2012-08-10 22:58:54 +02:00
Alexander Gessler
c126cfa1ff
- fbx: rework material reading to support negative indices (these will be assigned a default material).
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- fbx: fix uninitialized variable.
2012-08-10 22:33:57 +02:00
Alexander Gessler
729e98fef0
+ fbx: Parser::IsBinary(), Document::IsBinary()
2012-08-10 21:39:47 +02:00
Alexander Gessler
49cfcf4c07
- fbx: add binary support to the various ReadXXX parsing utilities.
2012-08-10 11:06:59 +02:00
Alexander Gessler
10fac9bcd8
- fbx: finished binary tokenizer. Now correctly skips over compressed data arrays.
2012-08-10 10:47:50 +02:00
Alexander Gessler
5250240ed6
- fbx: format fixes.
2012-08-09 02:10:13 +02:00
Alexander Gessler
24ce9495fd
- fbx: add binary reading draft. Started from scratch after my first attempt had design flaws. The binary reader now sits on the lexer stage (really) and generates a (fake) token sequence similar to the text lexer's output - this means most parsing code can go unaffected.
2012-08-09 02:08:12 +02:00
Alexander Gessler
3899fc5257
- fbx: bone bind matrix now includes mesh world transformation.
2012-07-27 22:36:40 +02:00
Alexander Gessler
d5d6df36e3
- fbx: fix rotation order and a whole bunch of related problems.
2012-07-27 21:09:45 +02:00
Alexander Gessler
4c58328c98
- fbx: switch to always generating a full transformation chain (temporary solution to get the transformation order right for now!).
2012-07-27 19:41:14 +02:00
Alexander Gessler
6efe9517f0
- fbx: forgot child links in transformation chains.
2012-07-27 19:29:57 +02:00
Alexander Gessler
4aac334358
- fbx: bugfix node chain generation, was omitting some nodes.
2012-07-27 19:20:05 +02:00
Alexander Gessler
54be52ea28
- fbx: add option to detect dummy animation tracks and to remove them. Actually, this is mostly a debugging aid (and it cuts down memory usage).
2012-07-27 18:45:02 +02:00
Alexander Gessler
0d2cb96092
- fbx: re-enable FixNodeName(), forgot that a commit ago.
2012-07-27 17:58:34 +02:00
Alexander Gessler
bb8e8c6673
- fbx: ignore IKEffector nodes.
2012-07-27 17:57:30 +02:00
Alexander Gessler
44259f0c23
- fbx: fix small typo with big effect.
2012-07-27 17:57:19 +02:00
Alexander Gessler
bead86a830
- fbx: take care not to drop transformation chain nodes that have node animations assigned, even if they specify identity transform in bind pose.
2012-07-27 16:18:47 +02:00
Alexander Gessler
80e7e18e28
- fbx: refactor animation code.
2012-07-27 15:53:17 +02:00
Alexander Gessler
ffd084a7a7
- fbx: generate inverse nodeanim channels for pivots.
2012-07-27 15:42:06 +02:00
Alexander Gessler
3c37c8e7da
- fbx: generate node anims for complex transformation chains with pivots and offsets.
2012-07-27 15:31:02 +02:00
Alexander Gessler
94e1e78c55
- fbx: work on converting animations for complex transformation chains (i.e. chains that contain pivots and offsets). (WIP)
2012-07-27 04:55:56 +02:00
Alexander Gessler
7f082e0aae
- fbx: revamp transformation code to support rotation/scaling pivots and offsets. The information is encoded in additional nodes in the scene hierarchy, which are tagged with a special naming scheme to make them easy for users to identify and map to their systems.
2012-07-27 03:00:16 +02:00
Alexander Gessler
23c62f07f7
- fbx: fix memleak in exception cases.
2012-07-27 01:49:02 +02:00
Alexander Gessler
916947327f
- fbx: fix weight conversion for multi-mesh geometry.
2012-07-27 00:50:58 +02:00
Alexander Gessler
f230ac2f60
- fbx: further work and bugfixes on deformer conversion.
2012-07-26 23:45:07 +02:00
Alexander Gessler
d194c83ed8
- fbx: bugfix Model -> Cluster connections.
2012-07-26 22:58:48 +02:00
Alexander Gessler
3e3eb6fb7c
- fbx: permit empty deformers.
2012-07-26 22:57:52 +02:00
Alexander Gessler
666f2776d7
- fbx: convert fbx deformers to assimp bones.
2012-07-26 22:53:31 +02:00
Alexander Gessler
05ec3c2e90
- fbx: read Geometry -> Skin and Model -> Cluster connections. Improve logging, some refactoring.
2012-07-26 19:13:19 +02:00
Alexander Gessler
06acead438
- fbx: read deformers (Skin and Cluster).
2012-07-26 18:05:24 +02:00
Alexander Gessler
8d1db6229c
- fbx: drop empty animation stacks to pass assimp validation.
2012-07-26 04:13:16 +02:00
Alexander Gessler
6ea67963ba
- fbx: fix parsing of CameraSwitcher.CameraIndexName.
2012-07-26 04:07:29 +02:00
Alexander Gessler
44606a1e53
- fbx: fix 64 bit compile warning.
2012-07-26 04:04:29 +02:00
Alexander Gessler
c882ef841f
- fbx: fix boost compile error.
2012-07-26 04:03:55 +02:00
Alexander Gessler
d5c05c7d84
- fbx: NodeAttribute can now be target for AnimCurveNode.
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- fbx: rename Camera -> CameraSwitcher.
2012-07-26 03:58:42 +02:00
Alexander Gessler
cab713b4c5
- fbx: attach node attachments to their nodes.
2012-07-26 03:45:37 +02:00
Alexander Gessler
b66dfc85e1
- fbx: read NodeAttribute and Camera.
2012-07-26 03:42:02 +02:00
Alexander Gessler
38be981151
- set aiNodeAnim.mNodeName
2012-07-26 03:11:14 +02:00
Alexander Gessler
776d8e339b
Merge branch 'master' of https://github.com/assimp/assimp
2012-07-24 03:30:47 +02:00
Alexander Gessler
8747614e89
- fbx: ensure node names are converted consistently and with no ambiguity.
2012-07-22 02:12:38 +02:00
Alexander Gessler
29057096fd
- add extra check whether the keyframes are well-ordered.
2012-07-22 01:23:23 +02:00
Alexander Gessler
5ff8c90a35
- fbx: set animation duration.
2012-07-21 23:48:52 +02:00
Alexander Gessler
f617e766b1
- fbx: add "strict" import mode (only accept 2012,2013 files).
2012-07-21 23:08:48 +02:00
Alexander Gessler
b7456307dd
- fbx: fix "could not read property name" warn message.
2012-07-21 22:45:23 +02:00
Alexander Gessler
fd828a1b44
- fbx: always set all tracks in aiNodeAnim to pass validation.
2012-07-21 22:29:42 +02:00
Alexander Gessler
e4305149be
- fbx: bugfix animation interpolation code, fix various quirks.
2012-07-21 21:28:02 +02:00
Alexander Gessler
09aaaba7b8
- fbx: improved DOM object construction and dependency resolution.
2012-07-21 20:02:00 +02:00
Alexander Gessler
5db5634494
- fbx: add utility functions to filter connections to other objects by their type.
2012-07-21 18:02:10 +02:00
Alexander Gessler
4f6dbac919
- fbx: prevent infinite recursion when resolving objects with cyclic references.
2012-07-21 17:13:03 +02:00
Alexander Gessler
378bc93593
- fbx: resolve target node for node animations.
2012-07-21 17:12:04 +02:00
Alexander Gessler
ae3007b42b
- fbx: better size estimate for keyframe buffer.
2012-07-21 16:19:46 +02:00
Alexander Gessler
382f4619ad
- fbx: animation conversion from fbx's representation to assimp's. This involves evaluating animation layers etc.
2012-07-21 04:15:10 +02:00
Alexander Gessler
711878567a
- more fine-grained import settings.
2012-07-21 01:00:26 +02:00
Alexander Gessler
67c55990cd
- fbx: initial code to read animations plus the accompanying DOM classes.
2012-07-21 00:45:37 +02:00
aramis_acg
aaf0be0bbf
- CMake overhaul. Add proper FindXXX scripts for PkgMacros, ZLIB, DirectX. Isolate MSVC-specific defines. Add newer boost versions to boost whitelist. Many thanks to Mr. S. for the patch! (see http://zfx.info/viewtopic.php?f=9&t=334&p=32190#p32190 )
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1293 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-17 22:56:15 +00:00
aramis_acg
d8c2295962
- blend: compute parent inverses on your own instead of trusting the blend input. Thanks to Kalmár Dániel for the patch.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1291 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-17 22:18:10 +00:00
kimmi
3f47ac3fe2
Bugfix : Fix an invalid getName function. Thanks to cyrilchampier.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1290 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-17 21:48:03 +00:00
aramis_acg
56bf755c4b
- Ifc: fix handling of curves with RADIAN parameters.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1289 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-12 00:20:28 +00:00
aramis_acg
d7fe61c255
- Ifc: improved subsampling of curves for IfcSweptDiskSolid entities.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1288 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-11 23:08:44 +00:00
aramis_acg
d7410e6f08
- Ifc: implement basic support for IfcSweptDiskSolid elements.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1287 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-11 22:11:16 +00:00
aramis_acg
c70646912c
- add IFCZIP support to IFC loader.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1286 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-11 19:18:51 +00:00
Alexander Gessler
ab93c6f38e
Merge branch 'master' of github.com:acgessler/assimp-gsoc2012-fbx
2012-07-08 01:29:49 +02:00
acgessler
879f2ed177
- fix some -Wall warnings
2012-07-08 03:28:14 +02:00
acgessler
8ec96d88c5
update CMake build
2012-07-07 21:11:09 +02:00
Alexander Gessler
30422fa683
- fix confusion between ASSIMP_BUILD_NO_COLLADA_IMPORTER and ASSIMP_BUILD_NO_DAE_IMPORTER (in favour of the first).
2012-07-07 20:53:24 +02:00
acgessler
e56b39ecaf
fbx: gcc 4.6 compile fixes
2012-07-07 20:46:29 +02:00
Alexander Gessler
1a9790ae9a
- fbx: read first set of header properties (format version, timestamp etc).
2012-07-06 22:46:19 +02:00
Alexander Gessler
e4aee83c5b
- fbx: set mesh names, drop prefix from root node, simplify mesh splitting logic.
2012-07-06 19:32:41 +02:00
Alexander Gessler
6441f9d984
- fbx: strip prefixes from Material and Mesh names. Don't set empty material names.
2012-07-06 17:08:02 +02:00
Alexander Gessler
72f1734f82
- fbx: fix another stupid bug in the multi-mesh splitting code.
2012-07-06 17:00:59 +02:00
Alexander Gessler
2d2a87b70c
- fbx: fix stupid bug that kills the node hierarchy.
2012-07-06 16:55:25 +02:00
Alexander Gessler
4bfd5c11d7
- fbx: bugfix multi-material splitting.
2012-07-06 16:48:09 +02:00
Alexander Gessler
d6e929b670
- fbx: accidentially passed a wrong predicate for sorting Connections to std::sort.
2012-07-05 17:18:54 +02:00
Alexander Gessler
4db113395c
- fbx: read local transforms (different modes of rotation not yet implemented, though).
2012-07-05 17:06:15 +02:00
Alexander Gessler
3179e949bb
- fbx: set default material when no material layer is assigned to a mesh.
2012-07-05 16:37:13 +02:00
Alexander Gessler
61c6c37e30
- fbx: implement mesh splitting for meshes with multiple materials.
2012-07-05 16:35:08 +02:00
Alexander Gessler
cfb05376d2
- fbx: fix diffuse material color.
2012-07-05 14:26:26 +02:00
Alexander Gessler
04c77029e8
- fbx: fix boost build errors (was building with BOOST_WORKAROUND for a while).
2012-07-04 17:06:55 +02:00
Alexander Gessler
6e6dbe97de
- fbx: fix bug that caused normals to be wrong.
2012-07-04 16:47:10 +02:00
Alexander Gessler
0d2f04d50a
- fbx: fix recursive node construction.
2012-07-04 16:38:12 +02:00
Alexander Gessler
89d5380c81
- fbx: argh. forgot to add FBXModel.cpp
2012-07-04 16:33:46 +02:00
Alexander Gessler
bf79c83bf2
- fbx: read node hierarchy and assign model material indices. Cache already converted materials and meshes to make FBX instancing work as intended.
2012-07-04 16:33:21 +02:00
Alexander Gessler
17629f1ff1
- fbx: work on resolving material links.
2012-07-04 15:07:57 +02:00
Alexander Gessler
2f5ec6f136
- fbx: fix bug that caused textures to be ignored in some cases.
2012-07-04 01:45:15 +02:00
Alexander Gessler
c7ee6fd70f
- fbx: texture conversion & UV channel mapping.
2012-07-03 20:41:21 +02:00
Alexander Gessler
a0c45f9190
- fbx: read texture -> material connections.
2012-07-03 19:42:14 +02:00
Alexander Gessler
effcaf066a
- fbx: Objects now carry their ID.
2012-07-03 19:36:38 +02:00
Alexander Gessler
8a12b179a6
- fbx: add utility functions to get object connections in sequential (i.e. insertion) order.
2012-07-03 17:57:21 +02:00
Alexander Gessler
fd451f7ba6
- fbx: read object-object and object-property connections.
2012-07-03 16:50:58 +02:00
Alexander Gessler
23914685f9
- fbx: read textures.
2012-07-03 14:59:40 +02:00
Alexander Gessler
97b69364ad
- fbx: refactor code for fetching property templates.
2012-07-03 14:40:45 +02:00
Alexander Gessler
ec50632f2e
- fbx: fix bug that caused vertex colors to be not loaded correctly.
2012-07-03 00:26:40 +02:00
Alexander Gessler
990e6bdf3f
- fbx: better conversion of material colors.
2012-07-02 23:31:48 +02:00
acgessler
3f811f4a62
- fbx: DOM Material -> aiMaterial converter (WIP!).
2012-07-02 19:59:31 +02:00
acgessler
131008cea1
- fbx: read materials.
2012-07-02 17:37:00 +02:00
acgessler
b49cf16bc2
- fbx: change const semantics for PropertyTable's. Lazy parsing of properties no longer affects logical constness.
2012-07-02 17:09:32 +02:00
acgessler
97e1761ecd
- fbx: support more property data types (there are way more, though - don't know yet how to handle them, fbx files don't seem to have overly strong semantics for properties).
2012-07-02 17:00:56 +02:00
acgessler
21713841d3
- fbx: read property templates. Fix some memory leaks.
2012-07-02 16:51:19 +02:00
acgessler
00f249b8dd
- fbx: add property system
2012-07-02 15:57:51 +02:00