- fbx: fix weight conversion for multi-mesh geometry.
parent
f230ac2f60
commit
916947327f
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@ -150,7 +150,8 @@ AnimationCurveNode::AnimationCurveNode(uint64_t id, const Element& element, cons
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continue;
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}
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ai_assert(dynamic_cast<const Model*>(ob) || dynamic_cast<const NodeAttribute*>(ob));
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// XXX support constraints as DOM class
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//ai_assert(dynamic_cast<const Model*>(ob) || dynamic_cast<const NodeAttribute*>(ob));
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target = ob;
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if(!target) {
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continue;
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@ -161,7 +162,7 @@ AnimationCurveNode::AnimationCurveNode(uint64_t id, const Element& element, cons
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}
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}
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if(!target) {
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DOMError("failed to resolve target Model/NodeAttribute for AnimationCurveNode",&element);
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DOMWarning("failed to resolve target Model/NodeAttribute/Constraint for AnimationCurveNode",&element);
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}
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}
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@ -415,7 +415,7 @@ private:
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}
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if(doc.Settings().readWeights && mesh.DeformerSkin() != NULL) {
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ConvertWeights(out_mesh, model, mesh, std::numeric_limits<unsigned int>::max());
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ConvertWeights(out_mesh, model, mesh, NO_MATERIAL_SEPARATION);
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}
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return static_cast<unsigned int>(meshes.size() - 1);
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@ -452,6 +452,8 @@ private:
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const std::vector<aiVector3D>& vertices = mesh.GetVertices();
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const std::vector<unsigned int>& faces = mesh.GetFaceIndexCounts();
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const bool process_weights = doc.Settings().readWeights && mesh.DeformerSkin() != NULL;
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unsigned int count_faces = 0;
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unsigned int count_vertices = 0;
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@ -467,7 +469,14 @@ private:
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}
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ai_assert(count_faces);
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ai_assert(count_vertices);
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// mapping from output indices to DOM indexing, needed to resolve weights
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std::vector<unsigned int> reverseMapping;
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if (process_weights) {
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reverseMapping.resize(count_vertices);
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}
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// allocate output data arrays, but don't fill them yet
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out_mesh->mNumVertices = count_vertices;
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@ -570,6 +579,10 @@ private:
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for (unsigned int i = 0; i < pcount; ++i, ++cursor, ++in_cursor) {
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f.mIndices[i] = cursor;
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if(reverseMapping.size()) {
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reverseMapping[cursor] = in_cursor;
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}
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out_mesh->mVertices[cursor] = vertices[in_cursor];
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if(out_mesh->mNormals) {
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@ -595,16 +608,25 @@ private:
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ConvertMaterialForMesh(out_mesh,model,mesh,index);
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if(doc.Settings().readWeights && mesh.DeformerSkin() != NULL) {
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ConvertWeights(out_mesh, model, mesh, index);
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if(process_weights) {
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ConvertWeights(out_mesh, model, mesh, index, &reverseMapping);
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}
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return static_cast<unsigned int>(meshes.size() - 1);
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}
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static const unsigned int NO_MATERIAL_SEPARATION = /* std::numeric_limits<unsigned int>::max() */
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static_cast<unsigned int>(-1);
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// ------------------------------------------------------------------------------------------------
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void ConvertWeights(aiMesh* out, const Model& model, const MeshGeometry& geo, unsigned int materialIndex)
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/** - if materialIndex == NO_MATERIAL_SEPARATION, materials are not taken into
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* account when determining which weights to include.
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* - outputVertStartIndices is only used when a material index is specified, it gives for
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* each output vertex the DOM index it maps to. */
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void ConvertWeights(aiMesh* out, const Model& model, const MeshGeometry& geo,
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unsigned int materialIndex = NO_MATERIAL_SEPARATION,
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std::vector<unsigned int>* outputVertStartIndices = NULL)
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{
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ai_assert(geo.DeformerSkin());
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@ -617,7 +639,8 @@ private:
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std::vector<aiBone*> bones;
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bones.reserve(sk.Clusters().size());
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const bool no_mat_check = materialIndex == std::numeric_limits<unsigned int>::max();
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const bool no_mat_check = materialIndex == NO_MATERIAL_SEPARATION;
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ai_assert(!no_mat_check || outputVertStartIndices);
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try {
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@ -649,20 +672,29 @@ private:
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const unsigned int* const out_idx = geo.ToOutputVertexIndex(index, count);
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index_out_indices.push_back(no_index_sentinel);
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count_out_indices.push_back(0);
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for(unsigned int i = 0; i < count; ++i) {
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const unsigned int out_face_idx = geo.FaceForVertexIndex(out_idx[i]);
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ai_assert(out_face_idx <= mats.size());
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if (no_mat_check || mats[out_face_idx] == materialIndex) {
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for(unsigned int i = 0; i < count; ++i) {
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if (no_mat_check || mats[geo.FaceForVertexIndex(out_idx[i])] == materialIndex) {
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if (index_out_indices.back() == no_index_sentinel) {
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index_out_indices.back() = out_indices.size();
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count_out_indices.push_back(0);
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}
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out_indices.push_back(out_idx[i]);
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if (no_mat_check) {
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out_indices.push_back(out_idx[i]);
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}
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else {
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// this extra lookup is in O(logn), so the entire algorithm becomes O(nlogn)
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const std::vector<unsigned int>::iterator it = std::lower_bound(
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outputVertStartIndices->begin(),
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outputVertStartIndices->end(),
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out_idx[i]
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);
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out_indices.push_back(std::distance(outputVertStartIndices->begin(), it));
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}
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++count_out_indices.back();
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ok = true;
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@ -491,13 +491,13 @@ public:
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}
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ai_assert(facesVertexStartIndices.size() == faces.size());
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const std::vector<unsigned int>::const_iterator it = std::upper_bound(
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const std::vector<unsigned int>::iterator it = std::upper_bound(
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facesVertexStartIndices.begin(),
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facesVertexStartIndices.end(),
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in_index
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);
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return *(it - 1);
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return static_cast<unsigned int>(std::distance(facesVertexStartIndices.begin(), it - 1));
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}
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public:
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@ -619,8 +619,9 @@ public:
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return curves;
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}
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/** Model or NodeAttribute the curve is assigned to, this is always non-NULL
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* and never an objects not deriving one of the two aforementioned classes.*/
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/** Object the curve is assigned to, this can be NULL if the
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* target object has no DOM representation or could not
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* be read for other reasons.*/
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const Object* Target() const {
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return target;
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}
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