Correcting a bug where the constructor & destructor of aiScene were not exported correctly in the assim library
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df700b998f
commit
5e603d9ed8
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@ -69,7 +69,7 @@ ASSIMP_API unsigned int aiGetVersionRevision ()
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}
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// ------------------------------------------------------------------------------------------------
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aiScene::aiScene()
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ASSIMP_API aiScene::aiScene()
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: mFlags()
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, mRootNode()
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, mNumMeshes()
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@ -89,7 +89,7 @@ aiScene::aiScene()
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}
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// ------------------------------------------------------------------------------------------------
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aiScene::~aiScene()
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ASSIMP_API aiScene::~aiScene()
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{
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// delete all sub-objects recursively
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delete mRootNode;
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@ -378,10 +378,10 @@ struct aiScene
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#ifdef __cplusplus
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//! Default constructor - set everything to 0/NULL
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aiScene();
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ASSIMP_API aiScene();
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//! Destructor
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~aiScene();
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ASSIMP_API ~aiScene();
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//! Check whether the scene contains meshes
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//! Unless no special scene flags are set this will always be true.
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