- CMake overhaul. Add proper FindXXX scripts for PkgMacros, ZLIB, DirectX. Isolate MSVC-specific defines. Add newer boost versions to boost whitelist. Many thanks to Mr. S. for the patch! (see http://zfx.info/viewtopic.php?f=9&t=334&p=32190#p32190)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1293 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/8/head
parent
1378579224
commit
aaf0be0bbf
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@ -1,11 +1,11 @@
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set(PACKAGE_VERSION "@ASSIMP_SOVERSION@")
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set(ASSIMP_PACKAGE_VERSION "@ASSIMP_SOVERSION@")
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# Check whether the requested PACKAGE_FIND_VERSION is compatible
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if("${PACKAGE_VERSION}" VERSION_LESS "${PACKAGE_FIND_VERSION}")
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set(PACKAGE_VERSION_COMPATIBLE FALSE)
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if("${ASSIMP_PACKAGE_VERSION}" VERSION_LESS "${ASSIMP_PACKAGE_FIND_VERSION}")
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set(ASSIMP_PACKAGE_VERSION_COMPATIBLE FALSE)
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else()
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set(PACKAGE_VERSION_COMPATIBLE TRUE)
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if ("${PACKAGE_VERSION}" VERSION_EQUAL "${PACKAGE_FIND_VERSION}")
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set(PACKAGE_VERSION_EXACT TRUE)
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set(ASSIMP_PACKAGE_VERSION_COMPATIBLE TRUE)
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if ("${ASSIMP_PACKAGE_VERSION}" VERSION_EQUAL "${ASSIMP_PACKAGE_FIND_VERSION}")
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set(ASSIMP_PACKAGE_VERSION_EXACT TRUE)
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endif()
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endif()
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@ -10,9 +10,9 @@ set (ASSIMP_VERSION ${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VER
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set (ASSIMP_SOVERSION 3)
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SET ( PROJECT_VERSION "${ASSIMP_VERSION}" )
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set(PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources")
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set(ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources")
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option(OPT_BUILD_PACKAGES "Set to ON to generate CPack configuration files and packaging targets" OFF)
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option(ASSIMP_OPT_BUILD_PACKAGES "Set to ON to generate CPack configuration files and packaging targets" OFF)
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set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake-modules")
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set(LIBASSIMP_COMPONENT libassimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}-r${ASSIMP_SV_REVISION})
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set(LIBASSIMP-DEV_COMPONENT libassimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}-r${ASSIMP_SV_REVISION}-dev)
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@ -38,45 +38,45 @@ IF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
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ENDIF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
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# Cache these to allow the user to override them manually.
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SET( LIB_INSTALL_DIR "lib" CACHE PATH
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SET( ASSIMP_LIB_INSTALL_DIR "lib" CACHE PATH
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"Path the built library files are installed to." )
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SET( INCLUDE_INSTALL_DIR "include" CACHE PATH
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SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE PATH
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"Path the header files are installed to." )
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SET( BIN_INSTALL_DIR "bin" CACHE PATH
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SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE PATH
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"Path the tool executables are installed to." )
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SET(DEBUG_POSTFIX "D" CACHE STRING "Debug Postfitx for lib, samples and tools")
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SET(ASSIMP_DEBUG_POSTFIX "D" CACHE STRING "Debug Postfitx for lib, samples and tools")
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# Allow the user to build a static library
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SET ( ASSIMP_BUILD_STATIC_LIB OFF CACHE BOOL
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"Build a static (.a) version of the library"
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)
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# Generate a pkg-config .pc for the Assimp library.
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CONFIGURE_FILE( "${PROJECT_SOURCE_DIR}/assimp.pc.in" "${PROJECT_BINARY_DIR}/assimp.pc" @ONLY )
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INSTALL( FILES "${PROJECT_BINARY_DIR}/assimp.pc" DESTINATION ${LIB_INSTALL_DIR}/pkgconfig/ COMPONENT ${LIBASSIMP-DEV_COMPONENT})
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INSTALL( FILES "${PROJECT_BINARY_DIR}/assimp.pc" DESTINATION ${ASSIMP_LIB_INSTALL_DIR}/pkgconfig/ COMPONENT ${LIBASSIMP-DEV_COMPONENT})
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# cmake configuration files
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" @ONLY IMMEDIATE)
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config-version.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake" @ONLY IMMEDIATE)
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake" DESTINATION "${LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}" COMPONENT ${LIBASSIMP-DEV_COMPONENT})
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install(FILES "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake" DESTINATION "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}" COMPONENT ${LIBASSIMP-DEV_COMPONENT})
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# add make uninstall capability
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake-modules/cmake_uninstall.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" IMMEDIATE @ONLY)
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add_custom_target(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
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# Allow the user to build a static library
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SET ( BUILD_STATIC_LIB OFF CACHE BOOL
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"Build a static (.a) version of the library"
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)
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# Globally enbale Boost resp. the Boost workaround – it is also needed by the
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# tools which include the Assimp headers.
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SET ( ENABLE_BOOST_WORKAROUND OFF CACHE BOOL
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SET ( ASSIMP_ENABLE_BOOST_WORKAROUND OFF CACHE BOOL
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"If a simple implementation of the used Boost functions is used. Slightly reduces functionality, but enables builds without Boost available."
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)
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IF ( ENABLE_BOOST_WORKAROUND )
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IF ( ASSIMP_ENABLE_BOOST_WORKAROUND )
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INCLUDE_DIRECTORIES( code/BoostWorkaround )
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ADD_DEFINITIONS( -DASSIMP_BUILD_BOOST_WORKAROUND )
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MESSAGE( STATUS "Building a non-boost version of Assimp." )
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ELSE ( ENABLE_BOOST_WORKAROUND )
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ELSE ( ASSIMP_ENABLE_BOOST_WORKAROUND )
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SET( Boost_DETAILED_FAILURE_MSG ON )
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SET( Boost_ADDITIONAL_VERSIONS "1.47" "1.47.0" "1.48.0" "1.48" "1.49" "1.49.0" "1.50")
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SET( Boost_ADDITIONAL_VERSIONS "1.47" "1.47.0" "1.48.0" "1.48" "1.49" "1.49.0" "1.50" "1.50.0" "1.51" "1.51.0")
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FIND_PACKAGE( Boost )
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IF ( NOT Boost_FOUND )
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MESSAGE( FATAL_ERROR
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@ -87,10 +87,10 @@ ELSE ( ENABLE_BOOST_WORKAROUND )
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ENDIF ( NOT Boost_FOUND )
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INCLUDE_DIRECTORIES( ${Boost_INCLUDE_DIRS} )
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ENDIF ( ENABLE_BOOST_WORKAROUND )
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ENDIF ( ASSIMP_ENABLE_BOOST_WORKAROUND )
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SET ( NO_EXPORT OFF CACHE BOOL
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SET ( ASSIMP_NO_EXPORT OFF CACHE BOOL
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"Disable Assimp's export functionality."
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)
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@ -117,12 +117,16 @@ if (PKG_CONFIG_FOUND)
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PKG_CHECK_MODULES(UNZIP minizip)
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endif (PKG_CONFIG_FOUND)
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IF ( NO_EXPORT )
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IF ( ASSIMP_NO_EXPORT )
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ADD_DEFINITIONS( -DASSIMP_BUILD_NO_EXPORT)
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MESSAGE( STATUS "Build an import-only version of Assimp." )
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ENDIF( NO_EXPORT )
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ENDIF( ASSIMP_NO_EXPORT )
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# if(CMAKE_CL_64)
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# set(ASSIMP_BUILD_ARCHITECTURE "amd64")
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# else(CMAKE_CL_64)
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# set(ASSIMP_BUILD_ARCHITECTURE "x86")
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# endif(CMAKE_CL_64)
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SET ( ASSIMP_BUILD_ARCHITECTURE "" CACHE STRING
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"describe the current architecture."
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)
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@ -131,6 +135,7 @@ ELSE ( ASSIMP_BUILD_ARCHITECTURE STREQUAL "")
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ADD_DEFINITIONS ( -D'ASSIMP_BUILD_ARCHITECTURE="${ASSIMP_BUILD_ARCHITECTURE}"' )
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ENDIF ( ASSIMP_BUILD_ARCHITECTURE STREQUAL "")
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# ${CMAKE_GENERATOR}
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SET ( ASSIMP_BUILD_COMPILER "" CACHE STRING
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"describe the current compiler."
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)
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@ -143,46 +148,51 @@ MARK_AS_ADVANCED ( ASSIMP_BUILD_ARCHITECTURE ASSIMP_BUILD_COMPILER )
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ADD_SUBDIRECTORY( code/ )
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SET ( BUILD_ASSIMP_TOOLS ON CACHE BOOL
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SET ( ASSIMP_BUILD_ASSIMP_TOOLS ON CACHE BOOL
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"If the supplementary tools for Assimp are built in addition to the library."
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)
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IF ( BUILD_ASSIMP_TOOLS )
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IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
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IF ( WIN32 )
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ADD_SUBDIRECTORY( tools/assimp_view/ )
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ENDIF ( WIN32 )
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ADD_SUBDIRECTORY( tools/assimp_cmd/ )
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ENDIF ( BUILD_ASSIMP_TOOLS )
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ENDIF ( ASSIMP_BUILD_ASSIMP_TOOLS )
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SET ( BUILD_ASSIMP_SAMPLES OFF CACHE BOOL
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SET ( ASSIMP_BUILD_SAMPLES OFF CACHE BOOL
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"If the official samples are built as well (needs Glut)."
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)
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IF ( BUILD_ASSIMP_SAMPLES)
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IF ( ASSIMP_BUILD_SAMPLES)
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IF ( WIN32 )
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ADD_SUBDIRECTORY( samples/SimpleTexturedOpenGL/ )
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ENDIF ( WIN32 )
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ADD_SUBDIRECTORY( samples/SimpleOpenGL/ )
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ENDIF ( BUILD_ASSIMP_SAMPLES )
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ENDIF ( ASSIMP_BUILD_SAMPLES )
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SET ( BUILD_TESTS OFF CACHE BOOL
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"If the test suite for Assimp is built in addition to the library."
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)
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IF ( BUILD_TESTS )
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IF ( WIN32 )
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IF ( WIN32 )
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SET ( ASSIMP_BUILD_TESTS OFF CACHE BOOL
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"If the test suite for Assimp is built in addition to the library."
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)
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IF ( ASSIMP_BUILD_TESTS )
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ADD_SUBDIRECTORY( test/ )
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ELSE ( WIN32 )
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MESSAGE( WARNING "The Assimp test suite is currently Windows-only." )
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ENDIF ( WIN32 )
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ENDIF ( BUILD_TESTS )
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ENDIF ( ASSIMP_BUILD_TESTS )
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ENDIF ( WIN32 )
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if(CMAKE_CPACK_COMMAND AND UNIX AND OPT_BUILD_PACKAGES)
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IF(MSVC)
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SET ( ASSIMP_INSTALL_PDB ON CACHE BOOL
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"Install MSVC debug files."
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)
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ENDIF(MSVC)
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if(CMAKE_CPACK_COMMAND AND UNIX AND ASSIMP_OPT_BUILD_PACKAGES)
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# Packing information
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set(CPACK_PACKAGE_NAME assimp{ASSIMP_VERSION_MAJOR})
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set(CPACK_PACKAGE_CONTACT "" CACHE STRING "Package maintainer and PGP signer.")
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set(CPACK_PACKAGE_VENDOR "http://assimp.sourceforge.net/")
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set(CPACK_PACKAGE_DISPLAY_NAME "Assimp ${ASSIMP_VERSION}")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY " - Open Asset Import Library ${ASSIMP_VERSION}")
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set(CPACK_PACKAGE_VERSION ${ASSIMP_VERSION}.${PACKAGE_VERSION})
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set(CPACK_PACKAGE_VERSION ${ASSIMP_VERSION}.${ASSIMP_PACKAGE_VERSION})
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set(CPACK_PACKAGE_VERSION_MAJOR ${ASSIMP_VERSION_MAJOR})
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set(CPACK_PACKAGE_VERSION_MINOR ${ASSIMP_VERSION_MINOR})
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set(CPACK_PACKAGE_VERSION_PATCH ${ASSIMP_VERSION_PATCH})
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@ -204,7 +214,7 @@ if(CMAKE_CPACK_COMMAND AND UNIX AND OPT_BUILD_PACKAGES)
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# debian
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set(CPACK_DEBIAN_PACKAGE_PRIORITY optional)
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set(CPACK_DEBIAN_CMAKE_OPTIONS "-DBUILD_ASSIMP_SAMPLES:BOOL=${BUILD_ASSIMP_SAMPLES}")
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set(CPACK_DEBIAN_CMAKE_OPTIONS "-DBUILD_ASSIMP_SAMPLES:BOOL=${ASSIMP_BUILD_SAMPLES}")
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set(CPACK_DEBIAN_PACKAGE_SECTION libs)
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set(CPACK_DEBIAN_PACKAGE_DEPENDS ${CPACK_COMPONENTS_ALL})
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set(CPACK_DEBIAN_PACKAGE_SUGGESTS)
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@ -1,12 +1,13 @@
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set( PACKAGE_VERSION "@ASSIMP_VERSION@" )
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if( "${PACKAGE_FIND_VERSION}" VERSION_EQUAL "@ASSIMP_VERSION@")
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set(PACKAGE_VERSION_EXACT 1)
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set( ASSIMP_PACKAGE_VERSION "@ASSIMP_VERSION@" )
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if( "${ASSIMP_PACKAGE_FIND_VERSION}" VERSION_EQUAL "@ASSIMP_VERSION@")
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set(ASSIMP_PACKAGE_VERSION_EXACT 1)
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endif()
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if( "${PACKAGE_FIND_VERSION_MAJOR}.${PACKAGE_FIND_VERSION_MINOR}" EQUAL "@ASSIMP_SOVERSION@" )
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set(PACKAGE_VERSION_COMPATIBLE 1)
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elseif( "${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "@ASSIMP_VERSION_MAJOR@" )
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if( "${ASSIMP_PACKAGE_FIND_VERSION_MAJOR}.${ASSIMP_PACKAGE_FIND_VERSION_MINOR}" EQUAL "@ASSIMP_SOVERSION@" )
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set(ASSIMP_PACKAGE_VERSION_COMPATIBLE 1)
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elseif( "${ASSIMP_PACKAGE_FIND_VERSION_MAJOR}" EQUAL "@ASSIMP_VERSION_MAJOR@" )
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# for now backward compatible if minor version is less
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if( ${PACKAGE_FIND_VERSION_MINOR} LESS @ASSIMP_VERSION_MINOR@ )
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set(PACKAGE_VERSION_COMPATIBLE 1)
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if( ${ASSIMP_PACKAGE_FIND_VERSION_MINOR} LESS @ASSIMP_VERSION_MINOR@ )
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set(ASSIMP_PACKAGE_VERSION_COMPATIBLE 1)
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endif()
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||||
endif()
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set( ASSIMP_STATIC_LIB "@ASSIMP_BUILD_STATIC_LIB@")
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|
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@ -0,0 +1,100 @@
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#-------------------------------------------------------------------
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||||
# This file is part of the CMake build system for OGRE
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# (Object-oriented Graphics Rendering Engine)
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# For the latest info, see http://www.ogre3d.org/
|
||||
#
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||||
# The contents of this file are placed in the public domain. Feel
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# free to make use of it in any way you like.
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#-------------------------------------------------------------------
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# -----------------------------------------------------------------------------
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# Find DirectX SDK
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# Define:
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# DirectX_FOUND
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# DirectX_INCLUDE_DIR
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# DirectX_LIBRARY
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# DirectX_ROOT_DIR
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|
||||
if(WIN32) # The only platform it makes sense to check for DirectX SDK
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include(FindPkgMacros)
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findpkg_begin(DirectX)
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||||
# Get path, convert backslashes as ${ENV_DXSDK_DIR}
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getenv_path(DXSDK_DIR)
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getenv_path(DIRECTX_HOME)
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getenv_path(DIRECTX_ROOT)
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getenv_path(DIRECTX_BASE)
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||||
# construct search paths
|
||||
set(DirectX_PREFIX_PATH
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"${DXSDK_DIR}" "${ENV_DXSDK_DIR}"
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||||
"${DIRECTX_HOME}" "${ENV_DIRECTX_HOME}"
|
||||
"${DIRECTX_ROOT}" "${ENV_DIRECTX_ROOT}"
|
||||
"${DIRECTX_BASE}" "${ENV_DIRECTX_BASE}"
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||||
"C:/apps_x86/Microsoft DirectX SDK*"
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||||
"C:/Program Files (x86)/Microsoft DirectX SDK*"
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||||
"C:/apps/Microsoft DirectX SDK*"
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||||
"C:/Program Files/Microsoft DirectX SDK*"
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||||
"$ENV{ProgramFiles}/Microsoft DirectX SDK*"
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||||
)
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||||
create_search_paths(DirectX)
|
||||
# redo search if prefix path changed
|
||||
clear_if_changed(DirectX_PREFIX_PATH
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||||
DirectX_LIBRARY
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||||
DirectX_INCLUDE_DIR
|
||||
)
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||||
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||||
find_path(DirectX_INCLUDE_DIR NAMES d3d9.h HINTS ${DirectX_INC_SEARCH_PATH})
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# dlls are in DirectX_ROOT_DIR/Developer Runtime/x64|x86
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||||
# lib files are in DirectX_ROOT_DIR/Lib/x64|x86
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||||
if(CMAKE_CL_64)
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||||
set(DirectX_LIBPATH_SUFFIX "x64")
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||||
else(CMAKE_CL_64)
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||||
set(DirectX_LIBPATH_SUFFIX "x86")
|
||||
endif(CMAKE_CL_64)
|
||||
find_library(DirectX_LIBRARY NAMES d3d9 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
find_library(DirectX_D3DX9_LIBRARY NAMES d3dx9 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
find_library(DirectX_DXERR_LIBRARY NAMES DxErr HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
find_library(DirectX_DXGUID_LIBRARY NAMES dxguid HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
|
||||
|
||||
# look for dxgi (needed by both 10 and 11)
|
||||
find_library(DirectX_DXGI_LIBRARY NAMES dxgi HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
|
||||
# look for d3dcompiler (needed by 11)
|
||||
find_library(DirectX_D3DCOMPILER_LIBRARY NAMES d3dcompiler HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
|
||||
findpkg_finish(DirectX)
|
||||
set(DirectX_LIBRARIES ${DirectX_LIBRARIES}
|
||||
${DirectX_D3DX9_LIBRARY}
|
||||
${DirectX_DXERR_LIBRARY}
|
||||
${DirectX_DXGUID_LIBRARY}
|
||||
)
|
||||
|
||||
mark_as_advanced(DirectX_D3DX9_LIBRARY DirectX_DXERR_LIBRARY DirectX_DXGUID_LIBRARY
|
||||
DirectX_DXGI_LIBRARY DirectX_D3DCOMPILER_LIBRARY)
|
||||
|
||||
|
||||
# look for D3D11 components
|
||||
if (DirectX_FOUND)
|
||||
find_path(DirectX_D3D11_INCLUDE_DIR NAMES D3D11Shader.h HINTS ${DirectX_INC_SEARCH_PATH})
|
||||
get_filename_component(DirectX_LIBRARY_DIR "${DirectX_LIBRARY}" PATH)
|
||||
message(STATUS "DX lib dir: ${DirectX_LIBRARY_DIR}")
|
||||
find_library(DirectX_D3D11_LIBRARY NAMES d3d11 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
find_library(DirectX_D3DX11_LIBRARY NAMES d3dx11 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
|
||||
if (DirectX_D3D11_INCLUDE_DIR AND DirectX_D3D11_LIBRARY)
|
||||
set(DirectX_D3D11_FOUND TRUE)
|
||||
set(DirectX_D3D11_INCLUDE_DIR ${DirectX_D3D11_INCLUDE_DIR})
|
||||
set(DirectX_D3D11_LIBRARIES ${DirectX_D3D11_LIBRARIES}
|
||||
${DirectX_D3D11_LIBRARY}
|
||||
${DirectX_D3DX11_LIBRARY}
|
||||
${DirectX_DXGI_LIBRARY}
|
||||
${DirectX_DXERR_LIBRARY}
|
||||
${DirectX_DXGUID_LIBRARY}
|
||||
${DirectX_D3DCOMPILER_LIBRARY}
|
||||
)
|
||||
endif ()
|
||||
mark_as_advanced(DirectX_D3D11_INCLUDE_DIR DirectX_D3D11_LIBRARY DirectX_D3DX11_LIBRARY)
|
||||
endif ()
|
||||
|
||||
endif(WIN32)
|
|
@ -0,0 +1,142 @@
|
|||
#-------------------------------------------------------------------
|
||||
# This file is part of the CMake build system for OGRE
|
||||
# (Object-oriented Graphics Rendering Engine)
|
||||
# For the latest info, see http://www.ogre3d.org/
|
||||
#
|
||||
# The contents of this file are placed in the public domain. Feel
|
||||
# free to make use of it in any way you like.
|
||||
#-------------------------------------------------------------------
|
||||
|
||||
##################################################################
|
||||
# Provides some common functionality for the FindPackage modules
|
||||
##################################################################
|
||||
|
||||
# Begin processing of package
|
||||
macro(findpkg_begin PREFIX)
|
||||
if (NOT ${PREFIX}_FIND_QUIETLY)
|
||||
message(STATUS "Looking for ${PREFIX}...")
|
||||
endif ()
|
||||
endmacro(findpkg_begin)
|
||||
|
||||
# Display a status message unless FIND_QUIETLY is set
|
||||
macro(pkg_message PREFIX)
|
||||
if (NOT ${PREFIX}_FIND_QUIETLY)
|
||||
message(STATUS ${ARGN})
|
||||
endif ()
|
||||
endmacro(pkg_message)
|
||||
|
||||
# Get environment variable, define it as ENV_$var and make sure backslashes are converted to forward slashes
|
||||
macro(getenv_path VAR)
|
||||
set(ENV_${VAR} $ENV{${VAR}})
|
||||
# replace won't work if var is blank
|
||||
if (ENV_${VAR})
|
||||
string( REGEX REPLACE "\\\\" "/" ENV_${VAR} ${ENV_${VAR}} )
|
||||
endif ()
|
||||
endmacro(getenv_path)
|
||||
|
||||
# Construct search paths for includes and libraries from a PREFIX_PATH
|
||||
macro(create_search_paths PREFIX)
|
||||
foreach(dir ${${PREFIX}_PREFIX_PATH})
|
||||
set(${PREFIX}_INC_SEARCH_PATH ${${PREFIX}_INC_SEARCH_PATH}
|
||||
${dir}/include ${dir}/include/${PREFIX} ${dir}/Headers)
|
||||
set(${PREFIX}_LIB_SEARCH_PATH ${${PREFIX}_LIB_SEARCH_PATH}
|
||||
${dir}/lib ${dir}/lib/${PREFIX} ${dir}/Libs)
|
||||
endforeach(dir)
|
||||
set(${PREFIX}_FRAMEWORK_SEARCH_PATH ${${PREFIX}_PREFIX_PATH})
|
||||
endmacro(create_search_paths)
|
||||
|
||||
# clear cache variables if a certain variable changed
|
||||
macro(clear_if_changed TESTVAR)
|
||||
# test against internal check variable
|
||||
if (NOT "${${TESTVAR}}" STREQUAL "${${TESTVAR}_INT_CHECK}")
|
||||
message(STATUS "${TESTVAR} changed.")
|
||||
foreach(var ${ARGN})
|
||||
set(${var} "NOTFOUND" CACHE STRING "x" FORCE)
|
||||
endforeach(var)
|
||||
endif ()
|
||||
set(${TESTVAR}_INT_CHECK ${${TESTVAR}} CACHE INTERNAL "x" FORCE)
|
||||
endmacro(clear_if_changed)
|
||||
|
||||
# Try to get some hints from pkg-config, if available
|
||||
macro(use_pkgconfig PREFIX PKGNAME)
|
||||
find_package(PkgConfig)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_check_modules(${PREFIX} ${PKGNAME})
|
||||
endif ()
|
||||
endmacro (use_pkgconfig)
|
||||
|
||||
# Couple a set of release AND debug libraries (or frameworks)
|
||||
macro(make_library_set PREFIX)
|
||||
if (${PREFIX}_FWK)
|
||||
set(${PREFIX} ${${PREFIX}_FWK})
|
||||
elseif (${PREFIX}_REL AND ${PREFIX}_DBG)
|
||||
set(${PREFIX} optimized ${${PREFIX}_REL} debug ${${PREFIX}_DBG})
|
||||
elseif (${PREFIX}_REL)
|
||||
set(${PREFIX} ${${PREFIX}_REL})
|
||||
elseif (${PREFIX}_DBG)
|
||||
set(${PREFIX} ${${PREFIX}_DBG})
|
||||
endif ()
|
||||
endmacro(make_library_set)
|
||||
|
||||
# Generate debug names from given release names
|
||||
macro(get_debug_names PREFIX)
|
||||
foreach(i ${${PREFIX}})
|
||||
set(${PREFIX}_DBG ${${PREFIX}_DBG} ${i}d ${i}D ${i}_d ${i}_D ${i}_debug ${i})
|
||||
endforeach(i)
|
||||
endmacro(get_debug_names)
|
||||
|
||||
# Add the parent dir from DIR to VAR
|
||||
macro(add_parent_dir VAR DIR)
|
||||
get_filename_component(${DIR}_TEMP "${${DIR}}/.." ABSOLUTE)
|
||||
set(${VAR} ${${VAR}} ${${DIR}_TEMP})
|
||||
endmacro(add_parent_dir)
|
||||
|
||||
# Do the final processing for the package find.
|
||||
macro(findpkg_finish PREFIX)
|
||||
# skip if already processed during this run
|
||||
if (NOT ${PREFIX}_FOUND)
|
||||
if (${PREFIX}_INCLUDE_DIR AND ${PREFIX}_LIBRARY)
|
||||
set(${PREFIX}_FOUND TRUE)
|
||||
set(${PREFIX}_INCLUDE_DIRS ${${PREFIX}_INCLUDE_DIR})
|
||||
set(${PREFIX}_LIBRARIES ${${PREFIX}_LIBRARY})
|
||||
if (NOT ${PREFIX}_FIND_QUIETLY)
|
||||
message(STATUS "Found ${PREFIX}: ${${PREFIX}_LIBRARIES}")
|
||||
endif ()
|
||||
else ()
|
||||
if (NOT ${PREFIX}_FIND_QUIETLY)
|
||||
message(STATUS "Could not locate ${PREFIX}")
|
||||
endif ()
|
||||
if (${PREFIX}_FIND_REQUIRED)
|
||||
message(FATAL_ERROR "Required library ${PREFIX} not found! Install the library (including dev packages) and try again. If the library is already installed, set the missing variables manually in cmake.")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
mark_as_advanced(${PREFIX}_INCLUDE_DIR ${PREFIX}_LIBRARY ${PREFIX}_LIBRARY_REL ${PREFIX}_LIBRARY_DBG ${PREFIX}_LIBRARY_FWK)
|
||||
endif ()
|
||||
endmacro(findpkg_finish)
|
||||
|
||||
|
||||
# Slightly customised framework finder
|
||||
MACRO(findpkg_framework fwk)
|
||||
IF(APPLE)
|
||||
SET(${fwk}_FRAMEWORK_PATH
|
||||
${${fwk}_FRAMEWORK_SEARCH_PATH}
|
||||
${CMAKE_FRAMEWORK_PATH}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/System/Library/Frameworks
|
||||
/Network/Library/Frameworks
|
||||
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks/
|
||||
)
|
||||
FOREACH(dir ${${fwk}_FRAMEWORK_PATH})
|
||||
SET(fwkpath ${dir}/${fwk}.framework)
|
||||
IF(EXISTS ${fwkpath})
|
||||
SET(${fwk}_FRAMEWORK_INCLUDES ${${fwk}_FRAMEWORK_INCLUDES}
|
||||
${fwkpath}/Headers ${fwkpath}/PrivateHeaders)
|
||||
if (NOT ${fwk}_LIBRARY_FWK)
|
||||
SET(${fwk}_LIBRARY_FWK "-framework ${fwk}")
|
||||
endif ()
|
||||
ENDIF(EXISTS ${fwkpath})
|
||||
ENDFOREACH(dir)
|
||||
ENDIF(APPLE)
|
||||
ENDMACRO(findpkg_framework)
|
|
@ -0,0 +1,48 @@
|
|||
#-------------------------------------------------------------------
|
||||
# This file is part of the CMake build system for OGRE
|
||||
# (Object-oriented Graphics Rendering Engine)
|
||||
# For the latest info, see http://www.ogre3d.org/
|
||||
#
|
||||
# The contents of this file are placed in the public domain. Feel
|
||||
# free to make use of it in any way you like.
|
||||
#-------------------------------------------------------------------
|
||||
|
||||
# - Try to find ZLIB
|
||||
# Once done, this will define
|
||||
#
|
||||
# ZLIB_FOUND - system has ZLIB
|
||||
# ZLIB_INCLUDE_DIRS - the ZLIB include directories
|
||||
# ZLIB_LIBRARIES - link these to use ZLIB
|
||||
|
||||
include(FindPkgMacros)
|
||||
findpkg_begin(ZLIB)
|
||||
|
||||
# Get path, convert backslashes as ${ENV_${var}}
|
||||
getenv_path(ZLIB_HOME)
|
||||
|
||||
# construct search paths
|
||||
set(ZLIB_PREFIX_PATH ${ZLIB_HOME} ${ENV_ZLIB_HOME})
|
||||
create_search_paths(ZLIB)
|
||||
# redo search if prefix path changed
|
||||
clear_if_changed(ZLIB_PREFIX_PATH
|
||||
ZLIB_LIBRARY_FWK
|
||||
ZLIB_LIBRARY_REL
|
||||
ZLIB_LIBRARY_DBG
|
||||
ZLIB_INCLUDE_DIR
|
||||
)
|
||||
|
||||
set(ZLIB_LIBRARY_NAMES z zlib zdll)
|
||||
get_debug_names(ZLIB_LIBRARY_NAMES)
|
||||
|
||||
use_pkgconfig(ZLIB_PKGC zzip-zlib-config)
|
||||
|
||||
findpkg_framework(ZLIB)
|
||||
|
||||
find_path(ZLIB_INCLUDE_DIR NAMES zlib.h HINTS ${ZLIB_INC_SEARCH_PATH} ${ZLIB_PKGC_INCLUDE_DIRS})
|
||||
find_library(ZLIB_LIBRARY_REL NAMES ${ZLIB_LIBRARY_NAMES} HINTS ${ZLIB_LIB_SEARCH_PATH} ${ZLIB_PKGC_LIBRARY_DIRS} PATH_SUFFIXES "" release relwithdebinfo minsizerel)
|
||||
find_library(ZLIB_LIBRARY_DBG NAMES ${ZLIB_LIBRARY_NAMES_DBG} HINTS ${ZLIB_LIB_SEARCH_PATH} ${ZLIB_PKGC_LIBRARY_DIRS} PATH_SUFFIXES "" debug)
|
||||
|
||||
make_library_set(ZLIB_LIBRARY)
|
||||
|
||||
findpkg_finish(ZLIB)
|
||||
|
|
@ -566,17 +566,19 @@ SOURCE_GROUP( unzip FILES ${unzip_SRCS})
|
|||
|
||||
|
||||
# VC2010 fixes
|
||||
OPTION( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
|
||||
if( VC10_STDINT_FIX )
|
||||
ADD_DEFINITIONS( -D_STDINT )
|
||||
endif( VC10_STDINT_FIX )
|
||||
if(MSVC10)
|
||||
OPTION( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
|
||||
if( VC10_STDINT_FIX )
|
||||
ADD_DEFINITIONS( -D_STDINT )
|
||||
endif( VC10_STDINT_FIX )
|
||||
endif(MSVC10)
|
||||
|
||||
ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )
|
||||
|
||||
if ( MSVC80 OR MSVC90 OR MSVC10 )
|
||||
if ( MSVC )
|
||||
ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
|
||||
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
|
||||
endif ( MSVC80 OR MSVC90 OR MSVC10 )
|
||||
endif ( MSVC )
|
||||
|
||||
if (UNZIP_FOUND)
|
||||
SET (unzip_compile_SRCS "")
|
||||
|
@ -644,17 +646,17 @@ SET( assim_src
|
|||
${PUBLIC_HEADERS}
|
||||
${COMPILER_HEADERS}
|
||||
)
|
||||
IF ( BUILD_STATIC_LIB )
|
||||
IF ( ASSIMP_BUILD_STATIC_LIB )
|
||||
ADD_LIBRARY( assimp STATIC
|
||||
${assim_src}
|
||||
)
|
||||
ELSE ( BUILD_STATIC_LIB )
|
||||
ELSE ( ASSIMP_BUILD_STATIC_LIB )
|
||||
ADD_LIBRARY( assimp SHARED
|
||||
${assim_src}
|
||||
)
|
||||
ENDIF ( BUILD_STATIC_LIB )
|
||||
ENDIF ( ASSIMP_BUILD_STATIC_LIB )
|
||||
|
||||
SET_PROPERTY(TARGET assimp PROPERTY DEBUG_POSTFIX ${DEBUG_POSTFIX})
|
||||
SET_PROPERTY(TARGET assimp PROPERTY DEBUG_POSTFIX ${ASSIMP_DEBUG_POSTFIX})
|
||||
|
||||
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES})
|
||||
SET_TARGET_PROPERTIES( assimp PROPERTIES
|
||||
|
@ -670,6 +672,17 @@ else (UNZIP_FOUND)
|
|||
INCLUDE_DIRECTORIES("../contrib/unzip")
|
||||
endif (UNZIP_FOUND)
|
||||
|
||||
INSTALL( TARGETS assimp DESTINATION ${LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT})
|
||||
INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
|
||||
INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
|
||||
INSTALL( TARGETS assimp DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT})
|
||||
INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
|
||||
INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
|
||||
|
||||
if(MSVC AND ASSIMP_INSTALL_PDB)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${ASSIMP_DEBUG_POSTFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS Debug
|
||||
)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS RelWithDebInfo
|
||||
)
|
||||
endif ()
|
||||
|
|
|
@ -27,7 +27,7 @@ ADD_EXECUTABLE( assimp_simpleogl
|
|||
Sample_SimpleOpenGL.c
|
||||
)
|
||||
|
||||
SET_PROPERTY(TARGET assimp_simpleogl PROPERTY DEBUG_POSTFIX ${DEBUG_POSTFIX})
|
||||
SET_PROPERTY(TARGET assimp_simpleogl PROPERTY DEBUG_POSTFIX ${ASSIMP_DEBUG_POSTFIX})
|
||||
|
||||
TARGET_LINK_LIBRARIES( assimp_simpleogl assimp ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} )
|
||||
SET_TARGET_PROPERTIES( assimp_simpleogl PROPERTIES
|
||||
|
@ -35,5 +35,5 @@ SET_TARGET_PROPERTIES( assimp_simpleogl PROPERTIES
|
|||
)
|
||||
|
||||
INSTALL( TARGETS assimp_simpleogl
|
||||
DESTINATION "${BIN_INSTALL_DIR}" COMPONENT assimp-dev
|
||||
DESTINATION "${ASSIMP_BIN_INSTALL_DIR}" COMPONENT assimp-dev
|
||||
)
|
||||
|
|
|
@ -1,7 +1,21 @@
|
|||
FIND_PACKAGE(OpenGL)
|
||||
FIND_PACKAGE(GLUT)
|
||||
|
||||
IF ( NOT GLUT_FOUND )
|
||||
IF ( MSVC )
|
||||
SET ( GLUT_FOUND 1 )
|
||||
SET ( GLUT_INCLUDE_DIR ${Assimp_SOURCE_DIR}/samples/glut/ )
|
||||
SET ( GLUT_LIBRARIES ${Assimp_SOURCE_DIR}/samples/glut/glut32.lib )
|
||||
ELSE ( MSVC )
|
||||
MESSAGE( WARNING "Please install glut." )
|
||||
ENDIF ( MSVC )
|
||||
ENDIF ( NOT GLUT_FOUND )
|
||||
|
||||
INCLUDE_DIRECTORIES(
|
||||
${Assimp_SOURCE_DIR}/include
|
||||
${Assimp_SOURCE_DIR}/code
|
||||
${Assimp_SOURCE_DIR}/samples/glut/
|
||||
${OPENGL_INCLUDE_DIR}
|
||||
${GLUT_INCLUDE_DIR}
|
||||
${Assimp_SOURCE_DIR}/samples/DevIL/include/
|
||||
)
|
||||
|
||||
|
@ -17,26 +31,14 @@ ADD_EXECUTABLE( assimp_simpletexturedogl WIN32
|
|||
SimpleTexturedOpenGL/src/model_loading.cpp
|
||||
)
|
||||
|
||||
SET_PROPERTY(TARGET assimp_simpletexturedogl PROPERTY DEBUG_POSTFIX ${DEBUG_POSTFIX})
|
||||
SET_PROPERTY(TARGET assimp_simpletexturedogl PROPERTY DEBUG_POSTFIX ${ASSIMP_DEBUG_POSTFIX})
|
||||
|
||||
IF( WIN32 )
|
||||
SET( PSDK_PATH "C:/Program Files/Microsoft Platform SDK/Bin" )
|
||||
SET( PSDK_INC "C:/Program Files/Microsoft Platform SDK/Include" )
|
||||
|
||||
FIND_LIBRARY( WIN32_COMCTRL comctl32.lib
|
||||
PATHS
|
||||
"C:/Programme/Microsoft Platform SDK for Windows Server 2003 R2/Lib"
|
||||
DOC "Path to psdk"
|
||||
)
|
||||
ENDIF( WIN32 )
|
||||
|
||||
|
||||
TARGET_LINK_LIBRARIES( assimp_simpletexturedogl assimp opengl32.lib glu32.lib comctl32.lib devil.lib )
|
||||
TARGET_LINK_LIBRARIES( assimp_simpletexturedogl assimp ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} DevIL.lib )
|
||||
|
||||
SET_TARGET_PROPERTIES( assimp_simpletexturedogl PROPERTIES
|
||||
OUTPUT_NAME assimp_simpletexturedogl
|
||||
)
|
||||
|
||||
INSTALL( TARGETS assimp_simpletexturedogl
|
||||
DESTINATION "${BIN_INSTALL_DIR}" COMPONENT assimp-dev
|
||||
DESTINATION "${ASSIMP_BIN_INSTALL_DIR}" COMPONENT assimp-dev
|
||||
)
|
||||
|
|
|
@ -219,35 +219,9 @@ add_executable( unit
|
|||
)
|
||||
|
||||
IF( WIN32 )
|
||||
SET( PSDK_PATH "C:/Program Files/Microsoft Platform SDK/Bin" )
|
||||
SET( PSDK_INC "C:/Program Files/Microsoft Platform SDK/Include" )
|
||||
|
||||
FIND_PATH(DX9_INCLUDE_PATH d3d9.h
|
||||
PATHS
|
||||
"$ENV{DXSDK_DIR}/Include"
|
||||
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Include"
|
||||
DOC "The directory where D3D9.h resides")
|
||||
|
||||
FIND_LIBRARY(D3D9_LIBRARY d3d9.lib
|
||||
PATHS
|
||||
"$ENV{DXSDK_DIR}/Lib/x86"
|
||||
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
|
||||
DOC "The directory where d3d9.lib resides")
|
||||
|
||||
FIND_LIBRARY(D3DX9_LIBRARY d3dx9.lib
|
||||
PATHS
|
||||
"$ENV{DXSDK_DIR}/Lib/x86"
|
||||
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
|
||||
DOC "The directory where d3dx9.lib resides")
|
||||
|
||||
SET( DX9_LIBRARIES ${D3D9_LIBRARY} ${D3DX9_LIBRARY} )
|
||||
|
||||
FIND_LIBRARY( WIN32_COMCTRL comctl32.lib
|
||||
PATHS
|
||||
"C:/Programme/Microsoft Platform SDK for Windows Server 2003 R2/Lib"
|
||||
DOC "Path to psdk"
|
||||
)
|
||||
ENDIF( WIN32 )
|
||||
FIND_PACKAGE(DirectX REQUIRED)
|
||||
+ENDIF( WIN32 )
|
||||
SET_PROPERTY(TARGET assimp PROPERTY DEBUG_POSTFIX ${ASSIMP_DEBUG_POSTFIX})
|
||||
|
||||
# TODO: Port to non-Windows platforms.
|
||||
target_link_libraries ( unit assimp ${DX9_LIBRARIES} comctl32.lib Winmm.lib )
|
||||
target_link_libraries ( unit assimp ${DirectX_LIBRARY} ${DirectX_D3DX9_LIBRARY} comctl32.lib Winmm.lib )
|
||||
|
|
|
@ -17,7 +17,7 @@ ADD_EXECUTABLE( assimp_cmd
|
|||
Export.cpp
|
||||
)
|
||||
|
||||
SET_PROPERTY(TARGET assimp_cmd PROPERTY DEBUG_POSTFIX ${DEBUG_POSTFIX})
|
||||
SET_PROPERTY(TARGET assimp_cmd PROPERTY DEBUG_POSTFIX ${ASSIMP_DEBUG_POSTFIX})
|
||||
|
||||
TARGET_LINK_LIBRARIES( assimp_cmd assimp ${ZLIB_LIBRARIES})
|
||||
SET_TARGET_PROPERTIES( assimp_cmd PROPERTIES
|
||||
|
@ -25,5 +25,5 @@ SET_TARGET_PROPERTIES( assimp_cmd PROPERTIES
|
|||
)
|
||||
|
||||
INSTALL( TARGETS assimp_cmd
|
||||
DESTINATION "${BIN_INSTALL_DIR}" COMPONENT assimp-bin
|
||||
DESTINATION "${ASSIMP_BIN_INSTALL_DIR}" COMPONENT assimp-bin
|
||||
)
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
FIND_PACKAGE(DirectX REQUIRED)
|
||||
|
||||
# Make sure the compiler can find include files from our Hello library.
|
||||
include_directories (
|
||||
${Assimp_SOURCE_DIR}/include
|
||||
${Assimp_SOURCE_DIR}/code
|
||||
${DX9_INCLUDE_PATH}
|
||||
${DirectX_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
# Make sure the linker can find the Hello library once it is built.
|
||||
|
@ -41,45 +43,16 @@ add_executable( assimp_viewer WIN32
|
|||
txi.bmp
|
||||
)
|
||||
|
||||
SET_PROPERTY(TARGET assimp_viewer PROPERTY DEBUG_POSTFIX ${DEBUG_POSTFIX})
|
||||
SET_PROPERTY(TARGET assimp_viewer PROPERTY DEBUG_POSTFIX ${ASSIMP_DEBUG_POSTFIX})
|
||||
|
||||
IF( WIN32 )
|
||||
SET( PSDK_PATH "C:/Program Files/Microsoft Platform SDK/Bin" )
|
||||
SET( PSDK_INC "C:/Program Files/Microsoft Platform SDK/Include" )
|
||||
|
||||
FIND_PATH(DX9_INCLUDE_PATH d3d9.h
|
||||
PATHS
|
||||
"$ENV{DXSDK_DIR}/Include"
|
||||
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Include"
|
||||
DOC "The directory where D3D9.h resides")
|
||||
|
||||
|
||||
FIND_LIBRARY(D3D9_LIBRARY d3d9.lib
|
||||
PATHS
|
||||
"$ENV{DXSDK_DIR}/Lib/x86"
|
||||
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
|
||||
DOC "The directory where d3d9.lib resides")
|
||||
|
||||
FIND_LIBRARY(D3DX9_LIBRARY d3dx9.lib
|
||||
PATHS
|
||||
"$ENV{DXSDK_DIR}/Lib/x86"
|
||||
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
|
||||
DOC "The directory where d3dx9.lib resides")
|
||||
|
||||
SET( DX9_LIBRARIES ${D3D9_LIBRARY} ${D3DX9_LIBRARY} )
|
||||
|
||||
FIND_LIBRARY( WIN32_COMCTRL comctl32.lib
|
||||
PATHS
|
||||
"C:/Programme/Microsoft Platform SDK for Windows Server 2003 R2/Lib"
|
||||
DOC "Path to psdk"
|
||||
)
|
||||
ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
|
||||
ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
|
||||
ENDIF( WIN32 )
|
||||
|
||||
# Link the executable to the Hello library.
|
||||
target_link_libraries ( assimp_viewer assimp ${DX9_LIBRARIES} comctl32.lib Winmm.lib )
|
||||
target_link_libraries ( assimp_viewer assimp ${DirectX_LIBRARY} ${DirectX_D3DX9_LIBRARY} comctl32.lib Winmm.lib )
|
||||
|
||||
INSTALL( TARGETS assimp_viewer
|
||||
DESTINATION "${BIN_INSTALL_DIR}" COMPONENT assimp-dev
|
||||
)
|
||||
DESTINATION "${ASSIMP_BIN_INSTALL_DIR}" COMPONENT assimp-dev
|
||||
)
|
||||
|
|
Loading…
Reference in New Issue